Geant4 Cross Reference |
>> 1 // This code implementation is the intellectual property of >> 2 // the GEANT4 collaboration. 1 // 3 // 2 // ******************************************* << 4 // By copying, distributing or modifying the Program (or any work 3 // * License and Disclaimer << 5 // based on the Program) you indicate your acceptance of this statement, 4 // * << 6 // and all its terms. 5 // * The Geant4 software is copyright of th << 6 // * the Geant4 Collaboration. It is provided << 7 // * conditions of the Geant4 Software License << 8 // * LICENSE and available at http://cern.ch/ << 9 // * include a list of copyright holders. << 10 // * << 11 // * Neither the authors of this software syst << 12 // * institutes,nor the agencies providing fin << 13 // * work make any representation or warran << 14 // * regarding this software system or assum << 15 // * use. Please see the license in the file << 16 // * for the full disclaimer and the limitatio << 17 // * << 18 // * This code implementation is the result << 19 // * technical work of the GEANT4 collaboratio << 20 // * By using, copying, modifying or distri << 21 // * any work based on the software) you ag << 22 // * use in resulting scientific publicati << 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* << 25 // << 26 // 7 // >> 8 // $Id: G4VMarker.cc,v 1.5 1999/12/15 14:50:36 gunter Exp $ >> 9 // GEANT4 tag $Name: geant4-02-00 $ 27 // 10 // 28 // 11 // 29 12 30 #include "G4VMarker.hh" 13 #include "G4VMarker.hh" 31 14 32 #include "G4VisAttributes.hh" 15 #include "G4VisAttributes.hh" 33 16 34 G4VMarker::G4VMarker (): << 17 G4VMarker::~G4VMarker () {} 35 fWorldSize (0.), << 18 36 fScreenSize (0.), << 19 G4Visible & G4VMarker::operator = (const G4Visible &right) { 37 fFillStyle (noFill) << 20 return G4Visible::operator = (right); 38 {} << 39 << 40 G4VMarker::G4VMarker (const G4Point3D& pos): << 41 fPosition (pos), << 42 fWorldSize (0.), << 43 fScreenSize (0.), << 44 fFillStyle (noFill) << 45 {} << 46 << 47 G4VMarker::~G4VMarker () = default; << 48 << 49 G4bool G4VMarker::operator != (const G4VMarker << 50 return ( (G4Visible::operator != (mk)) || << 51 (fWorldSize != mk.fWorldSize) || << 52 (fScreenSize != mk.fScreenSize) || << 53 (fFillStyle != mk.fFillStyle) || << 54 !(fPosition == mk.fPosition) ); << 55 } 21 } 56 22 57 std::ostream& operator << (std::ostream& os, c << 23 G4VVisPrim & G4VMarker::operator = (const G4VVisPrim &right) { >> 24 return G4VVisPrim::operator = (right); >> 25 } >> 26 >> 27 G4VMarker& G4VMarker::operator = (const G4VMarker& right) { >> 28 if (&right == this) return *this; >> 29 G4VVisPrim::operator = (right); >> 30 fPosition = right.fPosition; >> 31 fWorldSize = right.fWorldSize; >> 32 fScreenSize = right.fScreenSize; >> 33 fFillStyle = right.fFillStyle; >> 34 fInfo = right.fInfo; >> 35 return *this; >> 36 } >> 37 >> 38 G4std::ostream& operator << (G4std::ostream& os, const G4VMarker& marker) { 58 os << "G4VMarker: position: " << marker.fPos 39 os << "G4VMarker: position: " << marker.fPosition 59 << ", world size: " << marker.fWorldSize 40 << ", world size: " << marker.fWorldSize 60 << ", screen size: " << marker.fScreenSiz << 41 << ", screen size: " << marker.fScreenSize << '\n' 61 << ", fill style: "; << 42 << " fill style: "; 62 switch (marker.fFillStyle) { 43 switch (marker.fFillStyle) { 63 case G4VMarker::noFill: 44 case G4VMarker::noFill: 64 os << "no fill"; 45 os << "no fill"; 65 break; 46 break; 66 case G4VMarker::hashed: 47 case G4VMarker::hashed: 67 os << "hashed"; 48 os << "hashed"; 68 break; 49 break; 69 case G4VMarker::filled: 50 case G4VMarker::filled: 70 os << "filled"; 51 os << "filled"; 71 break; 52 break; 72 default: 53 default: 73 os << "unrecognised"; break; 54 os << "unrecognised"; break; 74 } 55 } 75 os << "\n " << (const G4Visible&) marker; << 56 os << "\n " << (G4VVisPrim) marker; 76 return os; 57 return os; 77 } 58 } 78 59 79 G4VMarker::SizeType G4VMarker::GetSizeType () << 60 G4bool G4VMarker::operator != (const G4VMarker& m) const { 80 SizeType type = none; << 61 if ( 81 if (fWorldSize != 0.0) type = world; << 62 !(G4VVisPrim::operator == (m)) || 82 else if (fScreenSize != 0.0) type = screen; << 63 (fWorldSize != m.fWorldSize) || 83 return type; << 64 (fScreenSize != m.fScreenSize) || >> 65 (fFillStyle != m.fFillStyle) || >> 66 !(fPosition == m.fPosition) >> 67 ) >> 68 return true; >> 69 return false; 84 } 70 } 85 71 86 void G4VMarker::SetSize (SizeType sizeType, G4 << 72 const G4String& G4VMarker::GetInfo() const { return fInfo ;} 87 fWorldSize = fScreenSize = 0.; << 73 88 if (sizeType == world) fWorldSize = size; << 74 void G4VMarker::SetInfo( const G4String& info ){ fInfo = info ;} 89 else if (sizeType == screen) fScreenSize = s << 75 90 } << 91 76