Geant4 Cross Reference

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Geant4/global/management/include/G4UnitsTable.hh

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Differences between /global/management/include/G4UnitsTable.hh (Version 11.3.0) and /global/management/include/G4UnitsTable.hh (Version 7.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4UnitsTable                                <<  23 //
                                                   >>  24 // $Id: G4UnitsTable.hh,v 1.16 2005/03/21 16:04:56 allison Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-07-01 $
                                                   >>  26 //
                                                   >>  27 // 
                                                   >>  28 // -----------------------------------------------------------------
                                                   >>  29 //
                                                   >>  30 //      ------------------- class G4UnitsTable -----------------
                                                   >>  31 //
                                                   >>  32 // 17-05-98: first version, M.Maire
                                                   >>  33 // 13-10-98: Units and symbols printed in fixed length, M.Maire
                                                   >>  34 // 18-01-00: BestUnit for three vector, M.Maire
                                                   >>  35 // 06-03-01: Migrated to STL vectors, G.Cosmo
 27 //                                                 36 //
 28 // Class description:                              37 // Class description:
 29 //                                                 38 //
 30 // This class maintains a table of Units.          39 // This class maintains a table of Units.
 31 // A Unit has a name, a symbol, a value and be     40 // A Unit has a name, a symbol, a value and belong to a category (i.e. its
 32 // dimensional definition): Length, Time, Ener     41 // dimensional definition): Length, Time, Energy, etc...
 33 // The Units are grouped by category. The Tabl     42 // The Units are grouped by category. The TableOfUnits is a list of categories.
 34 // The class G4BestUnit allows to convert auto     43 // The class G4BestUnit allows to convert automaticaly a physical quantity
 35 // from its internal value into the most appro     44 // from its internal value into the most appropriate Unit of the same category.
                                                   >>  45 //
 36                                                    46 
 37 // Author: M.Maire, 17.05.1998 - First version <<  47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 38 // Revisions: G.Cosmo, 06.03.2001 - Migrated t <<  48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 39 // ------------------------------------------- << 
 40 #ifndef G4UnitsTable_hh                        << 
 41 #define G4UnitsTable_hh 1                      << 
 42                                                    49 
 43 #include <vector>                              <<  50 #ifndef G4UnitsTable_HH
                                                   >>  51 #define G4UnitsTable_HH
 44                                                    52 
 45 #include "G4ThreeVector.hh"                    << 
 46 #include "globals.hh"                              53 #include "globals.hh"
                                                   >>  54 #include <vector>
                                                   >>  55 #include "G4ThreeVector.hh"
 47                                                    56 
 48 class G4UnitsCategory;                             57 class G4UnitsCategory;
 49 class G4UnitDefinition;                        <<  58 typedef std::vector<G4UnitsCategory*> G4UnitsTable;
 50                                                << 
 51 // ------------------------------------------- << 
 52                                                << 
 53 #ifdef G4MULTITHREADED                         << 
 54                                                << 
 55 class G4UnitsTable : public std::vector<G4Unit << 
 56 {                                              << 
 57  public:                                       << 
 58   using std::vector<G4UnitsCategory*>::vector; << 
 59   G4UnitsTable() = default;                    << 
 60   ~G4UnitsTable();                             << 
 61                                                << 
 62  public:                                       << 
 63   void Synchronize();                          << 
 64   G4bool Contains(const G4UnitDefinition*, con << 
 65 };                                             << 
 66 #else                                          << 
 67                                                << 
 68 using G4UnitsTable = std::vector<G4UnitsCatego << 
 69                                                    59 
 70 #endif                                         <<  60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 71                                                << 
 72 // ------------------------------------------- << 
 73                                                    61 
 74 class G4UnitDefinition                             62 class G4UnitDefinition
 75 {                                                  63 {
 76  public:                                       <<  64 public:  // with description
 77   G4UnitDefinition(const G4String& name, const << 
 78                    const G4String& category, G << 
 79                                                << 
 80   ~G4UnitDefinition() = default;               << 
 81   G4bool operator==(const G4UnitDefinition&) c << 
 82   G4bool operator!=(const G4UnitDefinition&) c << 
 83                                                << 
 84   inline const G4String& GetName() const;      << 
 85   inline const G4String& GetSymbol() const;    << 
 86   inline G4double GetValue() const;            << 
 87                                                << 
 88   void PrintDefinition();                      << 
 89                                                << 
 90   static void BuildUnitsTable();               << 
 91   static void PrintUnitsTable();               << 
 92   static void ClearUnitsTable();               << 
 93                                                << 
 94   static G4UnitsTable& GetUnitsTable();        << 
 95                                                << 
 96   static G4bool IsUnitDefined(const G4String&) << 
 97   static G4double GetValueOf(const G4String&); << 
 98   static G4String GetCategory(const G4String&) << 
 99                                                    65 
100  private:                                      <<  66     G4UnitDefinition(const G4String& name, const G4String& symbol,
101   G4UnitDefinition(const G4UnitDefinition&);   <<  67                      const G4String& category, G4double value);
102   G4UnitDefinition& operator=(const G4UnitDefi <<  68     
                                                   >>  69   public:  // without description
                                                   >>  70     
                                                   >>  71    ~G4UnitDefinition();
                                                   >>  72     G4int operator==(const G4UnitDefinition&) const;
                                                   >>  73     G4int operator!=(const G4UnitDefinition&) const;
                                                   >>  74     
                                                   >>  75   public:  // with description
                                                   >>  76 
                                                   >>  77     inline const G4String& GetName()   const;
                                                   >>  78     inline const G4String& GetSymbol() const;
                                                   >>  79     inline G4double        GetValue()  const;
                                                   >>  80     
                                                   >>  81     void          PrintDefinition();
                                                   >>  82     
                                                   >>  83     static void BuildUnitsTable();    
                                                   >>  84     static void PrintUnitsTable();
                                                   >>  85     
                                                   >>  86     static G4UnitsTable& GetUnitsTable();
                                                   >>  87 
                                                   >>  88     static G4double GetValueOf (const G4String&);
                                                   >>  89     static G4String GetCategory(const G4String&);
                                                   >>  90 
                                                   >>  91   private:
                                                   >>  92 
                                                   >>  93     G4UnitDefinition(const G4UnitDefinition&);
                                                   >>  94     G4UnitDefinition& operator=(const G4UnitDefinition&);
                                                   >>  95    
                                                   >>  96   private:
                                                   >>  97 
                                                   >>  98     G4String Name;            // SI name
                                                   >>  99     G4String SymbolName;      // SI symbol
                                                   >> 100     G4double Value;           // value in the internal system of units
                                                   >> 101     
                                                   >> 102     static G4UnitsTable theUnitsTable;   // table of Units
103                                                   103 
104  private:                                      << 104     size_t CategoryIndex;                // category index of this unit
105   G4String Name;         // SI name            << 
106   G4String SymbolName;   // SI symbol          << 
107   G4double Value = 0.0;  // value in the inter << 
108                                                << 
109   static G4ThreadLocal G4UnitsTable* pUnitsTab << 
110   static G4ThreadLocal G4bool unitsTableDestro << 
111                                                << 
112   std::size_t CategoryIndex = 0;  // category  << 
113                                                << 
114 #ifdef G4MULTITHREADED                         << 
115   static G4UnitsTable* pUnitsTableShadow;  //  << 
116                                                << 
117  public:                                       << 
118   inline static G4UnitsTable& GetUnitsTableSha << 
119   {                                            << 
120     return *pUnitsTableShadow;                 << 
121   }                                            << 
122 #endif                                         << 
123 };                                                105 };
124                                                   106 
125 // ------------------------------------------- << 107 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
126                                                   108 
127 using G4UnitsContainer = std::vector<G4UnitDef << 109 typedef std::vector<G4UnitDefinition*> G4UnitsContainer;
128                                                   110 
129 class G4UnitsCategory                             111 class G4UnitsCategory
130 {                                                 112 {
131  public:                                       << 113   public:  // without description
132   explicit G4UnitsCategory(const G4String& nam << 114 
133   ~G4UnitsCategory();                          << 115     explicit G4UnitsCategory(const G4String& name);
134   G4bool operator==(const G4UnitsCategory&) co << 116    ~G4UnitsCategory();
135   G4bool operator!=(const G4UnitsCategory&) co << 117     G4int operator==(const G4UnitsCategory&) const;
136                                                << 118     G4int operator!=(const G4UnitsCategory&) const;
137   inline const G4String& GetName() const;      << 119     
138   inline G4UnitsContainer& GetUnitsList();     << 120   public:  // without description
139   inline G4int GetNameMxLen() const;           << 121 
140   inline G4int GetSymbMxLen() const;           << 122     inline const G4String&   GetName() const;
141   inline void UpdateNameMxLen(G4int len);      << 123     inline G4UnitsContainer& GetUnitsList();
142   inline void UpdateSymbMxLen(G4int len);      << 124     inline G4int             GetNameMxLen() const;
143   void PrintCategory();                        << 125     inline G4int             GetSymbMxLen() const;
144                                                << 126     inline void              UpdateNameMxLen(G4int len);
145  private:                                      << 127     inline void              UpdateSymbMxLen(G4int len);
146   G4UnitsCategory(const G4UnitsCategory&);     << 128            void              PrintCategory();
147   G4UnitsCategory& operator=(const G4UnitsCate << 129 
148                                                << 130   private:
149  private:                                      << 131 
150   G4String Name;               // dimensional  << 132     G4UnitsCategory(const G4UnitsCategory&);
151   G4UnitsContainer UnitsList;  // List of unit << 133     G4UnitsCategory& operator=(const G4UnitsCategory&);
152   G4int NameMxLen = 0;         // max length o << 134    
153   G4int SymbMxLen = 0;         // max length o << 135   private:
                                                   >> 136 
                                                   >> 137     G4String          Name;        // dimensional family: Length,Volume,Energy
                                                   >> 138     G4UnitsContainer  UnitsList;   // List of units in this family
                                                   >> 139     G4int             NameMxLen;   // max length of the units name
                                                   >> 140     G4int             SymbMxLen;   // max length of the units symbol
154 };                                                141 };
155                                                   142 
156 // ------------------------------------------- << 143 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
157                                                   144 
158 class G4BestUnit                                  145 class G4BestUnit
159 {                                                 146 {
160  public:                                       << 147   public:  // with description
161   G4BestUnit(G4double internalValue, const G4S << 148 
162   G4BestUnit(const G4ThreeVector& internalValu << 149     G4BestUnit(G4double internalValue, const G4String& category);
163   // These constructors convert a physical qua << 150     G4BestUnit(const G4ThreeVector& internalValue, const G4String& category);
164   // into the most appropriate unit of the sam << 151       // These constructors convert a physical quantity from its internalValue
165   // In practice it builds an object VU = (new << 152       // into the most appropriate unit of the same category.
166                                                << 153       // In practice it builds an object VU = (newValue, newUnit)
167   ~G4BestUnit() = default;                     << 154 
168                                                << 155    ~G4BestUnit();
169   inline G4double* GetValue();                 << 156    
170   inline const G4String& GetCategory() const;  << 157   public:  // without description
171   inline std::size_t GetIndexOfCategory() cons << 158 
172   operator G4String() const;  // Conversion to << 159     inline G4double*       GetValue();
173                                                << 160     inline const G4String& GetCategory() const;
174   friend std::ostream& operator<<(std::ostream << 161     inline size_t          GetIndexOfCategory() const;
175   // Default format to print the objet VU abov << 162     operator G4String () const;  // Conversion to best string.
176                                                << 163     
177  private:                                      << 164   public:  // with description 
178   G4double Value[3];   // value in the interna << 165    
179   G4int nbOfVals = 0;  // G4double=1; G4ThreeV << 166     friend std::ostream&  operator<<(std::ostream&,G4BestUnit VU);
180   G4String Category;   // dimensional family:  << 167       // Default format to print the objet VU above.
181   std::size_t IndexOfCategory = 0;  // positio << 168 
                                                   >> 169   private:
                                                   >> 170 
                                                   >> 171     G4double   Value[3];        // value in the internal system of units
                                                   >> 172     G4int      nbOfVals;        // G4double=1; G4ThreeVector=3
                                                   >> 173     G4String   Category;        // dimensional family: Length,Volume,Energy ...
                                                   >> 174     size_t IndexOfCategory;     // position of Category in UnitsTable
182 };                                                175 };
183                                                   176 
184 #include "G4UnitsTable.icc"                       177 #include "G4UnitsTable.icc"
                                                   >> 178 
                                                   >> 179 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
185                                                   180 
186 #endif                                            181 #endif
187                                                   182