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Geant4/global/management/include/G4PhysicsVector.hh

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Differences between /global/management/include/G4PhysicsVector.hh (Version 11.3.0) and /global/management/include/G4PhysicsVector.hh (Version 10.5.p1)


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 25 //                                                 25 //
 26 // G4PhysicsVector                             << 
 27 //                                                 26 //
 28 // Class description:                          << 
 29 //                                                 27 //
 30 // A physics vector which has values of energy <<  28 // 
 31 // and other physics values of a particle in m <<  29 //---------------------------------------------------------------
 32 // range of energy, momentum, etc.             <<  30 //      GEANT 4 class header file
 33 // This class serves as the base class for a v <<  31 //
 34 // energy scale, for example like 'log', 'line <<  32 //  G4PhysicsVector.hh
 35                                                <<  33 //
 36 // Authors:                                    <<  34 //  Class description:
 37 // - 02 Dec. 1995, G.Cosmo: Structure created  <<  35 //
 38 // - 03 Mar. 1996, K.Amako: Implemented the 1s <<  36 //    A physics vector which has values of energy-loss, cross-section, 
 39 // Revisions:                                  <<  37 //    and other physics values of a particle in matter in a given 
 40 // - 11 Nov. 2000, H.Kurashige: Use STL vector <<  38 //    range of the energy, momentum, etc.
 41 // ------------------------------------------- <<  39 //    This class serves as the base class for a vector having various 
 42 #ifndef G4PhysicsVector_hh                     <<  40 //    energy scale, for example like 'log', 'linear', 'free', etc.
 43 #define G4PhysicsVector_hh 1                   <<  41 
                                                   >>  42 //  History:
                                                   >>  43 //    02 Dec. 1995, G.Cosmo : Structure created based on object model
                                                   >>  44 //    03 Mar. 1996, K.Amako : Implemented the 1st version
                                                   >>  45 //    27 Apr. 1996, K.Amako : Cache mechanism added
                                                   >>  46 //    01 Jul. 1996, K.Amako : Now GetValue not virtual
                                                   >>  47 //    21 Sep. 1996, K.Amako : Added [] and () operators
                                                   >>  48 //    11 Nov. 2000, H.Kurashige : Use STL vector for dataVector and binVector
                                                   >>  49 //    09 Mar. 2001, H.Kurashige : Added G4PhysicsVectorType & Store/Retrieve()
                                                   >>  50 //    02 Apr. 2008, A.Bagulya : Added SplineInterpolation() and SetSpline()
                                                   >>  51 //    11 May  2009, V.Ivanchenko : Added ComputeSecondDerivatives
                                                   >>  52 //    19 Jun. 2009, V.Ivanchenko : Removed hidden bin 
                                                   >>  53 //    22 Dec. 2009  H.Kurashige  : Use pointers to G4PVDataVector
                                                   >>  54 //    04 May. 2010  H.Kurashige  : Use G4PhysicsVectorCache
                                                   >>  55 //    28 May  2010  H.Kurashige  : Stop using  pointers to G4PVDataVector
                                                   >>  56 //    16 Aug. 2011  H.Kurashige  : Add dBin, baseBin and verboseLevel
                                                   >>  57 //    02 Oct. 2013  V.Ivanchenko : FindBinLocation method become inlined;
                                                   >>  58 //                                 instead of G4Pow G4Log is used
                                                   >>  59 //---------------------------------------------------------------
                                                   >>  60 
                                                   >>  61 #ifndef G4PhysicsVector_h
                                                   >>  62 #define G4PhysicsVector_h 1
 44                                                    63 
 45 #include <fstream>                             << 
 46 #include <iostream>                                64 #include <iostream>
                                                   >>  65 #include <fstream>
 47 #include <vector>                                  66 #include <vector>
 48                                                    67 
 49 #include "G4Log.hh"                            << 
 50 #include "G4PhysicsVectorType.hh"              << 
 51 #include "G4ios.hh"                            << 
 52 #include "globals.hh"                              68 #include "globals.hh"
                                                   >>  69 #include "G4ios.hh"
                                                   >>  70 #include "G4PhysicsVectorType.hh"
                                                   >>  71 #include "G4Log.hh"
                                                   >>  72 
                                                   >>  73 typedef std::vector<G4double> G4PVDataVector;
 53                                                    74 
 54 class G4PhysicsVector                          <<  75 class G4PhysicsVector 
 55 {                                                  76 {
 56 public:                                        <<  77   public:// with description
 57   // Default constructor - vector will be fill <<  78 
 58   // Free vector may be filled via InsertValue <<  79     explicit G4PhysicsVector(G4bool spline = false);
 59   explicit G4PhysicsVector(G4bool spline = fal <<  80          // default constructor - vector will be filled via Retrieve() method 
 60                                                <<  81 
 61   // Copy constructor and assignment operator  <<  82     G4PhysicsVector(const G4PhysicsVector&);
 62   G4PhysicsVector(const G4PhysicsVector&) = de <<  83     G4PhysicsVector& operator=(const G4PhysicsVector&);
 63   G4PhysicsVector& operator=(const G4PhysicsVe <<  84          // Copy constructor and assignment operator.
 64                                                <<  85 
 65   // not used operators                        <<  86     virtual ~G4PhysicsVector();
 66   G4PhysicsVector(const G4PhysicsVector&&) = d <<  87 
 67   G4PhysicsVector& operator=(const G4PhysicsVe <<  88     G4double Value(G4double theEnergy, size_t& lastidx) const; 
 68   G4bool operator==(const G4PhysicsVector& rig <<  89          // Get the cross-section/energy-loss value corresponding to the
 69   G4bool operator!=(const G4PhysicsVector& rig <<  90          // given energy. An appropriate interpolation is used to calculate
 70                                                <<  91          // the value. Consumer code got changed index and may reuse it
 71   virtual ~G4PhysicsVector() = default;        <<  92          // for the next call to save CPU for bin location. 
 72                                                <<  93 
 73   // Get the cross-section/energy-loss value c <<  94     inline G4double Value(G4double theEnergy) const; 
 74   // given energy. An appropriate interpolatio <<  95          // Get the cross-section/energy-loss value corresponding to the
 75   // the value. Consumer code gets changed ind <<  96          // given energy. An appropriate interpolation is used to calculate
 76   // for the next call to save CPU for bin loc <<  97          // the value. This method is kept for backward compatibility reason,
 77   inline G4double Value(const G4double energy, <<  98          // it should be used instead of the previous method if bin location 
 78                                                <<  99          // cannot be kept thread safe
 79   // Get the cross-section/energy-loss value c << 100 
 80   // given energy. An appropriate interpolatio << 101     inline G4double GetValue(G4double theEnergy, G4bool& isOutRange) const;
 81   // the value. This method should be used if  << 102          // Obsolete method to get value, isOutRange is not used anymore. 
 82   // kept in the user code.                    << 103          // This method is kept for the compatibility reason.
 83   inline G4double Value(const G4double energy) << 104 
 84                                                << 105     G4bool operator==(const G4PhysicsVector &right) const ;
 85   // Obsolete method to get value, 'isOutRange << 106     G4bool operator!=(const G4PhysicsVector &right) const ;
 86   // This method is kept for the compatibility << 107 
 87   inline G4double GetValue(const G4double ener << 108     inline G4double operator[](const size_t index) const ;
 88                                                << 109          // Returns the value for the specified index of the dataVector
 89   // Same as the Value() method above but spec << 110          // The boundary check will not be done. 
 90   // Note, unlike the general Value() method a << 111 
 91   // properly only for G4PhysicsLogVector.     << 112     inline G4double operator()(const size_t index) const ;
 92   inline G4double LogVectorValue(const G4doubl << 113          // Returns the value for the specified index of the dataVector
 93                                  const G4doubl << 114          // The boundary check will not be done. 
 94                                                << 115 
 95   // Same as the Value() method above but spec << 116     inline void PutValue(size_t index, G4double theValue);
 96   // with logarithmic seach of bin number      << 117          // Put 'theValue' into the dataVector specified by 'index'.
 97   inline G4double LogFreeVectorValue(const G4d << 118          // Take note that the 'index' starts from '0'.
 98                                      const G4d << 119          // To fill the vector, you have beforehand to construct a vector
 99                                                << 120          // by the constructor with Emin, Emax, Nbin. 'theValue' should
100   // Returns the value for the specified index << 121          // be the crosssection/energyloss value corresponding to the  
101   // The boundary check will not be done       << 122          // energy of the index. 
102   inline G4double operator[](const std::size_t << 123 
103   inline G4double operator()(const std::size_t << 124     virtual void ScaleVector(G4double factorE, G4double factorV);
104                                                << 125          // Scale all values of the vector and second derivatives
105   // Put data into the vector at 'index' posit << 126          // by factorV, energies by vectorE. This method may be applied 
106   // Take note that the 'index' starts from '0 << 127          // for example after Retrieve a vector from an external file to 
107   // It is assumed that energies are already f << 128          // convert values into Geant4 units
108   inline void PutValue(const std::size_t index << 129 
109                                                << 130     inline G4double Energy(size_t index) const;
110   // Returns the value in the energy specified << 131          // Returns the value in the energy specified by 'index'
111   // of the energy vector. The boundary check  << 132          // of the energy vector. The boundary check will not be done. 
112   // Use this when compute cross-section, dEdx << 133          // Use this function when compute cross section or dEdx 
113   // before filling the vector by PutValue().  << 134          // before filling the vector by PutValue(..).
114   inline G4double Energy(const std::size_t ind << 135 
115   inline G4double GetLowEdgeEnergy(const std:: << 136     inline G4double GetMaxEnergy() const;
116                                                << 137          // Returns the energy of the last point of the vector
117   // Returns the energy of the first and the l << 138 
118   inline G4double GetMinEnergy() const;        << 139     G4double GetLowEdgeEnergy(size_t binNumber) const;
119   inline G4double GetMaxEnergy() const;        << 140          // Obsolete method
120                                                << 141          // Get the energy value at the low edge of the specified bin.
121   // Returns the data of the first and the las << 142          // Take note that the 'binNumber' starts from '0'.
122   // If the vector is empty returns zeros.     << 143          // The boundary check will not be done.
123   inline G4double GetMinValue() const;         << 144 
124   inline G4double GetMaxValue() const;         << 145     inline size_t GetVectorLength() const;
125                                                << 146          // Get the total length of the vector. 
126   // Get the total length of the vector        << 147 
127   inline std::size_t GetVectorLength() const;  << 148     inline size_t FindBin(G4double energy, size_t idx) const;
128                                                << 149          // find low edge index of a bin for given energy
129   // Computes the lower index the energy bin i << 150          // min value 0, max value VectorLength-1
130   // in case of vectors with equal bin widths  << 151          // idx is suggested bin number from user code
131   // Note, that no check on the boundary is pe << 152 
132   inline std::size_t ComputeLogVectorBin(const << 153     void FillSecondDerivatives();
133                                                << 154          // Initialise second derivatives for spline keeping 
134   // Get physics vector type.                  << 155          // 3d derivative continues - default algorithm
135   inline G4PhysicsVectorType GetType() const;  << 156          // Warning: this method should be called when the vector 
136                                                << 157          // is already filled
137   // True if using spline interpolation.       << 158 
138   inline G4bool GetSpline() const;             << 159     void ComputeSecDerivatives();
139                                                << 160          // Initialise second derivatives for spline using algorithm 
140   // Define verbosity level.                   << 161          // which garantee only 1st derivative continues 
141   inline void SetVerboseLevel(G4int value);    << 162          // Warning: this method should be called when the vector 
142                                                << 163          // is already filled
143   // Find energy using linear interpolation fo << 164 
144   // filled by cumulative probability function << 165     void ComputeSecondDerivatives(G4double firstPointDerivative, 
145   // Assuming that vector is already filled.   << 166                                   G4double endPointDerivative);
146   inline G4double FindLinearEnergy(const G4dou << 167          // Initialise second derivatives for spline using 
147                                                << 168          // user defined 1st derivatives at edge points
148   // Find low edge index of a bin for given en << 169          // Warning: this method should be called when the vector 
149   // Min value 0, max value idxmax.            << 170          // is already filled
150   std::size_t FindBin(const G4double energy, s << 171 
151                                                << 172     G4double FindLinearEnergy(G4double rand) const;
152   // Scale all values of the vector by factorV << 173          // Find energy using linear interpolation for vector
153   // AFter this method FillSecondDerivatives(. << 174          // filled by cumulative probability function 
154   // This method may be applied for example af << 175          // value of rand should be between 0 and 1
155   // from an external file to convert values i << 176 
156   void ScaleVector(const G4double factorE, con << 177     inline G4bool IsFilledVectorExist() const;
157                                                << 178          // Is non-empty physics vector already exist?
158   // This method should be called when the vec << 179 
159   // There are 3 types of second derivative co << 180     inline G4PhysicsVectorType GetType() const;
160   //    fSplineSimple -     2d derivative cont << 181          // Get physics vector type
161   //    fSplineBase -       3d derivative cont << 182   
162   //    fSplineFixedEdges - 3d derivatives con << 183     inline void SetSpline(G4bool);
163   //                        derivatives are fi << 184          // Activate/deactivate Spline interpolation.
164   void FillSecondDerivatives(const G4SplineTyp << 185 
165                              const G4double di << 186     G4bool Store(std::ofstream& fOut, G4bool ascii=false) const;
166                              const G4double di << 187     virtual G4bool Retrieve(std::ifstream& fIn, G4bool ascii=false);
167                                                << 188          // To store/retrieve persistent data to/from file streams.
168   // This method can be applied if both energy << 189 
169   // grow monotonically, for example, if in th << 190     friend std::ostream& operator<<(std::ostream&, const G4PhysicsVector&);
170   // cumulative probability density function i << 191     void DumpValues(G4double unitE=1.0, G4double unitV=1.0) const;
171   G4double GetEnergy(const G4double value) con << 192          // print vector
172                                                << 193 
173   // To store/retrieve persistent data to/from << 194     inline void SetVerboseLevel(G4int value);
174   G4bool Store(std::ofstream& fOut, G4bool asc << 195 
175   G4bool Retrieve(std::ifstream& fIn, G4bool a << 196   protected:
176                                                << 197 
177   // Print vector                              << 198     void DeleteData();
178   friend std::ostream& operator<<(std::ostream << 199     void CopyData(const G4PhysicsVector& vec);
179   void DumpValues(G4double unitE = 1.0, G4doub << 200          // Internal methods for allowing copy of objects
180                                                << 201 
181 protected:                                     << 202     void PrintPutValueError(size_t index);
182                                                << 203 
183   // The default implements a free vector init << 204   protected:
184   virtual void Initialise();                   << 205 
185                                                << 206     G4PhysicsVectorType type;   // The type of PhysicsVector (enumerator)
186   void PrintPutValueError(std::size_t index, G << 207 
187                           const G4String& text << 208     G4double edgeMin;           // Energy of first point
188                                                << 209     G4double edgeMax;           // Energy of the last point
189 private:                                       << 210 
190                                                << 211     size_t numberOfNodes;
191   void ComputeSecDerivative0();                << 212 
192   void ComputeSecDerivative1();                << 213     G4PVDataVector  dataVector;    // Vector to keep the crossection/energyloss
193   void ComputeSecDerivative2(const G4double fi << 214     G4PVDataVector  binVector;     // Vector to keep energy
194                              const G4double en << 215     G4PVDataVector  secDerivative; // Vector to keep second derivatives 
195   // Internal methods for computing of spline  << 216 
196                                                << 217   private:
197   // Linear or spline interpolation.           << 218 
198   inline G4double Interpolation(const std::siz << 219     G4bool SplinePossible();
199                                 const G4double << 220 
200                                                << 221     inline G4double LinearInterpolation(size_t idx, G4double energy) const;
201   // Assuming (edgeMin <= energy <= edgeMax).  << 222          // Linear interpolation function
202   inline std::size_t LogBin(const G4double ene << 223     inline G4double SplineInterpolation(size_t idx, G4double energy) const;
203   inline std::size_t BinaryBin(const G4double  << 224          // Spline interpolation function
204   inline std::size_t GetBin(const G4double ene << 225 
205                                                << 226     inline G4double Interpolation(size_t idx, G4double energy) const;
206 protected:                                     << 227 
207                                                << 228     inline size_t FindBinLocation(G4double theEnergy) const;
208   G4double edgeMin = 0.0;  // Energy of first  << 229          // find low edge index of a bin for given energy
209   G4double edgeMax = 0.0;  // Energy of the la << 230          // min value 0, max value VectorLength-1
210                                                << 231 
211   G4double invdBin = 0.0;  // 1/Bin width for  << 232     G4bool     useSpline;
212   G4double logemin = 0.0;  // used only for lo << 233 
213                                                << 234   protected:
214   G4double iBin1 = 0.0;  // 1/Bin width for sc << 
215   G4double lmin1 = 0.0;  // used for log searc << 
216                                                << 
217   G4int verboseLevel = 0;                      << 
218   std::size_t idxmax = 0;                      << 
219   std::size_t imax1 = 0;                       << 
220   std::size_t numberOfNodes = 0;               << 
221   std::size_t nLogNodes = 0;                   << 
222                                                << 
223   G4PhysicsVectorType type = T_G4PhysicsFreeVe << 
224   // The type of PhysicsVector (enumerator)    << 
225                                                << 
226   std::vector<G4double> binVector;      // ene << 
227   std::vector<G4double> dataVector;     // cro << 
228   std::vector<G4double> secDerivative;  // sec << 
229   std::vector<std::size_t> scale;       // log << 
230                                                   235 
231 private:                                       << 236     G4double dBin;          // Bin width - useful only for fixed binning
                                                   >> 237     G4double baseBin;       // Set this in constructor for performance
232                                                   238 
233   G4bool useSpline = false;                    << 239     G4int verboseLevel;
234 };                                                240 };
235                                                   241 
236 #include "G4PhysicsVector.icc"                    242 #include "G4PhysicsVector.icc"
237                                                   243 
238 #endif                                            244 #endif
239                                                   245