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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4Pow class implemenation 26 // G4Pow class implemenation 27 // 27 // 28 // Author: Vladimir Ivanchenko, 23.05.2009 28 // Author: Vladimir Ivanchenko, 23.05.2009 29 // Revisions: 29 // Revisions: 30 // - 23.03.2018, M.Novak: increased accuracy o 30 // - 23.03.2018, M.Novak: increased accuracy of A13 on the most critical 31 // [1/4,4] interval by 31 // [1/4,4] interval by introducing a denser(0.25) grid 32 // ------------------------------------------- 32 // -------------------------------------------------------------------- 33 33 34 #include "G4Pow.hh" 34 #include "G4Pow.hh" 35 #include "G4Threading.hh" 35 #include "G4Threading.hh" 36 36 37 G4Pow* G4Pow::fpInstance = nullptr; 37 G4Pow* G4Pow::fpInstance = nullptr; 38 38 39 // ------------------------------------------- 39 // ------------------------------------------------------------------- 40 40 41 G4Pow* G4Pow::GetInstance() 41 G4Pow* G4Pow::GetInstance() 42 { 42 { 43 if(fpInstance == nullptr) 43 if(fpInstance == nullptr) 44 { 44 { 45 static G4Pow geant4pow; 45 static G4Pow geant4pow; 46 fpInstance = &geant4pow; 46 fpInstance = &geant4pow; 47 } 47 } 48 return fpInstance; 48 return fpInstance; 49 } 49 } 50 50 51 // ------------------------------------------- 51 // ------------------------------------------------------------------- 52 52 53 G4Pow::G4Pow() 53 G4Pow::G4Pow() 54 { 54 { 55 #ifdef G4MULTITHREADED 55 #ifdef G4MULTITHREADED 56 if(G4Threading::IsWorkerThread()) 56 if(G4Threading::IsWorkerThread()) 57 { 57 { 58 G4Exception("G4Pow::G4Pow()", "InvalidSetu 58 G4Exception("G4Pow::G4Pow()", "InvalidSetup", FatalException, 59 "Attempt to instantiate G4Pow 59 "Attempt to instantiate G4Pow in worker thread!"); 60 } 60 } 61 #endif 61 #endif 62 const G4int maxZ = 512; 62 const G4int maxZ = 512; 63 const G4int maxZfact = 170; 63 const G4int maxZfact = 170; 64 const G4int numLowA = 17; 64 const G4int numLowA = 17; 65 65 66 maxA = -0.6 + maxZ; 66 maxA = -0.6 + maxZ; 67 maxLowA = 4.0; 67 maxLowA = 4.0; 68 maxA2 = 1.25 + max2 * 0.2; 68 maxA2 = 1.25 + max2 * 0.2; 69 maxAexp = -0.76 + maxZfact * 0.5; 69 maxAexp = -0.76 + maxZfact * 0.5; 70 70 71 ener.resize(max2 + 1, 1.0); 71 ener.resize(max2 + 1, 1.0); 72 logen.resize(max2 + 1, 0.0); 72 logen.resize(max2 + 1, 0.0); 73 lz2.resize(max2 + 1, 0.0); 73 lz2.resize(max2 + 1, 0.0); 74 pz13.resize(maxZ, 0.0); 74 pz13.resize(maxZ, 0.0); 75 lowa13.resize(numLowA, 0.0); 75 lowa13.resize(numLowA, 0.0); 76 lz.resize(maxZ, 0.0); 76 lz.resize(maxZ, 0.0); 77 fexp.resize(maxZfact, 0.0); 77 fexp.resize(maxZfact, 0.0); 78 fact.resize(maxZfact, 0.0); 78 fact.resize(maxZfact, 0.0); 79 logfact.resize(maxZ, 0.0); 79 logfact.resize(maxZ, 0.0); 80 80 81 G4double f = 1.0; 81 G4double f = 1.0; 82 G4double logf = 0.0; 82 G4double logf = 0.0; 83 fact[0] = 1.0; 83 fact[0] = 1.0; 84 fexp[0] = 1.0; 84 fexp[0] = 1.0; 85 85 86 for(G4int i = 1; i <= max2; ++i) 86 for(G4int i = 1; i <= max2; ++i) 87 { 87 { 88 ener[i] = powN(500., i); 88 ener[i] = powN(500., i); 89 logen[i] = G4Log(ener[i]); 89 logen[i] = G4Log(ener[i]); 90 lz2[i] = G4Log(1.0 + i * 0.2); 90 lz2[i] = G4Log(1.0 + i * 0.2); 91 } 91 } 92 92 93 for(G4int i = 1; i < maxZ; ++i) 93 for(G4int i = 1; i < maxZ; ++i) 94 { 94 { 95 auto x = G4double(i); << 95 G4double x = G4double(i); 96 pz13[i] = std::pow(x, onethird); 96 pz13[i] = std::pow(x, onethird); 97 lz[i] = G4Log(x); 97 lz[i] = G4Log(x); 98 if(i < maxZfact) 98 if(i < maxZfact) 99 { 99 { 100 f *= x; 100 f *= x; 101 fact[i] = f; 101 fact[i] = f; 102 fexp[i] = G4Exp(0.5 * i); 102 fexp[i] = G4Exp(0.5 * i); 103 } 103 } 104 logf += lz[i]; 104 logf += lz[i]; 105 logfact[i] = logf; 105 logfact[i] = logf; 106 } 106 } 107 107 108 for(G4int i = 4; i < numLowA; ++i) 108 for(G4int i = 4; i < numLowA; ++i) 109 { 109 { 110 lowa13[i] = std::pow(0.25 * i, onethird); 110 lowa13[i] = std::pow(0.25 * i, onethird); 111 } 111 } 112 } 112 } 113 113 114 // ------------------------------------------- 114 // ------------------------------------------------------------------- 115 115 116 G4double G4Pow::A13(G4double A) const 116 G4double G4Pow::A13(G4double A) const 117 { 117 { 118 G4double res = 0.; 118 G4double res = 0.; 119 if(A > 0.) 119 if(A > 0.) 120 { 120 { 121 const bool invert = (A < 1.); 121 const bool invert = (A < 1.); 122 const G4double a = invert ? 1. / A : A; 122 const G4double a = invert ? 1. / A : A; 123 res = (a < maxLowA) ? A13Low 123 res = (a < maxLowA) ? A13Low(a, invert) : A13High(a, invert); 124 } 124 } 125 return res; 125 return res; 126 } 126 } 127 127 128 // ------------------------------------------- 128 // ------------------------------------------------------------------- 129 129 130 G4double G4Pow::A13High(const G4double a, cons 130 G4double G4Pow::A13High(const G4double a, const bool invert) const 131 { 131 { 132 G4double res; 132 G4double res; 133 if(a < maxA) 133 if(a < maxA) 134 { 134 { 135 const auto i = static_cast<G4int>(a + << 135 const G4int i = static_cast<G4int>(a + 0.5); 136 const G4double x = (a / i - 1.) * onethird 136 const G4double x = (a / i - 1.) * onethird; 137 res = pz13[i] * (1. + x - x * 137 res = pz13[i] * (1. + x - x * x * (1. - 1.666667 * x)); 138 } 138 } 139 else 139 else 140 { 140 { 141 res = G4Exp(G4Log(a) * onethird); 141 res = G4Exp(G4Log(a) * onethird); 142 } 142 } 143 res = invert ? 1. / res : res; 143 res = invert ? 1. / res : res; 144 return res; 144 return res; 145 } 145 } 146 146 147 // ------------------------------------------- 147 // ------------------------------------------------------------------- 148 148 149 G4double G4Pow::A13Low(const G4double a, const 149 G4double G4Pow::A13Low(const G4double a, const G4bool invert) const 150 { 150 { 151 G4double res; 151 G4double res; 152 const auto i = static_cast<G4int>(4. * ( << 152 const G4int i = static_cast<G4int>(4. * (a + 0.125)); 153 const G4double y = 0.25 * i; 153 const G4double y = 0.25 * i; 154 const G4double x = (a / y - 1.) * onethird; 154 const G4double x = (a / y - 1.) * onethird; 155 res = lowa13[i] * (1. + x - x * 155 res = lowa13[i] * (1. + x - x * x * (1. - 1.666667 * x)); 156 res = invert ? 1. / res : res; 156 res = invert ? 1. / res : res; 157 return res; 157 return res; 158 } 158 } 159 159 160 // ------------------------------------------- 160 // ------------------------------------------------------------------- 161 161 162 G4double G4Pow::powN(G4double x, G4int n) cons 162 G4double G4Pow::powN(G4double x, G4int n) const 163 { 163 { 164 if(0.0 == x) 164 if(0.0 == x) 165 { 165 { 166 return 0.0; 166 return 0.0; 167 } 167 } 168 if(std::abs(n) > 8) 168 if(std::abs(n) > 8) 169 { 169 { 170 return std::pow(x, G4double(n)); 170 return std::pow(x, G4double(n)); 171 } 171 } 172 G4double res = 1.0; 172 G4double res = 1.0; 173 if(n >= 0) 173 if(n >= 0) 174 { 174 { 175 for(G4int i = 0; i < n; ++i) 175 for(G4int i = 0; i < n; ++i) 176 { 176 { 177 res *= x; 177 res *= x; 178 } 178 } 179 } 179 } 180 else if(n < 0) 180 else if(n < 0) 181 { 181 { 182 G4double y = 1.0 / x; 182 G4double y = 1.0 / x; 183 G4int nn = -n; 183 G4int nn = -n; 184 for(G4int i = 0; i < nn; ++i) 184 for(G4int i = 0; i < nn; ++i) 185 { 185 { 186 res *= y; 186 res *= y; 187 } 187 } 188 } 188 } 189 return res; 189 return res; 190 } 190 } 191 191