Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/graphics_reps/include/HepPolyhedron.h

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Diff markup

Differences between /graphics_reps/include/HepPolyhedron.h (Version 11.3.0) and /graphics_reps/include/HepPolyhedron.h (Version 11.0.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Class Description:                              26 // Class Description:
 27 // HepPolyhedron is an intermediate class betw     27 // HepPolyhedron is an intermediate class between description of a shape
 28 // and visualization systems. It is intended t     28 // and visualization systems. It is intended to provide some service like:
 29 //   - polygonization of shapes with trianguli     29 //   - polygonization of shapes with triangulization (quadrilaterization)
 30 //     of complex polygons;                        30 //     of complex polygons;
 31 //   - calculation of normals for faces and ve     31 //   - calculation of normals for faces and vertices;
 32 //   - finding result of boolean operation on      32 //   - finding result of boolean operation on polyhedra;
 33 //                                                 33 //
 34 // Public constructors:                            34 // Public constructors:
 35 //                                                 35 //
 36 //   HepPolyhedronBox (dx,dy,dz)                   36 //   HepPolyhedronBox (dx,dy,dz)
 37 //                                        - cr     37 //                                        - create polyhedron for Box;
 38 //   HepPolyhedronTrd1 (dx1,dx2,dy,dz)             38 //   HepPolyhedronTrd1 (dx1,dx2,dy,dz)
 39 //                                        - cr     39 //                                        - create polyhedron for Trd1;
 40 //   HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz)        40 //   HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz)
 41 //                                        - cr     41 //                                        - create polyhedron for Trd2;
 42 //   HepPolyhedronTrap (dz,theta,phi, h1,bl1,t     42 //   HepPolyhedronTrap (dz,theta,phi, h1,bl1,tl1,alp1, h2,bl2,tl2,alp2)
 43 //                                        - cr     43 //                                        - create polyhedron for Trap;
 44 //   HepPolyhedronPara (dx,dy,dz,alpha,theta,p     44 //   HepPolyhedronPara (dx,dy,dz,alpha,theta,phi)
 45 //                                        - cr     45 //                                        - create polyhedron for Para;
 46 //   HepPolyhedronTube (rmin,rmax,dz)              46 //   HepPolyhedronTube (rmin,rmax,dz)
 47 //                                        - cr     47 //                                        - create polyhedron for Tube;
 48 //   HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi     48 //   HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi)
 49 //                                        - cr     49 //                                        - create polyhedron for Tubs;
 50 //   HepPolyhedronCone (rmin1,rmax1,rmin2,rmax     50 //   HepPolyhedronCone (rmin1,rmax1,rmin2,rmax2,dz)
 51 //                                        - cr     51 //                                        - create polyhedron for Cone;
 52 //   HepPolyhedronCons (rmin1,rmax1,rmin2,rmax     52 //   HepPolyhedronCons (rmin1,rmax1,rmin2,rmax2,dz,phi1,dphi)
 53 //                                        - cr     53 //                                        - create polyhedron for Cons;
 54 //   HepPolyhedronPgon (phi,dphi,npdv,nz, z(*)     54 //   HepPolyhedronPgon (phi,dphi,npdv,nz, z(*),rmin(*),rmax(*))
 55 //                                        - cr     55 //                                        - create polyhedron for Pgon;
 56 //   HepPolyhedronPcon (phi,dphi,nz, z(*),rmin     56 //   HepPolyhedronPcon (phi,dphi,nz, z(*),rmin(*),rmax(*))
 57 //                                        - cr     57 //                                        - create polyhedron for Pcon;
 58 //   HepPolyhedronSphere (rmin,rmax,phi,dphi,t     58 //   HepPolyhedronSphere (rmin,rmax,phi,dphi,the,dthe)
 59 //                                        - cr     59 //                                        - create polyhedron for Sphere;
 60 //   HepPolyhedronTorus (rmin,rmax,rtor,phi,dp     60 //   HepPolyhedronTorus (rmin,rmax,rtor,phi,dphi)
 61 //                                        - cr     61 //                                        - create polyhedron for Torus;
 62 //   HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3]     62 //   HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3])
 63 //                                        - cr     63 //                                        - create polyhedron for Tet;
 64 //   HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zc     64 //   HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zcut2)
 65 //                                        - cr     65 //                                        - create polyhedron for Ellipsoid;
 66 //   HepPolyhedronEllipticalCone(dx,dy,z,zcut1     66 //   HepPolyhedronEllipticalCone(dx,dy,z,zcut1)
 67 //                                        - cr     67 //                                        - create polyhedron for Elliptical cone;
 68 //   HepPolyhedronParaboloid (r1,r2,dz,phi,dph     68 //   HepPolyhedronParaboloid (r1,r2,dz,phi,dphi)
 69 //                                        - cr     69 //                                        - create polyhedron for Paraboloid;
 70 //   HepPolyhedronHype (r1,r2,tan1,tan2,halfz)     70 //   HepPolyhedronHype (r1,r2,tan1,tan2,halfz)
 71 //                                        - cr     71 //                                        - create polyhedron for Hype;
 72 //   HepPolyhedronHyperbolicMirror (a,h,r)         72 //   HepPolyhedronHyperbolicMirror (a,h,r)
 73 //                                        - cr     73 //                                        - create polyhedron for Hyperbolic mirror;
 74 //   HepPolyhedronTetMesh (vector<p>)          << 
 75 //                                        - cr << 
 76 //   HepPolyhedronBoxMesh (sx,sy,sz,vector<p>) << 
 77 //                                        - cr << 
 78 // Public functions:                               74 // Public functions:
 79 //                                                 75 //
 80 //   GetNoVertices ()       - returns number o     76 //   GetNoVertices ()       - returns number of vertices;
 81 //   GetNoFacets ()         - returns number o     77 //   GetNoFacets ()         - returns number of faces;
 82 //   GetNextVertexIndex (index,edgeFlag) - get     78 //   GetNextVertexIndex (index,edgeFlag) - get vertex indices of the
 83 //                            quadrilaterals i     79 //                            quadrilaterals in order;
 84 //                            returns false wh     80 //                            returns false when finished each face;
 85 //   GetVertex (index)      - returns vertex b     81 //   GetVertex (index)      - returns vertex by index;
 86 //   GetNextVertex (vertex,edgeFlag) - get ver     82 //   GetNextVertex (vertex,edgeFlag) - get vertices with edge visibility
 87 //                            of the quadrilat     83 //                            of the quadrilaterals in order;
 88 //                            returns false wh     84 //                            returns false when finished each face;
 89 //   GetNextVertex (vertex,edgeFlag,normal) -      85 //   GetNextVertex (vertex,edgeFlag,normal) - get vertices with edge
 90 //                            visibility and n     86 //                            visibility and normal of the quadrilaterals
 91 //                            in order; return     87 //                            in order; returns false when finished each face;
 92 //   GetNextEdgeIndices (i1,i2,edgeFlag) - get     88 //   GetNextEdgeIndices (i1,i2,edgeFlag) - get indices of the next edge;
 93 //                            returns false fo     89 //                            returns false for the last edge;
 94 //   GetNextEdgeIndices (i1,i2,edgeFlag,iface1     90 //   GetNextEdgeIndices (i1,i2,edgeFlag,iface1,iface2) - get indices of
 95 //                            the next edge wi     91 //                            the next edge with indices of the faces
 96 //                            to which the edg     92 //                            to which the edge belongs;
 97 //                            returns false fo     93 //                            returns false for the last edge;
 98 //   GetNextEdge (p1,p2,edgeFlag) - get next e     94 //   GetNextEdge (p1,p2,edgeFlag) - get next edge;
 99 //                            returns false fo     95 //                            returns false for the last edge;
100 //   GetNextEdge (p1,p2,edgeFlag,iface1,iface2     96 //   GetNextEdge (p1,p2,edgeFlag,iface1,iface2) - get next edge with indices
101 //                            of the faces to      97 //                            of the faces to which the edge belongs;
102 //                            returns false fo     98 //                            returns false for the last edge;
103 //   GetFacet (index,n,nodes,edgeFlags=0,norma     99 //   GetFacet (index,n,nodes,edgeFlags=0,normals=0) - get face by index;
104 //   GetNextFacet (n,nodes,edgeFlags=0,normals    100 //   GetNextFacet (n,nodes,edgeFlags=0,normals=0) - get next face with normals
105 //                            at the nodes; re    101 //                            at the nodes; returns false for the last face;
106 //   GetNormal (index)      - get normal of fa    102 //   GetNormal (index)      - get normal of face given by index;
107 //   GetUnitNormal (index)  - get unit normal     103 //   GetUnitNormal (index)  - get unit normal of face given by index;
108 //   GetNextNormal (normal) - get normals of e    104 //   GetNextNormal (normal) - get normals of each face in order;
109 //                            returns false wh    105 //                            returns false when finished all faces;
110 //   GetNextUnitNormal (normal) - get normals     106 //   GetNextUnitNormal (normal) - get normals of unit length of each face
111 //                            in order; return    107 //                            in order; returns false when finished all faces;
112 //   GetSurfaceArea()       - get surface area    108 //   GetSurfaceArea()       - get surface area of the polyhedron;
113 //   GetVolume()            - get volume of th    109 //   GetVolume()            - get volume of the polyhedron;
114 //   GetNumberOfRotationSteps() - get number o << 110 //   GetNumberOfRotationSteps()   - get number of steps for whole circle;
115 //   SetVertex(index, v)    - set vertex;      << 
116 //   SetFacet(index,iv1,iv2,iv3,iv4) - set fac << 
117 //   SetReferences()        - set references t << 
118 //   JoinCoplanarFacets(tolerance) - join copl << 
119 //   InvertFacets()         - invert the order << 
120 //   SetNumberOfRotationSteps (n) - set number    111 //   SetNumberOfRotationSteps (n) - set number of steps for whole circle;
121 //   ResetNumberOfRotationSteps() - reset numb    112 //   ResetNumberOfRotationSteps() - reset number of steps for whole circle
122 //                            to default value    113 //                            to default value;
123 // History:                                       114 // History:
124 //                                                115 //
125 // 20.06.96 Evgeni Chernyaev <Evgueni.Tchernia    116 // 20.06.96 Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version
126 //                                                117 //
127 // 23.07.96 John Allison                          118 // 23.07.96 John Allison
128 // - added GetNoVertices, GetNoFacets, GetNext    119 // - added GetNoVertices, GetNoFacets, GetNextVertex, GetNextNormal
129 //                                                120 //
130 // 30.09.96 E.Chernyaev                           121 // 30.09.96 E.Chernyaev
131 // - added GetNextVertexIndex, GetVertex by Ya    122 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada
132 // - added GetNextUnitNormal, GetNextEdgeIndic    123 // - added GetNextUnitNormal, GetNextEdgeIndices, GetNextEdge
133 // - improvements: angles now expected in radi    124 // - improvements: angles now expected in radians
134 //                 int -> G4int, double -> G4d    125 //                 int -> G4int, double -> G4double
135 // - G4ThreeVector replaced by either G4Point3    126 // - G4ThreeVector replaced by either G4Point3D or G4Normal3D
136 //                                                127 //
137 // 15.12.96 E.Chernyaev                           128 // 15.12.96 E.Chernyaev
138 // - private functions G4PolyhedronAlloc, G4Po    129 // - private functions G4PolyhedronAlloc, G4PolyhedronPrism renamed
139 //   to AllocateMemory and CreatePrism            130 //   to AllocateMemory and CreatePrism
140 // - added private functions GetNumberOfRotati    131 // - added private functions GetNumberOfRotationSteps, RotateEdge,
141 //   RotateAroundZ, SetReferences                 132 //   RotateAroundZ, SetReferences
142 // - rewritten G4PolyhedronCons;                  133 // - rewritten G4PolyhedronCons;
143 // - added G4PolyhedronPara, ...Trap, ...Pgon,    134 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus,
144 //   so full List of implemented shapes now lo    135 //   so full List of implemented shapes now looks like:
145 //   BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE,     136 //   BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, CONS, PARA, PGON, PCON,
146 //   SPHERE, TORUS                                137 //   SPHERE, TORUS
147 //                                                138 //
148 // 01.06.97 E.Chernyaev                           139 // 01.06.97 E.Chernyaev
149 // - RotateAroundZ modified and SetSideFacets     140 // - RotateAroundZ modified and SetSideFacets added to allow Rmin=Rmax
150 //   in bodies of revolution                      141 //   in bodies of revolution
151 //                                                142 //
152 // 24.06.97 J.Allison                             143 // 24.06.97 J.Allison
153 // - added static private member fNumberOfRota    144 // - added static private member fNumberOfRotationSteps and static public
154 //   functions void SetNumberOfRotationSteps (    145 //   functions void SetNumberOfRotationSteps (G4int n) and
155 //   void ResetNumberOfRotationSteps ().  Modi    146 //   void ResetNumberOfRotationSteps ().  Modified
156 //   GetNumberOfRotationSteps() appropriately.    147 //   GetNumberOfRotationSteps() appropriately.  Made all three functions
157 //   inline (at end of this .hh file).            148 //   inline (at end of this .hh file).
158 //   Usage:                                       149 //   Usage:
159 //    G4Polyhedron::SetNumberOfRotationSteps      150 //    G4Polyhedron::SetNumberOfRotationSteps
160 //     (fpView -> GetViewParameters ().GetNoOf    151 //     (fpView -> GetViewParameters ().GetNoOfSides ());
161 //    pPolyhedron = solid.CreatePolyhedron ();    152 //    pPolyhedron = solid.CreatePolyhedron ();
162 //    G4Polyhedron::ResetNumberOfRotationSteps    153 //    G4Polyhedron::ResetNumberOfRotationSteps ();
163 //                                                154 //
164 // 19.03.00 E.Chernyaev                           155 // 19.03.00 E.Chernyaev
165 // - added boolean operations (add, subtract,     156 // - added boolean operations (add, subtract, intersect) on polyhedra;
166 //                                                157 //
167 // 25.05.01 E.Chernyaev                           158 // 25.05.01 E.Chernyaev
168 // - added GetSurfaceArea() and GetVolume();      159 // - added GetSurfaceArea() and GetVolume();
169 //                                                160 //
170 // 05.11.02 E.Chernyaev                           161 // 05.11.02 E.Chernyaev
171 // - added createTwistedTrap() and createPolyh    162 // - added createTwistedTrap() and createPolyhedron();
172 //                                                163 //
173 // 06.03.05 J.Allison                             164 // 06.03.05 J.Allison
174 // - added IsErrorBooleanProcess                  165 // - added IsErrorBooleanProcess
175 //                                                166 //
176 // 20.06.05 G.Cosmo                               167 // 20.06.05 G.Cosmo
177 // - added HepPolyhedronEllipsoid                 168 // - added HepPolyhedronEllipsoid
178 //                                                169 //
179 // 18.07.07 T.Nikitina                            170 // 18.07.07 T.Nikitina
180 // - added HepPolyhedronParaboloid;               171 // - added HepPolyhedronParaboloid;
181 //                                                172 //
182 // 21.10.09 J.Allison                             173 // 21.10.09 J.Allison
183 // - removed IsErrorBooleanProcess (now error     174 // - removed IsErrorBooleanProcess (now error is returned through argument)
184 //                                                175 //
185 // 22.02.20 E.Chernyaev                           176 // 22.02.20 E.Chernyaev
186 // - added HepPolyhedronTet, HepPolyhedronHybe    177 // - added HepPolyhedronTet, HepPolyhedronHyberbolicMirror
187 //                                                178 //
188 // 12.05.21 E.Chernyaev                           179 // 12.05.21 E.Chernyaev
189 // - added TriangulatePolygon(), RotateContour    180 // - added TriangulatePolygon(), RotateContourAroundZ()
190 // - added HepPolyhedronPgon, HepPolyhedronPco    181 // - added HepPolyhedronPgon, HepPolyhedronPcon given by rz-countour
191 //                                                182 //
192 // 26.03.22 E.Chernyaev                        << 
193 // - added HepPolyhedronTetMesh                << 
194 //                                             << 
195 // 04.04.22 E.Chernyaev                        << 
196 // - added JoinCoplanarFacets()                << 
197 //                                             << 
198 // 07.04.22 E.Chernyaev                        << 
199 // - added HepPolyhedronBoxMesh                << 
200                                                   183 
201 #ifndef HEP_POLYHEDRON_HH                         184 #ifndef HEP_POLYHEDRON_HH
202 #define HEP_POLYHEDRON_HH                         185 #define HEP_POLYHEDRON_HH
203                                                   186 
204 #include <vector>                                 187 #include <vector>
205 #include "G4Types.hh"                             188 #include "G4Types.hh"
206 #include "G4TwoVector.hh"                         189 #include "G4TwoVector.hh"
207 #include "G4ThreeVector.hh"                    << 
208 #include "G4Point3D.hh"                           190 #include "G4Point3D.hh"
209 #include "G4Normal3D.hh"                          191 #include "G4Normal3D.hh"
210 #include "G4Transform3D.hh"                       192 #include "G4Transform3D.hh"
211                                                   193 
212 #ifndef DEFAULT_NUMBER_OF_STEPS                   194 #ifndef DEFAULT_NUMBER_OF_STEPS
213 #define DEFAULT_NUMBER_OF_STEPS 24                195 #define DEFAULT_NUMBER_OF_STEPS 24
214 #endif                                            196 #endif
215                                                   197 
216 class G4Facet {                                   198 class G4Facet {
217   friend class HepPolyhedron;                     199   friend class HepPolyhedron;
218   friend std::ostream& operator<<(std::ostream    200   friend std::ostream& operator<<(std::ostream&, const G4Facet &facet);
219                                                   201 
220  private:                                         202  private:
221   struct G4Edge { G4int v,f; };                   203   struct G4Edge { G4int v,f; };
222   G4Edge edge[4];                                 204   G4Edge edge[4];
223                                                   205 
224  public:                                          206  public:
225   G4Facet(G4int v1=0, G4int f1=0, G4int v2=0,     207   G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, G4int f2=0,
226           G4int v3=0, G4int f3=0, G4int v4=0,     208           G4int v3=0, G4int f3=0, G4int v4=0, G4int f4=0)
227   { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2;     209   { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; edge[1].f=f2;
228     edge[2].v=v3; edge[2].f=f3; edge[3].v=v4;     210     edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; edge[3].f=f4; }
229 };                                                211 };
230                                                   212 
231 class HepPolyhedron {                             213 class HepPolyhedron {
232   friend std::ostream& operator<<(std::ostream    214   friend std::ostream& operator<<(std::ostream&, const HepPolyhedron &ph);
233                                                   215 
234  protected:                                       216  protected:
235   static G4ThreadLocal G4int fNumberOfRotation    217   static G4ThreadLocal G4int fNumberOfRotationSteps;
236   G4int nvert, nface;                             218   G4int nvert, nface;
237   G4Point3D  *pV;                                 219   G4Point3D  *pV;
238   G4Facet    *pF;                                 220   G4Facet    *pF;
239                                                   221 
240   // Re-allocate memory for HepPolyhedron         222   // Re-allocate memory for HepPolyhedron
241   void AllocateMemory(G4int Nvert, G4int Nface    223   void AllocateMemory(G4int Nvert, G4int Nface);
242                                                   224 
243   // Find neighbouring facet                      225   // Find neighbouring facet
244   G4int FindNeighbour(G4int iFace, G4int iNode    226   G4int FindNeighbour(G4int iFace, G4int iNode, G4int iOrder) const;
245                                                   227 
246   // Find normal at node                          228   // Find normal at node
247   G4Normal3D FindNodeNormal(G4int iFace, G4int    229   G4Normal3D FindNodeNormal(G4int iFace, G4int iNode) const;
248                                                   230 
249   // Create HepPolyhedron for prism with quadr    231   // Create HepPolyhedron for prism with quadrilateral base
250   void CreatePrism();                             232   void CreatePrism();
251                                                   233 
252   // Generate facets by revolving an edge arou    234   // Generate facets by revolving an edge around Z-axis
253   void RotateEdge(G4int k1, G4int k2, G4double    235   void RotateEdge(G4int k1, G4int k2, G4double r1, G4double r2,
254                   G4int v1, G4int v2, G4int vE    236                   G4int v1, G4int v2, G4int vEdge,
255                   G4bool ifWholeCircle, G4int     237                   G4bool ifWholeCircle, G4int ns, G4int &kface);
256                                                   238 
257   // Set side facets for the case of incomplet    239   // Set side facets for the case of incomplete rotation
258   void SetSideFacets(G4int ii[4], G4int vv[4],    240   void SetSideFacets(G4int ii[4], G4int vv[4],
259                      G4int *kk, G4double *r,      241                      G4int *kk, G4double *r,
260                      G4double dphi, G4int ns,     242                      G4double dphi, G4int ns, G4int &kface);
261                                                   243 
262   // Create HepPolyhedron for body of revoluti    244   // Create HepPolyhedron for body of revolution around Z-axis
263   void RotateAroundZ(G4int nstep, G4double phi    245   void RotateAroundZ(G4int nstep, G4double phi, G4double dphi,
264                      G4int np1, G4int np2,        246                      G4int np1, G4int np2,
265                      const G4double *z, G4doub    247                      const G4double *z, G4double *r,
266                      G4int nodeVis, G4int edge    248                      G4int nodeVis, G4int edgeVis);
267                                                   249 
268   // Create HepPolyhedron for body of revoluti    250   // Create HepPolyhedron for body of revolution around Z-axis
269   void RotateContourAroundZ(G4int nstep, G4dou    251   void RotateContourAroundZ(G4int nstep, G4double phi, G4double dphi,
270                             const std::vector<    252                             const std::vector<G4TwoVector> &rz,
271                             G4int nodeVis, G4i    253                             G4int nodeVis, G4int edgeVis);
272                                                   254 
273   // Triangulate closed polygon (contour)         255   // Triangulate closed polygon (contour)
274   G4bool TriangulatePolygon(const std::vector<    256   G4bool TriangulatePolygon(const std::vector<G4TwoVector> &polygon,
275                             std::vector<G4int>    257                             std::vector<G4int> &result);
276                                                   258 
277   // Helper function for TriangulatePolygon()     259   // Helper function for TriangulatePolygon()
278   G4bool CheckSnip(const std::vector<G4TwoVect    260   G4bool CheckSnip(const std::vector<G4TwoVector> &contour,
279                    G4int a, G4int b, G4int c,     261                    G4int a, G4int b, G4int c,
280                    G4int n, const G4int* V);      262                    G4int n, const G4int* V);
281                                                   263 
282  public:                                       << 264   // For each edge set reference to neighbouring facet
283   // Default constructor                       << 265   void SetReferences();
284   HepPolyhedron() : nvert(0), nface(0), pV(nul << 266 
                                                   >> 267   // Invert the order on nodes in facets
                                                   >> 268   void InvertFacets();
285                                                   269 
286   // Constructor with allocation of memory     << 270  public:
287   HepPolyhedron(G4int Nvert, G4int Nface);     << 271   // Constructor
                                                   >> 272   HepPolyhedron() : nvert(0), nface(0), pV(0), pF(0) {}
288                                                   273 
289   // Copy constructor                             274   // Copy constructor
290   HepPolyhedron(const HepPolyhedron & from);      275   HepPolyhedron(const HepPolyhedron & from);
291                                                   276 
292   // Move constructor                             277   // Move constructor
293   HepPolyhedron(HepPolyhedron && from);           278   HepPolyhedron(HepPolyhedron && from);
294                                                   279 
295   // Destructor                                   280   // Destructor
296   virtual ~HepPolyhedron() { delete [] pV; del    281   virtual ~HepPolyhedron() { delete [] pV; delete [] pF; }
297                                                   282 
298   // Assignment                                   283   // Assignment
299   HepPolyhedron & operator=(const HepPolyhedro    284   HepPolyhedron & operator=(const HepPolyhedron & from);
300                                                   285 
301   // Move assignment                              286   // Move assignment
302   HepPolyhedron & operator=(HepPolyhedron && f    287   HepPolyhedron & operator=(HepPolyhedron && from);
303                                                   288 
304   // Get number of vertices                       289   // Get number of vertices
305   G4int GetNoVertices() const { return nvert;     290   G4int GetNoVertices() const { return nvert; }
306   G4int GetNoVerteces() const { return nvert;     291   G4int GetNoVerteces() const { return nvert; }  // Old spelling.
307                                                   292 
308   // Get number of facets                         293   // Get number of facets
309   G4int GetNoFacets() const { return nface; }     294   G4int GetNoFacets() const { return nface; }
310                                                   295 
311   // Transform the polyhedron                     296   // Transform the polyhedron
312   HepPolyhedron & Transform(const G4Transform3    297   HepPolyhedron & Transform(const G4Transform3D & t);
313                                                   298 
314   // Get next vertex index of the quadrilatera    299   // Get next vertex index of the quadrilateral
315   G4bool GetNextVertexIndex(G4int & index, G4i    300   G4bool GetNextVertexIndex(G4int & index, G4int & edgeFlag) const;
316                                                   301 
317   // Get vertex by index                          302   // Get vertex by index
318   G4Point3D GetVertex(G4int index) const;         303   G4Point3D GetVertex(G4int index) const;
319                                                   304 
320   // Get next vertex + edge visibility of the     305   // Get next vertex + edge visibility of the quadrilateral
321   G4bool GetNextVertex(G4Point3D & vertex, G4i    306   G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag) const;
322                                                   307 
323   // Get next vertex + edge visibility + norma    308   // Get next vertex + edge visibility + normal of the quadrilateral
324   G4bool GetNextVertex(G4Point3D & vertex, G4i    309   G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag,
325                        G4Normal3D & normal) co    310                        G4Normal3D & normal) const;
326                                                   311 
327   // Get indices of the next edge with indices    312   // Get indices of the next edge with indices of the faces
328   G4bool GetNextEdgeIndices(G4int & i1, G4int     313   G4bool GetNextEdgeIndices(G4int & i1, G4int & i2, G4int & edgeFlag,
329                             G4int & iface1, G4    314                             G4int & iface1, G4int & iface2) const;
330   G4bool GetNextEdgeIndeces(G4int & i1, G4int     315   G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag,
331                             G4int & iface1, G4    316                             G4int & iface1, G4int & iface2) const
332   {return GetNextEdgeIndices(i1,i2,edgeFlag,if    317   {return GetNextEdgeIndices(i1,i2,edgeFlag,iface1,iface2);}  // Old spelling
333                                                   318 
334   // Get indices of the next edge                 319   // Get indices of the next edge
335   G4bool GetNextEdgeIndices(G4int & i1, G4int     320   G4bool GetNextEdgeIndices(G4int & i1, G4int & i2, G4int & edgeFlag) const;
336   G4bool GetNextEdgeIndeces(G4int & i1, G4int     321   G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag) const
337   {return GetNextEdgeIndices(i1,i2,edgeFlag);}    322   {return GetNextEdgeIndices(i1,i2,edgeFlag);}  // Old spelling.
338                                                   323 
339   // Get next edge                                324   // Get next edge
340   G4bool GetNextEdge(G4Point3D &p1, G4Point3D     325   G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag) const;
341                                                   326 
342   // Get next edge                                327   // Get next edge
343   G4bool GetNextEdge(G4Point3D &p1, G4Point3D     328   G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag,
344                      G4int &iface1, G4int &ifa    329                      G4int &iface1, G4int &iface2) const;
345                                                   330 
346   // Get face by index                            331   // Get face by index
347   void GetFacet(G4int iFace, G4int &n, G4int *    332   void GetFacet(G4int iFace, G4int &n, G4int *iNodes,
348                 G4int *edgeFlags = nullptr, G4 << 333                 G4int *edgeFlags = 0, G4int *iFaces = 0) const;
349                                                   334 
350   // Get face by index                            335   // Get face by index
351   void GetFacet(G4int iFace, G4int &n, G4Point    336   void GetFacet(G4int iFace, G4int &n, G4Point3D *nodes,
352                 G4int *edgeFlags=nullptr, G4No << 337                 G4int *edgeFlags=0, G4Normal3D *normals=0) const;
353                                                   338 
354   // Get next face with normals at the nodes      339   // Get next face with normals at the nodes
355   G4bool GetNextFacet(G4int &n, G4Point3D *nod << 340   G4bool GetNextFacet(G4int &n, G4Point3D *nodes, G4int *edgeFlags=0,
356                       G4Normal3D *normals=null << 341                       G4Normal3D *normals=0) const;
357                                                   342 
358   // Get normal of the face given by index        343   // Get normal of the face given by index
359   G4Normal3D GetNormal(G4int iFace) const;        344   G4Normal3D GetNormal(G4int iFace) const;
360                                                   345 
361   // Get unit normal of the face given by inde    346   // Get unit normal of the face given by index
362   G4Normal3D GetUnitNormal(G4int iFace) const;    347   G4Normal3D GetUnitNormal(G4int iFace) const;
363                                                   348 
364   // Get normal of the next face                  349   // Get normal of the next face
365   G4bool GetNextNormal(G4Normal3D &normal) con    350   G4bool GetNextNormal(G4Normal3D &normal) const;
366                                                   351 
367   // Get normal of unit length of the next fac    352   // Get normal of unit length of the next face
368   G4bool GetNextUnitNormal(G4Normal3D &normal)    353   G4bool GetNextUnitNormal(G4Normal3D &normal) const;
369                                                   354 
370   // Boolean operations                           355   // Boolean operations
371   HepPolyhedron add(const HepPolyhedron &p) co    356   HepPolyhedron add(const HepPolyhedron &p) const;
372   HepPolyhedron subtract(const HepPolyhedron &    357   HepPolyhedron subtract(const HepPolyhedron &p) const;
373   HepPolyhedron intersect(const HepPolyhedron     358   HepPolyhedron intersect(const HepPolyhedron &p) const;
374                                                   359 
375   // Get area of the surface of the polyhedron    360   // Get area of the surface of the polyhedron
376   G4double GetSurfaceArea() const;                361   G4double GetSurfaceArea() const;
377                                                   362 
378   // Get volume of the polyhedron                 363   // Get volume of the polyhedron
379   G4double GetVolume() const;                     364   G4double GetVolume() const;
380                                                   365 
381   // Get number of steps for whole circle         366   // Get number of steps for whole circle
382   static G4int GetNumberOfRotationSteps();        367   static G4int GetNumberOfRotationSteps();
383                                                   368 
384   // Set vertex (1 <= index <= Nvert)          << 
385   void SetVertex(G4int index, const G4Point3D& << 
386                                                << 
387   // Set facet (1 <= index <= Nface)           << 
388   void SetFacet(G4int index, G4int iv1, G4int  << 
389                                                << 
390   // For each edge set reference to neighbouri << 
391   // call this after all vertices and facets h << 
392   void SetReferences();                        << 
393                                                << 
394   // Join couples of triangular facets to quad << 
395   // where it is possible                      << 
396   void JoinCoplanarFacets(G4double tolerance); << 
397                                                << 
398   // Invert the order on nodes in facets       << 
399   void InvertFacets();                         << 
400                                                << 
401   // Set number of steps for whole circle         369   // Set number of steps for whole circle
402   static void SetNumberOfRotationSteps(G4int n    370   static void SetNumberOfRotationSteps(G4int n);
403                                                   371 
404   // Reset number of steps for whole circle to    372   // Reset number of steps for whole circle to default value
405   static void ResetNumberOfRotationSteps();       373   static void ResetNumberOfRotationSteps();
406                                                   374 
407   /**                                             375   /**
408    * Creates polyhedron for twisted trapezoid.    376    * Creates polyhedron for twisted trapezoid.
409    * The trapezoid is given by two bases perpe    377    * The trapezoid is given by two bases perpendicular to the z-axis.
410    *                                              378    *
411    * @param  Dz  half length in z                 379    * @param  Dz  half length in z
412    * @param  xy1 1st base (at z = -Dz)            380    * @param  xy1 1st base (at z = -Dz)
413    * @param  xy2 2nd base (at z = +Dz)            381    * @param  xy2 2nd base (at z = +Dz)
414    * @return status of the operation - is non-    382    * @return status of the operation - is non-zero in case of problem
415    */                                             383    */
416   G4int createTwistedTrap(G4double Dz,            384   G4int createTwistedTrap(G4double Dz,
417                         const G4double xy1[][2    385                         const G4double xy1[][2], const G4double xy2[][2]);
418                                                   386 
419   /**                                             387   /**
420    * Creates user defined polyhedron.             388    * Creates user defined polyhedron.
421    * This function allows to the user to defin    389    * This function allows to the user to define arbitrary polyhedron.
422    * The faces of the polyhedron should be eit    390    * The faces of the polyhedron should be either triangles or planar
423    * quadrilateral. Nodes of a face are define    391    * quadrilateral. Nodes of a face are defined by indexes pointing to
424    * the elements in the xyz array. Numeration    392    * the elements in the xyz array. Numeration of the elements in the
425    * array starts from 1 (like in fortran). Th    393    * array starts from 1 (like in fortran). The indexes can be positive
426    * or negative. Negative sign means that the    394    * or negative. Negative sign means that the corresponding edge is
427    * invisible. The normal of the face should     395    * invisible. The normal of the face should be directed to exterior
428    * of the polyhedron.                           396    * of the polyhedron.
429    *                                              397    *
430    * @param  Nnodes number of nodes               398    * @param  Nnodes number of nodes
431    * @param  Nfaces number of faces               399    * @param  Nfaces number of faces
432    * @param  xyz    nodes                         400    * @param  xyz    nodes
433    * @param  faces  faces (quadrilaterals or t    401    * @param  faces  faces (quadrilaterals or triangles)
434    * @return status of the operation - is non-    402    * @return status of the operation - is non-zero in case of problem
435    */                                             403    */
436   G4int createPolyhedron(G4int Nnodes, G4int N    404   G4int createPolyhedron(G4int Nnodes, G4int Nfaces,
437                          const G4double xyz[][    405                          const G4double xyz[][3], const G4int faces[][4]);
438                                                << 
439   /**                                          << 
440    * Calculate the unweighted mean of all the  << 
441    * confused with the polyhedron centre or ce << 
442    * @return G4Point3D of the unweighted mean  << 
443    */                                          << 
444   G4Point3D vertexUnweightedMean() const;      << 
445 };                                                406 };
446                                                   407 
447 class HepPolyhedronTrd2 : public HepPolyhedron    408 class HepPolyhedronTrd2 : public HepPolyhedron
448 {                                                 409 {
449  public:                                          410  public:
450   HepPolyhedronTrd2(G4double Dx1, G4double Dx2    411   HepPolyhedronTrd2(G4double Dx1, G4double Dx2,
451                     G4double Dy1, G4double Dy2    412                     G4double Dy1, G4double Dy2, G4double Dz);
452   ~HepPolyhedronTrd2() override;               << 413   virtual ~HepPolyhedronTrd2();
453 };                                                414 };
454                                                   415 
455 class HepPolyhedronTrd1 : public HepPolyhedron    416 class HepPolyhedronTrd1 : public HepPolyhedronTrd2
456 {                                                 417 {
457  public:                                          418  public:
458   HepPolyhedronTrd1(G4double Dx1, G4double Dx2    419   HepPolyhedronTrd1(G4double Dx1, G4double Dx2,
459                     G4double Dy, G4double Dz);    420                     G4double Dy, G4double Dz);
460   ~HepPolyhedronTrd1() override;               << 421   virtual ~HepPolyhedronTrd1();
461 };                                                422 };
462                                                   423 
463 class HepPolyhedronBox : public HepPolyhedronT    424 class HepPolyhedronBox : public HepPolyhedronTrd2
464 {                                                 425 {
465  public:                                          426  public:
466   HepPolyhedronBox(G4double Dx, G4double Dy, G    427   HepPolyhedronBox(G4double Dx, G4double Dy, G4double Dz);
467   ~HepPolyhedronBox() override;                << 428   virtual ~HepPolyhedronBox();
468 };                                                429 };
469                                                   430 
470 class HepPolyhedronTrap : public HepPolyhedron    431 class HepPolyhedronTrap : public HepPolyhedron
471 {                                                 432 {
472  public:                                          433  public:
473   HepPolyhedronTrap(G4double Dz, G4double Thet    434   HepPolyhedronTrap(G4double Dz, G4double Theta, G4double Phi,
474                     G4double Dy1,                 435                     G4double Dy1,
475                     G4double Dx1, G4double Dx2    436                     G4double Dx1, G4double Dx2, G4double Alp1,
476                     G4double Dy2,                 437                     G4double Dy2,
477                     G4double Dx3, G4double Dx4    438                     G4double Dx3, G4double Dx4, G4double Alp2);
478   ~HepPolyhedronTrap() override;               << 439   virtual ~HepPolyhedronTrap();
479 };                                                440 };
480                                                   441 
481 class HepPolyhedronPara : public HepPolyhedron    442 class HepPolyhedronPara : public HepPolyhedronTrap
482 {                                                 443 {
483  public:                                          444  public:
484   HepPolyhedronPara(G4double Dx, G4double Dy,     445   HepPolyhedronPara(G4double Dx, G4double Dy, G4double Dz,
485                     G4double Alpha, G4double T    446                     G4double Alpha, G4double Theta, G4double Phi);
486   ~HepPolyhedronPara() override;               << 447   virtual ~HepPolyhedronPara();
487 };                                                448 };
488                                                   449 
489 class HepPolyhedronParaboloid : public HepPoly    450 class HepPolyhedronParaboloid : public HepPolyhedron
490 {                                                 451 {
491  public:                                          452  public:
492   HepPolyhedronParaboloid(G4double r1,            453   HepPolyhedronParaboloid(G4double r1,
493                           G4double r2,            454                           G4double r2,
494                           G4double dz,            455                           G4double dz,
495                           G4double Phi1,          456                           G4double Phi1,
496                           G4double Dphi);         457                           G4double Dphi);
497   ~HepPolyhedronParaboloid() override;         << 458   virtual ~HepPolyhedronParaboloid();
498 };                                                459 };
499                                                   460 
500 class HepPolyhedronHype : public HepPolyhedron    461 class HepPolyhedronHype : public HepPolyhedron
501 {                                                 462 {
502  public:                                          463  public:
503   HepPolyhedronHype(G4double r1,                  464   HepPolyhedronHype(G4double r1,
504                     G4double r2,                  465                     G4double r2,
505                     G4double tan1,                466                     G4double tan1,
506                     G4double tan2,                467                     G4double tan2,
507                     G4double halfZ);              468                     G4double halfZ);
508   ~HepPolyhedronHype() override;               << 469   virtual ~HepPolyhedronHype();
509 };                                                470 };
510                                                   471 
511 class HepPolyhedronCons : public HepPolyhedron    472 class HepPolyhedronCons : public HepPolyhedron
512 {                                                 473 {
513  public:                                          474  public:
514   HepPolyhedronCons(G4double Rmn1, G4double Rm    475   HepPolyhedronCons(G4double Rmn1, G4double Rmx1,
515                     G4double Rmn2, G4double Rm    476                     G4double Rmn2, G4double Rmx2, G4double Dz,
516                     G4double Phi1, G4double Dp    477                     G4double Phi1, G4double Dphi);
517   ~HepPolyhedronCons() override;               << 478   virtual ~HepPolyhedronCons();
518 };                                                479 };
519                                                   480 
520 class HepPolyhedronCone : public HepPolyhedron    481 class HepPolyhedronCone : public HepPolyhedronCons
521 {                                                 482 {
522  public:                                          483  public:
523   HepPolyhedronCone(G4double Rmn1, G4double Rm    484   HepPolyhedronCone(G4double Rmn1, G4double Rmx1,
524                     G4double Rmn2, G4double Rm    485                     G4double Rmn2, G4double Rmx2, G4double Dz);
525   ~HepPolyhedronCone() override;               << 486   virtual ~HepPolyhedronCone();
526 };                                                487 };
527                                                   488 
528 class HepPolyhedronTubs : public HepPolyhedron    489 class HepPolyhedronTubs : public HepPolyhedronCons
529 {                                                 490 {
530  public:                                          491  public:
531   HepPolyhedronTubs(G4double Rmin, G4double Rm    492   HepPolyhedronTubs(G4double Rmin, G4double Rmax, G4double Dz,
532                     G4double Phi1, G4double Dp    493                     G4double Phi1, G4double Dphi);
533   ~HepPolyhedronTubs() override;               << 494   virtual ~HepPolyhedronTubs();
534 };                                                495 };
535                                                   496 
536 class HepPolyhedronTube : public HepPolyhedron    497 class HepPolyhedronTube : public HepPolyhedronCons
537 {                                                 498 {
538  public:                                          499  public:
539   HepPolyhedronTube (G4double Rmin, G4double R    500   HepPolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz);
540   ~HepPolyhedronTube() override;               << 501   virtual ~HepPolyhedronTube();
541 };                                                502 };
542                                                   503 
543 class HepPolyhedronPgon : public HepPolyhedron    504 class HepPolyhedronPgon : public HepPolyhedron
544 {                                                 505 {
545  public:                                          506  public:
546   HepPolyhedronPgon(G4double phi, G4double dph    507   HepPolyhedronPgon(G4double phi, G4double dphi, G4int npdv, G4int nz,
547                     const G4double *z,            508                     const G4double *z,
548                     const G4double *rmin,         509                     const G4double *rmin,
549                     const G4double *rmax);        510                     const G4double *rmax);
550   HepPolyhedronPgon(G4double phi, G4double dph    511   HepPolyhedronPgon(G4double phi, G4double dphi, G4int npdv,
551                     const std::vector<G4TwoVec    512                     const std::vector<G4TwoVector> &rz);
552   ~HepPolyhedronPgon() override;               << 513   virtual ~HepPolyhedronPgon();
553 };                                                514 };
554                                                   515 
555 class HepPolyhedronPcon : public HepPolyhedron    516 class HepPolyhedronPcon : public HepPolyhedronPgon
556 {                                                 517 {
557  public:                                          518  public:
558   HepPolyhedronPcon(G4double phi, G4double dph    519   HepPolyhedronPcon(G4double phi, G4double dphi, G4int nz,
559                     const G4double *z,            520                     const G4double *z,
560                     const G4double *rmin,         521                     const G4double *rmin,
561                     const G4double *rmax);        522                     const G4double *rmax);
562   HepPolyhedronPcon(G4double phi, G4double dph    523   HepPolyhedronPcon(G4double phi, G4double dphi,
563                     const std::vector<G4TwoVec    524                     const std::vector<G4TwoVector> &rz);
564   ~HepPolyhedronPcon() override;               << 525   virtual ~HepPolyhedronPcon();
565 };                                                526 };
566                                                   527 
567 class HepPolyhedronSphere : public HepPolyhedr    528 class HepPolyhedronSphere : public HepPolyhedron
568 {                                                 529 {
569  public:                                          530  public:
570   HepPolyhedronSphere(G4double rmin, G4double     531   HepPolyhedronSphere(G4double rmin, G4double rmax,
571                       G4double phi, G4double d    532                       G4double phi, G4double dphi,
572                       G4double the, G4double d    533                       G4double the, G4double dthe);
573   ~HepPolyhedronSphere() override;             << 534   virtual ~HepPolyhedronSphere();
574 };                                                535 };
575                                                   536 
576 class HepPolyhedronTorus : public HepPolyhedro    537 class HepPolyhedronTorus : public HepPolyhedron
577 {                                                 538 {
578  public:                                          539  public:
579   HepPolyhedronTorus(G4double rmin, G4double r    540   HepPolyhedronTorus(G4double rmin, G4double rmax, G4double rtor,
580                      G4double phi, G4double dp    541                      G4double phi, G4double dphi);
581   ~HepPolyhedronTorus() override;              << 542   virtual ~HepPolyhedronTorus();
582 };                                                543 };
583                                                   544 
584 class HepPolyhedronTet : public HepPolyhedron     545 class HepPolyhedronTet : public HepPolyhedron
585 {                                                 546 {
586  public:                                          547  public:
587   HepPolyhedronTet(const G4double p0[3],          548   HepPolyhedronTet(const G4double p0[3],
588                    const G4double p1[3],          549                    const G4double p1[3],
589                    const G4double p2[3],          550                    const G4double p2[3],
590                    const G4double p3[3]);         551                    const G4double p3[3]);
591   ~HepPolyhedronTet() override;                << 552   virtual ~HepPolyhedronTet();
592 };                                                553 };
593                                                   554 
594 class HepPolyhedronEllipsoid : public HepPolyh    555 class HepPolyhedronEllipsoid : public HepPolyhedron
595 {                                                 556 {
596  public:                                          557  public:
597   HepPolyhedronEllipsoid(G4double dx, G4double    558   HepPolyhedronEllipsoid(G4double dx, G4double dy, G4double dz,
598                          G4double zcut1, G4dou    559                          G4double zcut1, G4double zcut2);
599   ~HepPolyhedronEllipsoid() override;          << 560   virtual ~HepPolyhedronEllipsoid();
600 };                                                561 };
601                                                   562 
602 class HepPolyhedronEllipticalCone : public Hep    563 class HepPolyhedronEllipticalCone : public HepPolyhedron
603 {                                                 564 {
604  public:                                          565  public:
605   HepPolyhedronEllipticalCone(G4double dx, G4d    566   HepPolyhedronEllipticalCone(G4double dx, G4double dy, G4double z,
606                               G4double zcut1);    567                               G4double zcut1);
607   ~HepPolyhedronEllipticalCone() override;     << 568   virtual ~HepPolyhedronEllipticalCone();
608 };                                                569 };
609                                                   570 
610 class HepPolyhedronHyperbolicMirror : public H    571 class HepPolyhedronHyperbolicMirror : public HepPolyhedron
611 {                                                 572 {
612  public:                                          573  public:
613   HepPolyhedronHyperbolicMirror(G4double a, G4    574   HepPolyhedronHyperbolicMirror(G4double a, G4double h, G4double r);
614   ~HepPolyhedronHyperbolicMirror() override;   << 575   virtual ~HepPolyhedronHyperbolicMirror();
615 };                                             << 
616                                                << 
617 class HepPolyhedronTetMesh : public HepPolyhed << 
618 {                                              << 
619  public:                                       << 
620   HepPolyhedronTetMesh(const std::vector<G4Thr << 
621   ~HepPolyhedronTetMesh() override;            << 
622 };                                             << 
623                                                << 
624 class HepPolyhedronBoxMesh : public HepPolyhed << 
625 {                                              << 
626  public:                                       << 
627   HepPolyhedronBoxMesh(G4double sizeX, G4doubl << 
628                        const std::vector<G4Thr << 
629   ~HepPolyhedronBoxMesh() override;            << 
630 };                                                576 };
631                                                   577 
632 #endif /* HEP_POLYHEDRON_HH */                    578 #endif /* HEP_POLYHEDRON_HH */
633                                                   579