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It is intended t 32 // and visualization systems. It is intended to provide some service like: 29 // - polygonization of shapes with trianguli 33 // - polygonization of shapes with triangulization (quadrilaterization) 30 // of complex polygons; 34 // of complex polygons; 31 // - calculation of normals for faces and ve 35 // - calculation of normals for faces and vertices; 32 // - finding result of boolean operation on 36 // - finding result of boolean operation on polyhedra; 33 // 37 // 34 // Public constructors: 38 // Public constructors: 35 // 39 // 36 // HepPolyhedronBox (dx,dy,dz) 40 // HepPolyhedronBox (dx,dy,dz) 37 // - cr 41 // - create polyhedron for Box; 38 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 42 // HepPolyhedronTrd1 (dx1,dx2,dy,dz) 39 // - cr 43 // - create polyhedron for Trd1; 40 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 44 // HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz) 41 // - cr 45 // - create polyhedron for Trd2; 42 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,t 46 // HepPolyhedronTrap (dz,theta,phi, h1,bl1,tl1,alp1, h2,bl2,tl2,alp2) 43 // - cr 47 // - create polyhedron for Trap; 44 // HepPolyhedronPara (dx,dy,dz,alpha,theta,p 48 // HepPolyhedronPara (dx,dy,dz,alpha,theta,phi) 45 // - cr 49 // - create polyhedron for Para; 46 // HepPolyhedronTube (rmin,rmax,dz) 50 // HepPolyhedronTube (rmin,rmax,dz) 47 // - cr 51 // - create polyhedron for Tube; 48 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi 52 // HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi) 49 // - cr 53 // - create polyhedron for Tubs; 50 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax 54 // HepPolyhedronCone (rmin1,rmax1,rmin2,rmax2,dz) 51 // - cr 55 // - create polyhedron for Cone; 52 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax 56 // HepPolyhedronCons (rmin1,rmax1,rmin2,rmax2,dz,phi1,dphi) 53 // - cr 57 // - create polyhedron for Cons; 54 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*) 58 // HepPolyhedronPgon (phi,dphi,npdv,nz, z(*),rmin(*),rmax(*)) 55 // - cr 59 // - create polyhedron for Pgon; 56 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin 60 // HepPolyhedronPcon (phi,dphi,nz, z(*),rmin(*),rmax(*)) 57 // - cr 61 // - create polyhedron for Pcon; 58 // HepPolyhedronSphere (rmin,rmax,phi,dphi,t 62 // HepPolyhedronSphere (rmin,rmax,phi,dphi,the,dthe) 59 // - cr 63 // - create polyhedron for Sphere; 60 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dp 64 // HepPolyhedronTorus (rmin,rmax,rtor,phi,dphi) 61 // - cr 65 // - create polyhedron for Torus; 62 // HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3] << 63 // - cr << 64 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zc 66 // HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zcut2) 65 // - cr 67 // - create polyhedron for Ellipsoid; 66 // HepPolyhedronEllipticalCone(dx,dy,z,zcut1 << 67 // - cr << 68 // HepPolyhedronParaboloid (r1,r2,dz,phi,dph << 69 // - cr << 70 // HepPolyhedronHype (r1,r2,tan1,tan2,halfz) << 71 // - cr << 72 // HepPolyhedronHyperbolicMirror (a,h,r) << 73 // - cr << 74 // HepPolyhedronTetMesh (vector<p>) << 75 // - cr << 76 // HepPolyhedronBoxMesh (sx,sy,sz,vector<p>) << 77 // - cr << 78 // Public functions: 68 // Public functions: 79 // 69 // 80 // GetNoVertices () - returns number o 70 // GetNoVertices () - returns number of vertices; 81 // GetNoFacets () - returns number o 71 // GetNoFacets () - returns number of faces; 82 // GetNextVertexIndex (index,edgeFlag) - get 72 // GetNextVertexIndex (index,edgeFlag) - get vertex indices of the 83 // quadrilaterals i 73 // quadrilaterals in order; 84 // returns false wh 74 // returns false when finished each face; 85 // GetVertex (index) - returns vertex b 75 // GetVertex (index) - returns vertex by index; 86 // GetNextVertex (vertex,edgeFlag) - get ver 76 // GetNextVertex (vertex,edgeFlag) - get vertices with edge visibility 87 // of the quadrilat 77 // of the quadrilaterals in order; 88 // returns false wh 78 // returns false when finished each face; 89 // GetNextVertex (vertex,edgeFlag,normal) - 79 // GetNextVertex (vertex,edgeFlag,normal) - get vertices with edge 90 // visibility and n 80 // visibility and normal of the quadrilaterals 91 // in order; return 81 // in order; returns false when finished each face; 92 // GetNextEdgeIndices (i1,i2,edgeFlag) - get 82 // GetNextEdgeIndices (i1,i2,edgeFlag) - get indices of the next edge; 93 // returns false fo 83 // returns false for the last edge; 94 // GetNextEdgeIndices (i1,i2,edgeFlag,iface1 84 // GetNextEdgeIndices (i1,i2,edgeFlag,iface1,iface2) - get indices of 95 // the next edge wi 85 // the next edge with indices of the faces 96 // to which the edg 86 // to which the edge belongs; 97 // returns false fo 87 // returns false for the last edge; 98 // GetNextEdge (p1,p2,edgeFlag) - get next e 88 // GetNextEdge (p1,p2,edgeFlag) - get next edge; 99 // returns false fo 89 // returns false for the last edge; 100 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2 90 // GetNextEdge (p1,p2,edgeFlag,iface1,iface2) - get next edge with indices 101 // of the faces to 91 // of the faces to which the edge belongs; 102 // returns false fo 92 // returns false for the last edge; 103 // GetFacet (index,n,nodes,edgeFlags=0,norma 93 // GetFacet (index,n,nodes,edgeFlags=0,normals=0) - get face by index; 104 // GetNextFacet (n,nodes,edgeFlags=0,normals 94 // GetNextFacet (n,nodes,edgeFlags=0,normals=0) - get next face with normals 105 // at the nodes; re 95 // at the nodes; returns false for the last face; 106 // GetNormal (index) - get normal of fa 96 // GetNormal (index) - get normal of face given by index; 107 // GetUnitNormal (index) - get unit normal 97 // GetUnitNormal (index) - get unit normal of face given by index; 108 // GetNextNormal (normal) - get normals of e 98 // GetNextNormal (normal) - get normals of each face in order; 109 // returns false wh 99 // returns false when finished all faces; 110 // GetNextUnitNormal (normal) - get normals 100 // GetNextUnitNormal (normal) - get normals of unit length of each face 111 // in order; return 101 // in order; returns false when finished all faces; 112 // GetSurfaceArea() - get surface area 102 // GetSurfaceArea() - get surface area of the polyhedron; 113 // GetVolume() - get volume of th 103 // GetVolume() - get volume of the polyhedron; 114 // GetNumberOfRotationSteps() - get number o << 104 // GetNumberOfRotationSteps() - get number of steps for whole circle; 115 // SetVertex(index, v) - set vertex; << 116 // SetFacet(index,iv1,iv2,iv3,iv4) - set fac << 117 // SetReferences() - set references t << 118 // JoinCoplanarFacets(tolerance) - join copl << 119 // InvertFacets() - invert the order << 120 // SetNumberOfRotationSteps (n) - set number 105 // SetNumberOfRotationSteps (n) - set number of steps for whole circle; 121 // ResetNumberOfRotationSteps() - reset numb 106 // ResetNumberOfRotationSteps() - reset number of steps for whole circle 122 // to default value 107 // to default value; 123 // History: 108 // History: 124 // 109 // 125 // 20.06.96 Evgeni Chernyaev <Evgueni.Tchernia 110 // 20.06.96 Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version 126 // 111 // 127 // 23.07.96 John Allison 112 // 23.07.96 John Allison 128 // - added GetNoVertices, GetNoFacets, GetNext 113 // - added GetNoVertices, GetNoFacets, GetNextVertex, GetNextNormal 129 // 114 // 130 // 30.09.96 E.Chernyaev 115 // 30.09.96 E.Chernyaev 131 // - added GetNextVertexIndex, GetVertex by Ya 116 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada 132 // - added GetNextUnitNormal, GetNextEdgeIndic 117 // - added GetNextUnitNormal, GetNextEdgeIndices, GetNextEdge 133 // - improvements: angles now expected in radi 118 // - improvements: angles now expected in radians 134 // int -> G4int, double -> G4d << 119 // int -> G4int, double -> G4double 135 // - G4ThreeVector replaced by either G4Point3 120 // - G4ThreeVector replaced by either G4Point3D or G4Normal3D 136 // 121 // 137 // 15.12.96 E.Chernyaev 122 // 15.12.96 E.Chernyaev 138 // - private functions G4PolyhedronAlloc, G4Po 123 // - private functions G4PolyhedronAlloc, G4PolyhedronPrism renamed 139 // to AllocateMemory and CreatePrism 124 // to AllocateMemory and CreatePrism 140 // - added private functions GetNumberOfRotati 125 // - added private functions GetNumberOfRotationSteps, RotateEdge, 141 // RotateAroundZ, SetReferences 126 // RotateAroundZ, SetReferences 142 // - rewritten G4PolyhedronCons; 127 // - rewritten G4PolyhedronCons; 143 // - added G4PolyhedronPara, ...Trap, ...Pgon, 128 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus, 144 // so full List of implemented shapes now lo 129 // so full List of implemented shapes now looks like: 145 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, 130 // BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, CONS, PARA, PGON, PCON, 146 // SPHERE, TORUS 131 // SPHERE, TORUS 147 // 132 // 148 // 01.06.97 E.Chernyaev 133 // 01.06.97 E.Chernyaev 149 // - RotateAroundZ modified and SetSideFacets 134 // - RotateAroundZ modified and SetSideFacets added to allow Rmin=Rmax 150 // in bodies of revolution 135 // in bodies of revolution 151 // 136 // 152 // 24.06.97 J.Allison 137 // 24.06.97 J.Allison 153 // - added static private member fNumberOfRota 138 // - added static private member fNumberOfRotationSteps and static public 154 // functions void SetNumberOfRotationSteps ( 139 // functions void SetNumberOfRotationSteps (G4int n) and 155 // void ResetNumberOfRotationSteps (). Modi 140 // void ResetNumberOfRotationSteps (). Modified 156 // GetNumberOfRotationSteps() appropriately. 141 // GetNumberOfRotationSteps() appropriately. Made all three functions 157 // inline (at end of this .hh file). 142 // inline (at end of this .hh file). 158 // Usage: 143 // Usage: 159 // G4Polyhedron::SetNumberOfRotationSteps 144 // G4Polyhedron::SetNumberOfRotationSteps 160 // (fpView -> GetViewParameters ().GetNoOf 145 // (fpView -> GetViewParameters ().GetNoOfSides ()); 161 // pPolyhedron = solid.CreatePolyhedron (); 146 // pPolyhedron = solid.CreatePolyhedron (); 162 // G4Polyhedron::ResetNumberOfRotationSteps 147 // G4Polyhedron::ResetNumberOfRotationSteps (); 163 // 148 // 164 // 19.03.00 E.Chernyaev 149 // 19.03.00 E.Chernyaev 165 // - added boolean operations (add, subtract, 150 // - added boolean operations (add, subtract, intersect) on polyhedra; 166 // 151 // 167 // 25.05.01 E.Chernyaev 152 // 25.05.01 E.Chernyaev 168 // - added GetSurfaceArea() and GetVolume(); 153 // - added GetSurfaceArea() and GetVolume(); 169 // 154 // 170 // 05.11.02 E.Chernyaev 155 // 05.11.02 E.Chernyaev 171 // - added createTwistedTrap() and createPolyh 156 // - added createTwistedTrap() and createPolyhedron(); 172 // 157 // 173 // 06.03.05 J.Allison 158 // 06.03.05 J.Allison 174 // - added IsErrorBooleanProcess 159 // - added IsErrorBooleanProcess 175 // 160 // 176 // 20.06.05 G.Cosmo 161 // 20.06.05 G.Cosmo 177 // - added HepPolyhedronEllipsoid 162 // - added HepPolyhedronEllipsoid 178 // 163 // 179 // 18.07.07 T.Nikitina << 180 // - added HepPolyhedronParaboloid; << 181 // << 182 // 21.10.09 J.Allison 164 // 21.10.09 J.Allison 183 // - removed IsErrorBooleanProcess (now error 165 // - removed IsErrorBooleanProcess (now error is returned through argument) 184 // 166 // 185 // 22.02.20 E.Chernyaev << 186 // - added HepPolyhedronTet, HepPolyhedronHybe << 187 // << 188 // 12.05.21 E.Chernyaev << 189 // - added TriangulatePolygon(), RotateContour << 190 // - added HepPolyhedronPgon, HepPolyhedronPco << 191 // << 192 // 26.03.22 E.Chernyaev << 193 // - added HepPolyhedronTetMesh << 194 // << 195 // 04.04.22 E.Chernyaev << 196 // - added JoinCoplanarFacets() << 197 // << 198 // 07.04.22 E.Chernyaev << 199 // - added HepPolyhedronBoxMesh << 200 167 201 #ifndef HEP_POLYHEDRON_HH 168 #ifndef HEP_POLYHEDRON_HH 202 #define HEP_POLYHEDRON_HH 169 #define HEP_POLYHEDRON_HH 203 170 204 #include <vector> << 205 #include "G4Types.hh" 171 #include "G4Types.hh" 206 #include "G4TwoVector.hh" << 207 #include "G4ThreeVector.hh" << 208 #include "G4Point3D.hh" 172 #include "G4Point3D.hh" 209 #include "G4Normal3D.hh" 173 #include "G4Normal3D.hh" 210 #include "G4Transform3D.hh" 174 #include "G4Transform3D.hh" 211 175 212 #ifndef DEFAULT_NUMBER_OF_STEPS 176 #ifndef DEFAULT_NUMBER_OF_STEPS 213 #define DEFAULT_NUMBER_OF_STEPS 24 << 177 #define DEFAULT_NUMBER_OF_STEPS 72 214 #endif 178 #endif 215 179 216 class G4Facet { 180 class G4Facet { 217 friend class HepPolyhedron; 181 friend class HepPolyhedron; 218 friend std::ostream& operator<<(std::ostream 182 friend std::ostream& operator<<(std::ostream&, const G4Facet &facet); 219 183 220 private: 184 private: 221 struct G4Edge { G4int v,f; }; 185 struct G4Edge { G4int v,f; }; 222 G4Edge edge[4]; 186 G4Edge edge[4]; 223 187 224 public: 188 public: 225 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, << 189 G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, G4int f2=0, 226 G4int v3=0, G4int f3=0, G4int v4=0, 190 G4int v3=0, G4int f3=0, G4int v4=0, G4int f4=0) 227 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; 191 { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; edge[1].f=f2; 228 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; 192 edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; edge[3].f=f4; } 229 }; 193 }; 230 194 231 class HepPolyhedron { 195 class HepPolyhedron { 232 friend std::ostream& operator<<(std::ostream 196 friend std::ostream& operator<<(std::ostream&, const HepPolyhedron &ph); 233 197 234 protected: 198 protected: 235 static G4ThreadLocal G4int fNumberOfRotation 199 static G4ThreadLocal G4int fNumberOfRotationSteps; 236 G4int nvert, nface; 200 G4int nvert, nface; 237 G4Point3D *pV; 201 G4Point3D *pV; 238 G4Facet *pF; 202 G4Facet *pF; 239 203 240 // Re-allocate memory for HepPolyhedron 204 // Re-allocate memory for HepPolyhedron 241 void AllocateMemory(G4int Nvert, G4int Nface 205 void AllocateMemory(G4int Nvert, G4int Nface); 242 206 243 // Find neighbouring facet 207 // Find neighbouring facet 244 G4int FindNeighbour(G4int iFace, G4int iNode 208 G4int FindNeighbour(G4int iFace, G4int iNode, G4int iOrder) const; 245 209 246 // Find normal at node 210 // Find normal at node 247 G4Normal3D FindNodeNormal(G4int iFace, G4int 211 G4Normal3D FindNodeNormal(G4int iFace, G4int iNode) const; 248 212 249 // Create HepPolyhedron for prism with quadr 213 // Create HepPolyhedron for prism with quadrilateral base 250 void CreatePrism(); 214 void CreatePrism(); 251 215 252 // Generate facets by revolving an edge arou 216 // Generate facets by revolving an edge around Z-axis 253 void RotateEdge(G4int k1, G4int k2, G4double 217 void RotateEdge(G4int k1, G4int k2, G4double r1, G4double r2, 254 G4int v1, G4int v2, G4int vE 218 G4int v1, G4int v2, G4int vEdge, 255 G4bool ifWholeCircle, G4int 219 G4bool ifWholeCircle, G4int ns, G4int &kface); 256 220 257 // Set side facets for the case of incomplet 221 // Set side facets for the case of incomplete rotation 258 void SetSideFacets(G4int ii[4], G4int vv[4], 222 void SetSideFacets(G4int ii[4], G4int vv[4], 259 G4int *kk, G4double *r, 223 G4int *kk, G4double *r, 260 G4double dphi, G4int ns, 224 G4double dphi, G4int ns, G4int &kface); 261 225 262 // Create HepPolyhedron for body of revoluti 226 // Create HepPolyhedron for body of revolution around Z-axis 263 void RotateAroundZ(G4int nstep, G4double phi 227 void RotateAroundZ(G4int nstep, G4double phi, G4double dphi, 264 G4int np1, G4int np2, 228 G4int np1, G4int np2, 265 const G4double *z, G4doub 229 const G4double *z, G4double *r, 266 G4int nodeVis, G4int edge 230 G4int nodeVis, G4int edgeVis); 267 231 268 // Create HepPolyhedron for body of revoluti << 232 // For each edge set reference to neighbouring facet 269 void RotateContourAroundZ(G4int nstep, G4dou << 233 void SetReferences(); 270 const std::vector< << 271 G4int nodeVis, G4i << 272 << 273 // Triangulate closed polygon (contour) << 274 G4bool TriangulatePolygon(const std::vector< << 275 std::vector<G4int> << 276 234 277 // Helper function for TriangulatePolygon() << 235 // Invert the order on nodes in facets 278 G4bool CheckSnip(const std::vector<G4TwoVect << 236 void InvertFacets(); 279 G4int a, G4int b, G4int c, << 280 G4int n, const G4int* V); << 281 237 282 public: 238 public: 283 // Default constructor << 239 // Constructor 284 HepPolyhedron() : nvert(0), nface(0), pV(nul << 240 HepPolyhedron() : nvert(0), nface(0), pV(0), pF(0) {} 285 << 286 // Constructor with allocation of memory << 287 HepPolyhedron(G4int Nvert, G4int Nface); << 288 241 289 // Copy constructor 242 // Copy constructor 290 HepPolyhedron(const HepPolyhedron & from); 243 HepPolyhedron(const HepPolyhedron & from); 291 244 292 // Move constructor << 293 HepPolyhedron(HepPolyhedron && from); << 294 << 295 // Destructor 245 // Destructor 296 virtual ~HepPolyhedron() { delete [] pV; del 246 virtual ~HepPolyhedron() { delete [] pV; delete [] pF; } 297 247 298 // Assignment 248 // Assignment 299 HepPolyhedron & operator=(const HepPolyhedro 249 HepPolyhedron & operator=(const HepPolyhedron & from); 300 250 301 // Move assignment << 302 HepPolyhedron & operator=(HepPolyhedron && f << 303 << 304 // Get number of vertices 251 // Get number of vertices 305 G4int GetNoVertices() const { return nvert; 252 G4int GetNoVertices() const { return nvert; } 306 G4int GetNoVerteces() const { return nvert; 253 G4int GetNoVerteces() const { return nvert; } // Old spelling. 307 254 308 // Get number of facets 255 // Get number of facets 309 G4int GetNoFacets() const { return nface; } 256 G4int GetNoFacets() const { return nface; } 310 257 311 // Transform the polyhedron 258 // Transform the polyhedron 312 HepPolyhedron & Transform(const G4Transform3 259 HepPolyhedron & Transform(const G4Transform3D & t); 313 260 314 // Get next vertex index of the quadrilatera 261 // Get next vertex index of the quadrilateral 315 G4bool GetNextVertexIndex(G4int & index, G4i 262 G4bool GetNextVertexIndex(G4int & index, G4int & edgeFlag) const; 316 263 317 // Get vertex by index << 264 // Get vertex by index 318 G4Point3D GetVertex(G4int index) const; 265 G4Point3D GetVertex(G4int index) const; 319 266 320 // Get next vertex + edge visibility of the 267 // Get next vertex + edge visibility of the quadrilateral 321 G4bool GetNextVertex(G4Point3D & vertex, G4i 268 G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag) const; 322 269 323 // Get next vertex + edge visibility + norma 270 // Get next vertex + edge visibility + normal of the quadrilateral 324 G4bool GetNextVertex(G4Point3D & vertex, G4i 271 G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag, 325 G4Normal3D & normal) co 272 G4Normal3D & normal) const; 326 273 327 // Get indices of the next edge with indices 274 // Get indices of the next edge with indices of the faces 328 G4bool GetNextEdgeIndices(G4int & i1, G4int 275 G4bool GetNextEdgeIndices(G4int & i1, G4int & i2, G4int & edgeFlag, 329 G4int & iface1, G4 276 G4int & iface1, G4int & iface2) const; 330 G4bool GetNextEdgeIndeces(G4int & i1, G4int 277 G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag, 331 G4int & iface1, G4 278 G4int & iface1, G4int & iface2) const 332 {return GetNextEdgeIndices(i1,i2,edgeFlag,if 279 {return GetNextEdgeIndices(i1,i2,edgeFlag,iface1,iface2);} // Old spelling 333 280 334 // Get indices of the next edge 281 // Get indices of the next edge 335 G4bool GetNextEdgeIndices(G4int & i1, G4int 282 G4bool GetNextEdgeIndices(G4int & i1, G4int & i2, G4int & edgeFlag) const; 336 G4bool GetNextEdgeIndeces(G4int & i1, G4int 283 G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag) const 337 {return GetNextEdgeIndices(i1,i2,edgeFlag);} 284 {return GetNextEdgeIndices(i1,i2,edgeFlag);} // Old spelling. 338 285 339 // Get next edge 286 // Get next edge 340 G4bool GetNextEdge(G4Point3D &p1, G4Point3D 287 G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag) const; 341 288 342 // Get next edge 289 // Get next edge 343 G4bool GetNextEdge(G4Point3D &p1, G4Point3D 290 G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag, 344 G4int &iface1, G4int &ifa 291 G4int &iface1, G4int &iface2) const; 345 292 346 // Get face by index 293 // Get face by index 347 void GetFacet(G4int iFace, G4int &n, G4int * 294 void GetFacet(G4int iFace, G4int &n, G4int *iNodes, 348 G4int *edgeFlags = nullptr, G4 << 295 G4int *edgeFlags = 0, G4int *iFaces = 0) const; 349 296 350 // Get face by index 297 // Get face by index 351 void GetFacet(G4int iFace, G4int &n, G4Point 298 void GetFacet(G4int iFace, G4int &n, G4Point3D *nodes, 352 G4int *edgeFlags=nullptr, G4No << 299 G4int *edgeFlags=0, G4Normal3D *normals=0) const; 353 300 354 // Get next face with normals at the nodes 301 // Get next face with normals at the nodes 355 G4bool GetNextFacet(G4int &n, G4Point3D *nod << 302 G4bool GetNextFacet(G4int &n, G4Point3D *nodes, G4int *edgeFlags=0, 356 G4Normal3D *normals=null << 303 G4Normal3D *normals=0) const; 357 304 358 // Get normal of the face given by index 305 // Get normal of the face given by index 359 G4Normal3D GetNormal(G4int iFace) const; 306 G4Normal3D GetNormal(G4int iFace) const; 360 307 361 // Get unit normal of the face given by inde 308 // Get unit normal of the face given by index 362 G4Normal3D GetUnitNormal(G4int iFace) const; 309 G4Normal3D GetUnitNormal(G4int iFace) const; 363 310 364 // Get normal of the next face 311 // Get normal of the next face 365 G4bool GetNextNormal(G4Normal3D &normal) con 312 G4bool GetNextNormal(G4Normal3D &normal) const; 366 313 367 // Get normal of unit length of the next fac << 314 // Get normal of unit length of the next face 368 G4bool GetNextUnitNormal(G4Normal3D &normal) 315 G4bool GetNextUnitNormal(G4Normal3D &normal) const; 369 316 370 // Boolean operations << 317 // Boolean operations 371 HepPolyhedron add(const HepPolyhedron &p) co 318 HepPolyhedron add(const HepPolyhedron &p) const; 372 HepPolyhedron subtract(const HepPolyhedron & 319 HepPolyhedron subtract(const HepPolyhedron &p) const; 373 HepPolyhedron intersect(const HepPolyhedron 320 HepPolyhedron intersect(const HepPolyhedron &p) const; 374 321 375 // Get area of the surface of the polyhedron 322 // Get area of the surface of the polyhedron 376 G4double GetSurfaceArea() const; 323 G4double GetSurfaceArea() const; 377 324 378 // Get volume of the polyhedron 325 // Get volume of the polyhedron 379 G4double GetVolume() const; 326 G4double GetVolume() const; 380 327 381 // Get number of steps for whole circle 328 // Get number of steps for whole circle 382 static G4int GetNumberOfRotationSteps(); 329 static G4int GetNumberOfRotationSteps(); 383 330 384 // Set vertex (1 <= index <= Nvert) << 385 void SetVertex(G4int index, const G4Point3D& << 386 << 387 // Set facet (1 <= index <= Nface) << 388 void SetFacet(G4int index, G4int iv1, G4int << 389 << 390 // For each edge set reference to neighbouri << 391 // call this after all vertices and facets h << 392 void SetReferences(); << 393 << 394 // Join couples of triangular facets to quad << 395 // where it is possible << 396 void JoinCoplanarFacets(G4double tolerance); << 397 << 398 // Invert the order on nodes in facets << 399 void InvertFacets(); << 400 << 401 // Set number of steps for whole circle 331 // Set number of steps for whole circle 402 static void SetNumberOfRotationSteps(G4int n 332 static void SetNumberOfRotationSteps(G4int n); 403 333 404 // Reset number of steps for whole circle to 334 // Reset number of steps for whole circle to default value 405 static void ResetNumberOfRotationSteps(); 335 static void ResetNumberOfRotationSteps(); 406 336 407 /** 337 /** 408 * Creates polyhedron for twisted trapezoid. 338 * Creates polyhedron for twisted trapezoid. 409 * The trapezoid is given by two bases perpe 339 * The trapezoid is given by two bases perpendicular to the z-axis. 410 * << 340 * 411 * @param Dz half length in z 341 * @param Dz half length in z 412 * @param xy1 1st base (at z = -Dz) 342 * @param xy1 1st base (at z = -Dz) 413 * @param xy2 2nd base (at z = +Dz) 343 * @param xy2 2nd base (at z = +Dz) 414 * @return status of the operation - is non- 344 * @return status of the operation - is non-zero in case of problem 415 */ 345 */ 416 G4int createTwistedTrap(G4double Dz, 346 G4int createTwistedTrap(G4double Dz, 417 const G4double xy1[][2 347 const G4double xy1[][2], const G4double xy2[][2]); 418 348 419 /** 349 /** 420 * Creates user defined polyhedron. 350 * Creates user defined polyhedron. 421 * This function allows to the user to defin 351 * This function allows to the user to define arbitrary polyhedron. 422 * The faces of the polyhedron should be eit 352 * The faces of the polyhedron should be either triangles or planar 423 * quadrilateral. Nodes of a face are define 353 * quadrilateral. Nodes of a face are defined by indexes pointing to 424 * the elements in the xyz array. Numeration 354 * the elements in the xyz array. Numeration of the elements in the 425 * array starts from 1 (like in fortran). Th 355 * array starts from 1 (like in fortran). The indexes can be positive 426 * or negative. Negative sign means that the 356 * or negative. Negative sign means that the corresponding edge is 427 * invisible. The normal of the face should 357 * invisible. The normal of the face should be directed to exterior 428 * of the polyhedron. << 358 * of the polyhedron. 429 * << 359 * 430 * @param Nnodes number of nodes 360 * @param Nnodes number of nodes 431 * @param Nfaces number of faces 361 * @param Nfaces number of faces 432 * @param xyz nodes 362 * @param xyz nodes 433 * @param faces faces (quadrilaterals or t 363 * @param faces faces (quadrilaterals or triangles) 434 * @return status of the operation - is non- 364 * @return status of the operation - is non-zero in case of problem 435 */ 365 */ 436 G4int createPolyhedron(G4int Nnodes, G4int N 366 G4int createPolyhedron(G4int Nnodes, G4int Nfaces, 437 const G4double xyz[][ 367 const G4double xyz[][3], const G4int faces[][4]); 438 << 439 /** << 440 * Calculate the unweighted mean of all the << 441 * confused with the polyhedron centre or ce << 442 * @return G4Point3D of the unweighted mean << 443 */ << 444 G4Point3D vertexUnweightedMean() const; << 445 }; 368 }; 446 369 447 class HepPolyhedronTrd2 : public HepPolyhedron 370 class HepPolyhedronTrd2 : public HepPolyhedron 448 { 371 { 449 public: 372 public: 450 HepPolyhedronTrd2(G4double Dx1, G4double Dx2 373 HepPolyhedronTrd2(G4double Dx1, G4double Dx2, 451 G4double Dy1, G4double Dy2 374 G4double Dy1, G4double Dy2, G4double Dz); 452 ~HepPolyhedronTrd2() override; << 375 virtual ~HepPolyhedronTrd2(); 453 }; 376 }; 454 377 455 class HepPolyhedronTrd1 : public HepPolyhedron 378 class HepPolyhedronTrd1 : public HepPolyhedronTrd2 456 { 379 { 457 public: 380 public: 458 HepPolyhedronTrd1(G4double Dx1, G4double Dx2 381 HepPolyhedronTrd1(G4double Dx1, G4double Dx2, 459 G4double Dy, G4double Dz); 382 G4double Dy, G4double Dz); 460 ~HepPolyhedronTrd1() override; << 383 virtual ~HepPolyhedronTrd1(); 461 }; 384 }; 462 385 463 class HepPolyhedronBox : public HepPolyhedronT 386 class HepPolyhedronBox : public HepPolyhedronTrd2 464 { 387 { 465 public: 388 public: 466 HepPolyhedronBox(G4double Dx, G4double Dy, G 389 HepPolyhedronBox(G4double Dx, G4double Dy, G4double Dz); 467 ~HepPolyhedronBox() override; << 390 virtual ~HepPolyhedronBox(); 468 }; 391 }; 469 392 470 class HepPolyhedronTrap : public HepPolyhedron 393 class HepPolyhedronTrap : public HepPolyhedron 471 { 394 { 472 public: 395 public: 473 HepPolyhedronTrap(G4double Dz, G4double Thet 396 HepPolyhedronTrap(G4double Dz, G4double Theta, G4double Phi, 474 G4double Dy1, 397 G4double Dy1, 475 G4double Dx1, G4double Dx2 398 G4double Dx1, G4double Dx2, G4double Alp1, 476 G4double Dy2, 399 G4double Dy2, 477 G4double Dx3, G4double Dx4 400 G4double Dx3, G4double Dx4, G4double Alp2); 478 ~HepPolyhedronTrap() override; << 401 virtual ~HepPolyhedronTrap(); 479 }; 402 }; 480 403 481 class HepPolyhedronPara : public HepPolyhedron 404 class HepPolyhedronPara : public HepPolyhedronTrap 482 { 405 { 483 public: 406 public: 484 HepPolyhedronPara(G4double Dx, G4double Dy, 407 HepPolyhedronPara(G4double Dx, G4double Dy, G4double Dz, 485 G4double Alpha, G4double T 408 G4double Alpha, G4double Theta, G4double Phi); 486 ~HepPolyhedronPara() override; << 409 virtual ~HepPolyhedronPara(); 487 }; 410 }; 488 411 489 class HepPolyhedronParaboloid : public HepPoly 412 class HepPolyhedronParaboloid : public HepPolyhedron 490 { 413 { 491 public: 414 public: 492 HepPolyhedronParaboloid(G4double r1, 415 HepPolyhedronParaboloid(G4double r1, 493 G4double r2, 416 G4double r2, 494 G4double dz, 417 G4double dz, 495 G4double Phi1, 418 G4double Phi1, 496 G4double Dphi); 419 G4double Dphi); 497 ~HepPolyhedronParaboloid() override; << 420 virtual ~HepPolyhedronParaboloid(); 498 }; 421 }; 499 422 500 class HepPolyhedronHype : public HepPolyhedron 423 class HepPolyhedronHype : public HepPolyhedron 501 { 424 { 502 public: 425 public: 503 HepPolyhedronHype(G4double r1, 426 HepPolyhedronHype(G4double r1, 504 G4double r2, 427 G4double r2, 505 G4double tan1, 428 G4double tan1, 506 G4double tan2, 429 G4double tan2, 507 G4double halfZ); 430 G4double halfZ); 508 ~HepPolyhedronHype() override; << 431 virtual ~HepPolyhedronHype(); 509 }; 432 }; 510 433 511 class HepPolyhedronCons : public HepPolyhedron 434 class HepPolyhedronCons : public HepPolyhedron 512 { 435 { 513 public: 436 public: 514 HepPolyhedronCons(G4double Rmn1, G4double Rm << 437 HepPolyhedronCons(G4double Rmn1, G4double Rmx1, 515 G4double Rmn2, G4double Rm 438 G4double Rmn2, G4double Rmx2, G4double Dz, 516 G4double Phi1, G4double Dp << 439 G4double Phi1, G4double Dphi); 517 ~HepPolyhedronCons() override; << 440 virtual ~HepPolyhedronCons(); 518 }; 441 }; 519 442 520 class HepPolyhedronCone : public HepPolyhedron 443 class HepPolyhedronCone : public HepPolyhedronCons 521 { 444 { 522 public: 445 public: 523 HepPolyhedronCone(G4double Rmn1, G4double Rm << 446 HepPolyhedronCone(G4double Rmn1, G4double Rmx1, 524 G4double Rmn2, G4double Rm 447 G4double Rmn2, G4double Rmx2, G4double Dz); 525 ~HepPolyhedronCone() override; << 448 virtual ~HepPolyhedronCone(); 526 }; 449 }; 527 450 528 class HepPolyhedronTubs : public HepPolyhedron 451 class HepPolyhedronTubs : public HepPolyhedronCons 529 { 452 { 530 public: 453 public: 531 HepPolyhedronTubs(G4double Rmin, G4double Rm << 454 HepPolyhedronTubs(G4double Rmin, G4double Rmax, G4double Dz, 532 G4double Phi1, G4double Dp 455 G4double Phi1, G4double Dphi); 533 ~HepPolyhedronTubs() override; << 456 virtual ~HepPolyhedronTubs(); 534 }; 457 }; 535 458 536 class HepPolyhedronTube : public HepPolyhedron 459 class HepPolyhedronTube : public HepPolyhedronCons 537 { 460 { 538 public: 461 public: 539 HepPolyhedronTube (G4double Rmin, G4double R 462 HepPolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz); 540 ~HepPolyhedronTube() override; << 463 virtual ~HepPolyhedronTube(); 541 }; 464 }; 542 465 543 class HepPolyhedronPgon : public HepPolyhedron 466 class HepPolyhedronPgon : public HepPolyhedron 544 { 467 { 545 public: 468 public: 546 HepPolyhedronPgon(G4double phi, G4double dph 469 HepPolyhedronPgon(G4double phi, G4double dphi, G4int npdv, G4int nz, 547 const G4double *z, 470 const G4double *z, 548 const G4double *rmin, 471 const G4double *rmin, 549 const G4double *rmax); 472 const G4double *rmax); 550 HepPolyhedronPgon(G4double phi, G4double dph << 473 virtual ~HepPolyhedronPgon(); 551 const std::vector<G4TwoVec << 552 ~HepPolyhedronPgon() override; << 553 }; 474 }; 554 475 555 class HepPolyhedronPcon : public HepPolyhedron 476 class HepPolyhedronPcon : public HepPolyhedronPgon 556 { 477 { 557 public: 478 public: 558 HepPolyhedronPcon(G4double phi, G4double dph 479 HepPolyhedronPcon(G4double phi, G4double dphi, G4int nz, 559 const G4double *z, 480 const G4double *z, 560 const G4double *rmin, 481 const G4double *rmin, 561 const G4double *rmax); 482 const G4double *rmax); 562 HepPolyhedronPcon(G4double phi, G4double dph << 483 virtual ~HepPolyhedronPcon(); 563 const std::vector<G4TwoVec << 564 ~HepPolyhedronPcon() override; << 565 }; 484 }; 566 485 567 class HepPolyhedronSphere : public HepPolyhedr 486 class HepPolyhedronSphere : public HepPolyhedron 568 { 487 { 569 public: 488 public: 570 HepPolyhedronSphere(G4double rmin, G4double 489 HepPolyhedronSphere(G4double rmin, G4double rmax, 571 G4double phi, G4double d 490 G4double phi, G4double dphi, 572 G4double the, G4double d 491 G4double the, G4double dthe); 573 ~HepPolyhedronSphere() override; << 492 virtual ~HepPolyhedronSphere(); 574 }; 493 }; 575 494 576 class HepPolyhedronTorus : public HepPolyhedro 495 class HepPolyhedronTorus : public HepPolyhedron 577 { 496 { 578 public: 497 public: 579 HepPolyhedronTorus(G4double rmin, G4double r 498 HepPolyhedronTorus(G4double rmin, G4double rmax, G4double rtor, 580 G4double phi, G4double dp 499 G4double phi, G4double dphi); 581 ~HepPolyhedronTorus() override; << 500 virtual ~HepPolyhedronTorus(); 582 }; << 583 << 584 class HepPolyhedronTet : public HepPolyhedron << 585 { << 586 public: << 587 HepPolyhedronTet(const G4double p0[3], << 588 const G4double p1[3], << 589 const G4double p2[3], << 590 const G4double p3[3]); << 591 ~HepPolyhedronTet() override; << 592 }; 501 }; 593 502 594 class HepPolyhedronEllipsoid : public HepPolyh 503 class HepPolyhedronEllipsoid : public HepPolyhedron 595 { 504 { 596 public: 505 public: 597 HepPolyhedronEllipsoid(G4double dx, G4double << 506 HepPolyhedronEllipsoid(G4double dx, G4double dy, G4double dz, 598 G4double zcut1, G4dou 507 G4double zcut1, G4double zcut2); 599 ~HepPolyhedronEllipsoid() override; << 508 virtual ~HepPolyhedronEllipsoid(); 600 }; 509 }; 601 510 602 class HepPolyhedronEllipticalCone : public Hep 511 class HepPolyhedronEllipticalCone : public HepPolyhedron 603 { 512 { 604 public: 513 public: 605 HepPolyhedronEllipticalCone(G4double dx, G4d 514 HepPolyhedronEllipticalCone(G4double dx, G4double dy, G4double z, 606 G4double zcut1); 515 G4double zcut1); 607 ~HepPolyhedronEllipticalCone() override; << 516 virtual ~HepPolyhedronEllipticalCone(); 608 }; << 609 << 610 class HepPolyhedronHyperbolicMirror : public H << 611 { << 612 public: << 613 HepPolyhedronHyperbolicMirror(G4double a, G4 << 614 ~HepPolyhedronHyperbolicMirror() override; << 615 }; << 616 << 617 class HepPolyhedronTetMesh : public HepPolyhed << 618 { << 619 public: << 620 HepPolyhedronTetMesh(const std::vector<G4Thr << 621 ~HepPolyhedronTetMesh() override; << 622 }; << 623 << 624 class HepPolyhedronBoxMesh : public HepPolyhed << 625 { << 626 public: << 627 HepPolyhedronBoxMesh(G4double sizeX, G4doubl << 628 const std::vector<G4Thr << 629 ~HepPolyhedronBoxMesh() override; << 630 }; 517 }; 631 518 632 #endif /* HEP_POLYHEDRON_HH */ 519 #endif /* HEP_POLYHEDRON_HH */ 633 520