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Geant4/geometry/volumes/include/G4LogicalSkinSurface.hh

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Diff markup

Differences between /geometry/volumes/include/G4LogicalSkinSurface.hh (Version 11.3.0) and /geometry/volumes/include/G4LogicalSkinSurface.hh (Version 10.6)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4LogicalSkinSurface                            26 // G4LogicalSkinSurface
 27 //                                                 27 //
 28 // Class description:                              28 // Class description:
 29 //                                                 29 //
 30 // A Logical Surface class for the surface sur     30 // A Logical Surface class for the surface surrounding a single logical
 31 // volume.                                         31 // volume.
 32                                                    32 
 33 // Author: John Apostolakis, CERN - 16-06-1997 <<  33 // Author: John Apostolakis (John.Apostolakis@cern.ch), 16-06-1997
 34 // ------------------------------------------- <<  34 //
 35 #ifndef G4LogicalSkinSurface_hh                <<  35 // ----------------------------------------------------------------------
 36 #define G4LogicalSkinSurface_hh 1              <<  36 #ifndef G4LogicalSkinSurface_h
                                                   >>  37 #define G4LogicalSkinSurface_h 1
 37                                                    38 
 38 #include <map>                                 <<  39 #include <vector>
 39                                                    40 
 40 #include "G4LogicalSurface.hh"                     41 #include "G4LogicalSurface.hh"
 41                                                    42 
 42 class G4LogicalVolume;                             43 class G4LogicalVolume;
 43 class G4LogicalSkinSurface;                        44 class G4LogicalSkinSurface;
 44                                                    45 
 45 using G4LogicalSkinSurfaceTable                <<  46 using G4LogicalSkinSurfaceTable = std::vector<G4LogicalSkinSurface*>;
 46       = std::map<const G4LogicalVolume*, G4Log << 
 47                                                    47 
 48 class G4LogicalSkinSurface : public G4LogicalS     48 class G4LogicalSkinSurface : public G4LogicalSurface 
 49 {                                                  49 {
 50   public:                                      <<  50 
                                                   >>  51   public:  // with description
 51                                                    52 
 52     G4LogicalSkinSurface( const G4String& name     53     G4LogicalSkinSurface( const G4String& name,
 53                                 G4LogicalVolum     54                                 G4LogicalVolume* vol,
 54                                 G4SurfacePrope     55                                 G4SurfaceProperty* surfaceProperty );
 55     ~G4LogicalSkinSurface() override;          <<  56     ~G4LogicalSkinSurface();
 56       // Constructor and destructor.               57       // Constructor and destructor.
 57                                                    58 
 58     G4LogicalSkinSurface(const G4LogicalSkinSu     59     G4LogicalSkinSurface(const G4LogicalSkinSurface&) = delete;
 59     G4LogicalSkinSurface& operator=(const G4Lo     60     G4LogicalSkinSurface& operator=(const G4LogicalSkinSurface&) = delete;
 60       // Assignment and copying not allowed.       61       // Assignment and copying not allowed.
 61                                                    62 
 62     G4bool operator==(const G4LogicalSkinSurfa     63     G4bool operator==(const G4LogicalSkinSurface &right) const;
 63     G4bool operator!=(const G4LogicalSkinSurfa     64     G4bool operator!=(const G4LogicalSkinSurface &right) const;
 64       // Operators.                                65       // Operators.
 65                                                    66 
 66     static G4LogicalSkinSurface* GetSurface(co     67     static G4LogicalSkinSurface* GetSurface(const G4LogicalVolume* vol);
 67     inline const G4LogicalVolume* GetLogicalVo     68     inline const G4LogicalVolume* GetLogicalVolume() const;
 68     inline void  SetLogicalVolume(G4LogicalVol     69     inline void  SetLogicalVolume(G4LogicalVolume* vol);
 69       // Accessors.                                70       // Accessors.
 70                                                    71 
 71     static void CleanSurfaceTable();               72     static void CleanSurfaceTable();
 72     static const G4LogicalSkinSurfaceTable* Ge     73     static const G4LogicalSkinSurfaceTable* GetSurfaceTable();
 73     static std::size_t GetNumberOfSkinSurfaces <<  74     static size_t GetNumberOfSkinSurfaces();
 74     static void DumpInfo(); // const               75     static void DumpInfo(); // const 
 75       // To handle with the table of surfaces.     76       // To handle with the table of surfaces.
 76                                                    77 
 77   private:                                         78   private:
 78                                                    79 
 79     G4LogicalVolume* LogVolume;                    80     G4LogicalVolume* LogVolume;
 80       // Logical Volume pointer on side 1.         81       // Logical Volume pointer on side 1.
 81                                                    82 
 82     static G4LogicalSkinSurfaceTable *theSkinS     83     static G4LogicalSkinSurfaceTable *theSkinSurfaceTable;
 83       // The static Table of SkinSurfaces.         84       // The static Table of SkinSurfaces.
                                                   >>  85 
 84 };                                                 86 };
 85                                                    87 
 86 // *******************************************     88 // ********************************************************************
 87 // Inline methods                                  89 // Inline methods
 88 // *******************************************     90 // ********************************************************************
 89                                                    91 
 90 #include "G4LogicalSkinSurface.icc"                92 #include "G4LogicalSkinSurface.icc"
 91                                                    93 
 92 #endif                                         <<  94 #endif /* G4LogicalSkinSurface_h */
 93                                                    95 
 94                                                    96