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Geant4/geometry/solids/specific/include/G4TwistTubsSide.hh

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Differences between /geometry/solids/specific/include/G4TwistTubsSide.hh (Version 11.3.0) and /geometry/solids/specific/include/G4TwistTubsSide.hh (Version 10.6.p3)


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 25 //                                                 25 //
 26 // G4TwistTubsSide                                 26 // G4TwistTubsSide
 27 //                                                 27 //
 28 // Class description:                              28 // Class description:
 29 //                                                 29 //
 30 // Class describing a twisted boundary surface     30 // Class describing a twisted boundary surface for a cylinder.
 31                                                    31 
 32 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepbu     32 // 01-Aug-2002 - Kotoyo Hoshina (hoshina@hepburn.s.chiba-u.ac.jp), created
 33 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch),     33 // 13-Nov-2003 - O.Link (Oliver.Link@cern.ch), Integration in Geant4
 34 //               from original version in Jupi     34 //               from original version in Jupiter-2.5.02 application.
 35 // -------------------------------------------     35 // --------------------------------------------------------------------
 36 #ifndef G4TWISTTUBSSIDE_HH                         36 #ifndef G4TWISTTUBSSIDE_HH
 37 #define G4TWISTTUBSSIDE_HH                         37 #define G4TWISTTUBSSIDE_HH
 38                                                    38 
 39 #include "G4VTwistSurface.hh"                      39 #include "G4VTwistSurface.hh"
 40                                                    40 
 41 class G4TwistTubsSide : public G4VTwistSurface     41 class G4TwistTubsSide : public G4VTwistSurface
 42 {                                                  42 {
 43   public:                                      <<  43   public:  // with description
 44                                                    44    
 45     G4TwistTubsSide(const G4String&         na <<  45    G4TwistTubsSide(const G4String&         name,
 46                     const G4RotationMatrix& ro <<  46                    const G4RotationMatrix& rot,   // 0.5*(phi-width segment)
 47                     const G4ThreeVector&    tl <<  47                    const G4ThreeVector&    tlate,
 48                           G4int    handedness, <<  48                          G4int    handedness, // R-hand = 1, L-hand = -1
 49                     const G4double kappa,      <<  49                    const G4double kappa,      // tan(TwistAngle/2)/fZHalfLen
 50                     const EAxis    axis0 = kXA <<  50                    const EAxis    axis0 = kXAxis,
 51                     const EAxis    axis1 = kZA <<  51                    const EAxis    axis1 = kZAxis,
 52                           G4double axis0min =  <<  52                          G4double axis0min = -kInfinity,
 53                           G4double axis1min =  <<  53                          G4double axis1min = -kInfinity,
 54                           G4double axis0max =  <<  54                          G4double axis0max = kInfinity,
 55                           G4double axis1max =  <<  55                          G4double axis1max = kInfinity );
 56                                                <<  56     
 57     G4TwistTubsSide(const G4String& name,      <<  57    G4TwistTubsSide(const G4String& name,
 58                           G4double  EndInnerRa <<  58                          G4double  EndInnerRadius[2],
 59                           G4double  EndOuterRa <<  59                          G4double  EndOuterRadius[2],
 60                           G4double  DPhi,      <<  60                          G4double  DPhi,
 61                           G4double  EndPhi[2], <<  61                          G4double  EndPhi[2],
 62                           G4double  EndZ[2],   <<  62                          G4double  EndZ[2], 
 63                           G4double  InnerRadiu <<  63                          G4double  InnerRadius,
 64                           G4double  OuterRadiu <<  64                          G4double  OuterRadius,
 65                           G4double  Kappa,     <<  65                          G4double  Kappa,
 66                           G4int     handedness <<  66                          G4int     handedness);
 67                                                << 
 68    ~G4TwistTubsSide() override;                << 
 69                                                << 
 70     G4ThreeVector GetNormal(const G4ThreeVecto << 
 71                                   G4bool isGlo << 
 72                                                << 
 73     G4int DistanceToSurface(const G4ThreeVecto << 
 74                             const G4ThreeVecto << 
 75                                   G4ThreeVecto << 
 76                                   G4double  di << 
 77                                   G4int     ar << 
 78                                   G4bool    is << 
 79                             EValidate validate << 
 80                                                << 
 81     G4int DistanceToSurface(const G4ThreeVecto << 
 82                                   G4ThreeVecto << 
 83                                   G4double     << 
 84                                   G4int        << 
 85                                                << 
 86     inline G4ThreeVector ProjectAtPXPZ(const G << 
 87                                              G << 
 88                                                << 
 89     inline G4ThreeVector SurfacePoint(G4double << 
 90                                       G4bool i << 
 91     inline G4double GetBoundaryMin(G4double ph << 
 92     inline G4double GetBoundaryMax(G4double ph << 
 93     inline G4double GetSurfaceArea() override  << 
 94     void GetFacets( G4int m, G4int n, G4double << 
 95                     G4int faces[][4], G4int is << 
 96                                                << 
 97     G4TwistTubsSide(__void__&);                << 
 98       // Fake default constructor for usage re << 
 99       // persistency for clients requiring pre << 
100       // persistifiable objects.               << 
101                                                    67 
102   private:                                     <<  68    virtual ~G4TwistTubsSide();
103                                                <<  69    
104     G4double DistanceToPlane(const G4ThreeVect <<  70    virtual G4ThreeVector  GetNormal(const G4ThreeVector& xx,
105                              const G4ThreeVect <<  71                                           G4bool isGlobal = false) ;   
106                              const G4ThreeVect <<  72    
107                              const G4ThreeVect <<  73    virtual G4int DistanceToSurface(const G4ThreeVector& gp,
108                              const G4ThreeVect <<  74                                    const G4ThreeVector& gv,
109                              const G4int       <<  75                                          G4ThreeVector  gxx[],
110                                    G4ThreeVect <<  76                                          G4double  distance[],
111                                    G4ThreeVect <<  77                                          G4int     areacode[],
112                                                <<  78                                          G4bool    isvalid[],
113     G4int GetAreaCode(const G4ThreeVector& xx, <<  79                                          EValidate validate = kValidateWithTol);
114                             G4bool         wit <<  80                                                   
115                                                <<  81    virtual G4int DistanceToSurface(const G4ThreeVector& gp,
116     void SetCorners() override;                <<  82                                          G4ThreeVector  gxx[],
117                                                <<  83                                          G4double       distance[],
118     void SetCorners( G4double endInnerRad[2],  <<  84                                          G4int          areacode[]);
119                      G4double endOuterRad[2],  <<  85  
120                      G4double endPhi[2],       <<  86    inline G4ThreeVector ProjectAtPXPZ(const G4ThreeVector& p,
121                      G4double endZ[2] ) ;      <<  87                                             G4bool isglobal = false) const ;
                                                   >>  88 
                                                   >>  89    virtual G4ThreeVector SurfacePoint(G4double, G4double,
                                                   >>  90                                       G4bool isGlobal = false) ;  
                                                   >>  91    virtual G4double GetBoundaryMin(G4double phi) ;
                                                   >>  92    virtual G4double GetBoundaryMax(G4double phi) ;
                                                   >>  93    virtual G4double GetSurfaceArea() ;
                                                   >>  94    virtual void GetFacets( G4int m, G4int n, G4double xyz[][3],
                                                   >>  95                            G4int faces[][4], G4int iside ) ;
                                                   >>  96 
                                                   >>  97  public:  // without description
                                                   >>  98 
                                                   >>  99    G4TwistTubsSide(__void__&);
                                                   >> 100      // Fake default constructor for usage restricted to direct object
                                                   >> 101      // persistency for clients requiring preallocation of memory for
                                                   >> 102      // persistifiable objects.
                                                   >> 103 
                                                   >> 104  private:
                                                   >> 105 
                                                   >> 106    virtual G4double DistanceToPlane(const G4ThreeVector& p,
                                                   >> 107                                     const G4ThreeVector& A,
                                                   >> 108                                     const G4ThreeVector& B,
                                                   >> 109                                     const G4ThreeVector& C,
                                                   >> 110                                     const G4ThreeVector& D,
                                                   >> 111                                     const G4int          parity,
                                                   >> 112                                           G4ThreeVector& xx,
                                                   >> 113                                           G4ThreeVector& n);
                                                   >> 114 
                                                   >> 115    virtual G4int GetAreaCode(const G4ThreeVector& xx, 
                                                   >> 116                                    G4bool         withTol = true);
                                                   >> 117 
                                                   >> 118    virtual void SetCorners();
                                                   >> 119 
                                                   >> 120    virtual void SetCorners(  G4double endInnerRad[2],
                                                   >> 121                              G4double endOuterRad[2],
                                                   >> 122                              G4double endPhi[2],
                                                   >> 123                              G4double endZ[2] ) ;
122                                                   124 
123     void SetBoundaries() override;             << 125    virtual void SetBoundaries();
124                                                   126 
125   private:                                        127   private:
126                                                   128 
127     G4double       fKappa;          // std::ta << 129    G4double       fKappa;          // std::tan(TwistedAngle/2)/HalfLenZ;
128 };                                                130 };   
129                                                   131 
130                                                   132 
131 //============================================    133 //========================================================
132 // inline functions                               134 // inline functions
133 //============================================    135 //========================================================
134                                                   136 
135 inline                                            137 inline
136 G4ThreeVector G4TwistTubsSide::ProjectAtPXPZ(c    138 G4ThreeVector G4TwistTubsSide::ProjectAtPXPZ(const G4ThreeVector& p, 
137                                                   139                                                    G4bool isglobal) const 
138 {                                                 140 {
139   // Get Rho at p.z() on Hyperbolic Surface.      141   // Get Rho at p.z() on Hyperbolic Surface.
140   G4ThreeVector tmpp;                             142   G4ThreeVector tmpp;
141   if (isglobal) { tmpp = fRot.inverse()*p - fT    143   if (isglobal) { tmpp = fRot.inverse()*p - fTrans; }
142   else          { tmpp = p; }                     144   else          { tmpp = p; }
143   G4ThreeVector xx(p.x(), p.x() * fKappa * p.z    145   G4ThreeVector xx(p.x(), p.x() * fKappa * p.z(), p.z());
144   if (isglobal) { return (fRot * xx + fTrans);    146   if (isglobal) { return (fRot * xx + fTrans); }
145   return xx;                                      147   return xx;
146 }                                                 148 }
147                                                   149 
148 inline                                            150 inline
149 G4ThreeVector                                     151 G4ThreeVector
150 G4TwistTubsSide::SurfacePoint(G4double x, G4do    152 G4TwistTubsSide::SurfacePoint(G4double x, G4double z, G4bool isGlobal)
151 {                                                 153 {
152   G4ThreeVector SurfPoint( x , x * fKappa * z     154   G4ThreeVector SurfPoint( x , x * fKappa * z , z ) ;
153                                                   155 
154   if (isGlobal) { return (fRot * SurfPoint + f    156   if (isGlobal) { return (fRot * SurfPoint + fTrans); }
155   return SurfPoint;                               157   return SurfPoint;
156 }                                                 158 }
157                                                   159 
158 inline                                            160 inline
159 G4double G4TwistTubsSide::GetBoundaryMin(G4dou    161 G4double G4TwistTubsSide::GetBoundaryMin(G4double)
160 {                                                 162 {
161   return  fAxisMin[0] ;  // inner radius at z     163   return  fAxisMin[0] ;  // inner radius at z = 0
162 }                                                 164 }
163                                                   165 
164 inline                                            166 inline
165 G4double G4TwistTubsSide::GetBoundaryMax(G4dou    167 G4double G4TwistTubsSide::GetBoundaryMax(G4double)
166 {                                                 168 {
167   return  fAxisMax[0] ;  // outer radius at z     169   return  fAxisMax[0] ;  // outer radius at z = 0
168 }                                                 170 }
169                                                   171 
170 inline                                            172 inline
171 G4double G4TwistTubsSide::GetSurfaceArea()        173 G4double G4TwistTubsSide::GetSurfaceArea()
172 {                                                 174 {
173   // approximation only                           175   // approximation only
174   return ( fAxisMax[0] - fAxisMin[0] ) * ( fAx    176   return ( fAxisMax[0] - fAxisMin[0] ) * ( fAxisMax[1] - fAxisMin[1] ) ;
175 }                                                 177 }
176                                                   178 
177 #endif                                            179 #endif
178                                                   180