Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // G4Navigator class Inline implementation << 27 // 26 // 28 // ------------------------------------------- << 27 // $Id: G4Navigator.icc,v 1.18 2010-12-15 13:46:39 gcosmo Exp $ >> 28 // GEANT4 tag $Name: not supported by cvs2svn $ >> 29 // >> 30 // >> 31 // class G4Navigator Inline implementation >> 32 // >> 33 // ******************************************************************** 29 34 30 // ******************************************* 35 // ******************************************************************** 31 // GetCurrentLocalCoordinate 36 // GetCurrentLocalCoordinate 32 // 37 // 33 // Returns the local coordinate of the current 38 // Returns the local coordinate of the current track 34 // ******************************************* 39 // ******************************************************************** 35 // 40 // 36 inline 41 inline 37 G4ThreeVector G4Navigator::GetCurrentLocalCoor 42 G4ThreeVector G4Navigator::GetCurrentLocalCoordinate() const 38 { 43 { 39 return fLastLocatedPointLocal; 44 return fLastLocatedPointLocal; 40 } 45 } 41 46 42 // ******************************************* 47 // ******************************************************************** 43 // ComputeLocalAxis 48 // ComputeLocalAxis 44 // 49 // 45 // Returns local direction of vector direction 50 // Returns local direction of vector direction in world coord system 46 // ******************************************* 51 // ******************************************************************** 47 // 52 // 48 inline 53 inline 49 G4ThreeVector G4Navigator::ComputeLocalAxis(co 54 G4ThreeVector G4Navigator::ComputeLocalAxis(const G4ThreeVector& pVec) const 50 { 55 { 51 return fHistory.GetTopTransform().TransformA << 56 return (fHistory.GetTopTransform().IsRotated()) >> 57 ? fHistory.GetTopTransform().TransformAxis(pVec) : pVec ; 52 } 58 } 53 59 54 // ******************************************* 60 // ******************************************************************** 55 // ComputeLocalPoint 61 // ComputeLocalPoint 56 // 62 // 57 // Returns local coordinates of a point in the 63 // Returns local coordinates of a point in the world coord system 58 // ******************************************* 64 // ******************************************************************** 59 // 65 // 60 inline 66 inline 61 G4ThreeVector 67 G4ThreeVector 62 G4Navigator::ComputeLocalPoint(const G4ThreeVe 68 G4Navigator::ComputeLocalPoint(const G4ThreeVector& pGlobalPoint) const 63 { 69 { 64 return fHistory.GetTopTransform().TransformP << 70 return ( fHistory.GetTopTransform().TransformPoint(pGlobalPoint) ) ; 65 } 71 } 66 72 67 // ******************************************* 73 // ******************************************************************** 68 // GetWorldVolume 74 // GetWorldVolume 69 // 75 // 70 // Returns the current world (`topmost') volu 76 // Returns the current world (`topmost') volume 71 // ******************************************* 77 // ******************************************************************** 72 // 78 // 73 inline 79 inline 74 G4VPhysicalVolume* G4Navigator::GetWorldVolume 80 G4VPhysicalVolume* G4Navigator::GetWorldVolume() const 75 { 81 { 76 return fTopPhysical; 82 return fTopPhysical; 77 } 83 } 78 84 79 // ******************************************* 85 // ******************************************************************** 80 // SetWorldVolume 86 // SetWorldVolume 81 // 87 // 82 // Sets the world (`topmost') volume 88 // Sets the world (`topmost') volume 83 // ******************************************* 89 // ******************************************************************** 84 // 90 // 85 inline 91 inline 86 void G4Navigator::SetWorldVolume(G4VPhysicalVo 92 void G4Navigator::SetWorldVolume(G4VPhysicalVolume* pWorld) 87 { 93 { 88 if ( !(pWorld->GetTranslation() == G4ThreeVe << 94 if ( !(pWorld->GetTranslation()==G4ThreeVector(0,0,0)) ) 89 { 95 { 90 G4Exception ("G4Navigator::SetWorldVolume( 96 G4Exception ("G4Navigator::SetWorldVolume()", "GeomNav0002", 91 FatalException, "Volume must 97 FatalException, "Volume must be centered on the origin."); 92 } 98 } 93 const G4RotationMatrix* rm = pWorld->GetRota 99 const G4RotationMatrix* rm = pWorld->GetRotation(); 94 if ( (rm != nullptr) && (!rm->isIdentity()) << 100 if ( rm && (!rm->isIdentity()) ) 95 { 101 { 96 G4Exception ("G4Navigator::SetWorldVolume( 102 G4Exception ("G4Navigator::SetWorldVolume()", "GeomNav0002", 97 FatalException, "Volume must 103 FatalException, "Volume must not be rotated."); 98 } 104 } 99 fTopPhysical = pWorld; 105 fTopPhysical = pWorld; 100 fHistory.SetFirstEntry(pWorld); 106 fHistory.SetFirstEntry(pWorld); 101 } 107 } 102 108 103 // ******************************************* 109 // ******************************************************************** 104 // SetGeometrycallyLimitedStep 110 // SetGeometrycallyLimitedStep 105 // 111 // 106 // Informs the navigator that the previous Ste 112 // Informs the navigator that the previous Step calculated 107 // by the geometry was taken in its entirety 113 // by the geometry was taken in its entirety 108 // ******************************************* 114 // ******************************************************************** 109 // 115 // 110 inline 116 inline 111 void G4Navigator::SetGeometricallyLimitedStep( 117 void G4Navigator::SetGeometricallyLimitedStep() 112 { 118 { 113 fWasLimitedByGeometry = true; << 119 fWasLimitedByGeometry=true; 114 } 120 } 115 121 116 // ******************************************* 122 // ******************************************************************** 117 // ResetStackAndState 123 // ResetStackAndState 118 // 124 // 119 // Resets stack and minimum of navigator state 125 // Resets stack and minimum of navigator state `machine' 120 // ******************************************* 126 // ******************************************************************** 121 // 127 // 122 inline 128 inline 123 void G4Navigator::ResetStackAndState() 129 void G4Navigator::ResetStackAndState() 124 { 130 { 125 fHistory.Reset(); 131 fHistory.Reset(); 126 ResetState(); 132 ResetState(); 127 } 133 } 128 134 129 // ******************************************* 135 // ******************************************************************** 130 // VolumeType 136 // VolumeType 131 // ******************************************* 137 // ******************************************************************** 132 // 138 // 133 inline 139 inline 134 EVolume G4Navigator::VolumeType(const G4VPhysi 140 EVolume G4Navigator::VolumeType(const G4VPhysicalVolume *pVol) const 135 { 141 { 136 return pVol->VolumeType(); << 142 EVolume type; >> 143 EAxis axis; >> 144 G4int nReplicas; >> 145 G4double width,offset; >> 146 G4bool consuming; >> 147 if ( pVol->IsReplicated() ) >> 148 { >> 149 pVol->GetReplicationData(axis,nReplicas,width,offset,consuming); >> 150 type = (consuming) ? kReplica : kParameterised; >> 151 } >> 152 else >> 153 { >> 154 type = kNormal; >> 155 } >> 156 return type; 137 } 157 } 138 158 139 // ******************************************* 159 // ******************************************************************** 140 // CharacteriseDaughters 160 // CharacteriseDaughters 141 // ******************************************* 161 // ******************************************************************** 142 // 162 // 143 inline 163 inline 144 EVolume G4Navigator::CharacteriseDaughters(con 164 EVolume G4Navigator::CharacteriseDaughters(const G4LogicalVolume *pLog) const 145 { 165 { 146 return pLog->CharacteriseDaughters(); << 166 EVolume type; >> 167 EAxis axis; >> 168 G4int nReplicas; >> 169 G4double width,offset; >> 170 G4bool consuming; >> 171 G4VPhysicalVolume *pVol; >> 172 >> 173 if ( pLog->GetNoDaughters()==1 ) >> 174 { >> 175 pVol = pLog->GetDaughter(0); >> 176 if (pVol->IsReplicated()) >> 177 { >> 178 pVol->GetReplicationData(axis,nReplicas,width,offset,consuming); >> 179 type = (consuming) ? kReplica : kParameterised; >> 180 } >> 181 else >> 182 { >> 183 type = kNormal; >> 184 } >> 185 } >> 186 else >> 187 { >> 188 type = kNormal; >> 189 } >> 190 return type; 147 } 191 } 148 192 149 // ******************************************* 193 // ******************************************************************** 150 // GetDaughtersRegularStructureId 194 // GetDaughtersRegularStructureId 151 // ******************************************* 195 // ******************************************************************** 152 // 196 // 153 inline 197 inline 154 G4int G4Navigator:: 198 G4int G4Navigator:: 155 GetDaughtersRegularStructureId(const G4Logical 199 GetDaughtersRegularStructureId(const G4LogicalVolume *pLog) const 156 { 200 { 157 G4int regId = 0; 201 G4int regId = 0; 158 G4VPhysicalVolume *pVol; 202 G4VPhysicalVolume *pVol; 159 203 160 if ( pLog->GetNoDaughters() == 1 ) << 204 if ( pLog->GetNoDaughters()==1 ) 161 { 205 { 162 pVol = pLog->GetDaughter(0); 206 pVol = pLog->GetDaughter(0); 163 regId = pVol->GetRegularStructureId(); 207 regId = pVol->GetRegularStructureId(); 164 } 208 } 165 return regId; 209 return regId; 166 } 210 } 167 211 168 // ******************************************* 212 // ******************************************************************** 169 // GetGlobalToLocalTransform 213 // GetGlobalToLocalTransform 170 // 214 // 171 // Returns local to global transformation. 215 // Returns local to global transformation. 172 // I.e. transformation that will take point or 216 // I.e. transformation that will take point or axis in world coord system 173 // and return one in the local coord system 217 // and return one in the local coord system 174 // ******************************************* 218 // ******************************************************************** 175 // 219 // 176 inline 220 inline 177 const G4AffineTransform& G4Navigator::GetGloba 221 const G4AffineTransform& G4Navigator::GetGlobalToLocalTransform() const 178 { 222 { 179 return fHistory.GetTopTransform(); 223 return fHistory.GetTopTransform(); 180 } 224 } 181 225 182 // ******************************************* 226 // ******************************************************************** 183 // GetLocalToGlobalTransform 227 // GetLocalToGlobalTransform 184 // 228 // 185 // Returns global to local transformation 229 // Returns global to local transformation 186 // ******************************************* 230 // ******************************************************************** 187 // 231 // 188 inline 232 inline 189 const G4AffineTransform G4Navigator::GetLocalT 233 const G4AffineTransform G4Navigator::GetLocalToGlobalTransform() const 190 { 234 { 191 return fHistory.GetTopTransform().Inverse(); << 235 G4AffineTransform tempTransform; >> 236 tempTransform = fHistory.GetTopTransform().Inverse(); >> 237 return tempTransform; 192 } 238 } 193 239 194 // ******************************************* 240 // ******************************************************************** 195 // NetTranslation 241 // NetTranslation 196 // 242 // 197 // Computes+returns the local->global translat 243 // Computes+returns the local->global translation of current volume 198 // ******************************************* 244 // ******************************************************************** 199 // 245 // 200 inline 246 inline 201 G4ThreeVector G4Navigator::NetTranslation() co 247 G4ThreeVector G4Navigator::NetTranslation() const 202 { 248 { 203 return fHistory.GetTopTransform().InverseNet << 249 G4AffineTransform tf(fHistory.GetTopTransform().Inverse()); >> 250 return tf.NetTranslation(); 204 } 251 } 205 252 206 // ******************************************* 253 // ******************************************************************** 207 // NetRotation 254 // NetRotation 208 // 255 // 209 // Computes+returns the local->global rotation 256 // Computes+returns the local->global rotation of current volume 210 // ******************************************* 257 // ******************************************************************** 211 // 258 // 212 inline 259 inline 213 G4RotationMatrix G4Navigator::NetRotation() co 260 G4RotationMatrix G4Navigator::NetRotation() const 214 { 261 { 215 return fHistory.GetTopTransform().InverseNet << 262 G4AffineTransform tf(fHistory.GetTopTransform().Inverse()); >> 263 return tf.NetRotation(); >> 264 } >> 265 >> 266 // ******************************************************************** >> 267 // CreateGRSVolume >> 268 // >> 269 // `Touchable' creation method: caller has deletion responsibility >> 270 // ******************************************************************** >> 271 // >> 272 inline >> 273 G4GRSVolume* G4Navigator::CreateGRSVolume() const >> 274 { >> 275 G4AffineTransform tf(fHistory.GetTopTransform().Inverse()); >> 276 return new G4GRSVolume(fHistory.GetTopVolume(), >> 277 tf.NetRotation(), >> 278 tf.NetTranslation()); >> 279 } >> 280 >> 281 // ******************************************************************** >> 282 // CreateGRSSolid >> 283 // >> 284 // `Touchable' creation method: caller has deletion responsibility >> 285 // ******************************************************************** >> 286 // >> 287 inline >> 288 G4GRSSolid* G4Navigator::CreateGRSSolid() const >> 289 { >> 290 G4AffineTransform tf(fHistory.GetTopTransform().Inverse()); >> 291 return new G4GRSSolid(fHistory.GetTopVolume()->GetLogicalVolume()->GetSolid(), >> 292 tf.NetRotation(), >> 293 tf.NetTranslation()); 216 } 294 } 217 295 218 // ******************************************* 296 // ******************************************************************** 219 // CreateTouchableHistory 297 // CreateTouchableHistory 220 // 298 // 221 // `Touchable' creation method: caller has del 299 // `Touchable' creation method: caller has deletion responsibility 222 // ******************************************* 300 // ******************************************************************** 223 // 301 // 224 inline 302 inline 225 G4TouchableHistory* G4Navigator::CreateTouchab 303 G4TouchableHistory* G4Navigator::CreateTouchableHistory() const 226 { 304 { 227 return new G4TouchableHistory(fHistory); 305 return new G4TouchableHistory(fHistory); 228 } 306 } 229 307 230 // ******************************************* 308 // ******************************************************************** 231 // CreateTouchableHistory(history) 309 // CreateTouchableHistory(history) 232 // 310 // 233 // `Touchable' creation method: caller has del 311 // `Touchable' creation method: caller has deletion responsibility 234 // ******************************************* 312 // ******************************************************************** 235 // 313 // 236 inline 314 inline 237 G4TouchableHistory* 315 G4TouchableHistory* 238 G4Navigator::CreateTouchableHistory(const G4Na 316 G4Navigator::CreateTouchableHistory(const G4NavigationHistory* history) const 239 { 317 { 240 return new G4TouchableHistory(*history); 318 return new G4TouchableHistory(*history); 241 } 319 } 242 320 243 // ******************************************* 321 // ******************************************************************** 244 // LocateGlobalPointAndUpdateTouchableHandle 322 // LocateGlobalPointAndUpdateTouchableHandle 245 // ******************************************* 323 // ******************************************************************** 246 // 324 // 247 inline 325 inline 248 void G4Navigator::LocateGlobalPointAndUpdateTo 326 void G4Navigator::LocateGlobalPointAndUpdateTouchableHandle( 249 const G4ThreeVe 327 const G4ThreeVector& position, 250 const G4ThreeVe 328 const G4ThreeVector& direction, 251 G4Touchab 329 G4TouchableHandle& oldTouchableToUpdate, 252 const G4bool 330 const G4bool RelativeSearch ) 253 { 331 { 254 G4VPhysicalVolume* pPhysVol; 332 G4VPhysicalVolume* pPhysVol; 255 pPhysVol = LocateGlobalPointAndSetup( positi 333 pPhysVol = LocateGlobalPointAndSetup( position,&direction,RelativeSearch ); 256 if( fEnteredDaughter || fExitedMother ) 334 if( fEnteredDaughter || fExitedMother ) 257 { 335 { 258 oldTouchableToUpdate = CreateTouchableHis 336 oldTouchableToUpdate = CreateTouchableHistory(); 259 if( pPhysVol == nullptr ) << 337 if( pPhysVol == 0 ) 260 { 338 { 261 // We want to ensure that the touchable 339 // We want to ensure that the touchable is correct in this case. 262 // The method below should do this and << 340 // The method below should do this and recalculate a lot more .... 263 // 341 // 264 oldTouchableToUpdate->UpdateYourself( p 342 oldTouchableToUpdate->UpdateYourself( pPhysVol, &fHistory ); 265 } 343 } 266 } 344 } 267 return; 345 return; 268 } 346 } 269 347 270 // ******************************************* 348 // ******************************************************************** 271 // LocateGlobalPointAndUpdateTouchable 349 // LocateGlobalPointAndUpdateTouchable 272 // 350 // 273 // Use direction 351 // Use direction 274 // ******************************************* 352 // ******************************************************************** 275 // 353 // 276 inline 354 inline 277 void G4Navigator::LocateGlobalPointAndUpdateTo 355 void G4Navigator::LocateGlobalPointAndUpdateTouchable( 278 const G4ThreeVector 356 const G4ThreeVector& position, 279 const G4ThreeVector 357 const G4ThreeVector& direction, 280 G4VTouchable* 358 G4VTouchable* touchableToUpdate, 281 const G4bool 359 const G4bool RelativeSearch ) 282 { 360 { 283 G4VPhysicalVolume* pPhysVol; 361 G4VPhysicalVolume* pPhysVol; 284 pPhysVol = LocateGlobalPointAndSetup( positi 362 pPhysVol = LocateGlobalPointAndSetup( position, &direction, RelativeSearch); 285 touchableToUpdate->UpdateYourself( pPhysVol, 363 touchableToUpdate->UpdateYourself( pPhysVol, &fHistory ); 286 } 364 } 287 365 288 // ******************************************* 366 // ******************************************************************** 289 // LocateGlobalPointAndUpdateTouchable 367 // LocateGlobalPointAndUpdateTouchable 290 // ******************************************* 368 // ******************************************************************** 291 // 369 // 292 inline 370 inline 293 void G4Navigator::LocateGlobalPointAndUpdateTo 371 void G4Navigator::LocateGlobalPointAndUpdateTouchable( 294 const G4ThreeVector 372 const G4ThreeVector& position, 295 G4VTouchable* 373 G4VTouchable* touchableToUpdate, 296 const G4bool 374 const G4bool RelativeSearch ) 297 { 375 { 298 G4VPhysicalVolume* pPhysVol; 376 G4VPhysicalVolume* pPhysVol; 299 pPhysVol = LocateGlobalPointAndSetup( positi << 377 pPhysVol = LocateGlobalPointAndSetup( position, 0, RelativeSearch); 300 touchableToUpdate->UpdateYourself( pPhysVol, 378 touchableToUpdate->UpdateYourself( pPhysVol, &fHistory ); 301 } 379 } 302 380 303 // ******************************************* 381 // ******************************************************************** 304 // GetVerboseLevel 382 // GetVerboseLevel 305 // ******************************************* 383 // ******************************************************************** 306 // 384 // 307 inline 385 inline 308 G4int G4Navigator::GetVerboseLevel() const 386 G4int G4Navigator::GetVerboseLevel() const 309 { 387 { 310 return fVerbose; 388 return fVerbose; 311 } 389 } 312 390 313 // ******************************************* 391 // ******************************************************************** 314 // SetVerboseLevel 392 // SetVerboseLevel 315 // ******************************************* 393 // ******************************************************************** 316 // 394 // 317 inline 395 inline 318 void G4Navigator::SetVerboseLevel(G4int level) 396 void G4Navigator::SetVerboseLevel(G4int level) 319 { 397 { 320 fVerbose = level; 398 fVerbose = level; 321 fnormalNav.SetVerboseLevel(level); 399 fnormalNav.SetVerboseLevel(level); 322 GetVoxelNavigator().SetVerboseLevel(level); << 400 fvoxelNav.SetVerboseLevel(level); 323 fparamNav.SetVerboseLevel(level); 401 fparamNav.SetVerboseLevel(level); 324 freplicaNav.SetVerboseLevel(level); 402 freplicaNav.SetVerboseLevel(level); 325 fregularNav.SetVerboseLevel(level); 403 fregularNav.SetVerboseLevel(level); 326 if (fpExternalNav != nullptr) { fpExternalNa << 327 } 404 } 328 405 329 // ******************************************* 406 // ******************************************************************** 330 // IsActive 407 // IsActive 331 // ******************************************* 408 // ******************************************************************** 332 // 409 // 333 inline 410 inline 334 G4bool G4Navigator::IsActive() const 411 G4bool G4Navigator::IsActive() const 335 { 412 { 336 return fActive; 413 return fActive; 337 } 414 } 338 415 339 // ******************************************* 416 // ******************************************************************** 340 // Activate 417 // Activate 341 // ******************************************* 418 // ******************************************************************** 342 // 419 // 343 inline 420 inline 344 void G4Navigator::Activate(G4bool flag) 421 void G4Navigator::Activate(G4bool flag) 345 { 422 { 346 fActive = flag; 423 fActive = flag; 347 } 424 } 348 425 349 // ******************************************* 426 // ******************************************************************** 350 // EnteredDaughterVolume 427 // EnteredDaughterVolume 351 // 428 // 352 // To inform the caller if the track is enteri 429 // To inform the caller if the track is entering a daughter volume 353 // ******************************************* 430 // ******************************************************************** 354 // 431 // 355 inline 432 inline 356 G4bool G4Navigator::EnteredDaughterVolume() co 433 G4bool G4Navigator::EnteredDaughterVolume() const 357 { 434 { 358 return fEnteredDaughter; 435 return fEnteredDaughter; 359 } 436 } 360 437 361 // ******************************************* 438 // ******************************************************************** 362 // ExitedMotherVolume 439 // ExitedMotherVolume 363 // ******************************************* 440 // ******************************************************************** 364 // 441 // 365 inline 442 inline 366 G4bool G4Navigator::ExitedMotherVolume() const 443 G4bool G4Navigator::ExitedMotherVolume() const 367 { 444 { 368 return fExitedMother; 445 return fExitedMother; 369 } 446 } 370 447 371 // ******************************************* 448 // ******************************************************************** 372 // CheckMode 449 // CheckMode 373 // ******************************************* 450 // ******************************************************************** 374 // 451 // 375 inline 452 inline 376 void G4Navigator::CheckMode(G4bool mode) 453 void G4Navigator::CheckMode(G4bool mode) 377 { 454 { 378 fCheck = mode; 455 fCheck = mode; 379 fnormalNav.CheckMode(mode); 456 fnormalNav.CheckMode(mode); 380 GetVoxelNavigator().CheckMode(mode); << 457 fvoxelNav.CheckMode(mode); 381 fparamNav.CheckMode(mode); 458 fparamNav.CheckMode(mode); 382 freplicaNav.CheckMode(mode); 459 freplicaNav.CheckMode(mode); 383 fregularNav.CheckMode(mode); 460 fregularNav.CheckMode(mode); 384 if (fpExternalNav != nullptr) { fpExternalNa << 385 } 461 } 386 462 387 // ******************************************* 463 // ******************************************************************** 388 // IsCheckModeActive 464 // IsCheckModeActive 389 // ******************************************* 465 // ******************************************************************** 390 // 466 // 391 inline 467 inline 392 G4bool G4Navigator::IsCheckModeActive() const 468 G4bool G4Navigator::IsCheckModeActive() const 393 { 469 { 394 return fCheck; 470 return fCheck; 395 } 471 } 396 472 397 // ******************************************* 473 // ******************************************************************** 398 // SetPushVerbosity 474 // SetPushVerbosity 399 // ******************************************* 475 // ******************************************************************** 400 // 476 // 401 inline 477 inline 402 void G4Navigator::SetPushVerbosity(G4bool mode 478 void G4Navigator::SetPushVerbosity(G4bool mode) 403 { 479 { 404 fWarnPush = mode; 480 fWarnPush = mode; 405 } 481 } 406 482 407 // ******************************************* 483 // ******************************************************************** 408 // SeverityOfZeroStepping 484 // SeverityOfZeroStepping 409 // 485 // 410 // Reports on severity of error in case Naviga 486 // Reports on severity of error in case Navigator is stuck 411 // and is returning zero steps 487 // and is returning zero steps 412 // ******************************************* 488 // ******************************************************************** 413 // 489 // 414 inline 490 inline 415 G4int G4Navigator::SeverityOfZeroStepping( G4i 491 G4int G4Navigator::SeverityOfZeroStepping( G4int* noZeroSteps ) const 416 { 492 { 417 G4int severity = 0, noZeros = fNumberZeroSte << 493 G4int severity=0, noZeros= fNumberZeroSteps; 418 if( noZeroSteps != nullptr ) << 494 if( noZeroSteps) *noZeroSteps = fNumberZeroSteps; 419 { << 495 420 *noZeroSteps = fNumberZeroSteps; << 421 } << 422 if( noZeros >= fAbandonThreshold_NoZeroSteps 496 if( noZeros >= fAbandonThreshold_NoZeroSteps ) 423 { 497 { 424 severity = 10; 498 severity = 10; 425 } 499 } 426 if( noZeros > 0 && noZeros < fActionThreshol 500 if( noZeros > 0 && noZeros < fActionThreshold_NoZeroSteps ) 427 { 501 { 428 severity = 5 * noZeros / fActionThreshold 502 severity = 5 * noZeros / fActionThreshold_NoZeroSteps; 429 } 503 } 430 else if( noZeros == fActionThreshold_NoZeroS 504 else if( noZeros == fActionThreshold_NoZeroSteps ) 431 { 505 { 432 severity = 5; 506 severity = 5; 433 } 507 } 434 else if( noZeros >= fAbandonThreshold_NoZero 508 else if( noZeros >= fAbandonThreshold_NoZeroSteps - 2 ) 435 { 509 { 436 severity = 9; 510 severity = 9; 437 } 511 } 438 else if( noZeros < fAbandonThreshold_NoZeroS 512 else if( noZeros < fAbandonThreshold_NoZeroSteps - 2 ) 439 { 513 { 440 severity = 5 + 4 * (noZeros-fAbandonThres 514 severity = 5 + 4 * (noZeros-fAbandonThreshold_NoZeroSteps) 441 / fActionThreshold_NoZer 515 / fActionThreshold_NoZeroSteps; 442 } 516 } 443 return severity; 517 return severity; 444 } 518 } 445 519 446 // ******************************************* 520 // ******************************************************************** 447 // GetVoxelNavigator << 448 // ******************************************* << 449 // << 450 inline << 451 G4VoxelNavigation& G4Navigator::GetVoxelNaviga << 452 { << 453 return *fpvoxelNav; << 454 } << 455 << 456 // ******************************************* << 457 // EnableBestSafety 521 // EnableBestSafety 458 // ******************************************* 522 // ******************************************************************** 459 // 523 // 460 inline void G4Navigator::EnableBestSafety( G4b 524 inline void G4Navigator::EnableBestSafety( G4bool value ) 461 { 525 { 462 GetVoxelNavigator().EnableBestSafety( value << 526 fvoxelNav.EnableBestSafety( value ); 463 } << 464 << 465 // ******************************************* << 466 // SetExternalNavigation << 467 // ******************************************* << 468 // << 469 inline << 470 G4VExternalNavigation* G4Navigator::GetExterna << 471 { << 472 return fpExternalNav; << 473 } << 474 << 475 // ******************************************* << 476 // Clone << 477 // ******************************************* << 478 // << 479 inline << 480 G4Navigator* G4Navigator::Clone() const << 481 { << 482 auto clone_nav = new G4Navigator(); << 483 clone_nav->SetWorldVolume(fTopPhysical); << 484 if( fpExternalNav != nullptr ) << 485 { << 486 clone_nav->SetExternalNavigation(fpExterna << 487 } << 488 return clone_nav; << 489 } 527 } 490 528