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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4UnitsTable << 26 // >> 27 // >> 28 // >> 29 // ----------------------------------------------------------------- >> 30 // >> 31 // ------------------- class G4UnitsTable ----------------- >> 32 // >> 33 // 17-05-98: first version, M.Maire >> 34 // 13-10-98: Units and symbols printed in fixed length, M.Maire >> 35 // 18-01-00: BestUnit for three vector, M.Maire >> 36 // 06-03-01: Migrated to STL vectors, G.Cosmo 27 // 37 // 28 // Class description: 38 // Class description: 29 // 39 // 30 // This class maintains a table of Units. 40 // This class maintains a table of Units. 31 // A Unit has a name, a symbol, a value and be 41 // A Unit has a name, a symbol, a value and belong to a category (i.e. its 32 // dimensional definition): Length, Time, Ener 42 // dimensional definition): Length, Time, Energy, etc... 33 // The Units are grouped by category. The Tabl 43 // The Units are grouped by category. The TableOfUnits is a list of categories. 34 // The class G4BestUnit allows to convert auto 44 // The class G4BestUnit allows to convert automaticaly a physical quantity 35 // from its internal value into the most appro 45 // from its internal value into the most appropriate Unit of the same category. >> 46 // 36 47 37 // Author: M.Maire, 17.05.1998 - First version << 48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 38 // Revisions: G.Cosmo, 06.03.2001 - Migrated t << 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 39 // ------------------------------------------- << 40 #ifndef G4UnitsTable_hh << 41 #define G4UnitsTable_hh 1 << 42 50 43 #include <vector> << 51 #ifndef G4UnitsTable_HH >> 52 #define G4UnitsTable_HH 44 53 45 #include "G4ThreeVector.hh" << 46 #include "globals.hh" 54 #include "globals.hh" >> 55 #include <vector> >> 56 #include "G4ThreeVector.hh" 47 57 48 class G4UnitsCategory; 58 class G4UnitsCategory; 49 class G4UnitDefinition; 59 class G4UnitDefinition; 50 60 51 // ------------------------------------------- << 61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 52 << 53 #ifdef G4MULTITHREADED 62 #ifdef G4MULTITHREADED 54 << 55 class G4UnitsTable : public std::vector<G4Unit 63 class G4UnitsTable : public std::vector<G4UnitsCategory*> 56 { 64 { 57 public: << 65 public: 58 using std::vector<G4UnitsCategory*>::vector; << 66 G4UnitsTable(); 59 G4UnitsTable() = default; << 67 ~G4UnitsTable(); 60 ~G4UnitsTable(); << 68 61 << 69 public: 62 public: << 70 void Synchronize(); 63 void Synchronize(); << 71 G4bool Contains(const G4UnitDefinition*,const G4String&); 64 G4bool Contains(const G4UnitDefinition*, con << 65 }; 72 }; 66 #else 73 #else 67 << 74 typedef std::vector<G4UnitsCategory*> G4UnitsTable; 68 using G4UnitsTable = std::vector<G4UnitsCatego << 69 << 70 #endif 75 #endif 71 76 72 // ------------------------------------------- << 77 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 73 78 74 class G4UnitDefinition 79 class G4UnitDefinition 75 { 80 { 76 public: << 81 public: // with description 77 G4UnitDefinition(const G4String& name, const << 78 const G4String& category, G << 79 82 80 ~G4UnitDefinition() = default; << 83 G4UnitDefinition(const G4String& name, const G4String& symbol, 81 G4bool operator==(const G4UnitDefinition&) c << 84 const G4String& category, G4double value); 82 G4bool operator!=(const G4UnitDefinition&) c << 85 >> 86 public: // without description >> 87 >> 88 ~G4UnitDefinition(); >> 89 G4bool operator==(const G4UnitDefinition&) const; >> 90 G4bool operator!=(const G4UnitDefinition&) const; >> 91 >> 92 public: // with description >> 93 >> 94 inline const G4String& GetName() const; >> 95 inline const G4String& GetSymbol() const; >> 96 inline G4double GetValue() const; >> 97 >> 98 void PrintDefinition(); >> 99 >> 100 static void BuildUnitsTable(); >> 101 static void PrintUnitsTable(); >> 102 static void ClearUnitsTable(); >> 103 >> 104 static G4UnitsTable& GetUnitsTable(); >> 105 >> 106 static G4bool IsUnitDefined(const G4String&); >> 107 static G4double GetValueOf (const G4String&); >> 108 static G4String GetCategory(const G4String&); >> 109 >> 110 private: >> 111 >> 112 G4UnitDefinition(const G4UnitDefinition&); >> 113 G4UnitDefinition& operator=(const G4UnitDefinition&); >> 114 >> 115 private: >> 116 >> 117 G4String Name; // SI name >> 118 G4String SymbolName; // SI symbol >> 119 G4double Value; // value in the internal system of units >> 120 >> 121 static G4ThreadLocal G4UnitsTable *pUnitsTable; // table of Units >> 122 static G4ThreadLocal G4bool unitsTableDestroyed; 83 123 84 inline const G4String& GetName() const; << 124 size_t CategoryIndex; // category index of this unit 85 inline const G4String& GetSymbol() const; << 86 inline G4double GetValue() const; << 87 << 88 void PrintDefinition(); << 89 << 90 static void BuildUnitsTable(); << 91 static void PrintUnitsTable(); << 92 static void ClearUnitsTable(); << 93 << 94 static G4UnitsTable& GetUnitsTable(); << 95 << 96 static G4bool IsUnitDefined(const G4String&) << 97 static G4double GetValueOf(const G4String&); << 98 static G4String GetCategory(const G4String&) << 99 << 100 private: << 101 G4UnitDefinition(const G4UnitDefinition&); << 102 G4UnitDefinition& operator=(const G4UnitDefi << 103 << 104 private: << 105 G4String Name; // SI name << 106 G4String SymbolName; // SI symbol << 107 G4double Value = 0.0; // value in the inter << 108 << 109 static G4ThreadLocal G4UnitsTable* pUnitsTab << 110 static G4ThreadLocal G4bool unitsTableDestro << 111 << 112 std::size_t CategoryIndex = 0; // category << 113 125 114 #ifdef G4MULTITHREADED 126 #ifdef G4MULTITHREADED 115 static G4UnitsTable* pUnitsTableShadow; // << 127 static G4UnitsTable *pUnitsTableShadow; // shadow of table of Units 116 << 128 public: 117 public: << 129 inline static G4UnitsTable& GetUnitsTableShadow() 118 inline static G4UnitsTable& GetUnitsTableSha << 130 {return *pUnitsTableShadow;} 119 { << 120 return *pUnitsTableShadow; << 121 } << 122 #endif 131 #endif 123 }; 132 }; 124 133 125 // ------------------------------------------- << 134 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 126 135 127 using G4UnitsContainer = std::vector<G4UnitDef << 136 typedef std::vector<G4UnitDefinition*> G4UnitsContainer; 128 137 129 class G4UnitsCategory 138 class G4UnitsCategory 130 { 139 { 131 public: << 140 public: // without description 132 explicit G4UnitsCategory(const G4String& nam << 141 133 ~G4UnitsCategory(); << 142 explicit G4UnitsCategory(const G4String& name); 134 G4bool operator==(const G4UnitsCategory&) co << 143 ~G4UnitsCategory(); 135 G4bool operator!=(const G4UnitsCategory&) co << 144 G4bool operator==(const G4UnitsCategory&) const; 136 << 145 G4bool operator!=(const G4UnitsCategory&) const; 137 inline const G4String& GetName() const; << 146 138 inline G4UnitsContainer& GetUnitsList(); << 147 public: // without description 139 inline G4int GetNameMxLen() const; << 148 140 inline G4int GetSymbMxLen() const; << 149 inline const G4String& GetName() const; 141 inline void UpdateNameMxLen(G4int len); << 150 inline G4UnitsContainer& GetUnitsList(); 142 inline void UpdateSymbMxLen(G4int len); << 151 inline G4int GetNameMxLen() const; 143 void PrintCategory(); << 152 inline G4int GetSymbMxLen() const; 144 << 153 inline void UpdateNameMxLen(G4int len); 145 private: << 154 inline void UpdateSymbMxLen(G4int len); 146 G4UnitsCategory(const G4UnitsCategory&); << 155 void PrintCategory(); 147 G4UnitsCategory& operator=(const G4UnitsCate << 156 148 << 157 private: 149 private: << 158 150 G4String Name; // dimensional << 159 G4UnitsCategory(const G4UnitsCategory&); 151 G4UnitsContainer UnitsList; // List of unit << 160 G4UnitsCategory& operator=(const G4UnitsCategory&); 152 G4int NameMxLen = 0; // max length o << 161 153 G4int SymbMxLen = 0; // max length o << 162 private: >> 163 >> 164 G4String Name; // dimensional family: Length,Volume,Energy >> 165 G4UnitsContainer UnitsList; // List of units in this family >> 166 G4int NameMxLen; // max length of the units name >> 167 G4int SymbMxLen; // max length of the units symbol 154 }; 168 }; 155 169 156 // ------------------------------------------- << 170 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 157 171 158 class G4BestUnit 172 class G4BestUnit 159 { 173 { 160 public: << 174 public: // with description 161 G4BestUnit(G4double internalValue, const G4S << 175 162 G4BestUnit(const G4ThreeVector& internalValu << 176 G4BestUnit(G4double internalValue, const G4String& category); 163 // These constructors convert a physical qua << 177 G4BestUnit(const G4ThreeVector& internalValue, const G4String& category); 164 // into the most appropriate unit of the sam << 178 // These constructors convert a physical quantity from its internalValue 165 // In practice it builds an object VU = (new << 179 // into the most appropriate unit of the same category. 166 << 180 // In practice it builds an object VU = (newValue, newUnit) 167 ~G4BestUnit() = default; << 181 168 << 182 ~G4BestUnit(); 169 inline G4double* GetValue(); << 183 170 inline const G4String& GetCategory() const; << 184 public: // without description 171 inline std::size_t GetIndexOfCategory() cons << 185 172 operator G4String() const; // Conversion to << 186 inline G4double* GetValue(); 173 << 187 inline const G4String& GetCategory() const; 174 friend std::ostream& operator<<(std::ostream << 188 inline size_t GetIndexOfCategory() const; 175 // Default format to print the objet VU abov << 189 operator G4String () const; // Conversion to best string. 176 << 190 177 private: << 191 public: // with description 178 G4double Value[3]; // value in the interna << 192 179 G4int nbOfVals = 0; // G4double=1; G4ThreeV << 193 friend std::ostream& operator<<(std::ostream&,G4BestUnit VU); 180 G4String Category; // dimensional family: << 194 // Default format to print the objet VU above. 181 std::size_t IndexOfCategory = 0; // positio << 195 >> 196 private: >> 197 >> 198 G4double Value[3]; // value in the internal system of units >> 199 G4int nbOfVals; // G4double=1; G4ThreeVector=3 >> 200 G4String Category; // dimensional family: Length,Volume,Energy ... >> 201 size_t IndexOfCategory; // position of Category in UnitsTable 182 }; 202 }; 183 203 184 #include "G4UnitsTable.icc" 204 #include "G4UnitsTable.icc" >> 205 >> 206 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 185 207 186 #endif 208 #endif 187 209