Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // >> 28 // 26 // Class Description: 29 // Class Description: 27 // HepPolyhedron is an intermediate class betw 30 // HepPolyhedron is an intermediate class between description of a shape 28 // and visualization systems. It is intended t 31 // and visualization systems. It is intended to provide some service like: 29 // - polygonization of shapes with trianguli 32 // - polygonization of shapes with triangulization (quadrilaterization) 30 // of complex polygons; 33 // of complex polygons; 31 // - calculation of normals for faces and ve 34 // - calculation of normals for faces and vertices; 32 // - finding result of boolean operation on 35 // - finding result of boolean operation on polyhedra; 33 // 36 // 34 // Public constructors: 37 // Public constructors: 35 // 38 // 36 // HepPolyhedronBox (dx,dy,dz) 39 // HepPolyhedronBox (dx,dy,dz) 37 // - cr 40 // - create polyhedron for Box; 38 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 41 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 39 // - cr 42 // - create polyhedron for Trd1; 40 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 43 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 41 // - cr 44 // - create polyhedron for Trd2; 42 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,t 45 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,tl1,alp1, h2,bl2,tl2,alp2) 43 // - cr 46 // - create polyhedron for Trap; 44 // HepPolyhedronPara (dx,dy,dz,alpha,theta,p 47 // HepPolyhedronPara (dx,dy,dz,alpha,theta,phi) 45 // - cr 48 // - create polyhedron for Para; 46 // HepPolyhedronTube (rmin,rmax,dz) 49 // HepPolyhedronTube (rmin,rmax,dz) 47 // - cr 50 // - create polyhedron for Tube; 48 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi 51 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi) 49 // - cr 52 // - create polyhedron for Tubs; 50 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax 53 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax2,dz) 51 // - cr 54 // - create polyhedron for Cone; 52 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax 55 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax2,dz,phi1,dphi) 53 // - cr 56 // - create polyhedron for Cons; 54 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*) 57 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*),rmin(*),rmax(*)) 55 // - cr 58 // - create polyhedron for Pgon; 56 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin 59 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin(*),rmax(*)) 57 // - cr 60 // - create polyhedron for Pcon; 58 // HepPolyhedronSphere (rmin,rmax,phi,dphi,t 61 // HepPolyhedronSphere (rmin,rmax,phi,dphi,the,dthe) 59 // - cr 62 // - create polyhedron for Sphere; 60 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dp 63 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dphi) 61 // - cr 64 // - create polyhedron for Torus; 62 // HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3] 65 // HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3]) 63 // - cr 66 // - create polyhedron for Tet; 64 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zc 67 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zcut2) 65 // - cr 68 // - create polyhedron for Ellipsoid; 66 // HepPolyhedronEllipticalCone(dx,dy,z,zcut1 69 // HepPolyhedronEllipticalCone(dx,dy,z,zcut1) 67 // - cr 70 // - create polyhedron for Elliptical cone; 68 // HepPolyhedronParaboloid (r1,r2,dz,phi,dph 71 // HepPolyhedronParaboloid (r1,r2,dz,phi,dphi) 69 // - cr 72 // - create polyhedron for Paraboloid; 70 // HepPolyhedronHype (r1,r2,tan1,tan2,halfz) 73 // HepPolyhedronHype (r1,r2,tan1,tan2,halfz) 71 // - cr 74 // - create polyhedron for Hype; 72 // HepPolyhedronHyperbolicMirror (a,h,r) 75 // HepPolyhedronHyperbolicMirror (a,h,r) 73 // - cr 76 // - create polyhedron for Hyperbolic mirror; 74 // HepPolyhedronTetMesh (vector<p>) << 75 // - cr << 76 // HepPolyhedronBoxMesh (sx,sy,sz,vector<p>) << 77 // - cr << 78 // Public functions: 77 // Public functions: 79 // 78 // 80 // GetNoVertices () - returns number o 79 // GetNoVertices () - returns number of vertices; 81 // GetNoFacets () - returns number o 80 // GetNoFacets () - returns number of faces; 82 // GetNextVertexIndex (index,edgeFlag) - get 81 // GetNextVertexIndex (index,edgeFlag) - get vertex indices of the 83 // quadrilaterals i 82 // quadrilaterals in order; 84 // returns false wh 83 // returns false when finished each face; 85 // GetVertex (index) - returns vertex b 84 // GetVertex (index) - returns vertex by index; 86 // GetNextVertex (vertex,edgeFlag) - get ver 85 // GetNextVertex (vertex,edgeFlag) - get vertices with edge visibility 87 // of the quadrilat 86 // of the quadrilaterals in order; 88 // returns false wh 87 // returns false when finished each face; 89 // GetNextVertex (vertex,edgeFlag,normal) - 88 // GetNextVertex (vertex,edgeFlag,normal) - get vertices with edge 90 // visibility and n 89 // visibility and normal of the quadrilaterals 91 // in order; return 90 // in order; returns false when finished each face; 92 // GetNextEdgeIndices (i1,i2,edgeFlag) - get 91 // GetNextEdgeIndices (i1,i2,edgeFlag) - get indices of the next edge; 93 // returns false fo 92 // returns false for the last edge; 94 // GetNextEdgeIndices (i1,i2,edgeFlag,iface1 93 // GetNextEdgeIndices (i1,i2,edgeFlag,iface1,iface2) - get indices of 95 // the next edge wi 94 // the next edge with indices of the faces 96 // to which the edg 95 // to which the edge belongs; 97 // returns false fo 96 // returns false for the last edge; 98 // GetNextEdge (p1,p2,edgeFlag) - get next e 97 // GetNextEdge (p1,p2,edgeFlag) - get next edge; 99 // returns false fo 98 // returns false for the last edge; 100 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2 99 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2) - get next edge with indices 101 // of the faces to 100 // of the faces to which the edge belongs; 102 // returns false fo 101 // returns false for the last edge; 103 // GetFacet (index,n,nodes,edgeFlags=0,norma 102 // GetFacet (index,n,nodes,edgeFlags=0,normals=0) - get face by index; 104 // GetNextFacet (n,nodes,edgeFlags=0,normals 103 // GetNextFacet (n,nodes,edgeFlags=0,normals=0) - get next face with normals 105 // at the nodes; re 104 // at the nodes; returns false for the last face; 106 // GetNormal (index) - get normal of fa 105 // GetNormal (index) - get normal of face given by index; 107 // GetUnitNormal (index) - get unit normal 106 // GetUnitNormal (index) - get unit normal of face given by index; 108 // GetNextNormal (normal) - get normals of e 107 // GetNextNormal (normal) - get normals of each face in order; 109 // returns false wh 108 // returns false when finished all faces; 110 // GetNextUnitNormal (normal) - get normals 109 // GetNextUnitNormal (normal) - get normals of unit length of each face 111 // in order; return 110 // in order; returns false when finished all faces; 112 // GetSurfaceArea() - get surface area 111 // GetSurfaceArea() - get surface area of the polyhedron; 113 // GetVolume() - get volume of th 112 // GetVolume() - get volume of the polyhedron; 114 // GetNumberOfRotationSteps() - get number o << 113 // GetNumberOfRotationSteps() - get number of steps for whole circle; 115 // SetVertex(index, v) - set vertex; << 116 // SetFacet(index,iv1,iv2,iv3,iv4) - set fac << 117 // SetReferences() - set references t << 118 // JoinCoplanarFacets(tolerance) - join copl << 119 // InvertFacets() - invert the order << 120 // SetNumberOfRotationSteps (n) - set number 114 // SetNumberOfRotationSteps (n) - set number of steps for whole circle; 121 // ResetNumberOfRotationSteps() - reset numb 115 // ResetNumberOfRotationSteps() - reset number of steps for whole circle 122 // to default value 116 // to default value; 123 // History: 117 // History: 124 // 118 // 125 // 20.06.96 Evgeni Chernyaev <Evgueni.Tchernia 119 // 20.06.96 Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version 126 // 120 // 127 // 23.07.96 John Allison 121 // 23.07.96 John Allison 128 // - added GetNoVertices, GetNoFacets, GetNext 122 // - added GetNoVertices, GetNoFacets, GetNextVertex, GetNextNormal 129 // 123 // 130 // 30.09.96 E.Chernyaev 124 // 30.09.96 E.Chernyaev 131 // - added GetNextVertexIndex, GetVertex by Ya 125 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada 132 // - added GetNextUnitNormal, GetNextEdgeIndic 126 // - added GetNextUnitNormal, GetNextEdgeIndices, GetNextEdge 133 // - improvements: angles now expected in radi 127 // - improvements: angles now expected in radians 134 // int -> G4int, double -> G4d << 128 // int -> G4int, double -> G4double 135 // - G4ThreeVector replaced by either G4Point3 129 // - G4ThreeVector replaced by either G4Point3D or G4Normal3D 136 // 130 // 137 // 15.12.96 E.Chernyaev 131 // 15.12.96 E.Chernyaev 138 // - private functions G4PolyhedronAlloc, G4Po 132 // - private functions G4PolyhedronAlloc, G4PolyhedronPrism renamed 139 // to AllocateMemory and CreatePrism 133 // to AllocateMemory and CreatePrism 140 // - added private functions GetNumberOfRotati 134 // - added private functions GetNumberOfRotationSteps, RotateEdge, 141 // RotateAroundZ, SetReferences 135 // RotateAroundZ, SetReferences 142 // - rewritten G4PolyhedronCons; 136 // - rewritten G4PolyhedronCons; 143 // - added G4PolyhedronPara, ...Trap, ...Pgon, 137 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus, 144 // so full List of implemented shapes now lo 138 // so full List of implemented shapes now looks like: 145 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, 139 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, CONS, PARA, PGON, PCON, 146 // SPHERE, TORUS 140 // SPHERE, TORUS 147 // 141 // 148 // 01.06.97 E.Chernyaev 142 // 01.06.97 E.Chernyaev 149 // - RotateAroundZ modified and SetSideFacets 143 // - RotateAroundZ modified and SetSideFacets added to allow Rmin=Rmax 150 // in bodies of revolution 144 // in bodies of revolution 151 // 145 // 152 // 24.06.97 J.Allison 146 // 24.06.97 J.Allison 153 // - added static private member fNumberOfRota 147 // - added static private member fNumberOfRotationSteps and static public 154 // functions void SetNumberOfRotationSteps ( 148 // functions void SetNumberOfRotationSteps (G4int n) and 155 // void ResetNumberOfRotationSteps (). Modi 149 // void ResetNumberOfRotationSteps (). Modified 156 // GetNumberOfRotationSteps() appropriately. 150 // GetNumberOfRotationSteps() appropriately. Made all three functions 157 // inline (at end of this .hh file). 151 // inline (at end of this .hh file). 158 // Usage: 152 // Usage: 159 // G4Polyhedron::SetNumberOfRotationSteps 153 // G4Polyhedron::SetNumberOfRotationSteps 160 // (fpView -> GetViewParameters ().GetNoOf 154 // (fpView -> GetViewParameters ().GetNoOfSides ()); 161 // pPolyhedron = solid.CreatePolyhedron (); 155 // pPolyhedron = solid.CreatePolyhedron (); 162 // G4Polyhedron::ResetNumberOfRotationSteps 156 // G4Polyhedron::ResetNumberOfRotationSteps (); 163 // 157 // 164 // 19.03.00 E.Chernyaev 158 // 19.03.00 E.Chernyaev 165 // - added boolean operations (add, subtract, 159 // - added boolean operations (add, subtract, intersect) on polyhedra; 166 // 160 // 167 // 25.05.01 E.Chernyaev 161 // 25.05.01 E.Chernyaev 168 // - added GetSurfaceArea() and GetVolume(); 162 // - added GetSurfaceArea() and GetVolume(); 169 // 163 // 170 // 05.11.02 E.Chernyaev 164 // 05.11.02 E.Chernyaev 171 // - added createTwistedTrap() and createPolyh 165 // - added createTwistedTrap() and createPolyhedron(); 172 // 166 // 173 // 06.03.05 J.Allison 167 // 06.03.05 J.Allison 174 // - added IsErrorBooleanProcess 168 // - added IsErrorBooleanProcess 175 // 169 // 176 // 20.06.05 G.Cosmo 170 // 20.06.05 G.Cosmo 177 // - added HepPolyhedronEllipsoid 171 // - added HepPolyhedronEllipsoid 178 // 172 // 179 // 18.07.07 T.Nikitina << 180 // - added HepPolyhedronParaboloid; << 181 // << 182 // 21.10.09 J.Allison 173 // 21.10.09 J.Allison 183 // - removed IsErrorBooleanProcess (now error 174 // - removed IsErrorBooleanProcess (now error is returned through argument) 184 // 175 // 185 // 22.02.20 E.Chernyaev << 186 // - added HepPolyhedronTet, HepPolyhedronHybe << 187 // << 188 // 12.05.21 E.Chernyaev << 189 // - added TriangulatePolygon(), RotateContour << 190 // - added HepPolyhedronPgon, HepPolyhedronPco << 191 // << 192 // 26.03.22 E.Chernyaev << 193 // - added HepPolyhedronTetMesh << 194 // << 195 // 04.04.22 E.Chernyaev << 196 // - added JoinCoplanarFacets() << 197 // << 198 // 07.04.22 E.Chernyaev << 199 // - added HepPolyhedronBoxMesh << 200 176 201 #ifndef HEP_POLYHEDRON_HH 177 #ifndef HEP_POLYHEDRON_HH 202 #define HEP_POLYHEDRON_HH 178 #define HEP_POLYHEDRON_HH 203 179 204 #include <vector> << 205 #include "G4Types.hh" 180 #include "G4Types.hh" 206 #include "G4TwoVector.hh" << 207 #include "G4ThreeVector.hh" << 208 #include "G4Point3D.hh" 181 #include "G4Point3D.hh" 209 #include "G4Normal3D.hh" 182 #include "G4Normal3D.hh" 210 #include "G4Transform3D.hh" 183 #include "G4Transform3D.hh" 211 184 212 #ifndef DEFAULT_NUMBER_OF_STEPS 185 #ifndef DEFAULT_NUMBER_OF_STEPS 213 #define DEFAULT_NUMBER_OF_STEPS 24 186 #define DEFAULT_NUMBER_OF_STEPS 24 214 #endif 187 #endif 215 188 216 class G4Facet { 189 class G4Facet { 217 friend class HepPolyhedron; 190 friend class HepPolyhedron; 218 friend std::ostream& operator<<(std::ostream 191 friend std::ostream& operator<<(std::ostream&, const G4Facet &facet); 219 192 220 private: 193 private: 221 struct G4Edge { G4int v,f; }; 194 struct G4Edge { G4int v,f; }; 222 G4Edge edge[4]; 195 G4Edge edge[4]; 223 196 224 public: 197 public: 225 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, << 198 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, G4int f2=0, 226 G4int v3=0, G4int f3=0, G4int v4=0, 199 G4int v3=0, G4int f3=0, G4int v4=0, G4int f4=0) 227 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; 200 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; edge[1].f=f2; 228 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; 201 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; edge[3].f=f4; } 229 }; 202 }; 230 203 231 class HepPolyhedron { 204 class HepPolyhedron { 232 friend std::ostream& operator<<(std::ostream 205 friend std::ostream& operator<<(std::ostream&, const HepPolyhedron &ph); 233 206 234 protected: 207 protected: 235 static G4ThreadLocal G4int fNumberOfRotation 208 static G4ThreadLocal G4int fNumberOfRotationSteps; 236 G4int nvert, nface; 209 G4int nvert, nface; 237 G4Point3D *pV; 210 G4Point3D *pV; 238 G4Facet *pF; 211 G4Facet *pF; 239 212 240 // Re-allocate memory for HepPolyhedron 213 // Re-allocate memory for HepPolyhedron 241 void AllocateMemory(G4int Nvert, G4int Nface 214 void AllocateMemory(G4int Nvert, G4int Nface); 242 215 243 // Find neighbouring facet 216 // Find neighbouring facet 244 G4int FindNeighbour(G4int iFace, G4int iNode 217 G4int FindNeighbour(G4int iFace, G4int iNode, G4int iOrder) const; 245 218 246 // Find normal at node 219 // Find normal at node 247 G4Normal3D FindNodeNormal(G4int iFace, G4int 220 G4Normal3D FindNodeNormal(G4int iFace, G4int iNode) const; 248 221 249 // Create HepPolyhedron for prism with quadr 222 // Create HepPolyhedron for prism with quadrilateral base 250 void CreatePrism(); 223 void CreatePrism(); 251 224 252 // Generate facets by revolving an edge arou 225 // Generate facets by revolving an edge around Z-axis 253 void RotateEdge(G4int k1, G4int k2, G4double 226 void RotateEdge(G4int k1, G4int k2, G4double r1, G4double r2, 254 G4int v1, G4int v2, G4int vE 227 G4int v1, G4int v2, G4int vEdge, 255 G4bool ifWholeCircle, G4int 228 G4bool ifWholeCircle, G4int ns, G4int &kface); 256 229 257 // Set side facets for the case of incomplet 230 // Set side facets for the case of incomplete rotation 258 void SetSideFacets(G4int ii[4], G4int vv[4], 231 void SetSideFacets(G4int ii[4], G4int vv[4], 259 G4int *kk, G4double *r, 232 G4int *kk, G4double *r, 260 G4double dphi, G4int ns, 233 G4double dphi, G4int ns, G4int &kface); 261 234 262 // Create HepPolyhedron for body of revoluti 235 // Create HepPolyhedron for body of revolution around Z-axis 263 void RotateAroundZ(G4int nstep, G4double phi 236 void RotateAroundZ(G4int nstep, G4double phi, G4double dphi, 264 G4int np1, G4int np2, 237 G4int np1, G4int np2, 265 const G4double *z, G4doub 238 const G4double *z, G4double *r, 266 G4int nodeVis, G4int edge 239 G4int nodeVis, G4int edgeVis); 267 240 268 // Create HepPolyhedron for body of revoluti << 241 // For each edge set reference to neighbouring facet 269 void RotateContourAroundZ(G4int nstep, G4dou << 242 void SetReferences(); 270 const std::vector< << 271 G4int nodeVis, G4i << 272 << 273 // Triangulate closed polygon (contour) << 274 G4bool TriangulatePolygon(const std::vector< << 275 std::vector<G4int> << 276 243 277 // Helper function for TriangulatePolygon() << 244 // Invert the order on nodes in facets 278 G4bool CheckSnip(const std::vector<G4TwoVect << 245 void InvertFacets(); 279 G4int a, G4int b, G4int c, << 280 G4int n, const G4int* V); << 281 246 282 public: 247 public: 283 // Default constructor << 248 // Constructor 284 HepPolyhedron() : nvert(0), nface(0), pV(nul << 249 HepPolyhedron() : nvert(0), nface(0), pV(0), pF(0) {} 285 << 286 // Constructor with allocation of memory << 287 HepPolyhedron(G4int Nvert, G4int Nface); << 288 250 289 // Copy constructor 251 // Copy constructor 290 HepPolyhedron(const HepPolyhedron & from); 252 HepPolyhedron(const HepPolyhedron & from); 291 253 292 // Move constructor 254 // Move constructor 293 HepPolyhedron(HepPolyhedron && from); 255 HepPolyhedron(HepPolyhedron && from); 294 256 295 // Destructor 257 // Destructor 296 virtual ~HepPolyhedron() { delete [] pV; del 258 virtual ~HepPolyhedron() { delete [] pV; delete [] pF; } 297 259 298 // Assignment 260 // Assignment 299 HepPolyhedron & operator=(const HepPolyhedro 261 HepPolyhedron & operator=(const HepPolyhedron & from); 300 262 301 // Move assignment 263 // Move assignment 302 HepPolyhedron & operator=(HepPolyhedron && f 264 HepPolyhedron & operator=(HepPolyhedron && from); 303 265 304 // Get number of vertices 266 // Get number of vertices 305 G4int GetNoVertices() const { return nvert; 267 G4int GetNoVertices() const { return nvert; } 306 G4int GetNoVerteces() const { return nvert; 268 G4int GetNoVerteces() const { return nvert; } // Old spelling. 307 269 308 // Get number of facets 270 // Get number of facets 309 G4int GetNoFacets() const { return nface; } 271 G4int GetNoFacets() const { return nface; } 310 272 311 // Transform the polyhedron 273 // Transform the polyhedron 312 HepPolyhedron & Transform(const G4Transform3 274 HepPolyhedron & Transform(const G4Transform3D & t); 313 275 314 // Get next vertex index of the quadrilatera 276 // Get next vertex index of the quadrilateral 315 G4bool GetNextVertexIndex(G4int & index, G4i 277 G4bool GetNextVertexIndex(G4int & index, G4int & edgeFlag) const; 316 278 317 // Get vertex by index << 279 // Get vertex by index 318 G4Point3D GetVertex(G4int index) const; 280 G4Point3D GetVertex(G4int index) const; 319 281 320 // Get next vertex + edge visibility of the 282 // Get next vertex + edge visibility of the quadrilateral 321 G4bool GetNextVertex(G4Point3D & vertex, G4i 283 G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag) const; 322 284 323 // Get next vertex + edge visibility + norma 285 // Get next vertex + edge visibility + normal of the quadrilateral 324 G4bool GetNextVertex(G4Point3D & vertex, G4i 286 G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag, 325 G4Normal3D & normal) co 287 G4Normal3D & normal) const; 326 288 327 // Get indices of the next edge with indices 289 // Get indices of the next edge with indices of the faces 328 G4bool GetNextEdgeIndices(G4int & i1, G4int 290 G4bool GetNextEdgeIndices(G4int & i1, G4int & i2, G4int & edgeFlag, 329 G4int & iface1, G4 291 G4int & iface1, G4int & iface2) const; 330 G4bool GetNextEdgeIndeces(G4int & i1, G4int 292 G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag, 331 G4int & iface1, G4 293 G4int & iface1, G4int & iface2) const 332 {return GetNextEdgeIndices(i1,i2,edgeFlag,if 294 {return GetNextEdgeIndices(i1,i2,edgeFlag,iface1,iface2);} // Old spelling 333 295 334 // Get indices of the next edge 296 // Get indices of the next edge 335 G4bool GetNextEdgeIndices(G4int & i1, G4int 297 G4bool GetNextEdgeIndices(G4int & i1, G4int & i2, G4int & edgeFlag) const; 336 G4bool GetNextEdgeIndeces(G4int & i1, G4int 298 G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag) const 337 {return GetNextEdgeIndices(i1,i2,edgeFlag);} 299 {return GetNextEdgeIndices(i1,i2,edgeFlag);} // Old spelling. 338 300 339 // Get next edge 301 // Get next edge 340 G4bool GetNextEdge(G4Point3D &p1, G4Point3D 302 G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag) const; 341 303 342 // Get next edge 304 // Get next edge 343 G4bool GetNextEdge(G4Point3D &p1, G4Point3D 305 G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag, 344 G4int &iface1, G4int &ifa 306 G4int &iface1, G4int &iface2) const; 345 307 346 // Get face by index 308 // Get face by index 347 void GetFacet(G4int iFace, G4int &n, G4int * 309 void GetFacet(G4int iFace, G4int &n, G4int *iNodes, 348 G4int *edgeFlags = nullptr, G4 << 310 G4int *edgeFlags = 0, G4int *iFaces = 0) const; 349 311 350 // Get face by index 312 // Get face by index 351 void GetFacet(G4int iFace, G4int &n, G4Point 313 void GetFacet(G4int iFace, G4int &n, G4Point3D *nodes, 352 G4int *edgeFlags=nullptr, G4No << 314 G4int *edgeFlags=0, G4Normal3D *normals=0) const; 353 315 354 // Get next face with normals at the nodes 316 // Get next face with normals at the nodes 355 G4bool GetNextFacet(G4int &n, G4Point3D *nod << 317 G4bool GetNextFacet(G4int &n, G4Point3D *nodes, G4int *edgeFlags=0, 356 G4Normal3D *normals=null << 318 G4Normal3D *normals=0) const; 357 319 358 // Get normal of the face given by index 320 // Get normal of the face given by index 359 G4Normal3D GetNormal(G4int iFace) const; 321 G4Normal3D GetNormal(G4int iFace) const; 360 322 361 // Get unit normal of the face given by inde 323 // Get unit normal of the face given by index 362 G4Normal3D GetUnitNormal(G4int iFace) const; 324 G4Normal3D GetUnitNormal(G4int iFace) const; 363 325 364 // Get normal of the next face 326 // Get normal of the next face 365 G4bool GetNextNormal(G4Normal3D &normal) con 327 G4bool GetNextNormal(G4Normal3D &normal) const; 366 328 367 // Get normal of unit length of the next fac << 329 // Get normal of unit length of the next face 368 G4bool GetNextUnitNormal(G4Normal3D &normal) 330 G4bool GetNextUnitNormal(G4Normal3D &normal) const; 369 331 370 // Boolean operations << 332 // Boolean operations 371 HepPolyhedron add(const HepPolyhedron &p) co 333 HepPolyhedron add(const HepPolyhedron &p) const; 372 HepPolyhedron subtract(const HepPolyhedron & 334 HepPolyhedron subtract(const HepPolyhedron &p) const; 373 HepPolyhedron intersect(const HepPolyhedron 335 HepPolyhedron intersect(const HepPolyhedron &p) const; 374 336 375 // Get area of the surface of the polyhedron 337 // Get area of the surface of the polyhedron 376 G4double GetSurfaceArea() const; 338 G4double GetSurfaceArea() const; 377 339 378 // Get volume of the polyhedron 340 // Get volume of the polyhedron 379 G4double GetVolume() const; 341 G4double GetVolume() const; 380 342 381 // Get number of steps for whole circle 343 // Get number of steps for whole circle 382 static G4int GetNumberOfRotationSteps(); 344 static G4int GetNumberOfRotationSteps(); 383 345 384 // Set vertex (1 <= index <= Nvert) << 385 void SetVertex(G4int index, const G4Point3D& << 386 << 387 // Set facet (1 <= index <= Nface) << 388 void SetFacet(G4int index, G4int iv1, G4int << 389 << 390 // For each edge set reference to neighbouri << 391 // call this after all vertices and facets h << 392 void SetReferences(); << 393 << 394 // Join couples of triangular facets to quad << 395 // where it is possible << 396 void JoinCoplanarFacets(G4double tolerance); << 397 << 398 // Invert the order on nodes in facets << 399 void InvertFacets(); << 400 << 401 // Set number of steps for whole circle 346 // Set number of steps for whole circle 402 static void SetNumberOfRotationSteps(G4int n 347 static void SetNumberOfRotationSteps(G4int n); 403 348 404 // Reset number of steps for whole circle to 349 // Reset number of steps for whole circle to default value 405 static void ResetNumberOfRotationSteps(); 350 static void ResetNumberOfRotationSteps(); 406 351 407 /** 352 /** 408 * Creates polyhedron for twisted trapezoid. 353 * Creates polyhedron for twisted trapezoid. 409 * The trapezoid is given by two bases perpe 354 * The trapezoid is given by two bases perpendicular to the z-axis. 410 * << 355 * 411 * @param Dz half length in z 356 * @param Dz half length in z 412 * @param xy1 1st base (at z = -Dz) 357 * @param xy1 1st base (at z = -Dz) 413 * @param xy2 2nd base (at z = +Dz) 358 * @param xy2 2nd base (at z = +Dz) 414 * @return status of the operation - is non- 359 * @return status of the operation - is non-zero in case of problem 415 */ 360 */ 416 G4int createTwistedTrap(G4double Dz, 361 G4int createTwistedTrap(G4double Dz, 417 const G4double xy1[][2 362 const G4double xy1[][2], const G4double xy2[][2]); 418 363 419 /** 364 /** 420 * Creates user defined polyhedron. 365 * Creates user defined polyhedron. 421 * This function allows to the user to defin 366 * This function allows to the user to define arbitrary polyhedron. 422 * The faces of the polyhedron should be eit 367 * The faces of the polyhedron should be either triangles or planar 423 * quadrilateral. Nodes of a face are define 368 * quadrilateral. Nodes of a face are defined by indexes pointing to 424 * the elements in the xyz array. Numeration 369 * the elements in the xyz array. Numeration of the elements in the 425 * array starts from 1 (like in fortran). Th 370 * array starts from 1 (like in fortran). The indexes can be positive 426 * or negative. Negative sign means that the 371 * or negative. Negative sign means that the corresponding edge is 427 * invisible. The normal of the face should 372 * invisible. The normal of the face should be directed to exterior 428 * of the polyhedron. << 373 * of the polyhedron. 429 * << 374 * 430 * @param Nnodes number of nodes 375 * @param Nnodes number of nodes 431 * @param Nfaces number of faces 376 * @param Nfaces number of faces 432 * @param xyz nodes 377 * @param xyz nodes 433 * @param faces faces (quadrilaterals or t 378 * @param faces faces (quadrilaterals or triangles) 434 * @return status of the operation - is non- 379 * @return status of the operation - is non-zero in case of problem 435 */ 380 */ 436 G4int createPolyhedron(G4int Nnodes, G4int N 381 G4int createPolyhedron(G4int Nnodes, G4int Nfaces, 437 const G4double xyz[][ 382 const G4double xyz[][3], const G4int faces[][4]); 438 << 439 /** << 440 * Calculate the unweighted mean of all the << 441 * confused with the polyhedron centre or ce << 442 * @return G4Point3D of the unweighted mean << 443 */ << 444 G4Point3D vertexUnweightedMean() const; << 445 }; 383 }; 446 384 447 class HepPolyhedronTrd2 : public HepPolyhedron 385 class HepPolyhedronTrd2 : public HepPolyhedron 448 { 386 { 449 public: 387 public: 450 HepPolyhedronTrd2(G4double Dx1, G4double Dx2 388 HepPolyhedronTrd2(G4double Dx1, G4double Dx2, 451 G4double Dy1, G4double Dy2 389 G4double Dy1, G4double Dy2, G4double Dz); 452 ~HepPolyhedronTrd2() override; << 390 virtual ~HepPolyhedronTrd2(); 453 }; 391 }; 454 392 455 class HepPolyhedronTrd1 : public HepPolyhedron 393 class HepPolyhedronTrd1 : public HepPolyhedronTrd2 456 { 394 { 457 public: 395 public: 458 HepPolyhedronTrd1(G4double Dx1, G4double Dx2 396 HepPolyhedronTrd1(G4double Dx1, G4double Dx2, 459 G4double Dy, G4double Dz); 397 G4double Dy, G4double Dz); 460 ~HepPolyhedronTrd1() override; << 398 virtual ~HepPolyhedronTrd1(); 461 }; 399 }; 462 400 463 class HepPolyhedronBox : public HepPolyhedronT 401 class HepPolyhedronBox : public HepPolyhedronTrd2 464 { 402 { 465 public: 403 public: 466 HepPolyhedronBox(G4double Dx, G4double Dy, G 404 HepPolyhedronBox(G4double Dx, G4double Dy, G4double Dz); 467 ~HepPolyhedronBox() override; << 405 virtual ~HepPolyhedronBox(); 468 }; 406 }; 469 407 470 class HepPolyhedronTrap : public HepPolyhedron 408 class HepPolyhedronTrap : public HepPolyhedron 471 { 409 { 472 public: 410 public: 473 HepPolyhedronTrap(G4double Dz, G4double Thet 411 HepPolyhedronTrap(G4double Dz, G4double Theta, G4double Phi, 474 G4double Dy1, 412 G4double Dy1, 475 G4double Dx1, G4double Dx2 413 G4double Dx1, G4double Dx2, G4double Alp1, 476 G4double Dy2, 414 G4double Dy2, 477 G4double Dx3, G4double Dx4 415 G4double Dx3, G4double Dx4, G4double Alp2); 478 ~HepPolyhedronTrap() override; << 416 virtual ~HepPolyhedronTrap(); 479 }; 417 }; 480 418 481 class HepPolyhedronPara : public HepPolyhedron 419 class HepPolyhedronPara : public HepPolyhedronTrap 482 { 420 { 483 public: 421 public: 484 HepPolyhedronPara(G4double Dx, G4double Dy, 422 HepPolyhedronPara(G4double Dx, G4double Dy, G4double Dz, 485 G4double Alpha, G4double T 423 G4double Alpha, G4double Theta, G4double Phi); 486 ~HepPolyhedronPara() override; << 424 virtual ~HepPolyhedronPara(); 487 }; 425 }; 488 426 489 class HepPolyhedronParaboloid : public HepPoly 427 class HepPolyhedronParaboloid : public HepPolyhedron 490 { 428 { 491 public: 429 public: 492 HepPolyhedronParaboloid(G4double r1, 430 HepPolyhedronParaboloid(G4double r1, 493 G4double r2, 431 G4double r2, 494 G4double dz, 432 G4double dz, 495 G4double Phi1, 433 G4double Phi1, 496 G4double Dphi); 434 G4double Dphi); 497 ~HepPolyhedronParaboloid() override; << 435 virtual ~HepPolyhedronParaboloid(); 498 }; 436 }; 499 437 500 class HepPolyhedronHype : public HepPolyhedron 438 class HepPolyhedronHype : public HepPolyhedron 501 { 439 { 502 public: 440 public: 503 HepPolyhedronHype(G4double r1, 441 HepPolyhedronHype(G4double r1, 504 G4double r2, 442 G4double r2, 505 G4double tan1, 443 G4double tan1, 506 G4double tan2, 444 G4double tan2, 507 G4double halfZ); 445 G4double halfZ); 508 ~HepPolyhedronHype() override; << 446 virtual ~HepPolyhedronHype(); 509 }; 447 }; 510 448 511 class HepPolyhedronCons : public HepPolyhedron 449 class HepPolyhedronCons : public HepPolyhedron 512 { 450 { 513 public: 451 public: 514 HepPolyhedronCons(G4double Rmn1, G4double Rm << 452 HepPolyhedronCons(G4double Rmn1, G4double Rmx1, 515 G4double Rmn2, G4double Rm 453 G4double Rmn2, G4double Rmx2, G4double Dz, 516 G4double Phi1, G4double Dp << 454 G4double Phi1, G4double Dphi); 517 ~HepPolyhedronCons() override; << 455 virtual ~HepPolyhedronCons(); 518 }; 456 }; 519 457 520 class HepPolyhedronCone : public HepPolyhedron 458 class HepPolyhedronCone : public HepPolyhedronCons 521 { 459 { 522 public: 460 public: 523 HepPolyhedronCone(G4double Rmn1, G4double Rm << 461 HepPolyhedronCone(G4double Rmn1, G4double Rmx1, 524 G4double Rmn2, G4double Rm 462 G4double Rmn2, G4double Rmx2, G4double Dz); 525 ~HepPolyhedronCone() override; << 463 virtual ~HepPolyhedronCone(); 526 }; 464 }; 527 465 528 class HepPolyhedronTubs : public HepPolyhedron 466 class HepPolyhedronTubs : public HepPolyhedronCons 529 { 467 { 530 public: 468 public: 531 HepPolyhedronTubs(G4double Rmin, G4double Rm << 469 HepPolyhedronTubs(G4double Rmin, G4double Rmax, G4double Dz, 532 G4double Phi1, G4double Dp 470 G4double Phi1, G4double Dphi); 533 ~HepPolyhedronTubs() override; << 471 virtual ~HepPolyhedronTubs(); 534 }; 472 }; 535 473 536 class HepPolyhedronTube : public HepPolyhedron 474 class HepPolyhedronTube : public HepPolyhedronCons 537 { 475 { 538 public: 476 public: 539 HepPolyhedronTube (G4double Rmin, G4double R 477 HepPolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz); 540 ~HepPolyhedronTube() override; << 478 virtual ~HepPolyhedronTube(); 541 }; 479 }; 542 480 543 class HepPolyhedronPgon : public HepPolyhedron 481 class HepPolyhedronPgon : public HepPolyhedron 544 { 482 { 545 public: 483 public: 546 HepPolyhedronPgon(G4double phi, G4double dph 484 HepPolyhedronPgon(G4double phi, G4double dphi, G4int npdv, G4int nz, 547 const G4double *z, 485 const G4double *z, 548 const G4double *rmin, 486 const G4double *rmin, 549 const G4double *rmax); 487 const G4double *rmax); 550 HepPolyhedronPgon(G4double phi, G4double dph << 488 virtual ~HepPolyhedronPgon(); 551 const std::vector<G4TwoVec << 552 ~HepPolyhedronPgon() override; << 553 }; 489 }; 554 490 555 class HepPolyhedronPcon : public HepPolyhedron 491 class HepPolyhedronPcon : public HepPolyhedronPgon 556 { 492 { 557 public: 493 public: 558 HepPolyhedronPcon(G4double phi, G4double dph 494 HepPolyhedronPcon(G4double phi, G4double dphi, G4int nz, 559 const G4double *z, 495 const G4double *z, 560 const G4double *rmin, 496 const G4double *rmin, 561 const G4double *rmax); 497 const G4double *rmax); 562 HepPolyhedronPcon(G4double phi, G4double dph << 498 virtual ~HepPolyhedronPcon(); 563 const std::vector<G4TwoVec << 564 ~HepPolyhedronPcon() override; << 565 }; 499 }; 566 500 567 class HepPolyhedronSphere : public HepPolyhedr 501 class HepPolyhedronSphere : public HepPolyhedron 568 { 502 { 569 public: 503 public: 570 HepPolyhedronSphere(G4double rmin, G4double 504 HepPolyhedronSphere(G4double rmin, G4double rmax, 571 G4double phi, G4double d 505 G4double phi, G4double dphi, 572 G4double the, G4double d 506 G4double the, G4double dthe); 573 ~HepPolyhedronSphere() override; << 507 virtual ~HepPolyhedronSphere(); 574 }; 508 }; 575 509 576 class HepPolyhedronTorus : public HepPolyhedro 510 class HepPolyhedronTorus : public HepPolyhedron 577 { 511 { 578 public: 512 public: 579 HepPolyhedronTorus(G4double rmin, G4double r 513 HepPolyhedronTorus(G4double rmin, G4double rmax, G4double rtor, 580 G4double phi, G4double dp 514 G4double phi, G4double dphi); 581 ~HepPolyhedronTorus() override; << 515 virtual ~HepPolyhedronTorus(); 582 }; 516 }; 583 517 584 class HepPolyhedronTet : public HepPolyhedron 518 class HepPolyhedronTet : public HepPolyhedron 585 { 519 { 586 public: 520 public: 587 HepPolyhedronTet(const G4double p0[3], 521 HepPolyhedronTet(const G4double p0[3], 588 const G4double p1[3], 522 const G4double p1[3], 589 const G4double p2[3], 523 const G4double p2[3], 590 const G4double p3[3]); 524 const G4double p3[3]); 591 ~HepPolyhedronTet() override; << 525 virtual ~HepPolyhedronTet(); 592 }; 526 }; 593 527 594 class HepPolyhedronEllipsoid : public HepPolyh 528 class HepPolyhedronEllipsoid : public HepPolyhedron 595 { 529 { 596 public: 530 public: 597 HepPolyhedronEllipsoid(G4double dx, G4double << 531 HepPolyhedronEllipsoid(G4double dx, G4double dy, G4double dz, 598 G4double zcut1, G4dou 532 G4double zcut1, G4double zcut2); 599 ~HepPolyhedronEllipsoid() override; << 533 virtual ~HepPolyhedronEllipsoid(); 600 }; 534 }; 601 535 602 class HepPolyhedronEllipticalCone : public Hep 536 class HepPolyhedronEllipticalCone : public HepPolyhedron 603 { 537 { 604 public: 538 public: 605 HepPolyhedronEllipticalCone(G4double dx, G4d 539 HepPolyhedronEllipticalCone(G4double dx, G4double dy, G4double z, 606 G4double zcut1); 540 G4double zcut1); 607 ~HepPolyhedronEllipticalCone() override; << 541 virtual ~HepPolyhedronEllipticalCone(); 608 }; 542 }; 609 543 610 class HepPolyhedronHyperbolicMirror : public H 544 class HepPolyhedronHyperbolicMirror : public HepPolyhedron 611 { 545 { 612 public: 546 public: 613 HepPolyhedronHyperbolicMirror(G4double a, G4 547 HepPolyhedronHyperbolicMirror(G4double a, G4double h, G4double r); 614 ~HepPolyhedronHyperbolicMirror() override; << 548 virtual ~HepPolyhedronHyperbolicMirror(); 615 }; << 616 << 617 class HepPolyhedronTetMesh : public HepPolyhed << 618 { << 619 public: << 620 HepPolyhedronTetMesh(const std::vector<G4Thr << 621 ~HepPolyhedronTetMesh() override; << 622 }; << 623 << 624 class HepPolyhedronBoxMesh : public HepPolyhed << 625 { << 626 public: << 627 HepPolyhedronBoxMesh(G4double sizeX, G4doubl << 628 const std::vector<G4Thr << 629 ~HepPolyhedronBoxMesh() override; << 630 }; 549 }; 631 550 632 #endif /* HEP_POLYHEDRON_HH */ 551 #endif /* HEP_POLYHEDRON_HH */ 633 552