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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // $Id: HepPolyhedron.h,v 1.25 2009-10-28 13:38:54 allison Exp $ >> 28 // GEANT4 tag $Name: not supported by cvs2svn $ >> 29 // >> 30 // 26 // Class Description: 31 // Class Description: 27 // HepPolyhedron is an intermediate class betw 32 // HepPolyhedron is an intermediate class between description of a shape 28 // and visualization systems. It is intended t 33 // and visualization systems. It is intended to provide some service like: 29 // - polygonization of shapes with trianguli 34 // - polygonization of shapes with triangulization (quadrilaterization) 30 // of complex polygons; 35 // of complex polygons; 31 // - calculation of normals for faces and ve 36 // - calculation of normals for faces and vertices; 32 // - finding result of boolean operation on 37 // - finding result of boolean operation on polyhedra; 33 // 38 // 34 // Public constructors: 39 // Public constructors: 35 // 40 // 36 // HepPolyhedronBox (dx,dy,dz) 41 // HepPolyhedronBox (dx,dy,dz) 37 // - cr 42 // - create polyhedron for Box; 38 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 43 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 39 // - cr 44 // - create polyhedron for Trd1; 40 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 45 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 41 // - cr 46 // - create polyhedron for Trd2; 42 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,t 47 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,tl1,alp1, h2,bl2,tl2,alp2) 43 // - cr 48 // - create polyhedron for Trap; 44 // HepPolyhedronPara (dx,dy,dz,alpha,theta,p 49 // HepPolyhedronPara (dx,dy,dz,alpha,theta,phi) 45 // - cr 50 // - create polyhedron for Para; 46 // HepPolyhedronTube (rmin,rmax,dz) 51 // HepPolyhedronTube (rmin,rmax,dz) 47 // - cr 52 // - create polyhedron for Tube; 48 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi 53 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi) 49 // - cr 54 // - create polyhedron for Tubs; 50 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax 55 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax2,dz) 51 // - cr 56 // - create polyhedron for Cone; 52 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax 57 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax2,dz,phi1,dphi) 53 // - cr 58 // - create polyhedron for Cons; 54 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*) 59 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*),rmin(*),rmax(*)) 55 // - cr 60 // - create polyhedron for Pgon; 56 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin 61 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin(*),rmax(*)) 57 // - cr 62 // - create polyhedron for Pcon; 58 // HepPolyhedronSphere (rmin,rmax,phi,dphi,t 63 // HepPolyhedronSphere (rmin,rmax,phi,dphi,the,dthe) 59 // - cr 64 // - create polyhedron for Sphere; 60 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dp 65 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dphi) 61 // - cr 66 // - create polyhedron for Torus; 62 // HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3] << 63 // - cr << 64 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zc 67 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zcut2) 65 // - cr 68 // - create polyhedron for Ellipsoid; 66 // HepPolyhedronEllipticalCone(dx,dy,z,zcut1 << 67 // - cr << 68 // HepPolyhedronParaboloid (r1,r2,dz,phi,dph << 69 // - cr << 70 // HepPolyhedronHype (r1,r2,tan1,tan2,halfz) << 71 // - cr << 72 // HepPolyhedronHyperbolicMirror (a,h,r) << 73 // - cr << 74 // HepPolyhedronTetMesh (vector<p>) << 75 // - cr << 76 // HepPolyhedronBoxMesh (sx,sy,sz,vector<p>) << 77 // - cr << 78 // Public functions: 69 // Public functions: 79 // 70 // 80 // GetNoVertices () - returns number o 71 // GetNoVertices () - returns number of vertices; 81 // GetNoFacets () - returns number o 72 // GetNoFacets () - returns number of faces; 82 // GetNextVertexIndex (index,edgeFlag) - get << 73 // GetNextVertexIndex (index,edgeFlag) - get vertex indeces of the 83 // quadrilaterals i 74 // quadrilaterals in order; 84 // returns false wh 75 // returns false when finished each face; 85 // GetVertex (index) - returns vertex b 76 // GetVertex (index) - returns vertex by index; 86 // GetNextVertex (vertex,edgeFlag) - get ver 77 // GetNextVertex (vertex,edgeFlag) - get vertices with edge visibility 87 // of the quadrilat 78 // of the quadrilaterals in order; 88 // returns false wh 79 // returns false when finished each face; 89 // GetNextVertex (vertex,edgeFlag,normal) - 80 // GetNextVertex (vertex,edgeFlag,normal) - get vertices with edge 90 // visibility and n 81 // visibility and normal of the quadrilaterals 91 // in order; return 82 // in order; returns false when finished each face; 92 // GetNextEdgeIndices (i1,i2,edgeFlag) - get << 83 // GetNextEdgeIndeces (i1,i2,edgeFlag) - get indeces of the next edge; 93 // returns false fo 84 // returns false for the last edge; 94 // GetNextEdgeIndices (i1,i2,edgeFlag,iface1 << 85 // GetNextEdgeIndeces (i1,i2,edgeFlag,iface1,iface2) - get indeces of 95 // the next edge wi << 86 // the next edge with indeces of the faces 96 // to which the edg 87 // to which the edge belongs; 97 // returns false fo 88 // returns false for the last edge; 98 // GetNextEdge (p1,p2,edgeFlag) - get next e 89 // GetNextEdge (p1,p2,edgeFlag) - get next edge; 99 // returns false fo 90 // returns false for the last edge; 100 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2 << 91 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2) - get next edge with indeces 101 // of the faces to 92 // of the faces to which the edge belongs; 102 // returns false fo 93 // returns false for the last edge; 103 // GetFacet (index,n,nodes,edgeFlags=0,norma 94 // GetFacet (index,n,nodes,edgeFlags=0,normals=0) - get face by index; 104 // GetNextFacet (n,nodes,edgeFlags=0,normals 95 // GetNextFacet (n,nodes,edgeFlags=0,normals=0) - get next face with normals 105 // at the nodes; re 96 // at the nodes; returns false for the last face; 106 // GetNormal (index) - get normal of fa 97 // GetNormal (index) - get normal of face given by index; 107 // GetUnitNormal (index) - get unit normal 98 // GetUnitNormal (index) - get unit normal of face given by index; 108 // GetNextNormal (normal) - get normals of e 99 // GetNextNormal (normal) - get normals of each face in order; 109 // returns false wh 100 // returns false when finished all faces; 110 // GetNextUnitNormal (normal) - get normals 101 // GetNextUnitNormal (normal) - get normals of unit length of each face 111 // in order; return 102 // in order; returns false when finished all faces; 112 // GetSurfaceArea() - get surface area 103 // GetSurfaceArea() - get surface area of the polyhedron; 113 // GetVolume() - get volume of th 104 // GetVolume() - get volume of the polyhedron; 114 // GetNumberOfRotationSteps() - get number o << 105 // GetNumberOfRotationSteps() - get number of steps for whole circle; 115 // SetVertex(index, v) - set vertex; << 116 // SetFacet(index,iv1,iv2,iv3,iv4) - set fac << 117 // SetReferences() - set references t << 118 // JoinCoplanarFacets(tolerance) - join copl << 119 // InvertFacets() - invert the order << 120 // SetNumberOfRotationSteps (n) - set number 106 // SetNumberOfRotationSteps (n) - set number of steps for whole circle; 121 // ResetNumberOfRotationSteps() - reset numb 107 // ResetNumberOfRotationSteps() - reset number of steps for whole circle 122 // to default value 108 // to default value; 123 // History: 109 // History: 124 // 110 // 125 // 20.06.96 Evgeni Chernyaev <Evgueni.Tchernia 111 // 20.06.96 Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version 126 // 112 // 127 // 23.07.96 John Allison 113 // 23.07.96 John Allison 128 // - added GetNoVertices, GetNoFacets, GetNext 114 // - added GetNoVertices, GetNoFacets, GetNextVertex, GetNextNormal 129 // 115 // 130 // 30.09.96 E.Chernyaev 116 // 30.09.96 E.Chernyaev 131 // - added GetNextVertexIndex, GetVertex by Ya 117 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada 132 // - added GetNextUnitNormal, GetNextEdgeIndic << 118 // - added GetNextUnitNormal, GetNextEdgeIndeces, GetNextEdge 133 // - improvements: angles now expected in radi 119 // - improvements: angles now expected in radians 134 // int -> G4int, double -> G4d << 120 // int -> G4int, double -> G4double 135 // - G4ThreeVector replaced by either G4Point3 121 // - G4ThreeVector replaced by either G4Point3D or G4Normal3D 136 // 122 // 137 // 15.12.96 E.Chernyaev 123 // 15.12.96 E.Chernyaev 138 // - private functions G4PolyhedronAlloc, G4Po 124 // - private functions G4PolyhedronAlloc, G4PolyhedronPrism renamed 139 // to AllocateMemory and CreatePrism 125 // to AllocateMemory and CreatePrism 140 // - added private functions GetNumberOfRotati 126 // - added private functions GetNumberOfRotationSteps, RotateEdge, 141 // RotateAroundZ, SetReferences 127 // RotateAroundZ, SetReferences 142 // - rewritten G4PolyhedronCons; 128 // - rewritten G4PolyhedronCons; 143 // - added G4PolyhedronPara, ...Trap, ...Pgon, 129 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus, 144 // so full List of implemented shapes now lo 130 // so full List of implemented shapes now looks like: 145 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, 131 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, CONS, PARA, PGON, PCON, 146 // SPHERE, TORUS 132 // SPHERE, TORUS 147 // 133 // 148 // 01.06.97 E.Chernyaev 134 // 01.06.97 E.Chernyaev 149 // - RotateAroundZ modified and SetSideFacets 135 // - RotateAroundZ modified and SetSideFacets added to allow Rmin=Rmax 150 // in bodies of revolution 136 // in bodies of revolution 151 // 137 // 152 // 24.06.97 J.Allison 138 // 24.06.97 J.Allison 153 // - added static private member fNumberOfRota 139 // - added static private member fNumberOfRotationSteps and static public 154 // functions void SetNumberOfRotationSteps ( 140 // functions void SetNumberOfRotationSteps (G4int n) and 155 // void ResetNumberOfRotationSteps (). Modi 141 // void ResetNumberOfRotationSteps (). Modified 156 // GetNumberOfRotationSteps() appropriately. 142 // GetNumberOfRotationSteps() appropriately. Made all three functions 157 // inline (at end of this .hh file). 143 // inline (at end of this .hh file). 158 // Usage: 144 // Usage: 159 // G4Polyhedron::SetNumberOfRotationSteps 145 // G4Polyhedron::SetNumberOfRotationSteps 160 // (fpView -> GetViewParameters ().GetNoOf 146 // (fpView -> GetViewParameters ().GetNoOfSides ()); 161 // pPolyhedron = solid.CreatePolyhedron (); 147 // pPolyhedron = solid.CreatePolyhedron (); 162 // G4Polyhedron::ResetNumberOfRotationSteps 148 // G4Polyhedron::ResetNumberOfRotationSteps (); 163 // 149 // 164 // 19.03.00 E.Chernyaev 150 // 19.03.00 E.Chernyaev 165 // - added boolean operations (add, subtract, 151 // - added boolean operations (add, subtract, intersect) on polyhedra; 166 // 152 // 167 // 25.05.01 E.Chernyaev 153 // 25.05.01 E.Chernyaev 168 // - added GetSurfaceArea() and GetVolume(); 154 // - added GetSurfaceArea() and GetVolume(); 169 // 155 // 170 // 05.11.02 E.Chernyaev 156 // 05.11.02 E.Chernyaev 171 // - added createTwistedTrap() and createPolyh 157 // - added createTwistedTrap() and createPolyhedron(); 172 // 158 // 173 // 06.03.05 J.Allison 159 // 06.03.05 J.Allison 174 // - added IsErrorBooleanProcess 160 // - added IsErrorBooleanProcess 175 // 161 // 176 // 20.06.05 G.Cosmo 162 // 20.06.05 G.Cosmo 177 // - added HepPolyhedronEllipsoid 163 // - added HepPolyhedronEllipsoid 178 // 164 // 179 // 18.07.07 T.Nikitina << 180 // - added HepPolyhedronParaboloid; << 181 // << 182 // 21.10.09 J.Allison 165 // 21.10.09 J.Allison 183 // - removed IsErrorBooleanProcess (now error 166 // - removed IsErrorBooleanProcess (now error is returned through argument) 184 // 167 // 185 // 22.02.20 E.Chernyaev << 186 // - added HepPolyhedronTet, HepPolyhedronHybe << 187 // << 188 // 12.05.21 E.Chernyaev << 189 // - added TriangulatePolygon(), RotateContour << 190 // - added HepPolyhedronPgon, HepPolyhedronPco << 191 // << 192 // 26.03.22 E.Chernyaev << 193 // - added HepPolyhedronTetMesh << 194 // << 195 // 04.04.22 E.Chernyaev << 196 // - added JoinCoplanarFacets() << 197 // << 198 // 07.04.22 E.Chernyaev << 199 // - added HepPolyhedronBoxMesh << 200 168 201 #ifndef HEP_POLYHEDRON_HH 169 #ifndef HEP_POLYHEDRON_HH 202 #define HEP_POLYHEDRON_HH 170 #define HEP_POLYHEDRON_HH 203 171 204 #include <vector> << 205 #include "G4Types.hh" 172 #include "G4Types.hh" 206 #include "G4TwoVector.hh" << 207 #include "G4ThreeVector.hh" << 208 #include "G4Point3D.hh" 173 #include "G4Point3D.hh" 209 #include "G4Normal3D.hh" 174 #include "G4Normal3D.hh" 210 #include "G4Transform3D.hh" 175 #include "G4Transform3D.hh" 211 176 212 #ifndef DEFAULT_NUMBER_OF_STEPS 177 #ifndef DEFAULT_NUMBER_OF_STEPS 213 #define DEFAULT_NUMBER_OF_STEPS 24 178 #define DEFAULT_NUMBER_OF_STEPS 24 214 #endif 179 #endif 215 180 216 class G4Facet { 181 class G4Facet { 217 friend class HepPolyhedron; 182 friend class HepPolyhedron; 218 friend std::ostream& operator<<(std::ostream 183 friend std::ostream& operator<<(std::ostream&, const G4Facet &facet); 219 184 220 private: 185 private: 221 struct G4Edge { G4int v,f; }; 186 struct G4Edge { G4int v,f; }; 222 G4Edge edge[4]; 187 G4Edge edge[4]; 223 188 224 public: 189 public: 225 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, << 190 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, G4int f2=0, 226 G4int v3=0, G4int f3=0, G4int v4=0, 191 G4int v3=0, G4int f3=0, G4int v4=0, G4int f4=0) 227 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; 192 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; edge[1].f=f2; 228 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; 193 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; edge[3].f=f4; } 229 }; 194 }; 230 195 231 class HepPolyhedron { 196 class HepPolyhedron { 232 friend std::ostream& operator<<(std::ostream 197 friend std::ostream& operator<<(std::ostream&, const HepPolyhedron &ph); 233 198 234 protected: 199 protected: 235 static G4ThreadLocal G4int fNumberOfRotation << 200 static G4int fNumberOfRotationSteps; 236 G4int nvert, nface; 201 G4int nvert, nface; 237 G4Point3D *pV; 202 G4Point3D *pV; 238 G4Facet *pF; 203 G4Facet *pF; 239 204 240 // Re-allocate memory for HepPolyhedron 205 // Re-allocate memory for HepPolyhedron 241 void AllocateMemory(G4int Nvert, G4int Nface 206 void AllocateMemory(G4int Nvert, G4int Nface); 242 207 243 // Find neighbouring facet 208 // Find neighbouring facet 244 G4int FindNeighbour(G4int iFace, G4int iNode 209 G4int FindNeighbour(G4int iFace, G4int iNode, G4int iOrder) const; 245 210 246 // Find normal at node 211 // Find normal at node 247 G4Normal3D FindNodeNormal(G4int iFace, G4int 212 G4Normal3D FindNodeNormal(G4int iFace, G4int iNode) const; 248 213 249 // Create HepPolyhedron for prism with quadr 214 // Create HepPolyhedron for prism with quadrilateral base 250 void CreatePrism(); 215 void CreatePrism(); 251 216 252 // Generate facets by revolving an edge arou 217 // Generate facets by revolving an edge around Z-axis 253 void RotateEdge(G4int k1, G4int k2, G4double 218 void RotateEdge(G4int k1, G4int k2, G4double r1, G4double r2, 254 G4int v1, G4int v2, G4int vE 219 G4int v1, G4int v2, G4int vEdge, 255 G4bool ifWholeCircle, G4int 220 G4bool ifWholeCircle, G4int ns, G4int &kface); 256 221 257 // Set side facets for the case of incomplet 222 // Set side facets for the case of incomplete rotation 258 void SetSideFacets(G4int ii[4], G4int vv[4], 223 void SetSideFacets(G4int ii[4], G4int vv[4], 259 G4int *kk, G4double *r, 224 G4int *kk, G4double *r, 260 G4double dphi, G4int ns, 225 G4double dphi, G4int ns, G4int &kface); 261 226 262 // Create HepPolyhedron for body of revoluti 227 // Create HepPolyhedron for body of revolution around Z-axis 263 void RotateAroundZ(G4int nstep, G4double phi 228 void RotateAroundZ(G4int nstep, G4double phi, G4double dphi, 264 G4int np1, G4int np2, 229 G4int np1, G4int np2, 265 const G4double *z, G4doub 230 const G4double *z, G4double *r, 266 G4int nodeVis, G4int edge 231 G4int nodeVis, G4int edgeVis); 267 232 268 // Create HepPolyhedron for body of revoluti << 233 // For each edge set reference to neighbouring facet 269 void RotateContourAroundZ(G4int nstep, G4dou << 234 void SetReferences(); 270 const std::vector< << 271 G4int nodeVis, G4i << 272 << 273 // Triangulate closed polygon (contour) << 274 G4bool TriangulatePolygon(const std::vector< << 275 std::vector<G4int> << 276 235 277 // Helper function for TriangulatePolygon() << 236 // Invert the order on nodes in facets 278 G4bool CheckSnip(const std::vector<G4TwoVect << 237 void InvertFacets(); 279 G4int a, G4int b, G4int c, << 280 G4int n, const G4int* V); << 281 238 282 public: 239 public: 283 // Default constructor << 240 // Constructor 284 HepPolyhedron() : nvert(0), nface(0), pV(nul << 241 HepPolyhedron() : nvert(0), nface(0), pV(0), pF(0) {} 285 << 286 // Constructor with allocation of memory << 287 HepPolyhedron(G4int Nvert, G4int Nface); << 288 242 289 // Copy constructor 243 // Copy constructor 290 HepPolyhedron(const HepPolyhedron & from); 244 HepPolyhedron(const HepPolyhedron & from); 291 245 292 // Move constructor << 293 HepPolyhedron(HepPolyhedron && from); << 294 << 295 // Destructor 246 // Destructor 296 virtual ~HepPolyhedron() { delete [] pV; del 247 virtual ~HepPolyhedron() { delete [] pV; delete [] pF; } 297 248 298 // Assignment 249 // Assignment 299 HepPolyhedron & operator=(const HepPolyhedro 250 HepPolyhedron & operator=(const HepPolyhedron & from); 300 251 301 // Move assignment << 302 HepPolyhedron & operator=(HepPolyhedron && f << 303 << 304 // Get number of vertices 252 // Get number of vertices 305 G4int GetNoVertices() const { return nvert; 253 G4int GetNoVertices() const { return nvert; } 306 G4int GetNoVerteces() const { return nvert; << 307 254 308 // Get number of facets 255 // Get number of facets 309 G4int GetNoFacets() const { return nface; } 256 G4int GetNoFacets() const { return nface; } 310 257 311 // Transform the polyhedron 258 // Transform the polyhedron 312 HepPolyhedron & Transform(const G4Transform3 259 HepPolyhedron & Transform(const G4Transform3D & t); 313 260 314 // Get next vertex index of the quadrilatera 261 // Get next vertex index of the quadrilateral 315 G4bool GetNextVertexIndex(G4int & index, G4i 262 G4bool GetNextVertexIndex(G4int & index, G4int & edgeFlag) const; 316 263 317 // Get vertex by index << 264 // Get vertex by index 318 G4Point3D GetVertex(G4int index) const; 265 G4Point3D GetVertex(G4int index) const; 319 266 320 // Get next vertex + edge visibility of the 267 // Get next vertex + edge visibility of the quadrilateral 321 G4bool GetNextVertex(G4Point3D & vertex, G4i 268 G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag) const; 322 269 323 // Get next vertex + edge visibility + norma 270 // Get next vertex + edge visibility + normal of the quadrilateral 324 G4bool GetNextVertex(G4Point3D & vertex, G4i 271 G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag, 325 G4Normal3D & normal) co 272 G4Normal3D & normal) const; 326 273 327 // Get indices of the next edge with indices << 274 // Get indeces of the next edge with indeces of the faces 328 G4bool GetNextEdgeIndices(G4int & i1, G4int << 329 G4int & iface1, G4 << 330 G4bool GetNextEdgeIndeces(G4int & i1, G4int 275 G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag, 331 G4int & iface1, G4 << 276 G4int & iface1, G4int & iface2) const; 332 {return GetNextEdgeIndices(i1,i2,edgeFlag,if << 333 277 334 // Get indices of the next edge << 278 // Get indeces of the next edge 335 G4bool GetNextEdgeIndices(G4int & i1, G4int << 279 G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag) const; 336 G4bool GetNextEdgeIndeces(G4int & i1, G4int << 337 {return GetNextEdgeIndices(i1,i2,edgeFlag);} << 338 280 339 // Get next edge 281 // Get next edge 340 G4bool GetNextEdge(G4Point3D &p1, G4Point3D 282 G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag) const; 341 283 342 // Get next edge 284 // Get next edge 343 G4bool GetNextEdge(G4Point3D &p1, G4Point3D 285 G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag, 344 G4int &iface1, G4int &ifa 286 G4int &iface1, G4int &iface2) const; 345 287 346 // Get face by index 288 // Get face by index 347 void GetFacet(G4int iFace, G4int &n, G4int * 289 void GetFacet(G4int iFace, G4int &n, G4int *iNodes, 348 G4int *edgeFlags = nullptr, G4 << 290 G4int *edgeFlags = 0, G4int *iFaces = 0) const; 349 291 350 // Get face by index 292 // Get face by index 351 void GetFacet(G4int iFace, G4int &n, G4Point 293 void GetFacet(G4int iFace, G4int &n, G4Point3D *nodes, 352 G4int *edgeFlags=nullptr, G4No << 294 G4int *edgeFlags=0, G4Normal3D *normals=0) const; 353 295 354 // Get next face with normals at the nodes 296 // Get next face with normals at the nodes 355 G4bool GetNextFacet(G4int &n, G4Point3D *nod << 297 G4bool GetNextFacet(G4int &n, G4Point3D *nodes, G4int *edgeFlags=0, 356 G4Normal3D *normals=null << 298 G4Normal3D *normals=0) const; 357 299 358 // Get normal of the face given by index 300 // Get normal of the face given by index 359 G4Normal3D GetNormal(G4int iFace) const; 301 G4Normal3D GetNormal(G4int iFace) const; 360 302 361 // Get unit normal of the face given by inde 303 // Get unit normal of the face given by index 362 G4Normal3D GetUnitNormal(G4int iFace) const; 304 G4Normal3D GetUnitNormal(G4int iFace) const; 363 305 364 // Get normal of the next face 306 // Get normal of the next face 365 G4bool GetNextNormal(G4Normal3D &normal) con 307 G4bool GetNextNormal(G4Normal3D &normal) const; 366 308 367 // Get normal of unit length of the next fac << 309 // Get normal of unit length of the next face 368 G4bool GetNextUnitNormal(G4Normal3D &normal) 310 G4bool GetNextUnitNormal(G4Normal3D &normal) const; 369 311 370 // Boolean operations << 312 // Boolean operations 371 HepPolyhedron add(const HepPolyhedron &p) co 313 HepPolyhedron add(const HepPolyhedron &p) const; 372 HepPolyhedron subtract(const HepPolyhedron & 314 HepPolyhedron subtract(const HepPolyhedron &p) const; 373 HepPolyhedron intersect(const HepPolyhedron 315 HepPolyhedron intersect(const HepPolyhedron &p) const; 374 316 375 // Get area of the surface of the polyhedron 317 // Get area of the surface of the polyhedron 376 G4double GetSurfaceArea() const; 318 G4double GetSurfaceArea() const; 377 319 378 // Get volume of the polyhedron 320 // Get volume of the polyhedron 379 G4double GetVolume() const; 321 G4double GetVolume() const; 380 322 381 // Get number of steps for whole circle 323 // Get number of steps for whole circle 382 static G4int GetNumberOfRotationSteps(); 324 static G4int GetNumberOfRotationSteps(); 383 325 384 // Set vertex (1 <= index <= Nvert) << 385 void SetVertex(G4int index, const G4Point3D& << 386 << 387 // Set facet (1 <= index <= Nface) << 388 void SetFacet(G4int index, G4int iv1, G4int << 389 << 390 // For each edge set reference to neighbouri << 391 // call this after all vertices and facets h << 392 void SetReferences(); << 393 << 394 // Join couples of triangular facets to quad << 395 // where it is possible << 396 void JoinCoplanarFacets(G4double tolerance); << 397 << 398 // Invert the order on nodes in facets << 399 void InvertFacets(); << 400 << 401 // Set number of steps for whole circle 326 // Set number of steps for whole circle 402 static void SetNumberOfRotationSteps(G4int n 327 static void SetNumberOfRotationSteps(G4int n); 403 328 404 // Reset number of steps for whole circle to 329 // Reset number of steps for whole circle to default value 405 static void ResetNumberOfRotationSteps(); 330 static void ResetNumberOfRotationSteps(); 406 331 407 /** 332 /** 408 * Creates polyhedron for twisted trapezoid. 333 * Creates polyhedron for twisted trapezoid. 409 * The trapezoid is given by two bases perpe 334 * The trapezoid is given by two bases perpendicular to the z-axis. 410 * << 335 * 411 * @param Dz half length in z 336 * @param Dz half length in z 412 * @param xy1 1st base (at z = -Dz) 337 * @param xy1 1st base (at z = -Dz) 413 * @param xy2 2nd base (at z = +Dz) 338 * @param xy2 2nd base (at z = +Dz) 414 * @return status of the operation - is non- 339 * @return status of the operation - is non-zero in case of problem 415 */ 340 */ 416 G4int createTwistedTrap(G4double Dz, 341 G4int createTwistedTrap(G4double Dz, 417 const G4double xy1[][2 342 const G4double xy1[][2], const G4double xy2[][2]); 418 343 419 /** 344 /** 420 * Creates user defined polyhedron. 345 * Creates user defined polyhedron. 421 * This function allows to the user to defin 346 * This function allows to the user to define arbitrary polyhedron. 422 * The faces of the polyhedron should be eit 347 * The faces of the polyhedron should be either triangles or planar 423 * quadrilateral. Nodes of a face are define 348 * quadrilateral. Nodes of a face are defined by indexes pointing to 424 * the elements in the xyz array. Numeration 349 * the elements in the xyz array. Numeration of the elements in the 425 * array starts from 1 (like in fortran). Th 350 * array starts from 1 (like in fortran). The indexes can be positive 426 * or negative. Negative sign means that the 351 * or negative. Negative sign means that the corresponding edge is 427 * invisible. The normal of the face should 352 * invisible. The normal of the face should be directed to exterior 428 * of the polyhedron. << 353 * of the polyhedron. 429 * << 354 * 430 * @param Nnodes number of nodes 355 * @param Nnodes number of nodes 431 * @param Nfaces number of faces 356 * @param Nfaces number of faces 432 * @param xyz nodes 357 * @param xyz nodes 433 * @param faces faces (quadrilaterals or t 358 * @param faces faces (quadrilaterals or triangles) 434 * @return status of the operation - is non- 359 * @return status of the operation - is non-zero in case of problem 435 */ 360 */ 436 G4int createPolyhedron(G4int Nnodes, G4int N 361 G4int createPolyhedron(G4int Nnodes, G4int Nfaces, 437 const G4double xyz[][ 362 const G4double xyz[][3], const G4int faces[][4]); 438 << 439 /** << 440 * Calculate the unweighted mean of all the << 441 * confused with the polyhedron centre or ce << 442 * @return G4Point3D of the unweighted mean << 443 */ << 444 G4Point3D vertexUnweightedMean() const; << 445 }; 363 }; 446 364 447 class HepPolyhedronTrd2 : public HepPolyhedron 365 class HepPolyhedronTrd2 : public HepPolyhedron 448 { 366 { 449 public: 367 public: 450 HepPolyhedronTrd2(G4double Dx1, G4double Dx2 368 HepPolyhedronTrd2(G4double Dx1, G4double Dx2, 451 G4double Dy1, G4double Dy2 369 G4double Dy1, G4double Dy2, G4double Dz); 452 ~HepPolyhedronTrd2() override; << 370 virtual ~HepPolyhedronTrd2(); 453 }; 371 }; 454 372 455 class HepPolyhedronTrd1 : public HepPolyhedron 373 class HepPolyhedronTrd1 : public HepPolyhedronTrd2 456 { 374 { 457 public: 375 public: 458 HepPolyhedronTrd1(G4double Dx1, G4double Dx2 376 HepPolyhedronTrd1(G4double Dx1, G4double Dx2, 459 G4double Dy, G4double Dz); 377 G4double Dy, G4double Dz); 460 ~HepPolyhedronTrd1() override; << 378 virtual ~HepPolyhedronTrd1(); 461 }; 379 }; 462 380 463 class HepPolyhedronBox : public HepPolyhedronT 381 class HepPolyhedronBox : public HepPolyhedronTrd2 464 { 382 { 465 public: 383 public: 466 HepPolyhedronBox(G4double Dx, G4double Dy, G 384 HepPolyhedronBox(G4double Dx, G4double Dy, G4double Dz); 467 ~HepPolyhedronBox() override; << 385 virtual ~HepPolyhedronBox(); 468 }; 386 }; 469 387 470 class HepPolyhedronTrap : public HepPolyhedron 388 class HepPolyhedronTrap : public HepPolyhedron 471 { 389 { 472 public: 390 public: 473 HepPolyhedronTrap(G4double Dz, G4double Thet 391 HepPolyhedronTrap(G4double Dz, G4double Theta, G4double Phi, 474 G4double Dy1, 392 G4double Dy1, 475 G4double Dx1, G4double Dx2 393 G4double Dx1, G4double Dx2, G4double Alp1, 476 G4double Dy2, 394 G4double Dy2, 477 G4double Dx3, G4double Dx4 395 G4double Dx3, G4double Dx4, G4double Alp2); 478 ~HepPolyhedronTrap() override; << 396 virtual ~HepPolyhedronTrap(); 479 }; 397 }; 480 398 481 class HepPolyhedronPara : public HepPolyhedron 399 class HepPolyhedronPara : public HepPolyhedronTrap 482 { 400 { 483 public: 401 public: 484 HepPolyhedronPara(G4double Dx, G4double Dy, 402 HepPolyhedronPara(G4double Dx, G4double Dy, G4double Dz, 485 G4double Alpha, G4double T 403 G4double Alpha, G4double Theta, G4double Phi); 486 ~HepPolyhedronPara() override; << 404 virtual ~HepPolyhedronPara(); 487 }; 405 }; 488 406 489 class HepPolyhedronParaboloid : public HepPoly 407 class HepPolyhedronParaboloid : public HepPolyhedron 490 { 408 { 491 public: 409 public: 492 HepPolyhedronParaboloid(G4double r1, 410 HepPolyhedronParaboloid(G4double r1, 493 G4double r2, 411 G4double r2, 494 G4double dz, 412 G4double dz, 495 G4double Phi1, 413 G4double Phi1, 496 G4double Dphi); 414 G4double Dphi); 497 ~HepPolyhedronParaboloid() override; << 415 virtual ~HepPolyhedronParaboloid(); 498 }; 416 }; 499 417 500 class HepPolyhedronHype : public HepPolyhedron 418 class HepPolyhedronHype : public HepPolyhedron 501 { 419 { 502 public: 420 public: 503 HepPolyhedronHype(G4double r1, 421 HepPolyhedronHype(G4double r1, 504 G4double r2, 422 G4double r2, 505 G4double tan1, 423 G4double tan1, 506 G4double tan2, 424 G4double tan2, 507 G4double halfZ); 425 G4double halfZ); 508 ~HepPolyhedronHype() override; << 426 virtual ~HepPolyhedronHype(); 509 }; 427 }; 510 428 511 class HepPolyhedronCons : public HepPolyhedron 429 class HepPolyhedronCons : public HepPolyhedron 512 { 430 { 513 public: 431 public: 514 HepPolyhedronCons(G4double Rmn1, G4double Rm << 432 HepPolyhedronCons(G4double Rmn1, G4double Rmx1, 515 G4double Rmn2, G4double Rm 433 G4double Rmn2, G4double Rmx2, G4double Dz, 516 G4double Phi1, G4double Dp << 434 G4double Phi1, G4double Dphi); 517 ~HepPolyhedronCons() override; << 435 virtual ~HepPolyhedronCons(); 518 }; 436 }; 519 437 520 class HepPolyhedronCone : public HepPolyhedron 438 class HepPolyhedronCone : public HepPolyhedronCons 521 { 439 { 522 public: 440 public: 523 HepPolyhedronCone(G4double Rmn1, G4double Rm << 441 HepPolyhedronCone(G4double Rmn1, G4double Rmx1, 524 G4double Rmn2, G4double Rm 442 G4double Rmn2, G4double Rmx2, G4double Dz); 525 ~HepPolyhedronCone() override; << 443 virtual ~HepPolyhedronCone(); 526 }; 444 }; 527 445 528 class HepPolyhedronTubs : public HepPolyhedron 446 class HepPolyhedronTubs : public HepPolyhedronCons 529 { 447 { 530 public: 448 public: 531 HepPolyhedronTubs(G4double Rmin, G4double Rm << 449 HepPolyhedronTubs(G4double Rmin, G4double Rmax, G4double Dz, 532 G4double Phi1, G4double Dp 450 G4double Phi1, G4double Dphi); 533 ~HepPolyhedronTubs() override; << 451 virtual ~HepPolyhedronTubs(); 534 }; 452 }; 535 453 536 class HepPolyhedronTube : public HepPolyhedron 454 class HepPolyhedronTube : public HepPolyhedronCons 537 { 455 { 538 public: 456 public: 539 HepPolyhedronTube (G4double Rmin, G4double R 457 HepPolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz); 540 ~HepPolyhedronTube() override; << 458 virtual ~HepPolyhedronTube(); 541 }; 459 }; 542 460 543 class HepPolyhedronPgon : public HepPolyhedron 461 class HepPolyhedronPgon : public HepPolyhedron 544 { 462 { 545 public: 463 public: 546 HepPolyhedronPgon(G4double phi, G4double dph 464 HepPolyhedronPgon(G4double phi, G4double dphi, G4int npdv, G4int nz, 547 const G4double *z, 465 const G4double *z, 548 const G4double *rmin, 466 const G4double *rmin, 549 const G4double *rmax); 467 const G4double *rmax); 550 HepPolyhedronPgon(G4double phi, G4double dph << 468 virtual ~HepPolyhedronPgon(); 551 const std::vector<G4TwoVec << 552 ~HepPolyhedronPgon() override; << 553 }; 469 }; 554 470 555 class HepPolyhedronPcon : public HepPolyhedron 471 class HepPolyhedronPcon : public HepPolyhedronPgon 556 { 472 { 557 public: 473 public: 558 HepPolyhedronPcon(G4double phi, G4double dph 474 HepPolyhedronPcon(G4double phi, G4double dphi, G4int nz, 559 const G4double *z, 475 const G4double *z, 560 const G4double *rmin, 476 const G4double *rmin, 561 const G4double *rmax); 477 const G4double *rmax); 562 HepPolyhedronPcon(G4double phi, G4double dph << 478 virtual ~HepPolyhedronPcon(); 563 const std::vector<G4TwoVec << 564 ~HepPolyhedronPcon() override; << 565 }; 479 }; 566 480 567 class HepPolyhedronSphere : public HepPolyhedr 481 class HepPolyhedronSphere : public HepPolyhedron 568 { 482 { 569 public: 483 public: 570 HepPolyhedronSphere(G4double rmin, G4double 484 HepPolyhedronSphere(G4double rmin, G4double rmax, 571 G4double phi, G4double d 485 G4double phi, G4double dphi, 572 G4double the, G4double d 486 G4double the, G4double dthe); 573 ~HepPolyhedronSphere() override; << 487 virtual ~HepPolyhedronSphere(); 574 }; 488 }; 575 489 576 class HepPolyhedronTorus : public HepPolyhedro 490 class HepPolyhedronTorus : public HepPolyhedron 577 { 491 { 578 public: 492 public: 579 HepPolyhedronTorus(G4double rmin, G4double r 493 HepPolyhedronTorus(G4double rmin, G4double rmax, G4double rtor, 580 G4double phi, G4double dp 494 G4double phi, G4double dphi); 581 ~HepPolyhedronTorus() override; << 495 virtual ~HepPolyhedronTorus(); 582 }; << 583 << 584 class HepPolyhedronTet : public HepPolyhedron << 585 { << 586 public: << 587 HepPolyhedronTet(const G4double p0[3], << 588 const G4double p1[3], << 589 const G4double p2[3], << 590 const G4double p3[3]); << 591 ~HepPolyhedronTet() override; << 592 }; 496 }; 593 497 594 class HepPolyhedronEllipsoid : public HepPolyh 498 class HepPolyhedronEllipsoid : public HepPolyhedron 595 { 499 { 596 public: 500 public: 597 HepPolyhedronEllipsoid(G4double dx, G4double << 501 HepPolyhedronEllipsoid(G4double dx, G4double dy, G4double dz, 598 G4double zcut1, G4dou 502 G4double zcut1, G4double zcut2); 599 ~HepPolyhedronEllipsoid() override; << 503 virtual ~HepPolyhedronEllipsoid(); 600 }; 504 }; 601 505 602 class HepPolyhedronEllipticalCone : public Hep 506 class HepPolyhedronEllipticalCone : public HepPolyhedron 603 { 507 { 604 public: 508 public: 605 HepPolyhedronEllipticalCone(G4double dx, G4d 509 HepPolyhedronEllipticalCone(G4double dx, G4double dy, G4double z, 606 G4double zcut1); 510 G4double zcut1); 607 ~HepPolyhedronEllipticalCone() override; << 511 virtual ~HepPolyhedronEllipticalCone(); 608 }; << 609 << 610 class HepPolyhedronHyperbolicMirror : public H << 611 { << 612 public: << 613 HepPolyhedronHyperbolicMirror(G4double a, G4 << 614 ~HepPolyhedronHyperbolicMirror() override; << 615 }; << 616 << 617 class HepPolyhedronTetMesh : public HepPolyhed << 618 { << 619 public: << 620 HepPolyhedronTetMesh(const std::vector<G4Thr << 621 ~HepPolyhedronTetMesh() override; << 622 }; << 623 << 624 class HepPolyhedronBoxMesh : public HepPolyhed << 625 { << 626 public: << 627 HepPolyhedronBoxMesh(G4double sizeX, G4doubl << 628 const std::vector<G4Thr << 629 ~HepPolyhedronBoxMesh() override; << 630 }; 512 }; 631 513 632 #endif /* HEP_POLYHEDRON_HH */ 514 #endif /* HEP_POLYHEDRON_HH */ 633 515