Geant4 Cross Reference

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Geant4/geometry/solids/specific/include/G4TwistTubsSide.hh

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Differences between /geometry/solids/specific/include/G4TwistTubsSide.hh (Version 11.3.0) and /geometry/solids/specific/include/G4TwistTubsSide.hh (Version 9.0)


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 25 //                                                 25 //
                                                   >>  26 //
                                                   >>  27 // $Id: G4TwistTubsSide.hh,v 1.5 2006/06/29 18:47:58 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-09-00 $
                                                   >>  29 //
                                                   >>  30 // 
                                                   >>  31 // --------------------------------------------------------------------
                                                   >>  32 // GEANT 4 class header file
                                                   >>  33 //
                                                   >>  34 //
 26 // G4TwistTubsSide                                 35 // G4TwistTubsSide
 27 //                                                 36 //
 28 // Class description:                              37 // Class description:
 29 //                                                 38 //
 30 // Class describing a twisted boundary surface <<  39 //  Class describing a twisted boundary surface for a cylinder.
 31                                                    40 
 32 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepbu <<  41 // Author: 
 33 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), <<  42 //   01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp)
 34 //               from original version in Jupi <<  43 //
                                                   >>  44 // History:
                                                   >>  45 //   13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
                                                   >>  46 //                 from original version in Jupiter-2.5.02 application.
 35 // -------------------------------------------     47 // --------------------------------------------------------------------
 36 #ifndef G4TWISTTUBSSIDE_HH                     <<  48 #ifndef __G4TWISTTUBSSIDE__
 37 #define G4TWISTTUBSSIDE_HH                     <<  49 #define __G4TWISTTUBSSIDE__
 38                                                    50 
 39 #include "G4VTwistSurface.hh"                      51 #include "G4VTwistSurface.hh"
 40                                                    52 
 41 class G4TwistTubsSide : public G4VTwistSurface     53 class G4TwistTubsSide : public G4VTwistSurface
 42 {                                                  54 {
 43   public:                                      <<  55   public:  // with description
 44                                                    56    
 45     G4TwistTubsSide(const G4String&         na <<  57    G4TwistTubsSide(const G4String         &name,
 46                     const G4RotationMatrix& ro <<  58                    const G4RotationMatrix &rot,   // 0.5*(phi-width segment)
 47                     const G4ThreeVector&    tl <<  59                    const G4ThreeVector    &tlate,
 48                           G4int    handedness, <<  60                          G4int    handedness, // R-hand = 1, L-hand = -1
 49                     const G4double kappa,      <<  61                    const G4double kappa,      // tan(TwistAngle/2)/fZHalfLen
 50                     const EAxis    axis0 = kXA <<  62                    const EAxis    axis0 = kXAxis,
 51                     const EAxis    axis1 = kZA <<  63                    const EAxis    axis1 = kZAxis,
 52                           G4double axis0min =  <<  64                          G4double axis0min = -kInfinity,
 53                           G4double axis1min =  <<  65                          G4double axis1min = -kInfinity,
 54                           G4double axis0max =  <<  66                          G4double axis0max = kInfinity,
 55                           G4double axis1max =  <<  67                          G4double axis1max = kInfinity );
 56                                                <<  68     
 57     G4TwistTubsSide(const G4String& name,      <<  69    G4TwistTubsSide(const G4String     &name,
 58                           G4double  EndInnerRa <<  70                          G4double      EndInnerRadius[2],
 59                           G4double  EndOuterRa <<  71                          G4double      EndOuterRadius[2],
 60                           G4double  DPhi,      <<  72                          G4double      DPhi,
 61                           G4double  EndPhi[2], <<  73                          G4double      EndPhi[2],
 62                           G4double  EndZ[2],   <<  74                          G4double      EndZ[2], 
 63                           G4double  InnerRadiu <<  75                          G4double      InnerRadius,
 64                           G4double  OuterRadiu <<  76                          G4double      OuterRadius,
 65                           G4double  Kappa,     <<  77                          G4double      Kappa,
 66                           G4int     handedness <<  78                          G4int         handedness);
 67                                                << 
 68    ~G4TwistTubsSide() override;                << 
 69                                                << 
 70     G4ThreeVector GetNormal(const G4ThreeVecto << 
 71                                   G4bool isGlo << 
 72                                                << 
 73     G4int DistanceToSurface(const G4ThreeVecto << 
 74                             const G4ThreeVecto << 
 75                                   G4ThreeVecto << 
 76                                   G4double  di << 
 77                                   G4int     ar << 
 78                                   G4bool    is << 
 79                             EValidate validate << 
 80                                                << 
 81     G4int DistanceToSurface(const G4ThreeVecto << 
 82                                   G4ThreeVecto << 
 83                                   G4double     << 
 84                                   G4int        << 
 85                                                << 
 86     inline G4ThreeVector ProjectAtPXPZ(const G << 
 87                                              G << 
 88                                                << 
 89     inline G4ThreeVector SurfacePoint(G4double << 
 90                                       G4bool i << 
 91     inline G4double GetBoundaryMin(G4double ph << 
 92     inline G4double GetBoundaryMax(G4double ph << 
 93     inline G4double GetSurfaceArea() override  << 
 94     void GetFacets( G4int m, G4int n, G4double << 
 95                     G4int faces[][4], G4int is << 
 96                                                << 
 97     G4TwistTubsSide(__void__&);                << 
 98       // Fake default constructor for usage re << 
 99       // persistency for clients requiring pre << 
100       // persistifiable objects.               << 
101                                                << 
102   private:                                     << 
103                                                    79 
104     G4double DistanceToPlane(const G4ThreeVect <<  80    virtual ~G4TwistTubsSide();
105                              const G4ThreeVect <<  81    
106                              const G4ThreeVect <<  82    virtual G4ThreeVector  GetNormal(const G4ThreeVector &xx,
107                              const G4ThreeVect <<  83                                           G4bool isGlobal = false) ;   
108                              const G4ThreeVect <<  84    
109                              const G4int       <<  85    virtual G4int DistanceToSurface(const G4ThreeVector &gp,
110                                    G4ThreeVect <<  86                                    const G4ThreeVector &gv,
111                                    G4ThreeVect <<  87                                          G4ThreeVector  gxx[],
112                                                <<  88                                          G4double  distance[],
113     G4int GetAreaCode(const G4ThreeVector& xx, <<  89                                          G4int     areacode[],
114                             G4bool         wit <<  90                                          G4bool    isvalid[],
115                                                <<  91                                          EValidate validate = kValidateWithTol);
116     void SetCorners() override;                <<  92                                                   
117                                                <<  93    virtual G4int DistanceToSurface(const G4ThreeVector &gp,
118     void SetCorners( G4double endInnerRad[2],  <<  94                                          G4ThreeVector  gxx[],
119                      G4double endOuterRad[2],  <<  95                                          G4double       distance[],
120                      G4double endPhi[2],       <<  96                                          G4int          areacode[]);
121                      G4double endZ[2] ) ;      <<  97  
                                                   >>  98    inline G4ThreeVector ProjectAtPXPZ(const G4ThreeVector &p,
                                                   >>  99                                             G4bool isglobal = false) const ;
                                                   >> 100 
                                                   >> 101    virtual G4ThreeVector SurfacePoint(G4double, G4double,
                                                   >> 102                                       G4bool isGlobal = false) ;  
                                                   >> 103    virtual G4double GetBoundaryMin(G4double phi) ;
                                                   >> 104    virtual G4double GetBoundaryMax(G4double phi) ;
                                                   >> 105    virtual G4double GetSurfaceArea() ;
                                                   >> 106    virtual void GetFacets( G4int m, G4int n, G4double xyz[][3],
                                                   >> 107                            G4int faces[][4], G4int iside ) ;
                                                   >> 108 
                                                   >> 109  public:  // without description
                                                   >> 110 
                                                   >> 111    G4TwistTubsSide(__void__&);
                                                   >> 112      // Fake default constructor for usage restricted to direct object
                                                   >> 113      // persistency for clients requiring preallocation of memory for
                                                   >> 114      // persistifiable objects.
                                                   >> 115 
                                                   >> 116  private:
                                                   >> 117 
                                                   >> 118    virtual G4double DistanceToPlane(const G4ThreeVector &p,
                                                   >> 119                                     const G4ThreeVector &A,
                                                   >> 120                                     const G4ThreeVector &B,
                                                   >> 121                                     const G4ThreeVector &C,
                                                   >> 122                                     const G4ThreeVector &D,
                                                   >> 123                                     const G4int          parity,
                                                   >> 124                                           G4ThreeVector &xx,
                                                   >> 125                                           G4ThreeVector &n);
                                                   >> 126 
                                                   >> 127    virtual G4int GetAreaCode(const G4ThreeVector &xx, 
                                                   >> 128                                    G4bool         withTol = true);
                                                   >> 129 
                                                   >> 130    virtual void SetCorners();
                                                   >> 131 
                                                   >> 132    virtual void SetCorners(  G4double      endInnerRad[2],
                                                   >> 133                              G4double      endOuterRad[2],
                                                   >> 134                              G4double      endPhi[2],
                                                   >> 135                              G4double      endZ[2] ) ;
122                                                   136 
123     void SetBoundaries() override;             << 137    virtual void SetBoundaries();
124                                                   138 
125   private:                                        139   private:
126                                                   140 
127     G4double       fKappa;          // std::ta << 141    G4double       fKappa;          // std::tan(TwistedAngle/2)/HalfLenZ;
128 };                                                142 };   
129                                                   143 
130                                                   144 
131 //============================================    145 //========================================================
132 // inline functions                               146 // inline functions
133 //============================================    147 //========================================================
134                                                   148 
135 inline                                            149 inline
136 G4ThreeVector G4TwistTubsSide::ProjectAtPXPZ(c << 150 G4ThreeVector G4TwistTubsSide::ProjectAtPXPZ(const G4ThreeVector &p, 
137                                                   151                                                    G4bool isglobal) const 
138 {                                                 152 {
139   // Get Rho at p.z() on Hyperbolic Surface.      153   // Get Rho at p.z() on Hyperbolic Surface.
140   G4ThreeVector tmpp;                             154   G4ThreeVector tmpp;
141   if (isglobal) { tmpp = fRot.inverse()*p - fT << 155   if (isglobal) {
142   else          { tmpp = p; }                  << 156      tmpp = fRot.inverse()*p - fTrans;
                                                   >> 157   } else {
                                                   >> 158      tmpp = p;
                                                   >> 159   }
143   G4ThreeVector xx(p.x(), p.x() * fKappa * p.z    160   G4ThreeVector xx(p.x(), p.x() * fKappa * p.z(), p.z());
144   if (isglobal) { return (fRot * xx + fTrans);    161   if (isglobal) { return (fRot * xx + fTrans); }
145   return xx;                                      162   return xx;
146 }                                                 163 }
147                                                   164 
148 inline                                            165 inline
149 G4ThreeVector                                     166 G4ThreeVector
150 G4TwistTubsSide::SurfacePoint(G4double x, G4do    167 G4TwistTubsSide::SurfacePoint(G4double x, G4double z, G4bool isGlobal)
151 {                                                 168 {
152   G4ThreeVector SurfPoint( x , x * fKappa * z     169   G4ThreeVector SurfPoint( x , x * fKappa * z , z ) ;
153                                                   170 
154   if (isGlobal) { return (fRot * SurfPoint + f    171   if (isGlobal) { return (fRot * SurfPoint + fTrans); }
155   return SurfPoint;                               172   return SurfPoint;
156 }                                                 173 }
157                                                   174 
158 inline                                            175 inline
159 G4double G4TwistTubsSide::GetBoundaryMin(G4dou    176 G4double G4TwistTubsSide::GetBoundaryMin(G4double)
160 {                                                 177 {
161   return  fAxisMin[0] ;  // inner radius at z     178   return  fAxisMin[0] ;  // inner radius at z = 0
162 }                                                 179 }
163                                                   180 
164 inline                                            181 inline
165 G4double G4TwistTubsSide::GetBoundaryMax(G4dou    182 G4double G4TwistTubsSide::GetBoundaryMax(G4double)
166 {                                                 183 {
167   return  fAxisMax[0] ;  // outer radius at z     184   return  fAxisMax[0] ;  // outer radius at z = 0
168 }                                                 185 }
169                                                   186 
170 inline                                            187 inline
171 G4double G4TwistTubsSide::GetSurfaceArea()        188 G4double G4TwistTubsSide::GetSurfaceArea()
172 {                                                 189 {
173   // approximation only                           190   // approximation only
174   return ( fAxisMax[0] - fAxisMin[0] ) * ( fAx    191   return ( fAxisMax[0] - fAxisMin[0] ) * ( fAxisMax[1] - fAxisMin[1] ) ;
175 }                                                 192 }
176                                                   193 
177 #endif                                            194 #endif
178                                                   195