Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // >> 28 // 26 // Class G4VIntersectionLocator inline methods 29 // Class G4VIntersectionLocator inline methods 27 // 30 // 28 // 27.10.07 - John Apostolakis, Tatiana Nikiti 31 // 27.10.07 - John Apostolakis, Tatiana Nikitina 29 // ------------------------------------------- 32 // --------------------------------------------------------------------------- 30 33 31 inline G4double G4VIntersectionLocator::GetDel 34 inline G4double G4VIntersectionLocator::GetDeltaIntersectionFor() 32 { 35 { 33 return fiDeltaIntersection; 36 return fiDeltaIntersection; 34 } 37 } 35 38 36 inline G4double G4VIntersectionLocator::GetEps 39 inline G4double G4VIntersectionLocator::GetEpsilonStepFor() 37 { 40 { 38 return fiEpsilonStep; 41 return fiEpsilonStep; 39 } 42 } 40 43 41 inline G4Navigator* G4VIntersectionLocator::Ge 44 inline G4Navigator* G4VIntersectionLocator::GetNavigatorFor() 42 { 45 { 43 return fiNavigator; 46 return fiNavigator; 44 } 47 } 45 48 46 inline G4ChordFinder* G4VIntersectionLocator:: 49 inline G4ChordFinder* G4VIntersectionLocator::GetChordFinderFor() 47 { 50 { 48 return fiChordFinder; 51 return fiChordFinder; 49 } 52 } 50 53 51 inline G4int G4VIntersectionLocator::GetVerbos 54 inline G4int G4VIntersectionLocator::GetVerboseFor() 52 { 55 { 53 return fVerboseLevel; 56 return fVerboseLevel; 54 } 57 } 55 58 56 inline G4bool G4VIntersectionLocator::GetAdjus 59 inline G4bool G4VIntersectionLocator::GetAdjustementOfFoundIntersection() 57 { 60 { 58 return fUseNormalCorrection; 61 return fUseNormalCorrection; 59 } 62 } 60 63 61 inline void G4VIntersectionLocator:: 64 inline void G4VIntersectionLocator:: 62 AddAdjustementOfFoundIntersection(G4bool UseCo 65 AddAdjustementOfFoundIntersection(G4bool UseCorrection ) 63 { 66 { 64 fUseNormalCorrection = UseCorrection; << 67 fUseNormalCorrection=UseCorrection; 65 } 68 } 66 69 67 inline void G4VIntersectionLocator::SetEpsilon 70 inline void G4VIntersectionLocator::SetEpsilonStepFor( G4double EpsilonStep ) 68 { 71 { 69 fiEpsilonStep = EpsilonStep; << 72 fiEpsilonStep=EpsilonStep; 70 } 73 } 71 74 72 inline void G4VIntersectionLocator:: 75 inline void G4VIntersectionLocator:: 73 SetDeltaIntersectionFor( G4double deltaInterse 76 SetDeltaIntersectionFor( G4double deltaIntersection ) 74 { 77 { 75 fiDeltaIntersection = deltaIntersection; << 78 fiDeltaIntersection=deltaIntersection; 76 } 79 } 77 80 78 inline void G4VIntersectionLocator::SetNavigat << 81 inline void G4VIntersectionLocator::SetNavigatorFor( G4Navigator *fNavigator ) 79 { 82 { 80 fiNavigator = fNavigator; << 83 fiNavigator=fNavigator; 81 } 84 } 82 85 83 inline void G4VIntersectionLocator::SetChordFi << 86 inline void G4VIntersectionLocator::SetChordFinderFor(G4ChordFinder *fCFinder ) 84 { 87 { 85 fiChordFinder = fCFinder; << 88 fiChordFinder=fCFinder; 86 } 89 } 87 90 88 inline void G4VIntersectionLocator::SetSafetyP 91 inline void G4VIntersectionLocator::SetSafetyParametersFor(G4bool UseSafety ) 89 { 92 { 90 fiUseSafety = UseSafety; << 93 fiUseSafety=UseSafety; 91 } 94 } 92 95 93 inline void G4VIntersectionLocator::SetVerbose 96 inline void G4VIntersectionLocator::SetVerboseFor(G4int fVerbose) 94 { 97 { 95 fVerboseLevel = fVerbose; << 98 fVerboseLevel=fVerbose; 96 } 99 } 97 100 98 inline G4bool 101 inline G4bool 99 G4VIntersectionLocator::IntersectChord( const 102 G4VIntersectionLocator::IntersectChord( const G4ThreeVector& StartPointA, 100 const 103 const G4ThreeVector& EndPointB, 101 G4doub << 104 G4double &NewSafety, 102 G4doub << 105 G4double &PreviousSafety, 103 G4Thre << 106 G4ThreeVector &PreviousSftOrigin, 104 G4doub << 107 G4double &LinearStepLength, 105 G4Thre << 108 G4ThreeVector &IntersectionPoint, 106 G4bool << 109 G4bool *ptrCalledNavigator ) 107 { 110 { 108 G4bool CalledNavigator = false; 111 G4bool CalledNavigator = false; 109 112 110 // Calculate the direction and length of the 113 // Calculate the direction and length of the chord AB 111 114 112 G4ThreeVector ChordAB_Vector = EndPointB - 115 G4ThreeVector ChordAB_Vector = EndPointB - StartPointA; 113 G4double ChordAB_Length = ChordAB_Vect 116 G4double ChordAB_Length = ChordAB_Vector.mag(); // Magnitude (norm) 114 G4ThreeVector ChordAB_Dir = ChordAB_Vector. << 117 G4ThreeVector ChordAB_Dir = ChordAB_Vector.unit(); 115 G4bool intersects; 118 G4bool intersects; 116 G4ThreeVector OriginShift = StartPointA - Pr << 119 G4ThreeVector OriginShift = StartPointA - PreviousSftOrigin ; 117 G4double MagSqShift = OriginShift.mag2() ; << 120 G4double MagSqShift = OriginShift.mag2() ; 118 G4double currentSafety; << 121 G4double currentSafety; 119 122 120 if( MagSqShift >= sqr(PreviousSafety) ) 123 if( MagSqShift >= sqr(PreviousSafety) ) 121 { 124 { 122 currentSafety = 0.0 ; 125 currentSafety = 0.0 ; 123 } 126 } 124 else 127 else 125 { 128 { 126 currentSafety = PreviousSafety - std::sqrt 129 currentSafety = PreviousSafety - std::sqrt(MagSqShift) ; 127 } 130 } 128 131 129 if( fiUseSafety && (ChordAB_Length <= curren 132 if( fiUseSafety && (ChordAB_Length <= currentSafety) ) 130 { 133 { 131 // The Step is guaranteed to be taken 134 // The Step is guaranteed to be taken 132 135 133 LinearStepLength = ChordAB_Length; 136 LinearStepLength = ChordAB_Length; 134 intersects = false; 137 intersects = false; 135 NewSafety = currentSafety; << 138 NewSafety= currentSafety; 136 CalledNavigator = false; << 139 CalledNavigator= false; >> 140 // G4cout << " IntersectChord> Step 'guaranteed' taken: safety= " << currentSafety << " chordAB-len= " << ChordAB_Length << G4endl; 137 } 141 } 138 else 142 else 139 { 143 { >> 144 // G4cout << " IntersectChord> Step asking Navigator: safety= " << currentSafety << " chordAB-len= " << ChordAB_Length << G4endl; >> 145 140 // Check whether any volumes are encounter 146 // Check whether any volumes are encountered by the chord AB 141 147 142 LinearStepLength = GetNavigatorFor()->Comp 148 LinearStepLength = GetNavigatorFor()->ComputeStep( StartPointA, 143 ChordAB_Dir, 149 ChordAB_Dir, ChordAB_Length, NewSafety ); 144 intersects = (LinearStepLength <= ChordAB_ 150 intersects = (LinearStepLength <= ChordAB_Length); 145 // G4Navigator contracts to return k_in 151 // G4Navigator contracts to return k_infinity if len==asked 146 // and it did not find a surface bounda 152 // and it did not find a surface boundary at that length 147 153 >> 154 // G4cout << "G4VIntersectionLocator: intersect= " << intersects >> 155 // << " step= " << LinearStepLength << " Chord length= " << ChordAB_Length; >> 156 148 LinearStepLength = std::min( LinearStepLen 157 LinearStepLength = std::min( LinearStepLength, ChordAB_Length); 149 CalledNavigator = true; 158 CalledNavigator = true; 150 159 151 // Save the last calculated safety! 160 // Save the last calculated safety! 152 161 153 PreviousSftOrigin = StartPointA; 162 PreviousSftOrigin = StartPointA; 154 PreviousSafety = NewSafety; 163 PreviousSafety = NewSafety; 155 164 156 if( intersects ) 165 if( intersects ) 157 { 166 { 158 // Intersection Point of chord AB and e 167 // Intersection Point of chord AB and either volume A's surface 159 // or a 168 // or a daughter volume's surface .. 160 IntersectionPoint = StartPointA + Linea 169 IntersectionPoint = StartPointA + LinearStepLength * ChordAB_Dir; 161 } 170 } 162 } 171 } 163 if( ptrCalledNavigator != nullptr ) << 172 if( ptrCalledNavigator ) 164 { 173 { 165 *ptrCalledNavigator = CalledNavigator; 174 *ptrCalledNavigator = CalledNavigator; 166 } 175 } 167 176 168 return intersects; 177 return intersects; 169 } 178 } 170 179