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Geant4/geometry/navigation/src/G4SimpleLocator.cc

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Differences between /geometry/navigation/src/G4SimpleLocator.cc (Version 11.3.0) and /geometry/navigation/src/G4SimpleLocator.cc (Version 10.7.p1)


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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Class G4SimpleLocator implementation            26 // Class G4SimpleLocator implementation
 27 //                                                 27 //
 28 // 27.10.08 - Tatiana Nikitina, extracted from     28 // 27.10.08 - Tatiana Nikitina, extracted from G4PropagatorInField class
 29 // 04.10.11 - John Apostolakis, revised conver     29 // 04.10.11 - John Apostolakis, revised convergence to use Surface Normal
 30 // -------------------------------------------     30 // ---------------------------------------------------------------------------
 31                                                    31 
 32 #include <iomanip>                                 32 #include <iomanip>
 33                                                    33 
 34 #include "G4ios.hh"                                34 #include "G4ios.hh"
 35 #include "G4SimpleLocator.hh"                      35 #include "G4SimpleLocator.hh"
 36                                                    36 
 37 G4SimpleLocator::G4SimpleLocator(G4Navigator *     37 G4SimpleLocator::G4SimpleLocator(G4Navigator *theNavigator)
 38   : G4VIntersectionLocator(theNavigator)           38   : G4VIntersectionLocator(theNavigator)
 39 {                                                  39 {
 40 }                                                  40 }      
 41                                                    41 
 42 G4SimpleLocator::~G4SimpleLocator() = default; <<  42 G4SimpleLocator::~G4SimpleLocator()
                                                   >>  43 {
                                                   >>  44 }
 43                                                    45 
 44 // -------------------------------------------     46 // --------------------------------------------------------------------------
 45 // G4bool G4PropagatorInField::LocateIntersect     47 // G4bool G4PropagatorInField::LocateIntersectionPoint( 
 46 //        const G4FieldTrack&       CurveStart     48 //        const G4FieldTrack&       CurveStartPointVelocity,   // A
 47 //        const G4FieldTrack&       CurveEndPo     49 //        const G4FieldTrack&       CurveEndPointVelocity,     // B
 48 //        const G4ThreeVector&      TrialPoint     50 //        const G4ThreeVector&      TrialPoint,                // E
 49 //              G4FieldTrack&       Intersecte     51 //              G4FieldTrack&       IntersectedOrRecalculated  // Output
 50 //              G4bool&             recalculat     52 //              G4bool&             recalculated )             // Out
 51 // -------------------------------------------     53 // --------------------------------------------------------------------------
 52 //                                                 54 //
 53 // Function that returns the intersection of t     55 // Function that returns the intersection of the true path with the surface
 54 // of the current volume (either the external      56 // of the current volume (either the external one or the inner one with one
 55 // of the daughters:                               57 // of the daughters:
 56 //                                                 58 //
 57 //     A = Initial point                           59 //     A = Initial point
 58 //     B = another point                           60 //     B = another point 
 59 //                                                 61 //
 60 // Both A and B are assumed to be on the true      62 // Both A and B are assumed to be on the true path:
 61 //                                                 63 //
 62 //     E is the first point of intersection of     64 //     E is the first point of intersection of the chord AB with 
 63 //     a volume other than A  (on the surface      65 //     a volume other than A  (on the surface of A or of a daughter)
 64 //                                                 66 //
 65 // Convention of Use :                             67 // Convention of Use :
 66 //     i) If it returns "true", then Intersect     68 //     i) If it returns "true", then IntersectionPointVelocity is set
 67 //       to the approximate intersection point     69 //       to the approximate intersection point.
 68 //    ii) If it returns "false", no intersecti     70 //    ii) If it returns "false", no intersection was found.
 69 //          The validity of IntersectedOrRecal     71 //          The validity of IntersectedOrRecalculated depends on 'recalculated'
 70 //        a) if latter is false, then Intersec     72 //        a) if latter is false, then IntersectedOrRecalculated is invalid. 
 71 //        b) if latter is true,  then Intersec     73 //        b) if latter is true,  then IntersectedOrRecalculated is
 72 //             the new endpoint, due to a re-i     74 //             the new endpoint, due to a re-integration.
 73 // -------------------------------------------     75 // --------------------------------------------------------------------------
 74 // NOTE: implementation taken from G4Propagato     76 // NOTE: implementation taken from G4PropagatorInField
 75 //                                                 77 //
 76 G4bool G4SimpleLocator::EstimateIntersectionPo     78 G4bool G4SimpleLocator::EstimateIntersectionPoint( 
 77          const  G4FieldTrack&       CurveStart     79          const  G4FieldTrack&       CurveStartPointVelocity,     // A
 78          const  G4FieldTrack&       CurveEndPo     80          const  G4FieldTrack&       CurveEndPointVelocity,       // B
 79          const  G4ThreeVector&      TrialPoint     81          const  G4ThreeVector&      TrialPoint,                  // E
 80                 G4FieldTrack&       Intersecte     82                 G4FieldTrack&       IntersectedOrRecalculatedFT, // Output
 81                 G4bool&             recalculat     83                 G4bool&             recalculatedEndPoint,        // Out
 82                 G4double            &fPrevious     84                 G4double            &fPreviousSafety,            //In/Out
 83                 G4ThreeVector       &fPrevious     85                 G4ThreeVector       &fPreviousSftOrigin)         //In/Out
 84 {                                                  86 {
 85   // Find Intersection Point ( A, B, E )  of t     87   // Find Intersection Point ( A, B, E )  of true path AB - start at E.
 86                                                    88 
 87   G4bool found_approximate_intersection = fals     89   G4bool found_approximate_intersection = false;
 88   G4bool there_is_no_intersection       = fals     90   G4bool there_is_no_intersection       = false;
 89                                                    91   
 90   G4FieldTrack  CurrentA_PointVelocity = Curve     92   G4FieldTrack  CurrentA_PointVelocity = CurveStartPointVelocity; 
 91   G4FieldTrack  CurrentB_PointVelocity = Curve     93   G4FieldTrack  CurrentB_PointVelocity = CurveEndPointVelocity;
 92   G4ThreeVector CurrentE_Point = TrialPoint;       94   G4ThreeVector CurrentE_Point = TrialPoint;
 93   G4bool        validNormalAtE = false;            95   G4bool        validNormalAtE = false;
 94   G4ThreeVector NormalAtEntry;                     96   G4ThreeVector NormalAtEntry;
 95                                                    97 
 96   G4FieldTrack  ApproxIntersecPointV(CurveEndP     98   G4FieldTrack  ApproxIntersecPointV(CurveEndPointVelocity); // FT-Def-Construct
 97   G4double      NewSafety = 0.0;                   99   G4double      NewSafety = 0.0;
 98   G4bool last_AF_intersection = false;            100   G4bool last_AF_intersection = false;
 99   G4bool final_section = true;  // Shows wheth    101   G4bool final_section = true;  // Shows whether current section is last
100                                 // (i.e. B=ful    102                                 // (i.e. B=full end)
101   recalculatedEndPoint = false;                   103   recalculatedEndPoint = false; 
102                                                   104 
103   G4bool restoredFullEndpoint = false;            105   G4bool restoredFullEndpoint = false;
104                                                   106 
105   G4int substep_no = 0;                           107   G4int substep_no = 0;
106                                                   108 
107   // Limits for substep number                    109   // Limits for substep number
108   //                                              110   //
109   const G4int max_substeps  = 100000000;  // T    111   const G4int max_substeps  = 100000000;  // Test 120  (old value 100 )
110   const G4int warn_substeps = 1000;       //      112   const G4int warn_substeps = 1000;       //      100  
111                                                   113 
112   // Statistics for substeps                      114   // Statistics for substeps
113   //                                              115   //
114   static G4ThreadLocal G4int max_no_seen= -1;     116   static G4ThreadLocal G4int max_no_seen= -1; 
115                                                   117 
116   NormalAtEntry = GetSurfaceNormal( CurrentE_P    118   NormalAtEntry = GetSurfaceNormal( CurrentE_Point, validNormalAtE); 
117                                                   119 
118 #ifdef G4DEBUG_FIELD                              120 #ifdef G4DEBUG_FIELD
119   const G4double tolerance = 1.0e-8;              121   const G4double tolerance = 1.0e-8; 
120   G4ThreeVector  StartPosition= CurveStartPoin    122   G4ThreeVector  StartPosition= CurveStartPointVelocity.GetPosition(); 
121   if( (TrialPoint - StartPosition).mag() < tol    123   if( (TrialPoint - StartPosition).mag() < tolerance * CLHEP::mm ) 
122   {                                               124   {
123      G4Exception("G4SimpleLocator::EstimateInt    125      G4Exception("G4SimpleLocator::EstimateIntersectionPoint()", 
124                  "GeomNav1002", JustWarning,      126                  "GeomNav1002", JustWarning,
125                  "Intersection point F is exac    127                  "Intersection point F is exactly at start point A." ); 
126   }                                               128   }
127 #endif                                            129 #endif
128                                                   130 
129   do                                              131   do 
130   {                                               132   {
131      G4ThreeVector Point_A = CurrentA_PointVel    133      G4ThreeVector Point_A = CurrentA_PointVelocity.GetPosition();  
132      G4ThreeVector Point_B = CurrentB_PointVel    134      G4ThreeVector Point_B = CurrentB_PointVelocity.GetPosition();
133                                                   135        
134      // F = a point on true AB path close to p    136      // F = a point on true AB path close to point E 
135      // (the closest if possible)                 137      // (the closest if possible)
136      //                                           138      //
137      ApproxIntersecPointV = GetChordFinderFor(    139      ApproxIntersecPointV = GetChordFinderFor()
138                             ->ApproxCurvePoint    140                             ->ApproxCurvePointV( CurrentA_PointVelocity, 
139                                                   141                                                  CurrentB_PointVelocity, 
140                                                   142                                                  CurrentE_Point,
141                                                   143                                                  GetEpsilonStepFor());
142        //  The above method is the key & most     144        //  The above method is the key & most intuitive part ...
143                                                   145       
144 #ifdef G4DEBUG_FIELD                              146 #ifdef G4DEBUG_FIELD
145      if( ApproxIntersecPointV.GetCurveLength()    147      if( ApproxIntersecPointV.GetCurveLength() > 
146          CurrentB_PointVelocity.GetCurveLength    148          CurrentB_PointVelocity.GetCurveLength() * (1.0 + tolerance) )
147      {                                            149      {
148        G4Exception("G4SimpleLocator::EstimateI    150        G4Exception("G4SimpleLocator::EstimateIntersectionPoint()", 
149                    "GeomNav0003", FatalExcepti    151                    "GeomNav0003", FatalException,
150                    "Intermediate F point is pa    152                    "Intermediate F point is past end B point!" ); 
151      }                                            153      }
152 #endif                                            154 #endif
153                                                   155 
154      G4ThreeVector CurrentF_Point = ApproxInte    156      G4ThreeVector CurrentF_Point = ApproxIntersecPointV.GetPosition();
155                                                   157 
156      // First check whether EF is small - then    158      // First check whether EF is small - then F is a good approx. point 
157      // Calculate the length and direction of     159      // Calculate the length and direction of the chord AF
158      //                                           160      //
159      G4ThreeVector ChordEF_Vector = CurrentF_P    161      G4ThreeVector ChordEF_Vector = CurrentF_Point - CurrentE_Point;
160                                                   162 
161      G4ThreeVector NewMomentumDir = ApproxInte    163      G4ThreeVector NewMomentumDir = ApproxIntersecPointV.GetMomentumDir(); 
162      G4double MomDir_dot_Norm = NewMomentumDir    164      G4double MomDir_dot_Norm = NewMomentumDir.dot( NormalAtEntry ) ;
163                                                   165 
164      G4ThreeVector ChordAB = Point_B - Point_A    166      G4ThreeVector ChordAB = Point_B - Point_A;
165                                                   167 
166 #ifdef G4DEBUG_FIELD                              168 #ifdef G4DEBUG_FIELD
167      G4VIntersectionLocator::                     169      G4VIntersectionLocator::
168        ReportTrialStep( substep_no, ChordAB, C    170        ReportTrialStep( substep_no, ChordAB, ChordEF_Vector, 
169                         NewMomentumDir, Normal    171                         NewMomentumDir, NormalAtEntry, validNormalAtE ); 
170 #endif                                            172 #endif
171      // Check Sign is always exiting !! TODO      173      // Check Sign is always exiting !! TODO
172      // Could ( > -epsilon) be used instead?      174      // Could ( > -epsilon) be used instead?
173      //                                           175      //
174      G4bool adequate_angle = ( MomDir_dot_Norm    176      G4bool adequate_angle = ( MomDir_dot_Norm >= 0.0 ) 
175                           || (! validNormalAtE    177                           || (! validNormalAtE );  // Invalid
176      G4double EF_dist2= ChordEF_Vector.mag2();    178      G4double EF_dist2= ChordEF_Vector.mag2();
177      if ( ( EF_dist2  <= sqr(fiDeltaIntersecti    179      if ( ( EF_dist2  <= sqr(fiDeltaIntersection) && ( adequate_angle ) )
178        || ( EF_dist2 <= kCarTolerance*kCarTole    180        || ( EF_dist2 <= kCarTolerance*kCarTolerance ) )
179      {                                            181      {
180        found_approximate_intersection = true;     182        found_approximate_intersection = true;
181                                                   183         
182        // Create the "point" return value         184        // Create the "point" return value
183        //                                         185        //
184        IntersectedOrRecalculatedFT = ApproxInt    186        IntersectedOrRecalculatedFT = ApproxIntersecPointV;
185        IntersectedOrRecalculatedFT.SetPosition    187        IntersectedOrRecalculatedFT.SetPosition( CurrentE_Point );
186                                                   188 
187        if ( GetAdjustementOfFoundIntersection(    189        if ( GetAdjustementOfFoundIntersection() )
188        {                                          190        {
189          // Try to Get Correction of Intersect    191          // Try to Get Correction of IntersectionPoint using SurfaceNormal()
190          //                                       192          //  
191          G4ThreeVector IP;                        193          G4ThreeVector IP;
192          G4ThreeVector MomentumDir= ApproxInte    194          G4ThreeVector MomentumDir= ApproxIntersecPointV.GetMomentumDirection();
193          G4bool goodCorrection = AdjustmentOfF    195          G4bool goodCorrection = AdjustmentOfFoundIntersection( Point_A,
194                                    CurrentE_Po    196                                    CurrentE_Point, CurrentF_Point, MomentumDir,
195                                    last_AF_int    197                                    last_AF_intersection, IP, NewSafety,
196                                    fPreviousSa    198                                    fPreviousSafety, fPreviousSftOrigin );
197                                                   199 
198          if ( goodCorrection )                    200          if ( goodCorrection )
199          {                                        201          {
200            IntersectedOrRecalculatedFT = Appro    202            IntersectedOrRecalculatedFT = ApproxIntersecPointV;
201            IntersectedOrRecalculatedFT.SetPosi    203            IntersectedOrRecalculatedFT.SetPosition(IP);
202          }                                        204          }
203        }                                          205        }
204                                                   206 
205        // Note: in order to return a point on     207        // Note: in order to return a point on the boundary, 
206        //       we must return E. But it is F     208        //       we must return E. But it is F on the curve.
207        //       So we must "cheat": we are usi    209        //       So we must "cheat": we are using the position at point E
208        //       and the velocity at point F !!    210        //       and the velocity at point F !!!
209        //                                         211        //
210        // This must limit the length we can al    212        // This must limit the length we can allow for displacement!
211      }                                            213      }
212      else  // E is NOT close enough to the cur    214      else  // E is NOT close enough to the curve (ie point F)
213      {                                            215      {
214        // Check whether any volumes are encoun    216        // Check whether any volumes are encountered by the chord AF
215        // ------------------------------------    217        // ---------------------------------------------------------
216        // First relocate to restore any Voxel     218        // First relocate to restore any Voxel etc information
217        // in the Navigator before calling Comp    219        // in the Navigator before calling ComputeStep()
218        //                                         220        //
219        GetNavigatorFor()->LocateGlobalPointWit    221        GetNavigatorFor()->LocateGlobalPointWithinVolume( Point_A );
220                                                   222 
221        G4ThreeVector PointG;   // Candidate in    223        G4ThreeVector PointG;   // Candidate intersection point
222        G4double stepLengthAF;                     224        G4double stepLengthAF; 
223        G4bool usedNavigatorAF = false;            225        G4bool usedNavigatorAF = false; 
224        G4bool Intersects_AF = IntersectChord(     226        G4bool Intersects_AF = IntersectChord( Point_A,   
225                                                   227                                               CurrentF_Point,
226                                                   228                                               NewSafety,
227                                                   229                                               fPreviousSafety,
228                                                   230                                               fPreviousSftOrigin,
229                                                   231                                               stepLengthAF,
230                                                   232                                               PointG,
231                                                   233                                               &usedNavigatorAF );
232        last_AF_intersection = Intersects_AF;      234        last_AF_intersection = Intersects_AF;
233        if( Intersects_AF )                        235        if( Intersects_AF )
234        {                                          236        {
235          // G is our new Candidate for the int    237          // G is our new Candidate for the intersection point.
236          // It replaces  "E" and we will repea    238          // It replaces  "E" and we will repeat the test to see if
237          // it is a good enough approximate po    239          // it is a good enough approximate point for us.
238          //       B    <- F                       240          //       B    <- F
239          //       E    <- G                       241          //       E    <- G
240                                                   242 
241          CurrentB_PointVelocity = ApproxInters    243          CurrentB_PointVelocity = ApproxIntersecPointV;
242          CurrentE_Point = PointG;                 244          CurrentE_Point = PointG;
243                                                   245 
244          // Need to recalculate the Exit Norma    246          // Need to recalculate the Exit Normal at the new PointG 
245          // Relies on a call to Navigator::Com    247          // Relies on a call to Navigator::ComputeStep in IntersectChord above
246          // If the safety was adequate (for th    248          // If the safety was adequate (for the step) this would NOT be called!
247          // But this must not occur, no inters    249          // But this must not occur, no intersection can be found in that case,
248          // so this branch, ie if( Intersects_    250          // so this branch, ie if( Intersects_AF ) would not be reached!
249          //                                       251          //
250          G4bool validNormalLast;                  252          G4bool validNormalLast; 
251          NormalAtEntry  = GetSurfaceNormal( Po    253          NormalAtEntry  = GetSurfaceNormal( PointG, validNormalLast ); 
252          validNormalAtE = validNormalLast;        254          validNormalAtE = validNormalLast; 
253                                                   255 
254          // By moving point B, must take care     256          // By moving point B, must take care if current
255          // AF has no intersection to try curr    257          // AF has no intersection to try current FB!!
256          //                                       258          //
257          final_section = false;                   259          final_section = false; 
258                                                   260           
259 #ifdef G4VERBOSE                                  261 #ifdef G4VERBOSE
260          if( fVerboseLevel > 3 )                  262          if( fVerboseLevel > 3 )
261          {                                        263          {
262            G4cout << "G4PiF::LI> Investigating    264            G4cout << "G4PiF::LI> Investigating intermediate point"
263                   << " at s=" << ApproxInterse    265                   << " at s=" << ApproxIntersecPointV.GetCurveLength()
264                   << " on way to full s="         266                   << " on way to full s="
265                   << CurveEndPointVelocity.Get    267                   << CurveEndPointVelocity.GetCurveLength() << G4endl;
266          }                                        268          }
267 #endif                                            269 #endif
268        }                                          270        }
269        else  // not Intersects_AF                 271        else  // not Intersects_AF
270        {                                          272        {  
271          // In this case:                         273          // In this case:
272          // There is NO intersection of AF wit    274          // There is NO intersection of AF with a volume boundary.
273          // We must continue the search in the    275          // We must continue the search in the segment FB!
274          //                                       276          //
275          GetNavigatorFor()->LocateGlobalPointW    277          GetNavigatorFor()->LocateGlobalPointWithinVolume( CurrentF_Point );
276                                                   278 
277          G4double stepLengthFB;                   279          G4double stepLengthFB;
278          G4ThreeVector PointH;                    280          G4ThreeVector PointH;
279          G4bool usedNavigatorFB = false;          281          G4bool usedNavigatorFB = false; 
280                                                   282 
281          // Check whether any volumes are enco    283          // Check whether any volumes are encountered by the chord FB
282          // ----------------------------------    284          // ---------------------------------------------------------
283                                                   285 
284          G4bool Intersects_FB = IntersectChord    286          G4bool Intersects_FB = IntersectChord( CurrentF_Point, Point_B, 
285                                                   287                                                 NewSafety,fPreviousSafety,
286                                                   288                                                 fPreviousSftOrigin,
287                                                   289                                                 stepLengthFB,
288                                                   290                                                 PointH, &usedNavigatorFB );
289          if( Intersects_FB )                      291          if( Intersects_FB )
290          {                                        292          { 
291            // There is an intersection of FB w    293            // There is an intersection of FB with a volume boundary
292            // H <- First Intersection of Chord    294            // H <- First Intersection of Chord FB 
293                                                   295 
294            // H is our new Candidate for the i    296            // H is our new Candidate for the intersection point.
295            // It replaces  "E" and we will rep    297            // It replaces  "E" and we will repeat the test to see if
296            // it is a good enough approximate     298            // it is a good enough approximate point for us.
297                                                   299 
298            // Note that F must be in volume vo    300            // Note that F must be in volume volA  (the same as A)
299            // (otherwise AF would meet a volum    301            // (otherwise AF would meet a volume boundary!)
300            //   A    <- F                         302            //   A    <- F 
301            //   E    <- H                         303            //   E    <- H
302            //                                     304            //
303            CurrentA_PointVelocity = ApproxInte    305            CurrentA_PointVelocity = ApproxIntersecPointV;
304            CurrentE_Point = PointH;               306            CurrentE_Point = PointH;
305                                                   307 
306            // Need to recalculate the Exit Nor    308            // Need to recalculate the Exit Normal at the new PointG
307            // Relies on call to Navigator::Com    309            // Relies on call to Navigator::ComputeStep in IntersectChord above
308            // If safety was adequate (for the     310            // If safety was adequate (for the step) this would NOT be called!
309            // But this must not occur, no inte    311            // But this must not occur, no intersection found in that case,
310            // so this branch, i.e. if( Interse    312            // so this branch, i.e. if( Intersects_AF ) would not be reached!
311            //                                     313            //
312            G4bool validNormalLast;                314            G4bool validNormalLast; 
313            NormalAtEntry  = GetSurfaceNormal(     315            NormalAtEntry  = GetSurfaceNormal( PointH, validNormalLast ); 
314            validNormalAtE = validNormalLast;      316            validNormalAtE = validNormalLast;
315          }                                        317          }
316          else  // not Intersects_FB               318          else  // not Intersects_FB
317          {                                        319          {
318            // There is NO intersection of FB w    320            // There is NO intersection of FB with a volume boundary
319                                                   321 
320            if( final_section  )                   322            if( final_section  )
321            {                                      323            {
322              // If B is the original endpoint,    324              // If B is the original endpoint, this means that whatever
323              // volume(s) intersected the orig    325              // volume(s) intersected the original chord, none touch the
324              // smaller chords we have used.      326              // smaller chords we have used.
325              // The value of 'IntersectedOrRec    327              // The value of 'IntersectedOrRecalculatedFT' returned is
326              // likely not valid                  328              // likely not valid 
327                                                   329               
328              there_is_no_intersection = true;     330              there_is_no_intersection = true;   // real final_section
329            }                                      331            }
330            else                                   332            else
331            {                                      333            {
332              // We must restore the original e    334              // We must restore the original endpoint
333                                                   335 
334              CurrentA_PointVelocity = CurrentB    336              CurrentA_PointVelocity = CurrentB_PointVelocity;  // Got to B
335              CurrentB_PointVelocity = CurveEnd    337              CurrentB_PointVelocity = CurveEndPointVelocity;
336              restoredFullEndpoint = true;         338              restoredFullEndpoint = true;
337            }                                      339            }
338          } // Endif (Intersects_FB)               340          } // Endif (Intersects_FB)
339        } // Endif (Intersects_AF)                 341        } // Endif (Intersects_AF)
340                                                   342 
341        // Ensure that the new endpoints are no    343        // Ensure that the new endpoints are not further apart in space
342        // than on the curve due to different e    344        // than on the curve due to different errors in the integration
343        //                                         345        //
344        G4double linDistSq, curveDist;             346        G4double linDistSq, curveDist; 
345        linDistSq = ( CurrentB_PointVelocity.Ge    347        linDistSq = ( CurrentB_PointVelocity.GetPosition() 
346                    - CurrentA_PointVelocity.Ge    348                    - CurrentA_PointVelocity.GetPosition() ).mag2(); 
347        curveDist = CurrentB_PointVelocity.GetC    349        curveDist = CurrentB_PointVelocity.GetCurveLength()
348                    - CurrentA_PointVelocity.Ge    350                    - CurrentA_PointVelocity.GetCurveLength();
349                                                   351 
350        // Change this condition for very stric    352        // Change this condition for very strict parameters of propagation 
351        //                                         353        //
352        if( curveDist*curveDist*(1+2* GetEpsilo    354        if( curveDist*curveDist*(1+2* GetEpsilonStepFor()) < linDistSq )
353        {                                          355        {
354          // Re-integrate to obtain a new B        356          // Re-integrate to obtain a new B
355          //                                       357          //
356          G4FieldTrack newEndPointFT =             358          G4FieldTrack newEndPointFT =
357                  ReEstimateEndpoint( CurrentA_    359                  ReEstimateEndpoint( CurrentA_PointVelocity,
358                                      CurrentB_    360                                      CurrentB_PointVelocity,
359                                      linDistSq    361                                      linDistSq,    // to avoid recalculation
360                                      curveDist    362                                      curveDist );
361          G4FieldTrack oldPointVelB = CurrentB_    363          G4FieldTrack oldPointVelB = CurrentB_PointVelocity; 
362          CurrentB_PointVelocity = newEndPointF    364          CurrentB_PointVelocity = newEndPointFT;
363                                                   365 
364          if( (final_section)) // real final se    366          if( (final_section)) // real final section
365          {                                        367          {
366            recalculatedEndPoint = true;           368            recalculatedEndPoint = true;
367            IntersectedOrRecalculatedFT = newEn    369            IntersectedOrRecalculatedFT = newEndPointFT;
368              // So that we can return it, if i    370              // So that we can return it, if it is the endpoint!
369          }                                        371          }
370        }                                          372        }
371        if( curveDist < 0.0 )                      373        if( curveDist < 0.0 )
372        {                                          374        {
373          fVerboseLevel = 5; // Print out a max    375          fVerboseLevel = 5; // Print out a maximum of information
374          printStatus( CurrentA_PointVelocity,     376          printStatus( CurrentA_PointVelocity,  CurrentB_PointVelocity,
375                       -1.0, NewSafety,  subste    377                       -1.0, NewSafety,  substep_no );
376          std::ostringstream message;              378          std::ostringstream message;
377          message << "Error in advancing propag    379          message << "Error in advancing propagation." << G4endl
378                  << "        Point A (start) i    380                  << "        Point A (start) is " << CurrentA_PointVelocity
379                  << G4endl                        381                  << G4endl
380                  << "        Point B (end)   i    382                  << "        Point B (end)   is " << CurrentB_PointVelocity
381                  << G4endl                        383                  << G4endl
382                  << "        Curve distance is    384                  << "        Curve distance is " << curveDist << G4endl
383                  << G4endl                        385                  << G4endl
384                  << "The final curve point is     386                  << "The final curve point is not further along"
385                  << " than the original!" << G    387                  << " than the original!" << G4endl;
386                                                   388 
387          if( recalculatedEndPoint )               389          if( recalculatedEndPoint )
388          {                                        390          {
389            message << "Recalculation of EndPoi    391            message << "Recalculation of EndPoint was called with fEpsStep= "
390                    << GetEpsilonStepFor() << G    392                    << GetEpsilonStepFor() << G4endl;
391          }                                        393          }
392          message.precision(20);                   394          message.precision(20);
393          message << " Point A (Curve start)       395          message << " Point A (Curve start)   is " << CurveStartPointVelocity
394                  << G4endl                        396                  << G4endl
395                  << " Point B (Curve   end)       397                  << " Point B (Curve   end)   is " << CurveEndPointVelocity
396                  << G4endl                        398                  << G4endl
397                  << " Point A (Current start)     399                  << " Point A (Current start) is " << CurrentA_PointVelocity
398                  << G4endl                        400                  << G4endl
399                  << " Point B (Current end)       401                  << " Point B (Current end)   is " << CurrentB_PointVelocity
400                  << G4endl                        402                  << G4endl
401                  << " Point E (Trial Point)       403                  << " Point E (Trial Point)   is " << CurrentE_Point
402                  << G4endl                        404                  << G4endl
403                  << " Point F (Intersection)      405                  << " Point F (Intersection)  is " << ApproxIntersecPointV
404                  << G4endl                        406                  << G4endl
405                  << "        LocateIntersectio    407                  << "        LocateIntersection parameters are : Substep no= "
406                  << substep_no;                   408                  << substep_no;
407                                                   409 
408          G4Exception("G4SimpleLocator::Estimat    410          G4Exception("G4SimpleLocator::EstimateIntersectionPoint()",
409                      "GeomNav0003", FatalExcep    411                      "GeomNav0003", FatalException, message);
410        }                                          412        }
411                                                   413 
412        if ( restoredFullEndpoint )                414        if ( restoredFullEndpoint )
413        {                                          415        {
414          final_section = restoredFullEndpoint;    416          final_section = restoredFullEndpoint;
415          restoredFullEndpoint = false;            417          restoredFullEndpoint = false;
416        }                                          418        }
417      } // EndIf ( E is close enough to the cur    419      } // EndIf ( E is close enough to the curve, ie point F. )
418        // tests ChordAF_Vector.mag() <= maximu    420        // tests ChordAF_Vector.mag() <= maximum_lateral_displacement 
419                                                   421 
420 #ifdef G4DEBUG_LOCATE_INTERSECTION                422 #ifdef G4DEBUG_LOCATE_INTERSECTION  
421      G4int trigger_substepno_print= warn_subst    423      G4int trigger_substepno_print= warn_substeps - 20;
422                                                   424 
423      if( substep_no >= trigger_substepno_print    425      if( substep_no >= trigger_substepno_print )
424      {                                            426      {
425        G4cout << "Difficulty in converging in     427        G4cout << "Difficulty in converging in "
426               << "G4SimpleLocator::EstimateInt    428               << "G4SimpleLocator::EstimateIntersectionPoint():"
427               << G4endl                           429               << G4endl
428               << "    Substep no = " << subste    430               << "    Substep no = " << substep_no << G4endl;
429        if( substep_no == trigger_substepno_pri    431        if( substep_no == trigger_substepno_print )
430        {                                          432        {
431          printStatus( CurveStartPointVelocity,    433          printStatus( CurveStartPointVelocity, CurveEndPointVelocity,
432                       -1.0, NewSafety, 0);        434                       -1.0, NewSafety, 0);
433        }                                          435        }
434        G4cout << " State of point A: ";           436        G4cout << " State of point A: "; 
435        printStatus( CurrentA_PointVelocity, Cu    437        printStatus( CurrentA_PointVelocity, CurrentA_PointVelocity,
436                     -1.0, NewSafety, substep_n    438                     -1.0, NewSafety, substep_no-1, 0);
437        G4cout << " State of point B: ";           439        G4cout << " State of point B: "; 
438        printStatus( CurrentA_PointVelocity, Cu    440        printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
439                     -1.0, NewSafety, substep_n    441                     -1.0, NewSafety, substep_no);
440      }                                            442      }
441 #endif                                            443 #endif
442      ++substep_no;                                444      ++substep_no; 
443                                                   445 
444   } while ( ( ! found_approximate_intersection    446   } while ( ( ! found_approximate_intersection )
445            && ( ! there_is_no_intersection )      447            && ( ! there_is_no_intersection )     
446            && ( substep_no <= max_substeps) );    448            && ( substep_no <= max_substeps) ); // UNTIL found or failed
447                                                   449 
448   if( substep_no > max_no_seen )                  450   if( substep_no > max_no_seen )
449   {                                               451   {
450     max_no_seen = substep_no;                     452     max_no_seen = substep_no; 
451 #ifdef G4DEBUG_LOCATE_INTERSECTION                453 #ifdef G4DEBUG_LOCATE_INTERSECTION  
452     if( max_no_seen > warn_substeps )             454     if( max_no_seen > warn_substeps )
453     {                                             455     {
454       trigger_substepno_print = max_no_seen-20    456       trigger_substepno_print = max_no_seen-20; // Want to see last 20 steps 
455     }                                             457     } 
456 #endif                                            458 #endif
457   }                                               459   }
458                                                   460 
459   if(  ( substep_no >= max_substeps)              461   if(  ( substep_no >= max_substeps)
460       && !there_is_no_intersection                462       && !there_is_no_intersection
461       && !found_approximate_intersection )        463       && !found_approximate_intersection )
462   {                                               464   {
463     G4cout << "ERROR - G4SimpleLocator::Estima    465     G4cout << "ERROR - G4SimpleLocator::EstimateIntersectionPoint()" << G4endl
464            << "        Start and Endpoint of R    466            << "        Start and Endpoint of Requested Step:" << G4endl;
465     printStatus( CurveStartPointVelocity, Curv    467     printStatus( CurveStartPointVelocity, CurveEndPointVelocity,
466                  -1.0, NewSafety, 0);             468                  -1.0, NewSafety, 0);
467     G4cout << G4endl                              469     G4cout << G4endl
468            << "        Start and end-point of     470            << "        Start and end-point of current Sub-Step:" << G4endl;
469     printStatus( CurrentA_PointVelocity, Curre    471     printStatus( CurrentA_PointVelocity, CurrentA_PointVelocity,
470                  -1.0, NewSafety, substep_no-1    472                  -1.0, NewSafety, substep_no-1);
471     printStatus( CurrentA_PointVelocity, Curre    473     printStatus( CurrentA_PointVelocity, CurrentB_PointVelocity,
472                  -1.0, NewSafety, substep_no);    474                  -1.0, NewSafety, substep_no);
473                                                   475 
474     std::ostringstream message;                   476     std::ostringstream message;
475     message << "Convergence is requiring too m    477     message << "Convergence is requiring too many substeps: "
476             << substep_no << G4endl               478             << substep_no << G4endl
477             << "          Abandoning effort to    479             << "          Abandoning effort to intersect." << G4endl
478             << "          Found intersection =    480             << "          Found intersection = "
479             << found_approximate_intersection     481             << found_approximate_intersection << G4endl
480             << "          Intersection exists     482             << "          Intersection exists = "
481             << !there_is_no_intersection << G4    483             << !there_is_no_intersection << G4endl;
482     message.precision(10);                        484     message.precision(10); 
483     G4double done_len = CurrentA_PointVelocity    485     G4double done_len = CurrentA_PointVelocity.GetCurveLength(); 
484     G4double full_len = CurveEndPointVelocity.    486     G4double full_len = CurveEndPointVelocity.GetCurveLength();
485     message << "          Undertaken only leng    487     message << "          Undertaken only length: " << done_len
486             << " out of " << full_len << " req    488             << " out of " << full_len << " required." << G4endl
487             << "          Remaining length = "    489             << "          Remaining length = " << full_len-done_len; 
488                                                   490 
489     G4Exception("G4SimpleLocator::EstimateInte    491     G4Exception("G4SimpleLocator::EstimateIntersectionPoint()",
490                 "GeomNav0003", FatalException,    492                 "GeomNav0003", FatalException, message);
491   }                                               493   }
492   else if( substep_no >= warn_substeps )          494   else if( substep_no >= warn_substeps )
493   {                                               495   {  
494     std::ostringstream message;                   496     std::ostringstream message;
495     message.precision(10);                        497     message.precision(10); 
496                                                   498 
497     message << "Many substeps while trying to     499     message << "Many substeps while trying to locate intersection." << G4endl
498             << "          Undertaken length: "    500             << "          Undertaken length: "  
499             << CurrentB_PointVelocity.GetCurve    501             << CurrentB_PointVelocity.GetCurveLength() 
500             << " - Needed: "  << substep_no <<    502             << " - Needed: "  << substep_no << " substeps." << G4endl
501             << "          Warning level = " <<    503             << "          Warning level = " << warn_substeps
502             << " and maximum substeps = " << m    504             << " and maximum substeps = " << max_substeps;
503     G4Exception("G4SimpleLocator::EstimateInte    505     G4Exception("G4SimpleLocator::EstimateIntersectionPoint()",
504                 "GeomNav1002", JustWarning, me    506                 "GeomNav1002", JustWarning, message);
505   }                                               507   }
506   return  !there_is_no_intersection; //  Succe    508   return  !there_is_no_intersection; //  Success or failure
507 }                                                 509 }
508                                                   510