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Geant4/geometry/navigation/include/G4SafetyHelper.hh

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Differences between /geometry/navigation/include/G4SafetyHelper.hh (Version 11.3.0) and /geometry/navigation/include/G4SafetyHelper.hh (Version 10.5.p1)


  1 //                                                  1 //
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
                                                   >>  26 //
                                                   >>  27 //
                                                   >>  28 //
 26 // class G4SafetyHelper                            29 // class G4SafetyHelper
 27 //                                                 30 //
 28 // Class description:                              31 // Class description:
 29 //                                                 32 //
 30 // This class is a helper for physics processe     33 // This class is a helper for physics processes which require 
 31 // knowledge of the safety, and the step size      34 // knowledge of the safety, and the step size for the 'mass' geometry
 32                                                    35 
 33 // First version:  J.Apostolakis,  July 5th, 2 <<  36 // First version:  J. Apostolakis,  July 5th, 2006
                                                   >>  37 // Modified:
                                                   >>  38 //  10.04.07 V.Ivanchenko  Use unique G4SafetyHelper
 34 // -------------------------------------------     39 // --------------------------------------------------------------------
                                                   >>  40 
 35 #ifndef G4SAFETYHELPER_HH                          41 #ifndef G4SAFETYHELPER_HH
 36 #define G4SAFETYHELPER_HH 1                        42 #define G4SAFETYHELPER_HH 1
 37                                                    43 
 38 #include <vector>                                  44 #include <vector>
 39                                                    45 
 40 #include "G4Types.hh"                              46 #include "G4Types.hh"
 41 #include "G4ThreeVector.hh"                        47 #include "G4ThreeVector.hh"
 42 #include "G4Navigator.hh"                          48 #include "G4Navigator.hh"
 43                                                    49 
 44 class G4PathFinder;                                50 class G4PathFinder;
 45                                                    51 
 46 class G4SafetyHelper                               52 class G4SafetyHelper
 47 {                                                  53 {
 48   public: // with description                  <<  54 public: // with description
 49                                                << 
 50     G4SafetyHelper();                          << 
 51    ~G4SafetyHelper();                          << 
 52       // Constructor and destructor            << 
 53                                                << 
 54     G4double CheckNextStep( const G4ThreeVecto << 
 55                             const G4ThreeVecto << 
 56                             const G4double cur << 
 57                                   G4double& ne << 
 58       // Return linear step for mass geometry  << 
 59                                                << 
 60     G4double ComputeSafety( const G4ThreeVecto << 
 61                             G4double maxRadius << 
 62       // Return safety for all geometries.     << 
 63       //                                       << 
 64       // The 2nd argument is the radius of you << 
 65       // displacement). Giving this you can re << 
 66       // cost. If the second argument is not g << 
 67       // isotropic safety                      << 
 68                                                << 
 69     void Locate(const G4ThreeVector& pGlobalPo << 
 70                 const G4ThreeVector& direction << 
 71       // Locate the point for all geometries   << 
 72                                                << 
 73     void ReLocateWithinVolume(const G4ThreeVec << 
 74       // Relocate the point in the volume of i << 
 75                                                << 
 76     inline void EnableParallelNavigation(G4boo << 
 77       //  To have parallel worlds considered,  << 
 78       //  Alternative is to use single (mass)  << 
 79                                                << 
 80     void InitialiseNavigator();                << 
 81       // Check for new navigator for tracking, << 
 82                                                << 
 83     inline G4int SetVerboseLevel( G4int lev ); << 
 84     inline G4VPhysicalVolume* GetWorldVolume() << 
 85     inline void SetCurrentSafety(G4double val, << 
 86                                                    55 
 87   public: // without description               <<  56   G4SafetyHelper(); 
 88                                                <<  57   ~G4SafetyHelper();
 89     void InitialiseHelper();                   <<  58      //
 90                                                <<  59      // Constructor and destructor
 91   private:                                     <<  60 
 92                                                <<  61   G4double CheckNextStep( const G4ThreeVector& position, 
 93     G4PathFinder* fpPathFinder = nullptr;      <<  62                           const G4ThreeVector& direction,
 94     G4Navigator* fpMassNavigator = nullptr;    <<  63                           const G4double currentMaxStep,
 95                                                <<  64                                 G4double& newSafety );
 96     G4bool fUseParallelGeometries = false;     <<  65      //
 97       // Flag whether to use PathFinder or sin <<  66      // Return linear step for mass geometry
 98       // By default, one geometry only         <<  67 
 99     G4bool fFirstCall = true;                  <<  68   G4double ComputeSafety( const G4ThreeVector& pGlobalPoint,
100       // Flag of first call                    <<  69                          G4double maxRadius=DBL_MAX );   // Radius of interest
101     G4int fVerbose = 0;                        <<  70      //
102       // Whether to print warning in case of m <<  71      // Return safety for all geometries.
103                                                <<  72      //
104     // State used during tracking -- for optim <<  73      //  The 2nd argument is the radius of your interest (e.g. maximum displacement )
105                                                <<  74      //    Giving this you can reduce the average computational cost.
106     G4ThreeVector fLastSafetyPosition;         <<  75      //  If the second argument is not given, this is the real isotropic safety
107     G4double fLastSafety = 0.0;                <<  76 
108                                                <<  77   void Locate(const G4ThreeVector& pGlobalPoint,
109     // const G4double fRecomputeFactor = 0.0;  <<  78               const G4ThreeVector& direction);
                                                   >>  79      //
                                                   >>  80      // Locate the point for all geometries
                                                   >>  81 
                                                   >>  82   void ReLocateWithinVolume(const G4ThreeVector& pGlobalPoint );
                                                   >>  83      //
                                                   >>  84      // Relocate the point in the volume of interest
                                                   >>  85 
                                                   >>  86   
                                                   >>  87   G4bool RecheckDistanceToCurrentBoundary(
                                                   >>  88      const G4ThreeVector &pGlobalPoint,
                                                   >>  89      const G4ThreeVector &pDirection,
                                                   >>  90      const G4double pCurrentProposedStepLength,
                                                   >>  91      G4double  *prDistance,
                                                   >>  92      G4double  *prNewSafety= 0)const;
                                                   >>  93    // Trial method for checking potential displacement for MS
                                                   >>  94    // Check new Globalpoint, to see whether it is in current volume
                                                   >>  95    // (mother) and not in potential entering daughter.
                                                   >>  96    // If in mother, check distance to boundary along pDirection.
                                                   >>  97    // If in entering daughter, check distance back to boundary. 
                                                   >>  98    // NOTE:
                                                   >>  99    // Can be called only after ComputeStep is called - before ReLocation
                                                   >> 100    // Deals only with current volume (and potentially entered)
                                                   >> 101 
                                                   >> 102   inline void EnableParallelNavigation(G4bool parallel);
                                                   >> 103      // 
                                                   >> 104      //  To have parallel worlds considered, must be true.
                                                   >> 105      //  Alternative is to use single (mass) Navigator directly
                                                   >> 106 
                                                   >> 107   void InitialiseNavigator();
                                                   >> 108      //
                                                   >> 109      // Check for new navigator for tracking, and reinitialise pointer
                                                   >> 110 
                                                   >> 111   G4int SetVerboseLevel( G4int lev ) { G4int oldlv= fVerbose; fVerbose= lev; return oldlv; } 
                                                   >> 112 
                                                   >> 113   inline G4VPhysicalVolume* GetWorldVolume();
                                                   >> 114   inline void SetCurrentSafety(G4double val, const G4ThreeVector& pos);
                                                   >> 115 
                                                   >> 116 public: // without description
                                                   >> 117 
                                                   >> 118   void InitialiseHelper();
                                                   >> 119 
                                                   >> 120 private:
                                                   >> 121 
                                                   >> 122   G4PathFinder* fpPathFinder;
                                                   >> 123   G4Navigator*  fpMassNavigator;
                                                   >> 124   G4int         fMassNavigatorId;
                                                   >> 125 
                                                   >> 126   G4bool        fUseParallelGeometries; 
                                                   >> 127     // Flag whether to use PathFinder or single (mass) Navigator directly
                                                   >> 128   G4bool fFirstCall;
                                                   >> 129     // Flag of first call
                                                   >> 130   G4int         fVerbose; 
                                                   >> 131     // Whether to print warning in case of move outside safety
                                                   >> 132 
                                                   >> 133   // State used during tracking -- for optimisation
                                                   >> 134   G4ThreeVector fLastSafetyPosition;
                                                   >> 135   G4double      fLastSafety;
                                                   >> 136   // const G4double  fRecomputeFactor;
110        // parameter for further optimisation:     137        // parameter for further optimisation: 
111        // if ( move < fact*safety )  do fast r    138        // if ( move < fact*safety )  do fast recomputation of safety
112                                                << 139   // End State (tracking)
113     // End State (tracking)                    << 
114 };                                                140 };
115                                                   141 
116 // ------------------------------------------- << 
117 // Inline definitions                             142 // Inline definitions
118 // ------------------------------------------- << 
119                                                << 
120 inline G4int G4SafetyHelper::SetVerboseLevel(  << 
121 {                                              << 
122   G4int oldlv = fVerbose;                      << 
123   fVerbose = lev;                              << 
124   return oldlv;                                << 
125 }                                              << 
126                                                   143 
127 inline                                            144 inline
128 void G4SafetyHelper::EnableParallelNavigation(    145 void G4SafetyHelper::EnableParallelNavigation(G4bool parallel) 
129 {                                                 146 {
130   fUseParallelGeometries = parallel;              147   fUseParallelGeometries = parallel;
131 }                                                 148 } 
132                                                   149 
133 inline                                            150 inline
134 G4VPhysicalVolume* G4SafetyHelper::GetWorldVol    151 G4VPhysicalVolume* G4SafetyHelper::GetWorldVolume()
135 {                                                 152 {
136   return fpMassNavigator->GetWorldVolume();       153   return fpMassNavigator->GetWorldVolume();
137 }                                                 154 }
138                                                   155 
139 inline                                            156 inline
140 void G4SafetyHelper::SetCurrentSafety(G4double    157 void G4SafetyHelper::SetCurrentSafety(G4double val, const G4ThreeVector& pos)
141 {                                                 158 {
142   fLastSafety = val;                              159   fLastSafety = val;
143   fLastSafetyPosition = pos;                      160   fLastSafetyPosition = pos;
144 }                                                 161 }
145                                                   162 
146 #endif                                            163 #endif
147                                                   164