Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/geometry/navigation/include/G4Navigator.icc

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Diff markup

Differences between /geometry/navigation/include/G4Navigator.icc (Version 11.3.0) and /geometry/navigation/include/G4Navigator.icc (Version 11.2.1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4Navigator class Inline implementation         26 // G4Navigator class Inline implementation
 27 //                                                 27 //
 28 // -------------------------------------------     28 // --------------------------------------------------------------------
 29                                                    29 
 30 // *******************************************     30 // ********************************************************************
 31 // GetCurrentLocalCoordinate                       31 // GetCurrentLocalCoordinate
 32 //                                                 32 //
 33 // Returns the local coordinate of the current     33 // Returns the local coordinate of the current track
 34 // *******************************************     34 // ********************************************************************
 35 //                                                 35 //
 36 inline                                             36 inline
 37 G4ThreeVector G4Navigator::GetCurrentLocalCoor     37 G4ThreeVector G4Navigator::GetCurrentLocalCoordinate() const
 38 {                                                  38 {
 39   return fLastLocatedPointLocal;                   39   return fLastLocatedPointLocal;
 40 }                                                  40 }
 41                                                    41 
 42 // *******************************************     42 // ********************************************************************
 43 // ComputeLocalAxis                                43 // ComputeLocalAxis
 44 //                                                 44 //
 45 // Returns local direction of vector direction     45 // Returns local direction of vector direction in world coord system
 46 // *******************************************     46 // ********************************************************************
 47 //                                                 47 //
 48 inline                                             48 inline
 49 G4ThreeVector G4Navigator::ComputeLocalAxis(co     49 G4ThreeVector G4Navigator::ComputeLocalAxis(const G4ThreeVector& pVec) const
 50 {                                                  50 {
 51   return fHistory.GetTopTransform().TransformA     51   return fHistory.GetTopTransform().TransformAxis(pVec);
 52 }                                                  52 }
 53                                                    53 
 54 // *******************************************     54 // ********************************************************************
 55 // ComputeLocalPoint                               55 // ComputeLocalPoint
 56 //                                                 56 //
 57 // Returns local coordinates of a point in the     57 // Returns local coordinates of a point in the world coord system
 58 // *******************************************     58 // ********************************************************************
 59 //                                                 59 //
 60 inline                                             60 inline
 61 G4ThreeVector                                      61 G4ThreeVector
 62 G4Navigator::ComputeLocalPoint(const G4ThreeVe     62 G4Navigator::ComputeLocalPoint(const G4ThreeVector& pGlobalPoint) const
 63 {                                                  63 {
 64   return fHistory.GetTopTransform().TransformP     64   return fHistory.GetTopTransform().TransformPoint(pGlobalPoint);
 65 }                                                  65 }
 66                                                    66 
 67 // *******************************************     67 // ********************************************************************
 68 // GetWorldVolume                                  68 // GetWorldVolume
 69 //                                                 69 //
 70 // Returns the current  world (`topmost') volu     70 // Returns the current  world (`topmost') volume
 71 // *******************************************     71 // ********************************************************************
 72 //                                                 72 //
 73 inline                                             73 inline
 74 G4VPhysicalVolume* G4Navigator::GetWorldVolume     74 G4VPhysicalVolume* G4Navigator::GetWorldVolume() const
 75 {                                                  75 {
 76   return fTopPhysical;                             76   return fTopPhysical;
 77 }                                                  77 }
 78                                                    78 
 79 // *******************************************     79 // ********************************************************************
 80 // SetWorldVolume                                  80 // SetWorldVolume
 81 //                                                 81 //
 82 // Sets the world (`topmost') volume               82 // Sets the world (`topmost') volume
 83 // *******************************************     83 // ********************************************************************
 84 //                                                 84 //
 85 inline                                             85 inline
 86 void G4Navigator::SetWorldVolume(G4VPhysicalVo     86 void G4Navigator::SetWorldVolume(G4VPhysicalVolume* pWorld)
 87 {                                                  87 {
 88   if ( !(pWorld->GetTranslation() == G4ThreeVe     88   if ( !(pWorld->GetTranslation() == G4ThreeVector(0,0,0)) )
 89   {                                                89   {
 90     G4Exception ("G4Navigator::SetWorldVolume(     90     G4Exception ("G4Navigator::SetWorldVolume()", "GeomNav0002",
 91                  FatalException, "Volume must      91                  FatalException, "Volume must be centered on the origin.");
 92   }                                                92   }
 93   const G4RotationMatrix* rm = pWorld->GetRota     93   const G4RotationMatrix* rm = pWorld->GetRotation();
 94   if ( (rm != nullptr) && (!rm->isIdentity())      94   if ( (rm != nullptr) && (!rm->isIdentity()) )
 95   {                                                95   {
 96     G4Exception ("G4Navigator::SetWorldVolume(     96     G4Exception ("G4Navigator::SetWorldVolume()", "GeomNav0002",
 97                  FatalException, "Volume must      97                  FatalException, "Volume must not be rotated.");
 98   }                                                98   }
 99   fTopPhysical = pWorld;                           99   fTopPhysical = pWorld;
100   fHistory.SetFirstEntry(pWorld);                 100   fHistory.SetFirstEntry(pWorld);
101 }                                                 101 }
102                                                   102 
103 // *******************************************    103 // ********************************************************************
104 // SetGeometrycallyLimitedStep                    104 // SetGeometrycallyLimitedStep
105 //                                                105 //
106 // Informs the navigator that the previous Ste    106 // Informs the navigator that the previous Step calculated
107 // by the geometry was taken in its entirety      107 // by the geometry was taken in its entirety
108 // *******************************************    108 // ********************************************************************
109 //                                                109 //
110 inline                                            110 inline
111 void G4Navigator::SetGeometricallyLimitedStep(    111 void G4Navigator::SetGeometricallyLimitedStep()
112 {                                                 112 {
113   fWasLimitedByGeometry = true;                   113   fWasLimitedByGeometry = true;
114 }                                                 114 }
115                                                   115 
116 // *******************************************    116 // ********************************************************************
117 // ResetStackAndState                             117 // ResetStackAndState
118 //                                                118 //
119 // Resets stack and minimum of navigator state    119 // Resets stack and minimum of navigator state `machine'
120 // *******************************************    120 // ********************************************************************
121 //                                                121 //
122 inline                                            122 inline
123 void G4Navigator::ResetStackAndState()            123 void G4Navigator::ResetStackAndState()
124 {                                                 124 {
125   fHistory.Reset();                               125   fHistory.Reset();
126   ResetState();                                   126   ResetState();
127 }                                                 127 }
128                                                   128 
129 // *******************************************    129 // ********************************************************************
130 // VolumeType                                     130 // VolumeType
131 // *******************************************    131 // ********************************************************************
132 //                                                132 //
133 inline                                            133 inline
134 EVolume G4Navigator::VolumeType(const G4VPhysi    134 EVolume G4Navigator::VolumeType(const G4VPhysicalVolume *pVol) const
135 {                                                 135 {
136   return pVol->VolumeType();                      136   return pVol->VolumeType();
137 }                                                 137 }
138                                                   138 
139 // *******************************************    139 // ********************************************************************
140 // CharacteriseDaughters                          140 // CharacteriseDaughters
141 // *******************************************    141 // ********************************************************************
142 //                                                142 //
143 inline                                            143 inline
144 EVolume G4Navigator::CharacteriseDaughters(con    144 EVolume G4Navigator::CharacteriseDaughters(const G4LogicalVolume *pLog) const
145 {                                                 145 {
146   return pLog->CharacteriseDaughters();           146   return pLog->CharacteriseDaughters();
147 }                                                 147 }
148                                                   148 
149 // *******************************************    149 // ********************************************************************
150 // GetDaughtersRegularStructureId                 150 // GetDaughtersRegularStructureId
151 // *******************************************    151 // ********************************************************************
152 //                                                152 //
153 inline                                            153 inline
154 G4int G4Navigator::                               154 G4int G4Navigator::
155 GetDaughtersRegularStructureId(const G4Logical    155 GetDaughtersRegularStructureId(const G4LogicalVolume *pLog) const
156 {                                                 156 {
157   G4int regId = 0;                                157   G4int regId = 0;
158   G4VPhysicalVolume *pVol;                        158   G4VPhysicalVolume *pVol;
159                                                   159 
160   if ( pLog->GetNoDaughters() == 1 )              160   if ( pLog->GetNoDaughters() == 1 )
161   {                                               161   {
162     pVol = pLog->GetDaughter(0);                  162     pVol = pLog->GetDaughter(0);
163     regId = pVol->GetRegularStructureId();        163     regId = pVol->GetRegularStructureId();
164   }                                               164   }
165   return regId;                                   165   return regId;
166 }                                                 166 }
167                                                   167 
168 // *******************************************    168 // ********************************************************************
169 // GetGlobalToLocalTransform                      169 // GetGlobalToLocalTransform
170 //                                                170 //
171 // Returns local to global transformation.        171 // Returns local to global transformation.
172 // I.e. transformation that will take point or    172 // I.e. transformation that will take point or axis in world coord system
173 // and return one in the local coord system       173 // and return one in the local coord system
174 // *******************************************    174 // ********************************************************************
175 //                                                175 //
176 inline                                            176 inline
177 const G4AffineTransform& G4Navigator::GetGloba    177 const G4AffineTransform& G4Navigator::GetGlobalToLocalTransform() const
178 {                                                 178 {
179   return fHistory.GetTopTransform();              179   return fHistory.GetTopTransform();
180 }                                                 180 }
181                                                   181 
182 // *******************************************    182 // ********************************************************************
183 // GetLocalToGlobalTransform                      183 // GetLocalToGlobalTransform
184 //                                                184 //
185 // Returns global to local transformation         185 // Returns global to local transformation 
186 // *******************************************    186 // ********************************************************************
187 //                                                187 //
188 inline                                            188 inline
189 const G4AffineTransform G4Navigator::GetLocalT    189 const G4AffineTransform G4Navigator::GetLocalToGlobalTransform() const
190 {                                                 190 {
191   return fHistory.GetTopTransform().Inverse();    191   return fHistory.GetTopTransform().Inverse(); 
192 }                                                 192 }
193                                                   193 
194 // *******************************************    194 // ********************************************************************
195 // NetTranslation                                 195 // NetTranslation
196 //                                                196 //
197 // Computes+returns the local->global translat    197 // Computes+returns the local->global translation of current volume
198 // *******************************************    198 // ********************************************************************
199 //                                                199 //
200 inline                                            200 inline
201 G4ThreeVector G4Navigator::NetTranslation() co    201 G4ThreeVector G4Navigator::NetTranslation() const
202 {                                                 202 {
203   return fHistory.GetTopTransform().InverseNet    203   return fHistory.GetTopTransform().InverseNetTranslation();
204 }                                                 204 }
205                                                   205 
206 // *******************************************    206 // ********************************************************************
207 // NetRotation                                    207 // NetRotation
208 //                                                208 //
209 // Computes+returns the local->global rotation    209 // Computes+returns the local->global rotation of current volume
210 // *******************************************    210 // ********************************************************************
211 //                                                211 //
212 inline                                            212 inline
213 G4RotationMatrix G4Navigator::NetRotation() co    213 G4RotationMatrix G4Navigator::NetRotation() const
214 {                                                 214 {
215   return fHistory.GetTopTransform().InverseNet    215   return fHistory.GetTopTransform().InverseNetRotation();
216 }                                                 216 }
217                                                   217 
218 // *******************************************    218 // ********************************************************************
219 // CreateTouchableHistory                         219 // CreateTouchableHistory
220 //                                                220 //
221 // `Touchable' creation method: caller has del    221 // `Touchable' creation method: caller has deletion responsibility
222 // *******************************************    222 // ********************************************************************
223 //                                                223 //
224 inline                                            224 inline
225 G4TouchableHistory* G4Navigator::CreateTouchab    225 G4TouchableHistory* G4Navigator::CreateTouchableHistory() const
226 {                                                 226 {
227   return new G4TouchableHistory(fHistory);        227   return new G4TouchableHistory(fHistory);
228 }                                                 228 }
229                                                   229 
230 // *******************************************    230 // ********************************************************************
231 // CreateTouchableHistory(history)                231 // CreateTouchableHistory(history)
232 //                                                232 //
233 // `Touchable' creation method: caller has del    233 // `Touchable' creation method: caller has deletion responsibility
234 // *******************************************    234 // ********************************************************************
235 //                                                235 //
236 inline                                            236 inline
237 G4TouchableHistory*                               237 G4TouchableHistory*
238 G4Navigator::CreateTouchableHistory(const G4Na    238 G4Navigator::CreateTouchableHistory(const G4NavigationHistory* history) const
239 {                                                 239 {
240   return new G4TouchableHistory(*history);        240   return new G4TouchableHistory(*history);
241 }                                                 241 }
242                                                   242 
243 // *******************************************    243 // ********************************************************************
244 // LocateGlobalPointAndUpdateTouchableHandle      244 // LocateGlobalPointAndUpdateTouchableHandle
245 // *******************************************    245 // ********************************************************************
246 //                                                246 //
247 inline                                            247 inline
248 void G4Navigator::LocateGlobalPointAndUpdateTo    248 void G4Navigator::LocateGlobalPointAndUpdateTouchableHandle(
249                                const G4ThreeVe    249                                const G4ThreeVector&       position,
250                                const G4ThreeVe    250                                const G4ThreeVector&       direction,
251                                      G4Touchab    251                                      G4TouchableHandle&   oldTouchableToUpdate,
252                                const G4bool       252                                const G4bool               RelativeSearch )
253 {                                                 253 {
254   G4VPhysicalVolume* pPhysVol;                    254   G4VPhysicalVolume* pPhysVol;
255   pPhysVol = LocateGlobalPointAndSetup( positi    255   pPhysVol = LocateGlobalPointAndSetup( position,&direction,RelativeSearch );
256   if( fEnteredDaughter || fExitedMother )         256   if( fEnteredDaughter || fExitedMother )
257   {                                               257   {
258      oldTouchableToUpdate = CreateTouchableHis    258      oldTouchableToUpdate = CreateTouchableHistory();
259      if( pPhysVol == nullptr )                    259      if( pPhysVol == nullptr )
260      {                                            260      {
261        // We want to ensure that the touchable    261        // We want to ensure that the touchable is correct in this case.
262        // The method below should do this and     262        // The method below should do this and recalculate a lot more ....
263        //                                         263        //
264        oldTouchableToUpdate->UpdateYourself( p    264        oldTouchableToUpdate->UpdateYourself( pPhysVol, &fHistory );
265      }                                            265      }
266   }                                               266   }
267   return;                                         267   return;
268 }                                                 268 }
269                                                   269 
270 // *******************************************    270 // ********************************************************************
271 // LocateGlobalPointAndUpdateTouchable            271 // LocateGlobalPointAndUpdateTouchable
272 //                                                272 //
273 // Use direction                                  273 // Use direction
274 // *******************************************    274 // ********************************************************************
275 //                                                275 //
276 inline                                            276 inline
277 void G4Navigator::LocateGlobalPointAndUpdateTo    277 void G4Navigator::LocateGlobalPointAndUpdateTouchable(
278                            const G4ThreeVector    278                            const G4ThreeVector&       position,
279                            const G4ThreeVector    279                            const G4ThreeVector&       direction,
280                                  G4VTouchable*    280                                  G4VTouchable*        touchableToUpdate,
281                            const G4bool           281                            const G4bool               RelativeSearch  )
282 {                                                 282 {
283   G4VPhysicalVolume* pPhysVol;                    283   G4VPhysicalVolume* pPhysVol;
284   pPhysVol = LocateGlobalPointAndSetup( positi    284   pPhysVol = LocateGlobalPointAndSetup( position, &direction, RelativeSearch);  
285   touchableToUpdate->UpdateYourself( pPhysVol,    285   touchableToUpdate->UpdateYourself( pPhysVol, &fHistory );
286 }                                                 286 }
287                                                   287 
288 // *******************************************    288 // ********************************************************************
289 // LocateGlobalPointAndUpdateTouchable            289 // LocateGlobalPointAndUpdateTouchable
290 // *******************************************    290 // ********************************************************************
291 //                                                291 //
292 inline                                            292 inline
293 void G4Navigator::LocateGlobalPointAndUpdateTo    293 void G4Navigator::LocateGlobalPointAndUpdateTouchable(
294                            const G4ThreeVector    294                            const G4ThreeVector&       position,
295                                  G4VTouchable*    295                                  G4VTouchable*        touchableToUpdate,
296                            const G4bool           296                            const G4bool               RelativeSearch )
297 {                                                 297 {
298   G4VPhysicalVolume* pPhysVol;                    298   G4VPhysicalVolume* pPhysVol;
299   pPhysVol = LocateGlobalPointAndSetup( positi    299   pPhysVol = LocateGlobalPointAndSetup( position, nullptr, RelativeSearch);  
300   touchableToUpdate->UpdateYourself( pPhysVol,    300   touchableToUpdate->UpdateYourself( pPhysVol, &fHistory );
301 }                                                 301 }
302                                                   302 
303 // *******************************************    303 // ********************************************************************
304 // GetVerboseLevel                                304 // GetVerboseLevel
305 // *******************************************    305 // ********************************************************************
306 //                                                306 //
307 inline                                            307 inline
308 G4int G4Navigator::GetVerboseLevel() const        308 G4int G4Navigator::GetVerboseLevel() const
309 {                                                 309 {
310   return fVerbose;                                310   return fVerbose;
311 }                                                 311 }
312                                                   312 
313 // *******************************************    313 // ********************************************************************
314 // SetVerboseLevel                                314 // SetVerboseLevel
315 // *******************************************    315 // ********************************************************************
316 //                                                316 //
317 inline                                            317 inline
318 void G4Navigator::SetVerboseLevel(G4int level)    318 void G4Navigator::SetVerboseLevel(G4int level)
319 {                                                 319 {
320   fVerbose = level;                               320   fVerbose = level;
321   fnormalNav.SetVerboseLevel(level);              321   fnormalNav.SetVerboseLevel(level);
322   GetVoxelNavigator().SetVerboseLevel(level);     322   GetVoxelNavigator().SetVerboseLevel(level);
323   fparamNav.SetVerboseLevel(level);               323   fparamNav.SetVerboseLevel(level);
324   freplicaNav.SetVerboseLevel(level);             324   freplicaNav.SetVerboseLevel(level);
325   fregularNav.SetVerboseLevel(level);             325   fregularNav.SetVerboseLevel(level);
326   if (fpExternalNav != nullptr) { fpExternalNa    326   if (fpExternalNav != nullptr) { fpExternalNav->SetVerboseLevel(level); }
327 }                                                 327 }
328                                                   328 
329 // *******************************************    329 // ********************************************************************
330 // IsActive                                       330 // IsActive
331 // *******************************************    331 // ********************************************************************
332 //                                                332 //
333 inline                                            333 inline
334 G4bool G4Navigator::IsActive() const              334 G4bool G4Navigator::IsActive() const
335 {                                                 335 {
336   return fActive;                                 336   return fActive;
337 }                                                 337 }
338                                                   338 
339 // *******************************************    339 // ********************************************************************
340 // Activate                                       340 // Activate
341 // *******************************************    341 // ********************************************************************
342 //                                                342 //
343 inline                                            343 inline
344 void G4Navigator::Activate(G4bool flag)           344 void G4Navigator::Activate(G4bool flag)
345 {                                                 345 {
346   fActive = flag;                                 346   fActive = flag;
347 }                                                 347 }
348                                                   348 
349 // *******************************************    349 // ********************************************************************
350 // EnteredDaughterVolume                          350 // EnteredDaughterVolume
351 //                                                351 //
352 // To inform the caller if the track is enteri    352 // To inform the caller if the track is entering a daughter volume
353 // *******************************************    353 // ********************************************************************
354 //                                                354 //
355 inline                                            355 inline
356 G4bool G4Navigator::EnteredDaughterVolume() co    356 G4bool G4Navigator::EnteredDaughterVolume() const
357 {                                                 357 {
358   return fEnteredDaughter;                        358   return fEnteredDaughter;
359 }                                                 359 }
360                                                   360 
361 // *******************************************    361 // ********************************************************************
362 // ExitedMotherVolume                             362 // ExitedMotherVolume
363 // *******************************************    363 // ********************************************************************
364 //                                                364 //
365 inline                                            365 inline
366 G4bool G4Navigator::ExitedMotherVolume() const    366 G4bool G4Navigator::ExitedMotherVolume() const
367 {                                                 367 {
368   return fExitedMother;                           368   return fExitedMother;
369 }                                                 369 }
370                                                   370 
371 // *******************************************    371 // ********************************************************************
372 // CheckMode                                      372 // CheckMode
373 // *******************************************    373 // ********************************************************************
374 //                                                374 //
375 inline                                            375 inline
376 void  G4Navigator::CheckMode(G4bool mode)         376 void  G4Navigator::CheckMode(G4bool mode)
377 {                                                 377 {
378   fCheck = mode;                                  378   fCheck = mode;
379   fnormalNav.CheckMode(mode);                     379   fnormalNav.CheckMode(mode);
380   GetVoxelNavigator().CheckMode(mode);            380   GetVoxelNavigator().CheckMode(mode);
381   fparamNav.CheckMode(mode);                      381   fparamNav.CheckMode(mode);
382   freplicaNav.CheckMode(mode);                    382   freplicaNav.CheckMode(mode);
383   fregularNav.CheckMode(mode);                    383   fregularNav.CheckMode(mode);
384   if (fpExternalNav != nullptr) { fpExternalNa    384   if (fpExternalNav != nullptr) { fpExternalNav->CheckMode(mode); }
385 }                                                 385 }
386                                                   386 
387 // *******************************************    387 // ********************************************************************
388 // IsCheckModeActive                              388 // IsCheckModeActive
389 // *******************************************    389 // ********************************************************************
390 //                                                390 //
391 inline                                            391 inline
392 G4bool G4Navigator::IsCheckModeActive() const     392 G4bool G4Navigator::IsCheckModeActive() const
393 {                                                 393 {
394   return fCheck;                                  394   return fCheck;
395 }                                                 395 }
396                                                   396 
397 // *******************************************    397 // ********************************************************************
398 // SetPushVerbosity                               398 // SetPushVerbosity
399 // *******************************************    399 // ********************************************************************
400 //                                                400 //
401 inline                                            401 inline
402 void G4Navigator::SetPushVerbosity(G4bool mode    402 void G4Navigator::SetPushVerbosity(G4bool mode)
403 {                                                 403 {
404   fWarnPush = mode;                               404   fWarnPush = mode;
405 }                                                 405 }
406                                                   406 
407 // *******************************************    407 // ********************************************************************
408 // SeverityOfZeroStepping                         408 // SeverityOfZeroStepping
409 //                                                409 //
410 // Reports on severity of error in case Naviga    410 // Reports on severity of error in case Navigator is stuck
411 // and is returning zero steps                    411 // and is returning zero steps
412 // *******************************************    412 // ********************************************************************
413 //                                                413 //
414 inline                                            414 inline 
415 G4int G4Navigator::SeverityOfZeroStepping( G4i    415 G4int G4Navigator::SeverityOfZeroStepping( G4int* noZeroSteps ) const 
416 {                                                 416 {
417   G4int severity = 0, noZeros = fNumberZeroSte    417   G4int severity = 0, noZeros = fNumberZeroSteps;
418   if( noZeroSteps != nullptr )                    418   if( noZeroSteps != nullptr )
419   {                                               419   {
420     *noZeroSteps = fNumberZeroSteps;              420     *noZeroSteps = fNumberZeroSteps;
421   }                                               421   }
422   if( noZeros >= fAbandonThreshold_NoZeroSteps    422   if( noZeros >= fAbandonThreshold_NoZeroSteps )
423   {                                               423   {
424     severity = 10;                                424     severity = 10;
425   }                                               425   }
426   if( noZeros > 0 && noZeros < fActionThreshol    426   if( noZeros > 0 && noZeros < fActionThreshold_NoZeroSteps )
427   {                                               427   {
428     severity =  5 * noZeros / fActionThreshold    428     severity =  5 * noZeros / fActionThreshold_NoZeroSteps;
429   }                                               429   }
430   else if( noZeros == fActionThreshold_NoZeroS    430   else if( noZeros == fActionThreshold_NoZeroSteps )
431   {                                               431   {
432     severity =  5;                                432     severity =  5; 
433   }                                               433   }
434   else if( noZeros >= fAbandonThreshold_NoZero    434   else if( noZeros >= fAbandonThreshold_NoZeroSteps - 2 )
435   {                                               435   {
436     severity =  9;                                436     severity =  9; 
437   }                                               437   }
438   else if( noZeros < fAbandonThreshold_NoZeroS    438   else if( noZeros < fAbandonThreshold_NoZeroSteps - 2 )
439   {                                               439   {
440     severity =  5 + 4 * (noZeros-fAbandonThres    440     severity =  5 + 4 * (noZeros-fAbandonThreshold_NoZeroSteps)
441                       / fActionThreshold_NoZer    441                       / fActionThreshold_NoZeroSteps;
442   }                                               442   }
443   return severity;                                443   return severity;
444 }                                                 444 }
445                                                   445 
446 // *******************************************    446 // ********************************************************************
447 // GetVoxelNavigator                              447 // GetVoxelNavigator
448 // *******************************************    448 // ********************************************************************
449 //                                                449 //
450 inline                                            450 inline
451 G4VoxelNavigation& G4Navigator::GetVoxelNaviga    451 G4VoxelNavigation& G4Navigator::GetVoxelNavigator()
452 {                                                 452 {
453   return *fpvoxelNav;                             453   return *fpvoxelNav;
454 }                                                 454 }
455                                                   455 
456 // *******************************************    456 // ********************************************************************
457 // EnableBestSafety                               457 // EnableBestSafety
458 // *******************************************    458 // ********************************************************************
459 //                                                459 //
460 inline void G4Navigator::EnableBestSafety( G4b    460 inline void G4Navigator::EnableBestSafety( G4bool value )
461 {                                                 461 {
462   GetVoxelNavigator().EnableBestSafety( value     462   GetVoxelNavigator().EnableBestSafety( value );
463 }                                                 463 }
464                                                   464 
465 // *******************************************    465 // ********************************************************************
466 // SetExternalNavigation                          466 // SetExternalNavigation
467 // *******************************************    467 // ********************************************************************
468 //                                                468 //
469 inline                                            469 inline
470 G4VExternalNavigation* G4Navigator::GetExterna    470 G4VExternalNavigation* G4Navigator::GetExternalNavigation() const
471 {                                                 471 {
472   return fpExternalNav;                           472   return fpExternalNav;
473 }                                                 473 } 
474                                                   474 
475 // *******************************************    475 // ********************************************************************
476 // Clone                                          476 // Clone
477 // *******************************************    477 // ********************************************************************
478 //                                                478 //
479 inline                                            479 inline
480 G4Navigator* G4Navigator::Clone() const           480 G4Navigator* G4Navigator::Clone() const
481 {                                                 481 {
482   auto  clone_nav = new G4Navigator();            482   auto  clone_nav = new G4Navigator();
483   clone_nav->SetWorldVolume(fTopPhysical);        483   clone_nav->SetWorldVolume(fTopPhysical);
484   if( fpExternalNav != nullptr )                  484   if( fpExternalNav != nullptr )
485   {                                               485   {
486     clone_nav->SetExternalNavigation(fpExterna    486     clone_nav->SetExternalNavigation(fpExternalNav->Clone());
487   }                                               487   }
488   return clone_nav;                               488   return clone_nav;
489 }                                                 489 }
490                                                   490