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Geant4/particles/management/include/G4VDecayChannel.hh

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Differences between /particles/management/include/G4VDecayChannel.hh (Version 11.3.0) and /particles/management/include/G4VDecayChannel.hh (Version 10.6.p3)


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 25 //                                                 25 //
 26 // G4VDecayChannel                             << 
 27 //                                                 26 //
 28 // Class description:                          << 
 29 //                                                 27 //
 30 // Abstract class to describe decay kinematics <<  28 //
                                                   >>  29 // ------------------------------------------------------------
                                                   >>  30 //      GEANT 4 class header file
                                                   >>  31 //
                                                   >>  32 //      History: first implementation, based on object model of
                                                   >>  33 //      27 July 1996 H.Kurashige
                                                   >>  34 //      30 May  1997 H.Kurashige
                                                   >>  35 //      23 Mar. 2000 H.Weber      : add GetAngularMomentum()
                                                   >>  36 // ------------------------------------------------------------
                                                   >>  37 #ifndef G4VDecayChannel_h
                                                   >>  38 #define G4VDecayChannel_h 1
 31                                                    39 
 32 // Author: H.Kurashige, 27 July 1996           <<  40 #include <cmath>
 33 // ------------------------------------------- << 
 34 #ifndef G4VDecayChannel_hh                     << 
 35 #define G4VDecayChannel_hh 1                   << 
 36                                                    41 
 37 #include "G4AutoLock.hh"                       << 
 38 #include "G4Threading.hh"                      << 
 39 #include "G4ThreeVector.hh"                    << 
 40 #include "G4ios.hh"                                42 #include "G4ios.hh"
 41 #include "globals.hh"                              43 #include "globals.hh"
                                                   >>  44 #include "G4ThreeVector.hh"
                                                   >>  45 #include "G4Threading.hh"
                                                   >>  46 #include "G4AutoLock.hh"
 42                                                    47 
 43 #include <cmath>                               <<  48 class    G4ParticleDefinition;
 44                                                <<  49 class    G4DecayProducts;
 45 class G4ParticleDefinition;                    <<  50 class    G4ParticleTable;
 46 class G4DecayProducts;                         << 
 47 class G4ParticleTable;                         << 
 48                                                    51 
 49 class G4VDecayChannel                              52 class G4VDecayChannel
 50 {                                                  53 {
 51   public:                                      <<  54   // Class Description:
 52     // Constructors                            <<  55   //
 53     G4VDecayChannel(const G4String& aName, G4i <<  56   // Abstract class to describe decay kinematics
 54     G4VDecayChannel(const G4String& aName, con <<  57 
 55                     G4int theNumberOfDaughters <<  58   public:  // with description
 56                     const G4String& theDaughte <<  59 
 57                     const G4String& theDaughte <<  60     // Constructors 
                                                   >>  61     G4VDecayChannel(const G4String &aName, G4int Verbose = 1);
                                                   >>  62     G4VDecayChannel(const G4String  &aName, 
                                                   >>  63         const G4String& theParentName,
                                                   >>  64         G4double        theBR,
                                                   >>  65         G4int           theNumberOfDaughters,
                                                   >>  66         const G4String& theDaughterName1,
                                                   >>  67         const G4String& theDaughterName2 = "",
                                                   >>  68         const G4String& theDaughterName3 = "",
                                                   >>  69         const G4String& theDaughterName4 = "" );
 58                                                    70 
 59     // Destructor                                  71     // Destructor
 60     virtual ~G4VDecayChannel();                    72     virtual ~G4VDecayChannel();
 61                                                    73 
 62     // Equality operators                      <<  74     // equality operators
 63     G4bool operator==(const G4VDecayChannel& r <<  75     G4bool operator==(const G4VDecayChannel &right) const {return (this == &right);}
 64     G4bool operator!=(const G4VDecayChannel& r <<  76     G4bool operator!=(const G4VDecayChannel &right) const {return (this != &right);}
 65                                                    77 
 66     // Less-than operator is defined for G4Dec <<  78     // less-than operator is defined for G4DecayTable
 67     inline G4bool operator<(const G4VDecayChan <<  79     G4bool operator<(const G4VDecayChannel &right) const;
 68                                                    80 
 69     virtual G4DecayProducts* DecayIt(G4double      81     virtual G4DecayProducts* DecayIt(G4double parentMass = -1.0) = 0;
 70                                                    82 
 71     // Get kinematics name                     <<  83     // get kinematics name
 72     inline const G4String& GetKinematicsName() <<  84     const G4String&  GetKinematicsName() const;
 73                                                <<  85     // get branching ratio
 74     // Get branching ratio                     <<  86     G4double   GetBR() const;
 75     inline G4double GetBR() const;             <<  87     // get number of daughter particles
 76                                                <<  88     G4int      GetNumberOfDaughters() const;     
 77     // Get number of daughter particles        <<  89 
 78     inline G4int GetNumberOfDaughters() const; <<  90     // get the pointer to the parent particle
                                                   >>  91     G4ParticleDefinition * GetParent();
                                                   >>  92     // get the pointer to a daughter particle 
                                                   >>  93     G4ParticleDefinition * GetDaughter(G4int anIndex);
 79                                                    94 
 80     // Get the pointer to the parent particle  <<  95     // get the angular momentum of the decay
 81     inline G4ParticleDefinition* GetParent();  << 
 82                                                << 
 83     // Get the pointer to a daughter particle  << 
 84     inline G4ParticleDefinition* GetDaughter(G << 
 85                                                << 
 86     // Get the angular momentum of the decay   << 
 87     G4int GetAngularMomentum();                    96     G4int GetAngularMomentum();
                                                   >>  97     // get the name of the parent particle
                                                   >>  98     const G4String& GetParentName() const;
                                                   >>  99     //get the name of a daughter particle
                                                   >> 100     const G4String& GetDaughterName(G4int anIndex) const;
                                                   >> 101 
                                                   >> 102     // get mass of parent
                                                   >> 103     G4double GetParentMass() const; 
                                                   >> 104     G4double GetDaughterMass(G4int anIndex) const; 
                                                   >> 105 
                                                   >> 106     // set the parent particle (by name or by pointer) 
                                                   >> 107     void SetParent(const G4ParticleDefinition * particle_type);
                                                   >> 108     void SetParent(const G4String &particle_name);
                                                   >> 109     // set branching ratio
                                                   >> 110     void SetBR(G4double value); 
                                                   >> 111     // set number of daughter particles
                                                   >> 112     void SetNumberOfDaughters(G4int value);     
                                                   >> 113     // set a daughter particle (by name or by pointer) 
                                                   >> 114     void SetDaughter(G4int anIndex, 
                                                   >> 115                      const G4ParticleDefinition * particle_type);
                                                   >> 116     void SetDaughter(G4int anIndex, 
                                                   >> 117                      const G4String &particle_name);
                                                   >> 118 
                                                   >> 119     void  SetVerboseLevel(G4int value);
                                                   >> 120     G4int GetVerboseLevel()  const;
                                                   >> 121     void  DumpInfo();
                                                   >> 122  
                                                   >> 123     G4double  GetRangeMass() const;
                                                   >> 124     void      SetRangeMass(G4double val);
                                                   >> 125     virtual G4bool    IsOKWithParentMass(G4double parentMass); 
 88                                                   126 
 89     // Get the name of the parent particle     << 127     void  SetPolarization(const G4ThreeVector&);
 90     inline const G4String& GetParentName() con << 128     const G4ThreeVector& GetPolarization() const;
 91                                                << 
 92     // Get the name of a daughter particle     << 
 93     inline const G4String& GetDaughterName(G4i << 
 94                                                << 
 95     // Get mass of parent                      << 
 96     inline G4double GetParentMass() const;     << 
 97                                                   129 
 98     // Get mass of daughter                    << 130   protected: // with description
 99     inline G4double GetDaughterMass(G4int anIn << 
100                                                   131 
101     // Set the parent particle (by name or by  << 132     // clear daughters array
102     void SetParent(const G4ParticleDefinition* << 133     void ClearDaughtersName();
103     inline void SetParent(const G4String& part << 
104                                                << 
105     // Set branching ratio                     << 
106     void SetBR(G4double value);                << 
107                                                << 
108     // Set number of daughter particles        << 
109     void SetNumberOfDaughters(G4int value);    << 
110                                                << 
111     // Set a daughter particle (by name or by  << 
112     void SetDaughter(G4int anIndex, const G4Pa << 
113     void SetDaughter(G4int anIndex, const G4St << 
114                                                   134 
115     inline void SetVerboseLevel(G4int value);  << 135   protected:
116     inline G4int GetVerboseLevel() const;      << 136     inline void CheckAndFillDaughters();
117     void DumpInfo();                           << 137     inline void CheckAndFillParent();
118                                                   138 
119     inline G4double GetRangeMass() const;      << 139   private:
120     inline void SetRangeMass(G4double val);    << 140     // fill daughters array
121     virtual G4bool IsOKWithParentMass(G4double << 141     void FillDaughters();
                                                   >> 142     // fill parent
                                                   >> 143     void FillParent();
122                                                   144 
123     void SetPolarization(const G4ThreeVector&) << 145   protected: // without description
124     inline const G4ThreeVector& GetPolarizatio << 
125                                                   146 
126   protected:                                   << 147     // default constructor
127     // Default constructor                     << 
128     G4VDecayChannel();                            148     G4VDecayChannel();
129                                                   149 
130     // Copy constructor and assignment operato << 150     // copy constructor and assignment operator
131     G4VDecayChannel(const G4VDecayChannel&);   << 151     G4VDecayChannel(const G4VDecayChannel &);
132     G4VDecayChannel& operator=(const G4VDecayC << 152     G4VDecayChannel & operator=(const G4VDecayChannel &);
133                                                   153 
134     // Clear daughters array                   << 154   private:
135     void ClearDaughtersName();                 << 
136                                                   155 
137     inline void CheckAndFillDaughters();       << 156     const G4String& GetNoName() const;
138     inline void CheckAndFillParent();          << 
139                                                   157 
140     G4double DynamicalMass(G4double massPDG, G << 158   protected:
                                                   >> 159      G4double DynamicalMass(G4double massPDG, G4double width, G4double maxDev = +1.) const;
141                                                   160 
142   protected:                                      161   protected:
143     // Kinematics name                         << 
144     G4String kinematics_name = "";             << 
145     // Branching ratio  [0.0 - 1.0]            << 
146     G4double rbranch = 0.0;                    << 
147     // Parent particle                         << 
148     G4String* parent_name = nullptr;           << 
149     // Daughter particles                      << 
150     G4String** daughters_name = nullptr;       << 
151                                                   162 
152     // Range of mass allowed in decay          << 163     // kinematics name
153     G4double rangeMass = 2.5;                  << 164     G4String   kinematics_name;
                                                   >> 165     // branching ratio  [0.0 - 1.0]
                                                   >> 166     G4double   rbranch;
                                                   >> 167     // number of daughters
                                                   >> 168     G4int      numberOfDaughters;
                                                   >> 169     // parent particle
                                                   >> 170     G4String*  parent_name;
                                                   >> 171     // daughter particles
                                                   >> 172     G4String** daughters_name;
                                                   >> 173  
                                                   >> 174     //  range of mass allowed in decay
                                                   >> 175     G4double   rangeMass;
154                                                   176 
155     // Polarization of the parent particle     << 177     //  polarization of the parent particle
156     G4ThreeVector parent_polarization;            178     G4ThreeVector parent_polarization;
                                                   >> 179    
                                                   >> 180     // pointer to particle table
                                                   >> 181     G4ParticleTable*       particletable;
157                                                   182 
158     // Pointer to particle table               << 183     // control flag for output message
159     G4ParticleTable* particletable = nullptr;  << 184     G4int verboseLevel;
160                                                << 
161     static const G4String noName;              << 
162                                                << 
163     G4ParticleDefinition* G4MT_parent = nullpt << 
164     G4ParticleDefinition** G4MT_daughters = nu << 
165     G4double G4MT_parent_mass = 0.0;           << 
166     G4double* G4MT_daughters_mass = nullptr;   << 
167     G4double* G4MT_daughters_width = nullptr;  << 
168     G4Mutex daughtersMutex;                    << 
169     G4Mutex parentMutex;                       << 
170                                                << 
171     // Number of daughters                     << 
172     G4int numberOfDaughters = 0;               << 
173                                                << 
174     // Control flag for output message         << 
175     //  0: Silent                                 185     //  0: Silent
176     //  1: Warning message                        186     //  1: Warning message
177     //  2: More                                   187     //  2: More
178     G4int verboseLevel = 1;                    << 
179                                                   188 
180   private:                                     << 189     static const G4String noName;
181     // Fill daughters array                    << 
182     void FillDaughters();                      << 
183                                                << 
184     // Fill parent                             << 
185     void FillParent();                         << 
186                                                   190 
187     const G4String& GetNoName() const;         << 191     G4ParticleDefinition*  G4MT_parent;
                                                   >> 192     G4ParticleDefinition** G4MT_daughters;
                                                   >> 193     G4double               G4MT_parent_mass;
                                                   >> 194     G4double*              G4MT_daughters_mass;
                                                   >> 195     G4double*              G4MT_daughters_width;
                                                   >> 196     G4Mutex daughtersMutex;
                                                   >> 197     G4Mutex parentMutex;
188 };                                                198 };
189                                                   199 
190 // -------------------------------------------    200 // ------------------------------------------------------------
191 // Inline methods                                 201 // Inline methods
192 // -------------------------------------------    202 // ------------------------------------------------------------
193                                                   203 
194 inline G4bool G4VDecayChannel::operator<(const << 204 inline
                                                   >> 205  G4bool G4VDecayChannel::operator<(const G4VDecayChannel &right) const
195 {                                                 206 {
196   return (this->rbranch < right.rbranch);         207   return (this->rbranch < right.rbranch);
197 }                                                 208 }
198                                                   209 
199 inline G4ParticleDefinition* G4VDecayChannel:: << 210 inline 
200 {                                              << 211   G4ParticleDefinition* G4VDecayChannel::GetDaughter(G4int anIndex)
201   // pointers to daughter particles are filled << 212  { 
                                                   >> 213   // pointers to daughter particles are filled, if they are not set yet 
202   CheckAndFillDaughters();                        214   CheckAndFillDaughters();
203                                                   215 
204   // get the pointer to a daughter particle       216   // get the pointer to a daughter particle
205   if ((anIndex >= 0) && (anIndex < numberOfDau << 217   if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
206     return G4MT_daughters[anIndex];               218     return G4MT_daughters[anIndex];
                                                   >> 219   } else {
                                                   >> 220     if (verboseLevel>0)
                                                   >> 221       G4cout << "G4VDecayChannel::GetDaughter  index out of range "<<anIndex<<G4endl;
                                                   >> 222     return 0;
207   }                                               223   }
208                                                << 
209   if (verboseLevel > 0)                        << 
210     G4cout << "G4VDecayChannel::GetDaughter  i << 
211   return nullptr;                              << 
212 }                                                 224 }
213                                                   225 
214 inline const G4String& G4VDecayChannel::GetDau << 226 inline
                                                   >> 227  const G4String& G4VDecayChannel::GetDaughterName(G4int anIndex) const
215 {                                                 228 {
216   if ((anIndex >= 0) && (anIndex < numberOfDau << 229   if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
217     return *daughters_name[anIndex];              230     return *daughters_name[anIndex];
                                                   >> 231   } else {
                                                   >> 232     if (verboseLevel>0){
                                                   >> 233       G4cout << "G4VDecayChannel::GetDaughterName ";
                                                   >> 234       G4cout << "index out of range " << anIndex << G4endl;
                                                   >> 235     }
                                                   >> 236     return GetNoName();
218   }                                               237   }
219                                                << 
220   if (verboseLevel > 0) {                      << 
221     G4cout << "G4VDecayChannel::GetDaughterNam << 
222     G4cout << "index out of range " << anIndex << 
223   }                                            << 
224   return GetNoName();                          << 
225 }                                                 238 }
226                                                   239 
227 inline G4double G4VDecayChannel::GetDaughterMa << 240 inline
                                                   >> 241  G4double G4VDecayChannel::GetDaughterMass(G4int anIndex) const
228 {                                                 242 {
229   if ((anIndex >= 0) && (anIndex < numberOfDau << 243   if ( (anIndex>=0) && (anIndex<numberOfDaughters) ) {
230     return G4MT_daughters_mass[anIndex];          244     return G4MT_daughters_mass[anIndex];
                                                   >> 245   } else {
                                                   >> 246     if (verboseLevel>0){
                                                   >> 247       G4cout << "G4VDecayChannel::GetDaughterMass ";
                                                   >> 248       G4cout << "index out of range " << anIndex << G4endl;
                                                   >> 249     }
                                                   >> 250     return 0.0;
231   }                                               251   }
232                                                << 
233   if (verboseLevel > 0) {                      << 
234     G4cout << "G4VDecayChannel::GetDaughterMas << 
235     G4cout << "index out of range " << anIndex << 
236   }                                            << 
237   return 0.0;                                  << 
238 }                                                 252 }
239                                                   253 
240 inline G4ParticleDefinition* G4VDecayChannel:: << 254 inline 
241 {                                              << 255   G4ParticleDefinition* G4VDecayChannel::GetParent()
242   // the pointer to the parent particle is fil << 256 { 
                                                   >> 257   // the pointer to the parent particle is filled, if it is not set yet 
243   CheckAndFillParent();                           258   CheckAndFillParent();
244   // get the pointer to the parent particle       259   // get the pointer to the parent particle
245   return G4MT_parent;                             260   return G4MT_parent;
246 }                                                 261 }
247                                                   262 
248 inline const G4String& G4VDecayChannel::GetPar << 263 inline
                                                   >> 264  const G4String& G4VDecayChannel::GetParentName() const
249 {                                                 265 {
250   return *parent_name;                            266   return *parent_name;
251 }                                                 267 }
252                                                   268 
253 inline G4double G4VDecayChannel::GetParentMass << 269 inline
                                                   >> 270  G4double G4VDecayChannel::GetParentMass() const
254 {                                                 271 {
255   return G4MT_parent_mass;                        272   return G4MT_parent_mass;
256 }                                                 273 }
257                                                   274 
258 inline void G4VDecayChannel::SetParent(const G << 275 inline
                                                   >> 276   void G4VDecayChannel::SetParent(const G4String &particle_name)
259 {                                                 277 {
260   delete parent_name;                          << 278   if (parent_name != 0) delete parent_name;
261   parent_name = new G4String(particle_name);      279   parent_name = new G4String(particle_name);
262   G4MT_parent = nullptr;                       << 280   G4MT_parent = 0;
263 }                                                 281 }
264                                                   282 
265 inline G4int G4VDecayChannel::GetNumberOfDaugh << 283 inline
266 {                                              << 284  G4int G4VDecayChannel::GetNumberOfDaughters() const 
267   return numberOfDaughters;                    << 285 { 
                                                   >> 286   return  numberOfDaughters;
268 }                                                 287 }
269                                                   288 
270 inline const G4String& G4VDecayChannel::GetKin << 289 inline
271 {                                              << 290  const G4String& G4VDecayChannel::GetKinematicsName() const { return kinematics_name; }
272   return kinematics_name;                      << 
273 }                                              << 
274                                                   291 
275 inline G4double G4VDecayChannel::GetBR() const << 292 inline
276 {                                              << 293  G4double G4VDecayChannel::GetBR() const { return rbranch; }
277   return rbranch;                              << 
278 }                                              << 
279                                                   294 
280 inline void G4VDecayChannel::SetVerboseLevel(G << 295 inline
281 {                                              << 296  void  G4VDecayChannel::SetVerboseLevel(G4int value){ verboseLevel = value; }
282   verboseLevel = value;                        << 
283 }                                              << 
284                                                   297 
285 inline G4int G4VDecayChannel::GetVerboseLevel( << 298 inline
286 {                                              << 299  G4int G4VDecayChannel::GetVerboseLevel() const { return verboseLevel; }
287   return verboseLevel;                         << 
288 }                                              << 
289                                                   300 
290 inline G4double G4VDecayChannel::GetRangeMass( << 301 inline   
291 {                                              << 302  G4double  G4VDecayChannel::GetRangeMass() const { return rangeMass; }
292   return rangeMass;                            << 
293 }                                              << 
294                                                   303 
295 inline void G4VDecayChannel::SetRangeMass(G4do << 304 inline   
296 {                                              << 305   void  G4VDecayChannel::SetRangeMass(G4double val){ if(val>=0.) rangeMass=val; }
297   if (val >= 0.) rangeMass = val;              << 
298 }                                              << 
299                                                   306 
300 inline void G4VDecayChannel::SetPolarization(c << 307 inline 
                                                   >> 308   void G4VDecayChannel::SetPolarization(const G4ThreeVector& polar)
301 {                                                 309 {
302   parent_polarization = polar;                    310   parent_polarization = polar;
303 }                                                 311 }
304                                                   312 
305 inline const G4ThreeVector& G4VDecayChannel::G << 313 inline 
                                                   >> 314   const G4ThreeVector& G4VDecayChannel::GetPolarization() const
306 {                                                 315 {
307   return parent_polarization;                     316   return parent_polarization;
308 }                                                 317 }
309                                                   318 
310 inline void G4VDecayChannel::CheckAndFillDaugh << 319 inline
311 {                                              << 320 void G4VDecayChannel::CheckAndFillDaughters() {
312   G4AutoLock l(&daughtersMutex);                  321   G4AutoLock l(&daughtersMutex);
313   if (G4MT_daughters == nullptr) {             << 322   if ( G4MT_daughters ==0 ) {
314     l.unlock();                                << 323       l.unlock();
315     FillDaughters();                           << 324       FillDaughters();
316   }                                               325   }
317 }                                                 326 }
318                                                   327 
319 inline void G4VDecayChannel::CheckAndFillParen << 328 inline void G4VDecayChannel::CheckAndFillParent() {
320 {                                              << 
321   G4AutoLock l(&parentMutex);                     329   G4AutoLock l(&parentMutex);
322   if (G4MT_parent == nullptr) {                << 330   if ( G4MT_parent == 0 ) {
323     l.unlock();                                << 331       l.unlock();
324     FillParent();                              << 332       FillParent();
325   }                                               333   }
326 }                                                 334 }
327                                                << 
328 #endif                                            335 #endif
329                                                   336