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Geant4/graphics_reps/src/HepPolyhedron.cc

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Differences between /graphics_reps/src/HepPolyhedron.cc (Version 11.3.0) and /graphics_reps/src/HepPolyhedron.cc (Version 6.2.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
                                                   >>  23 //
                                                   >>  24 // $Id: HepPolyhedron.cc,v 1.12 2002/11/20 14:18:34 gcosmo Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-05-02-patch-01 $
                                                   >>  26 //
                                                   >>  27 // 
                                                   >>  28 //
 26 // G4 Polyhedron library                           29 // G4 Polyhedron library
 27 //                                                 30 //
 28 // History:                                        31 // History:
 29 // 23.07.96 E.Chernyaev <Evgueni.Tcherniaev@ce     32 // 23.07.96 E.Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version
 30 //                                                 33 //
 31 // 30.09.96 E.Chernyaev                            34 // 30.09.96 E.Chernyaev
 32 // - added GetNextVertexIndex, GetVertex by Ya     35 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada
 33 // - added GetNextUnitNormal, GetNextEdgeIndic <<  36 // - added GetNextUnitNormal, GetNextEdgeIndeces, GetNextEdge
 34 //                                                 37 //
 35 // 15.12.96 E.Chernyaev                            38 // 15.12.96 E.Chernyaev
 36 // - added GetNumberOfRotationSteps, RotateEdg     39 // - added GetNumberOfRotationSteps, RotateEdge, RotateAroundZ, SetReferences
 37 // - rewritten G4PolyhedronCons;                   40 // - rewritten G4PolyhedronCons;
 38 // - added G4PolyhedronPara, ...Trap, ...Pgon,     41 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus
 39 //                                                 42 //
 40 // 01.06.97 E.Chernyaev                            43 // 01.06.97 E.Chernyaev
 41 // - modified RotateAroundZ, added SetSideFace     44 // - modified RotateAroundZ, added SetSideFacets
 42 //                                                 45 //
 43 // 19.03.00 E.Chernyaev                            46 // 19.03.00 E.Chernyaev
 44 // - implemented boolean operations (add, subt     47 // - implemented boolean operations (add, subtract, intersect) on polyhedra;
 45 //                                                 48 //
 46 // 25.05.01 E.Chernyaev                            49 // 25.05.01 E.Chernyaev
 47 // - added GetSurfaceArea() and GetVolume()    <<  50 // - added GetSurfaceArea() and GetVolume();
 48 //                                                 51 //
 49 // 05.11.02 E.Chernyaev                            52 // 05.11.02 E.Chernyaev
 50 // - added createTwistedTrap() and createPolyh <<  53 // - added createTwistedTrap() and createPolyhedron();
 51 //                                             << 
 52 // 20.06.05 G.Cosmo                            << 
 53 // - added HepPolyhedronEllipsoid              << 
 54 //                                             << 
 55 // 18.07.07 T.Nikitina                         << 
 56 // - added HepPolyhedronParaboloid             << 
 57 //                                             << 
 58 // 22.02.20 E.Chernyaev                        << 
 59 // - added HepPolyhedronTet, HepPolyhedronHybe << 
 60 //                                             << 
 61 // 12.05.21 E.Chernyaev                        << 
 62 // - added TriangulatePolygon(), RotateContour << 
 63 // - added HepPolyhedronPgon, HepPolyhedronPco << 
 64 //                                                 54 //
 65 // 26.03.22 E.Chernyaev                        <<  55   
 66 // - added SetVertex(), SetFacet()             << 
 67 // - added HepPolyhedronTetMesh                << 
 68 //                                             << 
 69 // 04.04.22 E.Chernyaev                        << 
 70 // - added JoinCoplanarFacets()                << 
 71 //                                             << 
 72 // 07.04.22 E.Chernyaev                        << 
 73 // - added HepPolyhedronBoxMesh                << 
 74                                                << 
 75 #include "HepPolyhedron.h"                         56 #include "HepPolyhedron.h"
 76 #include "G4PhysicalConstants.hh"              <<  57 #include <CLHEP/Units/SystemOfUnits.h>
 77 #include "G4Vector3D.hh"                       <<  58 #include <CLHEP/config/TemplateFunctions.h>
 78                                                << 
 79 #include <cstdlib>  // Required on some compil << 
 80 #include <cmath>                               << 
 81 #include <algorithm>                           << 
 82                                                << 
 83 using CLHEP::perMillion;                       << 
 84 using CLHEP::deg;                              << 
 85 using CLHEP::pi;                               << 
 86 using CLHEP::twopi;                            << 
 87 using CLHEP::nm;                               << 
 88 const G4double spatialTolerance = 0.01*nm;     << 
 89                                                    59 
 90 /*********************************************     60 /***********************************************************************
 91  *                                                 61  *                                                                     *
 92  * Name: HepPolyhedron operator <<                 62  * Name: HepPolyhedron operator <<                   Date:    09.05.96 *
 93  * Author: E.Chernyaev (IHEP/Protvino)             63  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
 94  *                                                 64  *                                                                     *
 95  * Function: Print contents of G4 polyhedron       65  * Function: Print contents of G4 polyhedron                           *
 96  *                                                 66  *                                                                     *
 97  *********************************************     67  ***********************************************************************/
 98 std::ostream & operator<<(std::ostream & ostr, <<  68 HepStd::ostream & operator<<(HepStd::ostream & ostr, const G4Facet & facet) {
 99   for (const auto& edge : facet.edge) {        <<  69   for (int k=0; k<4; k++) {
100     ostr << " " << edge.v << "/" << edge.f;    <<  70     ostr << " " << facet.edge[k].v << "/" << facet.edge[k].f;
101   }                                                71   }
102   return ostr;                                     72   return ostr;
103 }                                                  73 }
104                                                    74 
105 std::ostream & operator<<(std::ostream & ostr, <<  75 HepStd::ostream & operator<<(HepStd::ostream & ostr, const HepPolyhedron & ph) {
106   ostr << std::endl;                           <<  76   ostr << HepStd::endl;
107   ostr << "Nvertices=" << ph.nvert << ", Nface <<  77   ostr << "Nverteces=" << ph.nvert << ", Nfacets=" << ph.nface << HepStd::endl;
108   G4int i;                                     <<  78   int i;
109   for (i=1; i<=ph.nvert; i++) {                    79   for (i=1; i<=ph.nvert; i++) {
110      ostr << "xyz(" << i << ")="                   80      ostr << "xyz(" << i << ")="
111           << ph.pV[i].x() << ' ' << ph.pV[i].y <<  81     << ph.pV[i].x() << ' ' << ph.pV[i].y() << ' ' << ph.pV[i].z()
112           << std::endl;                        <<  82     << HepStd::endl;
113   }                                                83   }
114   for (i=1; i<=ph.nface; i++) {                    84   for (i=1; i<=ph.nface; i++) {
115     ostr << "face(" << i << ")=" << ph.pF[i] < <<  85     ostr << "face(" << i << ")=" << ph.pF[i] << HepStd::endl;
116   }                                                86   }
117   return ostr;                                     87   return ostr;
118 }                                                  88 }
119                                                    89 
120 HepPolyhedron::HepPolyhedron(G4int Nvert, G4in << 
121 /********************************************* << 
122  *                                             << 
123  * Name: HepPolyhedron constructor with        << 
124  *       allocation of memory                  << 
125  * Author: E.Tcherniaev (E.Chernyaev)          << 
126  *                                             << 
127  ********************************************* << 
128 : nvert(0), nface(0), pV(nullptr), pF(nullptr) << 
129 {                                              << 
130   AllocateMemory(Nvert, Nface);                << 
131 }                                              << 
132                                                << 
133 HepPolyhedron::HepPolyhedron(const HepPolyhedr     90 HepPolyhedron::HepPolyhedron(const HepPolyhedron &from)
134 /*********************************************     91 /***********************************************************************
135  *                                                 92  *                                                                     *
136  * Name: HepPolyhedron copy constructor            93  * Name: HepPolyhedron copy constructor             Date:    23.07.96  *
137  * Author: E.Chernyaev (IHEP/Protvino)             94  * Author: E.Chernyaev (IHEP/Protvino)              Revised:           *
138  *                                                 95  *                                                                     *
139  *********************************************     96  ***********************************************************************/
140 : nvert(0), nface(0), pV(nullptr), pF(nullptr) <<  97 : nvert(0), nface(0), pV(0), pF(0)
141 {                                                  98 {
142   AllocateMemory(from.nvert, from.nface);          99   AllocateMemory(from.nvert, from.nface);
143   for (G4int i=1; i<=nvert; i++) pV[i] = from. << 100   for (int i=1; i<=nvert; i++) pV[i] = from.pV[i];
144   for (G4int k=1; k<=nface; k++) pF[k] = from. << 101   for (int k=1; k<=nface; k++) pF[k] = from.pF[k];
145 }                                              << 
146                                                << 
147 HepPolyhedron::HepPolyhedron(HepPolyhedron&& f << 
148 /********************************************* << 
149  *                                             << 
150  * Name: HepPolyhedron move constructor        << 
151  * Author: E.Tcherniaev (E.Chernyaev)          << 
152  *                                             << 
153  ********************************************* << 
154 : nvert(0), nface(0), pV(nullptr), pF(nullptr) << 
155 {                                              << 
156   nvert = from.nvert;                          << 
157   nface = from.nface;                          << 
158   pV = from.pV;                                << 
159   pF = from.pF;                                << 
160                                                << 
161   // Release the data from the source object   << 
162   from.nvert = 0;                              << 
163   from.nface = 0;                              << 
164   from.pV = nullptr;                           << 
165   from.pF = nullptr;                           << 
166 }                                                 102 }
167                                                   103 
168 HepPolyhedron & HepPolyhedron::operator=(const    104 HepPolyhedron & HepPolyhedron::operator=(const HepPolyhedron &from)
169 /*********************************************    105 /***********************************************************************
170  *                                                106  *                                                                     *
171  * Name: HepPolyhedron operator =                 107  * Name: HepPolyhedron operator =                   Date:    23.07.96  *
172  * Author: E.Chernyaev (IHEP/Protvino)            108  * Author: E.Chernyaev (IHEP/Protvino)              Revised:           *
173  *                                                109  *                                                                     *
174  * Function: Copy contents of one polyhedron t    110  * Function: Copy contents of one polyhedron to another                *
175  *                                                111  *                                                                     *
176  *********************************************    112  ***********************************************************************/
177 {                                                 113 {
178   if (this != &from) {                            114   if (this != &from) {
179     AllocateMemory(from.nvert, from.nface);       115     AllocateMemory(from.nvert, from.nface);
180     for (G4int i=1; i<=nvert; i++) pV[i] = fro << 116     for (int i=1; i<=nvert; i++) pV[i] = from.pV[i];
181     for (G4int k=1; k<=nface; k++) pF[k] = fro << 117     for (int k=1; k<=nface; k++) pF[k] = from.pF[k];
182   }                                            << 
183   return *this;                                << 
184 }                                              << 
185                                                << 
186 HepPolyhedron & HepPolyhedron::operator=(HepPo << 
187 /********************************************* << 
188  *                                             << 
189  * Name: HepPolyhedron move operator =         << 
190  * Author: E.Tcherniaev (E.Chernyaev)          << 
191  *                                             << 
192  * Function: Move contents of one polyhedron t << 
193  *                                             << 
194  ********************************************* << 
195 {                                              << 
196   if (this != &from) {                         << 
197     delete [] pV;                              << 
198     delete [] pF;                              << 
199     nvert = from.nvert;                        << 
200     nface = from.nface;                        << 
201     pV = from.pV;                              << 
202     pF = from.pF;                              << 
203                                                << 
204     // Release the data from the source object << 
205     from.nvert = 0;                            << 
206     from.nface = 0;                            << 
207     from.pV = nullptr;                         << 
208     from.pF = nullptr;                         << 
209   }                                               118   }
210   return *this;                                   119   return *this;
211 }                                                 120 }
212                                                   121 
213 G4int                                          << 122 int
214 HepPolyhedron::FindNeighbour(G4int iFace, G4in << 123 HepPolyhedron::FindNeighbour(int iFace, int iNode, int iOrder) const
215 /*********************************************    124 /***********************************************************************
216  *                                                125  *                                                                     *
217  * Name: HepPolyhedron::FindNeighbour             126  * Name: HepPolyhedron::FindNeighbour                Date:    22.11.99 *
218  * Author: E.Chernyaev                            127  * Author: E.Chernyaev                               Revised:          *
219  *                                                128  *                                                                     *
220  * Function: Find neighbouring face               129  * Function: Find neighbouring face                                    *
221  *                                                130  *                                                                     *
222  *********************************************    131  ***********************************************************************/
223 {                                                 132 {
224   G4int i;                                     << 133   int i;
225   for (i=0; i<4; i++) {                           134   for (i=0; i<4; i++) {
226     if (iNode == std::abs(pF[iFace].edge[i].v) << 135     if (iNode == abs(pF[iFace].edge[i].v)) break;
227   }                                               136   }
228   if (i == 4) {                                   137   if (i == 4) {
229     std::cerr                                  << 138     HepStd::cerr
230       << "HepPolyhedron::FindNeighbour: face "    139       << "HepPolyhedron::FindNeighbour: face " << iFace
231       << " has no node " << iNode                 140       << " has no node " << iNode
232       << std::endl;                            << 141       << HepStd::endl; 
233     return 0;                                     142     return 0;
234   }                                               143   }
235   if (iOrder < 0) {                               144   if (iOrder < 0) {
236     if ( --i < 0) i = 3;                          145     if ( --i < 0) i = 3;
237     if (pF[iFace].edge[i].v == 0) i = 2;          146     if (pF[iFace].edge[i].v == 0) i = 2;
238   }                                               147   }
239   return (pF[iFace].edge[i].v > 0) ? 0 : pF[iF    148   return (pF[iFace].edge[i].v > 0) ? 0 : pF[iFace].edge[i].f;
240 }                                                 149 }
241                                                   150 
242 G4Normal3D HepPolyhedron::FindNodeNormal(G4int << 151 HepNormal3D HepPolyhedron::FindNodeNormal(int iFace, int iNode) const
243 /*********************************************    152 /***********************************************************************
244  *                                                153  *                                                                     *
245  * Name: HepPolyhedron::FindNodeNormal            154  * Name: HepPolyhedron::FindNodeNormal               Date:    22.11.99 *
246  * Author: E.Chernyaev                            155  * Author: E.Chernyaev                               Revised:          *
247  *                                                156  *                                                                     *
248  * Function: Find normal at given node            157  * Function: Find normal at given node                                 *
249  *                                                158  *                                                                     *
250  *********************************************    159  ***********************************************************************/
251 {                                                 160 {
252   G4Normal3D normal = GetUnitNormal(iFace);    << 161   HepNormal3D  normal = GetUnitNormal(iFace);
253   G4int      k = iFace, iOrder = 1;            << 162   int          k = iFace, iOrder = 1, n = 1;
254                                                   163 
255   for(;;) {                                       164   for(;;) {
256     k = FindNeighbour(k, iNode, iOrder);          165     k = FindNeighbour(k, iNode, iOrder);
257     if (k == iFace) break;                     << 166     if (k == iFace) break; 
258     if (k > 0) {                                  167     if (k > 0) {
                                                   >> 168       n++;
259       normal += GetUnitNormal(k);                 169       normal += GetUnitNormal(k);
260     }else{                                        170     }else{
261       if (iOrder < 0) break;                      171       if (iOrder < 0) break;
262       k = iFace;                                  172       k = iFace;
263       iOrder = -iOrder;                           173       iOrder = -iOrder;
264     }                                             174     }
265   }                                               175   }
266   return normal.unit();                           176   return normal.unit();
267 }                                                 177 }
268                                                   178 
269 G4int HepPolyhedron::GetNumberOfRotationSteps( << 179 int HepPolyhedron::GetNumberOfRotationSteps()
270 /*********************************************    180 /***********************************************************************
271  *                                                181  *                                                                     *
272  * Name: HepPolyhedron::GetNumberOfRotationSte    182  * Name: HepPolyhedron::GetNumberOfRotationSteps     Date:    24.06.97 *
273  * Author: J.Allison (Manchester University)      183  * Author: J.Allison (Manchester University)         Revised:          *
274  *                                                184  *                                                                     *
275  * Function: Get number of steps for whole cir    185  * Function: Get number of steps for whole circle                      *
276  *                                                186  *                                                                     *
277  *********************************************    187  ***********************************************************************/
278 {                                                 188 {
279   return fNumberOfRotationSteps;                  189   return fNumberOfRotationSteps;
280 }                                                 190 }
281                                                   191 
282 void HepPolyhedron::SetVertex(G4int index, con << 192 void HepPolyhedron::SetNumberOfRotationSteps(int n)
283 /********************************************* << 
284  *                                             << 
285  * Name: HepPolyhedron::SetVertex              << 
286  * Author: E.Tcherniaev (E.Chernyaev)          << 
287  *                                             << 
288  * Function: Set vertex                        << 
289  *                                             << 
290  ********************************************* << 
291 {                                              << 
292   if (index < 1 || index > nvert)              << 
293   {                                            << 
294     std::cerr                                  << 
295       << "HepPolyhedron::SetVertex: vertex ind << 
296       << " is out of range\n"                  << 
297       << "   N. of vertices = " << nvert << "\ << 
298       << "   N. of facets = " << nface << std: << 
299     return;                                    << 
300   }                                            << 
301   pV[index] = v;                               << 
302 }                                              << 
303                                                << 
304 void                                           << 
305 HepPolyhedron::SetFacet(G4int index, G4int iv1 << 
306 /********************************************* << 
307  *                                             << 
308  * Name: HepPolyhedron::SetFacet               << 
309  * Author: E.Tcherniaev (E.Chernyaev)          << 
310  *                                             << 
311  * Function: Set facet                         << 
312  *                                             << 
313  ********************************************* << 
314 {                                              << 
315   if (index < 1 || index > nface)              << 
316   {                                            << 
317     std::cerr                                  << 
318       << "HepPolyhedron::SetFacet: facet index << 
319       << " is out of range\n"                  << 
320       << "   N. of vertices = " << nvert << "\ << 
321       << "   N. of facets = " << nface << std: << 
322     return;                                    << 
323   }                                            << 
324   if (iv1 < 1 || iv1 > nvert ||                << 
325       iv2 < 1 || iv2 > nvert ||                << 
326       iv3 < 1 || iv3 > nvert ||                << 
327       iv4 < 0 || iv4 > nvert)                  << 
328   {                                            << 
329     std::cerr                                  << 
330       << "HepPolyhedron::SetFacet: incorrectly << 
331       << " (" << iv1 << ", " << iv2 << ", " << << 
332       << "   N. of vertices = " << nvert << "\ << 
333       << "   N. of facets = " << nface << std: << 
334     return;                                    << 
335   }                                            << 
336   pF[index] = G4Facet(iv1, 0, iv2, 0, iv3, 0,  << 
337 }                                              << 
338                                                << 
339 void HepPolyhedron::SetNumberOfRotationSteps(G << 
340 /*********************************************    193 /***********************************************************************
341  *                                                194  *                                                                     *
342  * Name: HepPolyhedron::SetNumberOfRotationSte    195  * Name: HepPolyhedron::SetNumberOfRotationSteps     Date:    24.06.97 *
343  * Author: J.Allison (Manchester University)      196  * Author: J.Allison (Manchester University)         Revised:          *
344  *                                                197  *                                                                     *
345  * Function: Set number of steps for whole cir    198  * Function: Set number of steps for whole circle                      *
346  *                                                199  *                                                                     *
347  *********************************************    200  ***********************************************************************/
348 {                                                 201 {
349   const G4int nMin = 3;                        << 202   const int nMin = 3;
350   if (n < nMin) {                                 203   if (n < nMin) {
351     std::cerr                                  << 204     HepStd::cerr 
352       << "HepPolyhedron::SetNumberOfRotationSt    205       << "HepPolyhedron::SetNumberOfRotationSteps: attempt to set the\n"
353       << "number of steps per circle < " << nM    206       << "number of steps per circle < " << nMin << "; forced to " << nMin
354       << std::endl;                            << 207       << HepStd::endl;
355     fNumberOfRotationSteps = nMin;                208     fNumberOfRotationSteps = nMin;
356   }else{                                          209   }else{
357     fNumberOfRotationSteps = n;                   210     fNumberOfRotationSteps = n;
358   }                                            << 211   }    
359 }                                                 212 }
360                                                   213 
361 void HepPolyhedron::ResetNumberOfRotationSteps    214 void HepPolyhedron::ResetNumberOfRotationSteps()
362 /*********************************************    215 /***********************************************************************
363  *                                                216  *                                                                     *
364  * Name: HepPolyhedron::GetNumberOfRotationSte    217  * Name: HepPolyhedron::GetNumberOfRotationSteps     Date:    24.06.97 *
365  * Author: J.Allison (Manchester University)      218  * Author: J.Allison (Manchester University)         Revised:          *
366  *                                                219  *                                                                     *
367  * Function: Reset number of steps for whole c    220  * Function: Reset number of steps for whole circle to default value   *
368  *                                                221  *                                                                     *
369  *********************************************    222  ***********************************************************************/
370 {                                                 223 {
371   fNumberOfRotationSteps = DEFAULT_NUMBER_OF_S    224   fNumberOfRotationSteps = DEFAULT_NUMBER_OF_STEPS;
372 }                                                 225 }
373                                                   226 
374 void HepPolyhedron::AllocateMemory(G4int Nvert << 227 void HepPolyhedron::AllocateMemory(int Nvert, int Nface)
375 /*********************************************    228 /***********************************************************************
376  *                                                229  *                                                                     *
377  * Name: HepPolyhedron::AllocateMemory            230  * Name: HepPolyhedron::AllocateMemory               Date:    19.06.96 *
378  * Author: E.Chernyaev (IHEP/Protvino)            231  * Author: E.Chernyaev (IHEP/Protvino)               Revised: 05.11.02 *
379  *                                                232  *                                                                     *
380  * Function: Allocate memory for GEANT4 polyhe    233  * Function: Allocate memory for GEANT4 polyhedron                     *
381  *                                                234  *                                                                     *
382  * Input: Nvert - number of nodes                 235  * Input: Nvert - number of nodes                                      *
383  *        Nface - number of faces                 236  *        Nface - number of faces                                      *
384  *                                                237  *                                                                     *
385  *********************************************    238  ***********************************************************************/
386 {                                                 239 {
387   if (nvert == Nvert && nface == Nface) return    240   if (nvert == Nvert && nface == Nface) return;
388   delete [] pV;                                << 241   if (pV != 0) delete [] pV;
389   delete [] pF;                                << 242   if (pF != 0) delete [] pF;
390   if (Nvert > 0 && Nface > 0) {                   243   if (Nvert > 0 && Nface > 0) {
391     nvert = Nvert;                                244     nvert = Nvert;
392     nface = Nface;                                245     nface = Nface;
393     pV    = new G4Point3D[nvert+1];            << 246     pV    = new HepPoint3D[nvert+1];
394     pF    = new G4Facet[nface+1];                 247     pF    = new G4Facet[nface+1];
395   }else{                                          248   }else{
396     nvert = 0; nface = 0; pV = nullptr; pF = n << 249     nvert = 0; nface = 0; pV = 0; pF = 0;
397   }                                               250   }
398 }                                                 251 }
399                                                   252 
400 void HepPolyhedron::CreatePrism()                 253 void HepPolyhedron::CreatePrism()
401 /*********************************************    254 /***********************************************************************
402  *                                                255  *                                                                     *
403  * Name: HepPolyhedron::CreatePrism               256  * Name: HepPolyhedron::CreatePrism                  Date:    15.07.96 *
404  * Author: E.Chernyaev (IHEP/Protvino)            257  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
405  *                                                258  *                                                                     *
406  * Function: Set facets for a prism               259  * Function: Set facets for a prism                                    *
407  *                                                260  *                                                                     *
408  *********************************************    261  ***********************************************************************/
409 {                                                 262 {
410   enum {DUMMY, BOTTOM, LEFT, BACK, RIGHT, FRON    263   enum {DUMMY, BOTTOM, LEFT, BACK, RIGHT, FRONT, TOP};
411                                                   264 
412   pF[1] = G4Facet(1,LEFT,  4,BACK,  3,RIGHT,      265   pF[1] = G4Facet(1,LEFT,  4,BACK,  3,RIGHT,  2,FRONT);
413   pF[2] = G4Facet(5,TOP,   8,BACK,  4,BOTTOM,     266   pF[2] = G4Facet(5,TOP,   8,BACK,  4,BOTTOM, 1,FRONT);
414   pF[3] = G4Facet(8,TOP,   7,RIGHT, 3,BOTTOM,     267   pF[3] = G4Facet(8,TOP,   7,RIGHT, 3,BOTTOM, 4,LEFT);
415   pF[4] = G4Facet(7,TOP,   6,FRONT, 2,BOTTOM,     268   pF[4] = G4Facet(7,TOP,   6,FRONT, 2,BOTTOM, 3,BACK);
416   pF[5] = G4Facet(6,TOP,   5,LEFT,  1,BOTTOM,     269   pF[5] = G4Facet(6,TOP,   5,LEFT,  1,BOTTOM, 2,RIGHT);
417   pF[6] = G4Facet(5,FRONT, 6,RIGHT, 7,BACK,       270   pF[6] = G4Facet(5,FRONT, 6,RIGHT, 7,BACK,   8,LEFT);
418 }                                                 271 }
419                                                   272 
420 void HepPolyhedron::RotateEdge(G4int k1, G4int << 273 void HepPolyhedron::RotateEdge(int k1, int k2, double r1, double r2,
421                               G4int v1, G4int  << 274             int v1, int v2, int vEdge,
422                               G4bool ifWholeCi << 275                               bool ifWholeCircle, int ns, int &kface)
423 /*********************************************    276 /***********************************************************************
424  *                                                277  *                                                                     *
425  * Name: HepPolyhedron::RotateEdge                278  * Name: HepPolyhedron::RotateEdge                   Date:    05.12.96 *
426  * Author: E.Chernyaev (IHEP/Protvino)            279  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
427  *                                                280  *                                                                     *
428  * Function: Create set of facets by rotation     281  * Function: Create set of facets by rotation of an edge around Z-axis *
429  *                                                282  *                                                                     *
430  * Input: k1, k2 - end vertices of the edge       283  * Input: k1, k2 - end vertices of the edge                            *
431  *        r1, r2 - radiuses of the end vertice    284  *        r1, r2 - radiuses of the end vertices                        *
432  *        v1, v2 - visibility of edges produce    285  *        v1, v2 - visibility of edges produced by rotation of the end *
433  *                 vertices                       286  *                 vertices                                            *
434  *        vEdge  - visibility of the edge         287  *        vEdge  - visibility of the edge                              *
435  *        ifWholeCircle - is true in case of w    288  *        ifWholeCircle - is true in case of whole circle rotation     *
436  *        nds    - number of discrete steps    << 289  *        ns     - number of discrete steps                            *
437  *        r[]    - r-coordinates                  290  *        r[]    - r-coordinates                                       *
438  *        kface  - current free cell in the pF    291  *        kface  - current free cell in the pF array                   *
439  *                                                292  *                                                                     *
440  *********************************************    293  ***********************************************************************/
441 {                                                 294 {
442   if (r1 == 0. && r2 == 0.) return;            << 295   if (r1 == 0. && r2 == 0) return;
443                                                   296 
444   G4int i;                                     << 297   int i;
445   G4int i1  = k1;                              << 298   int i1  = k1;
446   G4int i2  = k2;                              << 299   int i2  = k2;
447   G4int ii1 = ifWholeCircle ? i1 : i1+nds;     << 300   int ii1 = ifWholeCircle ? i1 : i1+ns;
448   G4int ii2 = ifWholeCircle ? i2 : i2+nds;     << 301   int ii2 = ifWholeCircle ? i2 : i2+ns;
449   G4int vv  = ifWholeCircle ? vEdge : 1;       << 302   int vv  = ifWholeCircle ? vEdge : 1;
450                                                   303 
451   if (nds == 1) {                              << 304   if (ns == 1) {
452     if (r1 == 0.) {                               305     if (r1 == 0.) {
453       pF[kface++]   = G4Facet(i1,0,    v2*i2,0    306       pF[kface++]   = G4Facet(i1,0,    v2*i2,0, (i2+1),0);
454     }else if (r2 == 0.) {                         307     }else if (r2 == 0.) {
455       pF[kface++]   = G4Facet(i1,0,    i2,0,      308       pF[kface++]   = G4Facet(i1,0,    i2,0,    v1*(i1+1),0);
456     }else{                                        309     }else{
457       pF[kface++]   = G4Facet(i1,0,    v2*i2,0    310       pF[kface++]   = G4Facet(i1,0,    v2*i2,0, (i2+1),0, v1*(i1+1),0);
458     }                                             311     }
459   }else{                                          312   }else{
460     if (r1 == 0.) {                               313     if (r1 == 0.) {
461       pF[kface++]   = G4Facet(vv*i1,0,    v2*i    314       pF[kface++]   = G4Facet(vv*i1,0,    v2*i2,0, vEdge*(i2+1),0);
462       for (i2++,i=1; i<nds-1; i2++,i++) {      << 315       for (i2++,i=1; i<ns-1; i2++,i++) {
463         pF[kface++] = G4Facet(vEdge*i1,0, v2*i << 316   pF[kface++] = G4Facet(vEdge*i1,0, v2*i2,0, vEdge*(i2+1),0);
464       }                                           317       }
465       pF[kface++]   = G4Facet(vEdge*i1,0, v2*i    318       pF[kface++]   = G4Facet(vEdge*i1,0, v2*i2,0, vv*ii2,0);
466     }else if (r2 == 0.) {                         319     }else if (r2 == 0.) {
467       pF[kface++]   = G4Facet(vv*i1,0,    vEdg    320       pF[kface++]   = G4Facet(vv*i1,0,    vEdge*i2,0, v1*(i1+1),0);
468       for (i1++,i=1; i<nds-1; i1++,i++) {      << 321       for (i1++,i=1; i<ns-1; i1++,i++) {
469         pF[kface++] = G4Facet(vEdge*i1,0, vEdg << 322   pF[kface++] = G4Facet(vEdge*i1,0, vEdge*i2,0, v1*(i1+1),0);
470       }                                           323       }
471       pF[kface++]   = G4Facet(vEdge*i1,0, vv*i    324       pF[kface++]   = G4Facet(vEdge*i1,0, vv*i2,0,    v1*ii1,0);
472     }else{                                        325     }else{
473       pF[kface++]   = G4Facet(vv*i1,0,    v2*i    326       pF[kface++]   = G4Facet(vv*i1,0,    v2*i2,0, vEdge*(i2+1),0,v1*(i1+1),0);
474       for (i1++,i2++,i=1; i<nds-1; i1++,i2++,i << 327       for (i1++,i2++,i=1; i<ns-1; i1++,i2++,i++) {
475         pF[kface++] = G4Facet(vEdge*i1,0, v2*i << 328   pF[kface++] = G4Facet(vEdge*i1,0, v2*i2,0, vEdge*(i2+1),0,v1*(i1+1),0);
476       }                                        << 329       }  
477       pF[kface++]   = G4Facet(vEdge*i1,0, v2*i    330       pF[kface++]   = G4Facet(vEdge*i1,0, v2*i2,0, vv*ii2,0,      v1*ii1,0);
478     }                                             331     }
479   }                                               332   }
480 }                                                 333 }
481                                                   334 
482 void HepPolyhedron::SetSideFacets(G4int ii[4], << 335 void HepPolyhedron::SetSideFacets(int ii[4], int vv[4],
483                                  G4int *kk, G4 << 336          int *kk, double *r,
484                                  G4double dphi << 337                                  double dphi, int ns, int &kface)
485 /*********************************************    338 /***********************************************************************
486  *                                                339  *                                                                     *
487  * Name: HepPolyhedron::SetSideFacets             340  * Name: HepPolyhedron::SetSideFacets                Date:    20.05.97 *
488  * Author: E.Chernyaev (IHEP/Protvino)            341  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
489  *                                                342  *                                                                     *
490  * Function: Set side facets for the case of i    343  * Function: Set side facets for the case of incomplete rotation       *
491  *                                                344  *                                                                     *
492  * Input: ii[4] - indices of original vertices << 345  * Input: ii[4] - indeces of original verteces                         *
493  *        vv[4] - visibility of edges             346  *        vv[4] - visibility of edges                                  *
494  *        kk[]  - indices of nodes             << 347  *        kk[]  - indeces of nodes                                     *
495  *        r[]   - radiuses                        348  *        r[]   - radiuses                                             *
496  *        dphi  - delta phi                       349  *        dphi  - delta phi                                            *
497  *        nds    - number of discrete steps    << 350  *        ns     - number of discrete steps                            *
498  *        kface  - current free cell in the pF    351  *        kface  - current free cell in the pF array                   *
499  *                                                352  *                                                                     *
500  *********************************************    353  ***********************************************************************/
501 {                                                 354 {
502   G4int k1, k2, k3, k4;                        << 355   int k1, k2, k3, k4;
503                                                << 356   
504   if (std::abs(dphi-pi) < perMillion) { // hal << 357   if (abs((double)(dphi-M_PI)) < perMillion) {          // half a circle
505     for (G4int i=0; i<4; i++) {                << 358     for (int i=0; i<4; i++) {
506       k1 = ii[i];                                 359       k1 = ii[i];
507       k2 = ii[(i+1)%4];                        << 360       k2 = (i == 3) ? ii[0] : ii[i+1];
508       if (r[k1] == 0. && r[k2] == 0.) vv[i] =  << 361       if (r[k1] == 0. && r[k2] == 0.) vv[i] = -1;      
509     }                                             362     }
510   }                                               363   }
511                                                   364 
512   if (ii[1] == ii[2]) {                           365   if (ii[1] == ii[2]) {
513     k1 = kk[ii[0]];                               366     k1 = kk[ii[0]];
514     k2 = kk[ii[2]];                               367     k2 = kk[ii[2]];
515     k3 = kk[ii[3]];                               368     k3 = kk[ii[3]];
516     pF[kface++] = G4Facet(vv[0]*k1,0, vv[2]*k2    369     pF[kface++] = G4Facet(vv[0]*k1,0, vv[2]*k2,0, vv[3]*k3,0);
517     if (r[ii[0]] != 0.) k1 += nds;             << 370     if (r[ii[0]] != 0.) k1 += ns;
518     if (r[ii[2]] != 0.) k2 += nds;             << 371     if (r[ii[2]] != 0.) k2 += ns;
519     if (r[ii[3]] != 0.) k3 += nds;             << 372     if (r[ii[3]] != 0.) k3 += ns;
520     pF[kface++] = G4Facet(vv[2]*k3,0, vv[0]*k2    373     pF[kface++] = G4Facet(vv[2]*k3,0, vv[0]*k2,0, vv[3]*k1,0);
521   }else if (kk[ii[0]] == kk[ii[1]]) {             374   }else if (kk[ii[0]] == kk[ii[1]]) {
522     k1 = kk[ii[0]];                               375     k1 = kk[ii[0]];
523     k2 = kk[ii[2]];                               376     k2 = kk[ii[2]];
524     k3 = kk[ii[3]];                               377     k3 = kk[ii[3]];
525     pF[kface++] = G4Facet(vv[1]*k1,0, vv[2]*k2    378     pF[kface++] = G4Facet(vv[1]*k1,0, vv[2]*k2,0, vv[3]*k3,0);
526     if (r[ii[0]] != 0.) k1 += nds;             << 379     if (r[ii[0]] != 0.) k1 += ns;
527     if (r[ii[2]] != 0.) k2 += nds;             << 380     if (r[ii[2]] != 0.) k2 += ns;
528     if (r[ii[3]] != 0.) k3 += nds;             << 381     if (r[ii[3]] != 0.) k3 += ns;
529     pF[kface++] = G4Facet(vv[2]*k3,0, vv[1]*k2    382     pF[kface++] = G4Facet(vv[2]*k3,0, vv[1]*k2,0, vv[3]*k1,0);
530   }else if (kk[ii[2]] == kk[ii[3]]) {             383   }else if (kk[ii[2]] == kk[ii[3]]) {
531     k1 = kk[ii[0]];                               384     k1 = kk[ii[0]];
532     k2 = kk[ii[1]];                               385     k2 = kk[ii[1]];
533     k3 = kk[ii[2]];                               386     k3 = kk[ii[2]];
534     pF[kface++] = G4Facet(vv[0]*k1,0, vv[1]*k2    387     pF[kface++] = G4Facet(vv[0]*k1,0, vv[1]*k2,0, vv[3]*k3,0);
535     if (r[ii[0]] != 0.) k1 += nds;             << 388     if (r[ii[0]] != 0.) k1 += ns;
536     if (r[ii[1]] != 0.) k2 += nds;             << 389     if (r[ii[1]] != 0.) k2 += ns;
537     if (r[ii[2]] != 0.) k3 += nds;             << 390     if (r[ii[2]] != 0.) k3 += ns;
538     pF[kface++] = G4Facet(vv[1]*k3,0, vv[0]*k2    391     pF[kface++] = G4Facet(vv[1]*k3,0, vv[0]*k2,0, vv[3]*k1,0);
539   }else{                                          392   }else{
540     k1 = kk[ii[0]];                               393     k1 = kk[ii[0]];
541     k2 = kk[ii[1]];                               394     k2 = kk[ii[1]];
542     k3 = kk[ii[2]];                               395     k3 = kk[ii[2]];
543     k4 = kk[ii[3]];                               396     k4 = kk[ii[3]];
544     pF[kface++] = G4Facet(vv[0]*k1,0, vv[1]*k2    397     pF[kface++] = G4Facet(vv[0]*k1,0, vv[1]*k2,0, vv[2]*k3,0, vv[3]*k4,0);
545     if (r[ii[0]] != 0.) k1 += nds;             << 398     if (r[ii[0]] != 0.) k1 += ns;
546     if (r[ii[1]] != 0.) k2 += nds;             << 399     if (r[ii[1]] != 0.) k2 += ns;
547     if (r[ii[2]] != 0.) k3 += nds;             << 400     if (r[ii[2]] != 0.) k3 += ns;
548     if (r[ii[3]] != 0.) k4 += nds;             << 401     if (r[ii[3]] != 0.) k4 += ns;
549     pF[kface++] = G4Facet(vv[2]*k4,0, vv[1]*k3    402     pF[kface++] = G4Facet(vv[2]*k4,0, vv[1]*k3,0, vv[0]*k2,0, vv[3]*k1,0);
550   }                                               403   }
551 }                                                 404 }
552                                                   405 
553 void HepPolyhedron::RotateAroundZ(G4int nstep, << 406 void HepPolyhedron::RotateAroundZ(int nstep, double phi, double dphi,
554                                  G4int np1, G4 << 407                                  int np1, int np2,
555                                  const G4doubl << 408          const double *z, double *r,
556                                  G4int nodeVis << 409          int nodeVis, int edgeVis)
557 /*********************************************    410 /***********************************************************************
558  *                                                411  *                                                                     *
559  * Name: HepPolyhedron::RotateAroundZ             412  * Name: HepPolyhedron::RotateAroundZ                Date:    27.11.96 *
560  * Author: E.Chernyaev (IHEP/Protvino)            413  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
561  *                                                414  *                                                                     *
562  * Function: Create HepPolyhedron for a solid     415  * Function: Create HepPolyhedron for a solid produced by rotation of  *
563  *           two polylines around Z-axis          416  *           two polylines around Z-axis                               *
564  *                                                417  *                                                                     *
565  * Input: nstep - number of discrete steps, if    418  * Input: nstep - number of discrete steps, if 0 then default          *
566  *        phi   - starting phi angle              419  *        phi   - starting phi angle                                   *
567  *        dphi  - delta phi                       420  *        dphi  - delta phi                                            *
568  *        np1   - number of points in external    421  *        np1   - number of points in external polyline                *
569  *                (must be negative in case of    422  *                (must be negative in case of closed polyline)        *
570  *        np2   - number of points in internal    423  *        np2   - number of points in internal polyline (may be 1)     *
571  *        z[]   - z-coordinates (+z >>> -z for    424  *        z[]   - z-coordinates (+z >>> -z for both polylines)         *
572  *        r[]   - r-coordinates                   425  *        r[]   - r-coordinates                                        *
573  *        nodeVis - how to Draw edges joing co    426  *        nodeVis - how to Draw edges joing consecutive positions of   *
574  *                  node during rotation          427  *                  node during rotation                               *
575  *        edgeVis - how to Draw edges             428  *        edgeVis - how to Draw edges                                  *
576  *                                                429  *                                                                     *
577  *********************************************    430  ***********************************************************************/
578 {                                                 431 {
579   static const G4double wholeCircle   = twopi; << 432   static double wholeCircle   = 2*M_PI;
580                                                << 433     
581   //   S E T   R O T A T I O N   P A R A M E T    434   //   S E T   R O T A T I O N   P A R A M E T E R S
582                                                   435 
583   G4bool ifWholeCircle = std::abs(dphi-wholeCi << 436   bool ifWholeCircle = (abs(dphi-wholeCircle) < perMillion) ? true : false;
584   G4double delPhi = ifWholeCircle ? wholeCircl << 437   double   delPhi  = ifWholeCircle ? wholeCircle : dphi;  
585   G4int nSphi = nstep;                         << 438   int        nSphi    = (nstep > 0) ?
586   if (nSphi <= 0) nSphi = GetNumberOfRotationS << 439     nstep : int(delPhi*GetNumberOfRotationSteps()/wholeCircle+.5);
587   if (nSphi == 0) nSphi = 1;                      440   if (nSphi == 0) nSphi = 1;
588   G4int nVphi = ifWholeCircle ? nSphi : nSphi  << 441   int        nVphi    = ifWholeCircle ? nSphi : nSphi+1;
589   G4bool ifClosed = np1 <= 0; // true if exter << 442   bool ifClosed = np1 > 0 ? false : true;
590                                                << 443   
591   //   C O U N T   V E R T I C E S             << 444   //   C O U N T   V E R T E C E S
592                                                   445 
593   G4int absNp1 = std::abs(np1);                << 446   int absNp1 = abs(np1);
594   G4int absNp2 = std::abs(np2);                << 447   int absNp2 = abs(np2);
595   G4int i1beg = 0;                             << 448   int i1beg = 0;
596   G4int i1end = absNp1-1;                      << 449   int i1end = absNp1-1;
597   G4int i2beg = absNp1;                        << 450   int i2beg = absNp1;
598   G4int i2end = absNp1+absNp2-1;               << 451   int i2end = absNp1+absNp2-1; 
599   G4int i, j, k;                               << 452   int i, j, k;
600                                                   453 
601   for(i=i1beg; i<=i2end; i++) {                   454   for(i=i1beg; i<=i2end; i++) {
602     if (std::abs(r[i]) < spatialTolerance) r[i << 455     if (abs(r[i]) < perMillion) r[i] = 0.;
603   }                                               456   }
604                                                   457 
605   // external polyline - check position of nod << 458   j = 0;                                                // external nodes
606   //                                           << 
607   G4int Nverts = 0;                            << 
608   for (i=i1beg; i<=i1end; i++) {                  459   for (i=i1beg; i<=i1end; i++) {
609     Nverts += (r[i] == 0.) ? 1 : nVphi;        << 460     j += (r[i] == 0.) ? 1 : nVphi;
610   }                                               461   }
611                                                   462 
612   // internal polyline                         << 463   bool ifSide1 = false;                           // internal nodes
613   //                                           << 464   bool ifSide2 = false;
614   G4bool ifSide1 = false; // whether to create << 
615   G4bool ifSide2 = false; // whether to create << 
616                                                   465 
617   if (r[i2beg] != r[i1beg] || z[i2beg] != z[i1 << 466   if (r[i2beg] != r[i1beg] || z[i2beg] != z[i1beg]) {
618     Nverts += (r[i2beg] == 0.) ? 1 : nVphi;    << 467     j += (r[i2beg] == 0.) ? 1 : nVphi;
619     ifSide1 = true;                               468     ifSide1 = true;
620   }                                               469   }
621                                                   470 
622   for(i=i2beg+1; i<i2end; i++) { // intermedia << 471   for(i=i2beg+1; i<i2end; i++) {
623     Nverts += (r[i] == 0.) ? 1 : nVphi;        << 472     j += (r[i] == 0.) ? 1 : nVphi;
624   }                                               473   }
625                                                << 474   
626   if (r[i2end] != r[i1end] || z[i2end] != z[i1 << 475   if (r[i2end] != r[i1end] || z[i2end] != z[i1end]) {
627     if (absNp2 > 1) Nverts += (r[i2end] == 0.) << 476     if (absNp2 > 1) j += (r[i2end] == 0.) ? 1 : nVphi;
628     ifSide2 = true;                               477     ifSide2 = true;
629   }                                               478   }
630                                                   479 
631   //   C O U N T   F A C E S                      480   //   C O U N T   F A C E S
632                                                   481 
633   // external lateral faces                    << 482   k = ifClosed ? absNp1*nSphi : (absNp1-1)*nSphi;       // external faces
634   //                                           << 
635   G4int Nfaces = ifClosed ? absNp1*nSphi : (ab << 
636                                                   483 
637   // internal lateral faces                    << 484   if (absNp2 > 1) {                                     // internal faces
638   //                                           << 
639   if (absNp2 > 1) {                            << 
640     for(i=i2beg; i<i2end; i++) {                  485     for(i=i2beg; i<i2end; i++) {
641       if (r[i] > 0. || r[i+1] > 0.) Nfaces +=  << 486       if (r[i] > 0. || r[i+1] > 0.)       k += nSphi;
642     }                                             487     }
643                                                   488 
644     if (ifClosed) {                               489     if (ifClosed) {
645       if (r[i2end] > 0. || r[i2beg] > 0.) Nfac << 490       if (r[i2end] > 0. || r[i2beg] > 0.) k += nSphi;
646     }                                             491     }
647   }                                               492   }
648                                                   493 
649   // bottom and top faces                      << 494   if (!ifClosed) {                                      // side faces
650   //                                           << 495     if (ifSide1 && (r[i1beg] > 0. || r[i2beg] > 0.)) k += nSphi;
651   if (!ifClosed) {                             << 496     if (ifSide2 && (r[i1end] > 0. || r[i2end] > 0.)) k += nSphi;
652     if (ifSide1 && (r[i1beg] > 0. || r[i2beg]  << 
653     if (ifSide2 && (r[i1end] > 0. || r[i2end]  << 
654   }                                               497   }
655                                                   498 
656   // phi_wedge faces                           << 499   if (!ifWholeCircle) {                                 // phi_side faces
657   //                                           << 500     k += ifClosed ? 2*absNp1 : 2*(absNp1-1);
658   if (!ifWholeCircle) {                        << 
659     Nfaces += ifClosed ? 2*absNp1 : 2*(absNp1- << 
660   }                                               501   }
661                                                   502 
662   //   A L L O C A T E   M E M O R Y              503   //   A L L O C A T E   M E M O R Y
663                                                   504 
664   AllocateMemory(Nverts, Nfaces);              << 505   AllocateMemory(j, k);
665   if (pV == nullptr || pF == nullptr) return;  << 
666                                                   506 
667   //   G E N E R A T E   V E R T I C E S       << 507   //   G E N E R A T E   V E R T E C E S
668                                                   508 
669   G4int *kk; // array of start indices along p << 509   int *kk;
670   kk = new G4int[absNp1+absNp2];               << 510   kk = new int[absNp1+absNp2];
671                                                   511 
672   // external polyline                         << 512   k = 1;
673   //                                           << 
674   k = 1; // free position in array of vertices << 
675   for(i=i1beg; i<=i1end; i++) {                   513   for(i=i1beg; i<=i1end; i++) {
676     kk[i] = k;                                    514     kk[i] = k;
677     if (r[i] == 0.)                            << 515     if (r[i] == 0.) { pV[k++] = HepPoint3D(0, 0, z[i]); } else { k += nVphi; }
678     { pV[k++] = G4Point3D(0, 0, z[i]); } else  << 
679   }                                               516   }
680                                                   517 
681   // first point of internal polyline          << 
682   //                                           << 
683   i = i2beg;                                      518   i = i2beg;
684   if (ifSide1) {                                  519   if (ifSide1) {
685     kk[i] = k;                                    520     kk[i] = k;
686     if (r[i] == 0.)                            << 521     if (r[i] == 0.) { pV[k++] = HepPoint3D(0, 0, z[i]); } else { k += nVphi; }
687     { pV[k++] = G4Point3D(0, 0, z[i]); } else  << 
688   }else{                                          522   }else{
689     kk[i] = kk[i1beg];                            523     kk[i] = kk[i1beg];
690   }                                               524   }
691                                                   525 
692   // intermediate points of internal polyline  << 
693   //                                           << 
694   for(i=i2beg+1; i<i2end; i++) {                  526   for(i=i2beg+1; i<i2end; i++) {
695     kk[i] = k;                                    527     kk[i] = k;
696     if (r[i] == 0.)                            << 528     if (r[i] == 0.) { pV[k++] = HepPoint3D(0, 0, z[i]); } else { k += nVphi; }
697     { pV[k++] = G4Point3D(0, 0, z[i]); } else  << 
698   }                                               529   }
699                                                   530 
700   // last point of internal polyline           << 
701   //                                           << 
702   if (absNp2 > 1) {                               531   if (absNp2 > 1) {
703     i = i2end;                                    532     i = i2end;
704     if (ifSide2) {                                533     if (ifSide2) {
705       kk[i] = k;                                  534       kk[i] = k;
706       if (r[i] == 0.) pV[k] = G4Point3D(0, 0,  << 535       if (r[i] == 0.) pV[k] = HepPoint3D(0, 0, z[i]);
707     }else{                                        536     }else{
708       kk[i] = kk[i1end];                          537       kk[i] = kk[i1end];
709     }                                             538     }
710   }                                               539   }
711                                                   540 
712   // set vertices                              << 541   double cosPhi, sinPhi;
713   //                                           << 
714   G4double cosPhi, sinPhi;                     << 
715                                                   542 
716   for(j=0; j<nVphi; j++) {                        543   for(j=0; j<nVphi; j++) {
717     cosPhi = std::cos(phi+j*delPhi/nSphi);     << 544     cosPhi = cos(phi+j*delPhi/nSphi);
718     sinPhi = std::sin(phi+j*delPhi/nSphi);     << 545     sinPhi = sin(phi+j*delPhi/nSphi);
719     for(i=i1beg; i<=i2end; i++) {                 546     for(i=i1beg; i<=i2end; i++) {
720       if (r[i] != 0.)                          << 547       if (r[i] != 0.) pV[kk[i]+j] = HepPoint3D(r[i]*cosPhi,r[i]*sinPhi,z[i]);
721         pV[kk[i]+j] = G4Point3D(r[i]*cosPhi,r[ << 
722     }                                             548     }
723   }                                               549   }
724                                                   550 
725   //   G E N E R A T E   F A C E S             << 551   //   G E N E R A T E   E X T E R N A L   F A C E S
726                                                   552 
727   //  external faces                           << 553   int v1,v2;
728   //                                           << 
729   G4int v1,v2;                                 << 
730                                                   554 
731   k = 1; // free position in array of faces pF << 555   k = 1;
732   v2 = ifClosed ? nodeVis : 1;                    556   v2 = ifClosed ? nodeVis : 1;
733   for(i=i1beg; i<i1end; i++) {                    557   for(i=i1beg; i<i1end; i++) {
734     v1 = v2;                                      558     v1 = v2;
735     if (!ifClosed && i == i1end-1) {              559     if (!ifClosed && i == i1end-1) {
736       v2 = 1;                                     560       v2 = 1;
737     }else{                                        561     }else{
738       v2 = (r[i] == r[i+1] && r[i+1] == r[i+2]    562       v2 = (r[i] == r[i+1] && r[i+1] == r[i+2]) ? -1 : nodeVis;
739     }                                             563     }
740     RotateEdge(kk[i], kk[i+1], r[i], r[i+1], v    564     RotateEdge(kk[i], kk[i+1], r[i], r[i+1], v1, v2,
741                edgeVis, ifWholeCircle, nSphi,  << 565          edgeVis, ifWholeCircle, nSphi, k);
742   }                                               566   }
743   if (ifClosed) {                                 567   if (ifClosed) {
744     RotateEdge(kk[i1end], kk[i1beg], r[i1end],    568     RotateEdge(kk[i1end], kk[i1beg], r[i1end],r[i1beg], nodeVis, nodeVis,
745                edgeVis, ifWholeCircle, nSphi,  << 569          edgeVis, ifWholeCircle, nSphi, k);
746   }                                               570   }
747                                                   571 
748   // internal faces                            << 572   //   G E N E R A T E   I N T E R N A L   F A C E S
749   //                                           << 573 
750   if (absNp2 > 1) {                               574   if (absNp2 > 1) {
751     v2 = ifClosed ? nodeVis : 1;                  575     v2 = ifClosed ? nodeVis : 1;
752     for(i=i2beg; i<i2end; i++) {                  576     for(i=i2beg; i<i2end; i++) {
753       v1 = v2;                                    577       v1 = v2;
754       if (!ifClosed && i==i2end-1) {              578       if (!ifClosed && i==i2end-1) {
755         v2 = 1;                                << 579   v2 = 1;
756       }else{                                      580       }else{
757         v2 = (r[i] == r[i+1] && r[i+1] == r[i+ << 581   v2 = (r[i] == r[i+1] && r[i+1] == r[i+2]) ? -1 :  nodeVis;
758       }                                           582       }
759       RotateEdge(kk[i+1], kk[i], r[i+1], r[i],    583       RotateEdge(kk[i+1], kk[i], r[i+1], r[i], v2, v1,
760                  edgeVis, ifWholeCircle, nSphi << 584      edgeVis, ifWholeCircle, nSphi, k);
761     }                                             585     }
762     if (ifClosed) {                               586     if (ifClosed) {
763       RotateEdge(kk[i2beg], kk[i2end], r[i2beg    587       RotateEdge(kk[i2beg], kk[i2end], r[i2beg], r[i2end], nodeVis, nodeVis,
764                  edgeVis, ifWholeCircle, nSphi << 588      edgeVis, ifWholeCircle, nSphi, k);
765     }                                             589     }
766   }                                               590   }
767                                                   591 
768   // bottom and top faces                      << 592   //   G E N E R A T E   S I D E   F A C E S
769   //                                           << 593 
770   if (!ifClosed) {                                594   if (!ifClosed) {
771     if (ifSide1) {                                595     if (ifSide1) {
772       RotateEdge(kk[i2beg], kk[i1beg], r[i2beg    596       RotateEdge(kk[i2beg], kk[i1beg], r[i2beg], r[i1beg], 1, 1,
773                  -1, ifWholeCircle, nSphi, k); << 597      -1, ifWholeCircle, nSphi, k);
774     }                                             598     }
775     if (ifSide2) {                                599     if (ifSide2) {
776       RotateEdge(kk[i1end], kk[i2end], r[i1end    600       RotateEdge(kk[i1end], kk[i2end], r[i1end], r[i2end], 1, 1,
777                  -1, ifWholeCircle, nSphi, k); << 601      -1, ifWholeCircle, nSphi, k);
778     }                                             602     }
779   }                                               603   }
780                                                   604 
781   // phi_wedge faces in case of incomplete cir << 605   //   G E N E R A T E   S I D E   F A C E S  for the case of incomplete circle
782   //                                           << 606 
783   if (!ifWholeCircle) {                           607   if (!ifWholeCircle) {
784                                                   608 
785     G4int  ii[4], vv[4];                       << 609     int  ii[4], vv[4];
786                                                   610 
787     if (ifClosed) {                               611     if (ifClosed) {
788       for (i=i1beg; i<=i1end; i++) {              612       for (i=i1beg; i<=i1end; i++) {
789         ii[0] = i;                             << 613   ii[0] = i;
790         ii[3] = (i == i1end) ? i1beg : i+1;    << 614   ii[3] = (i == i1end) ? i1beg : i+1;
791         ii[1] = (absNp2 == 1) ? i2beg : ii[0]+ << 615   ii[1] = (absNp2 == 1) ? i2beg : ii[0]+absNp1;
792         ii[2] = (absNp2 == 1) ? i2beg : ii[3]+ << 616   ii[2] = (absNp2 == 1) ? i2beg : ii[3]+absNp1;
793         vv[0] = -1;                            << 617   vv[0] = -1;
794         vv[1] = 1;                             << 618   vv[1] = 1;
795         vv[2] = -1;                            << 619   vv[2] = -1;
796         vv[3] = 1;                             << 620   vv[3] = 1;
797         SetSideFacets(ii, vv, kk, r, delPhi, n << 621   SetSideFacets(ii, vv, kk, r, dphi, nSphi, k);
798       }                                           622       }
799     }else{                                        623     }else{
800       for (i=i1beg; i<i1end; i++) {               624       for (i=i1beg; i<i1end; i++) {
801         ii[0] = i;                             << 625   ii[0] = i;
802         ii[3] = i+1;                           << 626   ii[3] = i+1;
803         ii[1] = (absNp2 == 1) ? i2beg : ii[0]+ << 627   ii[1] = (absNp2 == 1) ? i2beg : ii[0]+absNp1;
804         ii[2] = (absNp2 == 1) ? i2beg : ii[3]+ << 628   ii[2] = (absNp2 == 1) ? i2beg : ii[3]+absNp1;
805         vv[0] = (i == i1beg)   ? 1 : -1;       << 629   vv[0] = (i == i1beg)   ? 1 : -1;
806         vv[1] = 1;                             << 630   vv[1] = 1;
807         vv[2] = (i == i1end-1) ? 1 : -1;       << 631   vv[2] = (i == i1end-1) ? 1 : -1;
808         vv[3] = 1;                             << 632   vv[3] = 1;
809         SetSideFacets(ii, vv, kk, r, delPhi, n << 633   SetSideFacets(ii, vv, kk, r, dphi, nSphi, k);
810       }                                           634       }
811     }                                          << 635     }      
812   }                                               636   }
813                                                   637 
814   delete [] kk; // free memory                 << 638   delete [] kk;
815                                                   639 
816   // final check                               << 
817   //                                           << 
818   if (k-1 != nface) {                             640   if (k-1 != nface) {
819     std::cerr                                  << 641     HepStd::cerr
820       << "HepPolyhedron::RotateAroundZ: number << 642       << "Polyhedron::RotateAroundZ: number of generated faces ("
821       << k-1 << ") is not equal to the number     643       << k-1 << ") is not equal to the number of allocated faces ("
822       << nface << ")"                             644       << nface << ")"
823       << std::endl;                            << 645       << HepStd::endl;
824   }                                               646   }
825 }                                                 647 }
826                                                   648 
827 void                                           << 
828 HepPolyhedron::RotateContourAroundZ(G4int nste << 
829                                     G4double p << 
830                                     G4double d << 
831                                     const std: << 
832                                     G4int node << 
833                                     G4int edge << 
834 /********************************************* << 
835  *                                             << 
836  * Name: HepPolyhedron::RotateContourAroundZ   << 
837  * Author: E.Tcherniaev (E.Chernyaev)          << 
838  *                                             << 
839  * Function: Create HepPolyhedron for a solid  << 
840  *           a closed polyline (rz-contour) ar << 
841  *                                             << 
842  * Input: nstep - number of discrete steps, if << 
843  *        phi   - starting phi angle           << 
844  *        dphi  - delta phi                    << 
845  *        rz    - rz-contour                   << 
846  *        nodeVis - how to Draw edges joing co << 
847  *                  node during rotation       << 
848  *        edgeVis - how to Draw edges          << 
849  *                                             << 
850  ********************************************* << 
851 {                                              << 
852   //   S E T   R O T A T I O N   P A R A M E T << 
853                                                << 
854   G4bool ifWholeCircle = std::abs(dphi - twopi << 
855   G4double delPhi = (ifWholeCircle) ? twopi :  << 
856   G4int nSphi = nstep;                         << 
857   if (nSphi <= 0) nSphi = GetNumberOfRotationS << 
858   if (nSphi == 0) nSphi = 1;                   << 
859   G4int nVphi = (ifWholeCircle) ? nSphi : nSph << 
860                                                << 
861   //   C A L C U L A T E   A R E A             << 
862                                                << 
863   G4int Nrz = (G4int)rz.size();                << 
864   G4double area = 0;                           << 
865   for (G4int i = 0; i < Nrz; ++i)              << 
866   {                                            << 
867     G4int k = (i == 0) ? Nrz - 1 : i - 1;      << 
868     area += rz[k].x()*rz[i].y() - rz[i].x()*rz << 
869   }                                            << 
870                                                << 
871   //   P R E P A R E   P O L Y L I N E         << 
872                                                << 
873   auto r = new G4double[Nrz];                  << 
874   auto z = new G4double[Nrz];                  << 
875   for (G4int i = 0; i < Nrz; ++i)              << 
876   {                                            << 
877     r[i] = rz[i].x();                          << 
878     z[i] = rz[i].y();                          << 
879     if (std::abs(r[i]) < spatialTolerance) r[i << 
880   }                                            << 
881                                                << 
882   //   C O U N T   V E R T I C E S   A N D   F << 
883                                                << 
884   G4int Nverts = 0;                            << 
885   for(G4int i = 0; i < Nrz; ++i) Nverts += (r[ << 
886                                                << 
887   G4int Nedges = Nrz;                          << 
888   for (G4int i = 0; i < Nrz; ++i)              << 
889   {                                            << 
890     G4int k = (i == 0) ? Nrz - 1 : i - 1;      << 
891     Nedges -= static_cast<int>(r[k] == 0 && r[ << 
892   }                                            << 
893                                                << 
894   G4int Nfaces = Nedges*nSphi;               / << 
895   if (!ifWholeCircle) Nfaces += 2*(Nrz - 2); / << 
896                                                << 
897   //   A L L O C A T E   M E M O R Y           << 
898                                                << 
899   AllocateMemory(Nverts, Nfaces);              << 
900   if (pV == nullptr || pF == nullptr)          << 
901   {                                            << 
902     delete [] r;                               << 
903     delete [] z;                               << 
904     return;                                    << 
905   }                                            << 
906                                                << 
907   //   S E T   V E R T I C E S                 << 
908                                                << 
909   auto kk = new G4int[Nrz]; // start indices a << 
910   G4int kfree = 1; // current free position in << 
911                                                << 
912   // set start indices, set vertices for nodes << 
913   for(G4int i = 0; i < Nrz; ++i)               << 
914   {                                            << 
915     kk[i] = kfree;                             << 
916     if (r[i] == 0.) pV[kfree++] = G4Point3D(0, << 
917     if (r[i] != 0.) kfree += nVphi;            << 
918   }                                            << 
919                                                << 
920   // set vertices by rotating r                << 
921   for(G4int j = 0; j < nVphi; ++j)             << 
922   {                                            << 
923     G4double cosPhi = std::cos(phi + j*delPhi/ << 
924     G4double sinPhi = std::sin(phi + j*delPhi/ << 
925     for(G4int i = 0; i < Nrz; ++i)             << 
926     {                                          << 
927       if (r[i] != 0.)                          << 
928         pV[kk[i] + j] = G4Point3D(r[i]*cosPhi, << 
929     }                                          << 
930   }                                            << 
931                                                << 
932   //   S E T   F A C E S                       << 
933                                                << 
934   kfree = 1; // current free position in array << 
935   for(G4int i = 0; i < Nrz; ++i)               << 
936   {                                            << 
937     G4int i1 = (i < Nrz - 1) ? i + 1 : 0; // i << 
938     G4int i2 = i;                              << 
939     if (area < 0.) std::swap(i1, i2);          << 
940     RotateEdge(kk[i1], kk[i2], r[i1], r[i2], n << 
941                edgeVis, ifWholeCircle, nSphi,  << 
942   }                                            << 
943                                                << 
944   //    S E T   P H I _ W E D G E   F A C E S  << 
945                                                << 
946   if (!ifWholeCircle)                          << 
947   {                                            << 
948     std::vector<G4int> triangles;              << 
949     TriangulatePolygon(rz, triangles);         << 
950                                                << 
951     G4int ii[4], vv[4];                        << 
952     G4int ntria = G4int(triangles.size()/3);   << 
953     for (G4int i = 0; i < ntria; ++i)          << 
954     {                                          << 
955       G4int i1 = triangles[0 + i*3];           << 
956       G4int i2 = triangles[1 + i*3];           << 
957       G4int i3 = triangles[2 + i*3];           << 
958       if (area < 0.) std::swap(i1, i3);        << 
959       G4int v1 = (std::abs(i2-i1) == 1 || std: << 
960       G4int v2 = (std::abs(i3-i2) == 1 || std: << 
961       G4int v3 = (std::abs(i1-i3) == 1 || std: << 
962       ii[0] = i1; ii[1] = i2; ii[2] = i2; ii[3 << 
963       vv[0] = v1; vv[1] = -1; vv[2] = v2; vv[3 << 
964       SetSideFacets(ii, vv, kk, r, delPhi, nSp << 
965     }                                          << 
966   }                                            << 
967                                                << 
968   // free memory                               << 
969   delete [] r;                                 << 
970   delete [] z;                                 << 
971   delete [] kk;                                << 
972                                                << 
973   // final check                               << 
974   if (kfree - 1 != nface)                      << 
975   {                                            << 
976     std::cerr                                  << 
977       << "HepPolyhedron::RotateContourAroundZ: << 
978       << kfree-1 << ") is not equal to the num << 
979       << nface << ")"                          << 
980       << std::endl;                            << 
981   }                                            << 
982 }                                              << 
983                                                << 
984 G4bool                                         << 
985 HepPolyhedron::TriangulatePolygon(const std::v << 
986                                   std::vector< << 
987 /********************************************* << 
988  *                                             << 
989  * Name: HepPolyhedron::TriangulatePolygon     << 
990  * Author: E.Tcherniaev (E.Chernyaev)          << 
991  *                                             << 
992  * Function: Simple implementation of "ear cli << 
993  *           triangulation of a simple contour << 
994  *           the result in a std::vector as tr << 
995  *                                             << 
996  *           If triangulation is sucsessfull t << 
997  *           returns true, otherwise false     << 
998  *                                             << 
999  * Remark:   It's a copy of G4GeomTools::Trian << 
1000  *                                            << 
1001  ******************************************** << 
1002 {                                             << 
1003   result.resize(0);                           << 
1004   G4int n = (G4int)polygon.size();            << 
1005   if (n < 3) return false;                    << 
1006                                               << 
1007   // calculate area                           << 
1008   //                                          << 
1009   G4double area = 0.;                         << 
1010   for(G4int i = 0; i < n; ++i)                << 
1011   {                                           << 
1012     G4int k = (i == 0) ? n - 1 : i - 1;       << 
1013     area += polygon[k].x()*polygon[i].y() - p << 
1014   }                                           << 
1015                                               << 
1016   // allocate and initialize list of Vertices << 
1017   // we want a counter-clockwise polygon in V << 
1018   //                                          << 
1019   auto  V = new G4int[n];                     << 
1020   if (area > 0.)                              << 
1021     for (G4int i = 0; i < n; ++i) V[i] = i;   << 
1022   else                                        << 
1023     for (G4int i = 0; i < n; ++i) V[i] = (n - << 
1024                                               << 
1025   //  Triangulation: remove nv-2 Vertices, cr << 
1026   //                                          << 
1027   G4int nv = n;                               << 
1028   G4int count = 2*nv; // error detection coun << 
1029   for(G4int b = nv - 1; nv > 2; )             << 
1030   {                                           << 
1031     // ERROR: if we loop, it is probably a no << 
1032     if ((count--) <= 0)                       << 
1033     {                                         << 
1034       delete [] V;                            << 
1035       if (area < 0.) std::reverse(result.begi << 
1036       return false;                           << 
1037     }                                         << 
1038                                               << 
1039     // three consecutive vertices in current  << 
1040     G4int a = (b   < nv) ? b   : 0; // previo << 
1041           b = (a+1 < nv) ? a+1 : 0; // curren << 
1042     G4int c = (b+1 < nv) ? b+1 : 0; // next   << 
1043                                               << 
1044     if (CheckSnip(polygon, a,b,c, nv,V))      << 
1045     {                                         << 
1046       // output Triangle                      << 
1047       result.push_back(V[a]);                 << 
1048       result.push_back(V[b]);                 << 
1049       result.push_back(V[c]);                 << 
1050                                               << 
1051       // remove vertex b from remaining polyg << 
1052       nv--;                                   << 
1053       for(G4int i = b; i < nv; ++i) V[i] = V[ << 
1054                                               << 
1055       count = 2*nv; // resest error detection << 
1056     }                                         << 
1057   }                                           << 
1058   delete [] V;                                << 
1059   if (area < 0.) std::reverse(result.begin(), << 
1060   return true;                                << 
1061 }                                             << 
1062                                               << 
1063 G4bool HepPolyhedron::CheckSnip(const std::ve << 
1064                                 G4int a, G4in << 
1065                                 G4int n, cons << 
1066 /******************************************** << 
1067  *                                            << 
1068  * Name: HepPolyhedron::CheckSnip             << 
1069  * Author: E.Tcherniaev (E.Chernyaev)         << 
1070  *                                            << 
1071  * Function: Check for a valid snip,          << 
1072  *           it is a helper functionfor Trian << 
1073  *                                            << 
1074  ******************************************** << 
1075 {                                             << 
1076   static const G4double kCarTolerance = 1.e-9 << 
1077                                               << 
1078   // check orientation of Triangle            << 
1079   G4double Ax = contour[V[a]].x(), Ay = conto << 
1080   G4double Bx = contour[V[b]].x(), By = conto << 
1081   G4double Cx = contour[V[c]].x(), Cy = conto << 
1082   if ((Bx-Ax)*(Cy-Ay) - (By-Ay)*(Cx-Ax) < kCa << 
1083                                               << 
1084   // check that there is no point inside Tria << 
1085   G4double xmin = std::min(std::min(Ax,Bx),Cx << 
1086   G4double xmax = std::max(std::max(Ax,Bx),Cx << 
1087   G4double ymin = std::min(std::min(Ay,By),Cy << 
1088   G4double ymax = std::max(std::max(Ay,By),Cy << 
1089                                               << 
1090   for (G4int i=0; i<n; ++i)                   << 
1091   {                                           << 
1092     if((i == a) || (i == b) || (i == c)) cont << 
1093     G4double Px = contour[V[i]].x();          << 
1094     if (Px < xmin || Px > xmax) continue;     << 
1095     G4double Py = contour[V[i]].y();          << 
1096     if (Py < ymin || Py > ymax) continue;     << 
1097     // if (PointInTriangle(Ax,Ay,Bx,By,Cx,Cy, << 
1098     if ((Bx-Ax)*(Cy-Ay) - (By-Ay)*(Cx-Ax) > 0 << 
1099     {                                         << 
1100       if ((Ax-Cx)*(Py-Cy) - (Ay-Cy)*(Px-Cx) < << 
1101       if ((Bx-Ax)*(Py-Ay) - (By-Ay)*(Px-Ax) < << 
1102       if ((Cx-Bx)*(Py-By) - (Cy-By)*(Px-Bx) < << 
1103     }                                         << 
1104     else                                      << 
1105     {                                         << 
1106       if ((Ax-Cx)*(Py-Cy) - (Ay-Cy)*(Px-Cx) > << 
1107       if ((Bx-Ax)*(Py-Ay) - (By-Ay)*(Px-Ax) > << 
1108       if ((Cx-Bx)*(Py-By) - (Cy-By)*(Px-Bx) > << 
1109     }                                         << 
1110     return false;                             << 
1111   }                                           << 
1112   return true;                                << 
1113 }                                             << 
1114                                               << 
1115 void HepPolyhedron::SetReferences()              649 void HepPolyhedron::SetReferences()
1116 /********************************************    650 /***********************************************************************
1117  *                                               651  *                                                                     *
1118  * Name: HepPolyhedron::SetReferences            652  * Name: HepPolyhedron::SetReferences                Date:    04.12.96 *
1119  * Author: E.Chernyaev (IHEP/Protvino)           653  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
1120  *                                               654  *                                                                     *
1121  * Function: For each edge set reference to n    655  * Function: For each edge set reference to neighbouring facet         *
1122  *                                               656  *                                                                     *
1123  ********************************************    657  ***********************************************************************/
1124 {                                                658 {
1125   if (nface <= 0) return;                        659   if (nface <= 0) return;
1126                                                  660 
1127   struct edgeListMember {                        661   struct edgeListMember {
1128     edgeListMember *next;                        662     edgeListMember *next;
1129     G4int v2;                                 << 663     int v2;
1130     G4int iface;                              << 664     int iface;
1131     G4int iedge;                              << 665     int iedge;
1132   } *edgeList, *freeList, **headList;            666   } *edgeList, *freeList, **headList;
1133                                                  667 
1134                                               << 668   
1135   //   A L L O C A T E   A N D   I N I T I A     669   //   A L L O C A T E   A N D   I N I T I A T E   L I S T S
1136                                                  670 
1137   edgeList = new edgeListMember[2*nface];        671   edgeList = new edgeListMember[2*nface];
1138   headList = new edgeListMember*[nvert];         672   headList = new edgeListMember*[nvert];
1139                                               << 673   
1140   G4int i;                                    << 674   int i;
1141   for (i=0; i<nvert; i++) {                      675   for (i=0; i<nvert; i++) {
1142     headList[i] = nullptr;                    << 676     headList[i] = 0;
1143   }                                              677   }
1144   freeList = edgeList;                           678   freeList = edgeList;
1145   for (i=0; i<2*nface-1; i++) {                  679   for (i=0; i<2*nface-1; i++) {
1146     edgeList[i].next = &edgeList[i+1];           680     edgeList[i].next = &edgeList[i+1];
1147   }                                              681   }
1148   edgeList[2*nface-1].next = nullptr;         << 682   edgeList[2*nface-1].next = 0;
1149                                                  683 
1150   //   L O O P   A L O N G   E D G E S           684   //   L O O P   A L O N G   E D G E S
1151                                                  685 
1152   G4int iface, iedge, nedge, i1, i2, k1, k2;  << 686   int iface, iedge, nedge, i1, i2, k1, k2;
1153   edgeListMember *prev, *cur;                    687   edgeListMember *prev, *cur;
1154                                               << 688   
1155   for(iface=1; iface<=nface; iface++) {          689   for(iface=1; iface<=nface; iface++) {
1156     nedge = (pF[iface].edge[3].v == 0) ? 3 :     690     nedge = (pF[iface].edge[3].v == 0) ? 3 : 4;
1157     for (iedge=0; iedge<nedge; iedge++) {        691     for (iedge=0; iedge<nedge; iedge++) {
1158       i1 = iedge;                                692       i1 = iedge;
1159       i2 = (iedge < nedge-1) ? iedge+1 : 0;      693       i2 = (iedge < nedge-1) ? iedge+1 : 0;
1160       i1 = std::abs(pF[iface].edge[i1].v);    << 694       i1 = abs(pF[iface].edge[i1].v);
1161       i2 = std::abs(pF[iface].edge[i2].v);    << 695       i2 = abs(pF[iface].edge[i2].v);
1162       k1 = (i1 < i2) ? i1 : i2;          // k    696       k1 = (i1 < i2) ? i1 : i2;          // k1 = ::min(i1,i2);
1163       k2 = (i1 > i2) ? i1 : i2;          // k    697       k2 = (i1 > i2) ? i1 : i2;          // k2 = ::max(i1,i2);
1164                                               << 698       
1165       // check head of the List corresponding    699       // check head of the List corresponding to k1
1166       cur = headList[k1];                        700       cur = headList[k1];
1167       if (cur == nullptr) {                   << 701       if (cur == 0) {
1168         headList[k1] = freeList;              << 702   headList[k1] = freeList;
1169         if (freeList == nullptr) {            << 703   freeList = freeList->next;
1170           std::cerr                           << 
1171           << "Polyhedron::SetReferences: bad  << 
1172           << std::endl;                       << 
1173           break;                              << 
1174         }                                     << 
1175         freeList = freeList->next;            << 
1176         cur = headList[k1];                      704         cur = headList[k1];
1177         cur->next = nullptr;                  << 705   cur->next = 0;
1178         cur->v2 = k2;                         << 706   cur->v2 = k2;
1179         cur->iface = iface;                   << 707   cur->iface = iface;
1180         cur->iedge = iedge;                   << 708   cur->iedge = iedge;
1181         continue;                                709         continue;
1182       }                                       << 710       } 
1183                                                  711 
1184       if (cur->v2 == k2) {                       712       if (cur->v2 == k2) {
1185         headList[k1] = cur->next;                713         headList[k1] = cur->next;
1186         cur->next = freeList;                 << 714   cur->next = freeList;
1187         freeList = cur;                       << 715         freeList = cur;      
1188         pF[iface].edge[iedge].f = cur->iface;    716         pF[iface].edge[iedge].f = cur->iface;
1189         pF[cur->iface].edge[cur->iedge].f = i << 717   pF[cur->iface].edge[cur->iedge].f = iface;
1190         i1 = (pF[iface].edge[iedge].v < 0) ?     718         i1 = (pF[iface].edge[iedge].v < 0) ? -1 : 1;
1191         i2 = (pF[cur->iface].edge[cur->iedge] << 719   i2 = (pF[cur->iface].edge[cur->iedge].v < 0) ? -1 : 1;
1192         if (i1 != i2) {                          720         if (i1 != i2) {
1193           std::cerr                           << 721     HepStd::cerr
1194             << "Polyhedron::SetReferences: di << 722       << "Polyhedron::SetReferences: different edge visibility "
1195             << iface << "/" << iedge << "/"   << 723       << iface << "/" << iedge << "/"
1196             << pF[iface].edge[iedge].v << " a << 724       << pF[iface].edge[iedge].v << " and "
1197             << cur->iface << "/" << cur->iedg << 725       << cur->iface << "/" << cur->iedge << "/"
1198             << pF[cur->iface].edge[cur->iedge << 726       << pF[cur->iface].edge[cur->iedge].v
1199             << std::endl;                     << 727       << HepStd::endl;
1200         }                                     << 728   }
1201         continue;                             << 729   continue;
1202       }                                          730       }
1203                                                  731 
1204       // check List itself                       732       // check List itself
1205       for (;;) {                                 733       for (;;) {
1206         prev = cur;                           << 734   prev = cur;
1207         cur = prev->next;                     << 735   cur = prev->next;
1208         if (cur == nullptr) {                 << 736   if (cur == 0) {
1209           prev->next = freeList;              << 737     prev->next = freeList;
1210           if (freeList == nullptr) {          << 738     freeList = freeList->next;
1211             std::cerr                         << 739     cur = prev->next;
1212             << "Polyhedron::SetReferences: ba << 740     cur->next = 0;
1213             << std::endl;                     << 741     cur->v2 = k2;
1214             break;                            << 742     cur->iface = iface;
1215           }                                   << 743     cur->iedge = iedge;
1216           freeList = freeList->next;          << 744     break;
1217           cur = prev->next;                   << 745   }
1218           cur->next = nullptr;                << 
1219           cur->v2 = k2;                       << 
1220           cur->iface = iface;                 << 
1221           cur->iedge = iedge;                 << 
1222           break;                              << 
1223         }                                     << 
1224                                                  746 
1225         if (cur->v2 == k2) {                     747         if (cur->v2 == k2) {
1226           prev->next = cur->next;             << 748     prev->next = cur->next;
1227           cur->next = freeList;               << 749     cur->next = freeList;
1228           freeList = cur;                     << 750     freeList = cur;      
1229           pF[iface].edge[iedge].f = cur->ifac << 751     pF[iface].edge[iedge].f = cur->iface;
1230           pF[cur->iface].edge[cur->iedge].f = << 752     pF[cur->iface].edge[cur->iedge].f = iface;
1231           i1 = (pF[iface].edge[iedge].v < 0)  << 753     i1 = (pF[iface].edge[iedge].v < 0) ? -1 : 1;
1232           i2 = (pF[cur->iface].edge[cur->iedg << 754     i2 = (pF[cur->iface].edge[cur->iedge].v < 0) ? -1 : 1;
1233             if (i1 != i2) {                   << 755       if (i1 != i2) {
1234               std::cerr                       << 756         HepStd::cerr
1235                 << "Polyhedron::SetReferences << 757     << "Polyhedron::SetReferences: different edge visibility "
1236                 << iface << "/" << iedge << " << 758     << iface << "/" << iedge << "/"
1237                 << pF[iface].edge[iedge].v << << 759     << pF[iface].edge[iedge].v << " and "
1238                 << cur->iface << "/" << cur-> << 760     << cur->iface << "/" << cur->iedge << "/"
1239                 << pF[cur->iface].edge[cur->i << 761     << pF[cur->iface].edge[cur->iedge].v
1240                 << std::endl;                 << 762     << HepStd::endl;
1241             }                                 << 763       }
1242           break;                              << 764     break;
1243         }                                     << 765   }
1244       }                                          766       }
1245     }                                            767     }
1246   }                                              768   }
1247                                                  769 
1248   //  C H E C K   T H A T   A L L   L I S T S    770   //  C H E C K   T H A T   A L L   L I S T S   A R E   E M P T Y
1249                                                  771 
1250   for (i=0; i<nvert; i++) {                      772   for (i=0; i<nvert; i++) {
1251     if (headList[i] != nullptr) {             << 773     if (headList[i] != 0) {
1252       std::cerr                               << 774       HepStd::cerr
1253         << "Polyhedron::SetReferences: List " << 775   << "Polyhedron::SetReferences: List " << i << " is not empty"
1254         << std::endl;                         << 776   << HepStd::endl;
1255     }                                            777     }
1256   }                                              778   }
1257                                                  779 
1258   //   F R E E   M E M O R Y                     780   //   F R E E   M E M O R Y
1259                                                  781 
1260   delete [] edgeList;                            782   delete [] edgeList;
1261   delete [] headList;                            783   delete [] headList;
1262 }                                                784 }
1263                                                  785 
1264 void HepPolyhedron::JoinCoplanarFacets(G4doub << 
1265 /******************************************** << 
1266  *                                            << 
1267  * Name: HepPolyhedron::JoinCoplanarFacets    << 
1268  * Author: E.Tcherniaev (E.Chernyaev)         << 
1269  *                                            << 
1270  * Function: Join couples of triangular facet << 
1271  *           where it is possible             << 
1272  *                                            << 
1273  ******************************************** << 
1274 {                                             << 
1275   G4int njoin = 0;                            << 
1276   for (G4int icur = 1; icur <= nface; ++icur) << 
1277   {                                           << 
1278     // skip if already joined or quadrangle   << 
1279     if (pF[icur].edge[0].v == 0) continue;    << 
1280     if (pF[icur].edge[3].v != 0) continue;    << 
1281     // skip if all references point to alread << 
1282     if (pF[icur].edge[0].f < icur &&          << 
1283         pF[icur].edge[1].f < icur &&          << 
1284         pF[icur].edge[2].f < icur) continue;  << 
1285     // compute plane equation                 << 
1286     G4Normal3D norm = GetUnitNormal(icur);    << 
1287     G4double dd = norm.dot(pV[pF[icur].edge[0 << 
1288     G4int vcur0 = std::abs(pF[icur].edge[0].v << 
1289     G4int vcur1 = std::abs(pF[icur].edge[1].v << 
1290     G4int vcur2 = std::abs(pF[icur].edge[2].v << 
1291     // select neighbouring facet              << 
1292     G4int kcheck = 0, icheck = 0, vcheck = 0; << 
1293     G4double dist = DBL_MAX;                  << 
1294     for (G4int k = 0; k < 3; ++k)             << 
1295     {                                         << 
1296       G4int itmp = pF[icur].edge[k].f;        << 
1297       // skip if already checked, joined or q << 
1298       if (itmp < icur) continue;              << 
1299       if (pF[itmp].edge[0].v == 0 ||          << 
1300           pF[itmp].edge[3].v != 0) continue;  << 
1301       // get candidate vertex                 << 
1302       G4int vtmp = 0;                         << 
1303       for (G4int j = 0; j < 3; ++j)           << 
1304       {                                       << 
1305         vtmp = std::abs(pF[itmp].edge[j].v);  << 
1306   if (vtmp != vcur0 && vtmp != vcur1 && vtmp  << 
1307       }                                       << 
1308       // check distance to the plane          << 
1309       G4double dtmp = std::abs(norm.dot(pV[vt << 
1310       if (dtmp > tolerance || dtmp >= dist) c << 
1311       dist = dtmp;                            << 
1312       kcheck = k;                             << 
1313       icheck = itmp;                          << 
1314       vcheck = vtmp;                          << 
1315     }                                         << 
1316     if (icheck == 0) continue; // no facet se << 
1317     // join facets                            << 
1318     njoin++;                                  << 
1319     pF[icheck].edge[0].v = 0; // mark facet a << 
1320     if (kcheck == 0)                          << 
1321     {                                         << 
1322       pF[icur].edge[3].v = pF[icur].edge[2].v << 
1323       pF[icur].edge[2].v = pF[icur].edge[1].v << 
1324       pF[icur].edge[1].v = vcheck;            << 
1325     }                                         << 
1326     else if (kcheck == 1)                     << 
1327     {                                         << 
1328       pF[icur].edge[3].v = pF[icur].edge[2].v << 
1329       pF[icur].edge[2].v = vcheck;            << 
1330     }                                         << 
1331     else                                      << 
1332     {                                         << 
1333       pF[icur].edge[3].v = vcheck;            << 
1334     }                                         << 
1335   }                                           << 
1336   if (njoin == 0) return; // no joined facets << 
1337                                               << 
1338   // restructure facets                       << 
1339   G4int nnew = 0;                             << 
1340   for (G4int icur = 1; icur <= nface; ++icur) << 
1341   {                                           << 
1342     if (pF[icur].edge[0].v == 0) continue;    << 
1343     nnew++;                                   << 
1344     pF[nnew].edge[0].v = pF[icur].edge[0].v;  << 
1345     pF[nnew].edge[1].v = pF[icur].edge[1].v;  << 
1346     pF[nnew].edge[2].v = pF[icur].edge[2].v;  << 
1347     pF[nnew].edge[3].v = pF[icur].edge[3].v;  << 
1348   }                                           << 
1349   nface = nnew;                               << 
1350   SetReferences();                            << 
1351 }                                             << 
1352                                               << 
1353 void HepPolyhedron::InvertFacets()               786 void HepPolyhedron::InvertFacets()
1354 /********************************************    787 /***********************************************************************
1355  *                                               788  *                                                                     *
1356  * Name: HepPolyhedron::InvertFacets             789  * Name: HepPolyhedron::InvertFacets                Date:    01.12.99  *
1357  * Author: E.Chernyaev                           790  * Author: E.Chernyaev                              Revised:           *
1358  *                                               791  *                                                                     *
1359  * Function: Invert the order of the nodes in    792  * Function: Invert the order of the nodes in the facets               *
1360  *                                               793  *                                                                     *
1361  ********************************************    794  ***********************************************************************/
1362 {                                                795 {
1363   if (nface <= 0) return;                        796   if (nface <= 0) return;
1364   G4int i, k, nnode, v[4],f[4];               << 797   int i, k, nnode, v[4],f[4];
1365   for (i=1; i<=nface; i++) {                     798   for (i=1; i<=nface; i++) {
1366     nnode =  (pF[i].edge[3].v == 0) ? 3 : 4;     799     nnode =  (pF[i].edge[3].v == 0) ? 3 : 4;
1367     for (k=0; k<nnode; k++) {                    800     for (k=0; k<nnode; k++) {
1368       v[k] = (k+1 == nnode) ? pF[i].edge[0].v    801       v[k] = (k+1 == nnode) ? pF[i].edge[0].v : pF[i].edge[k+1].v;
1369       if (v[k] * pF[i].edge[k].v < 0) v[k] =     802       if (v[k] * pF[i].edge[k].v < 0) v[k] = -v[k];
1370       f[k] = pF[i].edge[k].f;                    803       f[k] = pF[i].edge[k].f;
1371     }                                            804     }
1372     for (k=0; k<nnode; k++) {                    805     for (k=0; k<nnode; k++) {
1373       pF[i].edge[nnode-1-k].v = v[k];            806       pF[i].edge[nnode-1-k].v = v[k];
1374       pF[i].edge[nnode-1-k].f = f[k];            807       pF[i].edge[nnode-1-k].f = f[k];
1375     }                                            808     }
1376   }                                              809   }
1377 }                                                810 }
1378                                                  811 
1379 HepPolyhedron & HepPolyhedron::Transform(cons << 812 HepPolyhedron & HepPolyhedron::Transform(const HepTransform3D &t)
1380 /********************************************    813 /***********************************************************************
1381  *                                               814  *                                                                     *
1382  * Name: HepPolyhedron::Transform                815  * Name: HepPolyhedron::Transform                    Date:    01.12.99  *
1383  * Author: E.Chernyaev                           816  * Author: E.Chernyaev                              Revised:           *
1384  *                                               817  *                                                                     *
1385  * Function: Make transformation of the polyh    818  * Function: Make transformation of the polyhedron                     *
1386  *                                               819  *                                                                     *
1387  ********************************************    820  ***********************************************************************/
1388 {                                                821 {
1389   if (nvert > 0) {                               822   if (nvert > 0) {
1390     for (G4int i=1; i<=nvert; i++) { pV[i] =  << 823     for (int i=1; i<=nvert; i++) { pV[i] = t * pV[i]; }
1391                                                  824 
1392     //  C H E C K   D E T E R M I N A N T   A    825     //  C H E C K   D E T E R M I N A N T   A N D
1393     //  I N V E R T   F A C E T S   I F   I T    826     //  I N V E R T   F A C E T S   I F   I T   I S   N E G A T I V E
1394                                                  827 
1395     G4Vector3D d = t * G4Vector3D(0,0,0);     << 828     HepVector3D d = t * HepVector3D(0,0,0);
1396     G4Vector3D x = t * G4Vector3D(1,0,0) - d; << 829     HepVector3D x = t * HepVector3D(1,0,0) - d;
1397     G4Vector3D y = t * G4Vector3D(0,1,0) - d; << 830     HepVector3D y = t * HepVector3D(0,1,0) - d;
1398     G4Vector3D z = t * G4Vector3D(0,0,1) - d; << 831     HepVector3D z = t * HepVector3D(0,0,1) - d;
1399     if ((x.cross(y))*z < 0) InvertFacets();      832     if ((x.cross(y))*z < 0) InvertFacets();
1400   }                                              833   }
1401   return *this;                                  834   return *this;
1402 }                                                835 }
1403                                                  836 
1404 G4bool HepPolyhedron::GetNextVertexIndex(G4in << 837 bool HepPolyhedron::GetNextVertexIndex(int &index, int &edgeFlag) const
1405 /********************************************    838 /***********************************************************************
1406  *                                               839  *                                                                     *
1407  * Name: HepPolyhedron::GetNextVertexIndex       840  * Name: HepPolyhedron::GetNextVertexIndex          Date:    03.09.96  *
1408  * Author: Yasuhide Sawada                       841  * Author: Yasuhide Sawada                          Revised:           *
1409  *                                               842  *                                                                     *
1410  * Function:                                     843  * Function:                                                           *
1411  *                                               844  *                                                                     *
1412  ********************************************    845  ***********************************************************************/
1413 {                                                846 {
1414   static G4ThreadLocal G4int iFace = 1;       << 847   static int iFace = 1;
1415   static G4ThreadLocal G4int iQVertex = 0;    << 848   static int iQVertex = 0;
1416   G4int vIndex = pF[iFace].edge[iQVertex].v;  << 849   int vIndex = pF[iFace].edge[iQVertex].v;
1417                                                  850 
1418   edgeFlag = (vIndex > 0) ? 1 : 0;               851   edgeFlag = (vIndex > 0) ? 1 : 0;
1419   index = std::abs(vIndex);                   << 852   index = abs(vIndex);
1420                                                  853 
1421   if (iQVertex >= 3 || pF[iFace].edge[iQVerte    854   if (iQVertex >= 3 || pF[iFace].edge[iQVertex+1].v == 0) {
1422     iQVertex = 0;                                855     iQVertex = 0;
1423     if (++iFace > nface) iFace = 1;              856     if (++iFace > nface) iFace = 1;
1424     return false;  // Last Edge                  857     return false;  // Last Edge
                                                   >> 858   }else{
                                                   >> 859     ++iQVertex;
                                                   >> 860     return true;  // not Last Edge
1425   }                                              861   }
1426                                               << 
1427   ++iQVertex;                                 << 
1428   return true;  // not Last Edge              << 
1429 }                                                862 }
1430                                                  863 
1431 G4Point3D HepPolyhedron::GetVertex(G4int inde << 864 HepPoint3D HepPolyhedron::GetVertex(int index) const
1432 /********************************************    865 /***********************************************************************
1433  *                                               866  *                                                                     *
1434  * Name: HepPolyhedron::GetVertex                867  * Name: HepPolyhedron::GetVertex                   Date:    03.09.96  *
1435  * Author: Yasuhide Sawada                       868  * Author: Yasuhide Sawada                          Revised: 17.11.99  *
1436  *                                               869  *                                                                     *
1437  * Function: Get vertex of the index.            870  * Function: Get vertex of the index.                                  *
1438  *                                               871  *                                                                     *
1439  ********************************************    872  ***********************************************************************/
1440 {                                                873 {
1441   if (index <= 0 || index > nvert) {             874   if (index <= 0 || index > nvert) {
1442     std::cerr                                 << 875     HepStd::cerr
1443       << "HepPolyhedron::GetVertex: irrelevan    876       << "HepPolyhedron::GetVertex: irrelevant index " << index
1444       << std::endl;                           << 877       << HepStd::endl;
1445     return G4Point3D();                       << 878     return HepPoint3D();
1446   }                                              879   }
1447   return pV[index];                              880   return pV[index];
1448 }                                                881 }
1449                                                  882 
1450 G4bool                                        << 883 bool
1451 HepPolyhedron::GetNextVertex(G4Point3D &verte << 884 HepPolyhedron::GetNextVertex(HepPoint3D &vertex, int &edgeFlag) const
1452 /********************************************    885 /***********************************************************************
1453  *                                               886  *                                                                     *
1454  * Name: HepPolyhedron::GetNextVertex            887  * Name: HepPolyhedron::GetNextVertex               Date:    22.07.96  *
1455  * Author: John Allison                          888  * Author: John Allison                             Revised:           *
1456  *                                               889  *                                                                     *
1457  * Function: Get vertices of the quadrilatera    890  * Function: Get vertices of the quadrilaterals in order for each      *
1458  *           face in face order.  Returns fal    891  *           face in face order.  Returns false when finished each     *
1459  *           face.                               892  *           face.                                                     *
1460  *                                               893  *                                                                     *
1461  ********************************************    894  ***********************************************************************/
1462 {                                                895 {
1463   G4int index;                                << 896   int index;
1464   G4bool rep = GetNextVertexIndex(index, edge << 897   bool rep = GetNextVertexIndex(index, edgeFlag);
1465   vertex = pV[index];                            898   vertex = pV[index];
1466   return rep;                                    899   return rep;
1467 }                                                900 }
1468                                                  901 
1469 G4bool HepPolyhedron::GetNextVertex(G4Point3D << 902 bool HepPolyhedron::GetNextVertex(HepPoint3D &vertex, int &edgeFlag,
1470                                   G4Normal3D  << 903                HepNormal3D &normal) const
1471 /********************************************    904 /***********************************************************************
1472  *                                               905  *                                                                     *
1473  * Name: HepPolyhedron::GetNextVertex            906  * Name: HepPolyhedron::GetNextVertex               Date:    26.11.99  *
1474  * Author: E.Chernyaev                           907  * Author: E.Chernyaev                              Revised:           *
1475  *                                               908  *                                                                     *
1476  * Function: Get vertices with normals of the    909  * Function: Get vertices with normals of the quadrilaterals in order  *
1477  *           for each face in face order.        910  *           for each face in face order.                              *
1478  *           Returns false when finished each    911  *           Returns false when finished each face.                    *
1479  *                                               912  *                                                                     *
1480  ********************************************    913  ***********************************************************************/
1481 {                                                914 {
1482   static G4ThreadLocal G4int iFace = 1;       << 915   static int iFace = 1;
1483   static G4ThreadLocal G4int iNode = 0;       << 916   static int iNode = 0;
1484                                                  917 
1485   if (nface == 0) return false;  // empty pol    918   if (nface == 0) return false;  // empty polyhedron
1486                                                  919 
1487   G4int k = pF[iFace].edge[iNode].v;          << 920   int k = pF[iFace].edge[iNode].v;
1488   if (k > 0) { edgeFlag = 1; } else { edgeFla    921   if (k > 0) { edgeFlag = 1; } else { edgeFlag = -1; k = -k; }
1489   vertex = pV[k];                                922   vertex = pV[k];
1490   normal = FindNodeNormal(iFace,k);              923   normal = FindNodeNormal(iFace,k);
1491   if (iNode >= 3 || pF[iFace].edge[iNode+1].v    924   if (iNode >= 3 || pF[iFace].edge[iNode+1].v == 0) {
1492     iNode = 0;                                   925     iNode = 0;
1493     if (++iFace > nface) iFace = 1;              926     if (++iFace > nface) iFace = 1;
1494     return false;                // last node    927     return false;                // last node
                                                   >> 928   }else{
                                                   >> 929     ++iNode;
                                                   >> 930     return true;                 // not last node
1495   }                                              931   }
1496   ++iNode;                                    << 
1497   return true;                 // not last no << 
1498 }                                                932 }
1499                                                  933 
1500 G4bool HepPolyhedron::GetNextEdgeIndices(G4in << 934 bool HepPolyhedron::GetNextEdgeIndeces(int &i1, int &i2, int &edgeFlag,
1501                                        G4int  << 935               int &iface1, int &iface2) const
1502 /********************************************    936 /***********************************************************************
1503  *                                               937  *                                                                     *
1504  * Name: HepPolyhedron::GetNextEdgeIndices    << 938  * Name: HepPolyhedron::GetNextEdgeIndeces          Date:    30.09.96  *
1505  * Author: E.Chernyaev                           939  * Author: E.Chernyaev                              Revised: 17.11.99  *
1506  *                                               940  *                                                                     *
1507  * Function: Get indices of the next edge tog << 941  * Function: Get indeces of the next edge together with indeces of     *
1508  *           of the faces which share the edg    942  *           of the faces which share the edge.                        *
1509  *           Returns false when the last edge    943  *           Returns false when the last edge.                         *
1510  *                                               944  *                                                                     *
1511  ********************************************    945  ***********************************************************************/
1512 {                                                946 {
1513   static G4ThreadLocal G4int iFace    = 1;    << 947   static int iFace    = 1;
1514   static G4ThreadLocal G4int iQVertex = 0;    << 948   static int iQVertex = 0;
1515   static G4ThreadLocal G4int iOrder   = 1;    << 949   static int iOrder   = 1;
1516   G4int  k1, k2, kflag, kface1, kface2;       << 950   int  k1, k2, kflag, kface1, kface2;
1517                                                  951 
1518   if (iFace == 1 && iQVertex == 0) {             952   if (iFace == 1 && iQVertex == 0) {
1519     k2 = pF[nface].edge[0].v;                    953     k2 = pF[nface].edge[0].v;
1520     k1 = pF[nface].edge[3].v;                    954     k1 = pF[nface].edge[3].v;
1521     if (k1 == 0) k1 = pF[nface].edge[2].v;       955     if (k1 == 0) k1 = pF[nface].edge[2].v;
1522     if (std::abs(k1) > std::abs(k2)) iOrder = << 956     if (abs(k1) > abs(k2)) iOrder = -1;
1523   }                                              957   }
1524                                                  958 
1525   do {                                           959   do {
1526     k1     = pF[iFace].edge[iQVertex].v;         960     k1     = pF[iFace].edge[iQVertex].v;
1527     kflag  = k1;                                 961     kflag  = k1;
1528     k1     = std::abs(k1);                    << 962     k1     = abs(k1);
1529     kface1 = iFace;                           << 963     kface1 = iFace; 
1530     kface2 = pF[iFace].edge[iQVertex].f;         964     kface2 = pF[iFace].edge[iQVertex].f;
1531     if (iQVertex >= 3 || pF[iFace].edge[iQVer    965     if (iQVertex >= 3 || pF[iFace].edge[iQVertex+1].v == 0) {
1532       iQVertex = 0;                              966       iQVertex = 0;
1533       k2 = std::abs(pF[iFace].edge[iQVertex]. << 967       k2 = abs(pF[iFace].edge[iQVertex].v);
1534       iFace++;                                   968       iFace++;
1535     }else{                                       969     }else{
1536       iQVertex++;                                970       iQVertex++;
1537       k2 = std::abs(pF[iFace].edge[iQVertex]. << 971       k2 = abs(pF[iFace].edge[iQVertex].v);
1538     }                                            972     }
1539   } while (iOrder*k1 > iOrder*k2);               973   } while (iOrder*k1 > iOrder*k2);
1540                                                  974 
1541   i1 = k1; i2 = k2; edgeFlag = (kflag > 0) ?     975   i1 = k1; i2 = k2; edgeFlag = (kflag > 0) ? 1 : 0;
1542   iface1 = kface1; iface2 = kface2;           << 976   iface1 = kface1; iface2 = kface2; 
1543                                                  977 
1544   if (iFace > nface) {                           978   if (iFace > nface) {
1545     iFace  = 1; iOrder = 1;                      979     iFace  = 1; iOrder = 1;
1546     return false;                                980     return false;
                                                   >> 981   }else{
                                                   >> 982     return true;
1547   }                                              983   }
1548                                               << 
1549   return true;                                << 
1550 }                                                984 }
1551                                                  985 
1552 G4bool                                        << 986 bool
1553 HepPolyhedron::GetNextEdgeIndices(G4int &i1,  << 987 HepPolyhedron::GetNextEdgeIndeces(int &i1, int &i2, int &edgeFlag) const
1554 /********************************************    988 /***********************************************************************
1555  *                                               989  *                                                                     *
1556  * Name: HepPolyhedron::GetNextEdgeIndices    << 990  * Name: HepPolyhedron::GetNextEdgeIndeces          Date:    17.11.99  *
1557  * Author: E.Chernyaev                           991  * Author: E.Chernyaev                              Revised:           *
1558  *                                               992  *                                                                     *
1559  * Function: Get indices of the next edge.    << 993  * Function: Get indeces of the next edge.                             *
1560  *           Returns false when the last edge    994  *           Returns false when the last edge.                         *
1561  *                                               995  *                                                                     *
1562  ********************************************    996  ***********************************************************************/
1563 {                                                997 {
1564   G4int kface1, kface2;                       << 998   int kface1, kface2;
1565   return GetNextEdgeIndices(i1, i2, edgeFlag, << 999   return GetNextEdgeIndeces(i1, i2, edgeFlag, kface1, kface2);
1566 }                                                1000 }
1567                                                  1001 
1568 G4bool                                        << 1002 bool
1569 HepPolyhedron::GetNextEdge(G4Point3D &p1,     << 1003 HepPolyhedron::GetNextEdge(HepPoint3D &p1,
1570                            G4Point3D &p2,     << 1004          HepPoint3D &p2,
1571                            G4int &edgeFlag) c << 1005          int &edgeFlag) const
1572 /********************************************    1006 /***********************************************************************
1573  *                                               1007  *                                                                     *
1574  * Name: HepPolyhedron::GetNextEdge              1008  * Name: HepPolyhedron::GetNextEdge                 Date:    30.09.96  *
1575  * Author: E.Chernyaev                           1009  * Author: E.Chernyaev                              Revised:           *
1576  *                                               1010  *                                                                     *
1577  * Function: Get next edge.                      1011  * Function: Get next edge.                                            *
1578  *           Returns false when the last edge    1012  *           Returns false when the last edge.                         *
1579  *                                               1013  *                                                                     *
1580  ********************************************    1014  ***********************************************************************/
1581 {                                                1015 {
1582   G4int i1,i2;                                << 1016   int i1,i2;
1583   G4bool rep = GetNextEdgeIndices(i1,i2,edgeF << 1017   bool rep = GetNextEdgeIndeces(i1,i2,edgeFlag);
1584   p1 = pV[i1];                                   1018   p1 = pV[i1];
1585   p2 = pV[i2];                                   1019   p2 = pV[i2];
1586   return rep;                                    1020   return rep;
1587 }                                                1021 }
1588                                                  1022 
1589 G4bool                                        << 1023 bool
1590 HepPolyhedron::GetNextEdge(G4Point3D &p1, G4P << 1024 HepPolyhedron::GetNextEdge(HepPoint3D &p1, HepPoint3D &p2,
1591                           G4int &edgeFlag, G4 << 1025         int &edgeFlag, int &iface1, int &iface2) const
1592 /********************************************    1026 /***********************************************************************
1593  *                                               1027  *                                                                     *
1594  * Name: HepPolyhedron::GetNextEdge              1028  * Name: HepPolyhedron::GetNextEdge                 Date:    17.11.99  *
1595  * Author: E.Chernyaev                           1029  * Author: E.Chernyaev                              Revised:           *
1596  *                                               1030  *                                                                     *
1597  * Function: Get next edge with indices of th << 1031  * Function: Get next edge with indeces of the faces which share       *
1598  *           the edge.                           1032  *           the edge.                                                 *
1599  *           Returns false when the last edge    1033  *           Returns false when the last edge.                         *
1600  *                                               1034  *                                                                     *
1601  ********************************************    1035  ***********************************************************************/
1602 {                                                1036 {
1603   G4int i1,i2;                                << 1037   int i1,i2;
1604   G4bool rep = GetNextEdgeIndices(i1,i2,edgeF << 1038   bool rep = GetNextEdgeIndeces(i1,i2,edgeFlag,iface1,iface2);
1605   p1 = pV[i1];                                   1039   p1 = pV[i1];
1606   p2 = pV[i2];                                   1040   p2 = pV[i2];
1607   return rep;                                    1041   return rep;
1608 }                                                1042 }
1609                                                  1043 
1610 void HepPolyhedron::GetFacet(G4int iFace, G4i << 1044 void HepPolyhedron::GetFacet(int iFace, int &n, int *iNodes,
1611                             G4int *edgeFlags, << 1045           int *edgeFlags, int *iFaces) const
1612 /********************************************    1046 /***********************************************************************
1613  *                                               1047  *                                                                     *
1614  * Name: HepPolyhedron::GetFacet                 1048  * Name: HepPolyhedron::GetFacet                    Date:    15.12.99  *
1615  * Author: E.Chernyaev                           1049  * Author: E.Chernyaev                              Revised:           *
1616  *                                               1050  *                                                                     *
1617  * Function: Get face by index                   1051  * Function: Get face by index                                         *
1618  *                                               1052  *                                                                     *
1619  ********************************************    1053  ***********************************************************************/
1620 {                                                1054 {
1621   if (iFace < 1 || iFace > nface) {              1055   if (iFace < 1 || iFace > nface) {
1622     std::cerr                                 << 1056     HepStd::cerr 
1623       << "HepPolyhedron::GetFacet: irrelevant    1057       << "HepPolyhedron::GetFacet: irrelevant index " << iFace
1624       << std::endl;                           << 1058       << HepStd::endl;
1625     n = 0;                                       1059     n = 0;
1626   }else{                                         1060   }else{
1627     G4int i, k;                               << 1061     int i, k;
1628     for (i=0; i<4; i++) {                     << 1062     for (i=0; i<4; i++) { 
1629       k = pF[iFace].edge[i].v;                   1063       k = pF[iFace].edge[i].v;
1630       if (k == 0) break;                         1064       if (k == 0) break;
1631       if (iFaces != nullptr) iFaces[i] = pF[i << 1065       if (iFaces != 0) iFaces[i] = pF[iFace].edge[i].f;
1632       if (k > 0) {                            << 1066       if (k > 0) { 
1633         iNodes[i] = k;                        << 1067   iNodes[i] = k;
1634         if (edgeFlags != nullptr) edgeFlags[i << 1068   if (edgeFlags != 0) edgeFlags[i] = 1;
1635       }else{                                     1069       }else{
1636         iNodes[i] = -k;                       << 1070   iNodes[i] = -k;
1637         if (edgeFlags != nullptr) edgeFlags[i << 1071   if (edgeFlags != 0) edgeFlags[i] = -1;
1638       }                                          1072       }
1639     }                                            1073     }
1640     n = i;                                       1074     n = i;
1641   }                                              1075   }
1642 }                                                1076 }
1643                                                  1077 
1644 void HepPolyhedron::GetFacet(G4int index, G4i << 1078 void HepPolyhedron::GetFacet(int index, int &n, HepPoint3D *nodes,
1645                              G4int *edgeFlags << 1079           int *edgeFlags, HepNormal3D *normals) const
1646 /********************************************    1080 /***********************************************************************
1647  *                                               1081  *                                                                     *
1648  * Name: HepPolyhedron::GetFacet                 1082  * Name: HepPolyhedron::GetFacet                    Date:    17.11.99  *
1649  * Author: E.Chernyaev                           1083  * Author: E.Chernyaev                              Revised:           *
1650  *                                               1084  *                                                                     *
1651  * Function: Get face by index                   1085  * Function: Get face by index                                         *
1652  *                                               1086  *                                                                     *
1653  ********************************************    1087  ***********************************************************************/
1654 {                                                1088 {
1655   G4int iNodes[4];                            << 1089   int iNodes[4];
1656   GetFacet(index, n, iNodes, edgeFlags);         1090   GetFacet(index, n, iNodes, edgeFlags);
1657   if (n != 0) {                                  1091   if (n != 0) {
1658     for (G4int i=0; i<n; i++) {               << 1092     for (int i=0; i<n; i++) {
1659       nodes[i] = pV[iNodes[i]];                  1093       nodes[i] = pV[iNodes[i]];
1660       if (normals != nullptr) normals[i] = Fi << 1094       if (normals != 0) normals[i] = FindNodeNormal(index,iNodes[i]);
1661     }                                            1095     }
1662   }                                              1096   }
1663 }                                                1097 }
1664                                                  1098 
1665 G4bool                                        << 1099 bool
1666 HepPolyhedron::GetNextFacet(G4int &n, G4Point << 1100 HepPolyhedron::GetNextFacet(int &n, HepPoint3D *nodes,
1667                            G4int *edgeFlags,  << 1101          int *edgeFlags, HepNormal3D *normals) const
1668 /********************************************    1102 /***********************************************************************
1669  *                                               1103  *                                                                     *
1670  * Name: HepPolyhedron::GetNextFacet             1104  * Name: HepPolyhedron::GetNextFacet                Date:    19.11.99  *
1671  * Author: E.Chernyaev                           1105  * Author: E.Chernyaev                              Revised:           *
1672  *                                               1106  *                                                                     *
1673  * Function: Get next face with normals of un    1107  * Function: Get next face with normals of unit length at the nodes.   *
1674  *           Returns false when finished all     1108  *           Returns false when finished all faces.                    *
1675  *                                               1109  *                                                                     *
1676  ********************************************    1110  ***********************************************************************/
1677 {                                                1111 {
1678   static G4ThreadLocal G4int iFace = 1;       << 1112   static int iFace = 1;
1679                                                  1113 
1680   if (edgeFlags == nullptr) {                 << 1114   if (edgeFlags == 0) {
1681     GetFacet(iFace, n, nodes);                   1115     GetFacet(iFace, n, nodes);
1682   }else if (normals == nullptr) {             << 1116   }else if (normals == 0) {
1683     GetFacet(iFace, n, nodes, edgeFlags);        1117     GetFacet(iFace, n, nodes, edgeFlags);
1684   }else{                                         1118   }else{
1685     GetFacet(iFace, n, nodes, edgeFlags, norm    1119     GetFacet(iFace, n, nodes, edgeFlags, normals);
1686   }                                              1120   }
1687                                                  1121 
1688   if (++iFace > nface) {                         1122   if (++iFace > nface) {
1689     iFace  = 1;                                  1123     iFace  = 1;
1690     return false;                                1124     return false;
                                                   >> 1125   }else{
                                                   >> 1126     return true;
1691   }                                              1127   }
1692                                               << 
1693   return true;                                << 
1694 }                                                1128 }
1695                                                  1129 
1696 G4Normal3D HepPolyhedron::GetNormal(G4int iFa << 1130 HepNormal3D HepPolyhedron::GetNormal(int iFace) const
1697 /********************************************    1131 /***********************************************************************
1698  *                                               1132  *                                                                     *
1699  * Name: HepPolyhedron::GetNormal                1133  * Name: HepPolyhedron::GetNormal                    Date:    19.11.99 *
1700  * Author: E.Chernyaev                           1134  * Author: E.Chernyaev                               Revised:          *
1701  *                                               1135  *                                                                     *
1702  * Function: Get normal of the face given by     1136  * Function: Get normal of the face given by index                     *
1703  *                                               1137  *                                                                     *
1704  ********************************************    1138  ***********************************************************************/
1705 {                                                1139 {
1706   if (iFace < 1 || iFace > nface) {              1140   if (iFace < 1 || iFace > nface) {
1707     std::cerr                                 << 1141     HepStd::cerr 
1708       << "HepPolyhedron::GetNormal: irrelevan << 1142       << "HepPolyhedron::GetNormal: irrelevant index " << iFace 
1709       << std::endl;                           << 1143       << HepStd::endl;
1710     return G4Normal3D();                      << 1144     return HepNormal3D();
1711   }                                              1145   }
1712                                                  1146 
1713   G4int i0  = std::abs(pF[iFace].edge[0].v);  << 1147   int i0  = abs(pF[iFace].edge[0].v);
1714   G4int i1  = std::abs(pF[iFace].edge[1].v);  << 1148   int i1  = abs(pF[iFace].edge[1].v);
1715   G4int i2  = std::abs(pF[iFace].edge[2].v);  << 1149   int i2  = abs(pF[iFace].edge[2].v);
1716   G4int i3  = std::abs(pF[iFace].edge[3].v);  << 1150   int i3  = abs(pF[iFace].edge[3].v);
1717   if (i3 == 0) i3 = i0;                          1151   if (i3 == 0) i3 = i0;
1718   return (pV[i2] - pV[i0]).cross(pV[i3] - pV[    1152   return (pV[i2] - pV[i0]).cross(pV[i3] - pV[i1]);
1719 }                                                1153 }
1720                                                  1154 
1721 G4Normal3D HepPolyhedron::GetUnitNormal(G4int << 1155 HepNormal3D HepPolyhedron::GetUnitNormal(int iFace) const
1722 /********************************************    1156 /***********************************************************************
1723  *                                               1157  *                                                                     *
1724  * Name: HepPolyhedron::GetNormal                1158  * Name: HepPolyhedron::GetNormal                    Date:    19.11.99 *
1725  * Author: E.Chernyaev                           1159  * Author: E.Chernyaev                               Revised:          *
1726  *                                               1160  *                                                                     *
1727  * Function: Get unit normal of the face give    1161  * Function: Get unit normal of the face given by index                *
1728  *                                               1162  *                                                                     *
1729  ********************************************    1163  ***********************************************************************/
1730 {                                                1164 {
1731   if (iFace < 1 || iFace > nface) {              1165   if (iFace < 1 || iFace > nface) {
1732     std::cerr                                 << 1166     HepStd::cerr 
1733       << "HepPolyhedron::GetUnitNormal: irrel    1167       << "HepPolyhedron::GetUnitNormal: irrelevant index " << iFace
1734       << std::endl;                           << 1168       << HepStd::endl;
1735     return G4Normal3D();                      << 1169     return HepNormal3D();
1736   }                                              1170   }
1737                                                  1171 
1738   G4int i0  = std::abs(pF[iFace].edge[0].v);  << 1172   int i0  = abs(pF[iFace].edge[0].v);
1739   G4int i1  = std::abs(pF[iFace].edge[1].v);  << 1173   int i1  = abs(pF[iFace].edge[1].v);
1740   G4int i2  = std::abs(pF[iFace].edge[2].v);  << 1174   int i2  = abs(pF[iFace].edge[2].v);
1741   G4int i3  = std::abs(pF[iFace].edge[3].v);  << 1175   int i3  = abs(pF[iFace].edge[3].v);
1742   if (i3 == 0) i3 = i0;                          1176   if (i3 == 0) i3 = i0;
1743   return ((pV[i2] - pV[i0]).cross(pV[i3] - pV    1177   return ((pV[i2] - pV[i0]).cross(pV[i3] - pV[i1])).unit();
1744 }                                                1178 }
1745                                                  1179 
1746 G4bool HepPolyhedron::GetNextNormal(G4Normal3 << 1180 bool HepPolyhedron::GetNextNormal(HepNormal3D &normal) const
1747 /********************************************    1181 /***********************************************************************
1748  *                                               1182  *                                                                     *
1749  * Name: HepPolyhedron::GetNextNormal            1183  * Name: HepPolyhedron::GetNextNormal               Date:    22.07.96  *
1750  * Author: John Allison                          1184  * Author: John Allison                             Revised: 19.11.99  *
1751  *                                               1185  *                                                                     *
1752  * Function: Get normals of each face in face    1186  * Function: Get normals of each face in face order.  Returns false    *
1753  *           when finished all faces.            1187  *           when finished all faces.                                  *
1754  *                                               1188  *                                                                     *
1755  ********************************************    1189  ***********************************************************************/
1756 {                                                1190 {
1757   static G4ThreadLocal G4int iFace = 1;       << 1191   static int iFace = 1;
1758   normal = GetNormal(iFace);                     1192   normal = GetNormal(iFace);
1759   if (++iFace > nface) {                         1193   if (++iFace > nface) {
1760     iFace = 1;                                   1194     iFace = 1;
1761     return false;                                1195     return false;
                                                   >> 1196   }else{
                                                   >> 1197     return true;
1762   }                                              1198   }
1763   return true;                                << 
1764 }                                                1199 }
1765                                                  1200 
1766 G4bool HepPolyhedron::GetNextUnitNormal(G4Nor << 1201 bool HepPolyhedron::GetNextUnitNormal(HepNormal3D &normal) const
1767 /********************************************    1202 /***********************************************************************
1768  *                                               1203  *                                                                     *
1769  * Name: HepPolyhedron::GetNextUnitNormal        1204  * Name: HepPolyhedron::GetNextUnitNormal           Date:    16.09.96  *
1770  * Author: E.Chernyaev                           1205  * Author: E.Chernyaev                              Revised:           *
1771  *                                               1206  *                                                                     *
1772  * Function: Get normals of unit length of ea    1207  * Function: Get normals of unit length of each face in face order.    *
1773  *           Returns false when finished all     1208  *           Returns false when finished all faces.                    *
1774  *                                               1209  *                                                                     *
1775  ********************************************    1210  ***********************************************************************/
1776 {                                                1211 {
1777   G4bool rep = GetNextNormal(normal);         << 1212   bool rep = GetNextNormal(normal);
1778   normal = normal.unit();                        1213   normal = normal.unit();
1779   return rep;                                    1214   return rep;
1780 }                                                1215 }
1781                                                  1216 
1782 G4double HepPolyhedron::GetSurfaceArea() cons << 1217 double HepPolyhedron::GetSurfaceArea() const
1783 /********************************************    1218 /***********************************************************************
1784  *                                               1219  *                                                                     *
1785  * Name: HepPolyhedron::GetSurfaceArea           1220  * Name: HepPolyhedron::GetSurfaceArea              Date:    25.05.01  *
1786  * Author: E.Chernyaev                           1221  * Author: E.Chernyaev                              Revised:           *
1787  *                                               1222  *                                                                     *
1788  * Function: Returns area of the surface of t    1223  * Function: Returns area of the surface of the polyhedron.            *
1789  *                                               1224  *                                                                     *
1790  ********************************************    1225  ***********************************************************************/
1791 {                                                1226 {
1792   G4double srf = 0.;                          << 1227   double s = 0.;
1793   for (G4int iFace=1; iFace<=nface; iFace++)  << 1228   for (int iFace=1; iFace<=nface; iFace++) {
1794     G4int i0 = std::abs(pF[iFace].edge[0].v); << 1229     int i0 = abs(pF[iFace].edge[0].v);
1795     G4int i1 = std::abs(pF[iFace].edge[1].v); << 1230     int i1 = abs(pF[iFace].edge[1].v);
1796     G4int i2 = std::abs(pF[iFace].edge[2].v); << 1231     int i2 = abs(pF[iFace].edge[2].v);
1797     G4int i3 = std::abs(pF[iFace].edge[3].v); << 1232     int i3 = abs(pF[iFace].edge[3].v);
1798     if (i3 == 0) i3 = i0;                        1233     if (i3 == 0) i3 = i0;
1799     srf += ((pV[i2] - pV[i0]).cross(pV[i3] -  << 1234     s += ((pV[i2] - pV[i0]).cross(pV[i3] - pV[i1])).mag();
1800   }                                              1235   }
1801   return srf/2.;                              << 1236   return s/2.;
1802 }                                                1237 }
1803                                                  1238 
1804 G4double HepPolyhedron::GetVolume() const     << 1239 double HepPolyhedron::GetVolume() const
1805 /********************************************    1240 /***********************************************************************
1806  *                                               1241  *                                                                     *
1807  * Name: HepPolyhedron::GetVolume                1242  * Name: HepPolyhedron::GetVolume                   Date:    25.05.01  *
1808  * Author: E.Chernyaev                           1243  * Author: E.Chernyaev                              Revised:           *
1809  *                                               1244  *                                                                     *
1810  * Function: Returns volume of the polyhedron    1245  * Function: Returns volume of the polyhedron.                         *
1811  *                                               1246  *                                                                     *
1812  ********************************************    1247  ***********************************************************************/
1813 {                                                1248 {
1814   G4double v = 0.;                            << 1249   double v = 0.;
1815   for (G4int iFace=1; iFace<=nface; iFace++)  << 1250   for (int iFace=1; iFace<=nface; iFace++) {
1816     G4int i0 = std::abs(pF[iFace].edge[0].v); << 1251     int i0 = abs(pF[iFace].edge[0].v);
1817     G4int i1 = std::abs(pF[iFace].edge[1].v); << 1252     int i1 = abs(pF[iFace].edge[1].v);
1818     G4int i2 = std::abs(pF[iFace].edge[2].v); << 1253     int i2 = abs(pF[iFace].edge[2].v);
1819     G4int i3 = std::abs(pF[iFace].edge[3].v); << 1254     int i3 = abs(pF[iFace].edge[3].v);
1820     G4Point3D pt;                             << 1255     HepPoint3D g;
1821     if (i3 == 0) {                               1256     if (i3 == 0) {
1822       i3 = i0;                                   1257       i3 = i0;
1823       pt = (pV[i0]+pV[i1]+pV[i2]) * (1./3.);  << 1258       g  = (pV[i0]+pV[i1]+pV[i2]) * (1./3.);
1824     }else{                                       1259     }else{
1825       pt = (pV[i0]+pV[i1]+pV[i2]+pV[i3]) * 0. << 1260       g  = (pV[i0]+pV[i1]+pV[i2]+pV[i3]) * 0.25;
1826     }                                            1261     }
1827     v += ((pV[i2] - pV[i0]).cross(pV[i3] - pV << 1262     v += ((pV[i2] - pV[i0]).cross(pV[i3] - pV[i1])).dot(g);
1828   }                                              1263   }
1829   return v/6.;                                   1264   return v/6.;
1830 }                                                1265 }
1831                                                  1266 
1832 G4int                                         << 1267 int
1833 HepPolyhedron::createTwistedTrap(G4double Dz, << 1268 HepPolyhedron::createTwistedTrap(double Dz,
1834                                  const G4doub << 1269          const double xy1[][2],
1835                                  const G4doub << 1270          const double xy2[][2])
1836 /********************************************    1271 /***********************************************************************
1837  *                                               1272  *                                                                     *
1838  * Name: createTwistedTrap                       1273  * Name: createTwistedTrap                           Date:    05.11.02 *
1839  * Author: E.Chernyaev (IHEP/Protvino)           1274  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
1840  *                                               1275  *                                                                     *
1841  * Function: Creates polyhedron for twisted t    1276  * Function: Creates polyhedron for twisted trapezoid                  *
1842  *                                               1277  *                                                                     *
1843  * Input: Dz       - half-length along Z         1278  * Input: Dz       - half-length along Z             8----7            *
1844  *        xy1[2,4] - quadrilateral at Z=-Dz      1279  *        xy1[2,4] - quadrilateral at Z=-Dz       5----6  !            *
1845  *        xy2[2,4] - quadrilateral at Z=+Dz      1280  *        xy2[2,4] - quadrilateral at Z=+Dz       !  4-!--3            *
1846  *                                               1281  *                                                1----2               *
1847  *                                               1282  *                                                                     *
1848  ********************************************    1283  ***********************************************************************/
1849 {                                                1284 {
1850   AllocateMemory(12,18);                         1285   AllocateMemory(12,18);
1851                                                  1286 
1852   pV[ 1] = G4Point3D(xy1[0][0],xy1[0][1],-Dz) << 1287   pV[ 1] = HepPoint3D(xy1[0][0],xy1[0][1],-Dz);
1853   pV[ 2] = G4Point3D(xy1[1][0],xy1[1][1],-Dz) << 1288   pV[ 2] = HepPoint3D(xy1[1][0],xy1[1][1],-Dz);
1854   pV[ 3] = G4Point3D(xy1[2][0],xy1[2][1],-Dz) << 1289   pV[ 3] = HepPoint3D(xy1[2][0],xy1[2][1],-Dz);
1855   pV[ 4] = G4Point3D(xy1[3][0],xy1[3][1],-Dz) << 1290   pV[ 4] = HepPoint3D(xy1[3][0],xy1[3][1],-Dz);
1856                                               << 1291 
1857   pV[ 5] = G4Point3D(xy2[0][0],xy2[0][1], Dz) << 1292   pV[ 5] = HepPoint3D(xy2[0][0],xy2[0][1], Dz);
1858   pV[ 6] = G4Point3D(xy2[1][0],xy2[1][1], Dz) << 1293   pV[ 6] = HepPoint3D(xy2[1][0],xy2[1][1], Dz);
1859   pV[ 7] = G4Point3D(xy2[2][0],xy2[2][1], Dz) << 1294   pV[ 7] = HepPoint3D(xy2[2][0],xy2[2][1], Dz);
1860   pV[ 8] = G4Point3D(xy2[3][0],xy2[3][1], Dz) << 1295   pV[ 8] = HepPoint3D(xy2[3][0],xy2[3][1], Dz);
1861                                                  1296 
1862   pV[ 9] = (pV[1]+pV[2]+pV[5]+pV[6])/4.;         1297   pV[ 9] = (pV[1]+pV[2]+pV[5]+pV[6])/4.;
1863   pV[10] = (pV[2]+pV[3]+pV[6]+pV[7])/4.;         1298   pV[10] = (pV[2]+pV[3]+pV[6]+pV[7])/4.;
1864   pV[11] = (pV[3]+pV[4]+pV[7]+pV[8])/4.;         1299   pV[11] = (pV[3]+pV[4]+pV[7]+pV[8])/4.;
1865   pV[12] = (pV[4]+pV[1]+pV[8]+pV[5])/4.;         1300   pV[12] = (pV[4]+pV[1]+pV[8]+pV[5])/4.;
1866                                                  1301 
1867   enum {DUMMY, BOTTOM,                           1302   enum {DUMMY, BOTTOM,
1868         LEFT_BOTTOM,  LEFT_FRONT,   LEFT_TOP, << 1303   LEFT_BOTTOM,  LEFT_FRONT,   LEFT_TOP,  LEFT_BACK,
1869         BACK_BOTTOM,  BACK_LEFT,    BACK_TOP, << 1304   BACK_BOTTOM,  BACK_LEFT,    BACK_TOP,  BACK_RIGHT,
1870         RIGHT_BOTTOM, RIGHT_BACK,   RIGHT_TOP << 1305   RIGHT_BOTTOM, RIGHT_BACK,   RIGHT_TOP, RIGHT_FRONT,
1871         FRONT_BOTTOM, FRONT_RIGHT,  FRONT_TOP    1306         FRONT_BOTTOM, FRONT_RIGHT,  FRONT_TOP, FRONT_LEFT,
1872         TOP};                                    1307         TOP};
1873                                                  1308 
1874   pF[ 1]=G4Facet(1,LEFT_BOTTOM, 4,BACK_BOTTOM    1309   pF[ 1]=G4Facet(1,LEFT_BOTTOM, 4,BACK_BOTTOM, 3,RIGHT_BOTTOM, 2,FRONT_BOTTOM);
1875                                                  1310 
1876   pF[ 2]=G4Facet(4,BOTTOM,     -1,LEFT_FRONT,    1311   pF[ 2]=G4Facet(4,BOTTOM,     -1,LEFT_FRONT,  -12,LEFT_BACK,    0,0);
1877   pF[ 3]=G4Facet(1,FRONT_LEFT, -5,LEFT_TOP,      1312   pF[ 3]=G4Facet(1,FRONT_LEFT, -5,LEFT_TOP,    -12,LEFT_BOTTOM,  0,0);
1878   pF[ 4]=G4Facet(5,TOP,        -8,LEFT_BACK,     1313   pF[ 4]=G4Facet(5,TOP,        -8,LEFT_BACK,   -12,LEFT_FRONT,   0,0);
1879   pF[ 5]=G4Facet(8,BACK_LEFT,  -4,LEFT_BOTTOM    1314   pF[ 5]=G4Facet(8,BACK_LEFT,  -4,LEFT_BOTTOM, -12,LEFT_TOP,     0,0);
1880                                                  1315 
1881   pF[ 6]=G4Facet(3,BOTTOM,     -4,BACK_LEFT,     1316   pF[ 6]=G4Facet(3,BOTTOM,     -4,BACK_LEFT,   -11,BACK_RIGHT,   0,0);
1882   pF[ 7]=G4Facet(4,LEFT_BACK,  -8,BACK_TOP,      1317   pF[ 7]=G4Facet(4,LEFT_BACK,  -8,BACK_TOP,    -11,BACK_BOTTOM,  0,0);
1883   pF[ 8]=G4Facet(8,TOP,        -7,BACK_RIGHT,    1318   pF[ 8]=G4Facet(8,TOP,        -7,BACK_RIGHT,  -11,BACK_LEFT,    0,0);
1884   pF[ 9]=G4Facet(7,RIGHT_BACK, -3,BACK_BOTTOM    1319   pF[ 9]=G4Facet(7,RIGHT_BACK, -3,BACK_BOTTOM, -11,BACK_TOP,     0,0);
1885                                                  1320 
1886   pF[10]=G4Facet(2,BOTTOM,     -3,RIGHT_BACK,    1321   pF[10]=G4Facet(2,BOTTOM,     -3,RIGHT_BACK,  -10,RIGHT_FRONT,  0,0);
1887   pF[11]=G4Facet(3,BACK_RIGHT, -7,RIGHT_TOP,     1322   pF[11]=G4Facet(3,BACK_RIGHT, -7,RIGHT_TOP,   -10,RIGHT_BOTTOM, 0,0);
1888   pF[12]=G4Facet(7,TOP,        -6,RIGHT_FRONT    1323   pF[12]=G4Facet(7,TOP,        -6,RIGHT_FRONT, -10,RIGHT_BACK,   0,0);
1889   pF[13]=G4Facet(6,FRONT_RIGHT,-2,RIGHT_BOTTO    1324   pF[13]=G4Facet(6,FRONT_RIGHT,-2,RIGHT_BOTTOM,-10,RIGHT_TOP,    0,0);
1890                                                  1325 
1891   pF[14]=G4Facet(1,BOTTOM,     -2,FRONT_RIGHT    1326   pF[14]=G4Facet(1,BOTTOM,     -2,FRONT_RIGHT,  -9,FRONT_LEFT,   0,0);
1892   pF[15]=G4Facet(2,RIGHT_FRONT,-6,FRONT_TOP,     1327   pF[15]=G4Facet(2,RIGHT_FRONT,-6,FRONT_TOP,    -9,FRONT_BOTTOM, 0,0);
1893   pF[16]=G4Facet(6,TOP,        -5,FRONT_LEFT,    1328   pF[16]=G4Facet(6,TOP,        -5,FRONT_LEFT,   -9,FRONT_RIGHT,  0,0);
1894   pF[17]=G4Facet(5,LEFT_FRONT, -1,FRONT_BOTTO    1329   pF[17]=G4Facet(5,LEFT_FRONT, -1,FRONT_BOTTOM, -9,FRONT_TOP,    0,0);
1895                                               << 1330  
1896   pF[18]=G4Facet(5,FRONT_TOP, 6,RIGHT_TOP, 7,    1331   pF[18]=G4Facet(5,FRONT_TOP, 6,RIGHT_TOP, 7,BACK_TOP, 8,LEFT_TOP);
1897                                                  1332 
1898   return 0;                                      1333   return 0;
1899 }                                                1334 }
1900                                                  1335 
1901 G4int                                         << 1336 int
1902 HepPolyhedron::createPolyhedron(G4int Nnodes, << 1337 HepPolyhedron::createPolyhedron(int Nnodes, int Nfaces,
1903                                 const G4doubl << 1338         const double xyz[][3],
1904                                 const G4int   << 1339         const int  faces[][4])
1905 /********************************************    1340 /***********************************************************************
1906  *                                               1341  *                                                                     *
1907  * Name: createPolyhedron                        1342  * Name: createPolyhedron                            Date:    05.11.02 *
1908  * Author: E.Chernyaev (IHEP/Protvino)           1343  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
1909  *                                               1344  *                                                                     *
1910  * Function: Creates user defined polyhedron     1345  * Function: Creates user defined polyhedron                           *
1911  *                                               1346  *                                                                     *
1912  * Input: Nnodes  - number of nodes              1347  * Input: Nnodes  - number of nodes                                    *
1913  *        Nfaces  - number of faces              1348  *        Nfaces  - number of faces                                    *
1914  *        nodes[][3] - node coordinates          1349  *        nodes[][3] - node coordinates                                *
1915  *        faces[][4] - faces                     1350  *        faces[][4] - faces                                           *
1916  *                                               1351  *                                                                     *
1917  ********************************************    1352  ***********************************************************************/
1918 {                                                1353 {
1919   AllocateMemory(Nnodes, Nfaces);                1354   AllocateMemory(Nnodes, Nfaces);
1920   if (nvert == 0) return 1;                      1355   if (nvert == 0) return 1;
1921                                                  1356 
1922   for (G4int i=0; i<Nnodes; i++) {            << 1357   for (int i=0; i<Nnodes; i++) {
1923     pV[i+1] = G4Point3D(xyz[i][0], xyz[i][1], << 1358     pV[i+1] = HepPoint3D(xyz[i][0], xyz[i][1], xyz[i][2]);
1924   }                                              1359   }
1925   for (G4int k=0; k<Nfaces; k++) {            << 1360   for (int k=0; k<Nfaces; k++) {
1926     pF[k+1] = G4Facet(faces[k][0],0,faces[k][    1361     pF[k+1] = G4Facet(faces[k][0],0,faces[k][1],0,faces[k][2],0,faces[k][3],0);
1927   }                                              1362   }
1928   SetReferences();                               1363   SetReferences();
1929   return 0;                                      1364   return 0;
1930 }                                                1365 }
1931                                                  1366 
1932 G4Point3D HepPolyhedron::vertexUnweightedMean << 1367 HepPolyhedronTrd2::HepPolyhedronTrd2(double Dx1, double Dx2,
1933   /****************************************** << 1368              double Dy1, double Dy2,
1934    *                                          << 1369              double Dz)
1935    * Name: vertexUnweightedMean               << 
1936    * Author: S. Boogert (Manchester)          << 
1937    *                                          << 
1938    * Function: Calculate the unweighted mean  << 
1939    * in the polyhedron. Not to be confused wi << 
1940    * centre of mass                           << 
1941    ****************************************** << 
1942                                               << 
1943   auto centre = G4Point3D();                  << 
1944   for(int i=1;i<=nvert;i++) {                 << 
1945     centre += pV[i];                          << 
1946   }                                           << 
1947   centre = centre/nvert;                      << 
1948   return centre;                              << 
1949 }                                             << 
1950                                               << 
1951 HepPolyhedronTrd2::HepPolyhedronTrd2(G4double << 
1952                                      G4double << 
1953                                      G4double << 
1954 /********************************************    1370 /***********************************************************************
1955  *                                               1371  *                                                                     *
1956  * Name: HepPolyhedronTrd2                       1372  * Name: HepPolyhedronTrd2                           Date:    22.07.96 *
1957  * Author: E.Chernyaev (IHEP/Protvino)           1373  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
1958  *                                               1374  *                                                                     *
1959  * Function: Create GEANT4 TRD2-trapezoid        1375  * Function: Create GEANT4 TRD2-trapezoid                              *
1960  *                                               1376  *                                                                     *
1961  * Input: Dx1 - half-length along X at -Dz       1377  * Input: Dx1 - half-length along X at -Dz           8----7            *
1962  *        Dx2 - half-length along X ay +Dz       1378  *        Dx2 - half-length along X ay +Dz        5----6  !            *
1963  *        Dy1 - half-length along Y ay -Dz       1379  *        Dy1 - half-length along Y ay -Dz        !  4-!--3            *
1964  *        Dy2 - half-length along Y ay +Dz       1380  *        Dy2 - half-length along Y ay +Dz        1----2               *
1965  *        Dz  - half-length along Z              1381  *        Dz  - half-length along Z                                    *
1966  *                                               1382  *                                                                     *
1967  ********************************************    1383  ***********************************************************************/
1968 {                                                1384 {
1969   AllocateMemory(8,6);                           1385   AllocateMemory(8,6);
1970                                                  1386 
1971   pV[1] = G4Point3D(-Dx1,-Dy1,-Dz);           << 1387   pV[1] = HepPoint3D(-Dx1,-Dy1,-Dz);
1972   pV[2] = G4Point3D( Dx1,-Dy1,-Dz);           << 1388   pV[2] = HepPoint3D( Dx1,-Dy1,-Dz);
1973   pV[3] = G4Point3D( Dx1, Dy1,-Dz);           << 1389   pV[3] = HepPoint3D( Dx1, Dy1,-Dz);
1974   pV[4] = G4Point3D(-Dx1, Dy1,-Dz);           << 1390   pV[4] = HepPoint3D(-Dx1, Dy1,-Dz);
1975   pV[5] = G4Point3D(-Dx2,-Dy2, Dz);           << 1391   pV[5] = HepPoint3D(-Dx2,-Dy2, Dz);
1976   pV[6] = G4Point3D( Dx2,-Dy2, Dz);           << 1392   pV[6] = HepPoint3D( Dx2,-Dy2, Dz);
1977   pV[7] = G4Point3D( Dx2, Dy2, Dz);           << 1393   pV[7] = HepPoint3D( Dx2, Dy2, Dz);
1978   pV[8] = G4Point3D(-Dx2, Dy2, Dz);           << 1394   pV[8] = HepPoint3D(-Dx2, Dy2, Dz);
1979                                                  1395 
1980   CreatePrism();                                 1396   CreatePrism();
1981 }                                                1397 }
1982                                                  1398 
1983 HepPolyhedronTrd2::~HepPolyhedronTrd2() = def << 1399 HepPolyhedronTrd2::~HepPolyhedronTrd2() {}
1984                                                  1400 
1985 HepPolyhedronTrd1::HepPolyhedronTrd1(G4double << 1401 HepPolyhedronTrd1::HepPolyhedronTrd1(double Dx1, double Dx2,
1986                                      G4double << 1402              double Dy, double Dz)
1987   : HepPolyhedronTrd2(Dx1, Dx2, Dy, Dy, Dz) {    1403   : HepPolyhedronTrd2(Dx1, Dx2, Dy, Dy, Dz) {}
1988                                                  1404 
1989 HepPolyhedronTrd1::~HepPolyhedronTrd1() = def << 1405 HepPolyhedronTrd1::~HepPolyhedronTrd1() {}
1990                                                  1406 
1991 HepPolyhedronBox::HepPolyhedronBox(G4double D << 1407 HepPolyhedronBox::HepPolyhedronBox(double Dx, double Dy, double Dz)
1992   : HepPolyhedronTrd2(Dx, Dx, Dy, Dy, Dz) {}     1408   : HepPolyhedronTrd2(Dx, Dx, Dy, Dy, Dz) {}
1993                                                  1409 
1994 HepPolyhedronBox::~HepPolyhedronBox() = defau << 1410 HepPolyhedronBox::~HepPolyhedronBox() {}
1995                                                  1411 
1996 HepPolyhedronTrap::HepPolyhedronTrap(G4double << 1412 HepPolyhedronTrap::HepPolyhedronTrap(double Dz,
1997                                      G4double << 1413              double Theta,
1998                                      G4double << 1414              double Phi,
1999                                      G4double << 1415              double Dy1,
2000                                      G4double << 1416              double Dx1,
2001                                      G4double << 1417              double Dx2,
2002                                      G4double << 1418              double Alp1,
2003                                      G4double << 1419              double Dy2,
2004                                      G4double << 1420              double Dx3,
2005                                      G4double << 1421              double Dx4,
2006                                      G4double << 1422              double Alp2)
2007 /********************************************    1423 /***********************************************************************
2008  *                                               1424  *                                                                     *
2009  * Name: HepPolyhedronTrap                       1425  * Name: HepPolyhedronTrap                           Date:    20.11.96 *
2010  * Author: E.Chernyaev                           1426  * Author: E.Chernyaev                               Revised:          *
2011  *                                               1427  *                                                                     *
2012  * Function: Create GEANT4 TRAP-trapezoid        1428  * Function: Create GEANT4 TRAP-trapezoid                              *
2013  *                                               1429  *                                                                     *
2014  * Input: DZ   - half-length in Z                1430  * Input: DZ   - half-length in Z                                      *
2015  *        Theta,Phi - polar angles of the lin    1431  *        Theta,Phi - polar angles of the line joining centres of the  *
2016  *                    faces at Z=-Dz and Z=+D    1432  *                    faces at Z=-Dz and Z=+Dz                         *
2017  *        Dy1  - half-length in Y of the face    1433  *        Dy1  - half-length in Y of the face at Z=-Dz                 *
2018  *        Dx1  - half-length in X of low edge    1434  *        Dx1  - half-length in X of low edge of the face at Z=-Dz     *
2019  *        Dx2  - half-length in X of top edge    1435  *        Dx2  - half-length in X of top edge of the face at Z=-Dz     *
2020  *        Alp1 - angle between Y-axis and the    1436  *        Alp1 - angle between Y-axis and the median joining top and   *
2021  *               low edges of the face at Z=-    1437  *               low edges of the face at Z=-Dz                        *
2022  *        Dy2  - half-length in Y of the face    1438  *        Dy2  - half-length in Y of the face at Z=+Dz                 *
2023  *        Dx3  - half-length in X of low edge    1439  *        Dx3  - half-length in X of low edge of the face at Z=+Dz     *
2024  *        Dx4  - half-length in X of top edge    1440  *        Dx4  - half-length in X of top edge of the face at Z=+Dz     *
2025  *        Alp2 - angle between Y-axis and the    1441  *        Alp2 - angle between Y-axis and the median joining top and   *
2026  *               low edges of the face at Z=+    1442  *               low edges of the face at Z=+Dz                        *
2027  *                                               1443  *                                                                     *
2028  ********************************************    1444  ***********************************************************************/
2029 {                                                1445 {
2030   G4double DzTthetaCphi = Dz*std::tan(Theta)* << 1446   double DzTthetaCphi = Dz*tan(Theta)*cos(Phi);
2031   G4double DzTthetaSphi = Dz*std::tan(Theta)* << 1447   double DzTthetaSphi = Dz*tan(Theta)*sin(Phi);
2032   G4double Dy1Talp1 = Dy1*std::tan(Alp1);     << 1448   double Dy1Talp1 = Dy1*tan(Alp1);
2033   G4double Dy2Talp2 = Dy2*std::tan(Alp2);     << 1449   double Dy2Talp2 = Dy2*tan(Alp2);
2034                                               << 1450   
2035   AllocateMemory(8,6);                           1451   AllocateMemory(8,6);
2036                                                  1452 
2037   pV[1] = G4Point3D(-DzTthetaCphi-Dy1Talp1-Dx << 1453   pV[1] = HepPoint3D(-DzTthetaCphi-Dy1Talp1-Dx1,-DzTthetaSphi-Dy1,-Dz);
2038   pV[2] = G4Point3D(-DzTthetaCphi-Dy1Talp1+Dx << 1454   pV[2] = HepPoint3D(-DzTthetaCphi-Dy1Talp1+Dx1,-DzTthetaSphi-Dy1,-Dz);
2039   pV[3] = G4Point3D(-DzTthetaCphi+Dy1Talp1+Dx << 1455   pV[3] = HepPoint3D(-DzTthetaCphi+Dy1Talp1+Dx2,-DzTthetaSphi+Dy1,-Dz);
2040   pV[4] = G4Point3D(-DzTthetaCphi+Dy1Talp1-Dx << 1456   pV[4] = HepPoint3D(-DzTthetaCphi+Dy1Talp1-Dx2,-DzTthetaSphi+Dy1,-Dz);
2041   pV[5] = G4Point3D( DzTthetaCphi-Dy2Talp2-Dx << 1457   pV[5] = HepPoint3D( DzTthetaCphi-Dy2Talp2-Dx3, DzTthetaSphi-Dy2, Dz);
2042   pV[6] = G4Point3D( DzTthetaCphi-Dy2Talp2+Dx << 1458   pV[6] = HepPoint3D( DzTthetaCphi-Dy2Talp2+Dx3, DzTthetaSphi-Dy2, Dz);
2043   pV[7] = G4Point3D( DzTthetaCphi+Dy2Talp2+Dx << 1459   pV[7] = HepPoint3D( DzTthetaCphi+Dy2Talp2+Dx4, DzTthetaSphi+Dy2, Dz);
2044   pV[8] = G4Point3D( DzTthetaCphi+Dy2Talp2-Dx << 1460   pV[8] = HepPoint3D( DzTthetaCphi+Dy2Talp2-Dx4, DzTthetaSphi+Dy2, Dz);
2045                                                  1461 
2046   CreatePrism();                                 1462   CreatePrism();
2047 }                                                1463 }
2048                                                  1464 
2049 HepPolyhedronTrap::~HepPolyhedronTrap() = def << 1465 HepPolyhedronTrap::~HepPolyhedronTrap() {}
2050                                                  1466 
2051 HepPolyhedronPara::HepPolyhedronPara(G4double << 1467 HepPolyhedronPara::HepPolyhedronPara(double Dx, double Dy, double Dz,
2052                                      G4double << 1468              double Alpha, double Theta,
2053                                      G4double << 1469              double Phi)
2054   : HepPolyhedronTrap(Dz, Theta, Phi, Dy, Dx,    1470   : HepPolyhedronTrap(Dz, Theta, Phi, Dy, Dx, Dx, Alpha, Dy, Dx, Dx, Alpha) {}
2055                                                  1471 
2056 HepPolyhedronPara::~HepPolyhedronPara() = def << 1472 HepPolyhedronPara::~HepPolyhedronPara() {}
2057                                                  1473 
2058 HepPolyhedronParaboloid::HepPolyhedronParabol << 1474 HepPolyhedronCons::HepPolyhedronCons(double Rmn1,
2059                                               << 1475              double Rmx1,
2060                                               << 1476              double Rmn2,
2061                                               << 1477              double Rmx2, 
2062                                               << 1478              double Dz,
2063 /******************************************** << 1479              double Phi1,
2064  *                                            << 1480              double Dphi) 
2065  * Name: HepPolyhedronParaboloid              << 
2066  * Author: L.Lindroos, T.Nikitina (CERN), Jul << 
2067  *                                            << 
2068  * Function: Constructor for paraboloid       << 
2069  *                                            << 
2070  * Input: r1    - inside and outside radiuses << 
2071  *        r2    - inside and outside radiuses << 
2072  *        dz    - half length in Z            << 
2073  *        sPhi  - starting angle of the segme << 
2074  *        dPhi  - segment range               << 
2075  *                                            << 
2076  ******************************************** << 
2077 {                                             << 
2078   static const G4double wholeCircle=twopi;    << 
2079                                               << 
2080   //   C H E C K   I N P U T   P A R A M E T  << 
2081                                               << 
2082   G4int k = 0;                                << 
2083   if (r1 < 0. || r2 <= 0.)        k = 1;      << 
2084                                               << 
2085   if (dz <= 0.) k += 2;                       << 
2086                                               << 
2087   G4double phi1, phi2, dphi;                  << 
2088                                               << 
2089   if(dPhi < 0.)                               << 
2090   {                                           << 
2091     phi2 = sPhi; phi1 = phi2 + dPhi;          << 
2092   }                                           << 
2093   else if(dPhi == 0.)                         << 
2094   {                                           << 
2095     phi1 = sPhi; phi2 = phi1 + wholeCircle;   << 
2096   }                                           << 
2097   else                                        << 
2098   {                                           << 
2099     phi1 = sPhi; phi2 = phi1 + dPhi;          << 
2100   }                                           << 
2101   dphi  = phi2 - phi1;                        << 
2102                                               << 
2103   if (std::abs(dphi-wholeCircle) < perMillion << 
2104   if (dphi > wholeCircle) k += 4;             << 
2105                                               << 
2106   if (k != 0) {                               << 
2107     std::cerr << "HepPolyhedronParaboloid: er << 
2108     if ((k & 1) != 0) std::cerr << " (radiuse << 
2109     if ((k & 2) != 0) std::cerr << " (half-le << 
2110     if ((k & 4) != 0) std::cerr << " (angles) << 
2111     std::cerr << std::endl;                   << 
2112     std::cerr << " r1=" << r1;                << 
2113     std::cerr << " r2=" << r2;                << 
2114     std::cerr << " dz=" << dz << " sPhi=" <<  << 
2115               << std::endl;                   << 
2116     return;                                   << 
2117   }                                           << 
2118                                               << 
2119   //   P R E P A R E   T W O   P O L Y L I N  << 
2120                                               << 
2121   G4int n = GetNumberOfRotationSteps();       << 
2122   G4double dl = (r2 - r1) / n;                << 
2123   G4double k1 = (r2*r2 - r1*r1) / 2 / dz;     << 
2124   G4double k2 = (r2*r2 + r1*r1) / 2;          << 
2125                                               << 
2126   auto zz = new G4double[n + 2], rr = new G4d << 
2127                                               << 
2128   zz[0] = dz;                                 << 
2129   rr[0] = r2;                                 << 
2130                                               << 
2131   for(G4int i = 1; i < n - 1; i++)            << 
2132   {                                           << 
2133     rr[i] = rr[i-1] - dl;                     << 
2134     zz[i] = (rr[i]*rr[i] - k2) / k1;          << 
2135     if(rr[i] < 0)                             << 
2136     {                                         << 
2137       rr[i] = 0;                              << 
2138       zz[i] = 0;                              << 
2139     }                                         << 
2140   }                                           << 
2141                                               << 
2142   zz[n-1] = -dz;                              << 
2143   rr[n-1] = r1;                               << 
2144                                               << 
2145   zz[n] = dz;                                 << 
2146   rr[n] = 0;                                  << 
2147                                               << 
2148   zz[n+1] = -dz;                              << 
2149   rr[n+1] = 0;                                << 
2150                                               << 
2151   //   R O T A T E    P O L Y L I N E S       << 
2152                                               << 
2153   RotateAroundZ(0, phi1, dphi, n, 2, zz, rr,  << 
2154   SetReferences();                            << 
2155                                               << 
2156   delete [] zz;                               << 
2157   delete [] rr;                               << 
2158 }                                             << 
2159                                               << 
2160 HepPolyhedronParaboloid::~HepPolyhedronParabo << 
2161                                               << 
2162 HepPolyhedronHype::HepPolyhedronHype(G4double << 
2163                                      G4double << 
2164                                      G4double << 
2165                                      G4double << 
2166                                      G4double << 
2167 /******************************************** << 
2168  *                                            << 
2169  * Name: HepPolyhedronHype                    << 
2170  * Author: Tatiana Nikitina (CERN)            << 
2171  *         Evgueni Tcherniaev                 << 
2172  *                                            << 
2173  * Function: Constructor for Hype             << 
2174  *                                            << 
2175  * Input: r1       - inside radius at z=0     << 
2176  *        r2       - outside radiuses at z=0  << 
2177  *        sqrtan1  - sqr of tan of Inner Ster << 
2178  *        sqrtan2  - sqr of tan of Outer Ster << 
2179  *        halfZ    - half length in Z         << 
2180  *                                            << 
2181  ******************************************** << 
2182 {                                             << 
2183   static const G4double wholeCircle = twopi;  << 
2184                                               << 
2185   //   C H E C K   I N P U T   P A R A M E T  << 
2186                                               << 
2187   G4int k = 0;                                << 
2188   if (r1 < 0. || r2 < 0. || r1 >= r2) k = 1;  << 
2189   if (halfZ <= 0.) k += 2;                    << 
2190   if (sqrtan1 < 0.|| sqrtan2 < 0.) k += 4;    << 
2191                                               << 
2192   if (k != 0)                                 << 
2193   {                                           << 
2194     std::cerr << "HepPolyhedronHype: error in << 
2195     if ((k & 1) != 0) std::cerr << " (radiuse << 
2196     if ((k & 2) != 0) std::cerr << " (half-le << 
2197     if ((k & 4) != 0) std::cerr << " (angles) << 
2198     std::cerr << std::endl;                   << 
2199     std::cerr << " r1=" << r1 << " r2=" << r2 << 
2200     std::cerr << " halfZ=" << halfZ << " sqrT << 
2201               << " sqrTan2=" << sqrtan2       << 
2202               << std::endl;                   << 
2203     return;                                   << 
2204   }                                           << 
2205                                               << 
2206   //   P R E P A R E   T W O   P O L Y L I N  << 
2207                                               << 
2208   G4int ns = std::max(3, GetNumberOfRotationS << 
2209   G4int nz1 = (sqrtan1 == 0.) ? 2 : ns + 1;   << 
2210   G4int nz2 = (sqrtan2 == 0.) ? 2 : ns + 1;   << 
2211   auto  zz = new G4double[nz1 + nz2];         << 
2212   auto  rr = new G4double[nz1 + nz2];         << 
2213                                               << 
2214   // external polyline                        << 
2215   G4double dz2 = 2.*halfZ/(nz2 - 1);          << 
2216   for(G4int i = 0; i < nz2; ++i)              << 
2217   {                                           << 
2218     zz[i] = halfZ - dz2*i;                    << 
2219     rr[i] = std::sqrt(sqrtan2*zz[i]*zz[i] + r << 
2220   }                                           << 
2221                                               << 
2222   // internal polyline                        << 
2223   G4double dz1 = 2.*halfZ/(nz1 - 1);          << 
2224   for(G4int i = 0; i < nz1; ++i)              << 
2225   {                                           << 
2226     G4int j = nz2 + i;                        << 
2227     zz[j] = halfZ - dz1*i;                    << 
2228     rr[j] = std::sqrt(sqrtan1*zz[j]*zz[j] + r << 
2229   }                                           << 
2230                                               << 
2231   //   R O T A T E    P O L Y L I N E S       << 
2232                                               << 
2233   RotateAroundZ(0, 0., wholeCircle, nz2, nz1, << 
2234   SetReferences();                            << 
2235                                               << 
2236   delete [] zz;                               << 
2237   delete [] rr;                               << 
2238 }                                             << 
2239                                               << 
2240 HepPolyhedronHype::~HepPolyhedronHype() = def << 
2241                                               << 
2242 HepPolyhedronCons::HepPolyhedronCons(G4double << 
2243                                      G4double << 
2244                                      G4double << 
2245                                      G4double << 
2246                                      G4double << 
2247                                      G4double << 
2248                                      G4double << 
2249 /********************************************    1481 /***********************************************************************
2250  *                                               1482  *                                                                     *
2251  * Name: HepPolyhedronCons::HepPolyhedronCons    1483  * Name: HepPolyhedronCons::HepPolyhedronCons        Date:    15.12.96 *
2252  * Author: E.Chernyaev (IHEP/Protvino)           1484  * Author: E.Chernyaev (IHEP/Protvino)               Revised: 15.12.96 *
2253  *                                               1485  *                                                                     *
2254  * Function: Constructor for CONS, TUBS, CONE    1486  * Function: Constructor for CONS, TUBS, CONE, TUBE                    *
2255  *                                               1487  *                                                                     *
2256  * Input: Rmn1, Rmx1 - inside and outside rad    1488  * Input: Rmn1, Rmx1 - inside and outside radiuses at -Dz              *
2257  *        Rmn2, Rmx2 - inside and outside rad    1489  *        Rmn2, Rmx2 - inside and outside radiuses at +Dz              *
2258  *        Dz         - half length in Z          1490  *        Dz         - half length in Z                                *
2259  *        Phi1       - starting angle of the     1491  *        Phi1       - starting angle of the segment                   *
2260  *        Dphi       - segment range             1492  *        Dphi       - segment range                                   *
2261  *                                               1493  *                                                                     *
2262  ********************************************    1494  ***********************************************************************/
2263 {                                                1495 {
2264   static const G4double wholeCircle=twopi;    << 1496   static double wholeCircle=2*M_PI;
2265                                                  1497 
2266   //   C H E C K   I N P U T   P A R A M E T     1498   //   C H E C K   I N P U T   P A R A M E T E R S
2267                                                  1499 
2268   G4int k = 0;                                << 1500   int k = 0;
2269   if (Rmn1 < 0. || Rmx1 < 0. || Rmn2 < 0. ||     1501   if (Rmn1 < 0. || Rmx1 < 0. || Rmn2 < 0. || Rmx2 < 0.)        k = 1;
2270   if (Rmn1 > Rmx1 || Rmn2 > Rmx2)                1502   if (Rmn1 > Rmx1 || Rmn2 > Rmx2)                              k = 1;
2271   if (Rmn1 == Rmx1 && Rmn2 == Rmx2)              1503   if (Rmn1 == Rmx1 && Rmn2 == Rmx2)                            k = 1;
2272                                                  1504 
2273   if (Dz <= 0.) k += 2;                          1505   if (Dz <= 0.) k += 2;
2274                                               << 1506  
2275   G4double phi1, phi2, dphi;                  << 1507   double phi1, phi2, dphi;
2276   if (Dphi < 0.) {                               1508   if (Dphi < 0.) {
2277     phi2 = Phi1; phi1 = phi2 - Dphi;             1509     phi2 = Phi1; phi1 = phi2 - Dphi;
2278   }else if (Dphi == 0.) {                        1510   }else if (Dphi == 0.) {
2279     phi1 = Phi1; phi2 = phi1 + wholeCircle;      1511     phi1 = Phi1; phi2 = phi1 + wholeCircle;
2280   }else{                                         1512   }else{
2281     phi1 = Phi1; phi2 = phi1 + Dphi;             1513     phi1 = Phi1; phi2 = phi1 + Dphi;
2282   }                                              1514   }
2283   dphi  = phi2 - phi1;                           1515   dphi  = phi2 - phi1;
2284   if (std::abs(dphi-wholeCircle) < perMillion << 1516   if (abs(dphi-wholeCircle) < perMillion) dphi = wholeCircle;
2285   if (dphi > wholeCircle) k += 4;             << 1517   if (dphi > wholeCircle) k += 4; 
2286                                                  1518 
2287   if (k != 0) {                                  1519   if (k != 0) {
2288     std::cerr << "HepPolyhedronCone(s)/Tube(s << 1520     HepStd::cerr << "HepPolyhedronCone(s)/Tube(s): error in input parameters";
2289     if ((k & 1) != 0) std::cerr << " (radiuse << 1521     if ((k & 1) != 0) HepStd::cerr << " (radiuses)";
2290     if ((k & 2) != 0) std::cerr << " (half-le << 1522     if ((k & 2) != 0) HepStd::cerr << " (half-length)";
2291     if ((k & 4) != 0) std::cerr << " (angles) << 1523     if ((k & 4) != 0) HepStd::cerr << " (angles)";
2292     std::cerr << std::endl;                   << 1524     HepStd::cerr << HepStd::endl;
2293     std::cerr << " Rmn1=" << Rmn1 << " Rmx1=" << 1525     HepStd::cerr << " Rmn1=" << Rmn1 << " Rmx1=" << Rmx1;
2294     std::cerr << " Rmn2=" << Rmn2 << " Rmx2=" << 1526     HepStd::cerr << " Rmn2=" << Rmn2 << " Rmx2=" << Rmx2;
2295     std::cerr << " Dz=" << Dz << " Phi1=" <<  << 1527     HepStd::cerr << " Dz=" << Dz << " Phi1=" << Phi1 << " Dphi=" << Dphi
2296               << std::endl;                   << 1528         << HepStd::endl;
2297     return;                                      1529     return;
2298   }                                              1530   }
2299                                               << 1531   
2300   //   P R E P A R E   T W O   P O L Y L I N     1532   //   P R E P A R E   T W O   P O L Y L I N E S
2301                                                  1533 
2302   G4double zz[4], rr[4];                      << 1534   double zz[4], rr[4];
2303   zz[0] =  Dz;                                << 1535   zz[0] =  Dz; 
2304   zz[1] = -Dz;                                << 1536   zz[1] = -Dz; 
2305   zz[2] =  Dz;                                << 1537   zz[2] =  Dz; 
2306   zz[3] = -Dz;                                << 1538   zz[3] = -Dz; 
2307   rr[0] =  Rmx2;                                 1539   rr[0] =  Rmx2;
2308   rr[1] =  Rmx1;                                 1540   rr[1] =  Rmx1;
2309   rr[2] =  Rmn2;                                 1541   rr[2] =  Rmn2;
2310   rr[3] =  Rmn1;                                 1542   rr[3] =  Rmn1;
2311                                                  1543 
2312   //   R O T A T E    P O L Y L I N E S          1544   //   R O T A T E    P O L Y L I N E S
2313                                                  1545 
2314   RotateAroundZ(0, phi1, dphi, 2, 2, zz, rr,  << 1546   RotateAroundZ(0, phi1, dphi, 2, 2, zz, rr, -1, -1); 
2315   SetReferences();                               1547   SetReferences();
2316 }                                                1548 }
2317                                                  1549 
2318 HepPolyhedronCons::~HepPolyhedronCons() = def << 1550 HepPolyhedronCons::~HepPolyhedronCons() {}
2319                                                  1551 
2320 HepPolyhedronCone::HepPolyhedronCone(G4double << 1552 HepPolyhedronCone::HepPolyhedronCone(double Rmn1, double Rmx1, 
2321                                      G4double << 1553              double Rmn2, double Rmx2,
2322                                      G4double << 1554              double Dz) :
2323   HepPolyhedronCons(Rmn1, Rmx1, Rmn2, Rmx2, D    1555   HepPolyhedronCons(Rmn1, Rmx1, Rmn2, Rmx2, Dz, 0*deg, 360*deg) {}
2324                                                  1556 
2325 HepPolyhedronCone::~HepPolyhedronCone() = def << 1557 HepPolyhedronCone::~HepPolyhedronCone() {}
2326                                                  1558 
2327 HepPolyhedronTubs::HepPolyhedronTubs(G4double << 1559 HepPolyhedronTubs::HepPolyhedronTubs(double Rmin, double Rmax,
2328                                      G4double << 1560              double Dz, 
2329                                      G4double << 1561              double Phi1, double Dphi)
2330   :   HepPolyhedronCons(Rmin, Rmax, Rmin, Rma    1562   :   HepPolyhedronCons(Rmin, Rmax, Rmin, Rmax, Dz, Phi1, Dphi) {}
2331                                                  1563 
2332 HepPolyhedronTubs::~HepPolyhedronTubs() = def << 1564 HepPolyhedronTubs::~HepPolyhedronTubs() {}
2333                                                  1565 
2334 HepPolyhedronTube::HepPolyhedronTube (G4doubl << 1566 HepPolyhedronTube::HepPolyhedronTube (double Rmin, double Rmax,
2335                                       G4doubl << 1567               double Dz)
2336   : HepPolyhedronCons(Rmin, Rmax, Rmin, Rmax,    1568   : HepPolyhedronCons(Rmin, Rmax, Rmin, Rmax, Dz, 0*deg, 360*deg) {}
2337                                                  1569 
2338 HepPolyhedronTube::~HepPolyhedronTube () = de << 1570 HepPolyhedronTube::~HepPolyhedronTube () {}
2339                                                  1571 
2340 HepPolyhedronPgon::HepPolyhedronPgon(G4double << 1572 HepPolyhedronPgon::HepPolyhedronPgon(double phi,
2341                                      G4double << 1573              double dphi,
2342                                      G4int np << 1574              int    npdv,
2343                                      G4int nz << 1575              int    nz,
2344                                      const G4 << 1576              const double *z,
2345                                      const G4 << 1577              const double *rmin,
2346                                      const G4 << 1578              const double *rmax)
2347 /********************************************    1579 /***********************************************************************
2348  *                                               1580  *                                                                     *
2349  * Name: HepPolyhedronPgon                       1581  * Name: HepPolyhedronPgon                           Date:    09.12.96 *
2350  * Author: E.Chernyaev                           1582  * Author: E.Chernyaev                               Revised:          *
2351  *                                               1583  *                                                                     *
2352  * Function: Constructor of polyhedron for PG    1584  * Function: Constructor of polyhedron for PGON, PCON                  *
2353  *                                               1585  *                                                                     *
2354  * Input: phi  - initial phi                     1586  * Input: phi  - initial phi                                           *
2355  *        dphi - delta phi                       1587  *        dphi - delta phi                                             *
2356  *        npdv - number of steps along phi       1588  *        npdv - number of steps along phi                             *
2357  *        nz   - number of z-planes (at least    1589  *        nz   - number of z-planes (at least two)                     *
2358  *        z[]  - z coordinates of the slices     1590  *        z[]  - z coordinates of the slices                           *
2359  *        rmin[] - smaller r at the slices       1591  *        rmin[] - smaller r at the slices                             *
2360  *        rmax[] - bigger  r at the slices       1592  *        rmax[] - bigger  r at the slices                             *
2361  *                                               1593  *                                                                     *
2362  ********************************************    1594  ***********************************************************************/
2363 {                                                1595 {
2364   //   C H E C K   I N P U T   P A R A M E T     1596   //   C H E C K   I N P U T   P A R A M E T E R S
2365                                                  1597 
2366   if (dphi <= 0. || dphi > twopi) {           << 1598   if (dphi <= 0. || dphi > 2*M_PI) {
2367     std::cerr                                 << 1599     HepStd::cerr
2368       << "HepPolyhedronPgon/Pcon: wrong delta    1600       << "HepPolyhedronPgon/Pcon: wrong delta phi = " << dphi
2369       << std::endl;                           << 1601       << HepStd::endl;
2370     return;                                      1602     return;
2371   }                                           << 1603   }    
2372                                               << 1604     
2373   if (nz < 2) {                                  1605   if (nz < 2) {
2374     std::cerr                                 << 1606     HepStd::cerr
2375       << "HepPolyhedronPgon/Pcon: number of z    1607       << "HepPolyhedronPgon/Pcon: number of z-planes less than two = " << nz
2376       << std::endl;                           << 1608       << HepStd::endl;
2377     return;                                      1609     return;
2378   }                                              1610   }
2379                                                  1611 
2380   if (npdv < 0) {                                1612   if (npdv < 0) {
2381     std::cerr                                 << 1613     HepStd::cerr
2382       << "HepPolyhedronPgon/Pcon: error in nu    1614       << "HepPolyhedronPgon/Pcon: error in number of phi-steps =" << npdv
2383       << std::endl;                           << 1615       << HepStd::endl;
2384     return;                                      1616     return;
2385   }                                              1617   }
2386                                                  1618 
2387   G4int i;                                    << 1619   int i;
2388   for (i=0; i<nz; i++) {                         1620   for (i=0; i<nz; i++) {
2389     if (rmin[i] < 0. || rmax[i] < 0. || rmin[    1621     if (rmin[i] < 0. || rmax[i] < 0. || rmin[i] > rmax[i]) {
2390       std::cerr                               << 1622       HepStd::cerr
2391         << "HepPolyhedronPgon: error in radiu << 1623   << "HepPolyhedronPgon: error in radiuses rmin[" << i << "]="
2392         << rmin[i] << " rmax[" << i << "]=" < << 1624   << rmin[i] << " rmax[" << i << "]=" << rmax[i]
2393         << std::endl;                         << 1625   << HepStd::endl;
2394       return;                                    1626       return;
2395     }                                            1627     }
2396   }                                              1628   }
2397                                                  1629 
2398   //   P R E P A R E   T W O   P O L Y L I N     1630   //   P R E P A R E   T W O   P O L Y L I N E S
2399                                                  1631 
2400   G4double *zz, *rr;                          << 1632   double *zz, *rr;
2401   zz = new G4double[2*nz];                    << 1633   zz = new double[2*nz];
2402   rr = new G4double[2*nz];                    << 1634   rr = new double[2*nz];
2403                                                  1635 
2404   if (z[0] > z[nz-1]) {                          1636   if (z[0] > z[nz-1]) {
2405     for (i=0; i<nz; i++) {                       1637     for (i=0; i<nz; i++) {
2406       zz[i]    = z[i];                           1638       zz[i]    = z[i];
2407       rr[i]    = rmax[i];                        1639       rr[i]    = rmax[i];
2408       zz[i+nz] = z[i];                           1640       zz[i+nz] = z[i];
2409       rr[i+nz] = rmin[i];                        1641       rr[i+nz] = rmin[i];
2410     }                                            1642     }
2411   }else{                                         1643   }else{
2412     for (i=0; i<nz; i++) {                       1644     for (i=0; i<nz; i++) {
2413       zz[i]    = z[nz-i-1];                      1645       zz[i]    = z[nz-i-1];
2414       rr[i]    = rmax[nz-i-1];                   1646       rr[i]    = rmax[nz-i-1];
2415       zz[i+nz] = z[nz-i-1];                      1647       zz[i+nz] = z[nz-i-1];
2416       rr[i+nz] = rmin[nz-i-1];                   1648       rr[i+nz] = rmin[nz-i-1];
2417     }                                            1649     }
2418   }                                              1650   }
2419                                                  1651 
2420   //   R O T A T E    P O L Y L I N E S          1652   //   R O T A T E    P O L Y L I N E S
2421                                                  1653 
2422   G4int nodeVis = 1;                          << 1654   RotateAroundZ(npdv, phi, dphi, nz, nz, zz, rr, -1, (npdv == 0) ? -1 : 1); 
2423   G4int edgeVis = (npdv == 0) ? -1 : 1;       << 
2424   RotateAroundZ(npdv, phi, dphi, nz, nz, zz,  << 
2425   SetReferences();                               1655   SetReferences();
2426                                               << 1656   
2427   delete [] zz;                                  1657   delete [] zz;
2428   delete [] rr;                                  1658   delete [] rr;
2429 }                                                1659 }
2430                                                  1660 
2431 HepPolyhedronPgon::HepPolyhedronPgon(G4double << 1661 HepPolyhedronPgon::~HepPolyhedronPgon() {}
2432                                      G4double << 
2433                                      G4int np << 
2434                                      const st << 
2435 /******************************************** << 
2436  *                                            << 
2437  * Name: HepPolyhedronPgon                    << 
2438  * Author: E.Tcherniaev (E.Chernyaev)         << 
2439  *                                            << 
2440  * Function: Constructor of polyhedron for PG << 
2441  *                                            << 
2442  * Input: phi  - initial phi                  << 
2443  *        dphi - delta phi                    << 
2444  *        npdv - number of steps along phi    << 
2445  *        rz   - rz-contour                   << 
2446  *                                            << 
2447  ******************************************** << 
2448 {                                             << 
2449   //   C H E C K   I N P U T   P A R A M E T  << 
2450                                               << 
2451   if (dphi <= 0. || dphi > twopi) {           << 
2452     std::cerr                                 << 
2453       << "HepPolyhedronPgon/Pcon: wrong delta << 
2454       << std::endl;                           << 
2455     return;                                   << 
2456   }                                           << 
2457                                                  1662 
2458   if (npdv < 0) {                             << 1663 HepPolyhedronPcon::HepPolyhedronPcon(double phi, double dphi, int nz,
2459     std::cerr                                 << 1664              const double *z,
2460       << "HepPolyhedronPgon/Pcon: error in nu << 1665              const double *rmin,
2461       << std::endl;                           << 1666              const double *rmax)
2462     return;                                   << 
2463   }                                           << 
2464                                               << 
2465   G4int nrz = (G4int)rz.size();               << 
2466   if (nrz < 3) {                              << 
2467     std::cerr                                 << 
2468       << "HepPolyhedronPgon/Pcon: invalid num << 
2469       << std::endl;                           << 
2470     return;                                   << 
2471   }                                           << 
2472                                               << 
2473   //   R O T A T E    P O L Y L I N E         << 
2474                                               << 
2475   G4int nodeVis = 1;                          << 
2476   G4int edgeVis = (npdv == 0) ? -1 : 1;       << 
2477   RotateContourAroundZ(npdv, phi, dphi, rz, n << 
2478   SetReferences();                            << 
2479 }                                             << 
2480                                               << 
2481 HepPolyhedronPgon::~HepPolyhedronPgon() = def << 
2482                                               << 
2483 HepPolyhedronPcon::HepPolyhedronPcon(G4double << 
2484                                      const G4 << 
2485                                      const G4 << 
2486                                      const G4 << 
2487   : HepPolyhedronPgon(phi, dphi, 0, nz, z, rm    1667   : HepPolyhedronPgon(phi, dphi, 0, nz, z, rmin, rmax) {}
2488                                                  1668 
2489 HepPolyhedronPcon::HepPolyhedronPcon(G4double << 1669 HepPolyhedronPcon::~HepPolyhedronPcon() {}
2490                                      const st << 1670 
2491   : HepPolyhedronPgon(phi, dphi, 0, rz) {}    << 1671 HepPolyhedronSphere::HepPolyhedronSphere(double rmin, double rmax,
2492                                               << 1672                double phi, double dphi,
2493 HepPolyhedronPcon::~HepPolyhedronPcon() = def << 1673                double the, double dthe)
2494                                               << 
2495 HepPolyhedronSphere::HepPolyhedronSphere(G4do << 
2496                                          G4do << 
2497                                          G4do << 
2498 /********************************************    1674 /***********************************************************************
2499  *                                               1675  *                                                                     *
2500  * Name: HepPolyhedronSphere                     1676  * Name: HepPolyhedronSphere                         Date:    11.12.96 *
2501  * Author: E.Chernyaev (IHEP/Protvino)           1677  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
2502  *                                               1678  *                                                                     *
2503  * Function: Constructor of polyhedron for SP    1679  * Function: Constructor of polyhedron for SPHERE                      *
2504  *                                               1680  *                                                                     *
2505  * Input: rmin - internal radius                 1681  * Input: rmin - internal radius                                       *
2506  *        rmax - external radius                 1682  *        rmax - external radius                                       *
2507  *        phi  - initial phi                     1683  *        phi  - initial phi                                           *
2508  *        dphi - delta phi                       1684  *        dphi - delta phi                                             *
2509  *        the  - initial theta                   1685  *        the  - initial theta                                         *
2510  *        dthe - delta theta                     1686  *        dthe - delta theta                                           *
2511  *                                               1687  *                                                                     *
2512  ********************************************    1688  ***********************************************************************/
2513 {                                                1689 {
2514   //   C H E C K   I N P U T   P A R A M E T     1690   //   C H E C K   I N P U T   P A R A M E T E R S
2515                                                  1691 
2516   if (dphi <= 0. || dphi > twopi) {           << 1692   if (dphi <= 0. || dphi > 2*M_PI) {
2517     std::cerr                                 << 1693     HepStd::cerr
2518       << "HepPolyhedronSphere: wrong delta ph    1694       << "HepPolyhedronSphere: wrong delta phi = " << dphi
2519       << std::endl;                           << 1695       << HepStd::endl;
2520     return;                                      1696     return;
2521   }                                           << 1697   }    
2522                                                  1698 
2523   if (the < 0. || the > pi) {                 << 1699   if (the < 0. || the > M_PI) {
2524     std::cerr                                 << 1700     HepStd::cerr
2525       << "HepPolyhedronSphere: wrong theta =     1701       << "HepPolyhedronSphere: wrong theta = " << the
2526       << std::endl;                           << 1702       << HepStd::endl;
2527     return;                                      1703     return;
2528   }                                           << 1704   }    
2529                                               << 1705   
2530   if (dthe <= 0. || dthe > pi) {              << 1706   if (dthe <= 0. || dthe > M_PI) {
2531     std::cerr                                 << 1707     HepStd::cerr
2532       << "HepPolyhedronSphere: wrong delta th    1708       << "HepPolyhedronSphere: wrong delta theta = " << dthe
2533       << std::endl;                           << 1709       << HepStd::endl;
2534     return;                                      1710     return;
2535   }                                           << 1711   }    
2536                                                  1712 
2537   if (the+dthe > pi) {                        << 1713   if (the+dthe > M_PI) {
2538     std::cerr                                 << 1714     HepStd::cerr
2539       << "HepPolyhedronSphere: wrong theta +     1715       << "HepPolyhedronSphere: wrong theta + delta theta = "
2540       << the << " " << dthe                      1716       << the << " " << dthe
2541       << std::endl;                           << 1717       << HepStd::endl;
2542     return;                                      1718     return;
2543   }                                           << 1719   }    
2544                                               << 1720   
2545   if (rmin < 0. || rmin >= rmax) {               1721   if (rmin < 0. || rmin >= rmax) {
2546     std::cerr                                 << 1722     HepStd::cerr
2547       << "HepPolyhedronSphere: error in radiu    1723       << "HepPolyhedronSphere: error in radiuses"
2548       << " rmin=" << rmin << " rmax=" << rmax    1724       << " rmin=" << rmin << " rmax=" << rmax
2549       << std::endl;                           << 1725       << HepStd::endl;
2550     return;                                      1726     return;
2551   }                                              1727   }
2552                                                  1728 
2553   //   P R E P A R E   T W O   P O L Y L I N     1729   //   P R E P A R E   T W O   P O L Y L I N E S
2554                                                  1730 
2555   G4int nds = (GetNumberOfRotationSteps() + 1 << 1731   int ns = (GetNumberOfRotationSteps() + 1) / 2;
2556   G4int np1 = G4int(dthe*nds/pi+.5) + 1;      << 1732   int np1 = int(dthe*ns/M_PI+.5) + 1;
2557   if (np1 <= 1) np1 = 2;                         1733   if (np1 <= 1) np1 = 2;
2558   G4int np2 = rmin < spatialTolerance ? 1 : n << 1734   int np2 = rmin < perMillion ? 1 : np1;
2559                                                  1735 
2560   G4double *zz, *rr;                          << 1736   double *zz, *rr;
2561   zz = new G4double[np1+np2];                 << 1737   zz = new double[np1+np2];
2562   rr = new G4double[np1+np2];                 << 1738   rr = new double[np1+np2];
2563                                               << 1739 
2564   G4double a = dthe/(np1-1);                  << 1740   double a = dthe/(np1-1);
2565   G4double cosa, sina;                        << 1741   double cosa, sina;
2566   for (G4int i=0; i<np1; i++) {               << 1742   for (int i=0; i<np1; i++) {
2567     cosa  = std::cos(the+i*a);                << 1743     cosa  = cos(the+i*a);
2568     sina  = std::sin(the+i*a);                << 1744     sina  = sin(the+i*a);
2569     zz[i] = rmax*cosa;                           1745     zz[i] = rmax*cosa;
2570     rr[i] = rmax*sina;                           1746     rr[i] = rmax*sina;
2571     if (np2 > 1) {                               1747     if (np2 > 1) {
2572       zz[i+np1] = rmin*cosa;                     1748       zz[i+np1] = rmin*cosa;
2573       rr[i+np1] = rmin*sina;                     1749       rr[i+np1] = rmin*sina;
2574     }                                            1750     }
2575   }                                              1751   }
2576   if (np2 == 1) {                                1752   if (np2 == 1) {
2577     zz[np1] = 0.;                                1753     zz[np1] = 0.;
2578     rr[np1] = 0.;                                1754     rr[np1] = 0.;
2579   }                                              1755   }
2580                                                  1756 
2581   //   R O T A T E    P O L Y L I N E S          1757   //   R O T A T E    P O L Y L I N E S
2582                                                  1758 
2583   RotateAroundZ(0, phi, dphi, np1, np2, zz, r << 1759   RotateAroundZ(0, phi, dphi, np1, np2, zz, rr, -1, -1); 
2584   SetReferences();                               1760   SetReferences();
2585                                               << 1761   
2586   delete [] zz;                                  1762   delete [] zz;
2587   delete [] rr;                                  1763   delete [] rr;
2588 }                                                1764 }
2589                                                  1765 
2590 HepPolyhedronSphere::~HepPolyhedronSphere() = << 1766 HepPolyhedronSphere::~HepPolyhedronSphere() {}
2591                                                  1767 
2592 HepPolyhedronTorus::HepPolyhedronTorus(G4doub << 1768 HepPolyhedronTorus::HepPolyhedronTorus(double rmin,
2593                                        G4doub << 1769                double rmax,
2594                                        G4doub << 1770                double rtor,
2595                                        G4doub << 1771                double phi,
2596                                        G4doub << 1772                double dphi)
2597 /********************************************    1773 /***********************************************************************
2598  *                                               1774  *                                                                     *
2599  * Name: HepPolyhedronTorus                      1775  * Name: HepPolyhedronTorus                          Date:    11.12.96 *
2600  * Author: E.Chernyaev (IHEP/Protvino)           1776  * Author: E.Chernyaev (IHEP/Protvino)               Revised:          *
2601  *                                               1777  *                                                                     *
2602  * Function: Constructor of polyhedron for TO    1778  * Function: Constructor of polyhedron for TORUS                       *
2603  *                                               1779  *                                                                     *
2604  * Input: rmin - internal radius                 1780  * Input: rmin - internal radius                                       *
2605  *        rmax - external radius                 1781  *        rmax - external radius                                       *
2606  *        rtor - radius of torus                 1782  *        rtor - radius of torus                                       *
2607  *        phi  - initial phi                     1783  *        phi  - initial phi                                           *
2608  *        dphi - delta phi                       1784  *        dphi - delta phi                                             *
2609  *                                               1785  *                                                                     *
2610  ********************************************    1786  ***********************************************************************/
2611 {                                                1787 {
2612   //   C H E C K   I N P U T   P A R A M E T     1788   //   C H E C K   I N P U T   P A R A M E T E R S
2613                                                  1789 
2614   if (dphi <= 0. || dphi > twopi) {           << 1790   if (dphi <= 0. || dphi > 2*M_PI) {
2615     std::cerr                                 << 1791     HepStd::cerr
2616       << "HepPolyhedronTorus: wrong delta phi    1792       << "HepPolyhedronTorus: wrong delta phi = " << dphi
2617       << std::endl;                           << 1793       << HepStd::endl;
2618     return;                                      1794     return;
2619   }                                              1795   }
2620                                                  1796 
2621   if (rmin < 0. || rmin >= rmax || rmax >= rt    1797   if (rmin < 0. || rmin >= rmax || rmax >= rtor) {
2622     std::cerr                                 << 1798     HepStd::cerr
2623       << "HepPolyhedronTorus: error in radius    1799       << "HepPolyhedronTorus: error in radiuses"
2624       << " rmin=" << rmin << " rmax=" << rmax    1800       << " rmin=" << rmin << " rmax=" << rmax << " rtorus=" << rtor
2625       << std::endl;                           << 1801       << HepStd::endl;
2626     return;                                      1802     return;
2627   }                                              1803   }
2628                                                  1804 
2629   //   P R E P A R E   T W O   P O L Y L I N     1805   //   P R E P A R E   T W O   P O L Y L I N E S
2630                                                  1806 
2631   G4int np1 = GetNumberOfRotationSteps();     << 1807   int np1 = GetNumberOfRotationSteps();
2632   G4int np2 = rmin < spatialTolerance ? 1 : n << 1808   int np2 = rmin < perMillion ? 1 : np1;
2633                                                  1809 
2634   G4double *zz, *rr;                          << 1810   double *zz, *rr;
2635   zz = new G4double[np1+np2];                 << 1811   zz = new double[np1+np2];
2636   rr = new G4double[np1+np2];                 << 1812   rr = new double[np1+np2];
2637                                               << 1813 
2638   G4double a = twopi/np1;                     << 1814   double a = 2*M_PI/np1;
2639   G4double cosa, sina;                        << 1815   double cosa, sina;
2640   for (G4int i=0; i<np1; i++) {               << 1816   for (int i=0; i<np1; i++) {
2641     cosa  = std::cos(i*a);                    << 1817     cosa  = cos(i*a);
2642     sina  = std::sin(i*a);                    << 1818     sina  = sin(i*a);
2643     zz[i] = rmax*cosa;                           1819     zz[i] = rmax*cosa;
2644     rr[i] = rtor+rmax*sina;                      1820     rr[i] = rtor+rmax*sina;
2645     if (np2 > 1) {                               1821     if (np2 > 1) {
2646       zz[i+np1] = rmin*cosa;                     1822       zz[i+np1] = rmin*cosa;
2647       rr[i+np1] = rtor+rmin*sina;                1823       rr[i+np1] = rtor+rmin*sina;
2648     }                                            1824     }
2649   }                                              1825   }
2650   if (np2 == 1) {                                1826   if (np2 == 1) {
2651     zz[np1] = 0.;                                1827     zz[np1] = 0.;
2652     rr[np1] = rtor;                              1828     rr[np1] = rtor;
2653     np2 = -1;                                    1829     np2 = -1;
2654   }                                              1830   }
2655                                                  1831 
2656   //   R O T A T E    P O L Y L I N E S          1832   //   R O T A T E    P O L Y L I N E S
2657                                                  1833 
2658   RotateAroundZ(0, phi, dphi, -np1, -np2, zz, << 1834   RotateAroundZ(0, phi, dphi, -np1, -np2, zz, rr, -1,-1); 
2659   SetReferences();                            << 
2660                                               << 
2661   delete [] zz;                               << 
2662   delete [] rr;                               << 
2663 }                                             << 
2664                                               << 
2665 HepPolyhedronTorus::~HepPolyhedronTorus() = d << 
2666                                               << 
2667 HepPolyhedronTet::HepPolyhedronTet(const G4do << 
2668                                    const G4do << 
2669                                    const G4do << 
2670                                    const G4do << 
2671 /******************************************** << 
2672  *                                            << 
2673  * Name: HepPolyhedronTet                     << 
2674  * Author: E.Tcherniaev (E.Chernyaev)         << 
2675  *                                            << 
2676  * Function: Constructor of polyhedron for TE << 
2677  *                                            << 
2678  * Input: p0,p1,p2,p3 - vertices              << 
2679  *                                            << 
2680  ******************************************** << 
2681 {                                             << 
2682   AllocateMemory(4,4);                        << 
2683                                               << 
2684   pV[1].set(p0[0], p0[1], p0[2]);             << 
2685   pV[2].set(p1[0], p1[1], p1[2]);             << 
2686   pV[3].set(p2[0], p2[1], p2[2]);             << 
2687   pV[4].set(p3[0], p3[1], p3[2]);             << 
2688                                               << 
2689   G4Vector3D v1(pV[2] - pV[1]);               << 
2690   G4Vector3D v2(pV[3] - pV[1]);               << 
2691   G4Vector3D v3(pV[4] - pV[1]);               << 
2692                                               << 
2693   if (v1.cross(v2).dot(v3) < 0.)              << 
2694   {                                           << 
2695     pV[3].set(p3[0], p3[1], p3[2]);           << 
2696     pV[4].set(p2[0], p2[1], p2[2]);           << 
2697   }                                           << 
2698                                               << 
2699   pF[1] = G4Facet(1,2,  3,4,  2,3);           << 
2700   pF[2] = G4Facet(1,3,  4,4,  3,1);           << 
2701   pF[3] = G4Facet(1,1,  2,4,  4,2);           << 
2702   pF[4] = G4Facet(2,1,  3,2,  4,3);           << 
2703 }                                             << 
2704                                               << 
2705 HepPolyhedronTet::~HepPolyhedronTet() = defau << 
2706                                               << 
2707 HepPolyhedronEllipsoid::HepPolyhedronEllipsoi << 
2708                                               << 
2709                                               << 
2710 /******************************************** << 
2711  *                                            << 
2712  * Name: HepPolyhedronEllipsoid               << 
2713  * Author: G.Guerrieri                        << 
2714  *         Evgueni Tcherniaev                 << 
2715  *                                            << 
2716  * Function: Constructor of polyhedron for EL << 
2717  *                                            << 
2718  * Input: ax - semiaxis x                     << 
2719  *        by - semiaxis y                     << 
2720  *        cz - semiaxis z                     << 
2721  *        zCut1 - lower cut plane level (soli << 
2722  *        zCut2 - upper cut plane level (soli << 
2723  *                                            << 
2724  ******************************************** << 
2725 {                                             << 
2726   //   C H E C K   I N P U T   P A R A M E T  << 
2727                                               << 
2728   if (zCut1 >= cz || zCut2 <= -cz || zCut1 >  << 
2729     std::cerr << "HepPolyhedronEllipsoid: wro << 
2730            << " zCut2 = " << zCut2            << 
2731            << " for given cz = " << cz << std << 
2732     return;                                   << 
2733   }                                           << 
2734   if (cz <= 0.0) {                            << 
2735     std::cerr << "HepPolyhedronEllipsoid: bad << 
2736       << std::endl;                           << 
2737     return;                                   << 
2738   }                                           << 
2739                                               << 
2740   //   P R E P A R E   T W O   P O L Y L I N  << 
2741   //   generate sphere of radius cz first, th << 
2742                                               << 
2743   G4double sthe = std::acos(zCut2/cz);        << 
2744   G4double dthe = std::acos(zCut1/cz) - sthe; << 
2745   G4int nds = (GetNumberOfRotationSteps() + 1 << 
2746   G4int np1 = G4int(dthe*nds/pi + 0.5) + 1;   << 
2747   if (np1 <= 1) np1 = 2;                      << 
2748   G4int np2 = 2;                              << 
2749                                               << 
2750   G4double *zz, *rr;                          << 
2751   zz = new G4double[np1 + np2];               << 
2752   rr = new G4double[np1 + np2];               << 
2753   if ((zz == nullptr) || (rr == nullptr))     << 
2754   {                                           << 
2755     G4Exception("HepPolyhedronEllipsoid::HepP << 
2756                 "greps1002", FatalException,  << 
2757   }                                           << 
2758                                               << 
2759   G4double a = dthe/(np1 - 1);                << 
2760   G4double cosa, sina;                        << 
2761   for (G4int i = 0; i < np1; ++i)             << 
2762   {                                           << 
2763     cosa  = std::cos(sthe + i*a);             << 
2764     sina  = std::sin(sthe + i*a);             << 
2765     zz[i] = cz*cosa;                          << 
2766     rr[i] = cz*sina;                          << 
2767   }                                           << 
2768   zz[np1 + 0] = zCut2;                        << 
2769   rr[np1 + 0] = 0.;                           << 
2770   zz[np1 + 1] = zCut1;                        << 
2771   rr[np1 + 1] = 0.;                           << 
2772                                               << 
2773   //   R O T A T E    P O L Y L I N E S       << 
2774                                               << 
2775   RotateAroundZ(0, 0., twopi, np1, np2, zz, r << 
2776   SetReferences();                            << 
2777                                               << 
2778   delete [] zz;                               << 
2779   delete [] rr;                               << 
2780                                               << 
2781   // rescale x and y vertex coordinates       << 
2782   G4double kx = ax/cz;                        << 
2783   G4double ky = by/cz;                        << 
2784   G4Point3D* p = pV;                          << 
2785   for (G4int i = 0; i < nvert; ++i, ++p)      << 
2786   {                                           << 
2787     p->setX(p->x()*kx);                       << 
2788     p->setY(p->y()*ky);                       << 
2789   }                                           << 
2790 }                                             << 
2791                                               << 
2792 HepPolyhedronEllipsoid::~HepPolyhedronEllipso << 
2793                                               << 
2794 HepPolyhedronEllipticalCone::HepPolyhedronEll << 
2795                                               << 
2796                                               << 
2797                                               << 
2798 /******************************************** << 
2799  *                                            << 
2800  * Name: HepPolyhedronEllipticalCone          << 
2801  * Author: D.Anninos                          << 
2802  *                                            << 
2803  * Function: Constructor for EllipticalCone   << 
2804  *                                            << 
2805  * Input: ax, ay     - X & Y semi axes at z = << 
2806  *        h          - height of full cone    << 
2807  *        zTopCut    - Top Cut in Z Axis      << 
2808  *                                            << 
2809  ******************************************** << 
2810 {                                             << 
2811   //   C H E C K   I N P U T   P A R A M E T  << 
2812                                               << 
2813   G4int k = 0;                                << 
2814   if ( (ax <= 0.) || (ay <= 0.) || (h <= 0.)  << 
2815                                               << 
2816   if (k != 0) {                               << 
2817     std::cerr << "HepPolyhedronCone: error in << 
2818     std::cerr << std::endl;                   << 
2819     return;                                   << 
2820   }                                           << 
2821                                               << 
2822   //   P R E P A R E   T W O   P O L Y L I N  << 
2823                                               << 
2824   zTopCut = (h >= zTopCut ? zTopCut : h);     << 
2825                                               << 
2826   G4double *zz, *rr;                          << 
2827   zz = new G4double[4];                       << 
2828   rr = new G4double[4];                       << 
2829   zz[0] =   zTopCut;                          << 
2830   zz[1] =  -zTopCut;                          << 
2831   zz[2] =   zTopCut;                          << 
2832   zz[3] =  -zTopCut;                          << 
2833   rr[0] =  (h-zTopCut);                       << 
2834   rr[1] =  (h+zTopCut);                       << 
2835   rr[2] =  0.;                                << 
2836   rr[3] =  0.;                                << 
2837                                               << 
2838   //   R O T A T E    P O L Y L I N E S       << 
2839                                               << 
2840   RotateAroundZ(0, 0., twopi, 2, 2, zz, rr, - << 
2841   SetReferences();                               1835   SetReferences();
2842                                               << 1836   
2843   delete [] zz;                               << 
2844   delete [] rr;                               << 
2845                                               << 
2846   // rescale x and y vertex coordinates       << 
2847  {                                            << 
2848    G4Point3D * p= pV;                         << 
2849    for (G4int i=0; i<nvert; i++, p++) {       << 
2850      p->setX( p->x() * ax );                  << 
2851      p->setY( p->y() * ay );                  << 
2852    }                                          << 
2853  }                                            << 
2854 }                                             << 
2855                                               << 
2856 HepPolyhedronEllipticalCone::~HepPolyhedronEl << 
2857                                               << 
2858 HepPolyhedronHyperbolicMirror::HepPolyhedronH << 
2859                                               << 
2860                                               << 
2861 /******************************************** << 
2862  *                                            << 
2863  * Name: HepPolyhedronHyperbolicMirror        << 
2864  * Author: E.Tcherniaev (E.Chernyaev)         << 
2865  *                                            << 
2866  * Function: Create polyhedron for Hyperbolic << 
2867  *                                            << 
2868  * Input: a - half-separation                 << 
2869  *        h - height                          << 
2870  *        r - radius                          << 
2871  *                                            << 
2872  ******************************************** << 
2873 {                                             << 
2874   G4double H = std::abs(h);                   << 
2875   G4double R = std::abs(r);                   << 
2876   G4double A = std::abs(a);                   << 
2877   G4double B = A*R/std::sqrt(2*A*H + H*H);    << 
2878                                               << 
2879   //   P R E P A R E   T W O   P O L Y L I N  << 
2880                                               << 
2881   G4int np1 = (A == 0.) ? 2 : std::max(3, Get << 
2882   G4int np2 = 2;                              << 
2883   G4double maxAng = (A == 0.) ? 0. : std::aco << 
2884   G4double delAng = maxAng/(np1 - 1);         << 
2885                                               << 
2886   auto zz = new G4double[np1 + np2];          << 
2887   auto rr = new G4double[np1 + np2];          << 
2888                                               << 
2889   // 1st polyline                             << 
2890   zz[0] = H;                                  << 
2891   rr[0] = R;                                  << 
2892   for (G4int iz = 1; iz < np1 - 1; ++iz)      << 
2893   {                                           << 
2894     G4double ang = maxAng - iz*delAng;        << 
2895     zz[iz] = A*std::cosh(ang) - A;            << 
2896     rr[iz] = B*std::sinh(ang);                << 
2897   }                                           << 
2898   zz[np1 - 1] = 0.;                           << 
2899   rr[np1 - 1] = 0.;                           << 
2900                                               << 
2901   // 2nd polyline                             << 
2902   zz[np1] = H;                                << 
2903   rr[np1] = 0.;                               << 
2904   zz[np1 + 1] = 0.;                           << 
2905   rr[np1 + 1] = 0.;                           << 
2906                                               << 
2907   //   R O T A T E    P O L Y L I N E S       << 
2908                                               << 
2909   G4double phi  = 0.;                         << 
2910   G4double dphi = CLHEP::twopi;               << 
2911   RotateAroundZ(0, phi, dphi, np1, np2, zz, r << 
2912   SetReferences();                            << 
2913                                               << 
2914   delete [] zz;                                  1837   delete [] zz;
2915   delete [] rr;                                  1838   delete [] rr;
2916 }                                                1839 }
2917                                                  1840 
2918 HepPolyhedronHyperbolicMirror::~HepPolyhedron << 1841 HepPolyhedronTorus::~HepPolyhedronTorus() {}
2919                                                  1842 
2920 HepPolyhedronTetMesh::                        << 1843 int HepPolyhedron::fNumberOfRotationSteps = DEFAULT_NUMBER_OF_STEPS;
2921 HepPolyhedronTetMesh(const std::vector<G4Thre << 
2922 /******************************************** << 
2923  *                                            << 
2924  * Name: HepPolyhedronTetMesh                 << 
2925  * Author: E.Tcherniaev (E.Chernyaev)         << 
2926  *                                            << 
2927  * Function: Create polyhedron for tetrahedro << 
2928  *                                            << 
2929  * Input: tetrahedra - array of tetrahedron v << 
2930  *                     per tetrahedron        << 
2931  *                                            << 
2932  ******************************************** << 
2933 {                                             << 
2934   // Check size of input vector               << 
2935   G4int nnodes = (G4int)tetrahedra.size();    << 
2936   if (nnodes == 0)                            << 
2937   {                                           << 
2938     std::cerr                                 << 
2939       << "HepPolyhedronTetMesh: Empty tetrahe << 
2940     return;                                   << 
2941   }                                           << 
2942   G4int ntet = nnodes/4;                      << 
2943   if (nnodes != ntet*4)                       << 
2944   {                                           << 
2945     std::cerr << "HepPolyhedronTetMesh: Numbe << 
2946               << " in tetrahedron mesh is NOT << 
2947               << std::endl;                   << 
2948     return;                                   << 
2949   }                                           << 
2950                                               << 
2951   // Find coincident vertices using hash tabl << 
2952   // This could be done using std::unordered_ << 
2953   // below runs faster.                       << 
2954   std::vector<G4int> iheads(nnodes, -1);      << 
2955   std::vector<std::pair<G4int,G4int>> ipairs( << 
2956   for (G4int i = 0; i < nnodes; ++i)          << 
2957   {                                           << 
2958     // Generate hash key                      << 
2959     G4ThreeVector point = tetrahedra[i];      << 
2960     auto key = std::hash<G4double>()(point.x( << 
2961     key ^= std::hash<G4double>()(point.y());  << 
2962     key ^= std::hash<G4double>()(point.z());  << 
2963     key %= nnodes;                            << 
2964     // Check head of the list                 << 
2965     if (iheads[key] < 0)                      << 
2966     {                                         << 
2967       iheads[key] = i;                        << 
2968       ipairs[i].first = i;                    << 
2969       continue;                               << 
2970     }                                         << 
2971     // Loop along the list                    << 
2972     for (G4int icur = iheads[key], iprev = 0; << 
2973     {                                         << 
2974       G4int icheck = ipairs[icur].first;      << 
2975       if (tetrahedra[icheck] == point)        << 
2976       {                                       << 
2977         ipairs[i].first = icheck; // coincide << 
2978         break;                                << 
2979       }                                       << 
2980       iprev = icur;                           << 
2981       icur = ipairs[icur].second;             << 
2982       // Append vertex to the list            << 
2983       if (icur < 0)                           << 
2984       {                                       << 
2985         ipairs[i].first = i;                  << 
2986         ipairs[iprev].second = i;             << 
2987         break;                                << 
2988       }                                       << 
2989     }                                         << 
2990   }                                           << 
2991                                               << 
2992   // Create vector of original facets         << 
2993   struct facet                                << 
2994   {                                           << 
2995     G4int i1, i2, i3;                         << 
2996     facet() : i1(0), i2(0), i3(0) {};         << 
2997     facet(G4int k1, G4int k2, G4int k3) : i1( << 
2998   };                                          << 
2999   G4int nfacets = nnodes;                     << 
3000   std::vector<facet> ifacets(nfacets);        << 
3001   for (G4int i = 0; i < nfacets; i += 4)      << 
3002   {                                           << 
3003     G4int i0 = ipairs[i + 0].first;           << 
3004     G4int i1 = ipairs[i + 1].first;           << 
3005     G4int i2 = ipairs[i + 2].first;           << 
3006     G4int i3 = ipairs[i + 3].first;           << 
3007     if (i0 > i1) std::swap(i0, i1);           << 
3008     if (i0 > i2) std::swap(i0, i2);           << 
3009     if (i0 > i3) std::swap(i0, i3);           << 
3010     if (i1 > i2) std::swap(i1, i2);           << 
3011     if (i1 > i3) std::swap(i1, i3);           << 
3012     G4ThreeVector e1 = tetrahedra[i1] - tetra << 
3013     G4ThreeVector e2 = tetrahedra[i2] - tetra << 
3014     G4ThreeVector e3 = tetrahedra[i3] - tetra << 
3015     G4double volume = (e1.cross(e2)).dot(e3); << 
3016     if (volume > 0.) std::swap(i2, i3);       << 
3017     ifacets[i + 0] = facet(i0, i1, i2);       << 
3018     ifacets[i + 1] = facet(i0, i2, i3);       << 
3019     ifacets[i + 2] = facet(i0, i3, i1);       << 
3020     ifacets[i + 3] = facet(i1, i3, i2);       << 
3021   }                                           << 
3022                                               << 
3023   // Find shared facets                       << 
3024   std::fill(iheads.begin(), iheads.end(), -1) << 
3025   std::fill(ipairs.begin(), ipairs.end(), std << 
3026   for (G4int i = 0; i < nfacets; ++i)         << 
3027   {                                           << 
3028     // Check head of the list                 << 
3029     G4int key = ifacets[i].i1;                << 
3030     if (iheads[key] < 0)                      << 
3031     {                                         << 
3032       iheads[key] = i;                        << 
3033       ipairs[i].first = i;                    << 
3034       continue;                               << 
3035     }                                         << 
3036     // Loop along the list                    << 
3037     G4int i2 = ifacets[i].i2, i3 = ifacets[i] << 
3038     for (G4int icur = iheads[key], iprev = -1 << 
3039     {                                         << 
3040       G4int icheck = ipairs[icur].first;      << 
3041       if (ifacets[icheck].i2 == i3 && ifacets << 
3042       {                                       << 
3043         if (iprev < 0)                        << 
3044         {                                     << 
3045           iheads[key] = ipairs[icur].second;  << 
3046         }                                     << 
3047         else                                  << 
3048         {                                     << 
3049           ipairs[iprev].second = ipairs[icur] << 
3050         }                                     << 
3051         ipairs[icur].first = -1; // shared fa << 
3052         ipairs[icur].second = -1;             << 
3053         break;                                << 
3054       }                                       << 
3055       iprev = icur;                           << 
3056       icur = ipairs[icur].second;             << 
3057       // Append facet to the list             << 
3058       if (icur < 0)                           << 
3059       {                                       << 
3060         ipairs[i].first = i;                  << 
3061         ipairs[iprev].second = i;             << 
3062         break;                                << 
3063       }                                       << 
3064     }                                         << 
3065   }                                           << 
3066                                               << 
3067   // Count vertices and facets skipping share << 
3068   std::fill(iheads.begin(), iheads.end(), -1) << 
3069   G4int nver = 0, nfac = 0;                   << 
3070   for (G4int i = 0; i < nfacets; ++i)         << 
3071   {                                           << 
3072     if (ipairs[i].first < 0) continue;        << 
3073     G4int i1 = ifacets[i].i1;                 << 
3074     G4int i2 = ifacets[i].i2;                 << 
3075     G4int i3 = ifacets[i].i3;                 << 
3076     if (iheads[i1] < 0) iheads[i1] = nver++;  << 
3077     if (iheads[i2] < 0) iheads[i2] = nver++;  << 
3078     if (iheads[i3] < 0) iheads[i3] = nver++;  << 
3079     nfac++;                                   << 
3080   }                                           << 
3081                                               << 
3082   // Construct polyhedron                     << 
3083   AllocateMemory(nver, nfac);                 << 
3084   for (G4int i = 0; i < nnodes; ++i)          << 
3085   {                                           << 
3086     G4int k = iheads[i];                      << 
3087     if (k >= 0) SetVertex(k + 1, tetrahedra[i << 
3088   }                                           << 
3089   for (G4int i = 0, k = 0; i < nfacets; ++i)  << 
3090   {                                           << 
3091     if (ipairs[i].first < 0) continue;        << 
3092     G4int i1 = iheads[ifacets[i].i1] + 1;     << 
3093     G4int i2 = iheads[ifacets[i].i2] + 1;     << 
3094     G4int i3 = iheads[ifacets[i].i3] + 1;     << 
3095     SetFacet(++k, i1, i2, i3);                << 
3096   }                                           << 
3097   SetReferences();                            << 
3098 }                                             << 
3099                                               << 
3100 HepPolyhedronTetMesh::~HepPolyhedronTetMesh() << 
3101                                               << 
3102 HepPolyhedronBoxMesh::                        << 
3103 HepPolyhedronBoxMesh(G4double sizeX, G4double << 
3104                      const std::vector<G4Thre << 
3105 /******************************************** << 
3106  *                                            << 
3107  * Name: HepPolyhedronBoxMesh                 << 
3108  * Author: E.Tcherniaev (E.Chernyaev)         << 
3109  *                                            << 
3110  * Function: Create polyhedron for box mesh   << 
3111  *                                            << 
3112  * Input: sizeX, sizeY, sizeZ - dimensions of << 
3113  *        positions - vector of cell centres  << 
3114  *                                            << 
3115  ******************************************** << 
3116 {                                             << 
3117   G4int nbox = (G4int)positions.size();       << 
3118   if (nbox == 0)                              << 
3119   {                                           << 
3120     std::cerr << "HepPolyhedronBoxMesh: Empty << 
3121     return;                                   << 
3122   }                                           << 
3123   // compute inverse dimensions               << 
3124   G4double invx = 1./sizeX, invy = 1./sizeY,  << 
3125   // find mesh bounding box                   << 
3126   G4ThreeVector pmin = positions[0], pmax = p << 
3127   for (const auto& p: positions)              << 
3128   {                                           << 
3129     if (pmin.x() > p.x()) pmin.setX(p.x());   << 
3130     if (pmin.y() > p.y()) pmin.setY(p.y());   << 
3131     if (pmin.z() > p.z()) pmin.setZ(p.z());   << 
3132     if (pmax.x() < p.x()) pmax.setX(p.x());   << 
3133     if (pmax.y() < p.y()) pmax.setY(p.y());   << 
3134     if (pmax.z() < p.z()) pmax.setZ(p.z());   << 
3135   }                                           << 
3136   // find number of voxels                    << 
3137   G4int nx = (pmax.x() - pmin.x())*invx + 1.5 << 
3138   G4int ny = (pmax.y() - pmin.y())*invy + 1.5 << 
3139   G4int nz = (pmax.z() - pmin.z())*invz + 1.5 << 
3140   // create structures for voxels and node in << 
3141   std::vector<char> voxels(nx*ny*nz, 0);      << 
3142   std::vector<G4int> indices((nx+1)*(ny+1)*(n << 
3143   // mark voxels listed in positions          << 
3144   G4int kx =  ny*nz, ky = nz;                 << 
3145   for (const auto& p: positions)              << 
3146   {                                           << 
3147     G4int ix = (p.x() - pmin.x())*invx + 0.5; << 
3148     G4int iy = (p.y() - pmin.y())*invy + 0.5; << 
3149     G4int iz = (p.z() - pmin.z())*invz + 0.5; << 
3150     G4int i = ix*kx + iy*ky + iz;             << 
3151     voxels[i] = 1;                            << 
3152   }                                           << 
3153   // count number of vertices and facets      << 
3154   // set indices                              << 
3155   G4int kvx = (ny + 1)*(nz + 1), kvy = nz + 1 << 
3156   G4int nver = 0, nfac = 0;                   << 
3157   for (const auto& p: positions)              << 
3158   {                                           << 
3159     G4int ix = (p.x() - pmin.x())*invx + 0.5; << 
3160     G4int iy = (p.y() - pmin.y())*invy + 0.5; << 
3161     G4int iz = (p.z() - pmin.z())*invz + 0.5; << 
3162     //                                        << 
3163     //    011       111                       << 
3164     //      +---–---+                       << 
3165     //      | 001   |   101                   << 
3166     //      |   +---–---+                   << 
3167     //      |   |   |   |                     << 
3168     //      +---|---+   |                     << 
3169     //    010   |   110 |                     << 
3170     //          +-------+                     << 
3171     //        000       100                   << 
3172     //                                        << 
3173     G4int vcheck = 0;                         << 
3174     // check (ix - 1) side                    << 
3175     vcheck = (ix == 0) ? 0 : voxels[(ix-1)*kx << 
3176     if (vcheck == 0)                          << 
3177     {                                         << 
3178       nfac++;                                 << 
3179       G4int i1 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3180       G4int i2 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3181       G4int i3 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3182       G4int i4 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3183       if (indices[i1] == 0) indices[i1] = ++n << 
3184       if (indices[i2] == 0) indices[i2] = ++n << 
3185       if (indices[i3] == 0) indices[i3] = ++n << 
3186       if (indices[i4] == 0) indices[i4] = ++n << 
3187     }                                         << 
3188     // check (ix + 1) side                    << 
3189     vcheck = (ix == nx - 1) ? 0 : voxels[(ix+ << 
3190     if (vcheck == 0)                          << 
3191     {                                         << 
3192       nfac++;                                 << 
3193       G4int i1 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3194       G4int i2 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3195       G4int i3 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3196       G4int i4 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3197       if (indices[i1] == 0) indices[i1] = ++n << 
3198       if (indices[i2] == 0) indices[i2] = ++n << 
3199       if (indices[i3] == 0) indices[i3] = ++n << 
3200       if (indices[i4] == 0) indices[i4] = ++n << 
3201     }                                         << 
3202     // check (iy - 1) side                    << 
3203     vcheck = (iy == 0) ? 0 : voxels[ix*kx + ( << 
3204     if (vcheck == 0)                          << 
3205     {                                         << 
3206       nfac++;                                 << 
3207       G4int i1 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3208       G4int i2 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3209       G4int i3 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3210       G4int i4 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3211       if (indices[i1] == 0) indices[i1] = ++n << 
3212       if (indices[i2] == 0) indices[i2] = ++n << 
3213       if (indices[i3] == 0) indices[i3] = ++n << 
3214       if (indices[i4] == 0) indices[i4] = ++n << 
3215     }                                         << 
3216     // check (iy + 1) side                    << 
3217     vcheck = (iy == ny - 1) ? 0 : voxels[ix*k << 
3218     if (vcheck == 0)                          << 
3219     {                                         << 
3220       nfac++;                                 << 
3221       G4int i1 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3222       G4int i2 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3223       G4int i3 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3224       G4int i4 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3225       if (indices[i1] == 0) indices[i1] = ++n << 
3226       if (indices[i2] == 0) indices[i2] = ++n << 
3227       if (indices[i3] == 0) indices[i3] = ++n << 
3228       if (indices[i4] == 0) indices[i4] = ++n << 
3229     }                                         << 
3230     // check (iz - 1) side                    << 
3231     vcheck = (iz == 0) ? 0 : voxels[ix*kx + i << 
3232     if (vcheck == 0)                          << 
3233     {                                         << 
3234       nfac++;                                 << 
3235       G4int i1 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3236       G4int i2 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3237       G4int i3 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3238       G4int i4 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3239       if (indices[i1] == 0) indices[i1] = ++n << 
3240       if (indices[i2] == 0) indices[i2] = ++n << 
3241       if (indices[i3] == 0) indices[i3] = ++n << 
3242       if (indices[i4] == 0) indices[i4] = ++n << 
3243     }                                         << 
3244     // check (iz + 1) side                    << 
3245     vcheck = (iz == nz - 1) ? 0 : voxels[ix*k << 
3246     if (vcheck == 0)                          << 
3247     {                                         << 
3248       nfac++;                                 << 
3249       G4int i1 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3250       G4int i2 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3251       G4int i3 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3252       G4int i4 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3253       if (indices[i1] == 0) indices[i1] = ++n << 
3254       if (indices[i2] == 0) indices[i2] = ++n << 
3255       if (indices[i3] == 0) indices[i3] = ++n << 
3256       if (indices[i4] == 0) indices[i4] = ++n << 
3257     }                                         << 
3258   }                                           << 
3259   // Construct polyhedron                     << 
3260   AllocateMemory(nver, nfac);                 << 
3261   G4ThreeVector p0(pmin.x() - 0.5*sizeX, pmin << 
3262   for (G4int ix = 0; ix <= nx; ++ix)          << 
3263   {                                           << 
3264     for (G4int iy = 0; iy <= ny; ++iy)        << 
3265     {                                         << 
3266       for (G4int iz = 0; iz <= nz; ++iz)      << 
3267       {                                       << 
3268   G4int i = ix*kvx + iy*kvy + iz;             << 
3269   if (indices[i] == 0) continue;              << 
3270   SetVertex(indices[i], p0 + G4ThreeVector(ix << 
3271       }                                       << 
3272     }                                         << 
3273   }                                           << 
3274   nfac = 0;                                   << 
3275   for (const auto& p: positions)              << 
3276   {                                           << 
3277     G4int ix = (p.x() - pmin.x())*invx + 0.5; << 
3278     G4int iy = (p.y() - pmin.y())*invy + 0.5; << 
3279     G4int iz = (p.z() - pmin.z())*invz + 0.5; << 
3280     G4int vcheck = 0;                         << 
3281     // check (ix - 1) side                    << 
3282     vcheck = (ix == 0) ? 0 : voxels[(ix-1)*kx << 
3283     if (vcheck == 0)                          << 
3284     {                                         << 
3285       G4int i1 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3286       G4int i2 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3287       G4int i3 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3288       G4int i4 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3289       SetFacet(++nfac, indices[i1], indices[i << 
3290     }                                         << 
3291     // check (ix + 1) side                    << 
3292     vcheck = (ix == nx - 1) ? 0 : voxels[(ix+ << 
3293     if (vcheck == 0)                          << 
3294     {                                         << 
3295       G4int i1 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3296       G4int i2 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3297       G4int i3 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3298       G4int i4 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3299       SetFacet(++nfac, indices[i1], indices[i << 
3300                                               << 
3301     }                                         << 
3302     // check (iy - 1) side                    << 
3303     vcheck = (iy == 0) ? 0 : voxels[ix*kx + ( << 
3304     if (vcheck == 0)                          << 
3305     {                                         << 
3306       G4int i1 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3307       G4int i2 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3308       G4int i3 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3309       G4int i4 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3310       SetFacet(++nfac, indices[i1], indices[i << 
3311     }                                         << 
3312     // check (iy + 1) side                    << 
3313     vcheck = (iy == ny - 1) ? 0 : voxels[ix*k << 
3314     if (vcheck == 0)                          << 
3315     {                                         << 
3316       G4int i1 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3317       G4int i2 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3318       G4int i3 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3319       G4int i4 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3320       SetFacet(++nfac, indices[i1], indices[i << 
3321     }                                         << 
3322     // check (iz - 1) side                    << 
3323     vcheck = (iz == 0) ? 0 : voxels[ix*kx + i << 
3324     if (vcheck == 0)                          << 
3325     {                                         << 
3326       G4int i1 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3327       G4int i2 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3328       G4int i3 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3329       G4int i4 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3330       SetFacet(++nfac, indices[i1], indices[i << 
3331     }                                         << 
3332     // check (iz + 1) side                    << 
3333     vcheck = (iz == nz - 1) ? 0 : voxels[ix*k << 
3334     if (vcheck == 0)                          << 
3335     {                                         << 
3336       G4int i1 = (ix+0)*kvx + (iy+0)*kvy + (i << 
3337       G4int i2 = (ix+1)*kvx + (iy+0)*kvy + (i << 
3338       G4int i3 = (ix+1)*kvx + (iy+1)*kvy + (i << 
3339       G4int i4 = (ix+0)*kvx + (iy+1)*kvy + (i << 
3340       SetFacet(++nfac, indices[i1], indices[i << 
3341     }                                         << 
3342   }                                           << 
3343   SetReferences();                            << 
3344 }                                             << 
3345                                               << 
3346 HepPolyhedronBoxMesh::~HepPolyhedronBoxMesh() << 
3347                                               << 
3348 G4ThreadLocal                                 << 
3349 G4int HepPolyhedron::fNumberOfRotationSteps = << 
3350 /********************************************    1844 /***********************************************************************
3351  *                                               1845  *                                                                     *
3352  * Name: HepPolyhedron::fNumberOfRotationStep    1846  * Name: HepPolyhedron::fNumberOfRotationSteps       Date:    24.06.97 *
3353  * Author: J.Allison (Manchester University)     1847  * Author: J.Allison (Manchester University)         Revised:          *
3354  *                                               1848  *                                                                     *
3355  * Function: Number of steps for whole circle    1849  * Function: Number of steps for whole circle                          *
3356  *                                               1850  *                                                                     *
3357  ********************************************    1851  ***********************************************************************/
3358                                                  1852 
3359 #include "BooleanProcessor.src"                  1853 #include "BooleanProcessor.src"
                                                   >> 1854 static BooleanProcessor processor;
3360                                                  1855 
3361 HepPolyhedron HepPolyhedron::add(const HepPol << 1856 HepPolyhedron HepPolyhedron::add(const HepPolyhedron & p) const 
3362 /********************************************    1857 /***********************************************************************
3363  *                                               1858  *                                                                     *
3364  * Name: HepPolyhedron::add                      1859  * Name: HepPolyhedron::add                          Date:    19.03.00 *
3365  * Author: E.Chernyaev                           1860  * Author: E.Chernyaev                               Revised:          *
3366  *                                               1861  *                                                                     *
3367  * Function: Boolean "union" of two polyhedra    1862  * Function: Boolean "union" of two polyhedra                          *
3368  *                                               1863  *                                                                     *
3369  ********************************************    1864  ***********************************************************************/
3370 {                                                1865 {
3371   G4int ierr;                                 << 1866   return processor.execute(OP_UNION, *this, p);
3372   BooleanProcessor processor;                 << 
3373   return processor.execute(OP_UNION, *this, p << 
3374 }                                                1867 }
3375                                                  1868 
3376 HepPolyhedron HepPolyhedron::intersect(const  << 1869 HepPolyhedron HepPolyhedron::intersect(const HepPolyhedron & p) const 
3377 /********************************************    1870 /***********************************************************************
3378  *                                               1871  *                                                                     *
3379  * Name: HepPolyhedron::intersect                1872  * Name: HepPolyhedron::intersect                    Date:    19.03.00 *
3380  * Author: E.Chernyaev                           1873  * Author: E.Chernyaev                               Revised:          *
3381  *                                               1874  *                                                                     *
3382  * Function: Boolean "intersection" of two po    1875  * Function: Boolean "intersection" of two polyhedra                   *
3383  *                                               1876  *                                                                     *
3384  ********************************************    1877  ***********************************************************************/
3385 {                                                1878 {
3386   G4int ierr;                                 << 1879   return processor.execute(OP_INTERSECTION, *this, p);
3387   BooleanProcessor processor;                 << 
3388   return processor.execute(OP_INTERSECTION, * << 
3389 }                                                1880 }
3390                                                  1881 
3391 HepPolyhedron HepPolyhedron::subtract(const H << 1882 HepPolyhedron HepPolyhedron::subtract(const HepPolyhedron & p) const 
3392 /********************************************    1883 /***********************************************************************
3393  *                                               1884  *                                                                     *
3394  * Name: HepPolyhedron::add                      1885  * Name: HepPolyhedron::add                          Date:    19.03.00 *
3395  * Author: E.Chernyaev                           1886  * Author: E.Chernyaev                               Revised:          *
3396  *                                               1887  *                                                                     *
3397  * Function: Boolean "subtraction" of "p" fro    1888  * Function: Boolean "subtraction" of "p" from "this"                  *
3398  *                                               1889  *                                                                     *
3399  ********************************************    1890  ***********************************************************************/
3400 {                                                1891 {
3401   G4int ierr;                                 << 1892   return processor.execute(OP_SUBTRACTION, *this, p);
3402   BooleanProcessor processor;                 << 
3403   return processor.execute(OP_SUBTRACTION, *t << 
3404 }                                                1893 }
3405                                               << 
3406 //NOTE : include the code of HepPolyhedronPro << 
3407 //       since there is no BooleanProcessor.h << 
3408                                               << 
3409 #undef INTERSECTION                           << 
3410                                               << 
3411 #include "HepPolyhedronProcessor.src"         << 
3412                                                  1894