Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/graphics_reps/include/HepPolyhedron.h

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Diff markup

Differences between /graphics_reps/include/HepPolyhedron.h (Version 11.3.0) and /graphics_reps/include/HepPolyhedron.h (Version 9.5.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 //
                                                   >>  27 // $Id: HepPolyhedron.h,v 1.25 2009-10-28 13:38:54 allison Exp $
                                                   >>  28 // GEANT4 tag $Name: not supported by cvs2svn $
                                                   >>  29 //
                                                   >>  30 //
 26 // Class Description:                              31 // Class Description:
 27 // HepPolyhedron is an intermediate class betw     32 // HepPolyhedron is an intermediate class between description of a shape
 28 // and visualization systems. It is intended t     33 // and visualization systems. It is intended to provide some service like:
 29 //   - polygonization of shapes with trianguli     34 //   - polygonization of shapes with triangulization (quadrilaterization)
 30 //     of complex polygons;                        35 //     of complex polygons;
 31 //   - calculation of normals for faces and ve     36 //   - calculation of normals for faces and vertices;
 32 //   - finding result of boolean operation on      37 //   - finding result of boolean operation on polyhedra;
 33 //                                                 38 //
 34 // Public constructors:                            39 // Public constructors:
 35 //                                                 40 //
 36 //   HepPolyhedronBox (dx,dy,dz)                   41 //   HepPolyhedronBox (dx,dy,dz)
 37 //                                        - cr     42 //                                        - create polyhedron for Box;
 38 //   HepPolyhedronTrd1 (dx1,dx2,dy,dz)             43 //   HepPolyhedronTrd1 (dx1,dx2,dy,dz)
 39 //                                        - cr     44 //                                        - create polyhedron for Trd1;
 40 //   HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz)        45 //   HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz)
 41 //                                        - cr     46 //                                        - create polyhedron for Trd2;
 42 //   HepPolyhedronTrap (dz,theta,phi, h1,bl1,t     47 //   HepPolyhedronTrap (dz,theta,phi, h1,bl1,tl1,alp1, h2,bl2,tl2,alp2)
 43 //                                        - cr     48 //                                        - create polyhedron for Trap;
 44 //   HepPolyhedronPara (dx,dy,dz,alpha,theta,p     49 //   HepPolyhedronPara (dx,dy,dz,alpha,theta,phi)
 45 //                                        - cr     50 //                                        - create polyhedron for Para;
 46 //   HepPolyhedronTube (rmin,rmax,dz)              51 //   HepPolyhedronTube (rmin,rmax,dz)
 47 //                                        - cr     52 //                                        - create polyhedron for Tube;
 48 //   HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi     53 //   HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi)
 49 //                                        - cr     54 //                                        - create polyhedron for Tubs;
 50 //   HepPolyhedronCone (rmin1,rmax1,rmin2,rmax     55 //   HepPolyhedronCone (rmin1,rmax1,rmin2,rmax2,dz)
 51 //                                        - cr     56 //                                        - create polyhedron for Cone;
 52 //   HepPolyhedronCons (rmin1,rmax1,rmin2,rmax     57 //   HepPolyhedronCons (rmin1,rmax1,rmin2,rmax2,dz,phi1,dphi)
 53 //                                        - cr     58 //                                        - create polyhedron for Cons;
 54 //   HepPolyhedronPgon (phi,dphi,npdv,nz, z(*)     59 //   HepPolyhedronPgon (phi,dphi,npdv,nz, z(*),rmin(*),rmax(*))
 55 //                                        - cr     60 //                                        - create polyhedron for Pgon;
 56 //   HepPolyhedronPcon (phi,dphi,nz, z(*),rmin     61 //   HepPolyhedronPcon (phi,dphi,nz, z(*),rmin(*),rmax(*))
 57 //                                        - cr     62 //                                        - create polyhedron for Pcon;
 58 //   HepPolyhedronSphere (rmin,rmax,phi,dphi,t     63 //   HepPolyhedronSphere (rmin,rmax,phi,dphi,the,dthe)
 59 //                                        - cr     64 //                                        - create polyhedron for Sphere;
 60 //   HepPolyhedronTorus (rmin,rmax,rtor,phi,dp     65 //   HepPolyhedronTorus (rmin,rmax,rtor,phi,dphi)
 61 //                                        - cr     66 //                                        - create polyhedron for Torus;
 62 //   HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3] << 
 63 //                                        - cr << 
 64 //   HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zc     67 //   HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zcut2)
 65 //                                        - cr     68 //                                        - create polyhedron for Ellipsoid;
 66 //   HepPolyhedronEllipticalCone(dx,dy,z,zcut1 << 
 67 //                                        - cr << 
 68 //   HepPolyhedronParaboloid (r1,r2,dz,phi,dph << 
 69 //                                        - cr << 
 70 //   HepPolyhedronHype (r1,r2,tan1,tan2,halfz) << 
 71 //                                        - cr << 
 72 //   HepPolyhedronHyperbolicMirror (a,h,r)     << 
 73 //                                        - cr << 
 74 //   HepPolyhedronTetMesh (vector<p>)          << 
 75 //                                        - cr << 
 76 //   HepPolyhedronBoxMesh (sx,sy,sz,vector<p>) << 
 77 //                                        - cr << 
 78 // Public functions:                               69 // Public functions:
 79 //                                                 70 //
 80 //   GetNoVertices ()       - returns number o     71 //   GetNoVertices ()       - returns number of vertices;
 81 //   GetNoFacets ()         - returns number o     72 //   GetNoFacets ()         - returns number of faces;
 82 //   GetNextVertexIndex (index,edgeFlag) - get <<  73 //   GetNextVertexIndex (index,edgeFlag) - get vertex indeces of the
 83 //                            quadrilaterals i     74 //                            quadrilaterals in order;
 84 //                            returns false wh     75 //                            returns false when finished each face;
 85 //   GetVertex (index)      - returns vertex b     76 //   GetVertex (index)      - returns vertex by index;
 86 //   GetNextVertex (vertex,edgeFlag) - get ver     77 //   GetNextVertex (vertex,edgeFlag) - get vertices with edge visibility
 87 //                            of the quadrilat     78 //                            of the quadrilaterals in order;
 88 //                            returns false wh     79 //                            returns false when finished each face;
 89 //   GetNextVertex (vertex,edgeFlag,normal) -      80 //   GetNextVertex (vertex,edgeFlag,normal) - get vertices with edge
 90 //                            visibility and n     81 //                            visibility and normal of the quadrilaterals
 91 //                            in order; return     82 //                            in order; returns false when finished each face;
 92 //   GetNextEdgeIndices (i1,i2,edgeFlag) - get <<  83 //   GetNextEdgeIndeces (i1,i2,edgeFlag) - get indeces of the next edge;
 93 //                            returns false fo     84 //                            returns false for the last edge;
 94 //   GetNextEdgeIndices (i1,i2,edgeFlag,iface1 <<  85 //   GetNextEdgeIndeces (i1,i2,edgeFlag,iface1,iface2) - get indeces of
 95 //                            the next edge wi <<  86 //                            the next edge with indeces of the faces
 96 //                            to which the edg     87 //                            to which the edge belongs;
 97 //                            returns false fo     88 //                            returns false for the last edge;
 98 //   GetNextEdge (p1,p2,edgeFlag) - get next e     89 //   GetNextEdge (p1,p2,edgeFlag) - get next edge;
 99 //                            returns false fo     90 //                            returns false for the last edge;
100 //   GetNextEdge (p1,p2,edgeFlag,iface1,iface2 <<  91 //   GetNextEdge (p1,p2,edgeFlag,iface1,iface2) - get next edge with indeces
101 //                            of the faces to      92 //                            of the faces to which the edge belongs;
102 //                            returns false fo     93 //                            returns false for the last edge;
103 //   GetFacet (index,n,nodes,edgeFlags=0,norma     94 //   GetFacet (index,n,nodes,edgeFlags=0,normals=0) - get face by index;
104 //   GetNextFacet (n,nodes,edgeFlags=0,normals     95 //   GetNextFacet (n,nodes,edgeFlags=0,normals=0) - get next face with normals
105 //                            at the nodes; re     96 //                            at the nodes; returns false for the last face;
106 //   GetNormal (index)      - get normal of fa     97 //   GetNormal (index)      - get normal of face given by index;
107 //   GetUnitNormal (index)  - get unit normal      98 //   GetUnitNormal (index)  - get unit normal of face given by index;
108 //   GetNextNormal (normal) - get normals of e     99 //   GetNextNormal (normal) - get normals of each face in order;
109 //                            returns false wh    100 //                            returns false when finished all faces;
110 //   GetNextUnitNormal (normal) - get normals     101 //   GetNextUnitNormal (normal) - get normals of unit length of each face
111 //                            in order; return    102 //                            in order; returns false when finished all faces;
112 //   GetSurfaceArea()       - get surface area    103 //   GetSurfaceArea()       - get surface area of the polyhedron;
113 //   GetVolume()            - get volume of th    104 //   GetVolume()            - get volume of the polyhedron;
114 //   GetNumberOfRotationSteps() - get number o << 105 //   GetNumberOfRotationSteps()   - get number of steps for whole circle;
115 //   SetVertex(index, v)    - set vertex;      << 
116 //   SetFacet(index,iv1,iv2,iv3,iv4) - set fac << 
117 //   SetReferences()        - set references t << 
118 //   JoinCoplanarFacets(tolerance) - join copl << 
119 //   InvertFacets()         - invert the order << 
120 //   SetNumberOfRotationSteps (n) - set number    106 //   SetNumberOfRotationSteps (n) - set number of steps for whole circle;
121 //   ResetNumberOfRotationSteps() - reset numb    107 //   ResetNumberOfRotationSteps() - reset number of steps for whole circle
122 //                            to default value    108 //                            to default value;
123 // History:                                       109 // History:
124 //                                                110 //
125 // 20.06.96 Evgeni Chernyaev <Evgueni.Tchernia    111 // 20.06.96 Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version
126 //                                                112 //
127 // 23.07.96 John Allison                          113 // 23.07.96 John Allison
128 // - added GetNoVertices, GetNoFacets, GetNext    114 // - added GetNoVertices, GetNoFacets, GetNextVertex, GetNextNormal
129 //                                                115 //
130 // 30.09.96 E.Chernyaev                           116 // 30.09.96 E.Chernyaev
131 // - added GetNextVertexIndex, GetVertex by Ya    117 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada
132 // - added GetNextUnitNormal, GetNextEdgeIndic << 118 // - added GetNextUnitNormal, GetNextEdgeIndeces, GetNextEdge
133 // - improvements: angles now expected in radi    119 // - improvements: angles now expected in radians
134 //                 int -> G4int, double -> G4d << 120 //                 int -> G4int, double -> G4double  
135 // - G4ThreeVector replaced by either G4Point3    121 // - G4ThreeVector replaced by either G4Point3D or G4Normal3D
136 //                                                122 //
137 // 15.12.96 E.Chernyaev                           123 // 15.12.96 E.Chernyaev
138 // - private functions G4PolyhedronAlloc, G4Po    124 // - private functions G4PolyhedronAlloc, G4PolyhedronPrism renamed
139 //   to AllocateMemory and CreatePrism            125 //   to AllocateMemory and CreatePrism
140 // - added private functions GetNumberOfRotati    126 // - added private functions GetNumberOfRotationSteps, RotateEdge,
141 //   RotateAroundZ, SetReferences                 127 //   RotateAroundZ, SetReferences
142 // - rewritten G4PolyhedronCons;                  128 // - rewritten G4PolyhedronCons;
143 // - added G4PolyhedronPara, ...Trap, ...Pgon,    129 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus,
144 //   so full List of implemented shapes now lo    130 //   so full List of implemented shapes now looks like:
145 //   BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE,     131 //   BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, CONS, PARA, PGON, PCON,
146 //   SPHERE, TORUS                                132 //   SPHERE, TORUS
147 //                                                133 //
148 // 01.06.97 E.Chernyaev                           134 // 01.06.97 E.Chernyaev
149 // - RotateAroundZ modified and SetSideFacets     135 // - RotateAroundZ modified and SetSideFacets added to allow Rmin=Rmax
150 //   in bodies of revolution                      136 //   in bodies of revolution
151 //                                                137 //
152 // 24.06.97 J.Allison                             138 // 24.06.97 J.Allison
153 // - added static private member fNumberOfRota    139 // - added static private member fNumberOfRotationSteps and static public
154 //   functions void SetNumberOfRotationSteps (    140 //   functions void SetNumberOfRotationSteps (G4int n) and
155 //   void ResetNumberOfRotationSteps ().  Modi    141 //   void ResetNumberOfRotationSteps ().  Modified
156 //   GetNumberOfRotationSteps() appropriately.    142 //   GetNumberOfRotationSteps() appropriately.  Made all three functions
157 //   inline (at end of this .hh file).            143 //   inline (at end of this .hh file).
158 //   Usage:                                       144 //   Usage:
159 //    G4Polyhedron::SetNumberOfRotationSteps      145 //    G4Polyhedron::SetNumberOfRotationSteps
160 //     (fpView -> GetViewParameters ().GetNoOf    146 //     (fpView -> GetViewParameters ().GetNoOfSides ());
161 //    pPolyhedron = solid.CreatePolyhedron ();    147 //    pPolyhedron = solid.CreatePolyhedron ();
162 //    G4Polyhedron::ResetNumberOfRotationSteps    148 //    G4Polyhedron::ResetNumberOfRotationSteps ();
163 //                                                149 //
164 // 19.03.00 E.Chernyaev                           150 // 19.03.00 E.Chernyaev
165 // - added boolean operations (add, subtract,     151 // - added boolean operations (add, subtract, intersect) on polyhedra;
166 //                                                152 //
167 // 25.05.01 E.Chernyaev                           153 // 25.05.01 E.Chernyaev
168 // - added GetSurfaceArea() and GetVolume();      154 // - added GetSurfaceArea() and GetVolume();
169 //                                                155 //
170 // 05.11.02 E.Chernyaev                           156 // 05.11.02 E.Chernyaev
171 // - added createTwistedTrap() and createPolyh    157 // - added createTwistedTrap() and createPolyhedron();
172 //                                                158 //
173 // 06.03.05 J.Allison                             159 // 06.03.05 J.Allison
174 // - added IsErrorBooleanProcess                  160 // - added IsErrorBooleanProcess
175 //                                                161 //
176 // 20.06.05 G.Cosmo                               162 // 20.06.05 G.Cosmo
177 // - added HepPolyhedronEllipsoid                 163 // - added HepPolyhedronEllipsoid
178 //                                                164 //
179 // 18.07.07 T.Nikitina                         << 
180 // - added HepPolyhedronParaboloid;            << 
181 //                                             << 
182 // 21.10.09 J.Allison                             165 // 21.10.09 J.Allison
183 // - removed IsErrorBooleanProcess (now error     166 // - removed IsErrorBooleanProcess (now error is returned through argument)
184 //                                                167 //
185 // 22.02.20 E.Chernyaev                        << 
186 // - added HepPolyhedronTet, HepPolyhedronHybe << 
187 //                                             << 
188 // 12.05.21 E.Chernyaev                        << 
189 // - added TriangulatePolygon(), RotateContour << 
190 // - added HepPolyhedronPgon, HepPolyhedronPco << 
191 //                                             << 
192 // 26.03.22 E.Chernyaev                        << 
193 // - added HepPolyhedronTetMesh                << 
194 //                                             << 
195 // 04.04.22 E.Chernyaev                        << 
196 // - added JoinCoplanarFacets()                << 
197 //                                             << 
198 // 07.04.22 E.Chernyaev                        << 
199 // - added HepPolyhedronBoxMesh                << 
200                                                   168 
201 #ifndef HEP_POLYHEDRON_HH                         169 #ifndef HEP_POLYHEDRON_HH
202 #define HEP_POLYHEDRON_HH                         170 #define HEP_POLYHEDRON_HH
203                                                   171 
204 #include <vector>                              << 
205 #include "G4Types.hh"                             172 #include "G4Types.hh"
206 #include "G4TwoVector.hh"                      << 
207 #include "G4ThreeVector.hh"                    << 
208 #include "G4Point3D.hh"                           173 #include "G4Point3D.hh"
209 #include "G4Normal3D.hh"                          174 #include "G4Normal3D.hh"
210 #include "G4Transform3D.hh"                       175 #include "G4Transform3D.hh"
211                                                   176 
212 #ifndef DEFAULT_NUMBER_OF_STEPS                   177 #ifndef DEFAULT_NUMBER_OF_STEPS
213 #define DEFAULT_NUMBER_OF_STEPS 24                178 #define DEFAULT_NUMBER_OF_STEPS 24
214 #endif                                            179 #endif
215                                                   180 
216 class G4Facet {                                   181 class G4Facet {
217   friend class HepPolyhedron;                     182   friend class HepPolyhedron;
218   friend std::ostream& operator<<(std::ostream    183   friend std::ostream& operator<<(std::ostream&, const G4Facet &facet);
219                                                   184 
220  private:                                         185  private:
221   struct G4Edge { G4int v,f; };                   186   struct G4Edge { G4int v,f; };
222   G4Edge edge[4];                                 187   G4Edge edge[4];
223                                                   188 
224  public:                                          189  public:
225   G4Facet(G4int v1=0, G4int f1=0, G4int v2=0,  << 190   G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, G4int f2=0, 
226           G4int v3=0, G4int f3=0, G4int v4=0,     191           G4int v3=0, G4int f3=0, G4int v4=0, G4int f4=0)
227   { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2;     192   { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; edge[1].f=f2;
228     edge[2].v=v3; edge[2].f=f3; edge[3].v=v4;     193     edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; edge[3].f=f4; }
229 };                                                194 };
230                                                   195 
231 class HepPolyhedron {                             196 class HepPolyhedron {
232   friend std::ostream& operator<<(std::ostream    197   friend std::ostream& operator<<(std::ostream&, const HepPolyhedron &ph);
233                                                   198 
234  protected:                                       199  protected:
235   static G4ThreadLocal G4int fNumberOfRotation << 200   static G4int fNumberOfRotationSteps;
236   G4int nvert, nface;                             201   G4int nvert, nface;
237   G4Point3D  *pV;                                 202   G4Point3D  *pV;
238   G4Facet    *pF;                                 203   G4Facet    *pF;
239                                                   204 
240   // Re-allocate memory for HepPolyhedron         205   // Re-allocate memory for HepPolyhedron
241   void AllocateMemory(G4int Nvert, G4int Nface    206   void AllocateMemory(G4int Nvert, G4int Nface);
242                                                   207 
243   // Find neighbouring facet                      208   // Find neighbouring facet
244   G4int FindNeighbour(G4int iFace, G4int iNode    209   G4int FindNeighbour(G4int iFace, G4int iNode, G4int iOrder) const;
245                                                   210 
246   // Find normal at node                          211   // Find normal at node
247   G4Normal3D FindNodeNormal(G4int iFace, G4int    212   G4Normal3D FindNodeNormal(G4int iFace, G4int iNode) const;
248                                                   213 
249   // Create HepPolyhedron for prism with quadr    214   // Create HepPolyhedron for prism with quadrilateral base
250   void CreatePrism();                             215   void CreatePrism();
251                                                   216 
252   // Generate facets by revolving an edge arou    217   // Generate facets by revolving an edge around Z-axis
253   void RotateEdge(G4int k1, G4int k2, G4double    218   void RotateEdge(G4int k1, G4int k2, G4double r1, G4double r2,
254                   G4int v1, G4int v2, G4int vE    219                   G4int v1, G4int v2, G4int vEdge,
255                   G4bool ifWholeCircle, G4int     220                   G4bool ifWholeCircle, G4int ns, G4int &kface);
256                                                   221 
257   // Set side facets for the case of incomplet    222   // Set side facets for the case of incomplete rotation
258   void SetSideFacets(G4int ii[4], G4int vv[4],    223   void SetSideFacets(G4int ii[4], G4int vv[4],
259                      G4int *kk, G4double *r,      224                      G4int *kk, G4double *r,
260                      G4double dphi, G4int ns,     225                      G4double dphi, G4int ns, G4int &kface);
261                                                   226 
262   // Create HepPolyhedron for body of revoluti    227   // Create HepPolyhedron for body of revolution around Z-axis
263   void RotateAroundZ(G4int nstep, G4double phi    228   void RotateAroundZ(G4int nstep, G4double phi, G4double dphi,
264                      G4int np1, G4int np2,        229                      G4int np1, G4int np2,
265                      const G4double *z, G4doub    230                      const G4double *z, G4double *r,
266                      G4int nodeVis, G4int edge    231                      G4int nodeVis, G4int edgeVis);
267                                                   232 
268   // Create HepPolyhedron for body of revoluti << 233   // For each edge set reference to neighbouring facet
269   void RotateContourAroundZ(G4int nstep, G4dou << 234   void SetReferences();
270                             const std::vector< << 
271                             G4int nodeVis, G4i << 
272                                                << 
273   // Triangulate closed polygon (contour)      << 
274   G4bool TriangulatePolygon(const std::vector< << 
275                             std::vector<G4int> << 
276                                                   235 
277   // Helper function for TriangulatePolygon()  << 236   // Invert the order on nodes in facets
278   G4bool CheckSnip(const std::vector<G4TwoVect << 237   void InvertFacets();
279                    G4int a, G4int b, G4int c,  << 
280                    G4int n, const G4int* V);   << 
281                                                   238 
282  public:                                          239  public:
283   // Default constructor                       << 240   // Constructor
284   HepPolyhedron() : nvert(0), nface(0), pV(nul << 241   HepPolyhedron() : nvert(0), nface(0), pV(0), pF(0) {}
285                                                << 
286   // Constructor with allocation of memory     << 
287   HepPolyhedron(G4int Nvert, G4int Nface);     << 
288                                                   242 
289   // Copy constructor                             243   // Copy constructor
290   HepPolyhedron(const HepPolyhedron & from);      244   HepPolyhedron(const HepPolyhedron & from);
291                                                   245 
292   // Move constructor                          << 
293   HepPolyhedron(HepPolyhedron && from);        << 
294                                                << 
295   // Destructor                                   246   // Destructor
296   virtual ~HepPolyhedron() { delete [] pV; del    247   virtual ~HepPolyhedron() { delete [] pV; delete [] pF; }
297                                                   248 
298   // Assignment                                   249   // Assignment
299   HepPolyhedron & operator=(const HepPolyhedro    250   HepPolyhedron & operator=(const HepPolyhedron & from);
300                                                   251 
301   // Move assignment                           << 
302   HepPolyhedron & operator=(HepPolyhedron && f << 
303                                                << 
304   // Get number of vertices                       252   // Get number of vertices
305   G4int GetNoVertices() const { return nvert;     253   G4int GetNoVertices() const { return nvert; }
306   G4int GetNoVerteces() const { return nvert;  << 
307                                                   254 
308   // Get number of facets                         255   // Get number of facets
309   G4int GetNoFacets() const { return nface; }     256   G4int GetNoFacets() const { return nface; }
310                                                   257 
311   // Transform the polyhedron                     258   // Transform the polyhedron
312   HepPolyhedron & Transform(const G4Transform3    259   HepPolyhedron & Transform(const G4Transform3D & t);
313                                                   260 
314   // Get next vertex index of the quadrilatera    261   // Get next vertex index of the quadrilateral
315   G4bool GetNextVertexIndex(G4int & index, G4i    262   G4bool GetNextVertexIndex(G4int & index, G4int & edgeFlag) const;
316                                                   263 
317   // Get vertex by index                       << 264   // Get vertex by index 
318   G4Point3D GetVertex(G4int index) const;         265   G4Point3D GetVertex(G4int index) const;
319                                                   266 
320   // Get next vertex + edge visibility of the     267   // Get next vertex + edge visibility of the quadrilateral
321   G4bool GetNextVertex(G4Point3D & vertex, G4i    268   G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag) const;
322                                                   269 
323   // Get next vertex + edge visibility + norma    270   // Get next vertex + edge visibility + normal of the quadrilateral
324   G4bool GetNextVertex(G4Point3D & vertex, G4i    271   G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag,
325                        G4Normal3D & normal) co    272                        G4Normal3D & normal) const;
326                                                   273 
327   // Get indices of the next edge with indices << 274   // Get indeces of the next edge with indeces of the faces
328   G4bool GetNextEdgeIndices(G4int & i1, G4int  << 
329                             G4int & iface1, G4 << 
330   G4bool GetNextEdgeIndeces(G4int & i1, G4int     275   G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag,
331                             G4int & iface1, G4 << 276                           G4int & iface1, G4int & iface2) const;
332   {return GetNextEdgeIndices(i1,i2,edgeFlag,if << 
333                                                   277 
334   // Get indices of the next edge              << 278   // Get indeces of the next edge
335   G4bool GetNextEdgeIndices(G4int & i1, G4int  << 279   G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag) const;
336   G4bool GetNextEdgeIndeces(G4int & i1, G4int  << 
337   {return GetNextEdgeIndices(i1,i2,edgeFlag);} << 
338                                                   280 
339   // Get next edge                                281   // Get next edge
340   G4bool GetNextEdge(G4Point3D &p1, G4Point3D     282   G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag) const;
341                                                   283 
342   // Get next edge                                284   // Get next edge
343   G4bool GetNextEdge(G4Point3D &p1, G4Point3D     285   G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag,
344                      G4int &iface1, G4int &ifa    286                      G4int &iface1, G4int &iface2) const;
345                                                   287 
346   // Get face by index                            288   // Get face by index
347   void GetFacet(G4int iFace, G4int &n, G4int *    289   void GetFacet(G4int iFace, G4int &n, G4int *iNodes,
348                 G4int *edgeFlags = nullptr, G4 << 290                 G4int *edgeFlags = 0, G4int *iFaces = 0) const;
349                                                   291 
350   // Get face by index                            292   // Get face by index
351   void GetFacet(G4int iFace, G4int &n, G4Point    293   void GetFacet(G4int iFace, G4int &n, G4Point3D *nodes,
352                 G4int *edgeFlags=nullptr, G4No << 294                 G4int *edgeFlags=0, G4Normal3D *normals=0) const;
353                                                   295 
354   // Get next face with normals at the nodes      296   // Get next face with normals at the nodes
355   G4bool GetNextFacet(G4int &n, G4Point3D *nod << 297   G4bool GetNextFacet(G4int &n, G4Point3D *nodes, G4int *edgeFlags=0,
356                       G4Normal3D *normals=null << 298                       G4Normal3D *normals=0) const;
357                                                   299 
358   // Get normal of the face given by index        300   // Get normal of the face given by index
359   G4Normal3D GetNormal(G4int iFace) const;        301   G4Normal3D GetNormal(G4int iFace) const;
360                                                   302 
361   // Get unit normal of the face given by inde    303   // Get unit normal of the face given by index
362   G4Normal3D GetUnitNormal(G4int iFace) const;    304   G4Normal3D GetUnitNormal(G4int iFace) const;
363                                                   305 
364   // Get normal of the next face                  306   // Get normal of the next face
365   G4bool GetNextNormal(G4Normal3D &normal) con    307   G4bool GetNextNormal(G4Normal3D &normal) const;
366                                                   308 
367   // Get normal of unit length of the next fac << 309   // Get normal of unit length of the next face 
368   G4bool GetNextUnitNormal(G4Normal3D &normal)    310   G4bool GetNextUnitNormal(G4Normal3D &normal) const;
369                                                   311 
370   // Boolean operations                        << 312   // Boolean operations 
371   HepPolyhedron add(const HepPolyhedron &p) co    313   HepPolyhedron add(const HepPolyhedron &p) const;
372   HepPolyhedron subtract(const HepPolyhedron &    314   HepPolyhedron subtract(const HepPolyhedron &p) const;
373   HepPolyhedron intersect(const HepPolyhedron     315   HepPolyhedron intersect(const HepPolyhedron &p) const;
374                                                   316 
375   // Get area of the surface of the polyhedron    317   // Get area of the surface of the polyhedron
376   G4double GetSurfaceArea() const;                318   G4double GetSurfaceArea() const;
377                                                   319 
378   // Get volume of the polyhedron                 320   // Get volume of the polyhedron
379   G4double GetVolume() const;                     321   G4double GetVolume() const;
380                                                   322 
381   // Get number of steps for whole circle         323   // Get number of steps for whole circle
382   static G4int GetNumberOfRotationSteps();        324   static G4int GetNumberOfRotationSteps();
383                                                   325 
384   // Set vertex (1 <= index <= Nvert)          << 
385   void SetVertex(G4int index, const G4Point3D& << 
386                                                << 
387   // Set facet (1 <= index <= Nface)           << 
388   void SetFacet(G4int index, G4int iv1, G4int  << 
389                                                << 
390   // For each edge set reference to neighbouri << 
391   // call this after all vertices and facets h << 
392   void SetReferences();                        << 
393                                                << 
394   // Join couples of triangular facets to quad << 
395   // where it is possible                      << 
396   void JoinCoplanarFacets(G4double tolerance); << 
397                                                << 
398   // Invert the order on nodes in facets       << 
399   void InvertFacets();                         << 
400                                                << 
401   // Set number of steps for whole circle         326   // Set number of steps for whole circle
402   static void SetNumberOfRotationSteps(G4int n    327   static void SetNumberOfRotationSteps(G4int n);
403                                                   328 
404   // Reset number of steps for whole circle to    329   // Reset number of steps for whole circle to default value
405   static void ResetNumberOfRotationSteps();       330   static void ResetNumberOfRotationSteps();
406                                                   331 
407   /**                                             332   /**
408    * Creates polyhedron for twisted trapezoid.    333    * Creates polyhedron for twisted trapezoid.
409    * The trapezoid is given by two bases perpe    334    * The trapezoid is given by two bases perpendicular to the z-axis.
410    *                                           << 335    * 
411    * @param  Dz  half length in z                 336    * @param  Dz  half length in z
412    * @param  xy1 1st base (at z = -Dz)            337    * @param  xy1 1st base (at z = -Dz)
413    * @param  xy2 2nd base (at z = +Dz)            338    * @param  xy2 2nd base (at z = +Dz)
414    * @return status of the operation - is non-    339    * @return status of the operation - is non-zero in case of problem
415    */                                             340    */
416   G4int createTwistedTrap(G4double Dz,            341   G4int createTwistedTrap(G4double Dz,
417                         const G4double xy1[][2    342                         const G4double xy1[][2], const G4double xy2[][2]);
418                                                   343 
419   /**                                             344   /**
420    * Creates user defined polyhedron.             345    * Creates user defined polyhedron.
421    * This function allows to the user to defin    346    * This function allows to the user to define arbitrary polyhedron.
422    * The faces of the polyhedron should be eit    347    * The faces of the polyhedron should be either triangles or planar
423    * quadrilateral. Nodes of a face are define    348    * quadrilateral. Nodes of a face are defined by indexes pointing to
424    * the elements in the xyz array. Numeration    349    * the elements in the xyz array. Numeration of the elements in the
425    * array starts from 1 (like in fortran). Th    350    * array starts from 1 (like in fortran). The indexes can be positive
426    * or negative. Negative sign means that the    351    * or negative. Negative sign means that the corresponding edge is
427    * invisible. The normal of the face should     352    * invisible. The normal of the face should be directed to exterior
428    * of the polyhedron.                        << 353    * of the polyhedron. 
429    *                                           << 354    * 
430    * @param  Nnodes number of nodes               355    * @param  Nnodes number of nodes
431    * @param  Nfaces number of faces               356    * @param  Nfaces number of faces
432    * @param  xyz    nodes                         357    * @param  xyz    nodes
433    * @param  faces  faces (quadrilaterals or t    358    * @param  faces  faces (quadrilaterals or triangles)
434    * @return status of the operation - is non-    359    * @return status of the operation - is non-zero in case of problem
435    */                                             360    */
436   G4int createPolyhedron(G4int Nnodes, G4int N    361   G4int createPolyhedron(G4int Nnodes, G4int Nfaces,
437                          const G4double xyz[][    362                          const G4double xyz[][3], const G4int faces[][4]);
438                                                << 
439   /**                                          << 
440    * Calculate the unweighted mean of all the  << 
441    * confused with the polyhedron centre or ce << 
442    * @return G4Point3D of the unweighted mean  << 
443    */                                          << 
444   G4Point3D vertexUnweightedMean() const;      << 
445 };                                                363 };
446                                                   364 
447 class HepPolyhedronTrd2 : public HepPolyhedron    365 class HepPolyhedronTrd2 : public HepPolyhedron
448 {                                                 366 {
449  public:                                          367  public:
450   HepPolyhedronTrd2(G4double Dx1, G4double Dx2    368   HepPolyhedronTrd2(G4double Dx1, G4double Dx2,
451                     G4double Dy1, G4double Dy2    369                     G4double Dy1, G4double Dy2, G4double Dz);
452   ~HepPolyhedronTrd2() override;               << 370   virtual ~HepPolyhedronTrd2();
453 };                                                371 };
454                                                   372 
455 class HepPolyhedronTrd1 : public HepPolyhedron    373 class HepPolyhedronTrd1 : public HepPolyhedronTrd2
456 {                                                 374 {
457  public:                                          375  public:
458   HepPolyhedronTrd1(G4double Dx1, G4double Dx2    376   HepPolyhedronTrd1(G4double Dx1, G4double Dx2,
459                     G4double Dy, G4double Dz);    377                     G4double Dy, G4double Dz);
460   ~HepPolyhedronTrd1() override;               << 378   virtual ~HepPolyhedronTrd1();
461 };                                                379 };
462                                                   380 
463 class HepPolyhedronBox : public HepPolyhedronT    381 class HepPolyhedronBox : public HepPolyhedronTrd2
464 {                                                 382 {
465  public:                                          383  public:
466   HepPolyhedronBox(G4double Dx, G4double Dy, G    384   HepPolyhedronBox(G4double Dx, G4double Dy, G4double Dz);
467   ~HepPolyhedronBox() override;                << 385   virtual ~HepPolyhedronBox();
468 };                                                386 };
469                                                   387 
470 class HepPolyhedronTrap : public HepPolyhedron    388 class HepPolyhedronTrap : public HepPolyhedron
471 {                                                 389 {
472  public:                                          390  public:
473   HepPolyhedronTrap(G4double Dz, G4double Thet    391   HepPolyhedronTrap(G4double Dz, G4double Theta, G4double Phi,
474                     G4double Dy1,                 392                     G4double Dy1,
475                     G4double Dx1, G4double Dx2    393                     G4double Dx1, G4double Dx2, G4double Alp1,
476                     G4double Dy2,                 394                     G4double Dy2,
477                     G4double Dx3, G4double Dx4    395                     G4double Dx3, G4double Dx4, G4double Alp2);
478   ~HepPolyhedronTrap() override;               << 396   virtual ~HepPolyhedronTrap();
479 };                                                397 };
480                                                   398 
481 class HepPolyhedronPara : public HepPolyhedron    399 class HepPolyhedronPara : public HepPolyhedronTrap
482 {                                                 400 {
483  public:                                          401  public:
484   HepPolyhedronPara(G4double Dx, G4double Dy,     402   HepPolyhedronPara(G4double Dx, G4double Dy, G4double Dz,
485                     G4double Alpha, G4double T    403                     G4double Alpha, G4double Theta, G4double Phi);
486   ~HepPolyhedronPara() override;               << 404   virtual ~HepPolyhedronPara();
487 };                                                405 };
488                                                   406 
489 class HepPolyhedronParaboloid : public HepPoly    407 class HepPolyhedronParaboloid : public HepPolyhedron
490 {                                                 408 {
491  public:                                          409  public:
492   HepPolyhedronParaboloid(G4double r1,            410   HepPolyhedronParaboloid(G4double r1,
493                           G4double r2,            411                           G4double r2,
494                           G4double dz,            412                           G4double dz,
495                           G4double Phi1,          413                           G4double Phi1,
496                           G4double Dphi);         414                           G4double Dphi);
497   ~HepPolyhedronParaboloid() override;         << 415   virtual ~HepPolyhedronParaboloid();
498 };                                                416 };
499                                                   417 
500 class HepPolyhedronHype : public HepPolyhedron    418 class HepPolyhedronHype : public HepPolyhedron
501 {                                                 419 {
502  public:                                          420  public:
503   HepPolyhedronHype(G4double r1,                  421   HepPolyhedronHype(G4double r1,
504                     G4double r2,                  422                     G4double r2,
505                     G4double tan1,                423                     G4double tan1,
506                     G4double tan2,                424                     G4double tan2,
507                     G4double halfZ);              425                     G4double halfZ);
508   ~HepPolyhedronHype() override;               << 426   virtual ~HepPolyhedronHype();
509 };                                                427 };
510                                                   428 
511 class HepPolyhedronCons : public HepPolyhedron    429 class HepPolyhedronCons : public HepPolyhedron
512 {                                                 430 {
513  public:                                          431  public:
514   HepPolyhedronCons(G4double Rmn1, G4double Rm << 432   HepPolyhedronCons(G4double Rmn1, G4double Rmx1, 
515                     G4double Rmn2, G4double Rm    433                     G4double Rmn2, G4double Rmx2, G4double Dz,
516                     G4double Phi1, G4double Dp << 434                     G4double Phi1, G4double Dphi); 
517   ~HepPolyhedronCons() override;               << 435   virtual ~HepPolyhedronCons();
518 };                                                436 };
519                                                   437 
520 class HepPolyhedronCone : public HepPolyhedron    438 class HepPolyhedronCone : public HepPolyhedronCons
521 {                                                 439 {
522  public:                                          440  public:
523   HepPolyhedronCone(G4double Rmn1, G4double Rm << 441   HepPolyhedronCone(G4double Rmn1, G4double Rmx1, 
524                     G4double Rmn2, G4double Rm    442                     G4double Rmn2, G4double Rmx2, G4double Dz);
525   ~HepPolyhedronCone() override;               << 443   virtual ~HepPolyhedronCone();
526 };                                                444 };
527                                                   445 
528 class HepPolyhedronTubs : public HepPolyhedron    446 class HepPolyhedronTubs : public HepPolyhedronCons
529 {                                                 447 {
530  public:                                          448  public:
531   HepPolyhedronTubs(G4double Rmin, G4double Rm << 449   HepPolyhedronTubs(G4double Rmin, G4double Rmax, G4double Dz, 
532                     G4double Phi1, G4double Dp    450                     G4double Phi1, G4double Dphi);
533   ~HepPolyhedronTubs() override;               << 451   virtual ~HepPolyhedronTubs();
534 };                                                452 };
535                                                   453 
536 class HepPolyhedronTube : public HepPolyhedron    454 class HepPolyhedronTube : public HepPolyhedronCons
537 {                                                 455 {
538  public:                                          456  public:
539   HepPolyhedronTube (G4double Rmin, G4double R    457   HepPolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz);
540   ~HepPolyhedronTube() override;               << 458   virtual ~HepPolyhedronTube();
541 };                                                459 };
542                                                   460 
543 class HepPolyhedronPgon : public HepPolyhedron    461 class HepPolyhedronPgon : public HepPolyhedron
544 {                                                 462 {
545  public:                                          463  public:
546   HepPolyhedronPgon(G4double phi, G4double dph    464   HepPolyhedronPgon(G4double phi, G4double dphi, G4int npdv, G4int nz,
547                     const G4double *z,            465                     const G4double *z,
548                     const G4double *rmin,         466                     const G4double *rmin,
549                     const G4double *rmax);        467                     const G4double *rmax);
550   HepPolyhedronPgon(G4double phi, G4double dph << 468   virtual ~HepPolyhedronPgon();
551                     const std::vector<G4TwoVec << 
552   ~HepPolyhedronPgon() override;               << 
553 };                                                469 };
554                                                   470 
555 class HepPolyhedronPcon : public HepPolyhedron    471 class HepPolyhedronPcon : public HepPolyhedronPgon
556 {                                                 472 {
557  public:                                          473  public:
558   HepPolyhedronPcon(G4double phi, G4double dph    474   HepPolyhedronPcon(G4double phi, G4double dphi, G4int nz,
559                     const G4double *z,            475                     const G4double *z,
560                     const G4double *rmin,         476                     const G4double *rmin,
561                     const G4double *rmax);        477                     const G4double *rmax);
562   HepPolyhedronPcon(G4double phi, G4double dph << 478   virtual ~HepPolyhedronPcon();
563                     const std::vector<G4TwoVec << 
564   ~HepPolyhedronPcon() override;               << 
565 };                                                479 };
566                                                   480 
567 class HepPolyhedronSphere : public HepPolyhedr    481 class HepPolyhedronSphere : public HepPolyhedron
568 {                                                 482 {
569  public:                                          483  public:
570   HepPolyhedronSphere(G4double rmin, G4double     484   HepPolyhedronSphere(G4double rmin, G4double rmax,
571                       G4double phi, G4double d    485                       G4double phi, G4double dphi,
572                       G4double the, G4double d    486                       G4double the, G4double dthe);
573   ~HepPolyhedronSphere() override;             << 487   virtual ~HepPolyhedronSphere();
574 };                                                488 };
575                                                   489 
576 class HepPolyhedronTorus : public HepPolyhedro    490 class HepPolyhedronTorus : public HepPolyhedron
577 {                                                 491 {
578  public:                                          492  public:
579   HepPolyhedronTorus(G4double rmin, G4double r    493   HepPolyhedronTorus(G4double rmin, G4double rmax, G4double rtor,
580                      G4double phi, G4double dp    494                      G4double phi, G4double dphi);
581   ~HepPolyhedronTorus() override;              << 495   virtual ~HepPolyhedronTorus();
582 };                                             << 
583                                                << 
584 class HepPolyhedronTet : public HepPolyhedron  << 
585 {                                              << 
586  public:                                       << 
587   HepPolyhedronTet(const G4double p0[3],       << 
588                    const G4double p1[3],       << 
589                    const G4double p2[3],       << 
590                    const G4double p3[3]);      << 
591   ~HepPolyhedronTet() override;                << 
592 };                                                496 };
593                                                   497 
594 class HepPolyhedronEllipsoid : public HepPolyh    498 class HepPolyhedronEllipsoid : public HepPolyhedron
595 {                                                 499 {
596  public:                                          500  public:
597   HepPolyhedronEllipsoid(G4double dx, G4double << 501   HepPolyhedronEllipsoid(G4double dx, G4double dy, G4double dz, 
598                          G4double zcut1, G4dou    502                          G4double zcut1, G4double zcut2);
599   ~HepPolyhedronEllipsoid() override;          << 503   virtual ~HepPolyhedronEllipsoid();
600 };                                                504 };
601                                                   505 
602 class HepPolyhedronEllipticalCone : public Hep    506 class HepPolyhedronEllipticalCone : public HepPolyhedron
603 {                                                 507 {
604  public:                                          508  public:
605   HepPolyhedronEllipticalCone(G4double dx, G4d    509   HepPolyhedronEllipticalCone(G4double dx, G4double dy, G4double z,
606                               G4double zcut1);    510                               G4double zcut1);
607   ~HepPolyhedronEllipticalCone() override;     << 511   virtual ~HepPolyhedronEllipticalCone();
608 };                                             << 
609                                                << 
610 class HepPolyhedronHyperbolicMirror : public H << 
611 {                                              << 
612  public:                                       << 
613   HepPolyhedronHyperbolicMirror(G4double a, G4 << 
614   ~HepPolyhedronHyperbolicMirror() override;   << 
615 };                                             << 
616                                                << 
617 class HepPolyhedronTetMesh : public HepPolyhed << 
618 {                                              << 
619  public:                                       << 
620   HepPolyhedronTetMesh(const std::vector<G4Thr << 
621   ~HepPolyhedronTetMesh() override;            << 
622 };                                             << 
623                                                << 
624 class HepPolyhedronBoxMesh : public HepPolyhed << 
625 {                                              << 
626  public:                                       << 
627   HepPolyhedronBoxMesh(G4double sizeX, G4doubl << 
628                        const std::vector<G4Thr << 
629   ~HepPolyhedronBoxMesh() override;            << 
630 };                                                512 };
631                                                   513 
632 #endif /* HEP_POLYHEDRON_HH */                    514 #endif /* HEP_POLYHEDRON_HH */
633                                                   515