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Geant4/global/management/src/G4PhysicsLinearVector.cc

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Differences between /global/management/src/G4PhysicsLinearVector.cc (Version 11.3.0) and /global/management/src/G4PhysicsLinearVector.cc (Version 9.1.p3)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 // G4PhysicsLinearVector class implementation  << 
 27 //                                                 26 //
 28 // Authors:                                    <<  27 // $Id: G4PhysicsLinearVector.cc,v 1.12 2006/06/29 19:04:13 gunter Exp $
 29 // - 02 Dec. 1995, G.Cosmo: Structure created  <<  28 // GEANT4 tag $Name: geant4-09-01-patch-03 $
 30 // - 03 Mar. 1996, K.Amako: Implemented the 1s <<  29 //
 31 // Revisions:                                  <<  30 // 
 32 // - 11 Nov. 2000, H.Kurashige: Use STL vector <<  31 //--------------------------------------------------------------------
 33 // ------------------------------------------- <<  32 //      GEANT 4 class implementation file
                                                   >>  33 //
                                                   >>  34 //  G4PhysicsLinearVector.cc
                                                   >>  35 //
                                                   >>  36 //  History:
                                                   >>  37 //    02 Dec. 1995, G.Cosmo : Structure created based on object model
                                                   >>  38 //    15 Feb. 1996, K.Amako : Implemented the 1st version
                                                   >>  39 //    01 Jul. 1996, K.Amako : Cache mechanism and hidden bin from the 
                                                   >>  40 //                            user introduced.
                                                   >>  41 //    26 Sep. 1996, K.Amako : Constructor with only 'bin size' added.
                                                   >>  42 //    11 Nov. 2000, H.Kurashige : use STL vector for dataVector and binVector
                                                   >>  43 //    9  Mar. 2001, H.Kurashige : add PhysicsVector type and Retrieve
                                                   >>  44 //
                                                   >>  45 //--------------------------------------------------------------------
 34                                                    46 
 35 #include "G4PhysicsLinearVector.hh"                47 #include "G4PhysicsLinearVector.hh"
 36                                                    48 
 37 // ------------------------------------------- <<  49 G4PhysicsLinearVector::G4PhysicsLinearVector()
 38 G4PhysicsLinearVector::G4PhysicsLinearVector(G <<  50   : dBin(0.), baseBin(0.)
 39   : G4PhysicsVector(spline)                    << 
 40 {                                                  51 {
                                                   >>  52   edgeMin = 0.0;
                                                   >>  53   edgeMax = 0.0;
                                                   >>  54   numberOfBin = 0;
 41   type = T_G4PhysicsLinearVector;                  55   type = T_G4PhysicsLinearVector;
 42 }                                                  56 }
 43                                                    57 
 44 // ------------------------------------------- <<  58 G4PhysicsLinearVector::G4PhysicsLinearVector(size_t theNbin)
 45 G4PhysicsLinearVector::G4PhysicsLinearVector(G <<  59   : dBin(0.), baseBin(0.)
 46                                              s << 
 47   : G4PhysicsVector(spline)                    << 
 48 {                                                  60 {
 49   numberOfNodes = Nbin + 1;                    <<  61   type = T_G4PhysicsLinearVector;
 50   if (Nbin < 1 || Emin >= Emax)                <<  62 
 51   {                                            <<  63   // Add extra one bin (hidden to user) to handle correctly when 
 52     G4ExceptionDescription ed;                 <<  64   // Energy=theEmax in getValue. 
 53     ed << "G4PhysicsLinearVector with wrong pa <<  65   dataVector.reserve(theNbin+1);
 54        << " Emin= " << Emin << " Emax= " << Em <<  66   binVector.reserve(theNbin+1);      
 55     G4Exception("G4PhysicsLinearVector::G4Phys <<  67 
 56                 FatalException, ed, "theNbins  <<  68   numberOfBin = theNbin;
 57   }                                            <<  69 
 58   if (numberOfNodes < 2)                       <<  70   edgeMin = 0.;
                                                   >>  71   edgeMax = 0.;
                                                   >>  72 
                                                   >>  73   lastBin = INT_MAX;
                                                   >>  74   lastEnergy = -DBL_MAX;
                                                   >>  75   lastValue = DBL_MAX;
                                                   >>  76 
                                                   >>  77   for (size_t i=0; i<=numberOfBin; i++)
 59   {                                                78   {
 60     numberOfNodes = 2;                         <<  79      binVector.push_back(0.0);
                                                   >>  80      dataVector.push_back(0.0);
 61   }                                                81   }
                                                   >>  82 }  
                                                   >>  83 
                                                   >>  84 G4PhysicsLinearVector::G4PhysicsLinearVector(G4double theEmin, 
                                                   >>  85                                              G4double theEmax, size_t theNbin)
                                                   >>  86   : dBin((theEmax-theEmin)/theNbin),
                                                   >>  87     baseBin(theEmin/dBin)
                                                   >>  88 {
 62   type = T_G4PhysicsLinearVector;                  89   type = T_G4PhysicsLinearVector;
 63                                                    90 
 64   binVector.resize(numberOfNodes);             <<  91   // Add extra one bin (hidden to user) to handle correctly when 
 65   dataVector.resize(numberOfNodes, 0.0);       <<  92   // Energy=theEmax in getValue. 
 66   binVector[0] = Emin;                         <<  93   dataVector.reserve(theNbin+1);
 67   binVector[numberOfNodes - 1] = Emax;         <<  94   binVector.reserve(theNbin+1);      
 68   Initialise();                                <<  95 
 69   if (2 < numberOfNodes)                       <<  96   numberOfBin = theNbin;
                                                   >>  97 
                                                   >>  98   for (size_t i=0; i<numberOfBin+1; i++)
 70   {                                                99   {
 71     for(std::size_t i = 1; i <= idxmax; ++i)   << 100     binVector.push_back( theEmin + i*dBin );
 72     {                                          << 101     dataVector.push_back(0.0);
 73       binVector[i] = edgeMin + i / invdBin;    << 
 74     }                                          << 
 75   }                                               102   }
 76 }                                              << 
 77                                                   103 
 78 // ------------------------------------------- << 
 79 void G4PhysicsLinearVector::Initialise()       << 
 80 {                                              << 
 81   idxmax  = numberOfNodes - 2;                 << 
 82   edgeMin = binVector[0];                         104   edgeMin = binVector[0];
 83   edgeMax = binVector[numberOfNodes - 1];      << 105   edgeMax = binVector[numberOfBin-1];
 84   invdBin = (idxmax + 1) / (edgeMax - edgeMin) << 
 85 }                                              << 
 86                                                   106 
 87 // ------------------------------------------- << 107   lastBin = INT_MAX;
                                                   >> 108   lastEnergy = -DBL_MAX;
                                                   >> 109   lastValue = DBL_MAX;
                                                   >> 110 }  
                                                   >> 111 
                                                   >> 112 G4PhysicsLinearVector::~G4PhysicsLinearVector(){}
                                                   >> 113 
                                                   >> 114 G4bool G4PhysicsLinearVector::Retrieve(std::ifstream& fIn, G4bool ascii)
                                                   >> 115 {
                                                   >> 116   G4bool success = G4PhysicsVector::Retrieve(fIn, ascii);
                                                   >> 117   if (success)
                                                   >> 118   {
                                                   >> 119     G4double theEmin = binVector[0];
                                                   >> 120     dBin = binVector[1]-theEmin;
                                                   >> 121     baseBin = theEmin/dBin;
                                                   >> 122   }
                                                   >> 123   return success;
                                                   >> 124 }
 88                                                   125