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Geant4/global/management/src/G4PhysicsLogVector.cc

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Differences between /global/management/src/G4PhysicsLogVector.cc (Version 11.3.0) and /global/management/src/G4PhysicsLogVector.cc (Version 10.5.p1)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 // G4PhysicsLogVector class implementation     << 
 27 //                                                 26 //
 28 // Authors:                                    <<  27 //
 29 // - 02 Dec. 1995, G.Cosmo: Structure created  <<  28 // 
 30 // - 03 Mar. 1996, K.Amako: Implemented the 1s <<  29 // --------------------------------------------------------------
 31 // Revisions:                                  <<  30 //      GEANT 4 class implementation file
 32 // - 11 Nov. 2000, H.Kurashige : Use STL vecto <<  31 //
 33 // ------------------------------------------- <<  32 //  G4PhysicsLogVector.cc
                                                   >>  33 //
                                                   >>  34 //  History:
                                                   >>  35 //    02 Dec. 1995, G.Cosmo : Structure created based on object model
                                                   >>  36 //    15 Feb. 1996, K.Amako : Implemented the 1st version
                                                   >>  37 //    01 Jul. 1996, K.Amako : Hidden bin from the user introduced
                                                   >>  38 //    26 Sep. 1996, K.Amako : Constructor with only 'bin size' added
                                                   >>  39 //    11 Nov. 2000, H.Kurashige : use STL vector for dataVector and binVector
                                                   >>  40 //    9  Mar. 2001, H.Kurashige : added PhysicsVector type and Retrieve
                                                   >>  41 //    05 Sep. 2008, V.Ivanchenko : added protections for zero-length vector
                                                   >>  42 //    19 Jun. 2009, V.Ivanchenko : removed hidden bin 
                                                   >>  43 //    02 Oct. 2013  V.Ivanchenko : Remove FindBinLocation method, use G4Log
                                                   >>  44 //
                                                   >>  45 // --------------------------------------------------------------
 34                                                    46 
 35 #include "G4PhysicsLogVector.hh"                   47 #include "G4PhysicsLogVector.hh"
 36 #include "G4Exp.hh"                                48 #include "G4Exp.hh"
 37 #include "G4Log.hh"                            << 
 38                                                    49 
 39 // ------------------------------------------- <<  50 G4PhysicsLogVector::G4PhysicsLogVector()
 40 G4PhysicsLogVector::G4PhysicsLogVector(G4bool  <<  51   : G4PhysicsVector()
 41   : G4PhysicsVector(spline)                    <<  52 { 
 42 {                                              << 
 43   type = T_G4PhysicsLogVector;                     53   type = T_G4PhysicsLogVector;
 44 }                                                  54 }
 45                                                    55 
 46 // ------------------------------------------- <<  56 G4PhysicsLogVector::G4PhysicsLogVector(G4double theEmin, 
 47 G4PhysicsLogVector::G4PhysicsLogVector(G4doubl <<  57                                        G4double theEmax, size_t theNbin)
 48                                        std::si <<  58   : G4PhysicsVector()
 49   : G4PhysicsVector(spline)                    << 
 50 {                                                  59 {
 51   numberOfNodes = Nbin + 1;                    << 
 52   if (Nbin < 2 || Emin >= Emax || Emin <= 0.0) << 
 53   {                                            << 
 54     G4ExceptionDescription ed;                 << 
 55     ed << "G4PhysicsLogVector with wrong param << 
 56        << " Emin= " << Emin << " Emax= " << Em << 
 57     G4Exception("G4PhysicsLogVector::G4Physics << 
 58                 FatalException, ed, "Nbins sho << 
 59   }                                            << 
 60   if (numberOfNodes < 3)                       << 
 61   {                                            << 
 62     numberOfNodes = 3;                         << 
 63   }                                            << 
 64   type = T_G4PhysicsLogVector;                     60   type = T_G4PhysicsLogVector;
 65                                                    61 
 66   binVector.resize(numberOfNodes);             <<  62   dBin     =  G4Log(theEmax/theEmin)/(G4double)theNbin;
 67   dataVector.resize(numberOfNodes, 0.0);       <<  63   baseBin  =  G4Log(theEmin)/dBin;
 68   binVector[0] = Emin;                         <<  64 
 69   binVector[numberOfNodes - 1] = Emax;         <<  65   numberOfNodes = theNbin + 1;
 70   Initialise();                                <<  66   dataVector.reserve(numberOfNodes);
                                                   >>  67   binVector.reserve(numberOfNodes);
                                                   >>  68 
                                                   >>  69   binVector.push_back(theEmin);
                                                   >>  70   dataVector.push_back(0.0);
                                                   >>  71 
                                                   >>  72   for (size_t i=1; i<numberOfNodes-1; ++i)
                                                   >>  73     {
                                                   >>  74       binVector.push_back(G4Exp((baseBin+i)*dBin));
                                                   >>  75       dataVector.push_back(0.0);
                                                   >>  76     }
                                                   >>  77   binVector.push_back(theEmax);
                                                   >>  78   dataVector.push_back(0.0);
                                                   >>  79 
                                                   >>  80   edgeMin = binVector[0];
                                                   >>  81   edgeMax = binVector[numberOfNodes-1];
                                                   >>  82 }  
                                                   >>  83 
                                                   >>  84 G4PhysicsLogVector::~G4PhysicsLogVector()
                                                   >>  85 {}
 71                                                    86 
 72   for (std::size_t i = 1; i <= idxmax; ++i)    <<  87 G4bool G4PhysicsLogVector::Retrieve(std::ifstream& fIn, G4bool ascii)
                                                   >>  88 {
                                                   >>  89   G4bool success = G4PhysicsVector::Retrieve(fIn, ascii);
                                                   >>  90   if (success)
 73   {                                                91   {
 74     binVector[i] = edgeMin*G4Exp(i / invdBin); <<  92     dBin = G4Log(binVector[1]/edgeMin);
                                                   >>  93     baseBin = G4Log(edgeMin)/dBin;
 75   }                                                94   }
                                                   >>  95   return success;
 76 }                                                  96 }
 77                                                    97 
 78 // ------------------------------------------- <<  98 void G4PhysicsLogVector::ScaleVector(G4double factorE, G4double factorV)
 79 void G4PhysicsLogVector::Initialise()          << 
 80 {                                                  99 {
 81   idxmax  = numberOfNodes - 2;                 << 100   G4PhysicsVector::ScaleVector(factorE, factorV);
 82   edgeMin = binVector[0];                      << 101   dBin = G4Log(binVector[1]/edgeMin);
 83   edgeMax = binVector[idxmax + 1];             << 102   baseBin = G4Log(edgeMin)/dBin;
 84   invdBin = (idxmax + 1) / G4Log(edgeMax/edgeM << 
 85   logemin = G4Log(edgeMin);                    << 
 86 }                                                 103 }
 87                                                << 
 88 // ------------------------------------------- << 
 89                                                   104