Geant4 Cross Reference |
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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** >> 25 // >> 26 // >> 27 // 25 // 28 // 26 // Class G4AssemblyTriplet - inline implementa 29 // Class G4AssemblyTriplet - inline implementation 27 // 30 // 28 // ------------------------------------------- 31 // ---------------------------------------------------------------------- 29 32 30 inline 33 inline 31 G4AssemblyTriplet::G4AssemblyTriplet() 34 G4AssemblyTriplet::G4AssemblyTriplet() >> 35 : fVolume( 0 ), fRotation( 0 ), fAssembly(0), fIsReflection(false) 32 { 36 { 33 G4ThreeVector v(0.,0.,0.); 37 G4ThreeVector v(0.,0.,0.); 34 fTranslation = v; 38 fTranslation = v; 35 } 39 } 36 40 37 inline 41 inline 38 G4AssemblyTriplet::G4AssemblyTriplet( G4Logica 42 G4AssemblyTriplet::G4AssemblyTriplet( G4LogicalVolume* pVolume, 39 G4ThreeV 43 G4ThreeVector& translation, 40 G4Rotati 44 G4RotationMatrix* pRotation, 41 G4bool i 45 G4bool isReflection ) 42 : fVolume( pVolume ), fTranslation( translat 46 : fVolume( pVolume ), fTranslation( translation ), fRotation( pRotation ), 43 fIsReflection(isReflection) << 47 fAssembly( 0 ), fIsReflection(isReflection) 44 { 48 { 45 } 49 } 46 50 47 inline 51 inline 48 G4AssemblyTriplet::G4AssemblyTriplet( G4Assemb 52 G4AssemblyTriplet::G4AssemblyTriplet( G4AssemblyVolume* pAssembly, 49 G4ThreeV 53 G4ThreeVector& translation, 50 G4Rotati 54 G4RotationMatrix* pRotation, 51 G4bool i 55 G4bool isReflection ) 52 : fTranslation( translation ), fRotation( pR << 56 : fVolume( 0 ), fTranslation( translation ), fRotation( pRotation ), 53 fAssembly( pAssembly ), fIsReflection(isRe 57 fAssembly( pAssembly ), fIsReflection(isReflection) 54 { 58 { 55 } 59 } 56 60 57 inline 61 inline 58 G4AssemblyTriplet::G4AssemblyTriplet( const G4 62 G4AssemblyTriplet::G4AssemblyTriplet( const G4AssemblyTriplet& scopy ) 59 { 63 { 60 fVolume = scopy.GetVolume(); 64 fVolume = scopy.GetVolume(); 61 fRotation = scopy.GetRotation(); 65 fRotation = scopy.GetRotation(); 62 fTranslation = scopy.GetTranslation(); 66 fTranslation = scopy.GetTranslation(); 63 fAssembly = scopy.GetAssembly(); 67 fAssembly = scopy.GetAssembly(); 64 fIsReflection = scopy.IsReflection(); 68 fIsReflection = scopy.IsReflection(); 65 } 69 } 66 70 67 inline 71 inline 68 G4AssemblyTriplet::~G4AssemblyTriplet() = defa << 72 G4AssemblyTriplet::~G4AssemblyTriplet() >> 73 { >> 74 } 69 75 70 inline 76 inline 71 G4LogicalVolume* G4AssemblyTriplet::GetVolume( 77 G4LogicalVolume* G4AssemblyTriplet::GetVolume() const 72 { 78 { 73 return fVolume; 79 return fVolume; 74 } 80 } 75 81 76 inline 82 inline 77 void G4AssemblyTriplet::SetVolume( G4LogicalVo 83 void G4AssemblyTriplet::SetVolume( G4LogicalVolume* pVolume ) 78 { 84 { 79 if ( fAssembly != nullptr ) << 85 if ( fAssembly ) 80 { 86 { 81 G4Exception("G4AssemblyTriplet::SetVolume( 87 G4Exception("G4AssemblyTriplet::SetVolume()", 82 "GeomVol1001", JustWarning, 88 "GeomVol1001", JustWarning, 83 "There is an assembly already 89 "There is an assembly already set, it will be ignored."); 84 } 90 } 85 fVolume = pVolume; 91 fVolume = pVolume; 86 fAssembly = nullptr; << 92 fAssembly = 0; 87 } 93 } 88 94 89 inline 95 inline 90 G4AssemblyVolume* G4AssemblyTriplet::GetAssemb 96 G4AssemblyVolume* G4AssemblyTriplet::GetAssembly() const 91 { 97 { 92 return fAssembly; 98 return fAssembly; 93 } 99 } 94 100 95 inline 101 inline 96 void G4AssemblyTriplet::SetAssembly( G4Assembl 102 void G4AssemblyTriplet::SetAssembly( G4AssemblyVolume* pAssembly ) 97 { 103 { 98 if ( fVolume != nullptr ) << 104 if ( fVolume ) 99 { 105 { 100 G4Exception("G4AssemblyTriplet::SetAssembl 106 G4Exception("G4AssemblyTriplet::SetAssembly()", 101 "GeomVol1001", JustWarning, 107 "GeomVol1001", JustWarning, 102 "There is a volume already set 108 "There is a volume already set, it will be ignored."); 103 } 109 } 104 fAssembly = pAssembly; 110 fAssembly = pAssembly; 105 fVolume = nullptr; << 111 fVolume = 0; 106 } 112 } 107 113 108 inline 114 inline 109 G4ThreeVector G4AssemblyTriplet::GetTranslatio 115 G4ThreeVector G4AssemblyTriplet::GetTranslation() const 110 { 116 { 111 return fTranslation; 117 return fTranslation; 112 } 118 } 113 119 114 inline 120 inline 115 void G4AssemblyTriplet::SetTranslation( G4Thre 121 void G4AssemblyTriplet::SetTranslation( G4ThreeVector& translation ) 116 { 122 { 117 fTranslation = translation; 123 fTranslation = translation; 118 } 124 } 119 125 120 inline 126 inline 121 G4RotationMatrix* G4AssemblyTriplet::GetRotati 127 G4RotationMatrix* G4AssemblyTriplet::GetRotation() const 122 { 128 { 123 return fRotation; 129 return fRotation; 124 } 130 } 125 131 126 inline 132 inline 127 void G4AssemblyTriplet::SetRotation( G4Rotatio 133 void G4AssemblyTriplet::SetRotation( G4RotationMatrix* pRotation ) 128 { 134 { 129 fRotation = pRotation; 135 fRotation = pRotation; 130 } 136 } 131 137 132 inline 138 inline 133 G4bool G4AssemblyTriplet::IsReflection() const 139 G4bool G4AssemblyTriplet::IsReflection() const 134 { 140 { 135 return fIsReflection; 141 return fIsReflection; 136 } 142 } 137 143 138 inline 144 inline 139 G4AssemblyTriplet& 145 G4AssemblyTriplet& 140 G4AssemblyTriplet::operator=( const G4Assembly 146 G4AssemblyTriplet::operator=( const G4AssemblyTriplet& scopy ) 141 { 147 { 142 if( this != &scopy ) 148 if( this != &scopy ) 143 { 149 { 144 fVolume = scopy.GetVolume(); 150 fVolume = scopy.GetVolume(); 145 fRotation = scopy.GetRotation(); 151 fRotation = scopy.GetRotation(); 146 fTranslation = scopy.GetTranslation(); 152 fTranslation = scopy.GetTranslation(); 147 fAssembly = scopy.GetAssembly(); 153 fAssembly = scopy.GetAssembly(); 148 fIsReflection = scopy.IsReflection(); 154 fIsReflection = scopy.IsReflection(); 149 } 155 } 150 156 151 return *this; 157 return *this; 152 } 158 } 153 159