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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4UIcmdWith3VectorAndUnit << 27 // 26 // 28 // Class description: << 27 // $Id: G4UIcmdWith3VectorAndUnit.hh,v 1.9 2010-08-03 07:10:09 kmura Exp $ >> 28 // GEANT4 tag $Name: not supported by cvs2svn $ >> 29 // 29 // 30 // 30 // A concrete class of G4UIcommand. The comman << 31 // takes three double values and a unit. << 32 // General information of G4UIcommand is given << 33 31 34 // Author: M.Asai, 1998 << 32 #ifndef G4UIcmdWith3VectorAndUnit_H 35 // ------------------------------------------- << 33 #define G4UIcmdWith3VectorAndUnit_H 1 36 #ifndef G4UIcmdWith3VectorAndUnit_hh << 37 #define G4UIcmdWith3VectorAndUnit_hh 1 << 38 34 39 #include "G4ThreeVector.hh" << 40 #include "G4UIcommand.hh" 35 #include "G4UIcommand.hh" >> 36 #include "G4ThreeVector.hh" >> 37 >> 38 // class description: >> 39 // A concrete class of G4UIcommand. The command defined by this class >> 40 // takes three double values and a unit. >> 41 // General information of G4UIcommand is given in G4UIcommand.hh. 41 42 42 class G4UIcmdWith3VectorAndUnit : public G4UIc 43 class G4UIcmdWith3VectorAndUnit : public G4UIcommand 43 { 44 { 44 public: << 45 public: // with description 45 // Constructor. The command string with fu << 46 G4UIcmdWith3VectorAndUnit 46 // and the pointer to the messenger must b << 47 (const char * theCommandPath,G4UImessenger * theMessenger); 47 G4UIcmdWith3VectorAndUnit(const char* theC << 48 // Constructor. The command string with full path directory 48 << 49 // and the pointer to the messenger must be given. 49 G4int DoIt(const G4String& parameterList) << 50 virtual G4int DoIt(G4String parameterList); 50 << 51 static G4ThreeVector GetNew3VectorValue(const char* paramString); 51 // Convert a 3 vector value to a string of << 52 // Convert string which represents three double values and a unit to >> 53 // G4ThreeVector. Values are converted to the Geant4 internal unit. >> 54 static G4ThreeVector GetNew3VectorRawValue(const char* paramString); >> 55 // Convert string which represents three double values and a unit to >> 56 // G4ThreeVector. Values are NOT converted to the Geant4 internal unit >> 57 // but just as the given string. >> 58 static G4double GetNewUnitValue(const char* paramString); >> 59 // Convert the unit string to the value of the unit. "paramString" >> 60 // must contain three double values AND a unit string. >> 61 G4String ConvertToStringWithBestUnit(G4ThreeVector vec); >> 62 // Convert a 3 vector value to a string of digits and unit. Best unit is 52 // chosen from the unit category of defaul 63 // chosen from the unit category of default unit (in case SetDefaultUnit() 53 // is defined) or category defined by SetU << 64 // is defined) or category defined by SetUnitCategory(). 54 G4String ConvertToStringWithBestUnit(const << 65 G4String ConvertToStringWithDefaultUnit(G4ThreeVector vec); 55 << 66 // Convert a 3 vector value to a string of digits and unit. Best unit is 56 // Convert a 3 vector value to a string of << 57 // chosen from the category defined by Set 67 // chosen from the category defined by SetUnitCategory() in case default 58 // unit is not defined << 68 // unit is not defined. 59 G4String ConvertToStringWithDefaultUnit(co << 69 void SetParameterName(const char * theNameX,const char * theNameY, 60 << 70 const char * theNameZ,G4bool omittable,G4bool currentAsDefault=false); 61 // Set the parameter names for three param << 71 // Set the parameter names for three parameters. Names are used by 62 // the range checking routine. 72 // the range checking routine. 63 // If "omittable" is set as true, the user << 73 // If "omittable" is set as true, the user of this command can ommit 64 // the value(s) when the command is applie << 74 // the value(s) when he/she applies the command. If "omittable" is false, 65 // the user must supply all three values. 75 // the user must supply all three values. 66 // "currentAsDefault" flag is valid only i << 76 // "currentAsDefault" flag is valid only if "omittable" is true. If this 67 // flag is true, the current values are us << 77 // flag is true, the current values are used as the default values when the 68 // the user omit some of the parameters. I << 78 // user ommit some of the parameters. If this flag is false, the values 69 // given by the next SetDefaultValue() met << 79 // given by the next SetDefaultValue() method are used. 70 void SetParameterName(const char* theNameX << 80 void SetDefaultValue(G4ThreeVector defVal); 71 G4bool omittable, G4 << 81 // Set the default values of the parameters. These default values are used 72 << 82 // when the user of this command ommits some of the parameter values, and 73 // Set the default values of the parameter << 83 // "ommitable" is true and "currentAsDefault" is false. 74 // when the user of this command omits som << 84 void SetUnitCategory(const char * unitCategory); 75 // "omittable" is true and "currentAsDefau << 85 void SetUnitCandidates(const char * candidateList); 76 void SetDefaultValue(const G4ThreeVector& << 86 void SetDefaultUnit(const char * defUnit); 77 << 87 // These three methods must be used alternatively. 78 // These three methods must be used altern << 88 // The user cannot ommit the unit as the fourth parameter of the command if 79 // The user cannot omit the unit as the fo << 89 // SetUnitCategory() or SetUnitCandidates() is used, while the unit defined 80 // if SetUnitCategory() or SetUnitCandidat << 90 // by SetDefaultUnit() method is used as the default unit so that the user can 81 // defined by SetDefaultUnit() method is u << 91 // ommits the fourth parameter. 82 // the user can omit the fourth parameter. << 92 // SetUnitCategory() defines the category of the units which will be accepted. 83 // SetUnitCategory() defines the category << 93 // The available categories can be found in G4SystemOfUnits.hh in global category. 84 // accepted. << 94 // Only the units categorized in the given category are accepted as the fourth 85 // The available categories can be found i << 95 // parameter of the command. 86 // category. Only the units categorized in << 96 // SetUnitCandidates() defines the candidates of units. Units listed in the 87 // as the fourth parameter of the command. << 97 // argument of this method must be separated by space(s). Only the units listed 88 // SetUnitCandidates() defines the candida << 98 // in the candidate list are accepted as the fourth parameter of the command. 89 // the argument of this method must be sep << 99 // SetDefaultUnit() defines the default unit and also it defines the category 90 // units listed in the candidate list are << 100 // of the allowed units. Thus only the units categorized as the given default 91 // of the command. << 101 // unit will be accepted. 92 // SetDefaultUnit() defines the default un << 93 // of the allowed units. Thus only the uni << 94 // default unit will be accepted. << 95 void SetUnitCategory(const char* unitCateg << 96 void SetUnitCandidates(const char* candida << 97 void SetDefaultUnit(const char* defUnit); << 98 << 99 // Convert string which represents three d << 100 // G4ThreeVector. Values are converted to << 101 static G4ThreeVector GetNew3VectorValue(co << 102 << 103 // Convert string which represents three d << 104 // G4ThreeVector. Values are NOT converted << 105 // but just as the given string << 106 static G4ThreeVector GetNew3VectorRawValue << 107 << 108 // Convert the unit string to the value of << 109 // must contain three double values AND a << 110 static G4double GetNewUnitValue(const char << 111 }; 102 }; 112 103 113 #endif 104 #endif 114 105