Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // Implementation of G4EnclosingCylinder, a ut << 27 // for a quick check of geometry. << 28 // 26 // 29 // Author: David C. Williams (davidw@scipp.ucs << 27 // $Id: G4EnclosingCylinder.cc 66356 2012-12-18 09:02:32Z gcosmo $ >> 28 // >> 29 // >> 30 // -------------------------------------------------------------------- >> 31 // GEANT 4 class source file >> 32 // >> 33 // >> 34 // G4EnclosingCylinder.cc >> 35 // >> 36 // Implementation of a utility class for a quick check of geometry. >> 37 // 30 // ------------------------------------------- 38 // -------------------------------------------------------------------- 31 39 32 #include "G4EnclosingCylinder.hh" 40 #include "G4EnclosingCylinder.hh" 33 #include "G4PhysicalConstants.hh" 41 #include "G4PhysicalConstants.hh" 34 #include "G4ReduciblePolygon.hh" 42 #include "G4ReduciblePolygon.hh" 35 #include "G4GeometryTolerance.hh" 43 #include "G4GeometryTolerance.hh" 36 44 >> 45 // 37 // Constructor 46 // Constructor 38 // 47 // 39 G4EnclosingCylinder::G4EnclosingCylinder( cons << 48 G4EnclosingCylinder::G4EnclosingCylinder( const G4ReduciblePolygon *rz, 40 49 G4bool thePhiIsOpen, 41 50 G4double theStartPhi, 42 51 G4double theTotalPhi ) 43 : startPhi(theStartPhi), totalPhi(theTotalPh 52 : startPhi(theStartPhi), totalPhi(theTotalPhi), >> 53 rx1(0.), ry1(0.), dx1(0.), dy1(0.), >> 54 rx2(0.), ry2(0.), dx2(0.), dy2(0.), 44 concave(theTotalPhi > pi) 55 concave(theTotalPhi > pi) 45 { 56 { 46 // 57 // 47 // Obtain largest r and smallest and largest 58 // Obtain largest r and smallest and largest z 48 // 59 // 49 radius = rz->Amax(); 60 radius = rz->Amax(); 50 zHi = rz->Bmax(); 61 zHi = rz->Bmax(); 51 zLo = rz->Bmin(); 62 zLo = rz->Bmin(); 52 63 53 G4double kCarTolerance = G4GeometryTolerance 64 G4double kCarTolerance = G4GeometryTolerance::GetInstance() 54 ->GetSurfaceToleran 65 ->GetSurfaceTolerance(); 55 // 66 // 56 // Save phi info 67 // Save phi info 57 // 68 // 58 phiIsOpen = thePhiIsOpen; 69 phiIsOpen = thePhiIsOpen; 59 if ( phiIsOpen ) 70 if ( phiIsOpen ) 60 { 71 { 61 rx1 = std::cos(startPhi); 72 rx1 = std::cos(startPhi); 62 ry1 = std::sin(startPhi); 73 ry1 = std::sin(startPhi); 63 dx1 = +ry1*10*kCarTolerance; 74 dx1 = +ry1*10*kCarTolerance; 64 dy1 = -rx1*10*kCarTolerance; 75 dy1 = -rx1*10*kCarTolerance; 65 76 66 rx2 = std::cos(startPhi+totalPhi); 77 rx2 = std::cos(startPhi+totalPhi); 67 ry2 = std::sin(startPhi+totalPhi); 78 ry2 = std::sin(startPhi+totalPhi); 68 dx2 = -ry2*10*kCarTolerance; 79 dx2 = -ry2*10*kCarTolerance; 69 dy2 = +rx2*10*kCarTolerance; 80 dy2 = +rx2*10*kCarTolerance; 70 } 81 } 71 82 72 // 83 // 73 // Add safety 84 // Add safety 74 // 85 // 75 radius += 10*kCarTolerance; 86 radius += 10*kCarTolerance; 76 zLo -= 10*kCarTolerance; 87 zLo -= 10*kCarTolerance; 77 zHi += 10*kCarTolerance; 88 zHi += 10*kCarTolerance; 78 } 89 } 79 90 >> 91 // 80 // Fake default constructor - sets only member 92 // Fake default constructor - sets only member data and allocates memory 81 // for usage restri 93 // for usage restricted to object persistency. 82 // 94 // 83 G4EnclosingCylinder::G4EnclosingCylinder( __vo 95 G4EnclosingCylinder::G4EnclosingCylinder( __void__& ) 84 : radius(0.), zLo(0.), zHi(0.), phiIsOpen(fals << 96 : radius(0.), zLo(0.), zHi(0.), phiIsOpen(0.), startPhi(0.), totalPhi(0.), >> 97 rx1(0.), ry1(0.), dx1(0.), dy1(0.), rx2(0.), ry2(0.), dx2(0.), dy2(0.), 85 concave(false) 98 concave(false) 86 { 99 { 87 } 100 } 88 101 >> 102 // >> 103 // Destructor >> 104 // >> 105 G4EnclosingCylinder::~G4EnclosingCylinder() >> 106 { >> 107 } >> 108 >> 109 >> 110 // 89 // Outside 111 // Outside 90 // 112 // 91 // Decide very rapidly if the point is outside 113 // Decide very rapidly if the point is outside the cylinder 92 // 114 // 93 // If one is not certain, return false 115 // If one is not certain, return false 94 // 116 // 95 G4bool G4EnclosingCylinder::MustBeOutside( con << 117 G4bool G4EnclosingCylinder::MustBeOutside( const G4ThreeVector &p ) const 96 { 118 { 97 if (p.perp() > radius) return true; 119 if (p.perp() > radius) return true; 98 if (p.z() < zLo) return true; 120 if (p.z() < zLo) return true; 99 if (p.z() > zHi) return true; 121 if (p.z() > zHi) return true; 100 122 101 if (phiIsOpen) 123 if (phiIsOpen) 102 { 124 { 103 if (concave) 125 if (concave) 104 { 126 { 105 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) 127 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) < 0) return false; 106 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) 128 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) > 0) return false; 107 } 129 } 108 else 130 else 109 { 131 { 110 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) 132 if ( ((p.x()-dx1)*ry1 - (p.y()-dy1)*rx1) > 0) return true; 111 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) 133 if ( ((p.x()-dx2)*ry2 - (p.y()-dy2)*rx2) < 0) return true; 112 } 134 } 113 } 135 } 114 136 115 return false; 137 return false; 116 } 138 } 117 << 139 >> 140 >> 141 // 118 // Misses 142 // Misses 119 // 143 // 120 // Decide very rapidly if the trajectory is go 144 // Decide very rapidly if the trajectory is going to miss the cylinder 121 // 145 // 122 // If one is not sure, return false 146 // If one is not sure, return false 123 // 147 // 124 G4bool G4EnclosingCylinder::ShouldMiss( const << 148 G4bool G4EnclosingCylinder::ShouldMiss( const G4ThreeVector &p, 125 const << 149 const G4ThreeVector &v ) const 126 { 150 { 127 if (!MustBeOutside(p)) return false; 151 if (!MustBeOutside(p)) return false; 128 152 129 G4double cross = p.x()*v.y() - p.y()*v.x(); 153 G4double cross = p.x()*v.y() - p.y()*v.x(); 130 if (cross > radius) return true; 154 if (cross > radius) return true; 131 155 132 if (p.perp() > radius) 156 if (p.perp() > radius) 133 { 157 { 134 G4double dot = p.x()*v.x() + p.y()*v.y(); 158 G4double dot = p.x()*v.x() + p.y()*v.y(); 135 if (dot > 0) return true; 159 if (dot > 0) return true; 136 } 160 } 137 161 138 return false; 162 return false; 139 } 163 } 140 164