Geant4 Cross Reference

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Geant4/graphics_reps/include/HepPolyhedron.h

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Differences between /graphics_reps/include/HepPolyhedron.h (Version 11.3.0) and /graphics_reps/include/HepPolyhedron.h (Version 10.0)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 //
                                                   >>  27 // $Id: HepPolyhedron.h 66872 2013-01-15 01:25:57Z japost $
                                                   >>  28 //
                                                   >>  29 //
 26 // Class Description:                              30 // Class Description:
 27 // HepPolyhedron is an intermediate class betw     31 // HepPolyhedron is an intermediate class between description of a shape
 28 // and visualization systems. It is intended t     32 // and visualization systems. It is intended to provide some service like:
 29 //   - polygonization of shapes with trianguli     33 //   - polygonization of shapes with triangulization (quadrilaterization)
 30 //     of complex polygons;                        34 //     of complex polygons;
 31 //   - calculation of normals for faces and ve     35 //   - calculation of normals for faces and vertices;
 32 //   - finding result of boolean operation on      36 //   - finding result of boolean operation on polyhedra;
 33 //                                                 37 //
 34 // Public constructors:                            38 // Public constructors:
 35 //                                                 39 //
 36 //   HepPolyhedronBox (dx,dy,dz)                   40 //   HepPolyhedronBox (dx,dy,dz)
 37 //                                        - cr     41 //                                        - create polyhedron for Box;
 38 //   HepPolyhedronTrd1 (dx1,dx2,dy,dz)             42 //   HepPolyhedronTrd1 (dx1,dx2,dy,dz)
 39 //                                        - cr     43 //                                        - create polyhedron for Trd1;
 40 //   HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz)        44 //   HepPolyhedronTrd2 (dx1,dx2,dy1,dy2,dz)
 41 //                                        - cr     45 //                                        - create polyhedron for Trd2;
 42 //   HepPolyhedronTrap (dz,theta,phi, h1,bl1,t     46 //   HepPolyhedronTrap (dz,theta,phi, h1,bl1,tl1,alp1, h2,bl2,tl2,alp2)
 43 //                                        - cr     47 //                                        - create polyhedron for Trap;
 44 //   HepPolyhedronPara (dx,dy,dz,alpha,theta,p     48 //   HepPolyhedronPara (dx,dy,dz,alpha,theta,phi)
 45 //                                        - cr     49 //                                        - create polyhedron for Para;
 46 //   HepPolyhedronTube (rmin,rmax,dz)              50 //   HepPolyhedronTube (rmin,rmax,dz)
 47 //                                        - cr     51 //                                        - create polyhedron for Tube;
 48 //   HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi     52 //   HepPolyhedronTubs (rmin,rmax,dz,phi1,dphi)
 49 //                                        - cr     53 //                                        - create polyhedron for Tubs;
 50 //   HepPolyhedronCone (rmin1,rmax1,rmin2,rmax     54 //   HepPolyhedronCone (rmin1,rmax1,rmin2,rmax2,dz)
 51 //                                        - cr     55 //                                        - create polyhedron for Cone;
 52 //   HepPolyhedronCons (rmin1,rmax1,rmin2,rmax     56 //   HepPolyhedronCons (rmin1,rmax1,rmin2,rmax2,dz,phi1,dphi)
 53 //                                        - cr     57 //                                        - create polyhedron for Cons;
 54 //   HepPolyhedronPgon (phi,dphi,npdv,nz, z(*)     58 //   HepPolyhedronPgon (phi,dphi,npdv,nz, z(*),rmin(*),rmax(*))
 55 //                                        - cr     59 //                                        - create polyhedron for Pgon;
 56 //   HepPolyhedronPcon (phi,dphi,nz, z(*),rmin     60 //   HepPolyhedronPcon (phi,dphi,nz, z(*),rmin(*),rmax(*))
 57 //                                        - cr     61 //                                        - create polyhedron for Pcon;
 58 //   HepPolyhedronSphere (rmin,rmax,phi,dphi,t     62 //   HepPolyhedronSphere (rmin,rmax,phi,dphi,the,dthe)
 59 //                                        - cr     63 //                                        - create polyhedron for Sphere;
 60 //   HepPolyhedronTorus (rmin,rmax,rtor,phi,dp     64 //   HepPolyhedronTorus (rmin,rmax,rtor,phi,dphi)
 61 //                                        - cr     65 //                                        - create polyhedron for Torus;
 62 //   HepPolyhedronTet (p0[3],p1[3],p2[3],p3[3] << 
 63 //                                        - cr << 
 64 //   HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zc     66 //   HepPolyhedronEllipsoid (dx,dy,dz,zcut1,zcut2)
 65 //                                        - cr     67 //                                        - create polyhedron for Ellipsoid;
 66 //   HepPolyhedronEllipticalCone(dx,dy,z,zcut1 << 
 67 //                                        - cr << 
 68 //   HepPolyhedronParaboloid (r1,r2,dz,phi,dph << 
 69 //                                        - cr << 
 70 //   HepPolyhedronHype (r1,r2,tan1,tan2,halfz) << 
 71 //                                        - cr << 
 72 //   HepPolyhedronHyperbolicMirror (a,h,r)     << 
 73 //                                        - cr << 
 74 //   HepPolyhedronTetMesh (vector<p>)          << 
 75 //                                        - cr << 
 76 //   HepPolyhedronBoxMesh (sx,sy,sz,vector<p>) << 
 77 //                                        - cr << 
 78 // Public functions:                               68 // Public functions:
 79 //                                                 69 //
 80 //   GetNoVertices ()       - returns number o     70 //   GetNoVertices ()       - returns number of vertices;
 81 //   GetNoFacets ()         - returns number o     71 //   GetNoFacets ()         - returns number of faces;
 82 //   GetNextVertexIndex (index,edgeFlag) - get <<  72 //   GetNextVertexIndex (index,edgeFlag) - get vertex indeces of the
 83 //                            quadrilaterals i     73 //                            quadrilaterals in order;
 84 //                            returns false wh     74 //                            returns false when finished each face;
 85 //   GetVertex (index)      - returns vertex b     75 //   GetVertex (index)      - returns vertex by index;
 86 //   GetNextVertex (vertex,edgeFlag) - get ver     76 //   GetNextVertex (vertex,edgeFlag) - get vertices with edge visibility
 87 //                            of the quadrilat     77 //                            of the quadrilaterals in order;
 88 //                            returns false wh     78 //                            returns false when finished each face;
 89 //   GetNextVertex (vertex,edgeFlag,normal) -      79 //   GetNextVertex (vertex,edgeFlag,normal) - get vertices with edge
 90 //                            visibility and n     80 //                            visibility and normal of the quadrilaterals
 91 //                            in order; return     81 //                            in order; returns false when finished each face;
 92 //   GetNextEdgeIndices (i1,i2,edgeFlag) - get <<  82 //   GetNextEdgeIndeces (i1,i2,edgeFlag) - get indeces of the next edge;
 93 //                            returns false fo     83 //                            returns false for the last edge;
 94 //   GetNextEdgeIndices (i1,i2,edgeFlag,iface1 <<  84 //   GetNextEdgeIndeces (i1,i2,edgeFlag,iface1,iface2) - get indeces of
 95 //                            the next edge wi <<  85 //                            the next edge with indeces of the faces
 96 //                            to which the edg     86 //                            to which the edge belongs;
 97 //                            returns false fo     87 //                            returns false for the last edge;
 98 //   GetNextEdge (p1,p2,edgeFlag) - get next e     88 //   GetNextEdge (p1,p2,edgeFlag) - get next edge;
 99 //                            returns false fo     89 //                            returns false for the last edge;
100 //   GetNextEdge (p1,p2,edgeFlag,iface1,iface2 <<  90 //   GetNextEdge (p1,p2,edgeFlag,iface1,iface2) - get next edge with indeces
101 //                            of the faces to      91 //                            of the faces to which the edge belongs;
102 //                            returns false fo     92 //                            returns false for the last edge;
103 //   GetFacet (index,n,nodes,edgeFlags=0,norma     93 //   GetFacet (index,n,nodes,edgeFlags=0,normals=0) - get face by index;
104 //   GetNextFacet (n,nodes,edgeFlags=0,normals     94 //   GetNextFacet (n,nodes,edgeFlags=0,normals=0) - get next face with normals
105 //                            at the nodes; re     95 //                            at the nodes; returns false for the last face;
106 //   GetNormal (index)      - get normal of fa     96 //   GetNormal (index)      - get normal of face given by index;
107 //   GetUnitNormal (index)  - get unit normal      97 //   GetUnitNormal (index)  - get unit normal of face given by index;
108 //   GetNextNormal (normal) - get normals of e     98 //   GetNextNormal (normal) - get normals of each face in order;
109 //                            returns false wh     99 //                            returns false when finished all faces;
110 //   GetNextUnitNormal (normal) - get normals     100 //   GetNextUnitNormal (normal) - get normals of unit length of each face
111 //                            in order; return    101 //                            in order; returns false when finished all faces;
112 //   GetSurfaceArea()       - get surface area    102 //   GetSurfaceArea()       - get surface area of the polyhedron;
113 //   GetVolume()            - get volume of th    103 //   GetVolume()            - get volume of the polyhedron;
114 //   GetNumberOfRotationSteps() - get number o << 104 //   GetNumberOfRotationSteps()   - get number of steps for whole circle;
115 //   SetVertex(index, v)    - set vertex;      << 
116 //   SetFacet(index,iv1,iv2,iv3,iv4) - set fac << 
117 //   SetReferences()        - set references t << 
118 //   JoinCoplanarFacets(tolerance) - join copl << 
119 //   InvertFacets()         - invert the order << 
120 //   SetNumberOfRotationSteps (n) - set number    105 //   SetNumberOfRotationSteps (n) - set number of steps for whole circle;
121 //   ResetNumberOfRotationSteps() - reset numb    106 //   ResetNumberOfRotationSteps() - reset number of steps for whole circle
122 //                            to default value    107 //                            to default value;
123 // History:                                       108 // History:
124 //                                                109 //
125 // 20.06.96 Evgeni Chernyaev <Evgueni.Tchernia    110 // 20.06.96 Evgeni Chernyaev <Evgueni.Tcherniaev@cern.ch> - initial version
126 //                                                111 //
127 // 23.07.96 John Allison                          112 // 23.07.96 John Allison
128 // - added GetNoVertices, GetNoFacets, GetNext    113 // - added GetNoVertices, GetNoFacets, GetNextVertex, GetNextNormal
129 //                                                114 //
130 // 30.09.96 E.Chernyaev                           115 // 30.09.96 E.Chernyaev
131 // - added GetNextVertexIndex, GetVertex by Ya    116 // - added GetNextVertexIndex, GetVertex by Yasuhide Sawada
132 // - added GetNextUnitNormal, GetNextEdgeIndic << 117 // - added GetNextUnitNormal, GetNextEdgeIndeces, GetNextEdge
133 // - improvements: angles now expected in radi    118 // - improvements: angles now expected in radians
134 //                 int -> G4int, double -> G4d << 119 //                 int -> G4int, double -> G4double  
135 // - G4ThreeVector replaced by either G4Point3    120 // - G4ThreeVector replaced by either G4Point3D or G4Normal3D
136 //                                                121 //
137 // 15.12.96 E.Chernyaev                           122 // 15.12.96 E.Chernyaev
138 // - private functions G4PolyhedronAlloc, G4Po    123 // - private functions G4PolyhedronAlloc, G4PolyhedronPrism renamed
139 //   to AllocateMemory and CreatePrism            124 //   to AllocateMemory and CreatePrism
140 // - added private functions GetNumberOfRotati    125 // - added private functions GetNumberOfRotationSteps, RotateEdge,
141 //   RotateAroundZ, SetReferences                 126 //   RotateAroundZ, SetReferences
142 // - rewritten G4PolyhedronCons;                  127 // - rewritten G4PolyhedronCons;
143 // - added G4PolyhedronPara, ...Trap, ...Pgon,    128 // - added G4PolyhedronPara, ...Trap, ...Pgon, ...Pcon, ...Sphere, ...Torus,
144 //   so full List of implemented shapes now lo    129 //   so full List of implemented shapes now looks like:
145 //   BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE,     130 //   BOX, TRD1, TRD2, TRAP, TUBE, TUBS, CONE, CONS, PARA, PGON, PCON,
146 //   SPHERE, TORUS                                131 //   SPHERE, TORUS
147 //                                                132 //
148 // 01.06.97 E.Chernyaev                           133 // 01.06.97 E.Chernyaev
149 // - RotateAroundZ modified and SetSideFacets     134 // - RotateAroundZ modified and SetSideFacets added to allow Rmin=Rmax
150 //   in bodies of revolution                      135 //   in bodies of revolution
151 //                                                136 //
152 // 24.06.97 J.Allison                             137 // 24.06.97 J.Allison
153 // - added static private member fNumberOfRota    138 // - added static private member fNumberOfRotationSteps and static public
154 //   functions void SetNumberOfRotationSteps (    139 //   functions void SetNumberOfRotationSteps (G4int n) and
155 //   void ResetNumberOfRotationSteps ().  Modi    140 //   void ResetNumberOfRotationSteps ().  Modified
156 //   GetNumberOfRotationSteps() appropriately.    141 //   GetNumberOfRotationSteps() appropriately.  Made all three functions
157 //   inline (at end of this .hh file).            142 //   inline (at end of this .hh file).
158 //   Usage:                                       143 //   Usage:
159 //    G4Polyhedron::SetNumberOfRotationSteps      144 //    G4Polyhedron::SetNumberOfRotationSteps
160 //     (fpView -> GetViewParameters ().GetNoOf    145 //     (fpView -> GetViewParameters ().GetNoOfSides ());
161 //    pPolyhedron = solid.CreatePolyhedron ();    146 //    pPolyhedron = solid.CreatePolyhedron ();
162 //    G4Polyhedron::ResetNumberOfRotationSteps    147 //    G4Polyhedron::ResetNumberOfRotationSteps ();
163 //                                                148 //
164 // 19.03.00 E.Chernyaev                           149 // 19.03.00 E.Chernyaev
165 // - added boolean operations (add, subtract,     150 // - added boolean operations (add, subtract, intersect) on polyhedra;
166 //                                                151 //
167 // 25.05.01 E.Chernyaev                           152 // 25.05.01 E.Chernyaev
168 // - added GetSurfaceArea() and GetVolume();      153 // - added GetSurfaceArea() and GetVolume();
169 //                                                154 //
170 // 05.11.02 E.Chernyaev                           155 // 05.11.02 E.Chernyaev
171 // - added createTwistedTrap() and createPolyh    156 // - added createTwistedTrap() and createPolyhedron();
172 //                                                157 //
173 // 06.03.05 J.Allison                             158 // 06.03.05 J.Allison
174 // - added IsErrorBooleanProcess                  159 // - added IsErrorBooleanProcess
175 //                                                160 //
176 // 20.06.05 G.Cosmo                               161 // 20.06.05 G.Cosmo
177 // - added HepPolyhedronEllipsoid                 162 // - added HepPolyhedronEllipsoid
178 //                                                163 //
179 // 18.07.07 T.Nikitina                         << 
180 // - added HepPolyhedronParaboloid;            << 
181 //                                             << 
182 // 21.10.09 J.Allison                             164 // 21.10.09 J.Allison
183 // - removed IsErrorBooleanProcess (now error     165 // - removed IsErrorBooleanProcess (now error is returned through argument)
184 //                                                166 //
185 // 22.02.20 E.Chernyaev                        << 
186 // - added HepPolyhedronTet, HepPolyhedronHybe << 
187 //                                             << 
188 // 12.05.21 E.Chernyaev                        << 
189 // - added TriangulatePolygon(), RotateContour << 
190 // - added HepPolyhedronPgon, HepPolyhedronPco << 
191 //                                             << 
192 // 26.03.22 E.Chernyaev                        << 
193 // - added HepPolyhedronTetMesh                << 
194 //                                             << 
195 // 04.04.22 E.Chernyaev                        << 
196 // - added JoinCoplanarFacets()                << 
197 //                                             << 
198 // 07.04.22 E.Chernyaev                        << 
199 // - added HepPolyhedronBoxMesh                << 
200                                                   167 
201 #ifndef HEP_POLYHEDRON_HH                         168 #ifndef HEP_POLYHEDRON_HH
202 #define HEP_POLYHEDRON_HH                         169 #define HEP_POLYHEDRON_HH
203                                                   170 
204 #include <vector>                              << 
205 #include "G4Types.hh"                             171 #include "G4Types.hh"
206 #include "G4TwoVector.hh"                      << 
207 #include "G4ThreeVector.hh"                    << 
208 #include "G4Point3D.hh"                           172 #include "G4Point3D.hh"
209 #include "G4Normal3D.hh"                          173 #include "G4Normal3D.hh"
210 #include "G4Transform3D.hh"                       174 #include "G4Transform3D.hh"
211                                                   175 
212 #ifndef DEFAULT_NUMBER_OF_STEPS                   176 #ifndef DEFAULT_NUMBER_OF_STEPS
213 #define DEFAULT_NUMBER_OF_STEPS 24                177 #define DEFAULT_NUMBER_OF_STEPS 24
214 #endif                                            178 #endif
215                                                   179 
216 class G4Facet {                                   180 class G4Facet {
217   friend class HepPolyhedron;                     181   friend class HepPolyhedron;
218   friend std::ostream& operator<<(std::ostream    182   friend std::ostream& operator<<(std::ostream&, const G4Facet &facet);
219                                                   183 
220  private:                                         184  private:
221   struct G4Edge { G4int v,f; };                   185   struct G4Edge { G4int v,f; };
222   G4Edge edge[4];                                 186   G4Edge edge[4];
223                                                   187 
224  public:                                          188  public:
225   G4Facet(G4int v1=0, G4int f1=0, G4int v2=0,  << 189   G4Facet(G4int v1=0, G4int f1=0, G4int v2=0, G4int f2=0, 
226           G4int v3=0, G4int f3=0, G4int v4=0,     190           G4int v3=0, G4int f3=0, G4int v4=0, G4int f4=0)
227   { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2;     191   { edge[0].v=v1; edge[0].f=f1; edge[1].v=v2; edge[1].f=f2;
228     edge[2].v=v3; edge[2].f=f3; edge[3].v=v4;     192     edge[2].v=v3; edge[2].f=f3; edge[3].v=v4; edge[3].f=f4; }
229 };                                                193 };
230                                                   194 
231 class HepPolyhedron {                             195 class HepPolyhedron {
232   friend std::ostream& operator<<(std::ostream    196   friend std::ostream& operator<<(std::ostream&, const HepPolyhedron &ph);
233                                                   197 
234  protected:                                       198  protected:
235   static G4ThreadLocal G4int fNumberOfRotation    199   static G4ThreadLocal G4int fNumberOfRotationSteps;
236   G4int nvert, nface;                             200   G4int nvert, nface;
237   G4Point3D  *pV;                                 201   G4Point3D  *pV;
238   G4Facet    *pF;                                 202   G4Facet    *pF;
239                                                   203 
240   // Re-allocate memory for HepPolyhedron         204   // Re-allocate memory for HepPolyhedron
241   void AllocateMemory(G4int Nvert, G4int Nface    205   void AllocateMemory(G4int Nvert, G4int Nface);
242                                                   206 
243   // Find neighbouring facet                      207   // Find neighbouring facet
244   G4int FindNeighbour(G4int iFace, G4int iNode    208   G4int FindNeighbour(G4int iFace, G4int iNode, G4int iOrder) const;
245                                                   209 
246   // Find normal at node                          210   // Find normal at node
247   G4Normal3D FindNodeNormal(G4int iFace, G4int    211   G4Normal3D FindNodeNormal(G4int iFace, G4int iNode) const;
248                                                   212 
249   // Create HepPolyhedron for prism with quadr    213   // Create HepPolyhedron for prism with quadrilateral base
250   void CreatePrism();                             214   void CreatePrism();
251                                                   215 
252   // Generate facets by revolving an edge arou    216   // Generate facets by revolving an edge around Z-axis
253   void RotateEdge(G4int k1, G4int k2, G4double    217   void RotateEdge(G4int k1, G4int k2, G4double r1, G4double r2,
254                   G4int v1, G4int v2, G4int vE    218                   G4int v1, G4int v2, G4int vEdge,
255                   G4bool ifWholeCircle, G4int     219                   G4bool ifWholeCircle, G4int ns, G4int &kface);
256                                                   220 
257   // Set side facets for the case of incomplet    221   // Set side facets for the case of incomplete rotation
258   void SetSideFacets(G4int ii[4], G4int vv[4],    222   void SetSideFacets(G4int ii[4], G4int vv[4],
259                      G4int *kk, G4double *r,      223                      G4int *kk, G4double *r,
260                      G4double dphi, G4int ns,     224                      G4double dphi, G4int ns, G4int &kface);
261                                                   225 
262   // Create HepPolyhedron for body of revoluti    226   // Create HepPolyhedron for body of revolution around Z-axis
263   void RotateAroundZ(G4int nstep, G4double phi    227   void RotateAroundZ(G4int nstep, G4double phi, G4double dphi,
264                      G4int np1, G4int np2,        228                      G4int np1, G4int np2,
265                      const G4double *z, G4doub    229                      const G4double *z, G4double *r,
266                      G4int nodeVis, G4int edge    230                      G4int nodeVis, G4int edgeVis);
267                                                   231 
268   // Create HepPolyhedron for body of revoluti << 232   // For each edge set reference to neighbouring facet
269   void RotateContourAroundZ(G4int nstep, G4dou << 233   void SetReferences();
270                             const std::vector< << 
271                             G4int nodeVis, G4i << 
272                                                << 
273   // Triangulate closed polygon (contour)      << 
274   G4bool TriangulatePolygon(const std::vector< << 
275                             std::vector<G4int> << 
276                                                   234 
277   // Helper function for TriangulatePolygon()  << 235   // Invert the order on nodes in facets
278   G4bool CheckSnip(const std::vector<G4TwoVect << 236   void InvertFacets();
279                    G4int a, G4int b, G4int c,  << 
280                    G4int n, const G4int* V);   << 
281                                                   237 
282  public:                                          238  public:
283   // Default constructor                       << 239   // Constructor
284   HepPolyhedron() : nvert(0), nface(0), pV(nul << 240   HepPolyhedron() : nvert(0), nface(0), pV(0), pF(0) {}
285                                                << 
286   // Constructor with allocation of memory     << 
287   HepPolyhedron(G4int Nvert, G4int Nface);     << 
288                                                   241 
289   // Copy constructor                             242   // Copy constructor
290   HepPolyhedron(const HepPolyhedron & from);      243   HepPolyhedron(const HepPolyhedron & from);
291                                                   244 
292   // Move constructor                          << 
293   HepPolyhedron(HepPolyhedron && from);        << 
294                                                << 
295   // Destructor                                   245   // Destructor
296   virtual ~HepPolyhedron() { delete [] pV; del    246   virtual ~HepPolyhedron() { delete [] pV; delete [] pF; }
297                                                   247 
298   // Assignment                                   248   // Assignment
299   HepPolyhedron & operator=(const HepPolyhedro    249   HepPolyhedron & operator=(const HepPolyhedron & from);
300                                                   250 
301   // Move assignment                           << 
302   HepPolyhedron & operator=(HepPolyhedron && f << 
303                                                << 
304   // Get number of vertices                       251   // Get number of vertices
305   G4int GetNoVertices() const { return nvert;     252   G4int GetNoVertices() const { return nvert; }
306   G4int GetNoVerteces() const { return nvert;  << 
307                                                   253 
308   // Get number of facets                         254   // Get number of facets
309   G4int GetNoFacets() const { return nface; }     255   G4int GetNoFacets() const { return nface; }
310                                                   256 
311   // Transform the polyhedron                     257   // Transform the polyhedron
312   HepPolyhedron & Transform(const G4Transform3    258   HepPolyhedron & Transform(const G4Transform3D & t);
313                                                   259 
314   // Get next vertex index of the quadrilatera    260   // Get next vertex index of the quadrilateral
315   G4bool GetNextVertexIndex(G4int & index, G4i    261   G4bool GetNextVertexIndex(G4int & index, G4int & edgeFlag) const;
316                                                   262 
317   // Get vertex by index                       << 263   // Get vertex by index 
318   G4Point3D GetVertex(G4int index) const;         264   G4Point3D GetVertex(G4int index) const;
319                                                   265 
320   // Get next vertex + edge visibility of the     266   // Get next vertex + edge visibility of the quadrilateral
321   G4bool GetNextVertex(G4Point3D & vertex, G4i    267   G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag) const;
322                                                   268 
323   // Get next vertex + edge visibility + norma    269   // Get next vertex + edge visibility + normal of the quadrilateral
324   G4bool GetNextVertex(G4Point3D & vertex, G4i    270   G4bool GetNextVertex(G4Point3D & vertex, G4int & edgeFlag,
325                        G4Normal3D & normal) co    271                        G4Normal3D & normal) const;
326                                                   272 
327   // Get indices of the next edge with indices << 273   // Get indeces of the next edge with indeces of the faces
328   G4bool GetNextEdgeIndices(G4int & i1, G4int  << 
329                             G4int & iface1, G4 << 
330   G4bool GetNextEdgeIndeces(G4int & i1, G4int     274   G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag,
331                             G4int & iface1, G4 << 275                           G4int & iface1, G4int & iface2) const;
332   {return GetNextEdgeIndices(i1,i2,edgeFlag,if << 
333                                                   276 
334   // Get indices of the next edge              << 277   // Get indeces of the next edge
335   G4bool GetNextEdgeIndices(G4int & i1, G4int  << 278   G4bool GetNextEdgeIndeces(G4int & i1, G4int & i2, G4int & edgeFlag) const;
336   G4bool GetNextEdgeIndeces(G4int & i1, G4int  << 
337   {return GetNextEdgeIndices(i1,i2,edgeFlag);} << 
338                                                   279 
339   // Get next edge                                280   // Get next edge
340   G4bool GetNextEdge(G4Point3D &p1, G4Point3D     281   G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag) const;
341                                                   282 
342   // Get next edge                                283   // Get next edge
343   G4bool GetNextEdge(G4Point3D &p1, G4Point3D     284   G4bool GetNextEdge(G4Point3D &p1, G4Point3D &p2, G4int &edgeFlag,
344                      G4int &iface1, G4int &ifa    285                      G4int &iface1, G4int &iface2) const;
345                                                   286 
346   // Get face by index                            287   // Get face by index
347   void GetFacet(G4int iFace, G4int &n, G4int *    288   void GetFacet(G4int iFace, G4int &n, G4int *iNodes,
348                 G4int *edgeFlags = nullptr, G4 << 289                 G4int *edgeFlags = 0, G4int *iFaces = 0) const;
349                                                   290 
350   // Get face by index                            291   // Get face by index
351   void GetFacet(G4int iFace, G4int &n, G4Point    292   void GetFacet(G4int iFace, G4int &n, G4Point3D *nodes,
352                 G4int *edgeFlags=nullptr, G4No << 293                 G4int *edgeFlags=0, G4Normal3D *normals=0) const;
353                                                   294 
354   // Get next face with normals at the nodes      295   // Get next face with normals at the nodes
355   G4bool GetNextFacet(G4int &n, G4Point3D *nod << 296   G4bool GetNextFacet(G4int &n, G4Point3D *nodes, G4int *edgeFlags=0,
356                       G4Normal3D *normals=null << 297                       G4Normal3D *normals=0) const;
357                                                   298 
358   // Get normal of the face given by index        299   // Get normal of the face given by index
359   G4Normal3D GetNormal(G4int iFace) const;        300   G4Normal3D GetNormal(G4int iFace) const;
360                                                   301 
361   // Get unit normal of the face given by inde    302   // Get unit normal of the face given by index
362   G4Normal3D GetUnitNormal(G4int iFace) const;    303   G4Normal3D GetUnitNormal(G4int iFace) const;
363                                                   304 
364   // Get normal of the next face                  305   // Get normal of the next face
365   G4bool GetNextNormal(G4Normal3D &normal) con    306   G4bool GetNextNormal(G4Normal3D &normal) const;
366                                                   307 
367   // Get normal of unit length of the next fac << 308   // Get normal of unit length of the next face 
368   G4bool GetNextUnitNormal(G4Normal3D &normal)    309   G4bool GetNextUnitNormal(G4Normal3D &normal) const;
369                                                   310 
370   // Boolean operations                        << 311   // Boolean operations 
371   HepPolyhedron add(const HepPolyhedron &p) co    312   HepPolyhedron add(const HepPolyhedron &p) const;
372   HepPolyhedron subtract(const HepPolyhedron &    313   HepPolyhedron subtract(const HepPolyhedron &p) const;
373   HepPolyhedron intersect(const HepPolyhedron     314   HepPolyhedron intersect(const HepPolyhedron &p) const;
374                                                   315 
375   // Get area of the surface of the polyhedron    316   // Get area of the surface of the polyhedron
376   G4double GetSurfaceArea() const;                317   G4double GetSurfaceArea() const;
377                                                   318 
378   // Get volume of the polyhedron                 319   // Get volume of the polyhedron
379   G4double GetVolume() const;                     320   G4double GetVolume() const;
380                                                   321 
381   // Get number of steps for whole circle         322   // Get number of steps for whole circle
382   static G4int GetNumberOfRotationSteps();        323   static G4int GetNumberOfRotationSteps();
383                                                   324 
384   // Set vertex (1 <= index <= Nvert)          << 
385   void SetVertex(G4int index, const G4Point3D& << 
386                                                << 
387   // Set facet (1 <= index <= Nface)           << 
388   void SetFacet(G4int index, G4int iv1, G4int  << 
389                                                << 
390   // For each edge set reference to neighbouri << 
391   // call this after all vertices and facets h << 
392   void SetReferences();                        << 
393                                                << 
394   // Join couples of triangular facets to quad << 
395   // where it is possible                      << 
396   void JoinCoplanarFacets(G4double tolerance); << 
397                                                << 
398   // Invert the order on nodes in facets       << 
399   void InvertFacets();                         << 
400                                                << 
401   // Set number of steps for whole circle         325   // Set number of steps for whole circle
402   static void SetNumberOfRotationSteps(G4int n    326   static void SetNumberOfRotationSteps(G4int n);
403                                                   327 
404   // Reset number of steps for whole circle to    328   // Reset number of steps for whole circle to default value
405   static void ResetNumberOfRotationSteps();       329   static void ResetNumberOfRotationSteps();
406                                                   330 
407   /**                                             331   /**
408    * Creates polyhedron for twisted trapezoid.    332    * Creates polyhedron for twisted trapezoid.
409    * The trapezoid is given by two bases perpe    333    * The trapezoid is given by two bases perpendicular to the z-axis.
410    *                                           << 334    * 
411    * @param  Dz  half length in z                 335    * @param  Dz  half length in z
412    * @param  xy1 1st base (at z = -Dz)            336    * @param  xy1 1st base (at z = -Dz)
413    * @param  xy2 2nd base (at z = +Dz)            337    * @param  xy2 2nd base (at z = +Dz)
414    * @return status of the operation - is non-    338    * @return status of the operation - is non-zero in case of problem
415    */                                             339    */
416   G4int createTwistedTrap(G4double Dz,            340   G4int createTwistedTrap(G4double Dz,
417                         const G4double xy1[][2    341                         const G4double xy1[][2], const G4double xy2[][2]);
418                                                   342 
419   /**                                             343   /**
420    * Creates user defined polyhedron.             344    * Creates user defined polyhedron.
421    * This function allows to the user to defin    345    * This function allows to the user to define arbitrary polyhedron.
422    * The faces of the polyhedron should be eit    346    * The faces of the polyhedron should be either triangles or planar
423    * quadrilateral. Nodes of a face are define    347    * quadrilateral. Nodes of a face are defined by indexes pointing to
424    * the elements in the xyz array. Numeration    348    * the elements in the xyz array. Numeration of the elements in the
425    * array starts from 1 (like in fortran). Th    349    * array starts from 1 (like in fortran). The indexes can be positive
426    * or negative. Negative sign means that the    350    * or negative. Negative sign means that the corresponding edge is
427    * invisible. The normal of the face should     351    * invisible. The normal of the face should be directed to exterior
428    * of the polyhedron.                        << 352    * of the polyhedron. 
429    *                                           << 353    * 
430    * @param  Nnodes number of nodes               354    * @param  Nnodes number of nodes
431    * @param  Nfaces number of faces               355    * @param  Nfaces number of faces
432    * @param  xyz    nodes                         356    * @param  xyz    nodes
433    * @param  faces  faces (quadrilaterals or t    357    * @param  faces  faces (quadrilaterals or triangles)
434    * @return status of the operation - is non-    358    * @return status of the operation - is non-zero in case of problem
435    */                                             359    */
436   G4int createPolyhedron(G4int Nnodes, G4int N    360   G4int createPolyhedron(G4int Nnodes, G4int Nfaces,
437                          const G4double xyz[][    361                          const G4double xyz[][3], const G4int faces[][4]);
438                                                << 
439   /**                                          << 
440    * Calculate the unweighted mean of all the  << 
441    * confused with the polyhedron centre or ce << 
442    * @return G4Point3D of the unweighted mean  << 
443    */                                          << 
444   G4Point3D vertexUnweightedMean() const;      << 
445 };                                                362 };
446                                                   363 
447 class HepPolyhedronTrd2 : public HepPolyhedron    364 class HepPolyhedronTrd2 : public HepPolyhedron
448 {                                                 365 {
449  public:                                          366  public:
450   HepPolyhedronTrd2(G4double Dx1, G4double Dx2    367   HepPolyhedronTrd2(G4double Dx1, G4double Dx2,
451                     G4double Dy1, G4double Dy2    368                     G4double Dy1, G4double Dy2, G4double Dz);
452   ~HepPolyhedronTrd2() override;               << 369   virtual ~HepPolyhedronTrd2();
453 };                                                370 };
454                                                   371 
455 class HepPolyhedronTrd1 : public HepPolyhedron    372 class HepPolyhedronTrd1 : public HepPolyhedronTrd2
456 {                                                 373 {
457  public:                                          374  public:
458   HepPolyhedronTrd1(G4double Dx1, G4double Dx2    375   HepPolyhedronTrd1(G4double Dx1, G4double Dx2,
459                     G4double Dy, G4double Dz);    376                     G4double Dy, G4double Dz);
460   ~HepPolyhedronTrd1() override;               << 377   virtual ~HepPolyhedronTrd1();
461 };                                                378 };
462                                                   379 
463 class HepPolyhedronBox : public HepPolyhedronT    380 class HepPolyhedronBox : public HepPolyhedronTrd2
464 {                                                 381 {
465  public:                                          382  public:
466   HepPolyhedronBox(G4double Dx, G4double Dy, G    383   HepPolyhedronBox(G4double Dx, G4double Dy, G4double Dz);
467   ~HepPolyhedronBox() override;                << 384   virtual ~HepPolyhedronBox();
468 };                                                385 };
469                                                   386 
470 class HepPolyhedronTrap : public HepPolyhedron    387 class HepPolyhedronTrap : public HepPolyhedron
471 {                                                 388 {
472  public:                                          389  public:
473   HepPolyhedronTrap(G4double Dz, G4double Thet    390   HepPolyhedronTrap(G4double Dz, G4double Theta, G4double Phi,
474                     G4double Dy1,                 391                     G4double Dy1,
475                     G4double Dx1, G4double Dx2    392                     G4double Dx1, G4double Dx2, G4double Alp1,
476                     G4double Dy2,                 393                     G4double Dy2,
477                     G4double Dx3, G4double Dx4    394                     G4double Dx3, G4double Dx4, G4double Alp2);
478   ~HepPolyhedronTrap() override;               << 395   virtual ~HepPolyhedronTrap();
479 };                                                396 };
480                                                   397 
481 class HepPolyhedronPara : public HepPolyhedron    398 class HepPolyhedronPara : public HepPolyhedronTrap
482 {                                                 399 {
483  public:                                          400  public:
484   HepPolyhedronPara(G4double Dx, G4double Dy,     401   HepPolyhedronPara(G4double Dx, G4double Dy, G4double Dz,
485                     G4double Alpha, G4double T    402                     G4double Alpha, G4double Theta, G4double Phi);
486   ~HepPolyhedronPara() override;               << 403   virtual ~HepPolyhedronPara();
487 };                                                404 };
488                                                   405 
489 class HepPolyhedronParaboloid : public HepPoly    406 class HepPolyhedronParaboloid : public HepPolyhedron
490 {                                                 407 {
491  public:                                          408  public:
492   HepPolyhedronParaboloid(G4double r1,            409   HepPolyhedronParaboloid(G4double r1,
493                           G4double r2,            410                           G4double r2,
494                           G4double dz,            411                           G4double dz,
495                           G4double Phi1,          412                           G4double Phi1,
496                           G4double Dphi);         413                           G4double Dphi);
497   ~HepPolyhedronParaboloid() override;         << 414   virtual ~HepPolyhedronParaboloid();
498 };                                                415 };
499                                                   416 
500 class HepPolyhedronHype : public HepPolyhedron    417 class HepPolyhedronHype : public HepPolyhedron
501 {                                                 418 {
502  public:                                          419  public:
503   HepPolyhedronHype(G4double r1,                  420   HepPolyhedronHype(G4double r1,
504                     G4double r2,                  421                     G4double r2,
505                     G4double tan1,                422                     G4double tan1,
506                     G4double tan2,                423                     G4double tan2,
507                     G4double halfZ);              424                     G4double halfZ);
508   ~HepPolyhedronHype() override;               << 425   virtual ~HepPolyhedronHype();
509 };                                                426 };
510                                                   427 
511 class HepPolyhedronCons : public HepPolyhedron    428 class HepPolyhedronCons : public HepPolyhedron
512 {                                                 429 {
513  public:                                          430  public:
514   HepPolyhedronCons(G4double Rmn1, G4double Rm << 431   HepPolyhedronCons(G4double Rmn1, G4double Rmx1, 
515                     G4double Rmn2, G4double Rm    432                     G4double Rmn2, G4double Rmx2, G4double Dz,
516                     G4double Phi1, G4double Dp << 433                     G4double Phi1, G4double Dphi); 
517   ~HepPolyhedronCons() override;               << 434   virtual ~HepPolyhedronCons();
518 };                                                435 };
519                                                   436 
520 class HepPolyhedronCone : public HepPolyhedron    437 class HepPolyhedronCone : public HepPolyhedronCons
521 {                                                 438 {
522  public:                                          439  public:
523   HepPolyhedronCone(G4double Rmn1, G4double Rm << 440   HepPolyhedronCone(G4double Rmn1, G4double Rmx1, 
524                     G4double Rmn2, G4double Rm    441                     G4double Rmn2, G4double Rmx2, G4double Dz);
525   ~HepPolyhedronCone() override;               << 442   virtual ~HepPolyhedronCone();
526 };                                                443 };
527                                                   444 
528 class HepPolyhedronTubs : public HepPolyhedron    445 class HepPolyhedronTubs : public HepPolyhedronCons
529 {                                                 446 {
530  public:                                          447  public:
531   HepPolyhedronTubs(G4double Rmin, G4double Rm << 448   HepPolyhedronTubs(G4double Rmin, G4double Rmax, G4double Dz, 
532                     G4double Phi1, G4double Dp    449                     G4double Phi1, G4double Dphi);
533   ~HepPolyhedronTubs() override;               << 450   virtual ~HepPolyhedronTubs();
534 };                                                451 };
535                                                   452 
536 class HepPolyhedronTube : public HepPolyhedron    453 class HepPolyhedronTube : public HepPolyhedronCons
537 {                                                 454 {
538  public:                                          455  public:
539   HepPolyhedronTube (G4double Rmin, G4double R    456   HepPolyhedronTube (G4double Rmin, G4double Rmax, G4double Dz);
540   ~HepPolyhedronTube() override;               << 457   virtual ~HepPolyhedronTube();
541 };                                                458 };
542                                                   459 
543 class HepPolyhedronPgon : public HepPolyhedron    460 class HepPolyhedronPgon : public HepPolyhedron
544 {                                                 461 {
545  public:                                          462  public:
546   HepPolyhedronPgon(G4double phi, G4double dph    463   HepPolyhedronPgon(G4double phi, G4double dphi, G4int npdv, G4int nz,
547                     const G4double *z,            464                     const G4double *z,
548                     const G4double *rmin,         465                     const G4double *rmin,
549                     const G4double *rmax);        466                     const G4double *rmax);
550   HepPolyhedronPgon(G4double phi, G4double dph << 467   virtual ~HepPolyhedronPgon();
551                     const std::vector<G4TwoVec << 
552   ~HepPolyhedronPgon() override;               << 
553 };                                                468 };
554                                                   469 
555 class HepPolyhedronPcon : public HepPolyhedron    470 class HepPolyhedronPcon : public HepPolyhedronPgon
556 {                                                 471 {
557  public:                                          472  public:
558   HepPolyhedronPcon(G4double phi, G4double dph    473   HepPolyhedronPcon(G4double phi, G4double dphi, G4int nz,
559                     const G4double *z,            474                     const G4double *z,
560                     const G4double *rmin,         475                     const G4double *rmin,
561                     const G4double *rmax);        476                     const G4double *rmax);
562   HepPolyhedronPcon(G4double phi, G4double dph << 477   virtual ~HepPolyhedronPcon();
563                     const std::vector<G4TwoVec << 
564   ~HepPolyhedronPcon() override;               << 
565 };                                                478 };
566                                                   479 
567 class HepPolyhedronSphere : public HepPolyhedr    480 class HepPolyhedronSphere : public HepPolyhedron
568 {                                                 481 {
569  public:                                          482  public:
570   HepPolyhedronSphere(G4double rmin, G4double     483   HepPolyhedronSphere(G4double rmin, G4double rmax,
571                       G4double phi, G4double d    484                       G4double phi, G4double dphi,
572                       G4double the, G4double d    485                       G4double the, G4double dthe);
573   ~HepPolyhedronSphere() override;             << 486   virtual ~HepPolyhedronSphere();
574 };                                                487 };
575                                                   488 
576 class HepPolyhedronTorus : public HepPolyhedro    489 class HepPolyhedronTorus : public HepPolyhedron
577 {                                                 490 {
578  public:                                          491  public:
579   HepPolyhedronTorus(G4double rmin, G4double r    492   HepPolyhedronTorus(G4double rmin, G4double rmax, G4double rtor,
580                      G4double phi, G4double dp    493                      G4double phi, G4double dphi);
581   ~HepPolyhedronTorus() override;              << 494   virtual ~HepPolyhedronTorus();
582 };                                             << 
583                                                << 
584 class HepPolyhedronTet : public HepPolyhedron  << 
585 {                                              << 
586  public:                                       << 
587   HepPolyhedronTet(const G4double p0[3],       << 
588                    const G4double p1[3],       << 
589                    const G4double p2[3],       << 
590                    const G4double p3[3]);      << 
591   ~HepPolyhedronTet() override;                << 
592 };                                                495 };
593                                                   496 
594 class HepPolyhedronEllipsoid : public HepPolyh    497 class HepPolyhedronEllipsoid : public HepPolyhedron
595 {                                                 498 {
596  public:                                          499  public:
597   HepPolyhedronEllipsoid(G4double dx, G4double << 500   HepPolyhedronEllipsoid(G4double dx, G4double dy, G4double dz, 
598                          G4double zcut1, G4dou    501                          G4double zcut1, G4double zcut2);
599   ~HepPolyhedronEllipsoid() override;          << 502   virtual ~HepPolyhedronEllipsoid();
600 };                                                503 };
601                                                   504 
602 class HepPolyhedronEllipticalCone : public Hep    505 class HepPolyhedronEllipticalCone : public HepPolyhedron
603 {                                                 506 {
604  public:                                          507  public:
605   HepPolyhedronEllipticalCone(G4double dx, G4d    508   HepPolyhedronEllipticalCone(G4double dx, G4double dy, G4double z,
606                               G4double zcut1);    509                               G4double zcut1);
607   ~HepPolyhedronEllipticalCone() override;     << 510   virtual ~HepPolyhedronEllipticalCone();
608 };                                             << 
609                                                << 
610 class HepPolyhedronHyperbolicMirror : public H << 
611 {                                              << 
612  public:                                       << 
613   HepPolyhedronHyperbolicMirror(G4double a, G4 << 
614   ~HepPolyhedronHyperbolicMirror() override;   << 
615 };                                             << 
616                                                << 
617 class HepPolyhedronTetMesh : public HepPolyhed << 
618 {                                              << 
619  public:                                       << 
620   HepPolyhedronTetMesh(const std::vector<G4Thr << 
621   ~HepPolyhedronTetMesh() override;            << 
622 };                                             << 
623                                                << 
624 class HepPolyhedronBoxMesh : public HepPolyhed << 
625 {                                              << 
626  public:                                       << 
627   HepPolyhedronBoxMesh(G4double sizeX, G4doubl << 
628                        const std::vector<G4Thr << 
629   ~HepPolyhedronBoxMesh() override;            << 
630 };                                                511 };
631                                                   512 
632 #endif /* HEP_POLYHEDRON_HH */                    513 #endif /* HEP_POLYHEDRON_HH */
633                                                   514