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Geant4/geometry/navigation/include/G4VIntersectionLocator.icc

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Diff markup

Differences between /geometry/navigation/include/G4VIntersectionLocator.icc (Version 11.3.0) and /geometry/navigation/include/G4VIntersectionLocator.icc (Version 10.6)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Class G4VIntersectionLocator inline methods     26 // Class G4VIntersectionLocator inline methods
 27 //                                                 27 //
 28 // 27.10.07 - John Apostolakis, Tatiana Nikiti     28 // 27.10.07 - John Apostolakis, Tatiana Nikitina
 29 // -------------------------------------------     29 // ---------------------------------------------------------------------------
 30                                                    30 
 31 inline G4double G4VIntersectionLocator::GetDel     31 inline G4double G4VIntersectionLocator::GetDeltaIntersectionFor()
 32 {                                                  32 {
 33   return fiDeltaIntersection;                      33   return fiDeltaIntersection;
 34 }                                                  34 } 
 35                                                    35 
 36 inline G4double G4VIntersectionLocator::GetEps     36 inline G4double G4VIntersectionLocator::GetEpsilonStepFor()
 37 {                                                  37 {
 38   return fiEpsilonStep;                            38   return fiEpsilonStep;
 39 }                                                  39 }
 40                                                    40 
 41 inline G4Navigator* G4VIntersectionLocator::Ge     41 inline G4Navigator* G4VIntersectionLocator::GetNavigatorFor()
 42 {                                                  42 {
 43   return fiNavigator;                              43   return fiNavigator;
 44 }                                                  44 }
 45                                                    45 
 46 inline G4ChordFinder* G4VIntersectionLocator::     46 inline G4ChordFinder* G4VIntersectionLocator::GetChordFinderFor()
 47 {                                                  47 {
 48   return fiChordFinder;                            48   return fiChordFinder;
 49 }                                                  49 }
 50                                                    50 
 51 inline G4int G4VIntersectionLocator::GetVerbos     51 inline G4int G4VIntersectionLocator::GetVerboseFor()
 52 {                                                  52 {
 53   return fVerboseLevel;                            53   return fVerboseLevel;
 54 }                                                  54 }
 55                                                    55 
 56 inline G4bool G4VIntersectionLocator::GetAdjus     56 inline G4bool G4VIntersectionLocator::GetAdjustementOfFoundIntersection()
 57 {                                                  57 {
 58   return fUseNormalCorrection;                     58   return fUseNormalCorrection;
 59 }                                                  59 }
 60                                                    60 
 61 inline void G4VIntersectionLocator::               61 inline void G4VIntersectionLocator::
 62 AddAdjustementOfFoundIntersection(G4bool UseCo     62 AddAdjustementOfFoundIntersection(G4bool UseCorrection )
 63 {                                                  63 {
 64   fUseNormalCorrection = UseCorrection;            64   fUseNormalCorrection = UseCorrection;
 65 }                                                  65 }
 66                                                    66 
 67 inline void G4VIntersectionLocator::SetEpsilon     67 inline void G4VIntersectionLocator::SetEpsilonStepFor( G4double EpsilonStep )
 68 {                                                  68 {
 69   fiEpsilonStep = EpsilonStep;                     69   fiEpsilonStep = EpsilonStep;
 70 }                                                  70 }
 71                                                    71 
 72 inline void G4VIntersectionLocator::               72 inline void G4VIntersectionLocator::
 73 SetDeltaIntersectionFor( G4double deltaInterse     73 SetDeltaIntersectionFor( G4double deltaIntersection )
 74 {                                                  74 {
 75   fiDeltaIntersection = deltaIntersection;         75   fiDeltaIntersection = deltaIntersection;
 76 }                                                  76 }
 77                                                    77 
 78 inline void G4VIntersectionLocator::SetNavigat     78 inline void G4VIntersectionLocator::SetNavigatorFor( G4Navigator* fNavigator )
 79 {                                                  79 {
 80   fiNavigator = fNavigator;                        80   fiNavigator = fNavigator;
 81 }                                                  81 }
 82                                                    82 
 83 inline void G4VIntersectionLocator::SetChordFi     83 inline void G4VIntersectionLocator::SetChordFinderFor(G4ChordFinder* fCFinder )
 84 {                                                  84 {
 85   fiChordFinder = fCFinder;                        85   fiChordFinder = fCFinder;
 86 }                                                  86 }
 87                                                    87 
 88 inline void G4VIntersectionLocator::SetSafetyP     88 inline void G4VIntersectionLocator::SetSafetyParametersFor(G4bool UseSafety )
 89 {                                                  89 {
 90   fiUseSafety = UseSafety;                         90   fiUseSafety = UseSafety;
 91 }                                                  91 }
 92                                                    92 
 93 inline void G4VIntersectionLocator::SetVerbose     93 inline void G4VIntersectionLocator::SetVerboseFor(G4int fVerbose)
 94 {                                                  94 {
 95   fVerboseLevel = fVerbose;                        95   fVerboseLevel = fVerbose;
 96 }                                                  96 }
 97                                                    97 
 98 inline G4bool                                      98 inline G4bool
 99 G4VIntersectionLocator::IntersectChord( const      99 G4VIntersectionLocator::IntersectChord( const G4ThreeVector&  StartPointA,
100                                         const     100                                         const G4ThreeVector&  EndPointB,
101                                         G4doub    101                                         G4double&      NewSafety,
102                                         G4doub    102                                         G4double&      PreviousSafety,
103                                         G4Thre    103                                         G4ThreeVector& PreviousSftOrigin,
104                                         G4doub    104                                         G4double&      LinearStepLength,
105                                         G4Thre    105                                         G4ThreeVector& IntersectionPoint,
106                                         G4bool    106                                         G4bool*        ptrCalledNavigator )
107 {                                                 107 {
108   G4bool CalledNavigator = false;                 108   G4bool CalledNavigator = false; 
109                                                   109 
110   // Calculate the direction and length of the    110   // Calculate the direction and length of the chord AB
111                                                   111 
112   G4ThreeVector  ChordAB_Vector = EndPointB -     112   G4ThreeVector  ChordAB_Vector = EndPointB - StartPointA;
113   G4double       ChordAB_Length = ChordAB_Vect    113   G4double       ChordAB_Length = ChordAB_Vector.mag();  // Magnitude (norm)
114   G4ThreeVector  ChordAB_Dir = ChordAB_Vector.    114   G4ThreeVector  ChordAB_Dir = ChordAB_Vector.unit();
115   G4bool intersects;                              115   G4bool intersects;
116   G4ThreeVector OriginShift = StartPointA - Pr    116   G4ThreeVector OriginShift = StartPointA - PreviousSftOrigin ;
117   G4double MagSqShift  = OriginShift.mag2() ;     117   G4double MagSqShift  = OriginShift.mag2() ;
118   G4double currentSafety;                         118   G4double currentSafety;
119                                                   119 
120   if( MagSqShift >= sqr(PreviousSafety) )         120   if( MagSqShift >= sqr(PreviousSafety) )
121   {                                               121   {
122     currentSafety = 0.0 ;                         122     currentSafety = 0.0 ;
123   }                                               123   }
124   else                                            124   else
125   {                                               125   {
126     currentSafety = PreviousSafety - std::sqrt    126     currentSafety = PreviousSafety - std::sqrt(MagSqShift) ;
127   }                                               127   }
128                                                   128 
129   if( fiUseSafety && (ChordAB_Length <= curren    129   if( fiUseSafety && (ChordAB_Length <= currentSafety) )
130   {                                               130   {
131     // The Step is guaranteed to be taken         131     // The Step is guaranteed to be taken
132                                                   132 
133     LinearStepLength = ChordAB_Length;            133     LinearStepLength = ChordAB_Length;
134     intersects = false;                           134     intersects = false;
135     NewSafety = currentSafety;                    135     NewSafety = currentSafety;
136     CalledNavigator = false;                      136     CalledNavigator = false;
137   }                                               137   }
138   else                                            138   else
139   {                                               139   {
140     // Check whether any volumes are encounter    140     // Check whether any volumes are encountered by the chord AB
141                                                   141 
142     LinearStepLength = GetNavigatorFor()->Comp    142     LinearStepLength = GetNavigatorFor()->ComputeStep( StartPointA,
143                                  ChordAB_Dir,     143                                  ChordAB_Dir, ChordAB_Length, NewSafety );
144     intersects = (LinearStepLength <= ChordAB_    144     intersects = (LinearStepLength <= ChordAB_Length); 
145        // G4Navigator contracts to return k_in    145        // G4Navigator contracts to return k_infinity if len==asked
146        // and it did not find a surface bounda    146        // and it did not find a surface boundary at that length
147                                                   147     
148     LinearStepLength = std::min( LinearStepLen    148     LinearStepLength = std::min( LinearStepLength, ChordAB_Length);
149     CalledNavigator = true;                       149     CalledNavigator = true; 
150                                                   150 
151     // Save the last calculated safety!           151     // Save the last calculated safety!
152                                                   152 
153     PreviousSftOrigin = StartPointA;              153     PreviousSftOrigin = StartPointA;
154     PreviousSafety    = NewSafety;                154     PreviousSafety    = NewSafety;
155                                                   155 
156     if( intersects )                              156     if( intersects )
157     {                                             157     {
158        // Intersection Point of chord AB and e    158        // Intersection Point of chord AB and either volume A's surface 
159        //                                or a     159        //                                or a daughter volume's surface ..
160        IntersectionPoint = StartPointA + Linea    160        IntersectionPoint = StartPointA + LinearStepLength * ChordAB_Dir;
161     }                                             161     }
162   }                                               162   }
163   if( ptrCalledNavigator != nullptr )          << 163   if( ptrCalledNavigator )
164   {                                               164   { 
165     *ptrCalledNavigator = CalledNavigator;        165     *ptrCalledNavigator = CalledNavigator; 
166   }                                               166   }
167                                                   167 
168   return intersects;                              168   return intersects;
169 }                                                 169 }
170                                                   170