Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/intercoms/src/G4UIaliasList.cc

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Diff markup

Differences between /intercoms/src/G4UIaliasList.cc (Version 11.3.0) and /intercoms/src/G4UIaliasList.cc (Version 9.1.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4UIaliasList                               << 
 27 //                                                 26 //
 28 // Author: M.Asai, 1 October 2001              <<  27 // $Id: G4UIaliasList.cc,v 1.6 2006/06/29 19:08:33 gunter Exp $
 29 // ------------------------------------------- <<  28 // GEANT4 tag $Name: geant4-09-01-patch-02 $
                                                   >>  29 //
 30                                                    30 
 31 #include "G4UIaliasList.hh"                        31 #include "G4UIaliasList.hh"
 32                                                << 
 33 #include "G4ios.hh"                                32 #include "G4ios.hh"
 34                                                    33 
 35 // ------------------------------------------- <<  34 G4UIaliasList::G4UIaliasList()
                                                   >>  35 { }
                                                   >>  36 
                                                   >>  37 G4UIaliasList::~G4UIaliasList()
                                                   >>  38 {
                                                   >>  39   G4int i;
                                                   >>  40   G4int n_treeEntry = alias.size();
                                                   >>  41   for( i=0; i < n_treeEntry; i++ )
                                                   >>  42   { delete alias[i]; 
                                                   >>  43     delete value[i]; }
                                                   >>  44 }
                                                   >>  45 
                                                   >>  46 G4int G4UIaliasList::operator==(const G4UIaliasList &right) const
                                                   >>  47 {
                                                   >>  48   return ( this == &right );
                                                   >>  49 }
                                                   >>  50 
                                                   >>  51 G4int G4UIaliasList::operator!=(const G4UIaliasList &right) const
                                                   >>  52 {
                                                   >>  53   return ( this != &right );
                                                   >>  54 }
                                                   >>  55 
 36 void G4UIaliasList::AddNewAlias(const char* al     56 void G4UIaliasList::AddNewAlias(const char* aliasName, const char* aliasValue)
 37 {                                                  57 {
 38   if (FindAlias(aliasName) != nullptr) {       <<  58   if(FindAlias(aliasName))
 39     G4cerr << "Alias <" << aliasName << "> alr <<  59   {
                                                   >>  60     G4cerr << "Alias <" << aliasName << "> already exist. Command ignored."
                                                   >>  61            << G4endl;
 40     return;                                        62     return;
 41   }                                                63   }
 42   aliases.emplace(aliasName, aliasValue);      <<  64   G4String* newAlias = new G4String(aliasName);
                                                   >>  65   alias.push_back(newAlias);
                                                   >>  66   G4String* newValue = new G4String(aliasValue);
                                                   >>  67   value.push_back(newValue);
 43 }                                                  68 }
 44                                                    69 
 45 // ------------------------------------------- << 
 46 void G4UIaliasList::RemoveAlias(const char* al     70 void G4UIaliasList::RemoveAlias(const char* aliasName)
 47 {                                                  71 {
 48   if (FindAlias(aliasName) == nullptr) {       <<  72   G4int i = FindAliasID(aliasName);
 49     G4cerr << "Alias <" << aliasName << "> doe <<  73   if(i<0)
                                                   >>  74   {
                                                   >>  75     G4cerr << "Alias <" << aliasName << "> does not exist. Command ignored."
                                                   >>  76            << G4endl;
 50     return;                                        77     return;
 51   }                                                78   }
 52   aliases.erase(aliasName);                    <<  79   alias.erase(alias.begin()+i);
                                                   >>  80   value.erase(value.begin()+i);
 53 }                                                  81 }
 54                                                    82 
 55 // ------------------------------------------- << 
 56 void G4UIaliasList::ChangeAlias(const char* al     83 void G4UIaliasList::ChangeAlias(const char* aliasName, const char* aliasValue)
 57 {                                                  84 {
 58   if (FindAlias(aliasName) == nullptr) {       <<  85   G4int i = FindAliasID(aliasName);
 59     AddNewAlias(aliasName, aliasValue);        <<  86   if(i<0)
                                                   >>  87   {
                                                   >>  88     AddNewAlias(aliasName,aliasValue);
 60     return;                                        89     return;
 61   }                                                90   }
 62   aliases[aliasName] = aliasValue;             <<  91   *(value[i]) = aliasValue;
                                                   >>  92 }
                                                   >>  93 
                                                   >>  94 G4String* G4UIaliasList::FindAlias(const char* aliasName)
                                                   >>  95 {
                                                   >>  96   G4int i = FindAliasID(aliasName);
                                                   >>  97   if(i<0)
                                                   >>  98   { return 0; }
                                                   >>  99   return value[i];
 63 }                                                 100 }
 64                                                   101 
 65 // ------------------------------------------- << 102 G4int G4UIaliasList::FindAliasID(const char* aliasName)
 66 const G4String* G4UIaliasList::FindAlias(const << 
 67 {                                                 103 {
 68   auto it = aliases.find(aliasName);           << 104   G4int i_entry = alias.size();
 69   return (it == aliases.end()) ? nullptr : &(i << 105   for(G4int i=0;i<i_entry;i++)
                                                   >> 106   { if(*(alias[i])==aliasName) return i; }
                                                   >> 107   return -1;
 70 }                                                 108 }
 71                                                   109 
 72 // ------------------------------------------- << 110 void G4UIaliasList::List() 
 73 void G4UIaliasList::List() const               << 
 74 {                                                 111 {
 75   // Aliases are already sorted by std::less<G << 112   G4int i_entry = alias.size();
 76   for (const auto& [a, v] : aliases) {         << 113   for(G4int i1=0;i1<i_entry-1;i1++)
 77     G4cout << "  " << a << " : " << v << G4end << 114   for(G4int i2=i1+1;i2<i_entry;i2++)
                                                   >> 115   {
                                                   >> 116     if(*(alias[i1])>*(alias[i2]))
                                                   >> 117     {
                                                   >> 118       G4String* tmp = alias[i1];
                                                   >> 119       alias[i1] = alias[i2];
                                                   >> 120       alias[i2] = tmp;
                                                   >> 121       tmp = value[i1];
                                                   >> 122       value[i1] = value[i2];
                                                   >> 123       value[i2] = tmp;
                                                   >> 124     }
 78   }                                               125   }
                                                   >> 126 
                                                   >> 127   for(G4int i=0;i<i_entry;i++)
                                                   >> 128   { G4cout << "  " << *(alias[i]) << " : " << *(value[i]) << G4endl; }
 79 }                                                 129 }
                                                   >> 130 
 80                                                   131