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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // ------------------------------------------- 28 // ------------------------------------------------------------ 29 // GEANT 4 class implementation 29 // GEANT 4 class implementation 30 // 30 // 31 // ------- GVFlashShowerParameterisation 31 // ------- GVFlashShowerParameterisation ------- 32 // 32 // 33 // Authors: Joanna Weng - 11.2005 33 // Authors: Joanna Weng - 11.2005 34 // ------------------------------------------- 34 // ------------------------------------------------------------ 35 35 36 #include <cmath> 36 #include <cmath> 37 37 38 #include "GVFlashShowerParameterisation.hh" 38 #include "GVFlashShowerParameterisation.hh" 39 39 40 #include "G4PhysicalConstants.hh" 40 #include "G4PhysicalConstants.hh" 41 #include "G4SystemOfUnits.hh" 41 #include "G4SystemOfUnits.hh" 42 #include "Randomize.hh" 42 #include "Randomize.hh" 43 #include "G4ios.hh" 43 #include "G4ios.hh" 44 #include "G4Material.hh" 44 #include "G4Material.hh" 45 #include "Gamma.hh" // @@@@ 45 #include "Gamma.hh" // @@@@ 46 #include "G4MaterialTable.hh" 46 #include "G4MaterialTable.hh" 47 47 48 GVFlashShowerParameterisation::GVFlashShowerPa 48 GVFlashShowerParameterisation::GVFlashShowerParameterisation() 49 : thePar(0), density(0.), A(0.), Z(0.), X0(0 49 : thePar(0), density(0.), A(0.), Z(0.), X0(0.), Ec(0.), Rm(0.), NSpot(0.) 50 { 50 { 51 fGamma = new MyGamma; 51 fGamma = new MyGamma; 52 } 52 } 53 53 54 GVFlashShowerParameterisation::~GVFlashShowerP 54 GVFlashShowerParameterisation::~GVFlashShowerParameterisation() 55 { 55 { 56 delete fGamma; 56 delete fGamma; 57 } 57 } 58 58 59 G4double GVFlashShowerParameterisation::GetEff << 59 G4double GVFlashShowerParameterisation::GetEffZ(const G4Material * mat ) 60 { 60 { 61 // Returns Z or effective Z=sum(pi*Zi) (if c 61 // Returns Z or effective Z=sum(pi*Zi) (if compound/mixture) 62 // of given material 62 // of given material 63 // 63 // 64 G4double z = 0.; 64 G4double z = 0.; 65 G4int nofElements = (G4int)mat->GetNumberOfE << 65 G4int nofElements = mat->GetNumberOfElements(); 66 if (nofElements > 1) { << 66 if (nofElements > 1) 67 for (G4int i = 0; i < nofElements; ++i) { << 67 { >> 68 for (G4int i=0; i<nofElements; i++) { 68 G4double zOfElement = mat->GetElement(i) 69 G4double zOfElement = mat->GetElement(i)->GetZ(); 69 G4double massFraction = mat->GetFraction 70 G4double massFraction = mat->GetFractionVector()[i]; 70 // cout << mat->GetElement(i)->GetName() 71 // cout << mat->GetElement(i)->GetName() 71 // <<" Z= "<<zOfElement << " , Frac 72 // <<" Z= "<<zOfElement << " , Fraction= "<<massFraction <<endl; 72 z += zOfElement * massFraction; << 73 z += zOfElement*massFraction; 73 } 74 } 74 } 75 } 75 else { << 76 else { 76 z = mat->GetZ(); << 77 z = mat->GetZ(); 77 } << 78 } 78 return z; 79 return z; 79 } 80 } 80 81 81 G4double GVFlashShowerParameterisation::GetEff << 82 G4double GVFlashShowerParameterisation::GetEffA (const G4Material * mat ) 82 { 83 { 83 // Returns A or effective A=sum(pi*Ai) (if c 84 // Returns A or effective A=sum(pi*Ai) (if compound/mixture) 84 // of given material 85 // of given material 85 // 86 // 86 G4double a = 0.; 87 G4double a = 0.; 87 G4int nofElements = (G4int)mat->GetNumberOfE << 88 G4int nofElements = mat->GetNumberOfElements(); 88 if (nofElements > 1) { 89 if (nofElements > 1) { 89 for (G4int i = 0; i < nofElements; ++i) { << 90 for (G4int i=0; i<nofElements; i++) { 90 G4double aOfElement = mat->GetElement(i) << 91 G4double aOfElement = mat->GetElement(i)->GetA()/(g/mole); 91 G4double massFraction = mat->GetFraction << 92 G4double massFraction = mat->GetFractionVector()[i]; 92 a += aOfElement * massFraction; << 93 a += aOfElement*massFraction; 93 } 94 } 94 } 95 } 95 else { << 96 else { 96 a = mat->GetA() / (g / mole); << 97 a = mat->GetA()/(g/mole); 97 } 98 } 98 return a; 99 return a; 99 } 100 } 100 101 101 void GVFlashShowerParameterisation::PrintMater << 102 void GVFlashShowerParameterisation::PrintMaterial(const G4Material * mat) 102 { 103 { 103 G4cout << "/******************************** << 104 G4cout<<"/********************************************/ " << G4endl; 104 G4cout << " - GVFlashShowerParameterisation << 105 G4cout<<" - GVFlashShowerParameterisation::Material - " << G4endl; 105 G4cout << " Material : " << mat->GetN << 106 G4cout<<" Material : " << mat->GetName() << G4endl; 106 G4cout << " Z = " << Z << G4endl; << 107 G4cout<<" Z = " << Z << G4endl; 107 G4cout << " A = " << A << G4endl; << 108 G4cout<<" A = " << A << G4endl; 108 G4cout << " X0 = " << X0 / cm << " cm" << << 109 G4cout<<" X0 = " << X0/cm << " cm" << G4endl; 109 G4cout << " Rm = " << Rm / cm << " cm" << << 110 G4cout<<" Rm = " << Rm/cm << " cm" << G4endl; 110 G4cout << " Ec = " << Ec / MeV << " MeV" < << 111 G4cout<<" Ec = " << Ec/MeV << " MeV"<< G4endl; 111 G4cout << "/******************************** << 112 G4cout<<"/********************************************/ " << G4endl; 112 } 113 } 113 114 114 G4double GVFlashShowerParameterisation::Genera 115 G4double GVFlashShowerParameterisation::GeneratePhi() 115 { 116 { 116 G4double Phi = twopi*G4UniformRand() ; 117 G4double Phi = twopi*G4UniformRand() ; 117 return Phi; 118 return Phi; 118 } 119 } 119 120 120 G4double GVFlashShowerParameterisation::gam(G4 << 121 G4double GVFlashShowerParameterisation::gam(G4double x, G4double a) const 121 { 122 { 122 return fGamma->Gamma(a, x); << 123 return fGamma->Gamma(a, x); 123 } 124 } 124 125