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Geant4/global/management/src/G4StateManager.cc

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Diff markup

Differences between /global/management/src/G4StateManager.cc (Version 11.3.0) and /global/management/src/G4StateManager.cc (Version 7.0.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4StateManager class implementation         << 
 27 //                                                 23 //
 28 // Authors: G.Cosmo, M.Asai - November 1996    <<  24 // $Id: G4StateManager.cc,v 1.10 2003/10/31 17:44:47 asaim Exp $
 29 // ------------------------------------------- <<  25 // GEANT4 tag $Name: geant4-07-00-patch-01 $
                                                   >>  26 //
                                                   >>  27 // 
                                                   >>  28 // ------------------------------------------------------------
                                                   >>  29 //      GEANT 4 class implementation file 
                                                   >>  30 //
                                                   >>  31 //      ---------------- G4StateManager ----------------
                                                   >>  32 //             by Gabriele Cosmo, November 1996
                                                   >>  33 // ------------------------------------------------------------
 30                                                    34 
 31 #include "G4StateManager.hh"                       35 #include "G4StateManager.hh"
 32 #include "G4ios.hh"                            << 
 33                                                    36 
 34 // Initialization of the static pointer of the     37 // Initialization of the static pointer of the single class instance
 35 //                                             <<  38 G4StateManager* G4StateManager::theStateManager = 0;
 36 G4ThreadLocal G4StateManager* G4StateManager:: << 
 37 G4int G4StateManager::verboseLevel             << 
 38                                                    39 
 39 // ------------------------------------------- << 
 40 G4StateManager::G4StateManager()                   40 G4StateManager::G4StateManager()
                                                   >>  41  : theCurrentState(G4State_PreInit),
                                                   >>  42    thePreviousState(G4State_PreInit),
                                                   >>  43    theBottomDependent(0),
                                                   >>  44    suppressAbortion(0),
                                                   >>  45    msgptr(0),
                                                   >>  46    exceptionHandler(0)
 41 {                                                  47 {
 42 #ifdef G4MULTITHREADED                         << 
 43   G4iosInitialization();                       << 
 44 #endif                                         << 
 45 }                                                  48 }
 46                                                    49 
 47 G4StateManager::~G4StateManager()                  50 G4StateManager::~G4StateManager()
 48 {                                                  51 {
 49   G4VStateDependent* state = nullptr;          <<  52   G4VStateDependent* state=0;
 50                                                    53 
 51   while(!theDependentsList.empty())            <<  54   while (theDependentsList.size()>0)
 52   {                                                55   {
 53     state = theDependentsList.back();              56     state = theDependentsList.back();
 54     theDependentsList.pop_back();                  57     theDependentsList.pop_back();
 55     for(auto i = theDependentsList.cbegin(); i <<  58     for (std::vector<G4VStateDependent*>::iterator
                                                   >>  59          i=theDependentsList.begin(); i!=theDependentsList.end(); i++)
 56     {                                              60     {
 57       if(*i == state)                          <<  61       if (*i==state)
 58       {                                        << 
 59         i = theDependentsList.erase(i);        << 
 60       }                                        << 
 61       else                                     << 
 62       {                                            62       {
 63         ++i;                                   <<  63   theDependentsList.erase(i);
                                                   >>  64   i--;
 64       }                                            65       }
 65     }                                          <<  66     } 
 66     delete state;                              <<  67     if ( state ) delete state;    
 67   }                                            <<  68   } 
 68   theStateManager = nullptr;                   << 
 69 #ifdef G4MULTITHREADED_DEACTIVATE              << 
 70   G4iosFinalization();                         << 
 71 #endif                                         << 
 72 }                                                  69 }
 73                                                    70 
 74 // ------------------------------------------- <<  71 G4StateManager::G4StateManager(const G4StateManager &right)
 75 G4StateManager* G4StateManager::GetStateManage <<  72   : theCurrentState(right.theCurrentState),
                                                   >>  73     thePreviousState(right.thePreviousState),
                                                   >>  74     theDependentsList(right.theDependentsList),
                                                   >>  75     theBottomDependent(right.theBottomDependent)
 76 {                                                  76 {
 77   if(theStateManager == nullptr)               << 
 78   {                                            << 
 79     theStateManager = new G4StateManager;      << 
 80   }                                            << 
 81   return theStateManager;                      << 
 82 }                                                  77 }
 83                                                    78 
 84 // ------------------------------------------- <<  79 G4StateManager&
 85 G4bool G4StateManager::RegisterDependent(G4VSt <<  80 G4StateManager::operator=(const G4StateManager &right)
 86                                          G4boo << 
 87 {                                                  81 {
 88   G4bool ack = true;                           <<  82    if (&right == this) return *this;
 89   if(!bottom)                                  <<  83 
 90   {                                            <<  84    theCurrentState = right.theCurrentState;
 91     theDependentsList.push_back(aDependent);   <<  85    thePreviousState = right.thePreviousState;
 92   }                                            <<  86    theDependentsList = right.theDependentsList;
 93   else                                         <<  87    theBottomDependent = right.theBottomDependent;
 94   {                                            <<  88 
 95     if(theBottomDependent != nullptr)          <<  89    return *this;
                                                   >>  90 }
                                                   >>  91 
                                                   >>  92 G4int
                                                   >>  93 G4StateManager::operator==(const G4StateManager &right) const
                                                   >>  94 {
                                                   >>  95    return (this == &right);
                                                   >>  96 }
                                                   >>  97 
                                                   >>  98 G4int
                                                   >>  99 G4StateManager::operator!=(const G4StateManager &right) const
                                                   >> 100 {
                                                   >> 101    return (this != &right);
                                                   >> 102 }
                                                   >> 103 
                                                   >> 104 
                                                   >> 105 G4StateManager*
                                                   >> 106 G4StateManager::GetStateManager()
                                                   >> 107 {
                                                   >> 108     if (!theStateManager)
 96     {                                             109     {
 97       theDependentsList.push_back(theBottomDep << 110       theStateManager = new G4StateManager;
 98     }                                             111     }
 99     theBottomDependent = aDependent;           << 112     return theStateManager;    
100   }                                            << 
101   return ack;                                  << 
102 }                                                 113 }
103                                                   114 
104 // ------------------------------------------- << 115 G4bool
105 G4bool G4StateManager::DeregisterDependent(G4V << 116 G4StateManager::RegisterDependent(G4VStateDependent* aDependent, G4bool bottom)
106 {                                                 117 {
107   G4VStateDependent* tmp = nullptr;            << 118     G4bool ack=true;
108   for(auto i = theDependentsList.cbegin(); i ! << 119     if(!bottom)
109   {                                            << 
110     if(**i == *aDependent)                     << 
111     {                                             120     {
112       tmp = *i;                                << 121       theDependentsList.push_back(aDependent);
113       i   = theDependentsList.erase(i);        << 
114     }                                             122     }
115     else                                          123     else
116     {                                          << 124     { 
117       ++i;                                     << 125       if(theBottomDependent)
                                                   >> 126       {
                                                   >> 127         theDependentsList.push_back(theBottomDependent);
                                                   >> 128       }
                                                   >> 129       theBottomDependent = aDependent;
118     }                                             130     }
119   }                                            << 131     return ack;
120   return (tmp != nullptr);                     << 
121 }                                                 132 }
122                                                   133 
123 // ------------------------------------------- << 134 G4bool
124 const G4ApplicationState& G4StateManager::GetC << 135 G4StateManager::DeregisterDependent(G4VStateDependent* aDependent)
125 {                                                 136 {
126   return theCurrentState;                      << 137   G4VStateDependent* tmp = 0;
                                                   >> 138   std::vector<G4VStateDependent*>::iterator i;
                                                   >> 139   for (i=theDependentsList.begin(); i!=theDependentsList.end(); i++)
                                                   >> 140     {
                                                   >> 141       if (**i==*aDependent) 
                                                   >> 142   {
                                                   >> 143     tmp = *i;
                                                   >> 144     theDependentsList.erase(i);
                                                   >> 145   } 
                                                   >> 146     }
                                                   >> 147   return (tmp != 0);
127 }                                                 148 }
128                                                   149 
129 // ------------------------------------------- << 150 G4ApplicationState
130 const G4ApplicationState& G4StateManager::GetP << 151 G4StateManager::GetCurrentState() const
131 {                                                 152 {
132   return thePreviousState;                     << 153    return theCurrentState;
133 }                                                 154 }
134                                                   155 
135 // ------------------------------------------- << 156 G4ApplicationState
136 G4bool G4StateManager::SetNewState(const G4App << 157 G4StateManager::GetPreviousState() const
137 {                                                 158 {
138   return SetNewState(requestedState, nullptr); << 159    return thePreviousState;
139 }                                                 160 }
140                                                   161 
141 // ------------------------------------------- << 162 G4bool
142 G4bool G4StateManager::SetNewState(const G4App << 163 G4StateManager::SetNewState(G4ApplicationState requestedState)
143                                    const char* << 164 { return SetNewState(requestedState,0); }
144 {                                              << 
145   if(requestedState == G4State_Abort && suppre << 
146   {                                            << 
147     if(suppressAbortion == 2)                  << 
148     {                                          << 
149       return false;                            << 
150     }                                          << 
151     if(theCurrentState == G4State_EventProc)   << 
152     {                                          << 
153       return false;                            << 
154     }                                          << 
155   }                                            << 
156   msgptr                        = msg;         << 
157   std::size_t i                 = 0;           << 
158   G4bool ack                    = true;        << 
159   G4ApplicationState savedState = thePreviousS << 
160   thePreviousState              = theCurrentSt << 
161                                                   165 
162   while((ack) && (i < theDependentsList.size() << 166 G4bool
163   {                                            << 167 G4StateManager::SetNewState(G4ApplicationState requestedState, const char* msg)
164     ack = theDependentsList[i]->Notify(request << 168 {
165     ++i;                                       << 169    if(requestedState==G4State_Abort && suppressAbortion>0) {
166   }                                            << 170      if(suppressAbortion==2) return false;
167   if(theBottomDependent != nullptr)            << 171      if(theCurrentState==G4State_EventProc) return false;
168   {                                            << 172    }
169     ack = theBottomDependent->Notify(requested << 173    msgptr = msg;
170   }                                            << 174    size_t i=0;
                                                   >> 175    G4bool ack = true;
                                                   >> 176    G4ApplicationState savedState = thePreviousState;
                                                   >> 177    thePreviousState = theCurrentState;
                                                   >> 178    theCurrentState = requestedState;
                                                   >> 179    while ((ack) && (i<theDependentsList.size()))
                                                   >> 180    {
                                                   >> 181      ack = theDependentsList[i]->Notify(requestedState);
                                                   >> 182      i++;
                                                   >> 183    }
                                                   >> 184    if(theBottomDependent)
                                                   >> 185    {
                                                   >> 186      ack = theBottomDependent->Notify(requestedState);
                                                   >> 187    }
171                                                   188 
172   if(!ack)                                     << 189    if(!ack)
173   {                                            << 190    {
174     thePreviousState = savedState;             << 191      theCurrentState = thePreviousState;
175   }                                            << 192      thePreviousState = savedState;
176   else                                         << 193    }
177   {                                            << 194    msgptr = 0;
178     theCurrentState = requestedState;          << 195    return ack;
179     if(verboseLevel > 0)                       << 
180     {                                          << 
181       G4cout << "#### G4StateManager::SetNewSt << 
182              << GetStateString(thePreviousStat << 
183              << GetStateString(requestedState) << 
184     }                                          << 
185   }                                            << 
186   msgptr = nullptr;                            << 
187   return ack;                                  << 
188 }                                                 196 }
189                                                   197 
190 // ------------------------------------------- << 198 G4VStateDependent*
191 G4VStateDependent* G4StateManager::RemoveDepen << 199 G4StateManager::RemoveDependent(const G4VStateDependent* aDependent)
192   const G4VStateDependent* aDependent)         << 
193 {                                                 200 {
194   G4VStateDependent* tmp = nullptr;            << 201   G4VStateDependent* tmp = 0;
195   for(auto i = theDependentsList.cbegin(); i ! << 202   std::vector<G4VStateDependent*>::iterator i;
196   {                                            << 203   for (i=theDependentsList.begin(); i!=theDependentsList.end(); i++)
197     if(**i == *aDependent)                     << 
198     {                                          << 
199       tmp = *i;                                << 
200       i   = theDependentsList.erase(i);        << 
201     }                                          << 
202     else                                       << 
203     {                                             204     {
204       ++i;                                     << 205       if (**i==*aDependent) 
                                                   >> 206   {
                                                   >> 207     tmp = *i;
                                                   >> 208     theDependentsList.erase(i);
                                                   >> 209   } 
205     }                                             210     }
206   }                                            << 
207   return tmp;                                     211   return tmp;
208 }                                                 212 }
209                                                   213 
210 // ------------------------------------------- << 214 G4String
211 G4String G4StateManager::GetStateString(const  << 215 G4StateManager::GetStateString(G4ApplicationState aState) const
212 {                                                 216 {
213   G4String stateName;                             217   G4String stateName;
214   switch(aState)                                  218   switch(aState)
215   {                                               219   {
216     case G4State_PreInit:                         220     case G4State_PreInit:
217       stateName = "PreInit";                   << 221      stateName = "PreInit"; break;
218       break;                                   << 
219     case G4State_Init:                            222     case G4State_Init:
220       stateName = "Init";                      << 223      stateName = "Init"; break;
221       break;                                   << 
222     case G4State_Idle:                            224     case G4State_Idle:
223       stateName = "Idle";                      << 225      stateName = "Idle"; break;
224       break;                                   << 
225     case G4State_GeomClosed:                      226     case G4State_GeomClosed:
226       stateName = "GeomClosed";                << 227      stateName = "GeomClosed"; break;
227       break;                                   << 
228     case G4State_EventProc:                       228     case G4State_EventProc:
229       stateName = "EventProc";                 << 229      stateName = "EventProc"; break;
230       break;                                   << 
231     case G4State_Quit:                            230     case G4State_Quit:
232       stateName = "Quit";                      << 231      stateName = "Quit"; break;
233       break;                                   << 
234     case G4State_Abort:                           232     case G4State_Abort:
235       stateName = "Abort";                     << 233      stateName = "Abort"; break;
236       break;                                   << 
237     default:                                      234     default:
238       stateName = "Unknown";                   << 235      stateName = "Unknown";
239       break;                                   << 
240   }                                               236   }
241   return stateName;                               237   return stateName;
242 }                                                 238 }
243                                                   239 
244 // ------------------------------------------- << 240 //void G4StateManager::Pause()
245 void G4StateManager::SetVerboseLevel(G4int val << 241 //{
246                                                << 242 //  Pause("G4_pause> ");
247 // ------------------------------------------- << 243 //}
248 void G4StateManager::NotifyDeletion(const G4Ev << 244 //
249 {                                              << 245 //void G4StateManager::Pause(const char* msg)
250   for(auto& d : theDependentsList)             << 246 //{
251   { d->NotifyDeletion(evt); }                  << 247 //  G4String msgS = msg;
252 }                                              << 248 //  Pause(msgS);
253                                                << 249 //}
254 // ------------------------------------------- << 250 //
255 void G4StateManager::NotifyDeletion(const G4Ru << 251 //void G4StateManager::Pause(G4String msg)
256 {                                              << 252 //{
257   for(auto& d : theDependentsList)             << 253 //  G4UImanager::GetUIpointer()->PauseSession(msg);
258   { d->NotifyDeletion(rn); }                   << 254 //}
259 }                                              << 
260                                                   255