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Geant4/global/management/src/G4PhysicsLinearVector.cc

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Differences between /global/management/src/G4PhysicsLinearVector.cc (Version 11.3.0) and /global/management/src/G4PhysicsLinearVector.cc (Version 9.6.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
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 25 //                                                 25 //
 26 // G4PhysicsLinearVector class implementation  << 
 27 //                                                 26 //
 28 // Authors:                                    <<  27 // $Id$
 29 // - 02 Dec. 1995, G.Cosmo: Structure created  <<  28 //
 30 // - 03 Mar. 1996, K.Amako: Implemented the 1s <<  29 // 
 31 // Revisions:                                  <<  30 //--------------------------------------------------------------------
 32 // - 11 Nov. 2000, H.Kurashige: Use STL vector <<  31 //      GEANT 4 class implementation file
 33 // ------------------------------------------- <<  32 //
                                                   >>  33 //  G4PhysicsLinearVector.cc
                                                   >>  34 //
                                                   >>  35 //  15 Feb 1996 - K.Amako : 1st version
                                                   >>  36 //  19 Jun 2009 - V.Ivanchenko : removed hidden bin 
                                                   >>  37 //
                                                   >>  38 //--------------------------------------------------------------------
 34                                                    39 
 35 #include "G4PhysicsLinearVector.hh"                40 #include "G4PhysicsLinearVector.hh"
 36                                                    41 
 37 // ------------------------------------------- <<  42 G4PhysicsLinearVector::G4PhysicsLinearVector()
 38 G4PhysicsLinearVector::G4PhysicsLinearVector(G <<  43   : G4PhysicsVector()
 39   : G4PhysicsVector(spline)                    << 
 40 {                                                  44 {
 41   type = T_G4PhysicsLinearVector;                  45   type = T_G4PhysicsLinearVector;
 42 }                                                  46 }
 43                                                    47 
 44 // ------------------------------------------- <<  48 G4PhysicsLinearVector::G4PhysicsLinearVector(size_t theNbin)
 45 G4PhysicsLinearVector::G4PhysicsLinearVector(G <<  49   : G4PhysicsVector()
 46                                              s << 
 47   : G4PhysicsVector(spline)                    << 
 48 {                                                  50 {
 49   numberOfNodes = Nbin + 1;                    <<  51   type = T_G4PhysicsLinearVector;
 50   if (Nbin < 1 || Emin >= Emax)                <<  52 
 51   {                                            <<  53   numberOfNodes = theNbin + 1;
 52     G4ExceptionDescription ed;                 <<  54   dataVector.reserve(numberOfNodes);
 53     ed << "G4PhysicsLinearVector with wrong pa <<  55   binVector.reserve(numberOfNodes);      
 54        << " Emin= " << Emin << " Emax= " << Em <<  56 
 55     G4Exception("G4PhysicsLinearVector::G4Phys <<  57   for (size_t i=0; i<numberOfNodes; i++)
 56                 FatalException, ed, "theNbins  << 
 57   }                                            << 
 58   if (numberOfNodes < 2)                       << 
 59   {                                                58   {
 60     numberOfNodes = 2;                         <<  59      binVector.push_back(0.0);
                                                   >>  60      dataVector.push_back(0.0);
 61   }                                                61   }
                                                   >>  62 }  
                                                   >>  63 
                                                   >>  64 G4PhysicsLinearVector::G4PhysicsLinearVector(G4double theEmin, 
                                                   >>  65                                              G4double theEmax, size_t theNbin)
                                                   >>  66   : G4PhysicsVector()
                                                   >>  67 {
 62   type = T_G4PhysicsLinearVector;                  68   type = T_G4PhysicsLinearVector;
 63                                                    69 
 64   binVector.resize(numberOfNodes);             <<  70   dBin    = (theEmax-theEmin)/theNbin;
 65   dataVector.resize(numberOfNodes, 0.0);       <<  71   baseBin = theEmin/dBin;
 66   binVector[0] = Emin;                         <<  72 
 67   binVector[numberOfNodes - 1] = Emax;         <<  73   numberOfNodes = theNbin + 1;
 68   Initialise();                                <<  74   dataVector.reserve(numberOfNodes);
 69   if (2 < numberOfNodes)                       <<  75   binVector.reserve(numberOfNodes);      
 70   {                                            <<  76 
 71     for(std::size_t i = 1; i <= idxmax; ++i)   <<  77   binVector.push_back(theEmin);
                                                   >>  78   dataVector.push_back(0.0);
                                                   >>  79 
                                                   >>  80   for (size_t i=1; i<numberOfNodes-1; i++)
 72     {                                              81     {
 73       binVector[i] = edgeMin + i / invdBin;    <<  82       binVector.push_back( theEmin + i*dBin );
                                                   >>  83       dataVector.push_back(0.0);
 74     }                                              84     }
                                                   >>  85   binVector.push_back(theEmax);
                                                   >>  86   dataVector.push_back(0.0);
                                                   >>  87 
                                                   >>  88   edgeMin = binVector[0];
                                                   >>  89   edgeMax = binVector[numberOfNodes-1];
                                                   >>  90 
                                                   >>  91 }  
                                                   >>  92 
                                                   >>  93 G4PhysicsLinearVector::~G4PhysicsLinearVector(){}
                                                   >>  94 
                                                   >>  95 G4bool G4PhysicsLinearVector::Retrieve(std::ifstream& fIn, G4bool ascii)
                                                   >>  96 {
                                                   >>  97   G4bool success = G4PhysicsVector::Retrieve(fIn, ascii);
                                                   >>  98   if (success)
                                                   >>  99   {
                                                   >> 100     G4double theEmin = binVector[0];
                                                   >> 101     dBin = binVector[1]-theEmin;
                                                   >> 102     baseBin = theEmin/dBin;
 75   }                                               103   }
                                                   >> 104   return success;
 76 }                                                 105 }
 77                                                   106 
 78 // ------------------------------------------- << 107 void G4PhysicsLinearVector::ScaleVector(G4double factorE, G4double factorV)
 79 void G4PhysicsLinearVector::Initialise()       << 
 80 {                                                 108 {
 81   idxmax  = numberOfNodes - 2;                 << 109   G4PhysicsVector::ScaleVector(factorE, factorV);
 82   edgeMin = binVector[0];                      << 110   G4double theEmin = binVector[0];
 83   edgeMax = binVector[numberOfNodes - 1];      << 111   dBin = binVector[1]-theEmin;
 84   invdBin = (idxmax + 1) / (edgeMax - edgeMin) << 112   baseBin = theEmin/dBin;
 85 }                                                 113 }
 86                                                   114 
 87 // ------------------------------------------- << 115 
                                                   >> 116 size_t G4PhysicsLinearVector::FindBinLocation(G4double theEnergy) const
                                                   >> 117 {
                                                   >> 118   // For G4PhysicsLinearVector, FindBinLocation is implemented using
                                                   >> 119   // a simple arithmetic calculation.
                                                   >> 120   //
                                                   >> 121   // Because this is a virtual function, it is accessed through a
                                                   >> 122   // pointer to the G4PhyiscsVector object for most usages. In this
                                                   >> 123   // case, 'inline' will not be invoked. However, there is a possibility 
                                                   >> 124   // that the user access to the G4PhysicsLinearVector object directly and 
                                                   >> 125   // not through pointers or references. In this case, the 'inline' will
                                                   >> 126   // be invoked. (See R.B.Murray, "C++ Strategies and Tactics", Chap.6.6)
                                                   >> 127 
                                                   >> 128   return size_t( theEnergy/dBin - baseBin ); 
                                                   >> 129 }
 88                                                   130