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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4TwistTrapFlatSide implementation << 27 // 26 // 28 // Author: 30-Aug-2002 - O.Link (Oliver.Link@c << 27 // $Id: G4TwistTrapFlatSide.cc,v 1.6 2007/05/23 09:31:02 gcosmo Exp $ >> 28 // GEANT4 tag $Name: geant4-09-00-patch-01 $ >> 29 // >> 30 // >> 31 // -------------------------------------------------------------------- >> 32 // GEANT 4 class source file >> 33 // >> 34 // >> 35 // G4TwistTrapFlatSide.cc >> 36 // >> 37 // Author: >> 38 // 30-Aug-2002 - O.Link (Oliver.Link@cern.ch) >> 39 // 29 // ------------------------------------------- 40 // -------------------------------------------------------------------- 30 41 31 #include "G4TwistTrapFlatSide.hh" 42 #include "G4TwistTrapFlatSide.hh" 32 43 33 //============================================ 44 //===================================================================== 34 //* constructors ----------------------------- 45 //* constructors ------------------------------------------------------ 35 46 36 G4TwistTrapFlatSide::G4TwistTrapFlatSide( cons << 47 G4TwistTrapFlatSide::G4TwistTrapFlatSide( const G4String &name, 37 << 48 G4double PhiTwist, 38 << 49 G4double pDx1, 39 << 50 G4double pDx2, 40 << 51 G4double pDy, 41 << 52 G4double pDz, 42 << 53 G4double pAlpha, 43 << 54 G4double pPhi, 44 << 55 G4double pTheta, 45 << 56 G4int handedness) >> 57 46 : G4VTwistSurface(name) 58 : G4VTwistSurface(name) 47 { 59 { 48 fHandedness = handedness; // +z = +ve, -z 60 fHandedness = handedness; // +z = +ve, -z = -ve 49 61 50 fDx1 = pDx1 ; 62 fDx1 = pDx1 ; 51 fDx2 = pDx2 ; 63 fDx2 = pDx2 ; 52 fDy = pDy ; 64 fDy = pDy ; 53 fDz = pDz ; 65 fDz = pDz ; 54 fAlpha = pAlpha ; 66 fAlpha = pAlpha ; 55 fTAlph = std::tan(fAlpha) ; 67 fTAlph = std::tan(fAlpha) ; 56 fPhi = pPhi ; 68 fPhi = pPhi ; 57 fTheta = pTheta ; 69 fTheta = pTheta ; 58 70 59 fdeltaX = 2 * fDz * std::tan(fTheta) * std: 71 fdeltaX = 2 * fDz * std::tan(fTheta) * std::cos(fPhi) ; 60 // dx in surface equation 72 // dx in surface equation 61 fdeltaY = 2 * fDz * std::tan(fTheta) * std: 73 fdeltaY = 2 * fDz * std::tan(fTheta) * std::sin(fPhi) ; 62 // dy in surface equation 74 // dy in surface equation 63 75 64 fPhiTwist = PhiTwist ; 76 fPhiTwist = PhiTwist ; 65 77 66 fCurrentNormal.normal.set( 0, 0, (fHandedne 78 fCurrentNormal.normal.set( 0, 0, (fHandedness < 0 ? -1 : 1)); 67 // Unit vector, in local coordinate s 79 // Unit vector, in local coordinate system 68 fRot.rotateZ( fHandedness > 0 80 fRot.rotateZ( fHandedness > 0 69 ? 0.5 * fPhiTwist 81 ? 0.5 * fPhiTwist 70 : -0.5 * fPhiTwist ); 82 : -0.5 * fPhiTwist ); 71 83 72 fTrans.set( 84 fTrans.set( 73 fHandedness > 0 ? 0.5*fdeltaX : 85 fHandedness > 0 ? 0.5*fdeltaX : -0.5*fdeltaX , 74 fHandedness > 0 ? 0.5*fdeltaY : 86 fHandedness > 0 ? 0.5*fdeltaY : -0.5*fdeltaY , 75 fHandedness > 0 ? fDz : -fDz ) ; 87 fHandedness > 0 ? fDz : -fDz ) ; 76 88 77 fIsValidNorm = true; 89 fIsValidNorm = true; 78 90 79 91 80 fAxis[0] = kXAxis ; 92 fAxis[0] = kXAxis ; 81 fAxis[1] = kYAxis ; 93 fAxis[1] = kYAxis ; 82 fAxisMin[0] = kInfinity ; // x-Axis cannot 94 fAxisMin[0] = kInfinity ; // x-Axis cannot be fixed, because it 83 fAxisMax[0] = kInfinity ; // depends on y 95 fAxisMax[0] = kInfinity ; // depends on y 84 fAxisMin[1] = -fDy ; // y - axis 96 fAxisMin[1] = -fDy ; // y - axis 85 fAxisMax[1] = fDy ; 97 fAxisMax[1] = fDy ; 86 98 87 SetCorners(); 99 SetCorners(); 88 SetBoundaries(); 100 SetBoundaries(); 89 } 101 } 90 102 91 103 92 //============================================ 104 //===================================================================== 93 //* Fake default constructor ----------------- 105 //* Fake default constructor ------------------------------------------ 94 106 95 G4TwistTrapFlatSide::G4TwistTrapFlatSide( __vo 107 G4TwistTrapFlatSide::G4TwistTrapFlatSide( __void__& a ) 96 : G4VTwistSurface(a) 108 : G4VTwistSurface(a) 97 { 109 { 98 } 110 } 99 111 100 112 101 //============================================ 113 //===================================================================== 102 //* destructor ------------------------------- 114 //* destructor -------------------------------------------------------- 103 115 104 G4TwistTrapFlatSide::~G4TwistTrapFlatSide() = << 116 G4TwistTrapFlatSide::~G4TwistTrapFlatSide() >> 117 { >> 118 } 105 119 106 //============================================ 120 //===================================================================== 107 //* GetNormal -------------------------------- 121 //* GetNormal --------------------------------------------------------- 108 122 109 G4ThreeVector G4TwistTrapFlatSide::GetNormal(c << 123 G4ThreeVector G4TwistTrapFlatSide::GetNormal(const G4ThreeVector & /* xx */ , 110 G 124 G4bool isGlobal) 111 { 125 { 112 if (isGlobal) << 126 if (isGlobal) { 113 { << 114 return ComputeGlobalDirection(fCurrentNo 127 return ComputeGlobalDirection(fCurrentNormal.normal); 115 } << 128 } else { 116 else << 117 { << 118 return fCurrentNormal.normal; 129 return fCurrentNormal.normal; 119 } 130 } 120 } 131 } 121 132 122 //============================================ 133 //===================================================================== 123 //* DistanceToSurface(p, v) ------------------ 134 //* DistanceToSurface(p, v) ------------------------------------------- 124 135 125 G4int G4TwistTrapFlatSide::DistanceToSurface(c << 136 G4int G4TwistTrapFlatSide::DistanceToSurface(const G4ThreeVector &gp, 126 c << 137 const G4ThreeVector &gv, 127 << 138 G4ThreeVector gxx[], 128 << 139 G4double distance[], 129 << 140 G4int areacode[], 130 << 141 G4bool isvalid[], 131 << 142 EValidate validate) 132 { 143 { 133 fCurStatWithV.ResetfDone(validate, &gp, &gv 144 fCurStatWithV.ResetfDone(validate, &gp, &gv); 134 145 135 if (fCurStatWithV.IsDone()) << 146 if (fCurStatWithV.IsDone()) { 136 { << 147 G4int i; 137 for (G4int i=0; i<fCurStatWithV.GetNXX() << 148 for (i=0; i<fCurStatWithV.GetNXX(); i++) { 138 { << 139 gxx[i] = fCurStatWithV.GetXX(i); 149 gxx[i] = fCurStatWithV.GetXX(i); 140 distance[i] = fCurStatWithV.GetDistan 150 distance[i] = fCurStatWithV.GetDistance(i); 141 areacode[i] = fCurStatWithV.GetAreaco 151 areacode[i] = fCurStatWithV.GetAreacode(i); 142 isvalid[i] = fCurStatWithV.IsValid(i 152 isvalid[i] = fCurStatWithV.IsValid(i); 143 } 153 } 144 return fCurStatWithV.GetNXX(); 154 return fCurStatWithV.GetNXX(); 145 } << 155 } else { 146 else // initialize << 156 // initialize 147 { << 157 G4int i; 148 for (auto i=0; i<2; ++i) << 158 for (i=0; i<2; i++) { 149 { << 150 distance[i] = kInfinity; 159 distance[i] = kInfinity; 151 areacode[i] = sOutside; 160 areacode[i] = sOutside; 152 isvalid[i] = false; 161 isvalid[i] = false; 153 gxx[i].set(kInfinity, kInfinity, kInf 162 gxx[i].set(kInfinity, kInfinity, kInfinity); 154 } 163 } 155 } 164 } 156 165 157 G4ThreeVector p = ComputeLocalPoint(gp); 166 G4ThreeVector p = ComputeLocalPoint(gp); 158 G4ThreeVector v = ComputeLocalDirection(gv) 167 G4ThreeVector v = ComputeLocalDirection(gv); 159 168 160 // 169 // 161 // special case! 170 // special case! 162 // if p is on surface, distance = 0. 171 // if p is on surface, distance = 0. 163 // 172 // 164 173 165 if (std::fabs(p.z()) == 0.) // if p is << 174 if (std::fabs(p.z()) == 0.) { // if p is on the plane 166 { << 167 distance[0] = 0; 175 distance[0] = 0; 168 G4ThreeVector xx = p; 176 G4ThreeVector xx = p; 169 gxx[0] = ComputeGlobalPoint(xx); 177 gxx[0] = ComputeGlobalPoint(xx); 170 178 171 if (validate == kValidateWithTol) << 179 if (validate == kValidateWithTol) { 172 { << 173 areacode[0] = GetAreaCode(xx); 180 areacode[0] = GetAreaCode(xx); 174 if (!IsOutside(areacode[0])) << 181 if (!IsOutside(areacode[0])) { 175 { << 176 isvalid[0] = true; 182 isvalid[0] = true; 177 } 183 } 178 } << 184 } else if (validate == kValidateWithoutTol) { 179 else if (validate == kValidateWithoutTol << 180 { << 181 areacode[0] = GetAreaCode(xx, false); 185 areacode[0] = GetAreaCode(xx, false); 182 if (IsInside(areacode[0])) << 186 if (IsInside(areacode[0])) { 183 { << 184 isvalid[0] = true; 187 isvalid[0] = true; 185 } 188 } 186 } << 189 } else { // kDontValidate 187 else // kDontValidate << 188 { << 189 areacode[0] = sInside; 190 areacode[0] = sInside; 190 isvalid[0] = true; 191 isvalid[0] = true; 191 } 192 } >> 193 192 return 1; 194 return 1; 193 } 195 } 194 // 196 // 195 // special case end 197 // special case end 196 // 198 // 197 199 198 if (v.z() == 0) { 200 if (v.z() == 0) { 199 201 200 fCurStatWithV.SetCurrentStatus(0, gxx[0] 202 fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0], 201 isvalid[0 203 isvalid[0], 0, validate, &gp, &gv); 202 return 0; 204 return 0; 203 } 205 } 204 206 205 distance[0] = - (p.z() / v.z()); 207 distance[0] = - (p.z() / v.z()); 206 208 207 G4ThreeVector xx = p + distance[0]*v; 209 G4ThreeVector xx = p + distance[0]*v; 208 gxx[0] = ComputeGlobalPoint(xx); 210 gxx[0] = ComputeGlobalPoint(xx); 209 211 210 if (validate == kValidateWithTol) << 212 if (validate == kValidateWithTol) { 211 { << 212 areacode[0] = GetAreaCode(xx); 213 areacode[0] = GetAreaCode(xx); 213 if (!IsOutside(areacode[0])) << 214 if (!IsOutside(areacode[0])) { 214 { << 215 if (distance[0] >= 0) isvalid[0] = tr 215 if (distance[0] >= 0) isvalid[0] = true; 216 } 216 } 217 } << 217 } else if (validate == kValidateWithoutTol) { 218 else if (validate == kValidateWithoutTol) << 219 { << 220 areacode[0] = GetAreaCode(xx, false); 218 areacode[0] = GetAreaCode(xx, false); 221 if (IsInside(areacode[0])) << 219 if (IsInside(areacode[0])) { 222 { << 223 if (distance[0] >= 0) isvalid[0] = tr 220 if (distance[0] >= 0) isvalid[0] = true; 224 } 221 } 225 } << 222 } else { // kDontValidate 226 else // kDontValidate << 227 { << 228 areacode[0] = sInside; 223 areacode[0] = sInside; 229 if (distance[0] >= 0) isvalid[0] = tr 224 if (distance[0] >= 0) isvalid[0] = true; 230 } 225 } 231 226 >> 227 232 fCurStatWithV.SetCurrentStatus(0, gxx[0], d 228 fCurStatWithV.SetCurrentStatus(0, gxx[0], distance[0], areacode[0], 233 isvalid[0], 229 isvalid[0], 1, validate, &gp, &gv); 234 230 235 #ifdef G4TWISTDEBUG 231 #ifdef G4TWISTDEBUG 236 G4cerr << "ERROR - G4TwistTrapFlatSide::Dis 232 G4cerr << "ERROR - G4TwistTrapFlatSide::DistanceToSurface(p,v)" << G4endl; 237 G4cerr << " Name : " << GetNa 233 G4cerr << " Name : " << GetName() << G4endl; 238 G4cerr << " xx : " << xx << 234 G4cerr << " xx : " << xx << G4endl; 239 G4cerr << " gxx[0] : " << gxx[0 235 G4cerr << " gxx[0] : " << gxx[0] << G4endl; 240 G4cerr << " dist[0] : " << dista 236 G4cerr << " dist[0] : " << distance[0] << G4endl; 241 G4cerr << " areacode[0] : " << areac 237 G4cerr << " areacode[0] : " << areacode[0] << G4endl; 242 G4cerr << " isvalid[0] : " << isval 238 G4cerr << " isvalid[0] : " << isvalid[0] << G4endl; 243 #endif 239 #endif 244 return 1; 240 return 1; 245 } 241 } 246 242 247 //============================================ 243 //===================================================================== 248 //* DistanceToSurface(p) --------------------- 244 //* DistanceToSurface(p) ---------------------------------------------- 249 245 250 G4int G4TwistTrapFlatSide::DistanceToSurface(c << 246 G4int G4TwistTrapFlatSide::DistanceToSurface(const G4ThreeVector &gp, 251 G 247 G4ThreeVector gxx[], 252 G 248 G4double distance[], 253 G 249 G4int areacode[]) 254 { 250 { 255 // Calculate distance to plane in local coo 251 // Calculate distance to plane in local coordinate, 256 // then return distance and global intersec 252 // then return distance and global intersection points. 257 // 253 // 258 254 259 fCurStat.ResetfDone(kDontValidate, &gp); 255 fCurStat.ResetfDone(kDontValidate, &gp); 260 256 261 if (fCurStat.IsDone()) << 257 if (fCurStat.IsDone()) { 262 { << 258 G4int i; 263 for (G4int i=0; i<fCurStat.GetNXX(); ++i << 259 for (i=0; i<fCurStat.GetNXX(); i++) { 264 { << 265 gxx[i] = fCurStat.GetXX(i); 260 gxx[i] = fCurStat.GetXX(i); 266 distance[i] = fCurStat.GetDistance(i) 261 distance[i] = fCurStat.GetDistance(i); 267 areacode[i] = fCurStat.GetAreacode(i) 262 areacode[i] = fCurStat.GetAreacode(i); 268 } 263 } 269 return fCurStat.GetNXX(); 264 return fCurStat.GetNXX(); 270 } << 265 } else { 271 else // initialize << 266 // initialize 272 { << 267 G4int i; 273 for (auto i=0; i<2; ++i) << 268 for (i=0; i<2; i++) { 274 { << 275 distance[i] = kInfinity; 269 distance[i] = kInfinity; 276 areacode[i] = sOutside; 270 areacode[i] = sOutside; 277 gxx[i].set(kInfinity, kInfinity, kInf 271 gxx[i].set(kInfinity, kInfinity, kInfinity); 278 } 272 } 279 } 273 } 280 274 281 G4ThreeVector p = ComputeLocalPoint(gp); 275 G4ThreeVector p = ComputeLocalPoint(gp); 282 G4ThreeVector xx; 276 G4ThreeVector xx; 283 277 284 // The plane is placed on origin with makin 278 // The plane is placed on origin with making its normal 285 // parallel to z-axis. 279 // parallel to z-axis. 286 if (std::fabs(p.z()) <= 0.5 * kCarTolerance 280 if (std::fabs(p.z()) <= 0.5 * kCarTolerance) 287 { // if p is on the plane, return 1 281 { // if p is on the plane, return 1 288 distance[0] = 0; 282 distance[0] = 0; 289 xx = p; 283 xx = p; 290 } << 284 } else { 291 else << 292 { << 293 distance[0] = std::fabs(p.z()); 285 distance[0] = std::fabs(p.z()); 294 xx.set(p.x(), p.y(), 0); 286 xx.set(p.x(), p.y(), 0); 295 } 287 } 296 288 297 gxx[0] = ComputeGlobalPoint(xx); 289 gxx[0] = ComputeGlobalPoint(xx); 298 areacode[0] = sInside; 290 areacode[0] = sInside; 299 G4bool isvalid = true; 291 G4bool isvalid = true; 300 fCurStat.SetCurrentStatus(0, gxx[0], distan 292 fCurStat.SetCurrentStatus(0, gxx[0], distance[0], areacode[0], 301 isvalid, 1, kDont 293 isvalid, 1, kDontValidate, &gp); 302 return 1; 294 return 1; 303 295 304 } 296 } 305 297 306 //============================================ << 298 G4int G4TwistTrapFlatSide::GetAreaCode(const G4ThreeVector &xx, 307 //* GetAreaCode() ---------------------------- << 299 G4bool withTol) 308 << 309 G4int G4TwistTrapFlatSide::GetAreaCode(const G << 310 G << 311 { 300 { 312 301 313 static const G4double ctol = 0.5 * kCarToler 302 static const G4double ctol = 0.5 * kCarTolerance; 314 G4int areacode = sInside; 303 G4int areacode = sInside; 315 304 316 if (fAxis[0] == kXAxis && fAxis[1] == kYAxis << 305 if (fAxis[0] == kXAxis && fAxis[1] == kYAxis) { 317 { << 306 318 G4int yaxis = 1; 307 G4int yaxis = 1; 319 308 320 G4double wmax = xAxisMax(xx.y(), fTAlph ) 309 G4double wmax = xAxisMax(xx.y(), fTAlph ) ; 321 G4double wmin = -xAxisMax(xx.y(), -fTAlph 310 G4double wmin = -xAxisMax(xx.y(), -fTAlph ) ; 322 311 323 if (withTol) << 312 if (withTol) { 324 { << 313 325 G4bool isoutside = false; 314 G4bool isoutside = false; 326 315 327 // test boundary of x-axis 316 // test boundary of x-axis 328 317 329 if (xx.x() < wmin + ctol) << 318 if (xx.x() < wmin + ctol) { 330 { << 331 areacode |= (sAxis0 & (sAxisX | sAxisM 319 areacode |= (sAxis0 & (sAxisX | sAxisMin)) | sBoundary; 332 if (xx.x() <= wmin - ctol) isoutside = 320 if (xx.x() <= wmin - ctol) isoutside = true; 333 321 334 } << 322 } else if (xx.x() > wmax - ctol) { 335 else if (xx.x() > wmax - ctol) << 336 { << 337 areacode |= (sAxis0 & (sAxisX | sAxisM 323 areacode |= (sAxis0 & (sAxisX | sAxisMax)) | sBoundary; 338 if (xx.x() >= wmax + ctol) isoutside 324 if (xx.x() >= wmax + ctol) isoutside = true; 339 } 325 } 340 326 341 // test boundary of y-axis 327 // test boundary of y-axis 342 328 343 if (xx.y() < fAxisMin[yaxis] + ctol) << 329 if (xx.y() < fAxisMin[yaxis] + ctol) { 344 { << 345 areacode |= (sAxis1 & (sAxisY | sAxisM 330 areacode |= (sAxis1 & (sAxisY | sAxisMin)); 346 331 347 if ((areacode & sBoundary) != 0) are << 332 if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner. 348 else areacode | 333 else areacode |= sBoundary; 349 if (xx.y() <= fAxisMin[yaxis] - ctol) 334 if (xx.y() <= fAxisMin[yaxis] - ctol) isoutside = true; 350 335 351 } << 336 } else if (xx.y() > fAxisMax[yaxis] - ctol) { 352 else if (xx.y() > fAxisMax[yaxis] - ctol << 353 { << 354 areacode |= (sAxis1 & (sAxisY | sAxisM 337 areacode |= (sAxis1 & (sAxisY | sAxisMax)); 355 338 356 if ((areacode & sBoundary) != 0) are << 339 if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner. 357 else areacode | 340 else areacode |= sBoundary; 358 if (xx.y() >= fAxisMax[yaxis] + ctol) 341 if (xx.y() >= fAxisMax[yaxis] + ctol) isoutside = true; 359 } 342 } 360 343 361 // if isoutside = true, clear inside bit 344 // if isoutside = true, clear inside bit. 362 // if not on boundary, add axis informat 345 // if not on boundary, add axis information. 363 346 364 if (isoutside) << 347 if (isoutside) { 365 { << 366 G4int tmpareacode = areacode & (~sInsi 348 G4int tmpareacode = areacode & (~sInside); 367 areacode = tmpareacode; 349 areacode = tmpareacode; 368 } << 350 } else if ((areacode & sBoundary) != sBoundary) { 369 else if ((areacode & sBoundary) != sBoun << 370 { << 371 areacode |= (sAxis0 & sAxisX) | (sAxis 351 areacode |= (sAxis0 & sAxisX) | (sAxis1 & sAxisY); 372 } 352 } 373 } << 353 374 else << 354 } else { 375 { << 355 376 // boundary of x-axis 356 // boundary of x-axis 377 << 357 378 if (xx.x() < wmin ) << 358 if (xx.x() < wmin ) { 379 { << 380 areacode |= (sAxis0 & (sAxisX | sAxisM 359 areacode |= (sAxis0 & (sAxisX | sAxisMin)) | sBoundary; 381 } << 360 } else if (xx.x() > wmax) { 382 else if (xx.x() > wmax) << 383 { << 384 areacode |= (sAxis0 & (sAxisX | sAxisM 361 areacode |= (sAxis0 & (sAxisX | sAxisMax)) | sBoundary; 385 } 362 } 386 363 387 // boundary of y-axis 364 // boundary of y-axis 388 365 389 if (xx.y() < fAxisMin[yaxis]) << 366 if (xx.y() < fAxisMin[yaxis]) { 390 { << 391 areacode |= (sAxis1 & (sAxisY | sAxisM 367 areacode |= (sAxis1 & (sAxisY | sAxisMin)); 392 if ((areacode & sBoundary) != 0) are << 368 if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner. 393 else areacode | 369 else areacode |= sBoundary; 394 370 395 } << 371 } else if (xx.y() > fAxisMax[yaxis]) { 396 else if (xx.y() > fAxisMax[yaxis]) << 397 { << 398 areacode |= (sAxis1 & (sAxisY | sAxisM 372 areacode |= (sAxis1 & (sAxisY | sAxisMax)) ; 399 if ((areacode & sBoundary) != 0) are << 373 if (areacode & sBoundary) areacode |= sCorner; // xx is on the corner. 400 else areacode | 374 else areacode |= sBoundary; 401 } 375 } 402 376 403 if ((areacode & sBoundary) != sBoundary) << 377 if ((areacode & sBoundary) != sBoundary) { 404 { << 405 areacode |= (sAxis0 & sAxisX) | (sAxis 378 areacode |= (sAxis0 & sAxisX) | (sAxis1 & sAxisY); 406 } 379 } 407 } 380 } 408 return areacode; 381 return areacode; 409 } << 382 } else { 410 else << 411 { << 412 G4Exception("G4TwistTrapFlatSide::GetAreaC 383 G4Exception("G4TwistTrapFlatSide::GetAreaCode()", 413 "GeomSolids0001", FatalExcepti << 384 "NotImplemented", FatalException, 414 "Feature NOT implemented !"); 385 "Feature NOT implemented !"); 415 } 386 } 416 387 417 return areacode; 388 return areacode; 418 } 389 } 419 390 >> 391 420 //============================================ 392 //===================================================================== 421 //* SetCorners ------------------------------- 393 //* SetCorners -------------------------------------------------------- 422 394 423 void G4TwistTrapFlatSide::SetCorners() 395 void G4TwistTrapFlatSide::SetCorners() 424 { 396 { 425 // Set Corner points in local coodinate. 397 // Set Corner points in local coodinate. 426 398 427 if (fAxis[0] == kXAxis && fAxis[1] == kYAxi << 399 if (fAxis[0] == kXAxis && fAxis[1] == kYAxis) { 428 { << 400 429 G4double x, y, z; 401 G4double x, y, z; 430 402 431 // corner of Axis0min and Axis1min 403 // corner of Axis0min and Axis1min 432 x = -fDx1 + fDy * fTAlph ; 404 x = -fDx1 + fDy * fTAlph ; 433 y = -fDy ; 405 y = -fDy ; 434 z = 0 ; 406 z = 0 ; 435 SetCorner(sC0Min1Min, x, y, z); 407 SetCorner(sC0Min1Min, x, y, z); 436 408 437 // corner of Axis0max and Axis1min 409 // corner of Axis0max and Axis1min 438 x = fDx1 + fDy * fTAlph ; 410 x = fDx1 + fDy * fTAlph ; 439 y = -fDy ; 411 y = -fDy ; 440 z = 0 ; 412 z = 0 ; 441 SetCorner(sC0Max1Min, x, y, z); 413 SetCorner(sC0Max1Min, x, y, z); 442 414 443 // corner of Axis0max and Axis1max 415 // corner of Axis0max and Axis1max 444 x = fDx2 - fDy * fTAlph ; 416 x = fDx2 - fDy * fTAlph ; 445 y = fDy ; 417 y = fDy ; 446 z = 0 ; 418 z = 0 ; 447 SetCorner(sC0Max1Max, x, y, z); 419 SetCorner(sC0Max1Max, x, y, z); 448 420 449 // corner of Axis0min and Axis1max 421 // corner of Axis0min and Axis1max 450 x = -fDx2 - fDy * fTAlph ; 422 x = -fDx2 - fDy * fTAlph ; 451 y = fDy ; 423 y = fDy ; 452 z = 0 ; 424 z = 0 ; 453 SetCorner(sC0Min1Max, x, y, z); 425 SetCorner(sC0Min1Max, x, y, z); 454 426 455 } << 427 } else { 456 else << 428 G4cerr << "ERROR - G4TwistTrapFlatSide::SetCorners()" << G4endl 457 { << 429 << " fAxis[0] = " << fAxis[0] << G4endl 458 std::ostringstream message; << 430 << " fAxis[1] = " << fAxis[1] << G4endl; 459 message << "Feature NOT implemented !" << << 460 << " fAxis[0] = " << fAxis << 461 << " fAxis[1] = " << fAxis << 462 G4Exception("G4TwistTrapFlatSide::SetCorn 431 G4Exception("G4TwistTrapFlatSide::SetCorners()", 463 "GeomSolids0001", FatalExcept << 432 "NotImplemented", FatalException, >> 433 "Feature NOT implemented !"); 464 } 434 } 465 } 435 } 466 436 467 //============================================ 437 //===================================================================== 468 //* SetBoundaries() -------------------------- 438 //* SetBoundaries() --------------------------------------------------- 469 439 470 void G4TwistTrapFlatSide::SetBoundaries() 440 void G4TwistTrapFlatSide::SetBoundaries() 471 { 441 { 472 // Set direction-unit vector of phi-boundar 442 // Set direction-unit vector of phi-boundary-lines in local coodinate. 473 // Don't call the function twice. 443 // Don't call the function twice. 474 444 475 G4ThreeVector direction ; 445 G4ThreeVector direction ; 476 446 477 if (fAxis[0] == kXAxis && fAxis[1] == kYAxis << 447 if (fAxis[0] == kXAxis && fAxis[1] == kYAxis) { 478 { << 448 479 // sAxis0 & sAxisMin 449 // sAxis0 & sAxisMin 480 direction = - ( GetCorner(sC0Min1Max) - Ge 450 direction = - ( GetCorner(sC0Min1Max) - GetCorner(sC0Min1Min) ) ; 481 direction = direction.unit(); 451 direction = direction.unit(); 482 SetBoundary(sAxis0 & (sAxisX | sAxisMin), 452 SetBoundary(sAxis0 & (sAxisX | sAxisMin), direction, 483 GetCorner(sC0Min1Max), sAxisY) 453 GetCorner(sC0Min1Max), sAxisY) ; 484 454 485 // sAxis0 & sAxisMax 455 // sAxis0 & sAxisMax 486 direction = GetCorner(sC0Max1Max) - GetCor 456 direction = GetCorner(sC0Max1Max) - GetCorner(sC0Max1Min) ; // inverse 487 direction = direction.unit(); 457 direction = direction.unit(); 488 SetBoundary(sAxis0 & (sAxisX | sAxisMax), 458 SetBoundary(sAxis0 & (sAxisX | sAxisMax), direction, 489 GetCorner(sC0Max1Min), sAxisY) 459 GetCorner(sC0Max1Min), sAxisY); 490 460 491 // sAxis1 & sAxisMin 461 // sAxis1 & sAxisMin 492 direction = GetCorner(sC0Max1Min) - GetCor 462 direction = GetCorner(sC0Max1Min) - GetCorner(sC0Min1Min); 493 direction = direction.unit(); 463 direction = direction.unit(); 494 SetBoundary(sAxis1 & (sAxisY | sAxisMin), 464 SetBoundary(sAxis1 & (sAxisY | sAxisMin), direction, 495 GetCorner(sC0Min1Min), sAxisX) 465 GetCorner(sC0Min1Min), sAxisX); 496 466 497 // sAxis1 & sAxisMax 467 // sAxis1 & sAxisMax 498 direction = - ( GetCorner(sC0Max1Max) - Ge 468 direction = - ( GetCorner(sC0Max1Max) - GetCorner(sC0Min1Max) ) ; 499 direction = direction.unit(); 469 direction = direction.unit(); 500 SetBoundary(sAxis1 & (sAxisY | sAxisMax), 470 SetBoundary(sAxis1 & (sAxisY | sAxisMax), direction, 501 GetCorner(sC0Max1Max), sAxisX) 471 GetCorner(sC0Max1Max), sAxisX); 502 472 503 } << 473 } else { 504 else << 474 G4cerr << "ERROR - G4TwistTrapFlatSide::SetBoundaries()" << G4endl 505 { << 475 << " fAxis[0] = " << fAxis[0] << G4endl 506 std::ostringstream message; << 476 << " fAxis[1] = " << fAxis[1] << G4endl; 507 message << "Feature NOT implemented !" << << 508 << " fAxis[0] = " << fAxis[ << 509 << " fAxis[1] = " << fAxis[ << 510 G4Exception("G4TwistTrapFlatSide::SetCorne 477 G4Exception("G4TwistTrapFlatSide::SetCorners()", 511 "GeomSolids0001", FatalExcepti << 478 "NotImplemented", FatalException, 512 } << 479 "Feature NOT implemented !"); >> 480 } 513 } 481 } 514 482 515 //============================================ 483 //===================================================================== 516 //* GetFacets() ------------------------------ 484 //* GetFacets() ------------------------------------------------------- 517 485 518 void G4TwistTrapFlatSide::GetFacets( G4int k, << 486 void G4TwistTrapFlatSide::GetFacets( G4int m, G4int n, G4double xyz[][3], 519 G4int fac 487 G4int faces[][4], G4int iside ) 520 { 488 { >> 489 521 G4double x,y ; // the two parameters 490 G4double x,y ; // the two parameters for the surface equation 522 G4ThreeVector p ; // a point on the surface 491 G4ThreeVector p ; // a point on the surface, given by (z,u) 523 492 524 G4int nnode ; 493 G4int nnode ; 525 G4int nface ; 494 G4int nface ; 526 495 527 G4double xmin,xmax ; 496 G4double xmin,xmax ; 528 497 529 // calculate the (n-1)*(k-1) vertices << 498 // calculate the (n-1)*(m-1) vertices >> 499 >> 500 G4int i,j ; >> 501 >> 502 for ( i = 0 ; i<n ; i++ ) { 530 503 531 for ( G4int i = 0 ; i<n ; ++i ) << 532 { << 533 y = -fDy + i*(2*fDy)/(n-1) ; 504 y = -fDy + i*(2*fDy)/(n-1) ; 534 505 535 for ( G4int j = 0 ; j<k ; ++j ) << 506 for ( j = 0 ; j<m ; j++ ) { 536 { << 507 537 xmin = GetBoundaryMin(y) ; 508 xmin = GetBoundaryMin(y) ; 538 xmax = GetBoundaryMax(y) ; 509 xmax = GetBoundaryMax(y) ; 539 x = xmin + j*(xmax-xmin)/(k-1) ; << 510 x = xmin + j*(xmax-xmin)/(m-1) ; 540 511 541 nnode = GetNode(i,j,k,n,iside) ; << 512 nnode = GetNode(i,j,m,n,iside) ; 542 p = SurfacePoint(x,y,true) ; // surface 513 p = SurfacePoint(x,y,true) ; // surface point in global coordinate system 543 514 544 xyz[nnode][0] = p.x() ; 515 xyz[nnode][0] = p.x() ; 545 xyz[nnode][1] = p.y() ; 516 xyz[nnode][1] = p.y() ; 546 xyz[nnode][2] = p.z() ; 517 xyz[nnode][2] = p.z() ; 547 518 548 if ( i<n-1 && j<k-1 ) << 519 if ( i<n-1 && j<m-1 ) { 549 { << 520 550 nface = GetFace(i,j,k,n,iside) ; << 521 nface = GetFace(i,j,m,n,iside) ; 551 << 522 552 if (fHandedness < 0) // lower side << 523 if (fHandedness < 0) { // lower side 553 { << 524 faces[nface][0] = GetEdgeVisibility(i,j,m,n,0,1) * ( GetNode(i ,j ,m,n,iside)+1) ; 554 faces[nface][0] = GetEdgeVisibility( << 525 faces[nface][1] = GetEdgeVisibility(i,j,m,n,1,1) * ( GetNode(i+1,j ,m,n,iside)+1) ; 555 * ( GetNode(i ,j , << 526 faces[nface][2] = GetEdgeVisibility(i,j,m,n,2,1) * ( GetNode(i+1,j+1,m,n,iside)+1) ; 556 faces[nface][1] = GetEdgeVisibility( << 527 faces[nface][3] = GetEdgeVisibility(i,j,m,n,3,1) * ( GetNode(i ,j+1,m,n,iside)+1) ; 557 * ( GetNode(i+1,j , << 528 } else { // upper side 558 faces[nface][2] = GetEdgeVisibility( << 529 faces[nface][0] = GetEdgeVisibility(i,j,m,n,0,-1) * ( GetNode(i ,j ,m,n,iside)+1) ; 559 * ( GetNode(i+1,j+1, << 530 faces[nface][1] = GetEdgeVisibility(i,j,m,n,1,-1) * ( GetNode(i ,j+1,m,n,iside)+1) ; 560 faces[nface][3] = GetEdgeVisibility( << 531 faces[nface][2] = GetEdgeVisibility(i,j,m,n,2,-1) * ( GetNode(i+1,j+1,m,n,iside)+1) ; 561 * ( GetNode(i ,j+1, << 532 faces[nface][3] = GetEdgeVisibility(i,j,m,n,3,-1) * ( GetNode(i+1,j ,m,n,iside)+1) ; 562 } << 563 else // upper side << 564 { << 565 faces[nface][0] = GetEdgeVisibility( << 566 * ( GetNode(i ,j , << 567 faces[nface][1] = GetEdgeVisibility( << 568 * ( GetNode(i ,j+1, << 569 faces[nface][2] = GetEdgeVisibility( << 570 * ( GetNode(i+1,j+1, << 571 faces[nface][3] = GetEdgeVisibility( << 572 * ( GetNode(i+1,j , << 573 } 533 } >> 534 574 } 535 } 575 } 536 } 576 } 537 } 577 } 538 } 578 539