Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // >> 28 // 26 // Class Description: 29 // Class Description: 27 // HepPolyhedron is an intermediate class betw 30 // HepPolyhedron is an intermediate class between description of a shape 28 // and visualization systems. It is intended t 31 // and visualization systems. It is intended to provide some service like: 29 // - polygonization of shapes with trianguli 32 // - polygonization of shapes with triangulization (quadrilaterization) 30 // of complex polygons; 33 // of complex polygons; 31 // - calculation of normals for faces and ve 34 // - calculation of normals for faces and vertices; 32 // - finding result of boolean operation on 35 // - finding result of boolean operation on polyhedra; 33 // 36 // 34 // Public constructors: 37 // Public constructors: 35 // 38 // 36 // HepPolyhedronBox (dx,dy,dz) 39 // HepPolyhedronBox (dx,dy,dz) 37 // - cr 40 // - create polyhedron for Box; 38 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 41 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 39 // - cr 42 // - create polyhedron for Trd1; 40 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 43 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 41 // - cr 44 // - create polyhedron for Trd2; 42 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,t 45 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,tl1,alp1, h2,bl2,tl2,alp2) 43 // - cr 46 // - create polyhedron for Trap; 44 // HepPolyhedronPara (dx,dy,dz,alpha,theta,p 47 // HepPolyhedronPara (dx,dy,dz,alpha,theta,phi) 45 // - cr 48 // - create polyhedron for Para; 46 // HepPolyhedronTube (rmin,rmax,dz) 49 // HepPolyhedronTube (rmin,rmax,dz) 47 // - cr 50 // - create polyhedron for Tube; 48 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi 51 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi) 49 // - cr 52 // - create polyhedron for Tubs; 50 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax 53 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax2,dz) 51 // - cr 54 // - create polyhedron for Cone; 52 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax 55 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax2,dz,phi1,dphi) 53 // - cr 56 // - create polyhedron for Cons; 54 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*) 57 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*),rmin(*),rmax(*)) 55 // - cr 58 // - create polyhedron for Pgon; 56 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin 59 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin(*),rmax(*)) 57 // - cr 60 // - create polyhedron for Pcon; 58 // HepPolyhedronSphere (rmin,rmax,phi,dphi,t 61 // HepPolyhedronSphere (rmin,rmax,phi,dphi,the,dthe) 59 // - cr 62 // - create polyhedron for Sphere; 60 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dp 63 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dphi) 61 // - cr 64 // - create polyhedron for Torus; 62 // HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3] << 63 // - cr << 64 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zc 65 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zcut2) 65 // - cr 66 // - create polyhedron for Ellipsoid; 66 // HepPolyhedronEllipticalCone(dx,dy,z,zcut1 << 67 // - cr << 68 // HepPolyhedronParaboloid (r1,r2,dz,phi,dph << 69 // - cr << 70 // HepPolyhedronHype (r1,r2,tan1,tan2,halfz) << 71 // - cr << 72 // HepPolyhedronHyperbolicMirror (a,h,r) << 73 // - cr << 74 // HepPolyhedronTetMesh (vector<p>) << 75 // - cr << 76 // HepPolyhedronBoxMesh (sx,sy,sz,vector<p>) << 77 // - cr << 78 // Public functions: 67 // Public functions: 79 // 68 // 80 // GetNoVertices () - returns number o 69 // GetNoVertices () - returns number of vertices; 81 // GetNoFacets () - returns number o 70 // GetNoFacets () - returns number of faces; 82 // GetNextVertexIndex (index,edgeFlag) - get 71 // GetNextVertexIndex (index,edgeFlag) - get vertex indices of the 83 // quadrilaterals i 72 // quadrilaterals in order; 84 // returns false wh 73 // returns false when finished each face; 85 // GetVertex (index) - returns vertex b 74 // GetVertex (index) - returns vertex by index; 86 // GetNextVertex (vertex,edgeFlag) - get ver 75 // GetNextVertex (vertex,edgeFlag) - get vertices with edge visibility 87 // of the quadrilat 76 // of the quadrilaterals in order; 88 // returns false wh 77 // returns false when finished each face; 89 // GetNextVertex (vertex,edgeFlag,normal) - 78 // GetNextVertex (vertex,edgeFlag,normal) - get vertices with edge 90 // visibility and n 79 // visibility and normal of the quadrilaterals 91 // in order; return 80 // in order; returns false when finished each face; 92 // GetNextEdgeIndices (i1,i2,edgeFlag) - get 81 // GetNextEdgeIndices (i1,i2,edgeFlag) - get indices of the next edge; 93 // returns false fo 82 // returns false for the last edge; 94 // GetNextEdgeIndices (i1,i2,edgeFlag,iface1 83 // GetNextEdgeIndices (i1,i2,edgeFlag,iface1,iface2) - get indices of 95 // the next edge wi 84 // the next edge with indices of the faces 96 // to which the edg 85 // to which the edge belongs; 97 // returns false fo 86 // returns false for the last edge; 98 // GetNextEdge (p1,p2,edgeFlag) - get next e 87 // GetNextEdge (p1,p2,edgeFlag) - get next edge; 99 // returns false fo 88 // returns false for the last edge; 100 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2 89 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2) - get next edge with indices 101 // of the faces to 90 // of the faces to which the edge belongs; 102 // returns false fo 91 // returns false for the last edge; 103 // GetFacet (index,n,nodes,edgeFlags=0,norma 92 // GetFacet (index,n,nodes,edgeFlags=0,normals=0) - get face by index; 104 // GetNextFacet (n,nodes,edgeFlags=0,normals 93 // GetNextFacet (n,nodes,edgeFlags=0,normals=0) - get next face with normals 105 // at the nodes; re 94 // at the nodes; returns false for the last face; 106 // GetNormal (index) - get normal of fa 95 // GetNormal (index) - get normal of face given by index; 107 // GetUnitNormal (index) - get unit normal 96 // GetUnitNormal (index) - get unit normal of face given by index; 108 // GetNextNormal (normal) - get normals of e 97 // GetNextNormal (normal) - get normals of each face in order; 109 // returns false wh 98 // returns false when finished all faces; 110 // GetNextUnitNormal (normal) - get normals 99 // GetNextUnitNormal (normal) - get normals of unit length of each face 111 // in order; return 100 // in order; returns false when finished all faces; 112 // GetSurfaceArea() - get surface area 101 // GetSurfaceArea() - get surface area of the polyhedron; 113 // GetVolume() - get volume of th 102 // GetVolume() - get volume of the polyhedron; 114 // GetNumberOfRotationSteps() - get number o << 103 // GetNumberOfRotationSteps() - get number of steps for whole circle; 115 // SetVertex(index, v) - set vertex; << 116 // SetFacet(index,iv1,iv2,iv3,iv4) - set fac << 117 // SetReferences() - set references t << 118 // JoinCoplanarFacets(tolerance) - join copl << 119 // InvertFacets() - invert the order << 120 // SetNumberOfRotationSteps (n) - set number 104 // SetNumberOfRotationSteps (n) - set number of steps for whole circle; 121 // ResetNumberOfRotationSteps() - reset numb 105 // ResetNumberOfRotationSteps() - reset number of steps for whole circle 122 // to default value 106 // to default value; 123 // History: 107 // History: 124 // 108 // 125 // 20.06.96 Evgeni Chernyaev <Evgueni.Tchernia 109 // 20.06.96 Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version 126 // 110 // 127 // 23.07.96 John Allison 111 // 23.07.96 John Allison 128 // - added GetNoVertices, GetNoFacets, GetNext 112 // - added GetNoVertices, GetNoFacets, GetNextVertex, GetNextNormal 129 // 113 // 130 // 30.09.96 E.Chernyaev 114 // 30.09.96 E.Chernyaev 131 // - added GetNextVertexIndex, GetVertex by Ya 115 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada 132 // - added GetNextUnitNormal, GetNextEdgeIndic 116 // - added GetNextUnitNormal, GetNextEdgeIndices, GetNextEdge 133 // - improvements: angles now expected in radi 117 // - improvements: angles now expected in radians 134 // int -> G4int, double -> G4d << 118 // int -> G4int, double -> G4double 135 // - G4ThreeVector replaced by either G4Point3 119 // - G4ThreeVector replaced by either G4Point3D or G4Normal3D 136 // 120 // 137 // 15.12.96 E.Chernyaev 121 // 15.12.96 E.Chernyaev 138 // - private functions G4PolyhedronAlloc, G4Po 122 // - private functions G4PolyhedronAlloc, G4PolyhedronPrism renamed 139 // to AllocateMemory and CreatePrism 123 // to AllocateMemory and CreatePrism 140 // - added private functions GetNumberOfRotati 124 // - added private functions GetNumberOfRotationSteps, RotateEdge, 141 // RotateAroundZ, SetReferences 125 // RotateAroundZ, SetReferences 142 // - rewritten G4PolyhedronCons; 126 // - rewritten G4PolyhedronCons; 143 // - added G4PolyhedronPara, ...Trap, ...Pgon, 127 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus, 144 // so full List of implemented shapes now lo 128 // so full List of implemented shapes now looks like: 145 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, 129 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, CONS, PARA, PGON, PCON, 146 // SPHERE, TORUS 130 // SPHERE, TORUS 147 // 131 // 148 // 01.06.97 E.Chernyaev 132 // 01.06.97 E.Chernyaev 149 // - RotateAroundZ modified and SetSideFacets 133 // - RotateAroundZ modified and SetSideFacets added to allow Rmin=Rmax 150 // in bodies of revolution 134 // in bodies of revolution 151 // 135 // 152 // 24.06.97 J.Allison 136 // 24.06.97 J.Allison 153 // - added static private member fNumberOfRota 137 // - added static private member fNumberOfRotationSteps and static public 154 // functions void SetNumberOfRotationSteps ( 138 // functions void SetNumberOfRotationSteps (G4int n) and 155 // void ResetNumberOfRotationSteps (). Modi 139 // void ResetNumberOfRotationSteps (). Modified 156 // GetNumberOfRotationSteps() appropriately. 140 // GetNumberOfRotationSteps() appropriately. Made all three functions 157 // inline (at end of this .hh file). 141 // inline (at end of this .hh file). 158 // Usage: 142 // Usage: 159 // G4Polyhedron::SetNumberOfRotationSteps 143 // G4Polyhedron::SetNumberOfRotationSteps 160 // (fpView -> GetViewParameters ().GetNoOf 144 // (fpView -> GetViewParameters ().GetNoOfSides ()); 161 // pPolyhedron = solid.CreatePolyhedron (); 145 // pPolyhedron = solid.CreatePolyhedron (); 162 // G4Polyhedron::ResetNumberOfRotationSteps 146 // G4Polyhedron::ResetNumberOfRotationSteps (); 163 // 147 // 164 // 19.03.00 E.Chernyaev 148 // 19.03.00 E.Chernyaev 165 // - added boolean operations (add, subtract, 149 // - added boolean operations (add, subtract, intersect) on polyhedra; 166 // 150 // 167 // 25.05.01 E.Chernyaev 151 // 25.05.01 E.Chernyaev 168 // - added GetSurfaceArea() and GetVolume(); 152 // - added GetSurfaceArea() and GetVolume(); 169 // 153 // 170 // 05.11.02 E.Chernyaev 154 // 05.11.02 E.Chernyaev 171 // - added createTwistedTrap() and createPolyh 155 // - added createTwistedTrap() and createPolyhedron(); 172 // 156 // 173 // 06.03.05 J.Allison 157 // 06.03.05 J.Allison 174 // - added IsErrorBooleanProcess 158 // - added IsErrorBooleanProcess 175 // 159 // 176 // 20.06.05 G.Cosmo 160 // 20.06.05 G.Cosmo 177 // - added HepPolyhedronEllipsoid 161 // - added HepPolyhedronEllipsoid 178 // 162 // 179 // 18.07.07 T.Nikitina << 180 // - added HepPolyhedronParaboloid; << 181 // << 182 // 21.10.09 J.Allison 163 // 21.10.09 J.Allison 183 // - removed IsErrorBooleanProcess (now error 164 // - removed IsErrorBooleanProcess (now error is returned through argument) 184 // 165 // 185 // 22.02.20 E.Chernyaev << 186 // - added HepPolyhedronTet, HepPolyhedronHybe << 187 // << 188 // 12.05.21 E.Chernyaev << 189 // - added TriangulatePolygon(), RotateContour << 190 // - added HepPolyhedronPgon, HepPolyhedronPco << 191 // << 192 // 26.03.22 E.Chernyaev << 193 // - added HepPolyhedronTetMesh << 194 // << 195 // 04.04.22 E.Chernyaev << 196 // - added JoinCoplanarFacets() << 197 // << 198 // 07.04.22 E.Chernyaev << 199 // - added HepPolyhedronBoxMesh << 200 166 201 #ifndef HEP_POLYHEDRON_HH 167 #ifndef HEP_POLYHEDRON_HH 202 #define HEP_POLYHEDRON_HH 168 #define HEP_POLYHEDRON_HH 203 169 204 #include <vector> << 205 #include "G4Types.hh" 170 #include "G4Types.hh" 206 #include "G4TwoVector.hh" << 207 #include "G4ThreeVector.hh" << 208 #include "G4Point3D.hh" 171 #include "G4Point3D.hh" 209 #include "G4Normal3D.hh" 172 #include "G4Normal3D.hh" 210 #include "G4Transform3D.hh" 173 #include "G4Transform3D.hh" 211 174 212 #ifndef DEFAULT_NUMBER_OF_STEPS 175 #ifndef DEFAULT_NUMBER_OF_STEPS 213 #define DEFAULT_NUMBER_OF_STEPS 24 176 #define DEFAULT_NUMBER_OF_STEPS 24 214 #endif 177 #endif 215 178 216 class G4Facet { 179 class G4Facet { 217 friend class HepPolyhedron; 180 friend class HepPolyhedron; 218 friend std::ostream& operator<<(std::ostream 181 friend std::ostream& operator<<(std::ostream&, const G4Facet &facet); 219 182 220 private: 183 private: 221 struct G4Edge { G4int v,f; }; 184 struct G4Edge { G4int v,f; }; 222 G4Edge edge[4]; 185 G4Edge edge[4]; 223 186 224 public: 187 public: 225 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, << 188 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, G4int f2=0, 226 G4int v3=0, G4int f3=0, G4int v4=0, 189 G4int v3=0, G4int f3=0, G4int v4=0, G4int f4=0) 227 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; 190 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; edge[1].f=f2; 228 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; 191 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; edge[3].f=f4; } 229 }; 192 }; 230 193 231 class HepPolyhedron { 194 class HepPolyhedron { 232 friend std::ostream& operator<<(std::ostream 195 friend std::ostream& operator<<(std::ostream&, const HepPolyhedron &ph); 233 196 234 protected: 197 protected: 235 static G4ThreadLocal G4int fNumberOfRotation 198 static G4ThreadLocal G4int fNumberOfRotationSteps; 236 G4int nvert, nface; 199 G4int nvert, nface; 237 G4Point3D *pV; 200 G4Point3D *pV; 238 G4Facet *pF; 201 G4Facet *pF; 239 202 240 // Re-allocate memory for HepPolyhedron 203 // Re-allocate memory for HepPolyhedron 241 void AllocateMemory(G4int Nvert, G4int Nface 204 void AllocateMemory(G4int Nvert, G4int Nface); 242 205 243 // Find neighbouring facet 206 // Find neighbouring facet 244 G4int FindNeighbour(G4int iFace, G4int iNode 207 G4int FindNeighbour(G4int iFace, G4int iNode, G4int iOrder) const; 245 208 246 // Find normal at node 209 // Find normal at node 247 G4Normal3D FindNodeNormal(G4int iFace, G4int 210 G4Normal3D FindNodeNormal(G4int iFace, G4int iNode) const; 248 211 249 // Create HepPolyhedron for prism with quadr 212 // Create HepPolyhedron for prism with quadrilateral base 250 void CreatePrism(); 213 void CreatePrism(); 251 214 252 // Generate facets by revolving an edge arou 215 // Generate facets by revolving an edge around Z-axis 253 void RotateEdge(G4int k1, G4int k2, G4double 216 void RotateEdge(G4int k1, G4int k2, G4double r1, G4double r2, 254 G4int v1, G4int v2, G4int vE 217 G4int v1, G4int v2, G4int vEdge, 255 G4bool ifWholeCircle, G4int 218 G4bool ifWholeCircle, G4int ns, G4int &kface); 256 219 257 // Set side facets for the case of incomplet 220 // Set side facets for the case of incomplete rotation 258 void SetSideFacets(G4int ii[4], G4int vv[4], 221 void SetSideFacets(G4int ii[4], G4int vv[4], 259 G4int *kk, G4double *r, 222 G4int *kk, G4double *r, 260 G4double dphi, G4int ns, 223 G4double dphi, G4int ns, G4int &kface); 261 224 262 // Create HepPolyhedron for body of revoluti 225 // Create HepPolyhedron for body of revolution around Z-axis 263 void RotateAroundZ(G4int nstep, G4double phi 226 void RotateAroundZ(G4int nstep, G4double phi, G4double dphi, 264 G4int np1, G4int np2, 227 G4int np1, G4int np2, 265 const G4double *z, G4doub 228 const G4double *z, G4double *r, 266 G4int nodeVis, G4int edge 229 G4int nodeVis, G4int edgeVis); 267 230 268 // Create HepPolyhedron for body of revoluti << 231 // For each edge set reference to neighbouring facet 269 void RotateContourAroundZ(G4int nstep, G4dou << 232 void SetReferences(); 270 const std::vector< << 271 G4int nodeVis, G4i << 272 << 273 // Triangulate closed polygon (contour) << 274 G4bool TriangulatePolygon(const std::vector< << 275 std::vector<G4int> << 276 233 277 // Helper function for TriangulatePolygon() << 234 // Invert the order on nodes in facets 278 G4bool CheckSnip(const std::vector<G4TwoVect << 235 void InvertFacets(); 279 G4int a, G4int b, G4int c, << 280 G4int n, const G4int* V); << 281 236 282 public: 237 public: 283 // Default constructor << 238 // Constructor 284 HepPolyhedron() : nvert(0), nface(0), pV(nul << 239 HepPolyhedron() : nvert(0), nface(0), pV(0), pF(0) {} 285 << 286 // Constructor with allocation of memory << 287 HepPolyhedron(G4int Nvert, G4int Nface); << 288 240 289 // Copy constructor 241 // Copy constructor 290 HepPolyhedron(const HepPolyhedron & from); 242 HepPolyhedron(const HepPolyhedron & from); 291 243 292 // Move constructor << 293 HepPolyhedron(HepPolyhedron && from); << 294 << 295 // Destructor 244 // Destructor 296 virtual ~HepPolyhedron() { delete [] pV; del 245 virtual ~HepPolyhedron() { delete [] pV; delete [] pF; } 297 246 298 // Assignment 247 // Assignment 299 HepPolyhedron & operator=(const HepPolyhedro 248 HepPolyhedron & operator=(const HepPolyhedron & from); 300 249 301 // Move assignment << 302 HepPolyhedron & operator=(HepPolyhedron && f << 303 << 304 // Get number of vertices 250 // Get number of vertices 305 G4int GetNoVertices() const { return nvert; 251 G4int GetNoVertices() const { return nvert; } 306 G4int GetNoVerteces() const { return nvert; 252 G4int GetNoVerteces() const { return nvert; } // Old spelling. 307 253 308 // Get number of facets 254 // Get number of facets 309 G4int GetNoFacets() const { return nface; } 255 G4int GetNoFacets() const { return nface; } 310 256 311 // Transform the polyhedron 257 // Transform the polyhedron 312 HepPolyhedron & Transform(const G4Transform3 258 HepPolyhedron & Transform(const G4Transform3D & t); 313 259 314 // Get next vertex index of the quadrilatera 260 // Get next vertex index of the quadrilateral 315 G4bool GetNextVertexIndex(G4int & index, G4i 261 G4bool GetNextVertexIndex(G4int & index, G4int & edgeFlag) const; 316 262 317 // Get vertex by index << 263 // Get vertex by index 318 G4Point3D GetVertex(G4int index) const; 264 G4Point3D GetVertex(G4int index) const; 319 265 320 // Get next vertex + edge visibility of the 266 // Get next vertex + edge visibility of the quadrilateral 321 G4bool GetNextVertex(G4Point3D & vertex, G4i 267 G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag) const; 322 268 323 // Get next vertex + edge visibility + norma 269 // Get next vertex + edge visibility + normal of the quadrilateral 324 G4bool GetNextVertex(G4Point3D & vertex, G4i 270 G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag, 325 G4Normal3D & normal) co 271 G4Normal3D & normal) const; 326 272 327 // Get indices of the next edge with indices 273 // Get indices of the next edge with indices of the faces 328 G4bool GetNextEdgeIndices(G4int & i1, G4int 274 G4bool GetNextEdgeIndices(G4int & i1, G4int & i2, G4int & edgeFlag, 329 G4int & iface1, G4 275 G4int & iface1, G4int & iface2) const; 330 G4bool GetNextEdgeIndeces(G4int & i1, G4int 276 G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag, 331 G4int & iface1, G4 277 G4int & iface1, G4int & iface2) const 332 {return GetNextEdgeIndices(i1,i2,edgeFlag,if 278 {return GetNextEdgeIndices(i1,i2,edgeFlag,iface1,iface2);} // Old spelling 333 279 334 // Get indices of the next edge 280 // Get indices of the next edge 335 G4bool GetNextEdgeIndices(G4int & i1, G4int 281 G4bool GetNextEdgeIndices(G4int & i1, G4int & i2, G4int & edgeFlag) const; 336 G4bool GetNextEdgeIndeces(G4int & i1, G4int 282 G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag) const 337 {return GetNextEdgeIndices(i1,i2,edgeFlag);} 283 {return GetNextEdgeIndices(i1,i2,edgeFlag);} // Old spelling. 338 284 339 // Get next edge 285 // Get next edge 340 G4bool GetNextEdge(G4Point3D &p1, G4Point3D 286 G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag) const; 341 287 342 // Get next edge 288 // Get next edge 343 G4bool GetNextEdge(G4Point3D &p1, G4Point3D 289 G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag, 344 G4int &iface1, G4int &ifa 290 G4int &iface1, G4int &iface2) const; 345 291 346 // Get face by index 292 // Get face by index 347 void GetFacet(G4int iFace, G4int &n, G4int * 293 void GetFacet(G4int iFace, G4int &n, G4int *iNodes, 348 G4int *edgeFlags = nullptr, G4 << 294 G4int *edgeFlags = 0, G4int *iFaces = 0) const; 349 295 350 // Get face by index 296 // Get face by index 351 void GetFacet(G4int iFace, G4int &n, G4Point 297 void GetFacet(G4int iFace, G4int &n, G4Point3D *nodes, 352 G4int *edgeFlags=nullptr, G4No << 298 G4int *edgeFlags=0, G4Normal3D *normals=0) const; 353 299 354 // Get next face with normals at the nodes 300 // Get next face with normals at the nodes 355 G4bool GetNextFacet(G4int &n, G4Point3D *nod << 301 G4bool GetNextFacet(G4int &n, G4Point3D *nodes, G4int *edgeFlags=0, 356 G4Normal3D *normals=null << 302 G4Normal3D *normals=0) const; 357 303 358 // Get normal of the face given by index 304 // Get normal of the face given by index 359 G4Normal3D GetNormal(G4int iFace) const; 305 G4Normal3D GetNormal(G4int iFace) const; 360 306 361 // Get unit normal of the face given by inde 307 // Get unit normal of the face given by index 362 G4Normal3D GetUnitNormal(G4int iFace) const; 308 G4Normal3D GetUnitNormal(G4int iFace) const; 363 309 364 // Get normal of the next face 310 // Get normal of the next face 365 G4bool GetNextNormal(G4Normal3D &normal) con 311 G4bool GetNextNormal(G4Normal3D &normal) const; 366 312 367 // Get normal of unit length of the next fac << 313 // Get normal of unit length of the next face 368 G4bool GetNextUnitNormal(G4Normal3D &normal) 314 G4bool GetNextUnitNormal(G4Normal3D &normal) const; 369 315 370 // Boolean operations << 316 // Boolean operations 371 HepPolyhedron add(const HepPolyhedron &p) co 317 HepPolyhedron add(const HepPolyhedron &p) const; 372 HepPolyhedron subtract(const HepPolyhedron & 318 HepPolyhedron subtract(const HepPolyhedron &p) const; 373 HepPolyhedron intersect(const HepPolyhedron 319 HepPolyhedron intersect(const HepPolyhedron &p) const; 374 320 375 // Get area of the surface of the polyhedron 321 // Get area of the surface of the polyhedron 376 G4double GetSurfaceArea() const; 322 G4double GetSurfaceArea() const; 377 323 378 // Get volume of the polyhedron 324 // Get volume of the polyhedron 379 G4double GetVolume() const; 325 G4double GetVolume() const; 380 326 381 // Get number of steps for whole circle 327 // Get number of steps for whole circle 382 static G4int GetNumberOfRotationSteps(); 328 static G4int GetNumberOfRotationSteps(); 383 329 384 // Set vertex (1 <= index <= Nvert) << 385 void SetVertex(G4int index, const G4Point3D& << 386 << 387 // Set facet (1 <= index <= Nface) << 388 void SetFacet(G4int index, G4int iv1, G4int << 389 << 390 // For each edge set reference to neighbouri << 391 // call this after all vertices and facets h << 392 void SetReferences(); << 393 << 394 // Join couples of triangular facets to quad << 395 // where it is possible << 396 void JoinCoplanarFacets(G4double tolerance); << 397 << 398 // Invert the order on nodes in facets << 399 void InvertFacets(); << 400 << 401 // Set number of steps for whole circle 330 // Set number of steps for whole circle 402 static void SetNumberOfRotationSteps(G4int n 331 static void SetNumberOfRotationSteps(G4int n); 403 332 404 // Reset number of steps for whole circle to 333 // Reset number of steps for whole circle to default value 405 static void ResetNumberOfRotationSteps(); 334 static void ResetNumberOfRotationSteps(); 406 335 407 /** 336 /** 408 * Creates polyhedron for twisted trapezoid. 337 * Creates polyhedron for twisted trapezoid. 409 * The trapezoid is given by two bases perpe 338 * The trapezoid is given by two bases perpendicular to the z-axis. 410 * << 339 * 411 * @param Dz half length in z 340 * @param Dz half length in z 412 * @param xy1 1st base (at z = -Dz) 341 * @param xy1 1st base (at z = -Dz) 413 * @param xy2 2nd base (at z = +Dz) 342 * @param xy2 2nd base (at z = +Dz) 414 * @return status of the operation - is non- 343 * @return status of the operation - is non-zero in case of problem 415 */ 344 */ 416 G4int createTwistedTrap(G4double Dz, 345 G4int createTwistedTrap(G4double Dz, 417 const G4double xy1[][2 346 const G4double xy1[][2], const G4double xy2[][2]); 418 347 419 /** 348 /** 420 * Creates user defined polyhedron. 349 * Creates user defined polyhedron. 421 * This function allows to the user to defin 350 * This function allows to the user to define arbitrary polyhedron. 422 * The faces of the polyhedron should be eit 351 * The faces of the polyhedron should be either triangles or planar 423 * quadrilateral. Nodes of a face are define 352 * quadrilateral. Nodes of a face are defined by indexes pointing to 424 * the elements in the xyz array. Numeration 353 * the elements in the xyz array. Numeration of the elements in the 425 * array starts from 1 (like in fortran). Th 354 * array starts from 1 (like in fortran). The indexes can be positive 426 * or negative. Negative sign means that the 355 * or negative. Negative sign means that the corresponding edge is 427 * invisible. The normal of the face should 356 * invisible. The normal of the face should be directed to exterior 428 * of the polyhedron. << 357 * of the polyhedron. 429 * << 358 * 430 * @param Nnodes number of nodes 359 * @param Nnodes number of nodes 431 * @param Nfaces number of faces 360 * @param Nfaces number of faces 432 * @param xyz nodes 361 * @param xyz nodes 433 * @param faces faces (quadrilaterals or t 362 * @param faces faces (quadrilaterals or triangles) 434 * @return status of the operation - is non- 363 * @return status of the operation - is non-zero in case of problem 435 */ 364 */ 436 G4int createPolyhedron(G4int Nnodes, G4int N 365 G4int createPolyhedron(G4int Nnodes, G4int Nfaces, 437 const G4double xyz[][ 366 const G4double xyz[][3], const G4int faces[][4]); 438 << 439 /** << 440 * Calculate the unweighted mean of all the << 441 * confused with the polyhedron centre or ce << 442 * @return G4Point3D of the unweighted mean << 443 */ << 444 G4Point3D vertexUnweightedMean() const; << 445 }; 367 }; 446 368 447 class HepPolyhedronTrd2 : public HepPolyhedron 369 class HepPolyhedronTrd2 : public HepPolyhedron 448 { 370 { 449 public: 371 public: 450 HepPolyhedronTrd2(G4double Dx1, G4double Dx2 372 HepPolyhedronTrd2(G4double Dx1, G4double Dx2, 451 G4double Dy1, G4double Dy2 373 G4double Dy1, G4double Dy2, G4double Dz); 452 ~HepPolyhedronTrd2() override; << 374 virtual ~HepPolyhedronTrd2(); 453 }; 375 }; 454 376 455 class HepPolyhedronTrd1 : public HepPolyhedron 377 class HepPolyhedronTrd1 : public HepPolyhedronTrd2 456 { 378 { 457 public: 379 public: 458 HepPolyhedronTrd1(G4double Dx1, G4double Dx2 380 HepPolyhedronTrd1(G4double Dx1, G4double Dx2, 459 G4double Dy, G4double Dz); 381 G4double Dy, G4double Dz); 460 ~HepPolyhedronTrd1() override; << 382 virtual ~HepPolyhedronTrd1(); 461 }; 383 }; 462 384 463 class HepPolyhedronBox : public HepPolyhedronT 385 class HepPolyhedronBox : public HepPolyhedronTrd2 464 { 386 { 465 public: 387 public: 466 HepPolyhedronBox(G4double Dx, G4double Dy, G 388 HepPolyhedronBox(G4double Dx, G4double Dy, G4double Dz); 467 ~HepPolyhedronBox() override; << 389 virtual ~HepPolyhedronBox(); 468 }; 390 }; 469 391 470 class HepPolyhedronTrap : public HepPolyhedron 392 class HepPolyhedronTrap : public HepPolyhedron 471 { 393 { 472 public: 394 public: 473 HepPolyhedronTrap(G4double Dz, G4double Thet 395 HepPolyhedronTrap(G4double Dz, G4double Theta, G4double Phi, 474 G4double Dy1, 396 G4double Dy1, 475 G4double Dx1, G4double Dx2 397 G4double Dx1, G4double Dx2, G4double Alp1, 476 G4double Dy2, 398 G4double Dy2, 477 G4double Dx3, G4double Dx4 399 G4double Dx3, G4double Dx4, G4double Alp2); 478 ~HepPolyhedronTrap() override; << 400 virtual ~HepPolyhedronTrap(); 479 }; 401 }; 480 402 481 class HepPolyhedronPara : public HepPolyhedron 403 class HepPolyhedronPara : public HepPolyhedronTrap 482 { 404 { 483 public: 405 public: 484 HepPolyhedronPara(G4double Dx, G4double Dy, 406 HepPolyhedronPara(G4double Dx, G4double Dy, G4double Dz, 485 G4double Alpha, G4double T 407 G4double Alpha, G4double Theta, G4double Phi); 486 ~HepPolyhedronPara() override; << 408 virtual ~HepPolyhedronPara(); 487 }; 409 }; 488 410 489 class HepPolyhedronParaboloid : public HepPoly 411 class HepPolyhedronParaboloid : public HepPolyhedron 490 { 412 { 491 public: 413 public: 492 HepPolyhedronParaboloid(G4double r1, 414 HepPolyhedronParaboloid(G4double r1, 493 G4double r2, 415 G4double r2, 494 G4double dz, 416 G4double dz, 495 G4double Phi1, 417 G4double Phi1, 496 G4double Dphi); 418 G4double Dphi); 497 ~HepPolyhedronParaboloid() override; << 419 virtual ~HepPolyhedronParaboloid(); 498 }; 420 }; 499 421 500 class HepPolyhedronHype : public HepPolyhedron 422 class HepPolyhedronHype : public HepPolyhedron 501 { 423 { 502 public: 424 public: 503 HepPolyhedronHype(G4double r1, 425 HepPolyhedronHype(G4double r1, 504 G4double r2, 426 G4double r2, 505 G4double tan1, 427 G4double tan1, 506 G4double tan2, 428 G4double tan2, 507 G4double halfZ); 429 G4double halfZ); 508 ~HepPolyhedronHype() override; << 430 virtual ~HepPolyhedronHype(); 509 }; 431 }; 510 432 511 class HepPolyhedronCons : public HepPolyhedron 433 class HepPolyhedronCons : public HepPolyhedron 512 { 434 { 513 public: 435 public: 514 HepPolyhedronCons(G4double Rmn1, G4double Rm << 436 HepPolyhedronCons(G4double Rmn1, G4double Rmx1, 515 G4double Rmn2, G4double Rm 437 G4double Rmn2, G4double Rmx2, G4double Dz, 516 G4double Phi1, G4double Dp << 438 G4double Phi1, G4double Dphi); 517 ~HepPolyhedronCons() override; << 439 virtual ~HepPolyhedronCons(); 518 }; 440 }; 519 441 520 class HepPolyhedronCone : public HepPolyhedron 442 class HepPolyhedronCone : public HepPolyhedronCons 521 { 443 { 522 public: 444 public: 523 HepPolyhedronCone(G4double Rmn1, G4double Rm << 445 HepPolyhedronCone(G4double Rmn1, G4double Rmx1, 524 G4double Rmn2, G4double Rm 446 G4double Rmn2, G4double Rmx2, G4double Dz); 525 ~HepPolyhedronCone() override; << 447 virtual ~HepPolyhedronCone(); 526 }; 448 }; 527 449 528 class HepPolyhedronTubs : public HepPolyhedron 450 class HepPolyhedronTubs : public HepPolyhedronCons 529 { 451 { 530 public: 452 public: 531 HepPolyhedronTubs(G4double Rmin, G4double Rm << 453 HepPolyhedronTubs(G4double Rmin, G4double Rmax, G4double Dz, 532 G4double Phi1, G4double Dp 454 G4double Phi1, G4double Dphi); 533 ~HepPolyhedronTubs() override; << 455 virtual ~HepPolyhedronTubs(); 534 }; 456 }; 535 457 536 class HepPolyhedronTube : public HepPolyhedron 458 class HepPolyhedronTube : public HepPolyhedronCons 537 { 459 { 538 public: 460 public: 539 HepPolyhedronTube (G4double Rmin, G4double R 461 HepPolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz); 540 ~HepPolyhedronTube() override; << 462 virtual ~HepPolyhedronTube(); 541 }; 463 }; 542 464 543 class HepPolyhedronPgon : public HepPolyhedron 465 class HepPolyhedronPgon : public HepPolyhedron 544 { 466 { 545 public: 467 public: 546 HepPolyhedronPgon(G4double phi, G4double dph 468 HepPolyhedronPgon(G4double phi, G4double dphi, G4int npdv, G4int nz, 547 const G4double *z, 469 const G4double *z, 548 const G4double *rmin, 470 const G4double *rmin, 549 const G4double *rmax); 471 const G4double *rmax); 550 HepPolyhedronPgon(G4double phi, G4double dph << 472 virtual ~HepPolyhedronPgon(); 551 const std::vector<G4TwoVec << 552 ~HepPolyhedronPgon() override; << 553 }; 473 }; 554 474 555 class HepPolyhedronPcon : public HepPolyhedron 475 class HepPolyhedronPcon : public HepPolyhedronPgon 556 { 476 { 557 public: 477 public: 558 HepPolyhedronPcon(G4double phi, G4double dph 478 HepPolyhedronPcon(G4double phi, G4double dphi, G4int nz, 559 const G4double *z, 479 const G4double *z, 560 const G4double *rmin, 480 const G4double *rmin, 561 const G4double *rmax); 481 const G4double *rmax); 562 HepPolyhedronPcon(G4double phi, G4double dph << 482 virtual ~HepPolyhedronPcon(); 563 const std::vector<G4TwoVec << 564 ~HepPolyhedronPcon() override; << 565 }; 483 }; 566 484 567 class HepPolyhedronSphere : public HepPolyhedr 485 class HepPolyhedronSphere : public HepPolyhedron 568 { 486 { 569 public: 487 public: 570 HepPolyhedronSphere(G4double rmin, G4double 488 HepPolyhedronSphere(G4double rmin, G4double rmax, 571 G4double phi, G4double d 489 G4double phi, G4double dphi, 572 G4double the, G4double d 490 G4double the, G4double dthe); 573 ~HepPolyhedronSphere() override; << 491 virtual ~HepPolyhedronSphere(); 574 }; 492 }; 575 493 576 class HepPolyhedronTorus : public HepPolyhedro 494 class HepPolyhedronTorus : public HepPolyhedron 577 { 495 { 578 public: 496 public: 579 HepPolyhedronTorus(G4double rmin, G4double r 497 HepPolyhedronTorus(G4double rmin, G4double rmax, G4double rtor, 580 G4double phi, G4double dp 498 G4double phi, G4double dphi); 581 ~HepPolyhedronTorus() override; << 499 virtual ~HepPolyhedronTorus(); 582 }; << 583 << 584 class HepPolyhedronTet : public HepPolyhedron << 585 { << 586 public: << 587 HepPolyhedronTet(const G4double p0[3], << 588 const G4double p1[3], << 589 const G4double p2[3], << 590 const G4double p3[3]); << 591 ~HepPolyhedronTet() override; << 592 }; 500 }; 593 501 594 class HepPolyhedronEllipsoid : public HepPolyh 502 class HepPolyhedronEllipsoid : public HepPolyhedron 595 { 503 { 596 public: 504 public: 597 HepPolyhedronEllipsoid(G4double dx, G4double << 505 HepPolyhedronEllipsoid(G4double dx, G4double dy, G4double dz, 598 G4double zcut1, G4dou 506 G4double zcut1, G4double zcut2); 599 ~HepPolyhedronEllipsoid() override; << 507 virtual ~HepPolyhedronEllipsoid(); 600 }; 508 }; 601 509 602 class HepPolyhedronEllipticalCone : public Hep 510 class HepPolyhedronEllipticalCone : public HepPolyhedron 603 { 511 { 604 public: 512 public: 605 HepPolyhedronEllipticalCone(G4double dx, G4d 513 HepPolyhedronEllipticalCone(G4double dx, G4double dy, G4double z, 606 G4double zcut1); 514 G4double zcut1); 607 ~HepPolyhedronEllipticalCone() override; << 515 virtual ~HepPolyhedronEllipticalCone(); 608 }; << 609 << 610 class HepPolyhedronHyperbolicMirror : public H << 611 { << 612 public: << 613 HepPolyhedronHyperbolicMirror(G4double a, G4 << 614 ~HepPolyhedronHyperbolicMirror() override; << 615 }; << 616 << 617 class HepPolyhedronTetMesh : public HepPolyhed << 618 { << 619 public: << 620 HepPolyhedronTetMesh(const std::vector<G4Thr << 621 ~HepPolyhedronTetMesh() override; << 622 }; << 623 << 624 class HepPolyhedronBoxMesh : public HepPolyhed << 625 { << 626 public: << 627 HepPolyhedronBoxMesh(G4double sizeX, G4doubl << 628 const std::vector<G4Thr << 629 ~HepPolyhedronBoxMesh() override; << 630 }; 516 }; 631 517 632 #endif /* HEP_POLYHEDRON_HH */ 518 #endif /* HEP_POLYHEDRON_HH */ 633 519