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Please see the license in the file << 14 // * use. * 16 // * for the full disclaimer and the limitatio << 17 // * 15 // * * 18 // * This code implementation is the result << 16 // * This code implementation is the intellectual property of the * 19 // * technical work of the GEANT4 collaboratio << 17 // * GEANT4 collaboration. * 20 // * By using, copying, modifying or distri << 18 // * By copying, distributing or modifying the Program (or any work * 21 // * any work based on the software) you ag << 19 // * based on the Program) you indicate your acceptance of this * 22 // * use in resulting scientific publicati << 20 // * statement, and all its terms. * 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* 21 // ******************************************************************** 25 // 22 // >> 23 // >> 24 // $Id: HepPolyhedron.h,v 1.20 2005/11/09 07:32:38 gcosmo Exp $ >> 25 // GEANT4 tag $Name: geant4-08-00-patch-01 $ >> 26 // >> 27 // 26 // Class Description: 28 // Class Description: 27 // HepPolyhedron is an intermediate class betw 29 // HepPolyhedron is an intermediate class between description of a shape 28 // and visualization systems. It is intended t 30 // and visualization systems. It is intended to provide some service like: 29 // - polygonization of shapes with trianguli 31 // - polygonization of shapes with triangulization (quadrilaterization) 30 // of complex polygons; 32 // of complex polygons; 31 // - calculation of normals for faces and ve 33 // - calculation of normals for faces and vertices; 32 // - finding result of boolean operation on 34 // - finding result of boolean operation on polyhedra; 33 // 35 // 34 // Public constructors: 36 // Public constructors: 35 // 37 // 36 // HepPolyhedronBox (dx,dy,dz) 38 // HepPolyhedronBox (dx,dy,dz) 37 // - cr 39 // - create polyhedron for Box; 38 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 40 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 39 // - cr 41 // - create polyhedron for Trd1; 40 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 42 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 41 // - cr 43 // - create polyhedron for Trd2; 42 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,t 44 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,tl1,alp1, h2,bl2,tl2,alp2) 43 // - cr 45 // - create polyhedron for Trap; 44 // HepPolyhedronPara (dx,dy,dz,alpha,theta,p 46 // HepPolyhedronPara (dx,dy,dz,alpha,theta,phi) 45 // - cr 47 // - create polyhedron for Para; 46 // HepPolyhedronTube (rmin,rmax,dz) 48 // HepPolyhedronTube (rmin,rmax,dz) 47 // - cr 49 // - create polyhedron for Tube; 48 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi 50 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi) 49 // - cr 51 // - create polyhedron for Tubs; 50 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax 52 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax2,dz) 51 // - cr 53 // - create polyhedron for Cone; 52 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax 54 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax2,dz,phi1,dphi) 53 // - cr 55 // - create polyhedron for Cons; 54 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*) 56 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*),rmin(*),rmax(*)) 55 // - cr 57 // - create polyhedron for Pgon; 56 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin 58 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin(*),rmax(*)) 57 // - cr 59 // - create polyhedron for Pcon; 58 // HepPolyhedronSphere (rmin,rmax,phi,dphi,t 60 // HepPolyhedronSphere (rmin,rmax,phi,dphi,the,dthe) 59 // - cr 61 // - create polyhedron for Sphere; 60 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dp 62 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dphi) 61 // - cr 63 // - create polyhedron for Torus; 62 // HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3] << 63 // - cr << 64 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zc 64 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zcut2) 65 // - cr 65 // - create polyhedron for Ellipsoid; 66 // HepPolyhedronEllipticalCone(dx,dy,z,zcut1 << 67 // - cr << 68 // HepPolyhedronParaboloid (r1,r2,dz,phi,dph << 69 // - cr << 70 // HepPolyhedronHype (r1,r2,tan1,tan2,halfz) << 71 // - cr << 72 // HepPolyhedronHyperbolicMirror (a,h,r) << 73 // - cr << 74 // HepPolyhedronTetMesh (vector<p>) << 75 // - cr << 76 // HepPolyhedronBoxMesh (sx,sy,sz,vector<p>) << 77 // - cr << 78 // Public functions: 66 // Public functions: 79 // 67 // 80 // GetNoVertices () - returns number o 68 // GetNoVertices () - returns number of vertices; 81 // GetNoFacets () - returns number o 69 // GetNoFacets () - returns number of faces; 82 // GetNextVertexIndex (index,edgeFlag) - get << 70 // GetNextVertexIndex (index,edgeFlag) - get vertex indeces of the 83 // quadrilaterals i 71 // quadrilaterals in order; 84 // returns false wh 72 // returns false when finished each face; 85 // GetVertex (index) - returns vertex b 73 // GetVertex (index) - returns vertex by index; 86 // GetNextVertex (vertex,edgeFlag) - get ver 74 // GetNextVertex (vertex,edgeFlag) - get vertices with edge visibility 87 // of the quadrilat 75 // of the quadrilaterals in order; 88 // returns false wh 76 // returns false when finished each face; 89 // GetNextVertex (vertex,edgeFlag,normal) - 77 // GetNextVertex (vertex,edgeFlag,normal) - get vertices with edge 90 // visibility and n 78 // visibility and normal of the quadrilaterals 91 // in order; return 79 // in order; returns false when finished each face; 92 // GetNextEdgeIndices (i1,i2,edgeFlag) - get << 80 // GetNextEdgeIndeces (i1,i2,edgeFlag) - get indeces of the next edge; 93 // returns false fo 81 // returns false for the last edge; 94 // GetNextEdgeIndices (i1,i2,edgeFlag,iface1 << 82 // GetNextEdgeIndeces (i1,i2,edgeFlag,iface1,iface2) - get indeces of 95 // the next edge wi << 83 // the next edge with indeces of the faces 96 // to which the edg 84 // to which the edge belongs; 97 // returns false fo 85 // returns false for the last edge; 98 // GetNextEdge (p1,p2,edgeFlag) - get next e 86 // GetNextEdge (p1,p2,edgeFlag) - get next edge; 99 // returns false fo 87 // returns false for the last edge; 100 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2 << 88 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2) - get next edge with indeces 101 // of the faces to 89 // of the faces to which the edge belongs; 102 // returns false fo 90 // returns false for the last edge; 103 // GetFacet (index,n,nodes,edgeFlags=0,norma 91 // GetFacet (index,n,nodes,edgeFlags=0,normals=0) - get face by index; 104 // GetNextFacet (n,nodes,edgeFlags=0,normals 92 // GetNextFacet (n,nodes,edgeFlags=0,normals=0) - get next face with normals 105 // at the nodes; re 93 // at the nodes; returns false for the last face; 106 // GetNormal (index) - get normal of fa 94 // GetNormal (index) - get normal of face given by index; 107 // GetUnitNormal (index) - get unit normal 95 // GetUnitNormal (index) - get unit normal of face given by index; 108 // GetNextNormal (normal) - get normals of e 96 // GetNextNormal (normal) - get normals of each face in order; 109 // returns false wh 97 // returns false when finished all faces; 110 // GetNextUnitNormal (normal) - get normals 98 // GetNextUnitNormal (normal) - get normals of unit length of each face 111 // in order; return 99 // in order; returns false when finished all faces; 112 // GetSurfaceArea() - get surface area 100 // GetSurfaceArea() - get surface area of the polyhedron; 113 // GetVolume() - get volume of th 101 // GetVolume() - get volume of the polyhedron; 114 // GetNumberOfRotationSteps() - get number o << 102 // GetNumberOfRotationSteps() - get number of steps for whole circle; 115 // SetVertex(index, v) - set vertex; << 116 // SetFacet(index,iv1,iv2,iv3,iv4) - set fac << 117 // SetReferences() - set references t << 118 // JoinCoplanarFacets(tolerance) - join copl << 119 // InvertFacets() - invert the order << 120 // SetNumberOfRotationSteps (n) - set number 103 // SetNumberOfRotationSteps (n) - set number of steps for whole circle; 121 // ResetNumberOfRotationSteps() - reset numb 104 // ResetNumberOfRotationSteps() - reset number of steps for whole circle 122 // to default value 105 // to default value; >> 106 // IsErrorBooleanProcess()- true if there has been an error during the >> 107 // processing of a Boolean operation. 123 // History: 108 // History: 124 // 109 // 125 // 20.06.96 Evgeni Chernyaev <Evgueni.Tchernia 110 // 20.06.96 Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version 126 // 111 // 127 // 23.07.96 John Allison 112 // 23.07.96 John Allison 128 // - added GetNoVertices, GetNoFacets, GetNext 113 // - added GetNoVertices, GetNoFacets, GetNextVertex, GetNextNormal 129 // 114 // 130 // 30.09.96 E.Chernyaev 115 // 30.09.96 E.Chernyaev 131 // - added GetNextVertexIndex, GetVertex by Ya 116 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada 132 // - added GetNextUnitNormal, GetNextEdgeIndic << 117 // - added GetNextUnitNormal, GetNextEdgeIndeces, GetNextEdge 133 // - improvements: angles now expected in radi 118 // - improvements: angles now expected in radians 134 // int -> G4int, double -> G4d << 119 // int -> G4int, double -> G4double 135 // - G4ThreeVector replaced by either G4Point3 120 // - G4ThreeVector replaced by either G4Point3D or G4Normal3D 136 // 121 // 137 // 15.12.96 E.Chernyaev 122 // 15.12.96 E.Chernyaev 138 // - private functions G4PolyhedronAlloc, G4Po 123 // - private functions G4PolyhedronAlloc, G4PolyhedronPrism renamed 139 // to AllocateMemory and CreatePrism 124 // to AllocateMemory and CreatePrism 140 // - added private functions GetNumberOfRotati 125 // - added private functions GetNumberOfRotationSteps, RotateEdge, 141 // RotateAroundZ, SetReferences 126 // RotateAroundZ, SetReferences 142 // - rewritten G4PolyhedronCons; 127 // - rewritten G4PolyhedronCons; 143 // - added G4PolyhedronPara, ...Trap, ...Pgon, 128 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus, 144 // so full List of implemented shapes now lo 129 // so full List of implemented shapes now looks like: 145 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, 130 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, CONS, PARA, PGON, PCON, 146 // SPHERE, TORUS 131 // SPHERE, TORUS 147 // 132 // 148 // 01.06.97 E.Chernyaev 133 // 01.06.97 E.Chernyaev 149 // - RotateAroundZ modified and SetSideFacets 134 // - RotateAroundZ modified and SetSideFacets added to allow Rmin=Rmax 150 // in bodies of revolution 135 // in bodies of revolution 151 // 136 // 152 // 24.06.97 J.Allison 137 // 24.06.97 J.Allison 153 // - added static private member fNumberOfRota 138 // - added static private member fNumberOfRotationSteps and static public 154 // functions void SetNumberOfRotationSteps ( 139 // functions void SetNumberOfRotationSteps (G4int n) and 155 // void ResetNumberOfRotationSteps (). Modi 140 // void ResetNumberOfRotationSteps (). Modified 156 // GetNumberOfRotationSteps() appropriately. 141 // GetNumberOfRotationSteps() appropriately. Made all three functions 157 // inline (at end of this .hh file). 142 // inline (at end of this .hh file). 158 // Usage: 143 // Usage: 159 // G4Polyhedron::SetNumberOfRotationSteps 144 // G4Polyhedron::SetNumberOfRotationSteps 160 // (fpView -> GetViewParameters ().GetNoOf 145 // (fpView -> GetViewParameters ().GetNoOfSides ()); 161 // pPolyhedron = solid.CreatePolyhedron (); 146 // pPolyhedron = solid.CreatePolyhedron (); 162 // G4Polyhedron::ResetNumberOfRotationSteps 147 // G4Polyhedron::ResetNumberOfRotationSteps (); 163 // 148 // 164 // 19.03.00 E.Chernyaev 149 // 19.03.00 E.Chernyaev 165 // - added boolean operations (add, subtract, 150 // - added boolean operations (add, subtract, intersect) on polyhedra; 166 // 151 // 167 // 25.05.01 E.Chernyaev 152 // 25.05.01 E.Chernyaev 168 // - added GetSurfaceArea() and GetVolume(); 153 // - added GetSurfaceArea() and GetVolume(); 169 // 154 // 170 // 05.11.02 E.Chernyaev 155 // 05.11.02 E.Chernyaev 171 // - added createTwistedTrap() and createPolyh 156 // - added createTwistedTrap() and createPolyhedron(); 172 // 157 // 173 // 06.03.05 J.Allison 158 // 06.03.05 J.Allison 174 // - added IsErrorBooleanProcess 159 // - added IsErrorBooleanProcess 175 // 160 // 176 // 20.06.05 G.Cosmo 161 // 20.06.05 G.Cosmo 177 // - added HepPolyhedronEllipsoid 162 // - added HepPolyhedronEllipsoid 178 // 163 // 179 // 18.07.07 T.Nikitina << 180 // - added HepPolyhedronParaboloid; << 181 // << 182 // 21.10.09 J.Allison << 183 // - removed IsErrorBooleanProcess (now error << 184 // << 185 // 22.02.20 E.Chernyaev << 186 // - added HepPolyhedronTet, HepPolyhedronHybe << 187 // << 188 // 12.05.21 E.Chernyaev << 189 // - added TriangulatePolygon(), RotateContour << 190 // - added HepPolyhedronPgon, HepPolyhedronPco << 191 // << 192 // 26.03.22 E.Chernyaev << 193 // - added HepPolyhedronTetMesh << 194 // << 195 // 04.04.22 E.Chernyaev << 196 // - added JoinCoplanarFacets() << 197 // << 198 // 07.04.22 E.Chernyaev << 199 // - added HepPolyhedronBoxMesh << 200 164 201 #ifndef HEP_POLYHEDRON_HH 165 #ifndef HEP_POLYHEDRON_HH 202 #define HEP_POLYHEDRON_HH 166 #define HEP_POLYHEDRON_HH 203 167 204 #include <vector> << 168 #include <CLHEP/Geometry/Point3D.h> 205 #include "G4Types.hh" << 169 #include <CLHEP/Geometry/Normal3D.h> 206 #include "G4TwoVector.hh" << 207 #include "G4ThreeVector.hh" << 208 #include "G4Point3D.hh" << 209 #include "G4Normal3D.hh" << 210 #include "G4Transform3D.hh" << 211 170 212 #ifndef DEFAULT_NUMBER_OF_STEPS 171 #ifndef DEFAULT_NUMBER_OF_STEPS 213 #define DEFAULT_NUMBER_OF_STEPS 24 172 #define DEFAULT_NUMBER_OF_STEPS 24 214 #endif 173 #endif 215 174 216 class G4Facet { 175 class G4Facet { 217 friend class HepPolyhedron; 176 friend class HepPolyhedron; 218 friend std::ostream& operator<<(std::ostream 177 friend std::ostream& operator<<(std::ostream&, const G4Facet &facet); 219 178 220 private: 179 private: 221 struct G4Edge { G4int v,f; }; << 180 struct G4Edge { int v,f; }; 222 G4Edge edge[4]; 181 G4Edge edge[4]; 223 182 224 public: 183 public: 225 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, << 184 G4Facet(int v1=0, int f1=0, int v2=0, int f2=0, 226 G4int v3=0, G4int f3=0, G4int v4=0, << 185 int v3=0, int f3=0, int v4=0, int f4=0) 227 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; 186 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; edge[1].f=f2; 228 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; 187 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; edge[3].f=f4; } 229 }; 188 }; 230 189 231 class HepPolyhedron { 190 class HepPolyhedron { 232 friend std::ostream& operator<<(std::ostream 191 friend std::ostream& operator<<(std::ostream&, const HepPolyhedron &ph); 233 192 234 protected: 193 protected: 235 static G4ThreadLocal G4int fNumberOfRotation << 194 static int fNumberOfRotationSteps; 236 G4int nvert, nface; << 195 int nvert, nface; 237 G4Point3D *pV; << 196 HepGeom::Point3D<double> *pV; 238 G4Facet *pF; 197 G4Facet *pF; 239 198 240 // Re-allocate memory for HepPolyhedron 199 // Re-allocate memory for HepPolyhedron 241 void AllocateMemory(G4int Nvert, G4int Nface << 200 void AllocateMemory(int Nvert, int Nface); 242 201 243 // Find neighbouring facet 202 // Find neighbouring facet 244 G4int FindNeighbour(G4int iFace, G4int iNode << 203 int FindNeighbour(int iFace, int iNode, int iOrder) const; 245 204 246 // Find normal at node 205 // Find normal at node 247 G4Normal3D FindNodeNormal(G4int iFace, G4int << 206 HepGeom::Normal3D<double> FindNodeNormal(int iFace, int iNode) const; 248 207 249 // Create HepPolyhedron for prism with quadr 208 // Create HepPolyhedron for prism with quadrilateral base 250 void CreatePrism(); 209 void CreatePrism(); 251 210 252 // Generate facets by revolving an edge arou 211 // Generate facets by revolving an edge around Z-axis 253 void RotateEdge(G4int k1, G4int k2, G4double << 212 void RotateEdge(int k1, int k2, double r1, double r2, 254 G4int v1, G4int v2, G4int vE << 213 int v1, int v2, int vEdge, 255 G4bool ifWholeCircle, G4int << 214 bool ifWholeCircle, int ns, int &kface); 256 215 257 // Set side facets for the case of incomplet 216 // Set side facets for the case of incomplete rotation 258 void SetSideFacets(G4int ii[4], G4int vv[4], << 217 void SetSideFacets(int ii[4], int vv[4], 259 G4int *kk, G4double *r, << 218 int *kk, double *r, 260 G4double dphi, G4int ns, << 219 double dphi, int ns, int &kface); 261 220 262 // Create HepPolyhedron for body of revoluti 221 // Create HepPolyhedron for body of revolution around Z-axis 263 void RotateAroundZ(G4int nstep, G4double phi << 222 void RotateAroundZ(int nstep, double phi, double dphi, 264 G4int np1, G4int np2, << 223 int np1, int np2, 265 const G4double *z, G4doub << 224 const double *z, double *r, 266 G4int nodeVis, G4int edge << 225 int nodeVis, int edgeVis); 267 226 268 // Create HepPolyhedron for body of revoluti << 227 // For each edge set reference to neighbouring facet 269 void RotateContourAroundZ(G4int nstep, G4dou << 228 void SetReferences(); 270 const std::vector< << 271 G4int nodeVis, G4i << 272 << 273 // Triangulate closed polygon (contour) << 274 G4bool TriangulatePolygon(const std::vector< << 275 std::vector<G4int> << 276 << 277 // Helper function for TriangulatePolygon() << 278 G4bool CheckSnip(const std::vector<G4TwoVect << 279 G4int a, G4int b, G4int c, << 280 G4int n, const G4int* V); << 281 229 282 public: << 230 // Invert the order on nodes in facets 283 // Default constructor << 231 void InvertFacets(); 284 HepPolyhedron() : nvert(0), nface(0), pV(nul << 285 232 286 // Constructor with allocation of memory << 233 public: 287 HepPolyhedron(G4int Nvert, G4int Nface); << 234 // Constructor >> 235 HepPolyhedron() : nvert(0), nface(0), pV(0), pF(0) {} 288 236 289 // Copy constructor 237 // Copy constructor 290 HepPolyhedron(const HepPolyhedron & from); 238 HepPolyhedron(const HepPolyhedron & from); 291 239 292 // Move constructor << 293 HepPolyhedron(HepPolyhedron && from); << 294 << 295 // Destructor 240 // Destructor 296 virtual ~HepPolyhedron() { delete [] pV; del 241 virtual ~HepPolyhedron() { delete [] pV; delete [] pF; } 297 242 298 // Assignment 243 // Assignment 299 HepPolyhedron & operator=(const HepPolyhedro 244 HepPolyhedron & operator=(const HepPolyhedron & from); 300 245 301 // Move assignment << 302 HepPolyhedron & operator=(HepPolyhedron && f << 303 << 304 // Get number of vertices 246 // Get number of vertices 305 G4int GetNoVertices() const { return nvert; << 247 int GetNoVertices() const { return nvert; } 306 G4int GetNoVerteces() const { return nvert; << 307 248 308 // Get number of facets 249 // Get number of facets 309 G4int GetNoFacets() const { return nface; } << 250 int GetNoFacets() const { return nface; } 310 251 311 // Transform the polyhedron 252 // Transform the polyhedron 312 HepPolyhedron & Transform(const G4Transform3 << 253 HepPolyhedron & Transform(const HepGeom::Transform3D & t); 313 254 314 // Get next vertex index of the quadrilatera 255 // Get next vertex index of the quadrilateral 315 G4bool GetNextVertexIndex(G4int & index, G4i << 256 bool GetNextVertexIndex(int & index, int & edgeFlag) const; 316 257 317 // Get vertex by index << 258 // Get vertex by index 318 G4Point3D GetVertex(G4int index) const; << 259 HepGeom::Point3D<double> GetVertex(int index) const; 319 260 320 // Get next vertex + edge visibility of the 261 // Get next vertex + edge visibility of the quadrilateral 321 G4bool GetNextVertex(G4Point3D & vertex, G4i << 262 bool GetNextVertex(HepGeom::Point3D<double> & vertex, int & edgeFlag) const; 322 263 323 // Get next vertex + edge visibility + norma 264 // Get next vertex + edge visibility + normal of the quadrilateral 324 G4bool GetNextVertex(G4Point3D & vertex, G4i << 265 bool GetNextVertex(HepGeom::Point3D<double> & vertex, int & edgeFlag, 325 G4Normal3D & normal) co << 266 HepGeom::Normal3D<double> & normal) const; 326 267 327 // Get indices of the next edge with indices << 268 // Get indeces of the next edge with indeces of the faces 328 G4bool GetNextEdgeIndices(G4int & i1, G4int << 269 bool GetNextEdgeIndeces(int & i1, int & i2, int & edgeFlag, 329 G4int & iface1, G4 << 270 int & iface1, int & iface2) const; 330 G4bool GetNextEdgeIndeces(G4int & i1, G4int << 271 331 G4int & iface1, G4 << 272 // Get indeces of the next edge 332 {return GetNextEdgeIndices(i1,i2,edgeFlag,if << 273 bool GetNextEdgeIndeces(int & i1, int & i2, int & edgeFlag) const; 333 << 334 // Get indices of the next edge << 335 G4bool GetNextEdgeIndices(G4int & i1, G4int << 336 G4bool GetNextEdgeIndeces(G4int & i1, G4int << 337 {return GetNextEdgeIndices(i1,i2,edgeFlag);} << 338 274 339 // Get next edge 275 // Get next edge 340 G4bool GetNextEdge(G4Point3D &p1, G4Point3D << 276 bool GetNextEdge(HepGeom::Point3D<double> &p1, >> 277 HepGeom::Point3D<double> &p2, int &edgeFlag) const; 341 278 342 // Get next edge 279 // Get next edge 343 G4bool GetNextEdge(G4Point3D &p1, G4Point3D << 280 bool GetNextEdge(HepGeom::Point3D<double> &p1, 344 G4int &iface1, G4int &ifa << 281 HepGeom::Point3D<double> &p2, int &edgeFlag, >> 282 int &iface1, int &iface2) const; 345 283 346 // Get face by index 284 // Get face by index 347 void GetFacet(G4int iFace, G4int &n, G4int * << 285 void GetFacet(int iFace, int &n, int *iNodes, 348 G4int *edgeFlags = nullptr, G4 << 286 int *edgeFlags = 0, int *iFaces = 0) const; 349 287 350 // Get face by index 288 // Get face by index 351 void GetFacet(G4int iFace, G4int &n, G4Point << 289 void GetFacet(int iFace, int &n, HepGeom::Point3D<double> *nodes, 352 G4int *edgeFlags=nullptr, G4No << 290 int *edgeFlags=0, HepGeom::Normal3D<double> *normals=0) const; 353 291 354 // Get next face with normals at the nodes 292 // Get next face with normals at the nodes 355 G4bool GetNextFacet(G4int &n, G4Point3D *nod << 293 bool GetNextFacet(int &n, HepGeom::Point3D<double> *nodes, int *edgeFlags=0, 356 G4Normal3D *normals=null << 294 HepGeom::Normal3D<double> *normals=0) const; 357 295 358 // Get normal of the face given by index 296 // Get normal of the face given by index 359 G4Normal3D GetNormal(G4int iFace) const; << 297 HepGeom::Normal3D<double> GetNormal(int iFace) const; 360 298 361 // Get unit normal of the face given by inde 299 // Get unit normal of the face given by index 362 G4Normal3D GetUnitNormal(G4int iFace) const; << 300 HepGeom::Normal3D<double> GetUnitNormal(int iFace) const; 363 301 364 // Get normal of the next face 302 // Get normal of the next face 365 G4bool GetNextNormal(G4Normal3D &normal) con << 303 bool GetNextNormal(HepGeom::Normal3D<double> &normal) const; 366 304 367 // Get normal of unit length of the next fac << 305 // Get normal of unit length of the next face 368 G4bool GetNextUnitNormal(G4Normal3D &normal) << 306 bool GetNextUnitNormal(HepGeom::Normal3D<double> &normal) const; 369 307 370 // Boolean operations << 308 // Boolean operations 371 HepPolyhedron add(const HepPolyhedron &p) co 309 HepPolyhedron add(const HepPolyhedron &p) const; 372 HepPolyhedron subtract(const HepPolyhedron & 310 HepPolyhedron subtract(const HepPolyhedron &p) const; 373 HepPolyhedron intersect(const HepPolyhedron 311 HepPolyhedron intersect(const HepPolyhedron &p) const; >> 312 // If there has been an error during the above processing.. >> 313 bool IsErrorBooleanProcess() const; 374 314 375 // Get area of the surface of the polyhedron 315 // Get area of the surface of the polyhedron 376 G4double GetSurfaceArea() const; << 316 double GetSurfaceArea() const; 377 317 378 // Get volume of the polyhedron 318 // Get volume of the polyhedron 379 G4double GetVolume() const; << 319 double GetVolume() const; 380 320 381 // Get number of steps for whole circle 321 // Get number of steps for whole circle 382 static G4int GetNumberOfRotationSteps(); << 322 static int GetNumberOfRotationSteps(); 383 << 384 // Set vertex (1 <= index <= Nvert) << 385 void SetVertex(G4int index, const G4Point3D& << 386 << 387 // Set facet (1 <= index <= Nface) << 388 void SetFacet(G4int index, G4int iv1, G4int << 389 << 390 // For each edge set reference to neighbouri << 391 // call this after all vertices and facets h << 392 void SetReferences(); << 393 << 394 // Join couples of triangular facets to quad << 395 // where it is possible << 396 void JoinCoplanarFacets(G4double tolerance); << 397 << 398 // Invert the order on nodes in facets << 399 void InvertFacets(); << 400 323 401 // Set number of steps for whole circle 324 // Set number of steps for whole circle 402 static void SetNumberOfRotationSteps(G4int n << 325 static void SetNumberOfRotationSteps(int n); 403 326 404 // Reset number of steps for whole circle to 327 // Reset number of steps for whole circle to default value 405 static void ResetNumberOfRotationSteps(); 328 static void ResetNumberOfRotationSteps(); 406 329 407 /** 330 /** 408 * Creates polyhedron for twisted trapezoid. 331 * Creates polyhedron for twisted trapezoid. 409 * The trapezoid is given by two bases perpe 332 * The trapezoid is given by two bases perpendicular to the z-axis. 410 * << 333 * 411 * @param Dz half length in z 334 * @param Dz half length in z 412 * @param xy1 1st base (at z = -Dz) 335 * @param xy1 1st base (at z = -Dz) 413 * @param xy2 2nd base (at z = +Dz) 336 * @param xy2 2nd base (at z = +Dz) 414 * @return status of the operation - is non- 337 * @return status of the operation - is non-zero in case of problem 415 */ 338 */ 416 G4int createTwistedTrap(G4double Dz, << 339 int createTwistedTrap(double Dz, 417 const G4double xy1[][2 << 340 const double xy1[][2], const double xy2[][2]); 418 341 419 /** 342 /** 420 * Creates user defined polyhedron. 343 * Creates user defined polyhedron. 421 * This function allows to the user to defin 344 * This function allows to the user to define arbitrary polyhedron. 422 * The faces of the polyhedron should be eit 345 * The faces of the polyhedron should be either triangles or planar 423 * quadrilateral. Nodes of a face are define 346 * quadrilateral. Nodes of a face are defined by indexes pointing to 424 * the elements in the xyz array. Numeration 347 * the elements in the xyz array. Numeration of the elements in the 425 * array starts from 1 (like in fortran). Th 348 * array starts from 1 (like in fortran). The indexes can be positive 426 * or negative. Negative sign means that the 349 * or negative. Negative sign means that the corresponding edge is 427 * invisible. The normal of the face should 350 * invisible. The normal of the face should be directed to exterior 428 * of the polyhedron. << 351 * of the polyhedron. 429 * << 352 * 430 * @param Nnodes number of nodes 353 * @param Nnodes number of nodes 431 * @param Nfaces number of faces 354 * @param Nfaces number of faces 432 * @param xyz nodes 355 * @param xyz nodes 433 * @param faces faces (quadrilaterals or t 356 * @param faces faces (quadrilaterals or triangles) 434 * @return status of the operation - is non- 357 * @return status of the operation - is non-zero in case of problem 435 */ 358 */ 436 G4int createPolyhedron(G4int Nnodes, G4int N << 359 int createPolyhedron(int Nnodes, int Nfaces, 437 const G4double xyz[][ << 360 const double xyz[][3], const int faces[][4]); 438 << 439 /** << 440 * Calculate the unweighted mean of all the << 441 * confused with the polyhedron centre or ce << 442 * @return G4Point3D of the unweighted mean << 443 */ << 444 G4Point3D vertexUnweightedMean() const; << 445 }; 361 }; 446 362 447 class HepPolyhedronTrd2 : public HepPolyhedron << 363 class HepPolyhedronTrd2 : public HepPolyhedron { 448 { << 449 public: 364 public: 450 HepPolyhedronTrd2(G4double Dx1, G4double Dx2 << 365 HepPolyhedronTrd2(double Dx1, double Dx2, 451 G4double Dy1, G4double Dy2 << 366 double Dy1, double Dy2, double Dz); 452 ~HepPolyhedronTrd2() override; << 367 virtual ~HepPolyhedronTrd2(); 453 }; 368 }; 454 369 455 class HepPolyhedronTrd1 : public HepPolyhedron << 370 class HepPolyhedronTrd1 : public HepPolyhedronTrd2 { 456 { << 457 public: 371 public: 458 HepPolyhedronTrd1(G4double Dx1, G4double Dx2 << 372 HepPolyhedronTrd1(double Dx1, double Dx2, 459 G4double Dy, G4double Dz); << 373 double Dy, double Dz); 460 ~HepPolyhedronTrd1() override; << 374 virtual ~HepPolyhedronTrd1(); 461 }; 375 }; 462 376 463 class HepPolyhedronBox : public HepPolyhedronT << 377 class HepPolyhedronBox : public HepPolyhedronTrd2 { 464 { << 465 public: 378 public: 466 HepPolyhedronBox(G4double Dx, G4double Dy, G << 379 HepPolyhedronBox(double Dx, double Dy, double Dz); 467 ~HepPolyhedronBox() override; << 380 virtual ~HepPolyhedronBox(); 468 }; 381 }; 469 382 470 class HepPolyhedronTrap : public HepPolyhedron << 383 class HepPolyhedronTrap : public HepPolyhedron { 471 { << 384 public: 472 public: << 385 HepPolyhedronTrap(double Dz, double Theta, double Phi, 473 HepPolyhedronTrap(G4double Dz, G4double Thet << 386 double Dy1, 474 G4double Dy1, << 387 double Dx1, double Dx2, double Alp1, 475 G4double Dx1, G4double Dx2 << 388 double Dy2, 476 G4double Dy2, << 389 double Dx3, double Dx4, double Alp2); 477 G4double Dx3, G4double Dx4 << 390 virtual ~HepPolyhedronTrap(); 478 ~HepPolyhedronTrap() override; << 479 }; 391 }; 480 392 481 class HepPolyhedronPara : public HepPolyhedron << 393 class HepPolyhedronPara : public HepPolyhedronTrap { 482 { << 394 public: 483 public: << 395 HepPolyhedronPara(double Dx, double Dy, double Dz, 484 HepPolyhedronPara(G4double Dx, G4double Dy, << 396 double Alpha, double Theta, double Phi); 485 G4double Alpha, G4double T << 397 virtual ~HepPolyhedronPara(); 486 ~HepPolyhedronPara() override; << 487 }; 398 }; 488 399 489 class HepPolyhedronParaboloid : public HepPoly << 400 class HepPolyhedronCons : public HepPolyhedron { 490 { << 401 public: 491 public: << 402 HepPolyhedronCons(double Rmn1, double Rmx1, 492 HepPolyhedronParaboloid(G4double r1, << 403 double Rmn2, double Rmx2, double Dz, 493 G4double r2, << 404 double Phi1, double Dphi); 494 G4double dz, << 405 virtual ~HepPolyhedronCons(); 495 G4double Phi1, << 496 G4double Dphi); << 497 ~HepPolyhedronParaboloid() override; << 498 }; 406 }; 499 407 500 class HepPolyhedronHype : public HepPolyhedron << 408 class HepPolyhedronCone : public HepPolyhedronCons { 501 { << 409 public: 502 public: << 410 HepPolyhedronCone(double Rmn1, double Rmx1, 503 HepPolyhedronHype(G4double r1, << 411 double Rmn2, double Rmx2, double Dz); 504 G4double r2, << 412 virtual ~HepPolyhedronCone(); 505 G4double tan1, << 506 G4double tan2, << 507 G4double halfZ); << 508 ~HepPolyhedronHype() override; << 509 }; 413 }; 510 414 511 class HepPolyhedronCons : public HepPolyhedron << 415 class HepPolyhedronTubs : public HepPolyhedronCons { 512 { << 416 public: 513 public: << 417 HepPolyhedronTubs(double Rmin, double Rmax, double Dz, 514 HepPolyhedronCons(G4double Rmn1, G4double Rm << 418 double Phi1, double Dphi); 515 G4double Rmn2, G4double Rm << 419 virtual ~HepPolyhedronTubs(); 516 G4double Phi1, G4double Dp << 517 ~HepPolyhedronCons() override; << 518 }; 420 }; 519 421 520 class HepPolyhedronCone : public HepPolyhedron << 422 class HepPolyhedronTube : public HepPolyhedronCons { 521 { << 423 public: 522 public: << 424 HepPolyhedronTube (double Rmin, double Rmax, double Dz); 523 HepPolyhedronCone(G4double Rmn1, G4double Rm << 425 virtual ~HepPolyhedronTube(); 524 G4double Rmn2, G4double Rm << 525 ~HepPolyhedronCone() override; << 526 }; 426 }; 527 427 528 class HepPolyhedronTubs : public HepPolyhedron << 428 class HepPolyhedronPgon : public HepPolyhedron { 529 { << 429 public: 530 public: << 430 HepPolyhedronPgon(double phi, double dphi, int npdv, int nz, 531 HepPolyhedronTubs(G4double Rmin, G4double Rm << 431 const double *z, 532 G4double Phi1, G4double Dp << 432 const double *rmin, 533 ~HepPolyhedronTubs() override; << 433 const double *rmax); >> 434 virtual ~HepPolyhedronPgon(); 534 }; 435 }; 535 436 536 class HepPolyhedronTube : public HepPolyhedron << 437 class HepPolyhedronPcon : public HepPolyhedronPgon { 537 { << 438 public: 538 public: << 439 HepPolyhedronPcon(double phi, double dphi, int nz, 539 HepPolyhedronTube (G4double Rmin, G4double R << 440 const double *z, 540 ~HepPolyhedronTube() override; << 441 const double *rmin, >> 442 const double *rmax); >> 443 virtual ~HepPolyhedronPcon(); 541 }; 444 }; 542 445 543 class HepPolyhedronPgon : public HepPolyhedron << 446 class HepPolyhedronSphere : public HepPolyhedron { 544 { << 447 public: 545 public: << 448 HepPolyhedronSphere(double rmin, double rmax, 546 HepPolyhedronPgon(G4double phi, G4double dph << 449 double phi, double dphi, 547 const G4double *z, << 450 double the, double dthe); 548 const G4double *rmin, << 451 virtual ~HepPolyhedronSphere(); 549 const G4double *rmax); << 550 HepPolyhedronPgon(G4double phi, G4double dph << 551 const std::vector<G4TwoVec << 552 ~HepPolyhedronPgon() override; << 553 }; 452 }; 554 453 555 class HepPolyhedronPcon : public HepPolyhedron << 454 class HepPolyhedronTorus : public HepPolyhedron { 556 { << 455 public: 557 public: << 456 HepPolyhedronTorus(double rmin, double rmax, double rtor, 558 HepPolyhedronPcon(G4double phi, G4double dph << 457 double phi, double dphi); 559 const G4double *z, << 458 virtual ~HepPolyhedronTorus(); 560 const G4double *rmin, << 561 const G4double *rmax); << 562 HepPolyhedronPcon(G4double phi, G4double dph << 563 const std::vector<G4TwoVec << 564 ~HepPolyhedronPcon() override; << 565 }; 459 }; 566 460 567 class HepPolyhedronSphere : public HepPolyhedr << 461 class HepPolyhedronEllipsoid : public HepPolyhedron { 568 { << 462 public: 569 public: << 463 HepPolyhedronEllipsoid(double dx, double dy, double dz, 570 HepPolyhedronSphere(G4double rmin, G4double << 464 double zcut1, double zcut2); 571 G4double phi, G4double d << 465 virtual ~HepPolyhedronEllipsoid(); 572 G4double the, G4double d << 573 ~HepPolyhedronSphere() override; << 574 }; 466 }; 575 467 576 class HepPolyhedronTorus : public HepPolyhedro << 468 class HepPolyhedronEllipticalCone : public HepPolyhedron { 577 { << 469 public: 578 public: << 470 HepPolyhedronEllipticalCone(double dx, double dy, double z, 579 HepPolyhedronTorus(G4double rmin, G4double r << 471 double zcut1); 580 G4double phi, G4double dp << 472 virtual ~HepPolyhedronEllipticalCone(); 581 ~HepPolyhedronTorus() override; << 582 }; << 583 << 584 class HepPolyhedronTet : public HepPolyhedron << 585 { << 586 public: << 587 HepPolyhedronTet(const G4double p0[3], << 588 const G4double p1[3], << 589 const G4double p2[3], << 590 const G4double p3[3]); << 591 ~HepPolyhedronTet() override; << 592 }; << 593 << 594 class HepPolyhedronEllipsoid : public HepPolyh << 595 { << 596 public: << 597 HepPolyhedronEllipsoid(G4double dx, G4double << 598 G4double zcut1, G4dou << 599 ~HepPolyhedronEllipsoid() override; << 600 }; << 601 << 602 class HepPolyhedronEllipticalCone : public Hep << 603 { << 604 public: << 605 HepPolyhedronEllipticalCone(G4double dx, G4d << 606 G4double zcut1); << 607 ~HepPolyhedronEllipticalCone() override; << 608 }; << 609 << 610 class HepPolyhedronHyperbolicMirror : public H << 611 { << 612 public: << 613 HepPolyhedronHyperbolicMirror(G4double a, G4 << 614 ~HepPolyhedronHyperbolicMirror() override; << 615 }; << 616 << 617 class HepPolyhedronTetMesh : public HepPolyhed << 618 { << 619 public: << 620 HepPolyhedronTetMesh(const std::vector<G4Thr << 621 ~HepPolyhedronTetMesh() override; << 622 }; << 623 << 624 class HepPolyhedronBoxMesh : public HepPolyhed << 625 { << 626 public: << 627 HepPolyhedronBoxMesh(G4double sizeX, G4doubl << 628 const std::vector<G4Thr << 629 ~HepPolyhedronBoxMesh() override; << 630 }; 473 }; 631 474 632 #endif /* HEP_POLYHEDRON_HH */ 475 #endif /* HEP_POLYHEDRON_HH */ 633 476