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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // >> 26 // >> 27 // $Id: G4SafetyHelper.hh,v 1.3 2006/10/31 16:53:06 japost Exp $ >> 28 // GEANT4 tag $Name: geant4-08-03-patch-01 $ >> 29 // >> 30 // 26 // class G4SafetyHelper 31 // class G4SafetyHelper 27 // 32 // 28 // Class description: 33 // Class description: 29 // 34 // 30 // This class is a helper for physics processe 35 // This class is a helper for physics processes which require 31 // knowledge of the safety, and the step size 36 // knowledge of the safety, and the step size for the 'mass' geometry 32 37 33 // First version: J.Apostolakis, July 5th, 2 << 38 // First version: J. Apostolakis, July 5th, 2006 34 // ------------------------------------------- 39 // -------------------------------------------------------------------- >> 40 35 #ifndef G4SAFETYHELPER_HH 41 #ifndef G4SAFETYHELPER_HH 36 #define G4SAFETYHELPER_HH 1 42 #define G4SAFETYHELPER_HH 1 37 43 38 #include <vector> 44 #include <vector> 39 << 40 #include "G4Types.hh" 45 #include "G4Types.hh" 41 #include "G4ThreeVector.hh" 46 #include "G4ThreeVector.hh" 42 #include "G4Navigator.hh" << 43 47 >> 48 class G4Navigator; 44 class G4PathFinder; 49 class G4PathFinder; 45 50 46 class G4SafetyHelper 51 class G4SafetyHelper 47 { 52 { 48 public: // with description 53 public: // with description 49 54 50 G4SafetyHelper(); << 55 G4SafetyHelper(); 51 ~G4SafetyHelper(); 56 ~G4SafetyHelper(); 52 // Constructor and destructor << 57 // 53 << 58 // Constructor and destructor 54 G4double CheckNextStep( const G4ThreeVecto << 55 const G4ThreeVecto << 56 const G4double cur << 57 G4double& ne << 58 // Return linear step for mass geometry << 59 << 60 G4double ComputeSafety( const G4ThreeVecto << 61 G4double maxRadius << 62 // Return safety for all geometries. << 63 // << 64 // The 2nd argument is the radius of you << 65 // displacement). Giving this you can re << 66 // cost. If the second argument is not g << 67 // isotropic safety << 68 << 69 void Locate(const G4ThreeVector& pGlobalPo << 70 const G4ThreeVector& direction << 71 // Locate the point for all geometries << 72 << 73 void ReLocateWithinVolume(const G4ThreeVec << 74 // Relocate the point in the volume of i << 75 << 76 inline void EnableParallelNavigation(G4boo << 77 // To have parallel worlds considered, << 78 // Alternative is to use single (mass) << 79 << 80 void InitialiseNavigator(); << 81 // Check for new navigator for tracking, << 82 << 83 inline G4int SetVerboseLevel( G4int lev ); << 84 inline G4VPhysicalVolume* GetWorldVolume() << 85 inline void SetCurrentSafety(G4double val, << 86 << 87 public: // without description << 88 << 89 void InitialiseHelper(); << 90 << 91 private: << 92 59 93 G4PathFinder* fpPathFinder = nullptr; << 60 G4double ComputeMassStep( const G4ThreeVector &position, 94 G4Navigator* fpMassNavigator = nullptr; << 61 const G4ThreeVector &direction, >> 62 G4double &newSafety ); >> 63 // >> 64 // Return step for mass geometry >> 65 >> 66 G4double ComputeSafety( const G4ThreeVector& pGlobalPoint ); >> 67 // >> 68 // Return safety for all geometries >> 69 >> 70 void ReLocateWithinVolume(const G4ThreeVector& pGlobalPoint ); >> 71 // >> 72 // Relocate the point in the volume of interest >> 73 >> 74 public: // with description >> 75 static void EnableParallelNavigation(G4bool parallel) >> 76 { fUseParallelGeometries= parallel; } >> 77 // >> 78 // To have parallel worlds considered, must be true. >> 79 // Alternative is to use single (mass) Navigator directly >> 80 >> 81 void InitialiseNavigator(); >> 82 // >> 83 // Check for new navigator for tracking, and reinitialise pointer >> 84 >> 85 private: >> 86 >> 87 G4PathFinder* fpPathFinder; >> 88 G4Navigator* fpMassNavigator; >> 89 G4int fMassNavigatorId; 95 90 96 G4bool fUseParallelGeometries = false; << 91 static G4bool fUseParallelGeometries; 97 // Flag whether to use PathFinder or sin << 92 // Flag whether to use PathFinder or single (mass) Navigator directly 98 // By default, one geometry only << 99 G4bool fFirstCall = true; << 100 // Flag of first call << 101 G4int fVerbose = 0; << 102 // Whether to print warning in case of m << 103 93 104 // State used during tracking -- for optim << 105 << 106 G4ThreeVector fLastSafetyPosition; << 107 G4double fLastSafety = 0.0; << 108 << 109 // const G4double fRecomputeFactor = 0.0; << 110 // parameter for further optimisation: << 111 // if ( move < fact*safety ) do fast r << 112 << 113 // End State (tracking) << 114 }; 94 }; 115 << 116 // ------------------------------------------- << 117 // Inline definitions << 118 // ------------------------------------------- << 119 << 120 inline G4int G4SafetyHelper::SetVerboseLevel( << 121 { << 122 G4int oldlv = fVerbose; << 123 fVerbose = lev; << 124 return oldlv; << 125 } << 126 << 127 inline << 128 void G4SafetyHelper::EnableParallelNavigation( << 129 { << 130 fUseParallelGeometries = parallel; << 131 } << 132 << 133 inline << 134 G4VPhysicalVolume* G4SafetyHelper::GetWorldVol << 135 { << 136 return fpMassNavigator->GetWorldVolume(); << 137 } << 138 << 139 inline << 140 void G4SafetyHelper::SetCurrentSafety(G4double << 141 { << 142 fLastSafety = val; << 143 fLastSafetyPosition = pos; << 144 } << 145 95 146 #endif 96 #endif 147 97