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Geant4/global/management/include/G4UnitsTable.hh

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Diff markup

Differences between /global/management/include/G4UnitsTable.hh (Version 11.3.0) and /global/management/include/G4UnitsTable.hh (Version 6.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
  6 // * the Geant4 Collaboration.  It is provided <<   6 // * of contributors to this software. The specific disclaimers,which *
  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
 11 // * Neither the authors of this software syst     10 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     11 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     12 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
 26 // G4UnitsTable                                <<  23 //
                                                   >>  24 // $Id: G4UnitsTable.hh,v 1.14 2004/01/21 13:17:50 gcosmo Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-06-00-patch-01 $
                                                   >>  26 //
                                                   >>  27 // 
                                                   >>  28 // -----------------------------------------------------------------
                                                   >>  29 //
                                                   >>  30 //      ------------------- class G4UnitsTable -----------------
                                                   >>  31 //
                                                   >>  32 // 17-05-98: first version, M.Maire
                                                   >>  33 // 13-10-98: Units and symbols printed in fixed length, M.Maire
                                                   >>  34 // 18-01-00: BestUnit for three vector, M.Maire
                                                   >>  35 // 06-03-01: Migrated to STL vectors, G.Cosmo
 27 //                                                 36 //
 28 // Class description:                              37 // Class description:
 29 //                                                 38 //
 30 // This class maintains a table of Units.          39 // This class maintains a table of Units.
 31 // A Unit has a name, a symbol, a value and be     40 // A Unit has a name, a symbol, a value and belong to a category (i.e. its
 32 // dimensional definition): Length, Time, Ener     41 // dimensional definition): Length, Time, Energy, etc...
 33 // The Units are grouped by category. The Tabl     42 // The Units are grouped by category. The TableOfUnits is a list of categories.
 34 // The class G4BestUnit allows to convert auto     43 // The class G4BestUnit allows to convert automaticaly a physical quantity
 35 // from its internal value into the most appro     44 // from its internal value into the most appropriate Unit of the same category.
                                                   >>  45 //
 36                                                    46 
 37 // Author: M.Maire, 17.05.1998 - First version <<  47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 38 // Revisions: G.Cosmo, 06.03.2001 - Migrated t <<  48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 39 // ------------------------------------------- << 
 40 #ifndef G4UnitsTable_hh                        << 
 41 #define G4UnitsTable_hh 1                      << 
 42                                                    49 
 43 #include <vector>                              <<  50 #ifndef G4UnitsTable_HH
                                                   >>  51 #define G4UnitsTable_HH
 44                                                    52 
 45 #include "G4ThreeVector.hh"                    << 
 46 #include "globals.hh"                              53 #include "globals.hh"
                                                   >>  54 #include <vector>
                                                   >>  55 #include "G4ThreeVector.hh"
 47                                                    56 
 48 class G4UnitsCategory;                             57 class G4UnitsCategory;
 49 class G4UnitDefinition;                        <<  58 typedef std::vector<G4UnitsCategory*> G4UnitsTable;
 50                                                << 
 51 // ------------------------------------------- << 
 52                                                << 
 53 #ifdef G4MULTITHREADED                         << 
 54                                                << 
 55 class G4UnitsTable : public std::vector<G4Unit << 
 56 {                                              << 
 57  public:                                       << 
 58   using std::vector<G4UnitsCategory*>::vector; << 
 59   G4UnitsTable() = default;                    << 
 60   ~G4UnitsTable();                             << 
 61                                                << 
 62  public:                                       << 
 63   void Synchronize();                          << 
 64   G4bool Contains(const G4UnitDefinition*, con << 
 65 };                                             << 
 66 #else                                          << 
 67                                                    59 
 68 using G4UnitsTable = std::vector<G4UnitsCatego << 
 69                                                    60 
 70 #endif                                         <<  61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
 71                                                << 
 72 // ------------------------------------------- << 
 73                                                    62 
 74 class G4UnitDefinition                             63 class G4UnitDefinition
 75 {                                                  64 {
 76  public:                                       <<  65 public:  // with description
 77   G4UnitDefinition(const G4String& name, const << 
 78                    const G4String& category, G << 
 79                                                << 
 80   ~G4UnitDefinition() = default;               << 
 81   G4bool operator==(const G4UnitDefinition&) c << 
 82   G4bool operator!=(const G4UnitDefinition&) c << 
 83                                                << 
 84   inline const G4String& GetName() const;      << 
 85   inline const G4String& GetSymbol() const;    << 
 86   inline G4double GetValue() const;            << 
 87                                                << 
 88   void PrintDefinition();                      << 
 89                                                << 
 90   static void BuildUnitsTable();               << 
 91   static void PrintUnitsTable();               << 
 92   static void ClearUnitsTable();               << 
 93                                                << 
 94   static G4UnitsTable& GetUnitsTable();        << 
 95                                                << 
 96   static G4bool IsUnitDefined(const G4String&) << 
 97   static G4double GetValueOf(const G4String&); << 
 98   static G4String GetCategory(const G4String&) << 
 99                                                    66 
100  private:                                      <<  67     G4UnitDefinition(const G4String& name, const G4String& symbol,
101   G4UnitDefinition(const G4UnitDefinition&);   <<  68                      const G4String& category, G4double value);
102   G4UnitDefinition& operator=(const G4UnitDefi <<  69       
103                                                <<  70 public:  // without description
104  private:                                      <<  71       
105   G4String Name;         // SI name            <<  72    ~G4UnitDefinition();
106   G4String SymbolName;   // SI symbol          <<  73     G4int operator==(const G4UnitDefinition&) const;
107   G4double Value = 0.0;  // value in the inter <<  74     G4int operator!=(const G4UnitDefinition&) const;
108                                                <<  75     
109   static G4ThreadLocal G4UnitsTable* pUnitsTab <<  76 private:
110   static G4ThreadLocal G4bool unitsTableDestro <<  77 
111                                                <<  78     G4UnitDefinition(const G4UnitDefinition&);
112   std::size_t CategoryIndex = 0;  // category  <<  79     G4UnitDefinition& operator=(const G4UnitDefinition&);
113                                                <<  80    
114 #ifdef G4MULTITHREADED                         <<  81 public:  // with description
115   static G4UnitsTable* pUnitsTableShadow;  //  <<  82 
116                                                <<  83     const G4String& GetName()   const {return Name;}
117  public:                                       <<  84     const G4String& GetSymbol() const {return SymbolName;}
118   inline static G4UnitsTable& GetUnitsTableSha <<  85     G4double        GetValue()  const {return Value;}
119   {                                            <<  86     
120     return *pUnitsTableShadow;                 <<  87     void          PrintDefinition();
121   }                                            <<  88     
122 #endif                                         <<  89     static void BuildUnitsTable();    
                                                   >>  90     static void PrintUnitsTable();
                                                   >>  91     
                                                   >>  92     static G4UnitsTable& GetUnitsTable();
                                                   >>  93 
                                                   >>  94     static G4double GetValueOf (const G4String&);
                                                   >>  95     static G4String GetCategory(const G4String&);
                                                   >>  96 
                                                   >>  97 private:
                                                   >>  98 
                                                   >>  99     G4String Name;            // SI name
                                                   >> 100     G4String SymbolName;      // SI symbol
                                                   >> 101     G4double Value;           // value in the internal system of units
                                                   >> 102     
                                                   >> 103     static 
                                                   >> 104     G4UnitsTable theUnitsTable;   // table of Units
                                                   >> 105     
                                                   >> 106     
                                                   >> 107     size_t CategoryIndex;         // category index of this unit
123 };                                                108 };
124                                                   109 
125 // ------------------------------------------- << 110 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
126                                                   111 
127 using G4UnitsContainer = std::vector<G4UnitDef << 112 typedef std::vector<G4UnitDefinition*> G4UnitsContainer;
128                                                   113 
129 class G4UnitsCategory                             114 class G4UnitsCategory
130 {                                                 115 {
131  public:                                       << 116 public:  // without description
132   explicit G4UnitsCategory(const G4String& nam << 117 
133   ~G4UnitsCategory();                          << 118     G4UnitsCategory(const G4String& name);
134   G4bool operator==(const G4UnitsCategory&) co << 119    ~G4UnitsCategory();
135   G4bool operator!=(const G4UnitsCategory&) co << 120     G4int operator==(const G4UnitsCategory&) const;
136                                                << 121     G4int operator!=(const G4UnitsCategory&) const;
137   inline const G4String& GetName() const;      << 122     
138   inline G4UnitsContainer& GetUnitsList();     << 123 private:
139   inline G4int GetNameMxLen() const;           << 124 
140   inline G4int GetSymbMxLen() const;           << 125     G4UnitsCategory(const G4UnitsCategory&);
141   inline void UpdateNameMxLen(G4int len);      << 126     G4UnitsCategory& operator=(const G4UnitsCategory&);
142   inline void UpdateSymbMxLen(G4int len);      << 127    
143   void PrintCategory();                        << 128 public:  // without description
144                                                << 129 
145  private:                                      << 130     const G4String&   GetName()      const {return Name;}
146   G4UnitsCategory(const G4UnitsCategory&);     << 131     G4UnitsContainer& GetUnitsList()       {return UnitsList;}
147   G4UnitsCategory& operator=(const G4UnitsCate << 132     G4int             GetNameMxLen() const {return NameMxLen;}
148                                                << 133     G4int             GetSymbMxLen() const {return SymbMxLen;}
149  private:                                      << 134     void  UpdateNameMxLen(G4int len) {if (NameMxLen<len) NameMxLen=len;}
150   G4String Name;               // dimensional  << 135     void  UpdateSymbMxLen(G4int len) {if (SymbMxLen<len) SymbMxLen=len;}
151   G4UnitsContainer UnitsList;  // List of unit << 136     void  PrintCategory();
152   G4int NameMxLen = 0;         // max length o << 137 
153   G4int SymbMxLen = 0;         // max length o << 138 private:
                                                   >> 139 
                                                   >> 140     G4String          Name;        // dimensional family: Length,Volume,Energy ...
                                                   >> 141     G4UnitsContainer  UnitsList;   // List of units in this family
                                                   >> 142     G4int             NameMxLen;   // max length of the units name
                                                   >> 143     G4int             SymbMxLen;   // max length of the units symbol
154 };                                                144 };
155                                                   145 
156 // ------------------------------------------- << 146 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
157                                                   147 
158 class G4BestUnit                                  148 class G4BestUnit
159 {                                                 149 {
160  public:                                       << 150 public:  // with description
161   G4BestUnit(G4double internalValue, const G4S << 151 
162   G4BestUnit(const G4ThreeVector& internalValu << 152     G4BestUnit(G4double internalValue, const G4String& category);
163   // These constructors convert a physical qua << 153     G4BestUnit(const G4ThreeVector& internalValue, const G4String& category);    
164   // into the most appropriate unit of the sam << 154       // These constructors convert a physical quantity from its internalValue
165   // In practice it builds an object VU = (new << 155       // into the most appropriate unit of the same category.
166                                                << 156       // In practice it builds an object VU = (newValue, newUnit)
167   ~G4BestUnit() = default;                     << 157 
168                                                << 158    ~G4BestUnit();
169   inline G4double* GetValue();                 << 159    
170   inline const G4String& GetCategory() const;  << 160 public:  // without description
171   inline std::size_t GetIndexOfCategory() cons << 161 
172   operator G4String() const;  // Conversion to << 162     G4double*  GetValue()                 {return Value;}
173                                                << 163     const G4String&   GetCategory() const {return Category;}
174   friend std::ostream& operator<<(std::ostream << 164     size_t     GetIndexOfCategory() const {return IndexOfCategory;}
175   // Default format to print the objet VU abov << 165     
176                                                << 166 public:  // with description 
177  private:                                      << 167    
178   G4double Value[3];   // value in the interna << 168     friend
179   G4int nbOfVals = 0;  // G4double=1; G4ThreeV << 169     std::ostream&  operator<<(std::ostream&,G4BestUnit VU);
180   G4String Category;   // dimensional family:  << 170       // Default format to print the objet VU above.
181   std::size_t IndexOfCategory = 0;  // positio << 171 
                                                   >> 172 private:
                                                   >> 173 
                                                   >> 174     G4double   Value[3];        // value in the internal system of units
                                                   >> 175     G4int      nbOfVals;        // G4double=1; G4ThreeVector=3
                                                   >> 176     G4String   Category;        // dimensional family: Length,Volume,Energy ...
                                                   >> 177     size_t IndexOfCategory;     // position of Category in UnitsTable
182 };                                                178 };
183                                                   179 
184 #include "G4UnitsTable.icc"                    << 180 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
185                                                   181 
186 #endif                                            182 #endif
187                                                   183