Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // $Id$ >> 28 // >> 29 // 26 // Class G4VIntersectionLocator inline methods 30 // Class G4VIntersectionLocator inline methods 27 // 31 // 28 // 27.10.07 - John Apostolakis, Tatiana Nikiti 32 // 27.10.07 - John Apostolakis, Tatiana Nikitina 29 // ------------------------------------------- 33 // --------------------------------------------------------------------------- 30 34 31 inline G4double G4VIntersectionLocator::GetDel 35 inline G4double G4VIntersectionLocator::GetDeltaIntersectionFor() 32 { 36 { 33 return fiDeltaIntersection; 37 return fiDeltaIntersection; 34 } 38 } 35 39 36 inline G4double G4VIntersectionLocator::GetEps 40 inline G4double G4VIntersectionLocator::GetEpsilonStepFor() 37 { 41 { 38 return fiEpsilonStep; 42 return fiEpsilonStep; 39 } 43 } 40 44 41 inline G4Navigator* G4VIntersectionLocator::Ge 45 inline G4Navigator* G4VIntersectionLocator::GetNavigatorFor() 42 { 46 { 43 return fiNavigator; 47 return fiNavigator; 44 } 48 } 45 49 46 inline G4ChordFinder* G4VIntersectionLocator:: 50 inline G4ChordFinder* G4VIntersectionLocator::GetChordFinderFor() 47 { 51 { 48 return fiChordFinder; 52 return fiChordFinder; 49 } 53 } 50 54 51 inline G4int G4VIntersectionLocator::GetVerbos 55 inline G4int G4VIntersectionLocator::GetVerboseFor() 52 { 56 { 53 return fVerboseLevel; 57 return fVerboseLevel; 54 } 58 } 55 59 56 inline G4bool G4VIntersectionLocator::GetAdjus 60 inline G4bool G4VIntersectionLocator::GetAdjustementOfFoundIntersection() 57 { 61 { 58 return fUseNormalCorrection; 62 return fUseNormalCorrection; 59 } 63 } 60 64 61 inline void G4VIntersectionLocator:: 65 inline void G4VIntersectionLocator:: 62 AddAdjustementOfFoundIntersection(G4bool UseCo 66 AddAdjustementOfFoundIntersection(G4bool UseCorrection ) 63 { 67 { 64 fUseNormalCorrection = UseCorrection; << 68 fUseNormalCorrection=UseCorrection; 65 } 69 } 66 70 67 inline void G4VIntersectionLocator::SetEpsilon 71 inline void G4VIntersectionLocator::SetEpsilonStepFor( G4double EpsilonStep ) 68 { 72 { 69 fiEpsilonStep = EpsilonStep; << 73 fiEpsilonStep=EpsilonStep; 70 } 74 } 71 75 72 inline void G4VIntersectionLocator:: 76 inline void G4VIntersectionLocator:: 73 SetDeltaIntersectionFor( G4double deltaInterse 77 SetDeltaIntersectionFor( G4double deltaIntersection ) 74 { 78 { 75 fiDeltaIntersection = deltaIntersection; << 79 fiDeltaIntersection=deltaIntersection; 76 } 80 } 77 81 78 inline void G4VIntersectionLocator::SetNavigat << 82 inline void G4VIntersectionLocator::SetNavigatorFor( G4Navigator *fNavigator ) 79 { 83 { 80 fiNavigator = fNavigator; << 84 fiNavigator=fNavigator; 81 } 85 } 82 86 83 inline void G4VIntersectionLocator::SetChordFi << 87 inline void G4VIntersectionLocator::SetChordFinderFor(G4ChordFinder *fCFinder ) 84 { 88 { 85 fiChordFinder = fCFinder; << 89 fiChordFinder=fCFinder; 86 } 90 } 87 91 88 inline void G4VIntersectionLocator::SetSafetyP 92 inline void G4VIntersectionLocator::SetSafetyParametersFor(G4bool UseSafety ) 89 { 93 { 90 fiUseSafety = UseSafety; << 94 fiUseSafety=UseSafety; 91 } 95 } 92 96 93 inline void G4VIntersectionLocator::SetVerbose 97 inline void G4VIntersectionLocator::SetVerboseFor(G4int fVerbose) 94 { 98 { 95 fVerboseLevel = fVerbose; << 99 fVerboseLevel=fVerbose; 96 } 100 } 97 101 98 inline G4bool 102 inline G4bool 99 G4VIntersectionLocator::IntersectChord( const 103 G4VIntersectionLocator::IntersectChord( const G4ThreeVector& StartPointA, 100 const 104 const G4ThreeVector& EndPointB, 101 G4doub << 105 G4double &NewSafety, 102 G4doub << 106 G4double &PreviousSafety, 103 G4Thre << 107 G4ThreeVector &PreviousSftOrigin, 104 G4doub << 108 G4double &LinearStepLength, 105 G4Thre << 109 G4ThreeVector &IntersectionPoint, 106 G4bool << 110 G4bool *ptrCalledNavigator ) 107 { 111 { 108 G4bool CalledNavigator = false; 112 G4bool CalledNavigator = false; 109 113 110 // Calculate the direction and length of the 114 // Calculate the direction and length of the chord AB 111 115 112 G4ThreeVector ChordAB_Vector = EndPointB - 116 G4ThreeVector ChordAB_Vector = EndPointB - StartPointA; 113 G4double ChordAB_Length = ChordAB_Vect 117 G4double ChordAB_Length = ChordAB_Vector.mag(); // Magnitude (norm) 114 G4ThreeVector ChordAB_Dir = ChordAB_Vector. << 118 G4ThreeVector ChordAB_Dir = ChordAB_Vector.unit(); 115 G4bool intersects; 119 G4bool intersects; 116 G4ThreeVector OriginShift = StartPointA - Pr << 120 G4ThreeVector OriginShift = StartPointA - PreviousSftOrigin ; 117 G4double MagSqShift = OriginShift.mag2() ; << 121 G4double MagSqShift = OriginShift.mag2() ; 118 G4double currentSafety; << 122 G4double currentSafety; 119 123 120 if( MagSqShift >= sqr(PreviousSafety) ) 124 if( MagSqShift >= sqr(PreviousSafety) ) 121 { 125 { 122 currentSafety = 0.0 ; 126 currentSafety = 0.0 ; 123 } 127 } 124 else 128 else 125 { 129 { 126 currentSafety = PreviousSafety - std::sqrt 130 currentSafety = PreviousSafety - std::sqrt(MagSqShift) ; 127 } 131 } 128 132 129 if( fiUseSafety && (ChordAB_Length <= curren 133 if( fiUseSafety && (ChordAB_Length <= currentSafety) ) 130 { 134 { 131 // The Step is guaranteed to be taken 135 // The Step is guaranteed to be taken 132 136 133 LinearStepLength = ChordAB_Length; 137 LinearStepLength = ChordAB_Length; 134 intersects = false; 138 intersects = false; 135 NewSafety = currentSafety; << 139 NewSafety= currentSafety; 136 CalledNavigator = false; << 140 CalledNavigator= false; >> 141 // G4cout << " IntersectChord> Step 'guaranteed' taken: safety= " << currentSafety << " chordAB-len= " << ChordAB_Length << G4endl; 137 } 142 } 138 else 143 else 139 { 144 { >> 145 // G4cout << " IntersectChord> Step asking Navigator: safety= " << currentSafety << " chordAB-len= " << ChordAB_Length << G4endl; >> 146 140 // Check whether any volumes are encounter 147 // Check whether any volumes are encountered by the chord AB 141 148 142 LinearStepLength = GetNavigatorFor()->Comp 149 LinearStepLength = GetNavigatorFor()->ComputeStep( StartPointA, 143 ChordAB_Dir, 150 ChordAB_Dir, ChordAB_Length, NewSafety ); 144 intersects = (LinearStepLength <= ChordAB_ 151 intersects = (LinearStepLength <= ChordAB_Length); 145 // G4Navigator contracts to return k_in 152 // G4Navigator contracts to return k_infinity if len==asked 146 // and it did not find a surface bounda 153 // and it did not find a surface boundary at that length 147 154 >> 155 // G4cout << "G4VIntersectionLocator: intersect= " << intersects >> 156 // << " step= " << LinearStepLength << " Chord length= " << ChordAB_Length; >> 157 148 LinearStepLength = std::min( LinearStepLen 158 LinearStepLength = std::min( LinearStepLength, ChordAB_Length); 149 CalledNavigator = true; 159 CalledNavigator = true; 150 160 151 // Save the last calculated safety! 161 // Save the last calculated safety! 152 162 153 PreviousSftOrigin = StartPointA; 163 PreviousSftOrigin = StartPointA; 154 PreviousSafety = NewSafety; 164 PreviousSafety = NewSafety; 155 165 156 if( intersects ) 166 if( intersects ) 157 { 167 { 158 // Intersection Point of chord AB and e 168 // Intersection Point of chord AB and either volume A's surface 159 // or a 169 // or a daughter volume's surface .. 160 IntersectionPoint = StartPointA + Linea 170 IntersectionPoint = StartPointA + LinearStepLength * ChordAB_Dir; 161 } 171 } 162 } 172 } 163 if( ptrCalledNavigator != nullptr ) << 173 if( ptrCalledNavigator ) 164 { 174 { 165 *ptrCalledNavigator = CalledNavigator; 175 *ptrCalledNavigator = CalledNavigator; 166 } 176 } 167 177 168 return intersects; 178 return intersects; 169 } 179 } 170 180