Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/materials/include/G4CrystalAtomBase.hh

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Diff markup

Differences between /materials/include/G4CrystalAtomBase.hh (Version 11.3.0) and /materials/include/G4CrystalAtomBase.hh (Version 10.3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
                                                   >>  25 //
                                                   >>  26 //
                                                   >>  27 // $Id: G4CrystalAtomBase.hh 94016 2015-11-05 10:14:49Z gcosmo $
                                                   >>  28 //
 25                                                    29 
 26 //--------------------------------------------     30 //---------------------------------------------------------------------------
 27 //                                                 31 //
 28 // ClassName:   G4CrystalAtomBase                  32 // ClassName:   G4CrystalAtomBase
 29 //                                                 33 //
 30 // Description: Contains crystal properties        34 // Description: Contains crystal properties
 31 //                                                 35 //
 32 // Class description:                              36 // Class description:
 33 //                                                 37 //
 34 // XXX                                             38 // XXX
 35 //                                                 39 //
                                                   >>  40 
                                                   >>  41 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  42 
 36 // 21-04-16, created by E.Bagli                    43 // 21-04-16, created by E.Bagli
 37                                                    44 
                                                   >>  45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
                                                   >>  46 
 38 #ifndef G4CrystalAtomBase_HH                       47 #ifndef G4CrystalAtomBase_HH
 39 #define G4CrystalAtomBase_HH 1                     48 #define G4CrystalAtomBase_HH 1
 40                                                    49 
                                                   >>  50 #include <vector>
 41 #include <G4ThreeVector.hh>                        51 #include <G4ThreeVector.hh>
 42                                                    52 
 43 #include <utility>                             <<  53 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 44 #include <vector>                              << 
 45                                                    54 
 46 class G4CrystalAtomBase                            55 class G4CrystalAtomBase
 47 {                                                  56 {
 48  public:  // with description                  <<  57 public:  // with description
 49   //                                           <<  58     //
 50   // Constructor to create a lattice           <<  59     // Constructor to create a lattice
 51   //                                           <<  60     //
 52   G4CrystalAtomBase() = default;               <<  61     G4CrystalAtomBase() {;};
 53   G4CrystalAtomBase(const G4ThreeVector& apos) <<  62     G4CrystalAtomBase(G4ThreeVector apos) {AddPos(apos);};
 54   ~G4CrystalAtomBase() = default;              <<  63     ~G4CrystalAtomBase() {;};
 55                                                <<  64     
 56   inline std::vector<G4ThreeVector> GetPos() { <<  65     //
 57                                                <<  66     // Atom positions in the lattice are stored in fractional coordinates
 58   inline G4ThreeVector GetPos(G4int idx) { ret <<  67     // i.e. the position in the unit cell described as a fractional
 59   inline void AddPos(const G4ThreeVector& a3ve <<  68     // position along each cell edge.
 60   inline void SetPos(std::vector<G4ThreeVector <<  69     // Atoms may be removed or added
 61   inline void DelPos(G4int idx) { thePos.erase <<  70     //
 62                                                <<  71 private:
 63  private:                                      <<  72     std::vector<G4ThreeVector> thePos;
 64   // Atom positions in the lattice are stored  <<  73 
 65   // i.e. the position in the unit cell descri <<  74 public:
 66   // position along each cell edge.            <<  75     inline
 67   // Atoms may be removed or added             <<  76     std::vector<G4ThreeVector> GetPos() {return thePos;}
 68   std::vector<G4ThreeVector> thePos;           <<  77 
                                                   >>  78     inline
                                                   >>  79     G4ThreeVector GetPos(G4int idx) {return thePos[idx];}
                                                   >>  80     inline
                                                   >>  81     void AddPos(G4ThreeVector a3vec) {thePos.push_back(a3vec);}
                                                   >>  82     inline
                                                   >>  83     void SetPos(std::vector<G4ThreeVector> a3vecvec) {thePos = a3vecvec;}
                                                   >>  84     inline
                                                   >>  85     void DelPos(G4int idx) {thePos.erase(thePos.begin()+idx);}
 69 };                                                 86 };
                                                   >>  87 
                                                   >>  88 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 70                                                    89 
 71 #endif                                             90 #endif
 72                                                    91