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This << 108 // It does not create a new G4VPhysicalVolume << 109 // It only assign the value for the fields enc << 110 // << 111 void G4VPhysicalVolume:: << 112 InitialiseWorker( G4VPhysicalVolume* /*pMaster << 113 G4RotationMatrix *pRot, << 114 const G4ThreeVector &tlate) << 115 { << 116 subInstanceManager.SlaveCopySubInstanceArray << 117 << 118 this->SetRotation( pRot ); // G4MT_rot << 119 this->SetTranslation( tlate ); // G4MT_tran << 120 // G4PhysicalVolumeStore::Register(this); << 121 } << 122 << 123 // Release memory allocated for offset << 124 // << 125 void G4VPhysicalVolume::Clean() << 126 { << 127 subInstanceManager.FreeSlave(); << 128 } << 129 << 130 // This method is similar to the destructor. I << 131 // thread to achieve the partial effect as tha << 132 // For G4VPhysicalVolume instances, nothing mo << 133 // << 134 void G4VPhysicalVolume::TerminateWorker( G4VPh << 135 { << 136 } << 137 << 138 // Returns the private data instance manager. << 139 // << 140 const G4PVManager& G4VPhysicalVolume::GetSubIn << 141 { << 142 return subInstanceManager; << 143 } << 144 << 145 G4int G4VPhysicalVolume::GetMultiplicity() con 71 G4int G4VPhysicalVolume::GetMultiplicity() const 146 { 72 { 147 return 1; 73 return 1; 148 } 74 } 149 75 150 const G4ThreeVector G4VPhysicalVolume::GetTran << 151 { << 152 return G4ThreeVector(G4MT_tx, G4MT_ty, G4MT_ << 153 } << 154 << 155 void G4VPhysicalVolume::SetTranslation(const G << 156 { << 157 G4MT_tx=vec.x(); G4MT_ty=vec.y(); G4MT_tz=ve << 158 } << 159 << 160 const G4RotationMatrix* G4VPhysicalVolume::Get << 161 { << 162 return G4MT_rot; << 163 } << 164 << 165 G4RotationMatrix* G4VPhysicalVolume::GetRotati << 166 { << 167 return G4MT_rot; << 168 } << 169 << 170 void G4VPhysicalVolume::SetRotation(G4Rotation << 171 { << 172 G4MT_rot = pRot; << 173 } << 174 << 175 G4RotationMatrix* G4VPhysicalVolume::GetObject 76 G4RotationMatrix* G4VPhysicalVolume::GetObjectRotation() const 176 { 77 { 177 static G4RotationMatrix aRotM; << 78 static G4RotationMatrix aRotM; 178 static G4RotationMatrix IdentityRM; << 79 static G4RotationMatrix IdentityRM; // Never changed (from "1") 179 << 80 G4RotationMatrix* retval; 180 G4RotationMatrix* retval = &IdentityRM; << 181 81 182 // Insure against frot being a null pointer 82 // Insure against frot being a null pointer 183 if(this->GetRotation() != nullptr) << 83 if(frot) 184 { 84 { 185 aRotM = GetRotation()->inverse(); << 85 aRotM= frot->inverse(); 186 retval= &aRotM; << 86 retval= &aRotM; 187 } 87 } 188 return retval; << 88 else 189 } << 190 << 191 G4RotationMatrix G4VPhysicalVolume::GetObjectR << 192 { << 193 G4RotationMatrix aRotM; // Initialised to << 194 << 195 // Insure against G4MT_rot being a null poin << 196 if(G4MT_rot) << 197 { 89 { 198 aRotM = G4MT_rot->inverse(); << 90 retval= &IdentityRM; 199 } 91 } 200 return aRotM; << 92 return retval; 201 } << 202 << 203 G4ThreeVector G4VPhysicalVolume::GetObjectTra << 204 { << 205 return {G4MT_tx, G4MT_ty, G4MT_tz}; << 206 } << 207 << 208 const G4RotationMatrix* G4VPhysicalVolume::Get << 209 { << 210 return G4MT_rot; << 211 } << 212 << 213 G4ThreeVector G4VPhysicalVolume::GetFrameTran << 214 { << 215 return -G4ThreeVector(G4MT_tx, G4MT_ty, G4MT << 216 } 93 } 217 94 218 // Only implemented for placed and parameteris 95 // Only implemented for placed and parameterised volumes. 219 // Not required for replicas. 96 // Not required for replicas. 220 // 97 // 221 G4bool G4VPhysicalVolume::CheckOverlaps(G4int, << 98 G4bool G4VPhysicalVolume::CheckOverlaps(G4int, G4double, G4bool) 222 { 99 { 223 return false; 100 return false; 224 } 101 } 225 102