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Geant4/geometry/solids/CSG/include/G4Trd.hh

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Differences between /geometry/solids/CSG/include/G4Trd.hh (Version 11.3.0) and /geometry/solids/CSG/include/G4Trd.hh (Version 1.1)


                                                   >>   1 // This code implementation is the intellectual property of
                                                   >>   2 // the GEANT4 collaboration.
  1 //                                                  3 //
  2 // ******************************************* <<   4 // By copying, distributing or modifying the Program (or any work
  3 // * License and Disclaimer                    <<   5 // based on the Program) you indicate your acceptance of this statement,
  4 // *                                           <<   6 // and all its terms.
  5 // * The  Geant4 software  is  copyright of th << 
  6 // * the Geant4 Collaboration.  It is provided << 
  7 // * conditions of the Geant4 Software License << 
  8 // * LICENSE and available at  http://cern.ch/ << 
  9 // * include a list of copyright holders.      << 
 10 // *                                           << 
 11 // * Neither the authors of this software syst << 
 12 // * institutes,nor the agencies providing fin << 
 13 // * work  make  any representation or  warran << 
 14 // * regarding  this  software system or assum << 
 15 // * use.  Please see the license in the file  << 
 16 // * for the full disclaimer and the limitatio << 
 17 // *                                           << 
 18 // * This  code  implementation is the result  << 
 19 // * technical work of the GEANT4 collaboratio << 
 20 // * By using,  copying,  modifying or  distri << 
 21 // * any work based  on the software)  you  ag << 
 22 // * use  in  resulting  scientific  publicati << 
 23 // * acceptance of all terms of the Geant4 Sof << 
 24 // ******************************************* << 
 25 //                                                  7 //
 26 // G4Trd                                       <<   8 // $Id: G4Trd.hh,v 1.3 1999/12/15 14:50:06 gunter Exp $
                                                   >>   9 // GEANT4 tag $Name: geant4-01-01 $
 27 //                                                 10 //
 28 // Class description:                          <<  11 
                                                   >>  12 // class G4Trd
                                                   >>  13 //
                                                   >>  14 // A Trd is a trapezoid with the x and y dimensions varying along z
                                                   >>  15 // functions:
                                                   >>  16 //
                                                   >>  17 // As inherited from G4CSGSolid +
                                                   >>  18 //
                                                   >>  19 // G4Trd( const G4String& pName,
                                                   >>  20 //        G4double pdx1, G4double pdx2,
                                                   >>  21 //        G4double pdy1, G4double pdy2,
                                                   >>  22 //        G4double pdz )
                                                   >>  23 //   Construct a trapezoid with name, and half lengths dpx1,dpx2,dpy1,
                                                   >>  24 //   dpy2,dpz
                                                   >>  25 //
                                                   >>  26 // G4double GetXHalfLength1() const
                                                   >>  27 // G4double GetXHalfLength2() const
                                                   >>  28 // G4double GetYHalfLength1() const
                                                   >>  29 // G4double GetYHalfLength2() const
                                                   >>  30 // G4double GetZHalfLength()  const
                                                   >>  31 //
                                                   >>  32 //   Return the respective parameter
 29 //                                                 33 //
 30 //   A G4Trd is a trapezoid with the x and y d <<  34 // void SetXHalfLength1(G4double) 
 31 //   functions:                                <<  35 // void SetXHalfLength2(G4double)
                                                   >>  36 // void SetYHalfLength1(G4double)
                                                   >>  37 // void SetYHalfLength2(G4double)
                                                   >>  38 // void SetZHalfLength(G4double)
 32 //                                                 39 //
 33 //   Member Data:                              <<  40 //   Set the respective parameter
 34 //                                                 41 //
                                                   >>  42 // Protected:
                                                   >>  43 // 
                                                   >>  44 // G4ThreeVectorList*
                                                   >>  45 // CreateRotatedVertices(const G4AffineTransform& pTransform) const
                                                   >>  46 // 
                                                   >>  47 //   Create the List of transformed vertices in the format required
                                                   >>  48 //   for G4CSGSolid:: ClipCrossSection and ClipBetweenSections.
                                                   >>  49 //
                                                   >>  50 
                                                   >>  51 // Member Data:
                                                   >>  52 
 35 //     fDx1    Half-length along x at the surf     53 //     fDx1    Half-length along x at the surface positioned at -dz
 36 //     fDx2    Half-length along x at the surf     54 //     fDx2    Half-length along x at the surface positioned at +dz
 37 //     fDy1    Half-length along y at the surf     55 //     fDy1    Half-length along y at the surface positioned at -dz
 38 //     fDy2    Half-length along y at the surf     56 //     fDy2    Half-length along y at the surface positioned at +dz
 39 //     fDz     Half-length along z axis            57 //     fDz     Half-length along z axis
                                                   >>  58 //
                                                   >>  59 // History:
                                                   >>  60 // 19.11.99 V.Grichine, kUndefined was added to Eside enum 
                                                   >>  61 // 21.04.97 J. Apostolakis         Added Set Methods.
                                                   >>  62 // 19.08.96 P. Kent, V. Grichine ->Fs in accordance with G4Box
                                                   >>  63 // 17.02.95 P.Kent Exiting normal return
                                                   >>  64 // 12.01.95 P.Kent Old prototype code converted to thick geometry
 40                                                    65 
 41 // 12.01.95 P.Kent: Old prototype code convert << 
 42 // 21.04.97 J.Apostolakis: Added Set Methods   << 
 43 // 19.11.99 V.Grichine: kUndefined was added t << 
 44 // ------------------------------------------- << 
 45 #ifndef G4TRD_HH                                   66 #ifndef G4TRD_HH
 46 #define G4TRD_HH                                   67 #define G4TRD_HH
 47                                                    68 
 48 #include "G4GeomTypes.hh"                      << 
 49                                                << 
 50 #if defined(G4GEOM_USE_USOLIDS)                << 
 51 #define G4GEOM_USE_UTRD 1                      << 
 52 #endif                                         << 
 53                                                << 
 54 #if defined(G4GEOM_USE_UTRD)                   << 
 55   #define G4UTrd G4Trd                         << 
 56   #include "G4UTrd.hh"                         << 
 57 #else                                          << 
 58                                                << 
 59 #include "G4CSGSolid.hh"                           69 #include "G4CSGSolid.hh"
 60 #include "G4Polyhedron.hh"                     << 
 61                                                    70 
 62 class G4Trd : public G4CSGSolid                <<  71 class G4Trd : public G4CSGSolid 
 63 {                                                  72 {
 64   public:                                          73   public:
 65                                                    74 
 66     G4Trd( const G4String& pName,                  75     G4Trd( const G4String& pName,
 67                  G4double pdx1, G4double pdx2, <<  76            G4double pdx1, G4double pdx2,
 68                  G4double pdy1, G4double pdy2, <<  77      G4double pdy1, G4double pdy2,
 69                  G4double pdz );               <<  78            G4double pdz);
 70       //                                       <<  79 
 71       // Constructs a trapezoid with name, and <<  80     virtual ~G4Trd();
 72                                                <<  81 
 73    ~G4Trd() override;                          <<  82 // Access functions
 74       //                                       <<  83     G4double GetXHalfLength1() const
 75       // Destructor                            <<  84     {
 76                                                <<  85   return fDx1;
 77     // Accessors                               <<  86     }
 78                                                <<  87 
 79     inline G4double GetXHalfLength1() const;   <<  88     G4double GetXHalfLength2() const
 80     inline G4double GetXHalfLength2() const;   <<  89     {
 81     inline G4double GetYHalfLength1() const;   <<  90   return fDx2;
 82     inline G4double GetYHalfLength2() const;   <<  91     }
 83     inline G4double GetZHalfLength()  const;   <<  92     
 84                                                <<  93     G4double GetYHalfLength1() const
 85     // Modifiers                               <<  94     {
 86                                                <<  95   return fDy1;
 87     inline void SetXHalfLength1(G4double val); <<  96     }
 88     inline void SetXHalfLength2(G4double val); <<  97 
 89     inline void SetYHalfLength1(G4double val); <<  98     G4double GetYHalfLength2() const
 90     inline void SetYHalfLength2(G4double val); <<  99     {
 91     inline void SetZHalfLength(G4double val);  << 100   return fDy2;
 92                                                << 101     }
 93     void SetAllParameters ( G4double pdx1, G4d << 102     
 94                             G4double pdy1, G4d << 103     G4double GetZHalfLength() const
 95                             G4double pdz );    << 104     {
 96                                                << 105   return fDz;
 97     // Methods of solid                        << 106     }
 98                                                << 107     
 99     G4double GetCubicVolume() override;        << 108     void SetXHalfLength1(G4double val) 
100     G4double GetSurfaceArea() override;        << 109     {
101                                                << 110   fDx1= val;
102     void ComputeDimensions(       G4VPVParamet << 111     }
103                             const G4int n,     << 112     void SetXHalfLength2(G4double val)
104                             const G4VPhysicalV << 113     {
105                                                << 114   fDx2= val;
106     void BoundingLimits(G4ThreeVector& pMin, G << 115     }
                                                   >> 116     void SetYHalfLength1(G4double val) 
                                                   >> 117     {
                                                   >> 118   fDy1= val;
                                                   >> 119     }
                                                   >> 120     void SetYHalfLength2(G4double val)
                                                   >> 121     {
                                                   >> 122   fDy2= val;
                                                   >> 123     }
                                                   >> 124     void SetZHalfLength(G4double val)
                                                   >> 125     {
                                                   >> 126   fDz= val;
                                                   >> 127     }
                                                   >> 128 
                                                   >> 129     void ComputeDimensions(G4VPVParameterisation* p,
                                                   >> 130                            const G4int n,
                                                   >> 131                            const G4VPhysicalVolume* pRep);
107                                                   132 
108     G4bool CalculateExtent(const EAxis pAxis,     133     G4bool CalculateExtent(const EAxis pAxis,
109                            const G4VoxelLimits << 134          const G4VoxelLimits& pVoxelLimit,
110                            const G4AffineTrans << 135          const G4AffineTransform& pTransform,
111                                  G4double& pMi << 136          G4double& pMin, G4double& pMax) const;
112                                                   137 
113     EInside Inside( const G4ThreeVector& p ) c << 
114                                                   138 
115     G4ThreeVector SurfaceNormal( const G4Three << 139     EInside Inside(const G4ThreeVector& p) const;
116                                                   140 
117     G4double DistanceToIn( const G4ThreeVector << 141     G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
118                            const G4ThreeVector << 
119                                                   142 
120     G4double DistanceToIn( const G4ThreeVector << 143     G4double DistanceToIn(const G4ThreeVector& p,
                                                   >> 144                           const G4ThreeVector& v) const;
121                                                   145 
122     G4double DistanceToOut( const G4ThreeVecto << 146     G4double DistanceToIn(const G4ThreeVector& p) const;
123                             const G4ThreeVecto << 
124                             const G4bool calcN << 
125                                   G4bool* vali << 
126                                   G4ThreeVecto << 
127                                                   147 
128     G4double DistanceToOut( const G4ThreeVecto << 148     G4double DistanceToOut(const G4ThreeVector& p,
                                                   >> 149                            const G4ThreeVector& v,
                                                   >> 150          const G4bool calcNorm=false,
                                                   >> 151          G4bool *validNorm=0,
                                                   >> 152                            G4ThreeVector *n=0) const;
129                                                   153 
130     G4GeometryType GetEntityType() const overr << 154     G4double DistanceToOut(const G4ThreeVector& p) const;
131                                                   155 
132     G4ThreeVector GetPointOnSurface() const ov << 156              // Naming method (pseudo-RTTI : run-time type identification
133                                                   157 
134     G4bool IsFaceted() const override;         << 158     virtual G4GeometryType  GetEntityType() const { return G4String("G4Trd"); }
135                                                   159 
136     G4VSolid* Clone() const override;          << 160                         // Visualisation functions
137                                                   161 
138     std::ostream& StreamInfo( std::ostream& os << 162     void                DescribeYourselfTo (G4VGraphicsScene& scene) const;
                                                   >> 163     G4VisExtent         GetExtent          () const;
                                                   >> 164     G4Polyhedron* CreatePolyhedron   () const;
                                                   >> 165     G4NURBS*      CreateNURBS        () const;
139                                                   166 
140     // Visualisation functions                 << 167     void CheckAndSetAllParameters (G4double pdx1, G4double pdx2,
                                                   >> 168                              G4double pdy1, G4double pdy2,
                                                   >> 169                              G4double pdz);
141                                                   170 
142     void          DescribeYourselfTo (G4VGraph << 171     void SetAllParameters (G4double pdx1, G4double pdx2,
143     G4Polyhedron* CreatePolyhedron   () const  << 172                              G4double pdy1, G4double pdy2,
                                                   >> 173                              G4double pdz);
144                                                   174 
145     G4Trd(__void__&);                          << 175 protected:
146       // Fake default constructor for usage re << 
147       // persistency for clients requiring pre << 
148       // persistifiable objects.               << 
149                                                   176 
150     G4Trd(const G4Trd& rhs);                   << 177     G4ThreeVectorList*
151     G4Trd& operator=(const G4Trd& rhs);        << 178     CreateRotatedVertices(const G4AffineTransform& pTransform) const;
152       // Copy constructor and assignment opera << 179     
                                                   >> 180     G4double fDx1,fDx2,fDy1,fDy2,fDz;
153                                                   181 
154   private:                                     << 182 // Codes for faces (kPX=plus x face,kMY= minus y face etc)
155                                                   183 
156     void CheckParameters();                    << 184   enum ESide {kUndefined, kPX,kMX,kPY,kMY,kPZ,kMZ};
157       // Check parameters                      << 185 
                                                   >> 186 };
                                                   >> 187 
                                                   >> 188 #endif
158                                                   189 
159     void MakePlanes();                         << 
160       // Set side planes                       << 
161                                                   190 
162     G4ThreeVector ApproxSurfaceNormal( const G << 
163       // Algorithm for SurfaceNormal() followi << 
164       // specification for points not on the s << 
165                                                   191 
166   private:                                     << 
167                                                   192 
168     G4double halfCarTolerance;                 << 
169     G4double fDx1,fDx2,fDy1,fDy2,fDz,fHx,fHy;  << 
170     struct { G4double a,b,c,d; } fPlanes[4];   << 
171 };                                             << 
172                                                   193 
173 #include "G4Trd.icc"                           << 
174                                                   194 
175 #endif                                         << 
176                                                   195 
177 #endif                                         << 
178                                                   196