Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id$ 27 // 28 // 28 // 29 // 29 30 30 #include "G4VMarker.hh" 31 #include "G4VMarker.hh" 31 32 32 #include "G4VisAttributes.hh" 33 #include "G4VisAttributes.hh" 33 34 34 G4VMarker::G4VMarker (): 35 G4VMarker::G4VMarker (): >> 36 fPosition (G4Point3D ()), 35 fWorldSize (0.), 37 fWorldSize (0.), 36 fScreenSize (0.), 38 fScreenSize (0.), 37 fFillStyle (noFill) 39 fFillStyle (noFill) >> 40 { >> 41 // fInfo: default initialisation. >> 42 } >> 43 >> 44 G4VMarker::G4VMarker (const G4VMarker& mk): >> 45 G4Visible (mk), >> 46 fPosition (mk.fPosition), >> 47 fWorldSize (mk.fWorldSize), >> 48 fScreenSize (mk.fScreenSize), >> 49 fFillStyle (mk.fFillStyle), >> 50 fInfo (mk.fInfo) 38 {} 51 {} 39 52 40 G4VMarker::G4VMarker (const G4Point3D& pos): 53 G4VMarker::G4VMarker (const G4Point3D& pos): 41 fPosition (pos), 54 fPosition (pos), 42 fWorldSize (0.), 55 fWorldSize (0.), 43 fScreenSize (0.), 56 fScreenSize (0.), 44 fFillStyle (noFill) << 57 fFillStyle (noFill), 45 {} << 58 fInfo (G4String()) >> 59 { >> 60 // fInfo: default initialisation. >> 61 } >> 62 >> 63 G4VMarker::~G4VMarker () {} 46 64 47 G4VMarker::~G4VMarker () = default; << 65 G4VMarker& G4VMarker::operator = (const G4VMarker& mk) { >> 66 if (&mk == this) return *this; >> 67 G4Visible::operator = (mk); >> 68 fPosition = mk.fPosition; >> 69 fWorldSize = mk.fWorldSize; >> 70 fScreenSize = mk.fScreenSize; >> 71 fFillStyle = mk.fFillStyle; >> 72 fInfo = mk.fInfo; >> 73 return *this; >> 74 } 48 75 49 G4bool G4VMarker::operator != (const G4VMarker 76 G4bool G4VMarker::operator != (const G4VMarker& mk) const { 50 return ( (G4Visible::operator != (mk)) || << 77 if ( 51 (fWorldSize != mk.fWorldSize) || << 78 (G4Visible::operator != (mk)) || 52 (fScreenSize != mk.fScreenSize) || << 79 (fWorldSize != mk.fWorldSize) || 53 (fFillStyle != mk.fFillStyle) || << 80 (fScreenSize != mk.fScreenSize) || 54 !(fPosition == mk.fPosition) ); << 81 (fFillStyle != mk.fFillStyle) || >> 82 !(fPosition == mk.fPosition) || >> 83 (fInfo != mk.fInfo) >> 84 ) >> 85 return true; >> 86 return false; 55 } 87 } 56 88 57 std::ostream& operator << (std::ostream& os, c 89 std::ostream& operator << (std::ostream& os, const G4VMarker& marker) { 58 os << "G4VMarker: position: " << marker.fPos 90 os << "G4VMarker: position: " << marker.fPosition 59 << ", world size: " << marker.fWorldSize 91 << ", world size: " << marker.fWorldSize 60 << ", screen size: " << marker.fScreenSiz << 92 << ", screen size: " << marker.fScreenSize << '\n' 61 << ", fill style: "; << 93 << " fill style: "; 62 switch (marker.fFillStyle) { 94 switch (marker.fFillStyle) { 63 case G4VMarker::noFill: 95 case G4VMarker::noFill: 64 os << "no fill"; 96 os << "no fill"; 65 break; 97 break; 66 case G4VMarker::hashed: 98 case G4VMarker::hashed: 67 os << "hashed"; 99 os << "hashed"; 68 break; 100 break; 69 case G4VMarker::filled: 101 case G4VMarker::filled: 70 os << "filled"; 102 os << "filled"; 71 break; 103 break; 72 default: 104 default: 73 os << "unrecognised"; break; 105 os << "unrecognised"; break; 74 } 106 } 75 os << "\n " << (const G4Visible&) marker; << 107 if (!marker.fInfo.empty()) os << "\n User information: " << marker.fInfo; >> 108 os << "\n " << (const G4Visible&) marker; 76 return os; 109 return os; 77 } 110 } 78 111 79 G4VMarker::SizeType G4VMarker::GetSizeType () 112 G4VMarker::SizeType G4VMarker::GetSizeType () const { 80 SizeType type = none; 113 SizeType type = none; 81 if (fWorldSize != 0.0) type = world; << 114 if (fWorldSize) type = world; 82 else if (fScreenSize != 0.0) type = screen; << 115 else if (fScreenSize) type = screen; 83 return type; 116 return type; 84 } 117 } 85 118 86 void G4VMarker::SetSize (SizeType sizeType, G4 119 void G4VMarker::SetSize (SizeType sizeType, G4double size) { 87 fWorldSize = fScreenSize = 0.; 120 fWorldSize = fScreenSize = 0.; 88 if (sizeType == world) fWorldSize = size; 121 if (sizeType == world) fWorldSize = size; 89 else if (sizeType == screen) fScreenSize = s 122 else if (sizeType == screen) fScreenSize = size; 90 } 123 } 91 124