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>> 1 // This code implementation is the intellectual property of >> 2 // the GEANT4 collaboration. 1 // 3 // 2 // ******************************************* << 4 // By copying, distributing or modifying the Program (or any work 3 // * License and Disclaimer << 5 // based on the Program) you indicate your acceptance of this statement, 4 // * << 6 // and all its terms. 5 // * The Geant4 software is copyright of th << 6 // * the Geant4 Collaboration. It is provided << 7 // * conditions of the Geant4 Software License << 8 // * LICENSE and available at http://cern.ch/ << 9 // * include a list of copyright holders. << 10 // * << 11 // * Neither the authors of this software syst << 12 // * institutes,nor the agencies providing fin << 13 // * work make any representation or warran << 14 // * regarding this software system or assum << 15 // * use. Please see the license in the file << 16 // * for the full disclaimer and the limitatio << 17 // * << 18 // * This code implementation is the result << 19 // * technical work of the GEANT4 collaboratio << 20 // * By using, copying, modifying or distri << 21 // * any work based on the software) you ag << 22 // * use in resulting scientific publicati << 23 // * acceptance of all terms of the Geant4 Sof << 24 // ******************************************* << 25 // 7 // 26 // G4UnitsTable << 8 // $Id: G4UnitsTable.hh,v 1.10 2001/03/06 15:56:48 gcosmo Exp $ >> 9 // GEANT4 tag $Name: geant4-03-01 $ >> 10 // >> 11 // >> 12 // ----------------------------------------------------------------- >> 13 // >> 14 // ------------------- class G4UnitsTable ----------------- >> 15 // >> 16 // 17-05-98: first version, M.Maire >> 17 // 13-10-98: Units and symbols printed in fixed length, M.Maire >> 18 // 18-01-00: BestUnit for three vector, M.Maire >> 19 // 06-03-01: Migrated to STL vectors, G.Cosmo 27 // 20 // 28 // Class description: 21 // Class description: 29 // 22 // 30 // This class maintains a table of Units. 23 // This class maintains a table of Units. 31 // A Unit has a name, a symbol, a value and be 24 // A Unit has a name, a symbol, a value and belong to a category (i.e. its 32 // dimensional definition): Length, Time, Ener 25 // dimensional definition): Length, Time, Energy, etc... 33 // The Units are grouped by category. The Tabl 26 // The Units are grouped by category. The TableOfUnits is a list of categories. 34 // The class G4BestUnit allows to convert auto 27 // The class G4BestUnit allows to convert automaticaly a physical quantity 35 // from its internal value into the most appro 28 // from its internal value into the most appropriate Unit of the same category. >> 29 // 36 30 37 // Author: M.Maire, 17.05.1998 - First version << 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 38 // Revisions: G.Cosmo, 06.03.2001 - Migrated t << 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 39 // ------------------------------------------- << 40 #ifndef G4UnitsTable_hh << 41 #define G4UnitsTable_hh 1 << 42 33 43 #include <vector> << 34 #ifndef G4UnitsTable_HH >> 35 #define G4UnitsTable_HH 44 36 45 #include "G4ThreeVector.hh" << 46 #include "globals.hh" 37 #include "globals.hh" >> 38 #include "g4std/vector" >> 39 #include "G4ThreeVector.hh" 47 40 48 class G4UnitsCategory; 41 class G4UnitsCategory; 49 class G4UnitDefinition; << 42 typedef G4std::vector<G4UnitsCategory*> G4UnitsTable; 50 43 51 // ------------------------------------------- << 52 44 53 #ifdef G4MULTITHREADED << 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 54 << 55 class G4UnitsTable : public std::vector<G4Unit << 56 { << 57 public: << 58 using std::vector<G4UnitsCategory*>::vector; << 59 G4UnitsTable() = default; << 60 ~G4UnitsTable(); << 61 << 62 public: << 63 void Synchronize(); << 64 G4bool Contains(const G4UnitDefinition*, con << 65 }; << 66 #else << 67 << 68 using G4UnitsTable = std::vector<G4UnitsCatego << 69 << 70 #endif << 71 << 72 // ------------------------------------------- << 73 46 74 class G4UnitDefinition 47 class G4UnitDefinition 75 { 48 { 76 public: << 49 public: // with description 77 G4UnitDefinition(const G4String& name, const << 78 const G4String& category, G << 79 << 80 ~G4UnitDefinition() = default; << 81 G4bool operator==(const G4UnitDefinition&) c << 82 G4bool operator!=(const G4UnitDefinition&) c << 83 50 84 inline const G4String& GetName() const; << 51 G4UnitDefinition(G4String name, G4String symbol, 85 inline const G4String& GetSymbol() const; << 52 G4String category, G4double value); 86 inline G4double GetValue() const; << 53 87 << 54 public: // without description 88 void PrintDefinition(); << 55 89 << 56 ~G4UnitDefinition(); 90 static void BuildUnitsTable(); << 57 G4int operator==(const G4UnitDefinition&) const; 91 static void PrintUnitsTable(); << 58 G4int operator!=(const G4UnitDefinition&) const; 92 static void ClearUnitsTable(); << 59 93 << 60 private: 94 static G4UnitsTable& GetUnitsTable(); << 61 95 << 62 G4UnitDefinition(G4UnitDefinition&); 96 static G4bool IsUnitDefined(const G4String&) << 63 G4UnitDefinition& operator=(const G4UnitDefinition&); 97 static G4double GetValueOf(const G4String&); << 64 98 static G4String GetCategory(const G4String&) << 65 public: // with description 99 << 66 100 private: << 67 G4String GetName() const {return Name;} 101 G4UnitDefinition(const G4UnitDefinition&); << 68 G4String GetSymbol() const {return SymbolName;} 102 G4UnitDefinition& operator=(const G4UnitDefi << 69 G4double GetValue() const {return Value;} 103 << 70 104 private: << 71 void PrintDefinition(); 105 G4String Name; // SI name << 72 106 G4String SymbolName; // SI symbol << 73 static void BuildUnitsTable(); 107 G4double Value = 0.0; // value in the inter << 74 static void PrintUnitsTable(); 108 << 75 109 static G4ThreadLocal G4UnitsTable* pUnitsTab << 76 static G4UnitsTable& GetUnitsTable() {return theUnitsTable;} 110 static G4ThreadLocal G4bool unitsTableDestro << 77 111 << 78 static G4double GetValueOf (G4String); 112 std::size_t CategoryIndex = 0; // category << 79 static G4String GetCategory(G4String); 113 << 80 114 #ifdef G4MULTITHREADED << 81 private: 115 static G4UnitsTable* pUnitsTableShadow; // << 82 116 << 83 G4String Name; // SI name 117 public: << 84 G4String SymbolName; // SI symbol 118 inline static G4UnitsTable& GetUnitsTableSha << 85 G4double Value; // value in the internal system of units 119 { << 86 120 return *pUnitsTableShadow; << 87 static 121 } << 88 G4UnitsTable theUnitsTable; // table of Units 122 #endif << 89 >> 90 >> 91 size_t CategoryIndex; // category index of this unit 123 }; 92 }; 124 93 125 // ------------------------------------------- << 94 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 126 95 127 using G4UnitsContainer = std::vector<G4UnitDef << 96 typedef G4std::vector<G4UnitDefinition*> G4UnitsContainer; 128 97 129 class G4UnitsCategory 98 class G4UnitsCategory 130 { 99 { 131 public: << 100 public: // without description 132 explicit G4UnitsCategory(const G4String& nam << 101 133 ~G4UnitsCategory(); << 102 G4UnitsCategory(G4String name); 134 G4bool operator==(const G4UnitsCategory&) co << 103 ~G4UnitsCategory(); 135 G4bool operator!=(const G4UnitsCategory&) co << 104 G4int operator==(const G4UnitsCategory&) const; 136 << 105 G4int operator!=(const G4UnitsCategory&) const; 137 inline const G4String& GetName() const; << 106 138 inline G4UnitsContainer& GetUnitsList(); << 107 private: 139 inline G4int GetNameMxLen() const; << 108 140 inline G4int GetSymbMxLen() const; << 109 G4UnitsCategory(G4UnitsCategory&); 141 inline void UpdateNameMxLen(G4int len); << 110 G4UnitsCategory& operator=(const G4UnitsCategory&); 142 inline void UpdateSymbMxLen(G4int len); << 111 143 void PrintCategory(); << 112 public: // without description 144 << 113 145 private: << 114 G4String GetName() const {return Name;} 146 G4UnitsCategory(const G4UnitsCategory&); << 115 G4UnitsContainer& GetUnitsList() {return UnitsList;} 147 G4UnitsCategory& operator=(const G4UnitsCate << 116 G4int GetNameMxLen() const {return NameMxLen;} 148 << 117 G4int GetSymbMxLen() const {return SymbMxLen;} 149 private: << 118 void UpdateNameMxLen(G4int len) {if (NameMxLen<len) NameMxLen=len;} 150 G4String Name; // dimensional << 119 void UpdateSymbMxLen(G4int len) {if (SymbMxLen<len) SymbMxLen=len;} 151 G4UnitsContainer UnitsList; // List of unit << 120 void PrintCategory(); 152 G4int NameMxLen = 0; // max length o << 121 153 G4int SymbMxLen = 0; // max length o << 122 private: >> 123 >> 124 G4String Name; // dimensional family: Length,Volume,Energy ... >> 125 G4UnitsContainer UnitsList; // List of units in this family >> 126 G4int NameMxLen; // max length of the units name >> 127 G4int SymbMxLen; // max length of the units symbol 154 }; 128 }; 155 129 156 // ------------------------------------------- << 130 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 157 131 158 class G4BestUnit 132 class G4BestUnit 159 { 133 { 160 public: << 134 public: // with description 161 G4BestUnit(G4double internalValue, const G4S << 135 162 G4BestUnit(const G4ThreeVector& internalValu << 136 G4BestUnit(G4double internalValue, G4String category); 163 // These constructors convert a physical qua << 137 G4BestUnit(const G4ThreeVector& internalValue, G4String category); 164 // into the most appropriate unit of the sam << 138 // These constructors convert a physical quantity from its internalValue 165 // In practice it builds an object VU = (new << 139 // into the most appropriate unit of the same category. 166 << 140 // In practice it builds an object VU = (newValue, newUnit) 167 ~G4BestUnit() = default; << 141 168 << 142 ~G4BestUnit(); 169 inline G4double* GetValue(); << 143 170 inline const G4String& GetCategory() const; << 144 public: // without description 171 inline std::size_t GetIndexOfCategory() cons << 145 172 operator G4String() const; // Conversion to << 146 G4double* GetValue() {return Value;} 173 << 147 G4String GetCategory() const {return Category;} 174 friend std::ostream& operator<<(std::ostream << 148 size_t GetIndexOfCategory() const {return IndexOfCategory;} 175 // Default format to print the objet VU abov << 149 176 << 150 public: // with description 177 private: << 151 178 G4double Value[3]; // value in the interna << 152 friend 179 G4int nbOfVals = 0; // G4double=1; G4ThreeV << 153 G4std::ostream& operator<<(G4std::ostream&,G4BestUnit VU); 180 G4String Category; // dimensional family: << 154 // Default format to print the objet VU above. 181 std::size_t IndexOfCategory = 0; // positio << 155 >> 156 private: >> 157 >> 158 G4double Value[3]; // value in the internal system of units >> 159 G4int nbOfVals; // G4double=1; G4ThreeVector=3 >> 160 G4String Category; // dimensional family: Length,Volume,Energy ... >> 161 size_t IndexOfCategory; // position of Category in UnitsTable 182 }; 162 }; 183 163 184 #include "G4UnitsTable.icc" << 164 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 185 165 186 #endif 166 #endif 187 167