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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Implementation of G4EnclosingCylinder, a ut 26 // Implementation of G4EnclosingCylinder, a utility class 27 // for a quick check of geometry. 27 // for a quick check of geometry. 28 // 28 // 29 // Author: David C. Williams (davidw@scipp.ucs 29 // Author: David C. Williams (davidw@scipp.ucsc.edu) 30 // ------------------------------------------- 30 // -------------------------------------------------------------------- 31 31 32 #include "G4EnclosingCylinder.hh" 32 #include "G4EnclosingCylinder.hh" 33 #include "G4PhysicalConstants.hh" 33 #include "G4PhysicalConstants.hh" 34 #include "G4ReduciblePolygon.hh" 34 #include "G4ReduciblePolygon.hh" 35 #include "G4GeometryTolerance.hh" 35 #include "G4GeometryTolerance.hh" 36 36 37 // Constructor 37 // Constructor 38 // 38 // 39 G4EnclosingCylinder::G4EnclosingCylinder( cons 39 G4EnclosingCylinder::G4EnclosingCylinder( const G4ReduciblePolygon* rz, 40 40 G4bool thePhiIsOpen, 41 41 G4double theStartPhi, 42 42 G4double theTotalPhi ) 43 : startPhi(theStartPhi), totalPhi(theTotalPh 43 : startPhi(theStartPhi), totalPhi(theTotalPhi), 44 concave(theTotalPhi > pi) 44 concave(theTotalPhi > pi) 45 { 45 { 46 // 46 // 47 // Obtain largest r and smallest and largest 47 // Obtain largest r and smallest and largest z 48 // 48 // 49 radius = rz->Amax(); 49 radius = rz->Amax(); 50 zHi = rz->Bmax(); 50 zHi = rz->Bmax(); 51 zLo = rz->Bmin(); 51 zLo = rz->Bmin(); 52 52 53 G4double kCarTolerance = G4GeometryTolerance 53 G4double kCarTolerance = G4GeometryTolerance::GetInstance() 54 ->GetSurfaceToleran 54 ->GetSurfaceTolerance(); 55 // 55 // 56 // Save phi info 56 // Save phi info 57 // 57 // 58 phiIsOpen = thePhiIsOpen; 58 phiIsOpen = thePhiIsOpen; 59 if ( phiIsOpen ) 59 if ( phiIsOpen ) 60 { 60 { 61 rx1 = std::cos(startPhi); 61 rx1 = std::cos(startPhi); 62 ry1 = std::sin(startPhi); 62 ry1 = std::sin(startPhi); 63 dx1 = +ry1*10*kCarTolerance; 63 dx1 = +ry1*10*kCarTolerance; 64 dy1 = -rx1*10*kCarTolerance; 64 dy1 = -rx1*10*kCarTolerance; 65 65 66 rx2 = std::cos(startPhi+totalPhi); 66 rx2 = std::cos(startPhi+totalPhi); 67 ry2 = std::sin(startPhi+totalPhi); 67 ry2 = std::sin(startPhi+totalPhi); 68 dx2 = -ry2*10*kCarTolerance; 68 dx2 = -ry2*10*kCarTolerance; 69 dy2 = +rx2*10*kCarTolerance; 69 dy2 = +rx2*10*kCarTolerance; 70 } 70 } 71 71 72 // 72 // 73 // Add safety 73 // Add safety 74 // 74 // 75 radius += 10*kCarTolerance; 75 radius += 10*kCarTolerance; 76 zLo -= 10*kCarTolerance; 76 zLo -= 10*kCarTolerance; 77 zHi += 10*kCarTolerance; 77 zHi += 10*kCarTolerance; 78 } 78 } 79 79 80 // Fake default constructor - sets only member 80 // Fake default constructor - sets only member data and allocates memory 81 // for usage restri 81 // for usage restricted to object persistency. 82 // 82 // 83 G4EnclosingCylinder::G4EnclosingCylinder( __vo 83 G4EnclosingCylinder::G4EnclosingCylinder( __void__& ) 84 : radius(0.), zLo(0.), zHi(0.), phiIsOpen(fals << 84 : radius(0.), zLo(0.), zHi(0.), phiIsOpen(0.), startPhi(0.), totalPhi(0.), 85 concave(false) 85 concave(false) >> 86 { >> 87 } >> 88 >> 89 // Destructor >> 90 // >> 91 G4EnclosingCylinder::~G4EnclosingCylinder() 86 { 92 { 87 } 93 } 88 94 89 // Outside 95 // Outside 90 // 96 // 91 // Decide very rapidly if the point is outside 97 // Decide very rapidly if the point is outside the cylinder 92 // 98 // 93 // If one is not certain, return false 99 // If one is not certain, return false 94 // 100 // 95 G4bool G4EnclosingCylinder::MustBeOutside( con 101 G4bool G4EnclosingCylinder::MustBeOutside( const G4ThreeVector& p ) const 96 { 102 { 97 if (p.perp() > radius) return true; 103 if (p.perp() > radius) return true; 98 if (p.z() < zLo) return true; 104 if (p.z() < zLo) return true; 99 if (p.z() > zHi) return true; 105 if (p.z() > zHi) return true; 100 106 101 if (phiIsOpen) 107 if (phiIsOpen) 102 { 108 { 103 if (concave) 109 if (concave) 104 { 110 { 105 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) 111 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) < 0) return false; 106 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) 112 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) > 0) return false; 107 } 113 } 108 else 114 else 109 { 115 { 110 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) 116 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) > 0) return true; 111 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) 117 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) < 0) return true; 112 } 118 } 113 } 119 } 114 120 115 return false; 121 return false; 116 } 122 } 117 123 118 // Misses 124 // Misses 119 // 125 // 120 // Decide very rapidly if the trajectory is go 126 // Decide very rapidly if the trajectory is going to miss the cylinder 121 // 127 // 122 // If one is not sure, return false 128 // If one is not sure, return false 123 // 129 // 124 G4bool G4EnclosingCylinder::ShouldMiss( const 130 G4bool G4EnclosingCylinder::ShouldMiss( const G4ThreeVector& p, 125 const 131 const G4ThreeVector& v ) const 126 { 132 { 127 if (!MustBeOutside(p)) return false; 133 if (!MustBeOutside(p)) return false; 128 134 129 G4double cross = p.x()*v.y() - p.y()*v.x(); 135 G4double cross = p.x()*v.y() - p.y()*v.x(); 130 if (cross > radius) return true; 136 if (cross > radius) return true; 131 137 132 if (p.perp() > radius) 138 if (p.perp() > radius) 133 { 139 { 134 G4double dot = p.x()*v.x() + p.y()*v.y(); 140 G4double dot = p.x()*v.x() + p.y()*v.y(); 135 if (dot > 0) return true; 141 if (dot > 0) return true; 136 } 142 } 137 143 138 return false; 144 return false; 139 } 145 } 140 146