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The Tabl 44 // The Units are grouped by category. The TableOfUnits is a list of categories. 34 // The class G4BestUnit allows to convert auto 45 // The class G4BestUnit allows to convert automaticaly a physical quantity 35 // from its internal value into the most appro 46 // from its internal value into the most appropriate Unit of the same category. >> 47 // 36 48 37 // Author: M.Maire, 17.05.1998 - First version << 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 38 // Revisions: G.Cosmo, 06.03.2001 - Migrated t << 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 39 // ------------------------------------------- << 40 #ifndef G4UnitsTable_hh << 41 #define G4UnitsTable_hh 1 << 42 51 43 #include <vector> << 52 #ifndef G4UnitsTable_HH >> 53 #define G4UnitsTable_HH 44 54 45 #include "G4ThreeVector.hh" << 46 #include "globals.hh" 55 #include "globals.hh" >> 56 #include <vector> >> 57 #include "G4ThreeVector.hh" 47 58 48 class G4UnitsCategory; 59 class G4UnitsCategory; 49 class G4UnitDefinition; 60 class G4UnitDefinition; 50 61 51 // ------------------------------------------- << 62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 52 << 53 #ifdef G4MULTITHREADED 63 #ifdef G4MULTITHREADED 54 << 55 class G4UnitsTable : public std::vector<G4Unit 64 class G4UnitsTable : public std::vector<G4UnitsCategory*> 56 { 65 { 57 public: << 66 public: 58 using std::vector<G4UnitsCategory*>::vector; << 67 G4UnitsTable(); 59 G4UnitsTable() = default; << 68 ~G4UnitsTable(); 60 ~G4UnitsTable(); << 69 61 << 70 public: 62 public: << 71 void Synchronize(); 63 void Synchronize(); << 72 G4bool Contains(const G4UnitDefinition*,const G4String&); 64 G4bool Contains(const G4UnitDefinition*, con << 65 }; 73 }; 66 #else 74 #else 67 << 75 typedef std::vector<G4UnitsCategory*> G4UnitsTable; 68 using G4UnitsTable = std::vector<G4UnitsCatego << 69 << 70 #endif 76 #endif 71 77 72 // ------------------------------------------- << 78 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 73 79 74 class G4UnitDefinition 80 class G4UnitDefinition 75 { 81 { 76 public: << 82 public: // with description 77 G4UnitDefinition(const G4String& name, const << 78 const G4String& category, G << 79 83 80 ~G4UnitDefinition() = default; << 84 G4UnitDefinition(const G4String& name, const G4String& symbol, 81 G4bool operator==(const G4UnitDefinition&) c << 85 const G4String& category, G4double value); 82 G4bool operator!=(const G4UnitDefinition&) c << 86 >> 87 public: // without description >> 88 >> 89 ~G4UnitDefinition(); >> 90 G4int operator==(const G4UnitDefinition&) const; >> 91 G4int operator!=(const G4UnitDefinition&) const; >> 92 >> 93 public: // with description >> 94 >> 95 inline const G4String& GetName() const; >> 96 inline const G4String& GetSymbol() const; >> 97 inline G4double GetValue() const; >> 98 >> 99 void PrintDefinition(); >> 100 >> 101 static void BuildUnitsTable(); >> 102 static void PrintUnitsTable(); >> 103 static void ClearUnitsTable(); >> 104 >> 105 static G4UnitsTable& GetUnitsTable(); >> 106 >> 107 static G4bool IsUnitDefined(const G4String&); >> 108 static G4double GetValueOf (const G4String&); >> 109 static G4String GetCategory(const G4String&); >> 110 >> 111 private: >> 112 >> 113 G4UnitDefinition(const G4UnitDefinition&); >> 114 G4UnitDefinition& operator=(const G4UnitDefinition&); >> 115 >> 116 private: >> 117 >> 118 G4String Name; // SI name >> 119 G4String SymbolName; // SI symbol >> 120 G4double Value; // value in the internal system of units >> 121 >> 122 static G4ThreadLocal G4UnitsTable *pUnitsTable; // table of Units >> 123 static G4ThreadLocal G4bool unitsTableDestroyed; 83 124 84 inline const G4String& GetName() const; << 125 size_t CategoryIndex; // category index of this unit 85 inline const G4String& GetSymbol() const; << 86 inline G4double GetValue() const; << 87 << 88 void PrintDefinition(); << 89 << 90 static void BuildUnitsTable(); << 91 static void PrintUnitsTable(); << 92 static void ClearUnitsTable(); << 93 << 94 static G4UnitsTable& GetUnitsTable(); << 95 << 96 static G4bool IsUnitDefined(const G4String&) << 97 static G4double GetValueOf(const G4String&); << 98 static G4String GetCategory(const G4String&) << 99 << 100 private: << 101 G4UnitDefinition(const G4UnitDefinition&); << 102 G4UnitDefinition& operator=(const G4UnitDefi << 103 << 104 private: << 105 G4String Name; // SI name << 106 G4String SymbolName; // SI symbol << 107 G4double Value = 0.0; // value in the inter << 108 << 109 static G4ThreadLocal G4UnitsTable* pUnitsTab << 110 static G4ThreadLocal G4bool unitsTableDestro << 111 << 112 std::size_t CategoryIndex = 0; // category << 113 126 114 #ifdef G4MULTITHREADED 127 #ifdef G4MULTITHREADED 115 static G4UnitsTable* pUnitsTableShadow; // << 128 static G4UnitsTable *pUnitsTableShadow; // shadow of table of Units 116 << 129 public: 117 public: << 130 inline static G4UnitsTable& GetUnitsTableShadow() 118 inline static G4UnitsTable& GetUnitsTableSha << 131 {return *pUnitsTableShadow;} 119 { << 120 return *pUnitsTableShadow; << 121 } << 122 #endif 132 #endif 123 }; 133 }; 124 134 125 // ------------------------------------------- << 135 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 126 136 127 using G4UnitsContainer = std::vector<G4UnitDef << 137 typedef std::vector<G4UnitDefinition*> G4UnitsContainer; 128 138 129 class G4UnitsCategory 139 class G4UnitsCategory 130 { 140 { 131 public: << 141 public: // without description 132 explicit G4UnitsCategory(const G4String& nam << 142 133 ~G4UnitsCategory(); << 143 explicit G4UnitsCategory(const G4String& name); 134 G4bool operator==(const G4UnitsCategory&) co << 144 ~G4UnitsCategory(); 135 G4bool operator!=(const G4UnitsCategory&) co << 145 G4int operator==(const G4UnitsCategory&) const; 136 << 146 G4int operator!=(const G4UnitsCategory&) const; 137 inline const G4String& GetName() const; << 147 138 inline G4UnitsContainer& GetUnitsList(); << 148 public: // without description 139 inline G4int GetNameMxLen() const; << 149 140 inline G4int GetSymbMxLen() const; << 150 inline const G4String& GetName() const; 141 inline void UpdateNameMxLen(G4int len); << 151 inline G4UnitsContainer& GetUnitsList(); 142 inline void UpdateSymbMxLen(G4int len); << 152 inline G4int GetNameMxLen() const; 143 void PrintCategory(); << 153 inline G4int GetSymbMxLen() const; 144 << 154 inline void UpdateNameMxLen(G4int len); 145 private: << 155 inline void UpdateSymbMxLen(G4int len); 146 G4UnitsCategory(const G4UnitsCategory&); << 156 void PrintCategory(); 147 G4UnitsCategory& operator=(const G4UnitsCate << 157 148 << 158 private: 149 private: << 159 150 G4String Name; // dimensional << 160 G4UnitsCategory(const G4UnitsCategory&); 151 G4UnitsContainer UnitsList; // List of unit << 161 G4UnitsCategory& operator=(const G4UnitsCategory&); 152 G4int NameMxLen = 0; // max length o << 162 153 G4int SymbMxLen = 0; // max length o << 163 private: >> 164 >> 165 G4String Name; // dimensional family: Length,Volume,Energy >> 166 G4UnitsContainer UnitsList; // List of units in this family >> 167 G4int NameMxLen; // max length of the units name >> 168 G4int SymbMxLen; // max length of the units symbol 154 }; 169 }; 155 170 156 // ------------------------------------------- << 171 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 157 172 158 class G4BestUnit 173 class G4BestUnit 159 { 174 { 160 public: << 175 public: // with description 161 G4BestUnit(G4double internalValue, const G4S << 176 162 G4BestUnit(const G4ThreeVector& internalValu << 177 G4BestUnit(G4double internalValue, const G4String& category); 163 // These constructors convert a physical qua << 178 G4BestUnit(const G4ThreeVector& internalValue, const G4String& category); 164 // into the most appropriate unit of the sam << 179 // These constructors convert a physical quantity from its internalValue 165 // In practice it builds an object VU = (new << 180 // into the most appropriate unit of the same category. 166 << 181 // In practice it builds an object VU = (newValue, newUnit) 167 ~G4BestUnit() = default; << 182 168 << 183 ~G4BestUnit(); 169 inline G4double* GetValue(); << 184 170 inline const G4String& GetCategory() const; << 185 public: // without description 171 inline std::size_t GetIndexOfCategory() cons << 186 172 operator G4String() const; // Conversion to << 187 inline G4double* GetValue(); 173 << 188 inline const G4String& GetCategory() const; 174 friend std::ostream& operator<<(std::ostream << 189 inline size_t GetIndexOfCategory() const; 175 // Default format to print the objet VU abov << 190 operator G4String () const; // Conversion to best string. 176 << 191 177 private: << 192 public: // with description 178 G4double Value[3]; // value in the interna << 193 179 G4int nbOfVals = 0; // G4double=1; G4ThreeV << 194 friend std::ostream& operator<<(std::ostream&,G4BestUnit VU); 180 G4String Category; // dimensional family: << 195 // Default format to print the objet VU above. 181 std::size_t IndexOfCategory = 0; // positio << 196 >> 197 private: >> 198 >> 199 G4double Value[3]; // value in the internal system of units >> 200 G4int nbOfVals; // G4double=1; G4ThreeVector=3 >> 201 G4String Category; // dimensional family: Length,Volume,Energy ... >> 202 size_t IndexOfCategory; // position of Category in UnitsTable 182 }; 203 }; 183 204 184 #include "G4UnitsTable.icc" 205 #include "G4UnitsTable.icc" >> 206 >> 207 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 185 208 186 #endif 209 #endif 187 210