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Geant4/geometry/solids/CSG/include/G4Trd.hh

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Differences between /geometry/solids/CSG/include/G4Trd.hh (Version 11.3.0) and /geometry/solids/CSG/include/G4Trd.hh (Version 4.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                    <<   3 // * DISCLAIMER                                                       *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th <<   5 // * The following disclaimer summarizes all the specific disclaimers *
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  7 // * conditions of the Geant4 Software License <<   7 // * govern, are listed with their locations in:                      *
  8 // * LICENSE and available at  http://cern.ch/ <<   8 // *   http://cern.ch/geant4/license                                  *
  9 // * include a list of copyright holders.      << 
 10 // *                                                9 // *                                                                  *
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 14 // * regarding  this  software system or assum     13 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file  <<  14 // * use.                                                             *
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                               15 // *                                                                  *
 18 // * This  code  implementation is the result  <<  16 // * This  code  implementation is the  intellectual property  of the *
 19 // * technical work of the GEANT4 collaboratio <<  17 // * GEANT4 collaboration.                                            *
 20 // * By using,  copying,  modifying or  distri <<  18 // * By copying,  distributing  or modifying the Program (or any work *
 21 // * any work based  on the software)  you  ag <<  19 // * based  on  the Program)  you indicate  your  acceptance of  this *
 22 // * use  in  resulting  scientific  publicati <<  20 // * statement, and all its terms.                                    *
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // *******************************************     21 // ********************************************************************
 25 //                                                 22 //
                                                   >>  23 //
                                                   >>  24 // $Id: G4Trd.hh,v 1.7 2001/07/11 09:59:55 gunter Exp $
                                                   >>  25 // GEANT4 tag $Name: geant4-04-01 $
                                                   >>  26 //
                                                   >>  27 // 
                                                   >>  28 // --------------------------------------------------------------------
                                                   >>  29 // GEANT 4 class header file
                                                   >>  30 //
                                                   >>  31 //
 26 // G4Trd                                           32 // G4Trd
 27 //                                                 33 //
 28 // Class description:                              34 // Class description:
 29 //                                                 35 //
 30 //   A G4Trd is a trapezoid with the x and y d <<  36 //   A Trd is a trapezoid with the x and y dimensions varying along z
 31 //   functions:                                    37 //   functions:
 32 //                                                 38 //
                                                   >>  39 //   As inherited from G4CSGSolid +
                                                   >>  40 //
                                                   >>  41 //     G4Trd( const G4String& pName,
                                                   >>  42 //            G4double pdx1, G4double pdx2,
                                                   >>  43 //            G4double pdy1, G4double pdy2,
                                                   >>  44 //            G4double pdz )
                                                   >>  45 //
                                                   >>  46 //       - Construct a trapezoid with name, and half lengths
                                                   >>  47 //         dpx1,dpx2,dpy1,dpy2,dpz
                                                   >>  48 //
                                                   >>  49 //     G4double GetXHalfLength1() const
                                                   >>  50 //     G4double GetXHalfLength2() const
                                                   >>  51 //     G4double GetYHalfLength1() const
                                                   >>  52 //     G4double GetYHalfLength2() const
                                                   >>  53 //     G4double GetZHalfLength()  const
                                                   >>  54 //
                                                   >>  55 //       - Return the respective parameter
                                                   >>  56 //
                                                   >>  57 //     void SetXHalfLength1(G4double) 
                                                   >>  58 //     void SetXHalfLength2(G4double)
                                                   >>  59 //     void SetYHalfLength1(G4double)
                                                   >>  60 //     void SetYHalfLength2(G4double)
                                                   >>  61 //     void SetZHalfLength(G4double)
                                                   >>  62 //
                                                   >>  63 //       - Set the respective parameter
                                                   >>  64 //
                                                   >>  65 //   Protected:
                                                   >>  66 // 
                                                   >>  67 //     G4ThreeVectorList*
                                                   >>  68 //     CreateRotatedVertices(const G4AffineTransform& pTransform) const
                                                   >>  69 // 
                                                   >>  70 //       - Create the List of transformed vertices in the format required
                                                   >>  71 //         for G4CSGSolid:: ClipCrossSection and ClipBetweenSections.
                                                   >>  72 //
                                                   >>  73 //
 33 //   Member Data:                                  74 //   Member Data:
 34 //                                                 75 //
 35 //     fDx1    Half-length along x at the surf     76 //     fDx1    Half-length along x at the surface positioned at -dz
 36 //     fDx2    Half-length along x at the surf     77 //     fDx2    Half-length along x at the surface positioned at +dz
 37 //     fDy1    Half-length along y at the surf     78 //     fDy1    Half-length along y at the surface positioned at -dz
 38 //     fDy2    Half-length along y at the surf     79 //     fDy2    Half-length along y at the surface positioned at +dz
 39 //     fDz     Half-length along z axis            80 //     fDz     Half-length along z axis
 40                                                    81 
 41 // 12.01.95 P.Kent: Old prototype code convert <<  82 // History:
 42 // 21.04.97 J.Apostolakis: Added Set Methods   <<  83 // 19.11.99 V.Grichine, kUndefined was added to Eside enum 
 43 // 19.11.99 V.Grichine: kUndefined was added t <<  84 // 21.04.97 J. Apostolakis         Added Set Methods.
                                                   >>  85 // 19.08.96 P. Kent, V. Grichine ->Fs in accordance with G4Box
                                                   >>  86 // 17.02.95 P.Kent Exiting normal return
                                                   >>  87 // 12.01.95 P.Kent Old prototype code converted to thick geometry
 44 // -------------------------------------------     88 // --------------------------------------------------------------------
                                                   >>  89 
 45 #ifndef G4TRD_HH                                   90 #ifndef G4TRD_HH
 46 #define G4TRD_HH                                   91 #define G4TRD_HH
 47                                                    92 
 48 #include "G4GeomTypes.hh"                      << 
 49                                                << 
 50 #if defined(G4GEOM_USE_USOLIDS)                << 
 51 #define G4GEOM_USE_UTRD 1                      << 
 52 #endif                                         << 
 53                                                << 
 54 #if defined(G4GEOM_USE_UTRD)                   << 
 55   #define G4UTrd G4Trd                         << 
 56   #include "G4UTrd.hh"                         << 
 57 #else                                          << 
 58                                                << 
 59 #include "G4CSGSolid.hh"                           93 #include "G4CSGSolid.hh"
 60 #include "G4Polyhedron.hh"                     << 
 61                                                    94 
 62 class G4Trd : public G4CSGSolid                <<  95 class G4Trd : public G4CSGSolid 
 63 {                                                  96 {
 64   public:                                          97   public:
 65                                                    98 
 66     G4Trd( const G4String& pName,                  99     G4Trd( const G4String& pName,
 67                  G4double pdx1, G4double pdx2, << 100            G4double pdx1, G4double pdx2,
 68                  G4double pdy1, G4double pdy2, << 101      G4double pdy1, G4double pdy2,
 69                  G4double pdz );               << 102            G4double pdz);
 70       //                                       << 
 71       // Constructs a trapezoid with name, and << 
 72                                                << 
 73    ~G4Trd() override;                          << 
 74       //                                       << 
 75       // Destructor                            << 
 76                                                << 
 77     // Accessors                               << 
 78                                                << 
 79     inline G4double GetXHalfLength1() const;   << 
 80     inline G4double GetXHalfLength2() const;   << 
 81     inline G4double GetYHalfLength1() const;   << 
 82     inline G4double GetYHalfLength2() const;   << 
 83     inline G4double GetZHalfLength()  const;   << 
 84                                                << 
 85     // Modifiers                               << 
 86                                                << 
 87     inline void SetXHalfLength1(G4double val); << 
 88     inline void SetXHalfLength2(G4double val); << 
 89     inline void SetYHalfLength1(G4double val); << 
 90     inline void SetYHalfLength2(G4double val); << 
 91     inline void SetZHalfLength(G4double val);  << 
 92                                                << 
 93     void SetAllParameters ( G4double pdx1, G4d << 
 94                             G4double pdy1, G4d << 
 95                             G4double pdz );    << 
 96                                                << 
 97     // Methods of solid                        << 
 98                                                << 
 99     G4double GetCubicVolume() override;        << 
100     G4double GetSurfaceArea() override;        << 
101                                                << 
102     void ComputeDimensions(       G4VPVParamet << 
103                             const G4int n,     << 
104                             const G4VPhysicalV << 
105                                                   103 
106     void BoundingLimits(G4ThreeVector& pMin, G << 104     virtual ~G4Trd();
107                                                   105 
108     G4bool CalculateExtent(const EAxis pAxis,  << 106   // Access functions
109                            const G4VoxelLimits << 
110                            const G4AffineTrans << 
111                                  G4double& pMi << 
112                                                   107 
113     EInside Inside( const G4ThreeVector& p ) c << 108     G4double GetXHalfLength1() const { return fDx1; }
                                                   >> 109     G4double GetXHalfLength2() const { return fDx2; }
                                                   >> 110     G4double GetYHalfLength1() const { return fDy1; }
                                                   >> 111     G4double GetYHalfLength2() const { return fDy2; }
                                                   >> 112     G4double GetZHalfLength()  const { return fDz; }
114                                                   113 
115     G4ThreeVector SurfaceNormal( const G4Three << 114   // Set functions
116                                                   115 
117     G4double DistanceToIn( const G4ThreeVector << 116     void SetXHalfLength1(G4double val) { fDx1= val; }
118                            const G4ThreeVector << 117     void SetXHalfLength2(G4double val) { fDx2= val; }
                                                   >> 118     void SetYHalfLength1(G4double val) { fDy1= val; }
                                                   >> 119     void SetYHalfLength2(G4double val) { fDy2= val; }
                                                   >> 120     void SetZHalfLength(G4double val)  { fDz= val; }
119                                                   121 
120     G4double DistanceToIn( const G4ThreeVector << 122   // Methods
121                                                   123 
122     G4double DistanceToOut( const G4ThreeVecto << 124     void ComputeDimensions(G4VPVParameterisation* p,
123                             const G4ThreeVecto << 125                            const G4int n,
124                             const G4bool calcN << 126                            const G4VPhysicalVolume* pRep);
125                                   G4bool* vali << 
126                                   G4ThreeVecto << 
127                                                   127 
128     G4double DistanceToOut( const G4ThreeVecto << 128     G4bool CalculateExtent(const EAxis pAxis,
                                                   >> 129          const G4VoxelLimits& pVoxelLimit,
                                                   >> 130          const G4AffineTransform& pTransform,
                                                   >> 131          G4double& pMin, G4double& pMax) const;
129                                                   132 
130     G4GeometryType GetEntityType() const overr << 
131                                                   133 
132     G4ThreeVector GetPointOnSurface() const ov << 134     EInside Inside(const G4ThreeVector& p) const;
133                                                   135 
134     G4bool IsFaceted() const override;         << 136     G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
135                                                   137 
136     G4VSolid* Clone() const override;          << 138     G4double DistanceToIn(const G4ThreeVector& p,
                                                   >> 139                           const G4ThreeVector& v) const;
137                                                   140 
138     std::ostream& StreamInfo( std::ostream& os << 141     G4double DistanceToIn(const G4ThreeVector& p) const;
139                                                   142 
140     // Visualisation functions                 << 143     G4double DistanceToOut(const G4ThreeVector& p,
                                                   >> 144                            const G4ThreeVector& v,
                                                   >> 145          const G4bool calcNorm=false,
                                                   >> 146          G4bool *validNorm=0,
                                                   >> 147                            G4ThreeVector *n=0) const;
141                                                   148 
142     void          DescribeYourselfTo (G4VGraph << 149     G4double DistanceToOut(const G4ThreeVector& p) const;
143     G4Polyhedron* CreatePolyhedron   () const  << 
144                                                   150 
145     G4Trd(__void__&);                          << 151     void CheckAndSetAllParameters (G4double pdx1, G4double pdx2,
146       // Fake default constructor for usage re << 152                                    G4double pdy1, G4double pdy2,
147       // persistency for clients requiring pre << 153                                    G4double pdz);
148       // persistifiable objects.               << 
149                                                   154 
150     G4Trd(const G4Trd& rhs);                   << 155     void SetAllParameters (G4double pdx1, G4double pdx2,
151     G4Trd& operator=(const G4Trd& rhs);        << 156                            G4double pdy1, G4double pdy2,
152       // Copy constructor and assignment opera << 157                            G4double pdz);
153                                                   158 
154   private:                                     << 159     G4GeometryType  GetEntityType() const { return G4String("G4Trd"); }
                                                   >> 160       // Naming method (pseudo-RTTI : run-time type identification
155                                                   161 
156     void CheckParameters();                    << 162   // Visualisation functions
157       // Check parameters                      << 
158                                                   163 
159     void MakePlanes();                         << 164     void          DescribeYourselfTo (G4VGraphicsScene& scene) const;
160       // Set side planes                       << 165     G4Polyhedron* CreatePolyhedron   () const;
                                                   >> 166     G4NURBS*      CreateNURBS        () const;
161                                                   167 
162     G4ThreeVector ApproxSurfaceNormal( const G << 168   protected:
163       // Algorithm for SurfaceNormal() followi << 
164       // specification for points not on the s << 
165                                                   169 
166   private:                                     << 170     G4ThreeVectorList*
                                                   >> 171     CreateRotatedVertices(const G4AffineTransform& pTransform) const;
                                                   >> 172     
                                                   >> 173     G4double fDx1,fDx2,fDy1,fDy2,fDz;
167                                                   174 
168     G4double halfCarTolerance;                 << 175   // Codes for faces (kPX=plus x face,kMY= minus y face etc)
169     G4double fDx1,fDx2,fDy1,fDy2,fDz,fHx,fHy;  << 
170     struct { G4double a,b,c,d; } fPlanes[4];   << 
171 };                                             << 
172                                                   176 
173 #include "G4Trd.icc"                           << 177     enum ESide {kUndefined, kPX,kMX,kPY,kMY,kPZ,kMZ};
174                                                   178 
175 #endif                                         << 179 };
176                                                   180 
177 #endif                                            181 #endif
178                                                   182