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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 << 26 ////////////////////////////////////////////// << 27 // 25 // 28 // class G4MaterialPropertyVector << 29 // 26 // 30 // Class description: << 27 // $Id: G4MaterialPropertyVector.hh,v 1.11 2008/06/05 23:37:37 gum Exp $ >> 28 // GEANT4 tag $Name: geant4-09-02-patch-04 $ >> 29 // >> 30 // >> 31 //////////////////////////////////////////////////////////////////////// >> 32 // G4MaterialPropertyVector Class Definition >> 33 //////////////////////////////////////////////////////////////////////// 31 // 34 // 32 // A one-to-one mapping from Photon Energy to << 33 << 34 // File: G4MaterialPropertyVector.hh 35 // File: G4MaterialPropertyVector.hh 35 // 36 // 36 // Version: 2.0 << 37 // Description: A one-to-one mapping from Photon Energy to some >> 38 // optical property >> 39 // Version: 1.0 37 // Created: 1996-02-08 40 // Created: 1996-02-08 38 // Author: Juliet Armstrong 41 // Author: Juliet Armstrong 39 // Updated: 2011-10-13 by Peter Gumplinger << 42 // Updated: 1999-10-29 add method and class descriptors 40 // remove the class: simply typed << 43 // 1997-03-25 by Peter Gumplinger >> 44 // > value.h -> templates.hh >> 45 // mail: gum@triumf.ca 41 // 46 // 42 ////////////////////////////////////////////// 47 //////////////////////////////////////////////////////////////////////// 43 48 44 #ifndef G4MaterialPropertyVector_h << 49 #ifndef G4MaterialPropertyVector_h 45 #define G4MaterialPropertyVector_h 1 50 #define G4MaterialPropertyVector_h 1 46 51 47 #include "G4PhysicsFreeVector.hh" << 52 ///////////// 48 using G4MaterialPropertyVector = G4PhysicsFree << 53 // Includes >> 54 ///////////// >> 55 >> 56 #include "G4MPVEntry.hh" >> 57 #include <vector> >> 58 #include <functional> >> 59 >> 60 // Class Description: >> 61 // A one-to-one mapping from Photon Energy to some optical property. >> 62 // Class Description - End: >> 63 >> 64 ///////////////////// >> 65 // Class Definition >> 66 ///////////////////// >> 67 >> 68 class G4MaterialPropertyVector { >> 69 >> 70 struct MPVEntry_less >> 71 : public std::binary_function<G4MPVEntry*, G4MPVEntry*, G4bool> >> 72 { >> 73 G4bool operator()(G4MPVEntry* x, G4MPVEntry* y) { return *x < *y; } >> 74 }; >> 75 >> 76 public: // Without description >> 77 >> 78 ////////////// >> 79 // Operators >> 80 ////////////// >> 81 >> 82 G4bool operator ++(); >> 83 G4MaterialPropertyVector& >> 84 operator =(const G4MaterialPropertyVector &right); >> 85 >> 86 ///////////////// >> 87 // Constructors >> 88 ///////////////// >> 89 >> 90 G4MaterialPropertyVector() : MPV(0) >> 91 { >> 92 CurrentEntry = -1; >> 93 NumEntries = 0; >> 94 }; >> 95 >> 96 public: // With description >> 97 >> 98 G4MaterialPropertyVector(G4double *PhotonEnergies, >> 99 G4double *PropertyValues, >> 100 G4int NumElements); >> 101 // Constructor of G4MaterialPropertyVector object. >> 102 >> 103 public: // Without description >> 104 >> 105 G4MaterialPropertyVector(const G4MaterialPropertyVector &right); >> 106 >> 107 /////////////// >> 108 // Destructor >> 109 /////////////// >> 110 >> 111 ~G4MaterialPropertyVector(); >> 112 >> 113 //////////// >> 114 // Methods >> 115 //////////// >> 116 >> 117 public: // With description >> 118 >> 119 void ResetIterator(); >> 120 >> 121 void AddElement(G4double aPhotonEnergy, >> 122 G4double aPropertyValue); >> 123 // Add a new element (pair of numbers) to the G4MaterialPropertyVector. >> 124 void RemoveElement(G4double aPhotonEnergy); >> 125 // Remove the element with given x-value. >> 126 >> 127 G4double GetProperty(G4double aPhotonEnergy) const; >> 128 // Returns the y-value for given x-value (with interpolation). >> 129 G4double GetPhotonEnergy(G4double aProperty) const; >> 130 // Returns the x-value for given y-value (with interpolation). >> 131 // NOTE: Assumes that the y-value is an increasing function of >> 132 // the x-value. Returns the x-value corresponding to the >> 133 // y-value passed in. If several x-values correspond to >> 134 // the y-value passed in, the method returns the first >> 135 // x-value in the vector that corresponds to that value. >> 136 // For use with G4MaterialPropertyVector iterator: return >> 137 // property (or Photon Energy) at current point of iterator. >> 138 >> 139 G4double GetProperty() const; >> 140 G4double GetPhotonEnergy() const; >> 141 >> 142 G4double GetMaxProperty() const; >> 143 G4double GetMinProperty() const; >> 144 G4double GetMaxPhotonEnergy() const; >> 145 G4double GetMinPhotonEnergy() const; >> 146 >> 147 ////////// >> 148 // Tests >> 149 ////////// >> 150 >> 151 void DumpVector(); >> 152 >> 153 private: >> 154 >> 155 ///////////////////// >> 156 // Helper Functions >> 157 ///////////////////// >> 158 >> 159 G4MPVEntry GetEntry(G4int i) const; >> 160 >> 161 void GetAdjacentBins(G4double aPhotonEnergy, >> 162 G4int *left,G4int *right) const; >> 163 >> 164 ///////////////////////// >> 165 // Private Data Members >> 166 ///////////////////////// >> 167 >> 168 std::vector<G4MPVEntry*> MPV; >> 169 G4int NumEntries; >> 170 G4int CurrentEntry; >> 171 }; >> 172 >> 173 /////////////////// >> 174 // Inline methods >> 175 /////////////////// >> 176 >> 177 inline >> 178 G4double G4MaterialPropertyVector::GetMaxProperty() const >> 179 { >> 180 return MPV.back()->GetProperty(); >> 181 } >> 182 >> 183 inline >> 184 G4double G4MaterialPropertyVector::GetMinProperty() const >> 185 { >> 186 return MPV.front()->GetProperty(); >> 187 } >> 188 >> 189 inline >> 190 G4double G4MaterialPropertyVector::GetMaxPhotonEnergy() const >> 191 { >> 192 return MPV.back()->GetPhotonEnergy(); >> 193 } >> 194 >> 195 inline >> 196 G4double G4MaterialPropertyVector::GetMinPhotonEnergy() const >> 197 { >> 198 return MPV.front()->GetPhotonEnergy(); >> 199 } 49 200 50 #endif /* G4MaterialPropertyVector_h */ 201 #endif /* G4MaterialPropertyVector_h */ 51 202