Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/solids/specific/src/G4TwistTubsFlatSide.cc

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Differences between /geometry/solids/specific/src/G4TwistTubsFlatSide.cc (Version 11.3.0) and /geometry/solids/specific/src/G4TwistTubsFlatSide.cc (Version 10.6.p2)


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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4TwistTubsFlatSide implementation              26 // G4TwistTubsFlatSide implementation
 27 //                                                 27 //
 28 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepbu     28 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp), created.
 29 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch),     29 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
 30 //               from original version in Jupi     30 //               from original version in Jupiter-2.5.02 application.
 31 // -------------------------------------------     31 // --------------------------------------------------------------------
 32                                                    32 
 33 #include "G4TwistTubsFlatSide.hh"                  33 #include "G4TwistTubsFlatSide.hh"
 34 #include "G4GeometryTolerance.hh"                  34 #include "G4GeometryTolerance.hh"
 35                                                    35 
 36 //============================================     36 //=====================================================================
 37 //* constructors -----------------------------     37 //* constructors ------------------------------------------------------
 38                                                    38 
 39 G4TwistTubsFlatSide::G4TwistTubsFlatSide(const     39 G4TwistTubsFlatSide::G4TwistTubsFlatSide(const G4String& name,
 40                              const G4RotationM     40                              const G4RotationMatrix& rot,
 41                              const G4ThreeVect     41                              const G4ThreeVector&    tlate,
 42                              const G4ThreeVect     42                              const G4ThreeVector&    n,
 43                              const EAxis           43                              const EAxis             axis0 ,
 44                              const EAxis           44                              const EAxis             axis1 ,
 45                                    G4double        45                                    G4double          axis0min,
 46                                    G4double        46                                    G4double          axis1min,
 47                                    G4double        47                                    G4double          axis0max,
 48                                    G4double        48                                    G4double          axis1max )
 49   : G4VTwistSurface(name, rot, tlate, 0, axis0     49   : G4VTwistSurface(name, rot, tlate, 0, axis0, axis1,
 50                     axis0min, axis1min, axis0m     50                     axis0min, axis1min, axis0max, axis1max)
 51 {                                                  51 {   
 52    if (axis0 == kPhi && axis1 == kRho)             52    if (axis0 == kPhi && axis1 == kRho)
 53    {                                               53    {
 54       G4Exception("G4TwistTubsFlatSide::G4Twis     54       G4Exception("G4TwistTubsFlatSide::G4TwistTubsFlatSide()",
 55                   "GeomSolids0002", FatalError     55                   "GeomSolids0002", FatalErrorInArgument,
 56                   "Should swap axis0 and axis1     56                   "Should swap axis0 and axis1!");
 57    }                                               57    }
 58                                                    58    
 59    G4ThreeVector normal = rot.inverse()*n;         59    G4ThreeVector normal = rot.inverse()*n;
 60    fCurrentNormal.normal = normal.unit();   //     60    fCurrentNormal.normal = normal.unit();   // in local coordinate system
 61    fIsValidNorm = true;                            61    fIsValidNorm = true;
 62                                                    62 
 63    SetCorners();                                   63    SetCorners();
 64    SetBoundaries();                                64    SetBoundaries();
 65                                                    65 
 66    fSurfaceArea = 1. ;  // NOTE: not yet imple     66    fSurfaceArea = 1. ;  // NOTE: not yet implemented!
 67 }                                                  67 }
 68                                                    68 
 69 G4TwistTubsFlatSide::G4TwistTubsFlatSide( cons     69 G4TwistTubsFlatSide::G4TwistTubsFlatSide( const G4String& name,
 70                                                    70                                                 G4double EndInnerRadius[2],
 71                                                    71                                                 G4double EndOuterRadius[2],
 72                                                    72                                                 G4double DPhi,
 73                                                    73                                                 G4double EndPhi[2],
 74                                                    74                                                 G4double EndZ[2], 
 75                                                    75                                                 G4int    handedness ) 
 76   : G4VTwistSurface(name)                          76   : G4VTwistSurface(name)
 77 {                                                  77 {
 78    fHandedness = handedness;   // +z = +ve, -z     78    fHandedness = handedness;   // +z = +ve, -z = -ve
 79    fAxis[0]    = kRho;         // in local coo     79    fAxis[0]    = kRho;         // in local coordinate system
 80    fAxis[1]    = kPhi;                             80    fAxis[1]    = kPhi;
 81    G4int i     = (handedness < 0 ? 0 : 1);         81    G4int i     = (handedness < 0 ? 0 : 1);
 82    fAxisMin[0] = EndInnerRadius[i];  // Inner-     82    fAxisMin[0] = EndInnerRadius[i];  // Inner-hype radius at z=0
 83    fAxisMax[0] = EndOuterRadius[i];  // Outer-     83    fAxisMax[0] = EndOuterRadius[i];  // Outer-hype radius at z=0
 84    fAxisMin[1] = -0.5*DPhi;                        84    fAxisMin[1] = -0.5*DPhi;
 85    fAxisMax[1] = -fAxisMin[1];                     85    fAxisMax[1] = -fAxisMin[1];
 86    fCurrentNormal.normal.set(0, 0, (fHandednes     86    fCurrentNormal.normal.set(0, 0, (fHandedness < 0 ? -1 : 1)); 
 87          // Unit vector, in local coordinate s     87          // Unit vector, in local coordinate system
 88    fRot.rotateZ(EndPhi[i]);                        88    fRot.rotateZ(EndPhi[i]);
 89    fTrans.set(0, 0, EndZ[i]);                      89    fTrans.set(0, 0, EndZ[i]);
 90    fIsValidNorm = true;                            90    fIsValidNorm = true;
 91                                                    91 
 92    SetCorners();                                   92    SetCorners();
 93    SetBoundaries();                                93    SetBoundaries();
 94                                                    94 
 95    fSurfaceArea =  0.5*DPhi * (EndOuterRadius[     95    fSurfaceArea =  0.5*DPhi * (EndOuterRadius[i]*EndOuterRadius[i]  
 96                              - EndInnerRadius[     96                              - EndInnerRadius[i]*EndInnerRadius[i] ) ;
 97 }                                                  97 }
 98                                                    98 
 99 //============================================     99 //=====================================================================
100 //* Fake default constructor -----------------    100 //* Fake default constructor ------------------------------------------
101                                                   101 
102 G4TwistTubsFlatSide::G4TwistTubsFlatSide( __vo    102 G4TwistTubsFlatSide::G4TwistTubsFlatSide( __void__& a )
103   : G4VTwistSurface(a)                            103   : G4VTwistSurface(a)
104 {                                                 104 {
105 }                                                 105 }
106                                                   106 
107 //============================================    107 //=====================================================================
108 //* destructor -------------------------------    108 //* destructor --------------------------------------------------------
109                                                   109 
110 G4TwistTubsFlatSide::~G4TwistTubsFlatSide() =  << 110 G4TwistTubsFlatSide::~G4TwistTubsFlatSide()
                                                   >> 111 {
                                                   >> 112 }
111                                                   113 
112 //============================================    114 //=====================================================================
113 //* GetNormal --------------------------------    115 //* GetNormal ---------------------------------------------------------
114                                                   116 
115 G4ThreeVector G4TwistTubsFlatSide::GetNormal(c    117 G4ThreeVector G4TwistTubsFlatSide::GetNormal(const G4ThreeVector& /* xx */ , 
116                                                   118                                                    G4bool isGlobal)
117 {                                                 119 {
118    if (isGlobal)                                  120    if (isGlobal)
119    {                                              121    {
120       return ComputeGlobalDirection(fCurrentNo    122       return ComputeGlobalDirection(fCurrentNormal.normal);
121    }                                              123    }
122    else                                           124    else
123    {                                              125    {
124       return fCurrentNormal.normal;               126       return fCurrentNormal.normal;
125    }                                              127    }
126 }                                                 128 }
127                                                   129 
128 //============================================    130 //=====================================================================
129 //* DistanceToSurface(p, v) ------------------    131 //* DistanceToSurface(p, v) -------------------------------------------
130                                                   132 
131 G4int G4TwistTubsFlatSide::DistanceToSurface(c    133 G4int G4TwistTubsFlatSide::DistanceToSurface(const G4ThreeVector& gp,
132                                              c    134                                              const G4ThreeVector& gv,
133                                                   135                                                    G4ThreeVector  gxx[],
134                                                   136                                                    G4double       distance[],
135                                                   137                                                    G4int          areacode[],
136                                                   138                                                    G4bool         isvalid[],
137                                                   139                                                    EValidate      validate) 
138 {                                                 140 {
139    fCurStatWithV.ResetfDone(validate, &gp, &gv    141    fCurStatWithV.ResetfDone(validate, &gp, &gv);
140                                                   142    
141    if (fCurStatWithV.IsDone())                    143    if (fCurStatWithV.IsDone())
142    {                                              144    {
143       for (G4int i=0; i<fCurStatWithV.GetNXX()    145       for (G4int i=0; i<fCurStatWithV.GetNXX(); ++i)
144       {                                           146       {
145          gxx[i] = fCurStatWithV.GetXX(i);         147          gxx[i] = fCurStatWithV.GetXX(i);
146          distance[i] = fCurStatWithV.GetDistan    148          distance[i] = fCurStatWithV.GetDistance(i);
147          areacode[i] = fCurStatWithV.GetAreaco    149          areacode[i] = fCurStatWithV.GetAreacode(i);
148          isvalid[i]  = fCurStatWithV.IsValid(i    150          isvalid[i]  = fCurStatWithV.IsValid(i);
149       }                                           151       }
150       return fCurStatWithV.GetNXX();              152       return fCurStatWithV.GetNXX();
151    }                                              153    }
152    else  // initialize                            154    else  // initialize
153    {                                              155    {
154       for (G4int i=0; i<2; ++i)                   156       for (G4int i=0; i<2; ++i)
155       {                                           157       {
156          distance[i] = kInfinity;                 158          distance[i] = kInfinity;
157          areacode[i] = sOutside;                  159          areacode[i] = sOutside;
158          isvalid[i]  = false;                     160          isvalid[i]  = false;
159          gxx[i].set(kInfinity, kInfinity, kInf    161          gxx[i].set(kInfinity, kInfinity, kInfinity);
160       }                                           162       }
161    }                                              163    }
162                                                   164 
163    G4ThreeVector p = ComputeLocalPoint(gp);       165    G4ThreeVector p = ComputeLocalPoint(gp);
164    G4ThreeVector v = ComputeLocalDirection(gv)    166    G4ThreeVector v = ComputeLocalDirection(gv);
165                                                   167 
166    //                                             168    //
167    // special case!                               169    // special case!
168    // if p is on surface, distance = 0.           170    // if p is on surface, distance = 0. 
169    //                                             171    //
170                                                   172 
171    if (std::fabs(p.z()) == 0.)    // if p is o    173    if (std::fabs(p.z()) == 0.)    // if p is on the plane
172    {                                              174    {
173       distance[0] = 0;                            175       distance[0] = 0;
174       G4ThreeVector xx = p;                       176       G4ThreeVector xx = p;
175       gxx[0] = ComputeGlobalPoint(xx);            177       gxx[0] = ComputeGlobalPoint(xx);
176                                                   178       
177       if (validate == kValidateWithTol)           179       if (validate == kValidateWithTol)
178       {                                           180       {
179          areacode[0] = GetAreaCode(xx);           181          areacode[0] = GetAreaCode(xx);
180          if (!IsOutside(areacode[0]))             182          if (!IsOutside(areacode[0]))
181          {                                        183          {
182             isvalid[0] = true;                    184             isvalid[0] = true;
183          }                                        185          }
184       }                                           186       }
185       else if (validate == kValidateWithoutTol    187       else if (validate == kValidateWithoutTol)
186       {                                           188       {
187          areacode[0] = GetAreaCode(xx, false);    189          areacode[0] = GetAreaCode(xx, false);
188          if (IsInside(areacode[0]))               190          if (IsInside(areacode[0]))
189          {                                        191          {
190             isvalid[0] = true;                    192             isvalid[0] = true;
191          }                                        193          }
192       }                                           194       }
193       else  // kDontValidate                      195       else  // kDontValidate
194       {                                           196       {
195          areacode[0] = sInside;                   197          areacode[0] = sInside;
196          isvalid[0] = true;                       198          isvalid[0] = true;
197       }                                           199       }
198       return 1;                                   200       return 1;
199    }                                              201    }
200    //                                             202    //
201    // special case end                            203    // special case end
202    //                                             204    //
203                                                   205    
204    if (v.z() == 0)                                206    if (v.z() == 0)
205    {                                              207    { 
206       fCurStatWithV.SetCurrentStatus(0, gxx[0]    208       fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0], 
207                                      isvalid[0    209                                      isvalid[0], 0, validate, &gp, &gv);
208       return 0;                                   210       return 0;
209    }                                              211    }
210                                                   212    
211    distance[0] = - (p.z() / v.z());               213    distance[0] = - (p.z() / v.z());
212                                                   214       
213    G4ThreeVector xx = p + distance[0]*v;          215    G4ThreeVector xx = p + distance[0]*v;
214    gxx[0] = ComputeGlobalPoint(xx);               216    gxx[0] = ComputeGlobalPoint(xx);
215                                                   217 
216    if (validate == kValidateWithTol)              218    if (validate == kValidateWithTol)
217    {                                              219    {
218       areacode[0] = GetAreaCode(xx);              220       areacode[0] = GetAreaCode(xx);
219       if (!IsOutside(areacode[0]))                221       if (!IsOutside(areacode[0]))
220       {                                           222       {
221          if (distance[0] >= 0) isvalid[0] = tr    223          if (distance[0] >= 0) isvalid[0] = true;
222       }                                           224       }
223    }                                              225    }
224    else if (validate == kValidateWithoutTol)      226    else if (validate == kValidateWithoutTol)
225    {                                              227    {
226       areacode[0] = GetAreaCode(xx, false);       228       areacode[0] = GetAreaCode(xx, false);
227       if (IsInside(areacode[0]))                  229       if (IsInside(areacode[0]))
228       {                                           230       {
229          if (distance[0] >= 0) isvalid[0] = tr    231          if (distance[0] >= 0) isvalid[0] = true;
230       }                                           232       }
231    }                                              233    }
232    else  // kDontValidate                         234    else  // kDontValidate
233    {                                              235    {
234       areacode[0] = sInside;                      236       areacode[0] = sInside;
235          if (distance[0] >= 0) isvalid[0] = tr    237          if (distance[0] >= 0) isvalid[0] = true;
236    }                                              238    }
237                                                   239 
238    fCurStatWithV.SetCurrentStatus(0, gxx[0], d    240    fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
239                                   isvalid[0],     241                                   isvalid[0], 1, validate, &gp, &gv);
240                                                   242 
241 #ifdef G4TWISTDEBUG                               243 #ifdef G4TWISTDEBUG
242    G4cerr << "ERROR - G4TwistTubsFlatSide::Dis    244    G4cerr << "ERROR - G4TwistTubsFlatSide::DistanceToSurface(p,v)" << G4endl;
243    G4cerr << "        Name        : " << GetNa    245    G4cerr << "        Name        : " << GetName() << G4endl;
244    G4cerr << "        xx          : " << xx <<    246    G4cerr << "        xx          : " << xx << G4endl;
245    G4cerr << "        gxx[0]      : " << gxx[0    247    G4cerr << "        gxx[0]      : " << gxx[0] << G4endl;
246    G4cerr << "        dist[0]     : " << dista    248    G4cerr << "        dist[0]     : " << distance[0] << G4endl;
247    G4cerr << "        areacode[0] : " << areac    249    G4cerr << "        areacode[0] : " << areacode[0] << G4endl;
248    G4cerr << "        isvalid[0]  : " << isval    250    G4cerr << "        isvalid[0]  : " << isvalid[0]  << G4endl;
249 #endif                                            251 #endif
250    return 1;                                      252    return 1;
251 }                                                 253 }
252                                                   254 
253 //============================================    255 //=====================================================================
254 //* DistanceToSurface(p) ---------------------    256 //* DistanceToSurface(p) ----------------------------------------------
255                                                   257 
256 G4int G4TwistTubsFlatSide::DistanceToSurface(c    258 G4int G4TwistTubsFlatSide::DistanceToSurface(const G4ThreeVector& gp,
257                                              G    259                                              G4ThreeVector  gxx[],
258                                              G    260                                              G4double       distance[],
259                                              G    261                                              G4int          areacode[])
260 {                                                 262 {
261    // Calculate distance to plane in local coo    263    // Calculate distance to plane in local coordinate,
262    // then return distance and global intersec    264    // then return distance and global intersection points.
263    //                                             265    //  
264                                                   266 
265    fCurStat.ResetfDone(kDontValidate, &gp);       267    fCurStat.ResetfDone(kDontValidate, &gp);
266                                                   268 
267    if (fCurStat.IsDone())                         269    if (fCurStat.IsDone())
268    {                                              270    {
269       for (G4int i=0; i<fCurStat.GetNXX(); ++i    271       for (G4int i=0; i<fCurStat.GetNXX(); ++i)
270       {                                           272       {
271          gxx[i] = fCurStat.GetXX(i);              273          gxx[i] = fCurStat.GetXX(i);
272          distance[i] = fCurStat.GetDistance(i)    274          distance[i] = fCurStat.GetDistance(i);
273          areacode[i] = fCurStat.GetAreacode(i)    275          areacode[i] = fCurStat.GetAreacode(i);
274       }                                           276       }
275       return fCurStat.GetNXX();                   277       return fCurStat.GetNXX();
276    }                                              278    }
277    else   // initialize                           279    else   // initialize
278    {                                              280    {
279       for (auto i=0; i<2; ++i)                    281       for (auto i=0; i<2; ++i)
280       {                                           282       {
281          distance[i] = kInfinity;                 283          distance[i] = kInfinity;
282          areacode[i] = sOutside;                  284          areacode[i] = sOutside;
283          gxx[i].set(kInfinity, kInfinity, kInf    285          gxx[i].set(kInfinity, kInfinity, kInfinity);
284       }                                           286       }
285    }                                              287    }
286                                                   288    
287    G4ThreeVector p = ComputeLocalPoint(gp);       289    G4ThreeVector p = ComputeLocalPoint(gp);
288    G4ThreeVector xx;                              290    G4ThreeVector xx;
289                                                   291 
290    // The plane is placed on origin with makin    292    // The plane is placed on origin with making its normal 
291    // parallel to z-axis.                         293    // parallel to z-axis. 
292    if (std::fabs(p.z()) <= 0.5 * kCarTolerance    294    if (std::fabs(p.z()) <= 0.5 * kCarTolerance) // if p is on plane, return 1
293    {                                              295    {
294      distance[0] = 0;                             296      distance[0] = 0;
295       xx = p;                                     297       xx = p;
296    }                                              298    }
297    else                                           299    else
298    {                                              300    {
299       distance[0] = std::fabs(p.z());             301       distance[0] = std::fabs(p.z());
300       xx.set(p.x(), p.y(), 0);                    302       xx.set(p.x(), p.y(), 0);  
301    }                                              303    }
302                                                   304 
303    gxx[0] = ComputeGlobalPoint(xx);               305    gxx[0] = ComputeGlobalPoint(xx);
304    areacode[0] = sInside;                         306    areacode[0] = sInside;
305    G4bool isvalid = true;                         307    G4bool isvalid = true;
306    fCurStat.SetCurrentStatus(0, gxx[0], distan    308    fCurStat.SetCurrentStatus(0, gxx[0], distance[0], areacode[0],
307                              isvalid, 1, kDont    309                              isvalid, 1, kDontValidate, &gp);
308    return 1;                                      310    return 1;
309 }                                                 311 }
310                                                   312 
311 //============================================    313 //=====================================================================
312 //* GetAreaCode ------------------------------    314 //* GetAreaCode -------------------------------------------------------
313                                                   315 
314 G4int G4TwistTubsFlatSide::GetAreaCode(const G    316 G4int G4TwistTubsFlatSide::GetAreaCode(const G4ThreeVector &xx, 
315                                              G    317                                              G4bool withTol)
316 {                                                 318 {
317    const G4double rtol                            319    const G4double rtol
318      = 0.5*G4GeometryTolerance::GetInstance()-    320      = 0.5*G4GeometryTolerance::GetInstance()->GetRadialTolerance();
319                                                   321    
320    G4int areacode = sInside;                      322    G4int areacode = sInside;
321                                                   323 
322    if (fAxis[0] == kRho && fAxis[1] == kPhi)      324    if (fAxis[0] == kRho && fAxis[1] == kPhi)
323    {                                              325    {
324       G4int rhoaxis = 0;                          326       G4int rhoaxis = 0;
325                                                   327 
326       G4ThreeVector dphimin;   // direction of    328       G4ThreeVector dphimin;   // direction of phi-minimum boundary
327       G4ThreeVector dphimax;   // direction of    329       G4ThreeVector dphimax;   // direction of phi-maximum boundary
328       dphimin = GetCorner(sC0Max1Min);            330       dphimin = GetCorner(sC0Max1Min);
329       dphimax = GetCorner(sC0Max1Max);            331       dphimax = GetCorner(sC0Max1Max);   
330                                                   332       
331       if (withTol)                                333       if (withTol)
332       {                                           334       {
333          G4bool isoutside = false;                335          G4bool isoutside = false;
334                                                   336 
335          // test boundary of rho-axis             337          // test boundary of rho-axis
336                                                   338 
337          if (xx.getRho() <= fAxisMin[rhoaxis]     339          if (xx.getRho() <= fAxisMin[rhoaxis] + rtol)
338          {                                        340          {
339             areacode |= (sAxis0 & (sAxisRho|sA    341             areacode |= (sAxis0 & (sAxisRho|sAxisMin)) | sBoundary; // rho-min
340             if (xx.getRho() < fAxisMin[rhoaxis    342             if (xx.getRho() < fAxisMin[rhoaxis] - rtol) isoutside = true; 
341                                                   343             
342          }                                        344          }
343          else if (xx.getRho() >= fAxisMax[rhoa    345          else if (xx.getRho() >= fAxisMax[rhoaxis] - rtol)
344          {                                        346          {
345             areacode |= (sAxis0 & (sAxisRho|sA    347             areacode |= (sAxis0 & (sAxisRho|sAxisMax)) | sBoundary; // rho-max
346             if (xx.getRho() > fAxisMax[rhoaxis    348             if (xx.getRho() > fAxisMax[rhoaxis] + rtol) isoutside = true;
347          }                                        349          }         
348                                                   350          
349          // test boundary of phi-axis             351          // test boundary of phi-axis
350                                                   352 
351          if (AmIOnLeftSide(xx, dphimin) >= 0)     353          if (AmIOnLeftSide(xx, dphimin) >= 0)            // xx is on dphimin
352          {                                        354          {
353             areacode |= (sAxis1 & (sAxisPhi |     355             areacode |= (sAxis1 & (sAxisPhi | sAxisMin)); 
354             if   ((areacode & sBoundary) != 0) << 356             if   (areacode & sBoundary) areacode |= sCorner;  // xx is on corner.
355             else                        areaco    357             else                        areacode |= sBoundary;
356                                                   358 
357             if (AmIOnLeftSide(xx, dphimin) > 0    359             if (AmIOnLeftSide(xx, dphimin) > 0) isoutside = true; 
358                                                   360 
359          }                                        361          }
360          else if (AmIOnLeftSide(xx, dphimax) <    362          else if (AmIOnLeftSide(xx, dphimax) <= 0)       // xx is on dphimax
361          {                                        363          {
362             areacode |= (sAxis1 & (sAxisPhi |     364             areacode |= (sAxis1 & (sAxisPhi | sAxisMax)); 
363             if   ((areacode & sBoundary) != 0) << 365             if   (areacode & sBoundary) areacode |= sCorner;  // xx is on corner.
364             else                        areaco    366             else                        areacode |= sBoundary;
365                                                   367 
366             if (AmIOnLeftSide(xx, dphimax) < 0    368             if (AmIOnLeftSide(xx, dphimax) < 0) isoutside = true;
367          }                                        369          }
368                                                   370          
369          // if isoutside = true, clear inside     371          // if isoutside = true, clear inside bit.
370          // if not on boundary, add axis infor    372          // if not on boundary, add axis information. 
371                                                   373 
372          if (isoutside)                           374          if (isoutside)
373          {                                        375          {
374             G4int tmpareacode = areacode & (~s    376             G4int tmpareacode = areacode & (~sInside);
375             areacode = tmpareacode;               377             areacode = tmpareacode;
376          }                                        378          }
377          else if ((areacode & sBoundary) != sB    379          else if ((areacode & sBoundary) != sBoundary)
378          {                                        380          {
379             areacode |= (sAxis0 & sAxisRho) |     381             areacode |= (sAxis0 & sAxisRho) | (sAxis1 & sAxisPhi);
380          }                                        382          }
381                                                   383 
382       }                                           384       }
383       else                                        385       else
384       {                                           386       {
385          // out of boundary of rho-axis           387          // out of boundary of rho-axis
386                                                   388 
387          if (xx.getRho() < fAxisMin[rhoaxis])     389          if (xx.getRho() < fAxisMin[rhoaxis])
388          {                                        390          {
389             areacode |= (sAxis0 & (sAxisRho |     391             areacode |= (sAxis0 & (sAxisRho | sAxisMin)) | sBoundary;
390          }                                        392          }
391          else if (xx.getRho() > fAxisMax[rhoax    393          else if (xx.getRho() > fAxisMax[rhoaxis])
392          {                                        394          {
393             areacode |= (sAxis0 & (sAxisRho |     395             areacode |= (sAxis0 & (sAxisRho | sAxisMax)) | sBoundary;
394          }                                        396          }
395                                                   397          
396          // out of boundary of phi-axis           398          // out of boundary of phi-axis
397                                                   399 
398          if (AmIOnLeftSide(xx, dphimin, false)    400          if (AmIOnLeftSide(xx, dphimin, false) >= 0)  // xx is leftside or
399          {                                        401          {
400            areacode |= (sAxis1 & (sAxisPhi | s    402            areacode |= (sAxis1 & (sAxisPhi | sAxisMin)) ; // boundary of dphimin
401            if   ((areacode & sBoundary) != 0)  << 403            if   (areacode & sBoundary) areacode |= sCorner; // xx is on corner
402            else                        areacod    404            else                        areacode |= sBoundary;
403                                                   405 
404          }                                        406          }
405          else if (AmIOnLeftSide(xx, dphimax, f    407          else if (AmIOnLeftSide(xx, dphimax, false) <= 0) // xx is rightside or
406          {                                        408          {
407            areacode |= (sAxis1 & (sAxisPhi | s    409            areacode |= (sAxis1 & (sAxisPhi | sAxisMax)); // boundary of dphimax
408            if   ((areacode & sBoundary) != 0)  << 410            if   (areacode & sBoundary) areacode |= sCorner;  // xx is on corner
409            else                        areacod    411            else                        areacode |= sBoundary;
410                                                   412            
411          }                                        413          }
412                                                   414 
413          if ((areacode & sBoundary) != sBounda    415          if ((areacode & sBoundary) != sBoundary) {
414             areacode |= (sAxis0 & sAxisRho) |     416             areacode |= (sAxis0 & sAxisRho) | (sAxis1 & sAxisPhi);
415          }                                        417          }
416                                                   418 
417       }                                           419       }
418       return areacode;                            420       return areacode;
419    }                                              421    }
420    else                                           422    else
421    {                                              423    {
422       std::ostringstream message;                 424       std::ostringstream message;
423       message << "Feature NOT implemented !" <    425       message << "Feature NOT implemented !" << G4endl
424               << "        fAxis[0] = " << fAxi    426               << "        fAxis[0] = " << fAxis[0] << G4endl
425               << "        fAxis[1] = " << fAxi    427               << "        fAxis[1] = " << fAxis[1];
426       G4Exception("G4TwistTubsFlatSide::GetAre    428       G4Exception("G4TwistTubsFlatSide::GetAreaCode()", "GeomSolids0001",
427                   FatalException, message);       429                   FatalException, message);
428    }                                              430    }
429    return areacode;                               431    return areacode;
430 }                                                 432 }
431                                                   433 
432 //============================================    434 //=====================================================================
433 //* SetCorners -------------------------------    435 //* SetCorners --------------------------------------------------------
434                                                   436 
435 void G4TwistTubsFlatSide::SetCorners()            437 void G4TwistTubsFlatSide::SetCorners()
436 {                                                 438 {
437    // Set Corner points in local coodinate.       439    // Set Corner points in local coodinate.
438                                                   440    
439    if (fAxis[0] == kRho && fAxis[1] == kPhi)      441    if (fAxis[0] == kRho && fAxis[1] == kPhi)
440    {                                              442    {
441       G4int rhoaxis = 0;  // kRho                 443       G4int rhoaxis = 0;  // kRho
442       G4int phiaxis = 1;  // kPhi                 444       G4int phiaxis = 1;  // kPhi
443                                                   445       
444       G4double x, y, z;                           446       G4double x, y, z;
445       // corner of Axis0min and Axis1min          447       // corner of Axis0min and Axis1min
446          x = fAxisMin[rhoaxis]*std::cos(fAxisM    448          x = fAxisMin[rhoaxis]*std::cos(fAxisMin[phiaxis]);
447          y = fAxisMin[rhoaxis]*std::sin(fAxisM    449          y = fAxisMin[rhoaxis]*std::sin(fAxisMin[phiaxis]);
448          z = 0;                                   450          z = 0;
449          SetCorner(sC0Min1Min, x, y, z);          451          SetCorner(sC0Min1Min, x, y, z);
450       // corner of Axis0max and Axis1min          452       // corner of Axis0max and Axis1min
451          x = fAxisMax[rhoaxis]*std::cos(fAxisM    453          x = fAxisMax[rhoaxis]*std::cos(fAxisMin[phiaxis]);
452          y = fAxisMax[rhoaxis]*std::sin(fAxisM    454          y = fAxisMax[rhoaxis]*std::sin(fAxisMin[phiaxis]);
453          z = 0;                                   455          z = 0;
454          SetCorner(sC0Max1Min, x, y, z);          456          SetCorner(sC0Max1Min, x, y, z);
455       // corner of Axis0max and Axis1max          457       // corner of Axis0max and Axis1max
456          x = fAxisMax[rhoaxis]*std::cos(fAxisM    458          x = fAxisMax[rhoaxis]*std::cos(fAxisMax[phiaxis]);
457          y = fAxisMax[rhoaxis]*std::sin(fAxisM    459          y = fAxisMax[rhoaxis]*std::sin(fAxisMax[phiaxis]);
458          z = 0;                                   460          z = 0;
459          SetCorner(sC0Max1Max, x, y, z);          461          SetCorner(sC0Max1Max, x, y, z);
460       // corner of Axis0min and Axis1max          462       // corner of Axis0min and Axis1max
461          x = fAxisMin[rhoaxis]*std::cos(fAxisM    463          x = fAxisMin[rhoaxis]*std::cos(fAxisMax[phiaxis]);
462          y = fAxisMin[rhoaxis]*std::sin(fAxisM    464          y = fAxisMin[rhoaxis]*std::sin(fAxisMax[phiaxis]);
463          z = 0;                                   465          z = 0;
464          SetCorner(sC0Min1Max, x, y, z);          466          SetCorner(sC0Min1Max, x, y, z);
465                                                   467        
466    }                                              468    }
467    else                                           469    else
468    {                                              470    {
469       std::ostringstream message;                 471       std::ostringstream message;
470       message << "Feature NOT implemented !" <    472       message << "Feature NOT implemented !" << G4endl
471               << "        fAxis[0] = " << fAxi    473               << "        fAxis[0] = " << fAxis[0] << G4endl
472               << "        fAxis[1] = " << fAxi    474               << "        fAxis[1] = " << fAxis[1];
473       G4Exception("G4TwistTubsFlatSide::SetCor    475       G4Exception("G4TwistTubsFlatSide::SetCorners()", "GeomSolids0001",
474                   FatalException, message);       476                   FatalException, message);
475    }                                              477    }
476 }                                                 478 }
477                                                   479 
478 //============================================    480 //=====================================================================
479 //* SetBoundaries() --------------------------    481 //* SetBoundaries() ---------------------------------------------------
480                                                   482 
481 void G4TwistTubsFlatSide::SetBoundaries()         483 void G4TwistTubsFlatSide::SetBoundaries()
482 {                                                 484 {
483    // Set direction-unit vector of phi-boundar    485    // Set direction-unit vector of phi-boundary-lines in local coodinate.
484    // Don't call the function twice.              486    // Don't call the function twice.
485                                                   487    
486    if (fAxis[0] == kRho && fAxis[1] == kPhi)      488    if (fAxis[0] == kRho && fAxis[1] == kPhi)
487    {                                              489    {
488       G4ThreeVector direction;                    490       G4ThreeVector direction;
489       // sAxis0 & sAxisMin                        491       // sAxis0 & sAxisMin
490       direction = GetCorner(sC0Min1Max) - GetC    492       direction = GetCorner(sC0Min1Max) - GetCorner(sC0Min1Min);
491       direction = direction.unit();               493       direction = direction.unit();
492       SetBoundary(sAxis0 & (sAxisPhi | sAxisMi    494       SetBoundary(sAxis0 & (sAxisPhi | sAxisMin), direction,
493                   GetCorner(sC0Min1Min), sAxis    495                   GetCorner(sC0Min1Min), sAxisPhi);
494                                                   496                   
495       // sAxis0 & sAxisMax                        497       // sAxis0 & sAxisMax
496       direction = GetCorner(sC0Max1Max) - GetC    498       direction = GetCorner(sC0Max1Max) - GetCorner(sC0Max1Min);
497       direction = direction.unit();               499       direction = direction.unit();
498       SetBoundary(sAxis0 & (sAxisPhi | sAxisMa    500       SetBoundary(sAxis0 & (sAxisPhi | sAxisMax), direction,
499                   GetCorner(sC0Max1Min), sAxis    501                   GetCorner(sC0Max1Min), sAxisPhi);
500                                                   502 
501       // sAxis1 & sAxisMin                        503       // sAxis1 & sAxisMin
502       direction = GetCorner(sC0Max1Min) - GetC    504       direction = GetCorner(sC0Max1Min) - GetCorner(sC0Min1Min);
503       direction = direction.unit();               505       direction = direction.unit();
504       SetBoundary(sAxis1 & (sAxisRho | sAxisMi    506       SetBoundary(sAxis1 & (sAxisRho | sAxisMin), direction,
505                   GetCorner(sC0Min1Min), sAxis    507                   GetCorner(sC0Min1Min), sAxisRho);
506                                                   508       
507       // sAxis1 & sAxisMax                        509       // sAxis1 & sAxisMax
508       direction = GetCorner(sC0Max1Max) - GetC    510       direction = GetCorner(sC0Max1Max) - GetCorner(sC0Min1Max);
509       direction = direction.unit();               511       direction = direction.unit();
510       SetBoundary(sAxis1 & (sAxisRho | sAxisMa    512       SetBoundary(sAxis1 & (sAxisRho | sAxisMax), direction,
511                   GetCorner(sC0Min1Max), sAxis    513                   GetCorner(sC0Min1Max), sAxisPhi);
512    }                                              514    }
513    else                                           515    else
514    {                                              516    {
515       std::ostringstream message;                 517       std::ostringstream message;
516       message << "Feature NOT implemented !" <    518       message << "Feature NOT implemented !" << G4endl
517               << "        fAxis[0] = " << fAxi    519               << "        fAxis[0] = " << fAxis[0] << G4endl
518               << "        fAxis[1] = " << fAxi    520               << "        fAxis[1] = " << fAxis[1];
519       G4Exception("G4TwistTubsFlatSide::SetBou    521       G4Exception("G4TwistTubsFlatSide::SetBoundaries()", "GeomSolids0001",
520                   FatalException, message);       522                   FatalException, message);
521    }                                              523    }
522 }                                                 524 }
523                                                   525 
524 //============================================    526 //=====================================================================
525 //* GetFacets() ------------------------------    527 //* GetFacets() -------------------------------------------------------
526                                                   528 
527 void G4TwistTubsFlatSide::GetFacets( G4int k,     529 void G4TwistTubsFlatSide::GetFacets( G4int k, G4int n, G4double xyz[][3],
528                                      G4int fac    530                                      G4int faces[][4], G4int iside ) 
529 {                                                 531 {
530   G4ThreeVector p ;                               532   G4ThreeVector p ;
531                                                   533 
532   G4double rmin = fAxisMin[0] ;                   534   G4double rmin = fAxisMin[0] ;
533   G4double rmax = fAxisMax[0] ;                   535   G4double rmax = fAxisMax[0] ;
534   G4double phimin, phimax ;                       536   G4double phimin, phimax ;
535                                                   537 
536   G4double r,phi ;                                538   G4double r,phi ;
537   G4int nnode,nface ;                             539   G4int nnode,nface ;
538                                                   540 
539   for ( G4int i = 0 ; i<n ; ++i )                 541   for ( G4int i = 0 ; i<n ; ++i )
540   {                                               542   {
541     r = rmin + i*(rmax-rmin)/(n-1) ;              543     r = rmin + i*(rmax-rmin)/(n-1) ;
542                                                   544 
543     phimin = GetBoundaryMin(r) ;                  545     phimin = GetBoundaryMin(r) ; 
544     phimax = GetBoundaryMax(r) ;                  546     phimax = GetBoundaryMax(r) ;
545                                                   547 
546     for ( G4int j = 0 ; j<k ; ++j )               548     for ( G4int j = 0 ; j<k ; ++j )
547     {                                             549     {
548       phi = phimin + j*(phimax-phimin)/(k-1) ;    550       phi = phimin + j*(phimax-phimin)/(k-1) ;
549                                                   551 
550       nnode = GetNode(i,j,k,n,iside) ;            552       nnode = GetNode(i,j,k,n,iside) ;
551       p = SurfacePoint(phi,r,true) ;  // surfa    553       p = SurfacePoint(phi,r,true) ;  // surface point in global coord.system
552                                                   554 
553       xyz[nnode][0] = p.x() ;                     555       xyz[nnode][0] = p.x() ;
554       xyz[nnode][1] = p.y() ;                     556       xyz[nnode][1] = p.y() ;
555       xyz[nnode][2] = p.z() ;                     557       xyz[nnode][2] = p.z() ;
556                                                   558 
557       if ( i<n-1 && j<k-1 )    // conterclock     559       if ( i<n-1 && j<k-1 )    // conterclock wise filling
558       {                                           560       {
559         nface = GetFace(i,j,k,n,iside) ;          561         nface = GetFace(i,j,k,n,iside) ;
560                                                   562 
561         if (fHandedness < 0)   // lower side      563         if (fHandedness < 0)   // lower side
562         {                                         564         {
563           faces[nface][0] = GetEdgeVisibility(    565           faces[nface][0] = GetEdgeVisibility(i,j,k,n,0,-1)
564                           * ( GetNode(i  ,j  ,    566                           * ( GetNode(i  ,j  ,k,n,iside)+1) ;  
565           faces[nface][1] = GetEdgeVisibility(    567           faces[nface][1] = GetEdgeVisibility(i,j,k,n,1,-1)
566                           * ( GetNode(i  ,j+1,    568                           * ( GetNode(i  ,j+1,k,n,iside)+1) ;
567           faces[nface][2] = GetEdgeVisibility(    569           faces[nface][2] = GetEdgeVisibility(i,j,k,n,2,-1)
568                           * ( GetNode(i+1,j+1,    570                           * ( GetNode(i+1,j+1,k,n,iside)+1) ;
569           faces[nface][3] = GetEdgeVisibility(    571           faces[nface][3] = GetEdgeVisibility(i,j,k,n,3,-1)
570                           * ( GetNode(i+1,j  ,    572                           * ( GetNode(i+1,j  ,k,n,iside)+1) ;
571         }                                         573         }
572         else                   // upper side      574         else                   // upper side
573         {                                         575         {
574           faces[nface][0] = GetEdgeVisibility(    576           faces[nface][0] = GetEdgeVisibility(i,j,k,n,0,1)
575                           * ( GetNode(i  ,j  ,    577                           * ( GetNode(i  ,j  ,k,n,iside)+1) ;  
576           faces[nface][1] = GetEdgeVisibility(    578           faces[nface][1] = GetEdgeVisibility(i,j,k,n,1,1)
577                           * ( GetNode(i+1,j  ,    579                           * ( GetNode(i+1,j  ,k,n,iside)+1) ;
578           faces[nface][2] = GetEdgeVisibility(    580           faces[nface][2] = GetEdgeVisibility(i,j,k,n,2,1)
579                           * ( GetNode(i+1,j+1,    581                           * ( GetNode(i+1,j+1,k,n,iside)+1) ;
580           faces[nface][3] = GetEdgeVisibility(    582           faces[nface][3] = GetEdgeVisibility(i,j,k,n,3,1)
581                           * ( GetNode(i  ,j+1,    583                           * ( GetNode(i  ,j+1,k,n,iside)+1) ;
582         }                                         584         }
583       }                                           585       }
584     }                                             586     }
585   }                                               587   }
586 }                                                 588 }
587                                                   589