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Geant4/geometry/navigation/include/G4VIntersectionLocator.icc

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Diff markup

Differences between /geometry/navigation/include/G4VIntersectionLocator.icc (Version 11.3.0) and /geometry/navigation/include/G4VIntersectionLocator.icc (Version 10.0.p2)


  1 //                                                  1 //
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 17 // *                                               17 // *                                                                  *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 //
                                                   >>  27 // $Id: G4VIntersectionLocator.icc 66356 2012-12-18 09:02:32Z gcosmo $
                                                   >>  28 //
                                                   >>  29 //
 26 // Class G4VIntersectionLocator inline methods     30 // Class G4VIntersectionLocator inline methods
 27 //                                                 31 //
 28 // 27.10.07 - John Apostolakis, Tatiana Nikiti     32 // 27.10.07 - John Apostolakis, Tatiana Nikitina
 29 // -------------------------------------------     33 // ---------------------------------------------------------------------------
 30                                                    34 
 31 inline G4double G4VIntersectionLocator::GetDel     35 inline G4double G4VIntersectionLocator::GetDeltaIntersectionFor()
 32 {                                                  36 {
 33   return fiDeltaIntersection;                      37   return fiDeltaIntersection;
 34 }                                                  38 } 
 35                                                    39 
 36 inline G4double G4VIntersectionLocator::GetEps     40 inline G4double G4VIntersectionLocator::GetEpsilonStepFor()
 37 {                                                  41 {
 38   return fiEpsilonStep;                            42   return fiEpsilonStep;
 39 }                                                  43 }
 40                                                    44 
 41 inline G4Navigator* G4VIntersectionLocator::Ge     45 inline G4Navigator* G4VIntersectionLocator::GetNavigatorFor()
 42 {                                                  46 {
 43   return fiNavigator;                              47   return fiNavigator;
 44 }                                                  48 }
 45                                                    49 
 46 inline G4ChordFinder* G4VIntersectionLocator::     50 inline G4ChordFinder* G4VIntersectionLocator::GetChordFinderFor()
 47 {                                                  51 {
 48   return fiChordFinder;                            52   return fiChordFinder;
 49 }                                                  53 }
 50                                                    54 
 51 inline G4int G4VIntersectionLocator::GetVerbos     55 inline G4int G4VIntersectionLocator::GetVerboseFor()
 52 {                                                  56 {
 53   return fVerboseLevel;                            57   return fVerboseLevel;
 54 }                                                  58 }
 55                                                    59 
 56 inline G4bool G4VIntersectionLocator::GetAdjus     60 inline G4bool G4VIntersectionLocator::GetAdjustementOfFoundIntersection()
 57 {                                                  61 {
 58   return fUseNormalCorrection;                     62   return fUseNormalCorrection;
 59 }                                                  63 }
 60                                                    64 
 61 inline void G4VIntersectionLocator::               65 inline void G4VIntersectionLocator::
 62 AddAdjustementOfFoundIntersection(G4bool UseCo     66 AddAdjustementOfFoundIntersection(G4bool UseCorrection )
 63 {                                                  67 {
 64   fUseNormalCorrection = UseCorrection;        <<  68   fUseNormalCorrection=UseCorrection;
 65 }                                                  69 }
 66                                                    70 
 67 inline void G4VIntersectionLocator::SetEpsilon     71 inline void G4VIntersectionLocator::SetEpsilonStepFor( G4double EpsilonStep )
 68 {                                                  72 {
 69   fiEpsilonStep = EpsilonStep;                 <<  73   fiEpsilonStep=EpsilonStep;
 70 }                                                  74 }
 71                                                    75 
 72 inline void G4VIntersectionLocator::               76 inline void G4VIntersectionLocator::
 73 SetDeltaIntersectionFor( G4double deltaInterse     77 SetDeltaIntersectionFor( G4double deltaIntersection )
 74 {                                                  78 {
 75   fiDeltaIntersection = deltaIntersection;     <<  79   fiDeltaIntersection=deltaIntersection;
 76 }                                                  80 }
 77                                                    81 
 78 inline void G4VIntersectionLocator::SetNavigat <<  82 inline void G4VIntersectionLocator::SetNavigatorFor( G4Navigator *fNavigator )
 79 {                                                  83 {
 80   fiNavigator = fNavigator;                    <<  84   fiNavigator=fNavigator;
 81 }                                                  85 }
 82                                                    86 
 83 inline void G4VIntersectionLocator::SetChordFi <<  87 inline void G4VIntersectionLocator::SetChordFinderFor(G4ChordFinder *fCFinder )
 84 {                                                  88 {
 85   fiChordFinder = fCFinder;                    <<  89   fiChordFinder=fCFinder;
 86 }                                                  90 }
 87                                                    91 
 88 inline void G4VIntersectionLocator::SetSafetyP     92 inline void G4VIntersectionLocator::SetSafetyParametersFor(G4bool UseSafety )
 89 {                                                  93 {
 90   fiUseSafety = UseSafety;                     <<  94   fiUseSafety=UseSafety;
 91 }                                                  95 }
 92                                                    96 
 93 inline void G4VIntersectionLocator::SetVerbose     97 inline void G4VIntersectionLocator::SetVerboseFor(G4int fVerbose)
 94 {                                                  98 {
 95   fVerboseLevel = fVerbose;                    <<  99   fVerboseLevel=fVerbose;
 96 }                                                 100 }
 97                                                   101 
 98 inline G4bool                                     102 inline G4bool
 99 G4VIntersectionLocator::IntersectChord( const     103 G4VIntersectionLocator::IntersectChord( const G4ThreeVector&  StartPointA,
100                                         const     104                                         const G4ThreeVector&  EndPointB,
101                                         G4doub << 105                                         G4double      &NewSafety,
102                                         G4doub << 106                                         G4double      &PreviousSafety,
103                                         G4Thre << 107                                         G4ThreeVector &PreviousSftOrigin,
104                                         G4doub << 108                                         G4double      &LinearStepLength,
105                                         G4Thre << 109                                         G4ThreeVector &IntersectionPoint,
106                                         G4bool << 110                                         G4bool        *ptrCalledNavigator )
107 {                                                 111 {
108   G4bool CalledNavigator = false;                 112   G4bool CalledNavigator = false; 
109                                                   113 
110   // Calculate the direction and length of the    114   // Calculate the direction and length of the chord AB
111                                                   115 
112   G4ThreeVector  ChordAB_Vector = EndPointB -     116   G4ThreeVector  ChordAB_Vector = EndPointB - StartPointA;
113   G4double       ChordAB_Length = ChordAB_Vect    117   G4double       ChordAB_Length = ChordAB_Vector.mag();  // Magnitude (norm)
114   G4ThreeVector  ChordAB_Dir = ChordAB_Vector. << 118   G4ThreeVector  ChordAB_Dir =    ChordAB_Vector.unit();
115   G4bool intersects;                              119   G4bool intersects;
116   G4ThreeVector OriginShift = StartPointA - Pr << 120   G4ThreeVector OriginShift = StartPointA -  PreviousSftOrigin ;
117   G4double MagSqShift  = OriginShift.mag2() ;  << 121   G4double      MagSqShift  = OriginShift.mag2() ;
118   G4double currentSafety;                      << 122   G4double      currentSafety;
119                                                   123 
120   if( MagSqShift >= sqr(PreviousSafety) )         124   if( MagSqShift >= sqr(PreviousSafety) )
121   {                                               125   {
122     currentSafety = 0.0 ;                         126     currentSafety = 0.0 ;
123   }                                               127   }
124   else                                            128   else
125   {                                               129   {
126     currentSafety = PreviousSafety - std::sqrt    130     currentSafety = PreviousSafety - std::sqrt(MagSqShift) ;
127   }                                               131   }
128                                                   132 
129   if( fiUseSafety && (ChordAB_Length <= curren    133   if( fiUseSafety && (ChordAB_Length <= currentSafety) )
130   {                                               134   {
131     // The Step is guaranteed to be taken         135     // The Step is guaranteed to be taken
132                                                   136 
133     LinearStepLength = ChordAB_Length;            137     LinearStepLength = ChordAB_Length;
134     intersects = false;                           138     intersects = false;
135     NewSafety = currentSafety;                 << 139     NewSafety= currentSafety;
136     CalledNavigator = false;                   << 140     CalledNavigator= false;
                                                   >> 141     // G4cout << " IntersectChord> Step 'guaranteed' taken:  safety= " << currentSafety << " chordAB-len= " << ChordAB_Length << G4endl;
137   }                                               142   }
138   else                                            143   else
139   {                                               144   {
                                                   >> 145     // G4cout << " IntersectChord> Step asking Navigator:    safety= " << currentSafety << " chordAB-len= " << ChordAB_Length << G4endl;
                                                   >> 146     
140     // Check whether any volumes are encounter    147     // Check whether any volumes are encountered by the chord AB
141                                                   148 
142     LinearStepLength = GetNavigatorFor()->Comp    149     LinearStepLength = GetNavigatorFor()->ComputeStep( StartPointA,
143                                  ChordAB_Dir,     150                                  ChordAB_Dir, ChordAB_Length, NewSafety );
144     intersects = (LinearStepLength <= ChordAB_    151     intersects = (LinearStepLength <= ChordAB_Length); 
145        // G4Navigator contracts to return k_in    152        // G4Navigator contracts to return k_infinity if len==asked
146        // and it did not find a surface bounda    153        // and it did not find a surface boundary at that length
147                                                   154     
                                                   >> 155     // G4cout << "G4VIntersectionLocator:  intersect= " << intersects
                                                   >> 156     //       << " step= " << LinearStepLength << " Chord length= " << ChordAB_Length;
                                                   >> 157 
148     LinearStepLength = std::min( LinearStepLen    158     LinearStepLength = std::min( LinearStepLength, ChordAB_Length);
149     CalledNavigator = true;                       159     CalledNavigator = true; 
150                                                   160 
151     // Save the last calculated safety!           161     // Save the last calculated safety!
152                                                   162 
153     PreviousSftOrigin = StartPointA;              163     PreviousSftOrigin = StartPointA;
154     PreviousSafety    = NewSafety;                164     PreviousSafety    = NewSafety;
155                                                   165 
156     if( intersects )                              166     if( intersects )
157     {                                             167     {
158        // Intersection Point of chord AB and e    168        // Intersection Point of chord AB and either volume A's surface 
159        //                                or a     169        //                                or a daughter volume's surface ..
160        IntersectionPoint = StartPointA + Linea    170        IntersectionPoint = StartPointA + LinearStepLength * ChordAB_Dir;
161     }                                             171     }
162   }                                               172   }
163   if( ptrCalledNavigator != nullptr )          << 173   if( ptrCalledNavigator )
164   {                                               174   { 
165     *ptrCalledNavigator = CalledNavigator;        175     *ptrCalledNavigator = CalledNavigator; 
166   }                                               176   }
167                                                   177 
168   return intersects;                              178   return intersects;
169 }                                                 179 }
170                                                   180