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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 << 25 // 26 /// \file materials/include/G4LatticePhysical. 26 /// \file materials/include/G4LatticePhysical.hh 27 /// \brief Definition of the G4LatticePhysical 27 /// \brief Definition of the G4LatticePhysical class 28 // 28 // >> 29 // $Id: G4LatticePhysical.hh 76883 2013-11-18 12:50:08Z gcosmo $ >> 30 // 29 // 20131114 Add verbosity for diagnostic outp 31 // 20131114 Add verbosity for diagnostic output 30 // 20131116 Replace G4Transform3D with G4Rota 32 // 20131116 Replace G4Transform3D with G4RotationMatrix 31 33 32 #ifndef G4LatticePhysical_h 34 #ifndef G4LatticePhysical_h 33 #define G4LatticePhysical_h 1 35 #define G4LatticePhysical_h 1 34 36 35 #include "G4LatticeLogical.hh" 37 #include "G4LatticeLogical.hh" 36 #include "G4RotationMatrix.hh" 38 #include "G4RotationMatrix.hh" 37 #include "G4ThreeVector.hh" 39 #include "G4ThreeVector.hh" 38 40 39 class G4LatticePhysical << 41 40 { << 42 class G4LatticePhysical { 41 public: << 43 public: 42 G4LatticePhysical(const G4LatticeLogical* La << 44 G4LatticePhysical(const G4LatticeLogical* Lat=0, 43 const G4RotationMatrix* Rot = nullptr); / << 45 const G4RotationMatrix* Rot=0); // Use FRAME rotation 44 virtual ~G4LatticePhysical() = default; << 46 virtual ~G4LatticePhysical(); 45 47 46 void SetVerboseLevel(G4int vb) { verboseLeve 48 void SetVerboseLevel(G4int vb) { verboseLevel = vb; } 47 49 48 // NOTE: Pass by value to allow in-situ rot 50 // NOTE: Pass by value to allow in-situ rotations 49 G4double MapKtoV(G4int, G4ThreeVector) const 51 G4double MapKtoV(G4int, G4ThreeVector) const; 50 G4ThreeVector MapKtoVDir(G4int, G4ThreeVecto 52 G4ThreeVector MapKtoVDir(G4int, G4ThreeVector) const; 51 53 52 void SetLatticeLogical(const G4LatticeLogica 54 void SetLatticeLogical(const G4LatticeLogical* Lat) { fLattice = Lat; } 53 void SetPhysicalOrientation(const G4Rotation << 55 void SetPhysicalOrientation(const G4RotationMatrix* Rot); // FRAME rotation 54 void SetLatticeOrientation(G4double, G4doubl 56 void SetLatticeOrientation(G4double, G4double); 55 void SetMillerOrientation(G4int, G4int, G4in 57 void SetMillerOrientation(G4int, G4int, G4int); 56 58 57 public: << 59 public: 58 const G4LatticeLogical* GetLattice() const { 60 const G4LatticeLogical* GetLattice() const { return fLattice; } 59 61 60 G4double GetScatteringConstant() const { ret 62 G4double GetScatteringConstant() const { return fLattice->GetScatteringConstant(); } 61 G4double GetAnhDecConstant() const { return 63 G4double GetAnhDecConstant() const { return fLattice->GetAnhDecConstant(); } 62 G4double GetLDOS() const { return fLattice-> << 64 G4double GetLDOS() const { return fLattice->GetLDOS(); } 63 G4double GetSTDOS() const { return fLattice- << 65 G4double GetSTDOS() const { return fLattice->GetSTDOS(); } 64 G4double GetFTDOS() const { return fLattice- << 66 G4double GetFTDOS() const { return fLattice->GetFTDOS(); } 65 G4double GetBeta() const { return fLattice-> << 67 G4double GetBeta() const { return fLattice->GetBeta(); } 66 G4double GetGamma() const { return fLattice- << 68 G4double GetGamma() const { return fLattice->GetGamma(); } 67 G4double GetLambda() const { return fLattice << 69 G4double GetLambda() const { return fLattice->GetLambda(); } 68 G4double GetMu() const { return fLattice->Ge << 70 G4double GetMu() const { return fLattice->GetMu(); } 69 71 70 // Apply orientation transforms to specified 72 // Apply orientation transforms to specified vector 71 G4ThreeVector RotateToGlobal(const G4ThreeVe 73 G4ThreeVector RotateToGlobal(const G4ThreeVector& dir) const; 72 G4ThreeVector RotateToLocal(const G4ThreeVec 74 G4ThreeVector RotateToLocal(const G4ThreeVector& dir) const; 73 75 74 private: << 76 private: 75 G4int verboseLevel{0}; // Enable diagnostic << 77 G4int verboseLevel; // Enable diagnostic output 76 78 77 G4double fTheta{0}, fPhi{0}; // Lattice ori << 79 G4double fTheta, fPhi; // Lattice orientation within object 78 const G4LatticeLogical* fLattice; // Underl << 80 const G4LatticeLogical* fLattice; // Underlying lattice parameters 79 81 80 G4RotationMatrix fLocalToGlobal; 82 G4RotationMatrix fLocalToGlobal; 81 G4RotationMatrix fGlobalToLocal; 83 G4RotationMatrix fGlobalToLocal; 82 }; 84 }; 83 85 84 #endif 86 #endif 85 87