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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // >> 28 // -------------------------------------------------------------------- 26 // G4LogicalSkinSurface Implementation 29 // G4LogicalSkinSurface Implementation >> 30 // -------------------------------------------------------------------- 27 // 31 // 28 // A Logical Surface class for the surface sur 32 // A Logical Surface class for the surface surrounding a single 29 // logical volume. 33 // logical volume. 30 // 34 // 31 // Author: John Apostolakis, CERN - 26-06-1997 << 35 // Created: 1997-06-26 32 // ------------------------------------------- << 36 // Author: John Apostolakis (John.Apostolakis@cern.ch) >> 37 // >> 38 // ---------------------------------------------------------------------- 33 39 34 #include "G4LogicalSkinSurface.hh" 40 #include "G4LogicalSkinSurface.hh" 35 #include "G4LogicalVolume.hh" 41 #include "G4LogicalVolume.hh" 36 42 37 G4LogicalSkinSurfaceTable *G4LogicalSkinSurfac << 43 G4LogicalSkinSurfaceTable *G4LogicalSkinSurface::theSkinSurfaceTable = 0; 38 44 39 // ------------------------------------------- << 40 // Constructor << 41 // 45 // 42 G4LogicalSkinSurface::G4LogicalSkinSurface(con << 46 // Constructors & destructor 43 G4L << 47 // >> 48 >> 49 G4LogicalSkinSurface::G4LogicalSkinSurface(const G4String& name, >> 50 G4LogicalVolume* logicalVolume, 44 G4S 51 G4SurfaceProperty* surfaceProperty) 45 : G4LogicalSurface(name, surfaceProperty), 52 : G4LogicalSurface(name, surfaceProperty), 46 LogVolume(logicalVolume) 53 LogVolume(logicalVolume) 47 { 54 { 48 if (theSkinSurfaceTable == nullptr) << 55 if (!theSkinSurfaceTable) 49 { 56 { 50 theSkinSurfaceTable = new G4LogicalSkinSur 57 theSkinSurfaceTable = new G4LogicalSkinSurfaceTable; 51 } 58 } 52 // Store in the table of Surfaces 59 // Store in the table of Surfaces 53 // 60 // 54 theSkinSurfaceTable->insert(std::make_pair(l << 61 theSkinSurfaceTable->push_back(this); >> 62 } >> 63 >> 64 G4LogicalSkinSurface::G4LogicalSkinSurface(const G4LogicalSkinSurface& right) >> 65 : G4LogicalSurface(right.GetName(), right.GetSurfaceProperty()) >> 66 { >> 67 if (!theSkinSurfaceTable) >> 68 { >> 69 theSkinSurfaceTable = new G4LogicalSkinSurfaceTable; >> 70 } >> 71 SetTransitionRadiationSurface(right.GetTransitionRadiationSurface()); >> 72 LogVolume = right.LogVolume; >> 73 (*theSkinSurfaceTable) = (*right.theSkinSurfaceTable); >> 74 } >> 75 >> 76 G4LogicalSkinSurface::~G4LogicalSkinSurface() >> 77 { >> 78 // delete theSkinSurfaceTable; theSkinSurfaceTable = 0; 55 } 79 } 56 80 57 // ------------------------------------------- << 58 // Default destructor << 59 // 81 // 60 G4LogicalSkinSurface::~G4LogicalSkinSurface() << 82 // Operators >> 83 // >> 84 >> 85 G4LogicalSkinSurface& >> 86 G4LogicalSkinSurface::operator=(const G4LogicalSkinSurface& right) >> 87 { >> 88 if (&right == this) return *this; >> 89 >> 90 SetSurfaceProperty(right.GetSurfaceProperty()); >> 91 SetName(right.GetName()); >> 92 SetTransitionRadiationSurface(right.GetTransitionRadiationSurface()); >> 93 LogVolume = right.LogVolume; >> 94 (*theSkinSurfaceTable) = (*right.theSkinSurfaceTable); >> 95 >> 96 return *this; >> 97 } 61 98 62 // ------------------------------------------- << 63 G4bool 99 G4bool 64 G4LogicalSkinSurface::operator==(const G4Logic 100 G4LogicalSkinSurface::operator==(const G4LogicalSkinSurface& right) const 65 { 101 { 66 return (this == (G4LogicalSkinSurface *) &ri 102 return (this == (G4LogicalSkinSurface *) &right); 67 } 103 } 68 104 69 // ------------------------------------------- << 70 G4bool 105 G4bool 71 G4LogicalSkinSurface::operator!=(const G4Logic 106 G4LogicalSkinSurface::operator!=(const G4LogicalSkinSurface& right) const 72 { 107 { 73 return (this != (G4LogicalSkinSurface *) &ri 108 return (this != (G4LogicalSkinSurface *) &right); 74 } 109 } 75 110 76 // ------------------------------------------- << 111 // >> 112 // Methods >> 113 // >> 114 77 const G4LogicalSkinSurfaceTable* G4LogicalSkin 115 const G4LogicalSkinSurfaceTable* G4LogicalSkinSurface::GetSurfaceTable() 78 { 116 { 79 if (theSkinSurfaceTable == nullptr) << 117 if (!theSkinSurfaceTable) 80 { 118 { 81 theSkinSurfaceTable = new G4LogicalSkinSur 119 theSkinSurfaceTable = new G4LogicalSkinSurfaceTable; 82 } 120 } 83 return theSkinSurfaceTable; 121 return theSkinSurfaceTable; 84 } 122 } 85 123 86 // ------------------------------------------- << 87 size_t G4LogicalSkinSurface::GetNumberOfSkinSu 124 size_t G4LogicalSkinSurface::GetNumberOfSkinSurfaces() 88 { 125 { 89 if (theSkinSurfaceTable != nullptr) << 126 if (theSkinSurfaceTable) 90 { 127 { 91 return theSkinSurfaceTable->size(); 128 return theSkinSurfaceTable->size(); 92 } 129 } 93 return 0; 130 return 0; 94 } 131 } 95 132 96 // ------------------------------------------- << 97 G4LogicalSkinSurface* 133 G4LogicalSkinSurface* 98 G4LogicalSkinSurface::GetSurface(const G4Logic 134 G4LogicalSkinSurface::GetSurface(const G4LogicalVolume* vol) 99 { 135 { 100 if (theSkinSurfaceTable != nullptr) << 136 if (theSkinSurfaceTable) 101 { 137 { 102 auto pos = theSkinSurfaceTable->find(vol); << 138 for (size_t i=0; i<theSkinSurfaceTable->size(); i++) 103 if(pos != theSkinSurfaceTable->cend()) ret << 139 { >> 140 if((*theSkinSurfaceTable)[i]->GetLogicalVolume() == vol) >> 141 return (*theSkinSurfaceTable)[i]; >> 142 } 104 } 143 } 105 return nullptr; << 144 return 0; 106 } 145 } 107 146 108 // ------------------------------------------- << 109 // Dump info for known surfaces 147 // Dump info for known surfaces 110 // 148 // 111 void G4LogicalSkinSurface::DumpInfo() 149 void G4LogicalSkinSurface::DumpInfo() 112 { 150 { 113 G4cout << "***** Skin Surface Table : Nb of 151 G4cout << "***** Skin Surface Table : Nb of Surfaces = " 114 << GetNumberOfSkinSurfaces() << " *** 152 << GetNumberOfSkinSurfaces() << " *****" << G4endl; 115 153 116 if (theSkinSurfaceTable != nullptr) << 154 if (theSkinSurfaceTable) 117 { 155 { 118 for(const auto & pos : *theSkinSurfaceTabl << 156 for (size_t i=0; i<theSkinSurfaceTable->size(); i++) 119 { 157 { 120 G4LogicalSkinSurface* pSurf = pos.second << 158 G4LogicalSkinSurface* pSkinSurface = (*theSkinSurfaceTable)[i]; 121 G4cout << pSurf->GetName() << " : " << G << 159 G4cout << pSkinSurface->GetName() << " : " << G4endl 122 << " Skin of logical volume " 160 << " Skin of logical volume " 123 << pSurf->GetLogicalVolume()->Get << 161 << pSkinSurface->GetLogicalVolume()->GetName() 124 << G4endl; 162 << G4endl; 125 } 163 } 126 } 164 } 127 G4cout << G4endl; 165 G4cout << G4endl; 128 } 166 } 129 167 130 // ------------------------------------------- << 131 void G4LogicalSkinSurface::CleanSurfaceTable() 168 void G4LogicalSkinSurface::CleanSurfaceTable() 132 { 169 { 133 if (theSkinSurfaceTable != nullptr) << 170 if (theSkinSurfaceTable) 134 { 171 { 135 for(const auto & pos : *theSkinSurfaceTabl << 172 G4LogicalSkinSurfaceTable::iterator pos; >> 173 for(pos=theSkinSurfaceTable->begin(); >> 174 pos!=theSkinSurfaceTable->end(); pos++) 136 { 175 { 137 delete pos.second; << 176 if (*pos) { delete *pos; } 138 } 177 } 139 theSkinSurfaceTable->clear(); 178 theSkinSurfaceTable->clear(); 140 } 179 } 141 return; 180 return; 142 } 181 } 143 182