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Geant4/global/management/src/G4PhysicsFreeVector.cc

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Differences between /global/management/src/G4PhysicsFreeVector.cc (Version 11.3.0) and /global/management/src/G4PhysicsFreeVector.cc (Version 10.0.p4)


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 25 //                                                 25 //
 26 // G4PhysicsFreeVector class implementation    << 
 27 //                                                 26 //
 28 // Authors:                                    <<  27 // $Id: G4PhysicsFreeVector.cc 74256 2013-10-02 14:24:02Z gcosmo $
 29 // - 02 Dec. 1995, G.Cosmo: Structure created  <<  28 //
 30 // - 06 Jun. 1996, K.Amako: Implemented the 1s <<  29 // 
 31 // Revisions:                                  <<  30 //--------------------------------------------------------------------
 32 // - 11 Nov. 2000, H.Kurashige: Use STL vector <<  31 //      GEANT 4 class implementation file
 33 // - 25 Aug. 2021, V.Ivanchenko updated for Ge <<  32 //
 34 // ------------------------------------------- <<  33 //  G4PhysicsFreeVector.cc
                                                   >>  34 //
                                                   >>  35 //  History:
                                                   >>  36 //    02 Dec. 1995, G.Cosmo : Structure created based on object model
                                                   >>  37 //    06 June 1996, K.Amako : The 1st version of implemented
                                                   >>  38 //    01 Jul. 1996, K.Amako : Cache mechanism and hidden bin from the 
                                                   >>  39 //                            user introduced
                                                   >>  40 //    26 Sep. 1996, K.Amako : Constructor with only 'bin size' added
                                                   >>  41 //    11 Nov. 2000, H.Kurashige : use STL vector for dataVector and binVector
                                                   >>  42 //    19 Jun. 2009, V.Ivanchenko : removed hidden bin 
                                                   >>  43 //
                                                   >>  44 //--------------------------------------------------------------------
 35                                                    45 
 36 #include "G4PhysicsFreeVector.hh"                  46 #include "G4PhysicsFreeVector.hh"
 37 #include "G4Exp.hh"                            << 
 38                                                    47 
 39 // ------------------------------------------- <<  48 
 40 G4PhysicsFreeVector::G4PhysicsFreeVector(G4boo <<  49 G4PhysicsFreeVector::G4PhysicsFreeVector() 
 41   : G4PhysicsVector(spline)                    <<  50   : G4PhysicsVector()
 42 {}                                             <<  51 {
 43                                                <<  52   type = T_G4PhysicsFreeVector;
 44 // ------------------------------------------- << 
 45 G4PhysicsFreeVector::G4PhysicsFreeVector(G4int << 
 46   : G4PhysicsFreeVector(static_cast<std::size_ << 
 47 {}                                             << 
 48                                                << 
 49 // ------------------------------------------- << 
 50 G4PhysicsFreeVector::G4PhysicsFreeVector(std:: << 
 51   : G4PhysicsVector(spline)                    << 
 52 {                                              << 
 53   numberOfNodes = length;                      << 
 54                                                << 
 55   if (0 < length) {                            << 
 56     binVector.resize(numberOfNodes, 0.0);      << 
 57     dataVector.resize(numberOfNodes, 0.0);     << 
 58   }                                            << 
 59   Initialise();                                << 
 60 }                                                  53 }
 61                                                    54 
 62 // ------------------------------------------- <<  55 G4PhysicsFreeVector::G4PhysicsFreeVector(size_t theNbin)
 63 G4PhysicsFreeVector::G4PhysicsFreeVector(std:: <<  56   : G4PhysicsVector()
 64                                          G4dou << 
 65   : G4PhysicsFreeVector(length, spline)        << 
 66 {}                                             << 
 67                                                << 
 68 // ------------------------------------------- << 
 69 G4PhysicsFreeVector::G4PhysicsFreeVector(const << 
 70                                          const << 
 71                                          G4boo << 
 72   : G4PhysicsVector(spline)                    << 
 73 {                                                  57 {
 74   numberOfNodes = energies.size();             <<  58   type = T_G4PhysicsFreeVector;
                                                   >>  59   numberOfNodes = theNbin;
 75                                                    60 
 76   if (numberOfNodes != values.size())          <<  61   dataVector.reserve(numberOfNodes);
                                                   >>  62   binVector.reserve(numberOfNodes);
                                                   >>  63 
                                                   >>  64   for (size_t i=0; i<numberOfNodes; i++)
 77   {                                                65   {
 78     G4ExceptionDescription ed;                 <<  66      binVector.push_back(0.0);
 79     ed << "The size of energy vector " << numb <<  67      dataVector.push_back(0.0);
 80     G4Exception("G4PhysicsFreeVector construct << 
 81   }                                                68   }
                                                   >>  69 }  
 82                                                    70 
 83   binVector = energies;                        <<  71 G4PhysicsFreeVector::G4PhysicsFreeVector(const G4DataVector& theBinVector, 
 84   dataVector = values;                         <<  72                                          const G4DataVector& theDataVector)
 85   Initialise();                                << 
 86 }                                              << 
 87                                                << 
 88 // ------------------------------------------- << 
 89 G4PhysicsFreeVector::G4PhysicsFreeVector(const << 
 90                                          const << 
 91                                          std:: << 
 92                                          G4boo << 
 93   : G4PhysicsVector(spline)                    << 
 94 {                                                  73 {
 95   numberOfNodes = length;                      <<  74   type = T_G4PhysicsFreeVector;
                                                   >>  75   numberOfNodes = theBinVector.size();
 96                                                    76 
 97   if (0 < numberOfNodes)                       <<  77   dataVector.reserve(numberOfNodes);
 98   {                                            <<  78   binVector.reserve(numberOfNodes);
 99     binVector.resize(numberOfNodes);           << 
100     dataVector.resize(numberOfNodes);          << 
101                                                    79 
102     for(std::size_t i = 0; i < numberOfNodes;  <<  80   for (size_t i=0; i<numberOfNodes; i++)
103     {                                          <<  81   {
104       binVector[i] = energies[i];              <<  82      binVector.push_back(theBinVector[i]);
105       dataVector[i] = values[i];               <<  83      dataVector.push_back(theDataVector[i]);
106     }                                          << 
107   }                                                84   }
108   Initialise();                                <<  85 
                                                   >>  86   edgeMin = binVector[0];
                                                   >>  87   edgeMax = binVector[numberOfNodes-1];
                                                   >>  88 }  
                                                   >>  89 
                                                   >>  90 G4PhysicsFreeVector::~G4PhysicsFreeVector()
                                                   >>  91 {
109 }                                                  92 }
110                                                    93 
111 // ------------------------------------------- <<  94 void G4PhysicsFreeVector::PutValue( size_t theBinNumber, 
112 void G4PhysicsFreeVector::PutValues(const std: <<  95             G4double theBinValue, 
113                                     const G4do <<  96                                     G4double theDataValue )
114                                     const G4do << 
115 {                                                  97 {
116   if (index >= numberOfNodes)                  <<  98   binVector[theBinNumber]  = theBinValue;
117   {                                            <<  99   dataVector[theBinNumber] = theDataValue;
118     PrintPutValueError(index, value, "G4Physic << 100 
119     return;                                    << 101   if( theBinNumber == numberOfNodes-1 )
120   }                                            << 
121   binVector[index]  = e;                       << 
122   dataVector[index] = value;                   << 
123   if(index == 0)                               << 
124   {                                               102   {
125     edgeMin = e;                               << 103      edgeMax = binVector[numberOfNodes-1];
126   }                                               104   }
127   else if(numberOfNodes == index + 1)          << 105 
                                                   >> 106   if( theBinNumber == 0 )
128   {                                               107   {
129     edgeMax = e;                               << 108      edgeMin = binVector[0];
130   }                                               109   }
131 }                                                 110 }
                                                   >> 111 /*
                                                   >> 112 size_t G4PhysicsFreeVector::FindBinLocation(G4double theEnergy) const
                                                   >> 113 {
                                                   >> 114   // For G4PhysicsFreeVector, FindBinLocation is implemented using
                                                   >> 115   // the binary search algorithm.
                                                   >> 116   //
                                                   >> 117   // Because this is a virtual function, it is accessed through a
                                                   >> 118   // pointer to the G4PhysicsVector object for most usages. In this
                                                   >> 119   // case, 'inline' will not be invoked. However, there is a possibility 
                                                   >> 120   // that the user access to the G4PhysicsFreeVector object directly and 
                                                   >> 121   // not through pointers or references. In this case, the 'inline' will
                                                   >> 122   // be invoked. (See R.B.Murray, "C++ Strategies and Tactics", Chap.6.6)
132                                                   123 
133 // ------------------------------------------- << 124   size_t lowerBound = 0;
134 void G4PhysicsFreeVector::InsertValues(const G << 125   size_t upperBound = numberOfNodes-2;
135                                        const G << 
136 {                                              << 
137   auto binLoc = std::lower_bound(binVector.cbe << 
138   auto dataLoc = dataVector.cbegin();          << 
139   dataLoc += binLoc - binVector.cbegin();      << 
140                                                << 
141   binVector.insert(binLoc, energy);            << 
142   dataVector.insert(dataLoc, value);           << 
143                                                << 
144   ++numberOfNodes;                             << 
145   Initialise();                                << 
146 }                                              << 
147                                                   126 
148 // ------------------------------------------- << 127   while (lowerBound <= upperBound)
149 void G4PhysicsFreeVector::EnableLogBinSearch(c << 
150 {                                              << 
151   // check if log search is applicable         << 
152   if (0 >= n || edgeMin <= 0.0 || edgeMin == e << 
153   {                                               128   {
154     return;                                    << 129     size_t midBin = (lowerBound + upperBound)/2;
                                                   >> 130     if( theEnergy < binVector[midBin] )
                                                   >> 131        { upperBound = midBin-1; }
                                                   >> 132     else
                                                   >> 133        { lowerBound = midBin+1; }
155   }                                               134   }
156   nLogNodes = static_cast<std::size_t>(static_ << 
157   if (nLogNodes < 3) { nLogNodes = 3; }        << 
158   scale.resize(nLogNodes, 0);                  << 
159   imax1 = nLogNodes - 2;                       << 
160   iBin1 = (imax1 + 1) / G4Log(edgeMax/edgeMin) << 
161   lmin1 = G4Log(edgeMin);                      << 
162   scale[0] = 0;                                << 
163   scale[imax1 + 1] = idxmax;                   << 
164   std::size_t j = 0;                           << 
165   for (std::size_t i = 1; i <= imax1; ++i)     << 
166   {                                            << 
167     G4double e = edgeMin*G4Exp(i/iBin1);       << 
168     for (; j <= idxmax; ++j)                   << 
169     {                                          << 
170       if (binVector[j] <= e && e < binVector[j << 
171       {                                        << 
172         scale[i] = j;                          << 
173         break;                                 << 
174       }                                        << 
175     }                                          << 
176   }                                            << 
177 }                                              << 
178                                                   135 
179 // ------------------------------------------- << 136   return upperBound;
                                                   >> 137 }
                                                   >> 138 */
180                                                   139